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1 Made with Creative Commons
2
3 Paul Stacey and Sarah Hinchliff Pearson
4
5 Made With Creative Commons
6
7 by Paul Stacey & Sarah Hinchliff Pearson
8
9 © 2017, by Creative Commons.
10
11 Published under a Creative Commons Attribution-ShareAlike license (CC
12 BY-SA), version 4.0.
13
14 ISBN 978-87-998733-3-3
15
16 Cover and interior design by Klaus Nielsen, vinterstille.dk
17
18 Content editing by Grace Yaginuma
19
20 Illustrations by Bryan Mathers, bryanmathers.com
21
22 Downloadable e-book available at madewith.cc
23
24 Publisher:
25
26 Ctrl+Alt+Delete Books
27
28 Husumgade 10, 5.
29
30 2200 Copenhagen N
31
32 Denmark
33
34 www.cadb.dk
35
36 hey@cadb.dk
37
38 Printer:
39
40 Drukarnia POZKAL Spółka z o.o. Spółka komandytowa
41
42 88-100 Inowrocław,
43
44 ul. Cegielna 10/12,
45
46 Poland
47
48 This book is published under a CC BY-SA license, which means that you
49 can copy, redistribute, remix, transform, and build upon the content for
50 any purpose, even commercially, as long as you give appropriate credit,
51 provide a link to the license, and indicate if changes were made. If you
52 remix, transform, or build upon the material, you must distribute your
53 contributions under the same license as the original. License details:
54 creativecommons.org/licenses/by-sa/4.0/
55
56 Made With Creative Commons is published with the kind support of
57 Creative Commons and backers of our crowdfunding-campaign on the
58 Kickstarter.com platform.
59
60 “I don’t know a whole lot about nonfiction
61 journalism. . . The way that I think about these things, and in terms of
62 what I can do is. . . essays like this are occasions to watch somebody
63 reasonably bright but also reasonably average pay far closer attention
64 and think at far more length about all sorts of different stuff than
65 most of us have a chance to in our daily lives.”
66
67
68
69 - David Foster Wallace
70
71 ## Foreword
72
73 Three years ago, just after I was hired as CEO of Creative Commons, I
74 met with Cory Doctorow in the hotel bar of Toronto’s Gladstone Hotel. As
75 one of CC’s most well-known proponents—one who has also had a successful
76 career as a writer who shares his work using CC—I told him I thought CC
77 had a role in defining and advancing open business models. He kindly
78 disagreed, and called the pursuit of viable business models through CC
79 “a red herring.”
80
81 He was, in a way, completely correct—those who make things with Creative
82 Commons have ulterior motives, as Paul Stacey explains in this book:
83 “Regardless of legal status, they all have a social mission. Their
84 primary reason for being is to make the world a better place, not to
85 profit. Money is a means to a social end, not the end itself.”
86
87 In the case study about Cory Doctorow, Sarah Hinchliff Pearson cites
88 Cory’s words from his book Information Doesn’t Want to Be Free:
89 “Entering the arts because you want to get rich is like buying lottery
90 tickets because you want to get rich. It might work, but it almost
91 certainly won’t. Though, of course, someone always wins the lottery.”
92
93 Today, copyright is like a lottery ticket—everyone has one, and almost
94 nobody wins. What they don’t tell you is that if you choose to share
95 your work, the returns can be significant and long-lasting. This book is
96 filled with stories of those who take much greater risks than the two
97 dollars we pay for a lottery ticket, and instead reap the rewards that
98 come from pursuing their passions and living their values.
99
100 So it’s not about the money. Also: it is. Finding the means to continue
101 to create and share often requires some amount of income. Max Temkin of
102 Cards Against Humanity says it best in their case study: “We don’t make
103 jokes and games to make money—we make money so we can make more jokes
104 and games.”
105
106 Creative Commons’ focus is on building a vibrant, usable commons,
107 powered by collaboration and gratitude. Enabling communities of
108 collaboration is at the heart of our strategy. With that in mind,
109 Creative Commons began this book project. Led by Paul and Sarah, the
110 project set out to define and advance the best open business models.
111 Paul and Sarah were the ideal authors to write Made with Creative
112 Commons.
113
114 Paul dreams of a future where new models of creativity and innovation
115 overpower the inequality and scarcity that today define the worst parts
116 of capitalism. He is driven by the power of human connections between
117 communities of creators. He takes a longer view than most, and it’s made
118 him a better educator, an insightful researcher, and also a skilled
119 gardener. He has a calm, cool voice that conveys a passion that inspires
120 his colleagues and community.
121
122 Sarah is the best kind of lawyer—a true advocate who believes in the
123 good of people, and the power of collective acts to change the world.
124 Over the past year I’ve seen Sarah struggle with the heartbreak that
125 comes from investing so much into a political campaign that didn’t end
126 as she’d hoped. Today, she’s more determined than ever to live with her
127 values right out on her sleeve. I can always count on Sarah to push
128 Creative Commons to focus on our impact—to make the main thing the main
129 thing. She’s practical, detail-oriented, and clever. There’s no one on
130 my team that I enjoy debating more.
131
132 As coauthors, Paul and Sarah complement each other perfectly. They
133 researched, analyzed, argued, and worked as a team, sometimes together
134 and sometimes independently. They dove into the research and writing
135 with passion and curiosity, and a deep respect for what goes into
136 building the commons and sharing with the world. They remained open to
137 new ideas, including the possibility that their initial theories would
138 need refinement or might be completely wrong. That’s courageous, and it
139 has made for a better book that is insightful, honest, and useful.
140
141 From the beginning, CC wanted to develop this project with the
142 principles and values of open collaboration. The book was funded,
143 developed, researched, and written in the open. It is being shared
144 openly under a CC BY-SA license for anyone to use, remix, or adapt with
145 attribution. It is, in itself, an example of an open business model.
146
147 For 31 days in August of 2015, Sarah took point to organize and execute
148 a Kickstarter campaign to generate the core funding for the book. The
149 remainder was provided by CC’s generous donors and supporters. In the
150 end, it became one of the most successful book projects on Kickstarter,
151 smashing through two stretch goals and engaging over 1,600 donors—the
152 majority of them new supporters of Creative Commons.
153
154 Paul and Sarah worked openly throughout the project, publishing the
155 plans, drafts, case studies, and analysis, early and often, and they
156 engaged communities all over the world to help write this book. As their
157 opinions diverged and their interests came into focus, they divided
158 their voices and decided to keep them separate in the final product.
159 Working in this way requires both humility and self-confidence, and
160 without question it has made Made with Creative Commons a better
161 project.
162
163 Those who work and share in the commons are not typical creators. They
164 are part of something greater than themselves, and what they offer us
165 all is a profound gift. What they receive in return is gratitude and a
166 community.
167
168 Jonathan Mann, who is profiled in this book, writes a song a day. When I
169 reached out to ask him to write a song for our Kickstarter (and to offer
170 himself up as a Kickstarter benefit), he agreed immediately. Why would
171 he agree to do that? Because the commons has collaboration at its core,
172 and community as a key value, and because the CC licenses have helped so
173 many to share in the ways that they choose with a global audience.
174
175 Sarah writes, “Endeavors that are Made with Creative Commons thrive when
176 community is built around what they do. This may mean a community
177 collaborating together to create something new, or it may simply be a
178 collection of like-minded people who get to know each other and rally
179 around common interests or beliefs. To a certain extent, simply being
180 Made with Creative Commons automatically brings with it some element of
181 community, by helping connect you to like-minded others who recognize
182 and are drawn to the values symbolized by using CC.” Amanda Palmer, the
183 other musician profiled in the book, would surely add this from her case
184 study: “There is no more satisfying end goal than having someone tell
185 you that what you do is genuinely of value to them.”
186
187 This is not a typical business book. For those looking for a recipe or a
188 roadmap, you might be disappointed. But for those looking to pursue a
189 social end, to build something great through collaboration, or to join a
190 powerful and growing global community, they’re sure to be satisfied.
191 Made with Creative Commons offers a world-changing set of clearly
192 articulated values and principles, some essential tools for exploring
193 your own business opportunities, and two dozen doses of pure
194 inspiration.
195
196 In a 1996 Stanford Law Review article “The Zones of Cyberspace”, CC
197 founder Lawrence Lessig wrote, “Cyberspace is a place. People live
198 there. They experience all the sorts of things that they experience in
199 real space, there. For some, they experience more. They experience this
200 not as isolated individuals, playing some high tech computer game; they
201 experience it in groups, in communities, among strangers, among people
202 they come to know, and sometimes like.”
203
204 I’m incredibly proud that Creative Commons is able to publish this book
205 for the many communities that we have come to know and like. I’m
206 grateful to Paul and Sarah for their creativity and insights, and to the
207 global communities that have helped us bring it to you. As CC board
208 member Johnathan Nightingale often says, “It’s all made of people.”
209
210 That’s the true value of things that are Made with Creative Commons.
211
212 *Ryan Merkley*
213
214 *CEO, Creative Commons*
215
216 ## Introduction
217
218 This book shows the world how sharing can be good for business—but with
219 a twist.
220
221 We began the project intending to explore how creators, organizations,
222 and businesses make money to sustain what they do when they share their
223 work using Creative Commons licenses. Our goal was not to identify a
224 formula for business models that use Creative Commons but instead gather
225 fresh ideas and dynamic examples that spark new, innovative models and
226 help others follow suit by building on what already works. At the onset,
227 we framed our investigation in familiar business terms. We created a
228 blank “open business model canvas,” an interactive online tool that
229 would help people design and analyze their business model.
230
231 Through the generous funding of Kickstarter backers, we set about this
232 project first by identifying and selecting a diverse group of creators,
233 organizations, and businesses who use Creative Commons in an integral
234 way—what we call being Made with Creative Commons. We interviewed them
235 and wrote up their stories. We analyzed what we heard and dug deep into
236 the literature.
237
238 But as we did our research, something interesting happened. Our initial
239 way of framing the work did not match the stories we were hearing.
240
241 Those we interviewed were not typical businesses selling to consumers
242 and seeking to maximize profits and the bottom line. Instead, they were
243 sharing to make the world a better place, creating relationships and
244 community around the works being shared, and generating revenue not for
245 unlimited growth but to sustain the operation.
246
247 They often didn’t like hearing what they do described as an open
248 business model. Their endeavor was something more than that. Something
249 different. Something that generates not just economic value but social
250 and cultural value. Something that involves human connection. Being Made
251 with Creative Commons is not “business as usual.”
252
253 We had to rethink the way we conceived of this project. And it didn’t
254 happen overnight. From the fall of 2015 through 2016, we documented our
255 thoughts in blog posts on Medium and with regular updates to our
256 Kickstarter backers. We shared drafts of case studies and analysis with
257 our Kickstarter cocreators, who provided invaluable edits, feedback, and
258 advice. Our thinking changed dramatically over the course of a year and
259 a half.
260
261 Throughout the process, the two of us have often had very different ways
262 of understanding and describing what we were learning. Learning from
263 each other has been one of the great joys of this work, and, we hope,
264 something that has made the final product much richer than it ever could
265 have been if either of us undertook this project alone. We have
266 preserved our voices throughout, and you’ll be able to sense our
267 different but complementary approaches as you read through our different
268 sections.
269
270 While we recommend that you read the book from start to finish, each
271 section reads more or less independently. The book is structured into
272 two main parts.
273
274 Part one, the overview, begins with a big-picture framework written by
275 Paul. He provides some historical context for the digital commons,
276 describing the three ways society has managed resources and shared
277 wealth—the commons, the market, and the state. He advocates for thinking
278 beyond business and market terms and eloquently makes the case for
279 sharing and enlarging the digital commons.
280
281 The overview continues with Sarah’s chapter, as she considers what it
282 means to be successfully Made with Creative Commons. While making money
283 is one piece of the pie, there is also a set of public-minded values and
284 the kind of human connections that make sharing truly meaningful. This
285 section outlines the ways the creators, organizations, and businesses we
286 interviewed bring in revenue, how they further the public interest and
287 live out their values, and how they foster connections with the people
288 with whom they share.
289
290 And to end part one, we have a short section that explains the different
291 Creative Commons licenses. We talk about the misconception that the more
292 restrictive licenses—the ones that are closest to the
293 all-rights-reserved model of traditional copyright—are the only ways to
294 make money.
295
296 Part two of the book is made up of the twenty-four stories of the
297 creators, businesses, and organizations we interviewed. While both of us
298 participated in the interviews, we divided up the writing of these
299 profiles.
300
301 Of course, we are pleased to make the book available using a Creative
302 Commons Attribution-ShareAlike license. Please copy, distribute,
303 translate, localize, and build upon this work.
304
305 Writing this book has transformed and inspired us. The way we now look
306 at and think about what it means to be Made with Creative Commons has
307 irrevocably changed. We hope this book inspires you and your enterprise
308 to use Creative Commons and in so doing contribute to the transformation
309 of our economy and world for the better.
310
311 *Paul and Sarah *
312
313 # Part 1
314
315 # The Big Picture
316
317 ## The New World of Digital Commons
318
319 Paul Stacey
320
321 Jonathan Rowe eloquently describes the commons as “the air and oceans,
322 the web of species, wilderness and flowing water—all are parts of the
323 commons. So are language and knowledge, sidewalks and public squares,
324 the stories of childhood and the processes of democracy. Some parts of
325 the commons are gifts of nature, others the product of human endeavor.
326 Some are new, such as the Internet; others are as ancient as soil and
327 calligraphy.”1
328
329 In Made with Creative Commons, we focus on our current era of digital
330 commons, a commons of human-produced works. This commons cuts across a
331 broad range of areas including cultural heritage, education, research,
332 technology, art, design, literature, entertainment, business, and data.
333 Human-produced works in all these areas are increasingly digital. The
334 Internet is a kind of global, digital commons. The individuals,
335 organizations, and businesses we profile in our case studies use
336 Creative Commons to share their resources online over the Internet.
337
338 The commons is not just about shared resources, however. It’s also about
339 the social practices and values that manage them. A resource is a noun,
340 but to common—to put the resource into the commons—is a verb.2 The
341 creators, organizations, and businesses we profile are all engaged with
342 commoning. Their use of Creative Commons involves them in the social
343 practice of commoning, managing resources in a collective manner with a
344 community of users.3 Commoning is guided by a set of values and norms
345 that balance the costs and benefits of the enterprise with those of the
346 community. Special regard is given to equitable access, use, and
347 sustainability.
348
349 ### The Commons, the Market, and the State
350
351 Historically, there have been three ways to manage resources and share
352 wealth: the commons (managed collectively), the state (i.e., the
353 government), and the market—with the last two being the dominant forms
354 today.4
355
356 The organizations and businesses in our case studies are unique in the
357 way they participate in the commons while still engaging with the market
358 and/or state. The extent of engagement with market or state varies. Some
359 operate primarily as a commons with minimal or no reliance on the market
360 or state.5 Others are very much a part of the market or state, depending
361 on them for financial sustainability. All operate as hybrids, blending
362 the norms of the commons with those of the market or state.
363
364 Fig. 1. is a depiction of how an enterprise can have varying levels of
365 engagement with commons, state, and market.
366
367 Some of our case studies are simply commons and market enterprises with
368 little or no engagement with the state. A depiction of those case
369 studies would show the state sphere as tiny or even absent. Other case
370 studies are primarily market-based with only a small engagement with the
371 commons. A depiction of those case studies would show the market sphere
372 as large and the commons sphere as small. The extent to which an
373 enterprise sees itself as being primarily of one type or another affects
374 the balance of norms by which they operate.
375
376 All our case studies generate money as a means of livelihood and
377 sustainability. Money is primarily of the market. Finding ways to
378 generate revenue while holding true to the core values of the commons
379 (usually expressed in mission statements) is challenging. To manage
380 interaction and engagement between the commons and the market requires a
381 deft touch, a strong sense of values, and the ability to blend the best
382 of both.
383
384 The state has an important role to play in fostering the use and
385 adoption of the commons. State programs and funding can deliberately
386 contribute to and build the commons. Beyond money, laws and regulations
387 regarding property, copyright, business, and finance can all be designed
388 to foster the commons.
389
390 It’s helpful to understand how the commons, market, and state manage
391 resources differently, and not just for those who consider themselves
392 primarily as a commons. For businesses or governmental organizations who
393 want to engage in and use the commons, knowing how the commons operates
394 will help them understand how best to do so. Participating in and using
395 the commons the same way you do the market or state is not a strategy
396 for success.
397
398 ### The Four Aspects of a Resource
399
400 As part of her Nobel Prize–winning work, Elinor Ostrom developed a
401 framework for analyzing how natural resources are managed in a commons.6
402 Her framework considered things like the biophysical characteristics of
403 common resources, the community’s actors and the interactions that take
404 place between them, rules-in-use, and outcomes. That framework has been
405 simplified and generalized to apply to the commons, the market, and the
406 state for this chapter.
407
408 To compare and contrast the ways in which the commons, market, and state
409 work, let’s consider four aspects of resource management: resource
410 characteristics, the people involved and the process they use, the norms
411 and rules they develop to govern use, and finally actual resource use
412 along with outcomes of that use (see Fig. 2).
413
414 #### Characteristics
415
416 Resources have particular characteristics or attributes that affect the
417 way they can be used. Some resources are natural; others are human
418 produced. And—significantly for today’s commons—resources can be
419 physical or digital, which affects a resource’s inherent potential.
420
421 Physical resources exist in limited supply. If I have a physical
422 resource and give it to you, I no longer have it. When a resource is
423 removed and used, the supply becomes scarce or depleted. Scarcity can
424 result in competing rivalry for the resource. Made with Creative Commons
425 enterprises are usually digitally based but some of our case studies
426 also produce resources in physical form. The costs of producing and
427 distributing a physical good usually require them to engage with the
428 market.
429
430 Physical resources are depletable, exclusive, and rivalrous. Digital
431 resources, on the other hand, are nondepletable, nonexclusive, and
432 nonrivalrous. If I share a digital resource with you, we both have the
433 resource. Giving it to you does not mean I no longer have it. Digital
434 resources can be infinitely stored, copied, and distributed without
435 becoming depleted, and at close to zero cost. Abundance rather than
436 scarcity is an inherent characteristic of digital resources.
437
438 The nondepletable, nonexclusive, and nonrivalrous nature of digital
439 resources means the rules and norms for managing them can (and ought to)
440 be different from how physical resources are managed. However, this is
441 not always the case. Digital resources are frequently made artificially
442 scarce. Placing digital resources in the commons makes them free and
443 abundant.
444
445 Our case studies frequently manage hybrid resources, which start out as
446 digital with the possibility of being made into a physical resource. The
447 digital file of a book can be printed on paper and made into a physical
448 book. A computer-rendered design for furniture can be physically
449 manufactured in wood. This conversion from digital to physical
450 invariably has costs. Often the digital resources are managed in a free
451 and open way, but money is charged to convert a digital resource into a
452 physical one.
453
454 Beyond this idea of physical versus digital, the commons, market, and
455 state conceive of resources differently (see Fig. 3). The market sees
456 resources as private goods—commodities for sale—from which value is
457 extracted. The state sees resources as public goods that provide value
458 to state citizens. The commons sees resources as common goods, providing
459 a common wealth extending beyond state boundaries, to be passed on in
460 undiminished or enhanced form to future generations.
461
462 #### People and processes
463
464 In the commons, the market, and the state, different people and
465 processes are used to manage resources. The processes used define both
466 who has a say and how a resource is managed.
467
468 In the state, a government of elected officials is responsible for
469 managing resources on behalf of the public. The citizens who produce and
470 use those resources are not directly involved; instead, that
471 responsibility is given over to the government. State ministries and
472 departments staffed with public servants set budgets, implement
473 programs, and manage resources based on government priorities and
474 procedures.
475
476 In the market, the people involved are producers, buyers, sellers, and
477 consumers. Businesses act as intermediaries between those who produce
478 resources and those who consume or use them. Market processes seek to
479 extract as much monetary value from resources as possible. In the
480 market, resources are managed as commodities, frequently mass-produced,
481 and sold to consumers on the basis of a cash transaction.
482
483 In contrast to the state and market, resources in a commons are managed
484 more directly by the people involved.7 Creators of human produced
485 resources can put them in the commons by personal choice. No permission
486 from state or market is required. Anyone can participate in the commons
487 and determine for themselves the extent to which they want to be
488 involved—as a contributor, user, or manager. The people involved include
489 not only those who create and use resources but those affected by
490 outcome of use. Who you are affects your say, actions you can take, and
491 extent of decision making. In the commons, the community as a whole
492 manages the resources. Resources put into the commons using Creative
493 Commons require users to give the original creator credit. Knowing the
494 person behind a resource makes the commons less anonymous and more
495 personal.
496
497 #### Norms and rules
498
499 The social interactions between people, and the processes used by the
500 state, market, and commons, evolve social norms and rules. These norms
501 and rules define permissions, allocate entitlements, and resolve
502 disputes.
503
504 State authority is governed by national constitutions. Norms related to
505 priorities and decision making are defined by elected officials and
506 parliamentary procedures. State rules are expressed through policies,
507 regulations, and laws. The state influences the norms and rules of the
508 market and commons through the rules it passes.
509
510 Market norms are influenced by economics and competition for scarce
511 resources. Market rules follow property, business, and financial laws
512 defined by the state.
513
514 As with the market, a commons can be influenced by state policies,
515 regulations, and laws. But the norms and rules of a commons are largely
516 defined by the community. They weigh individual costs and benefits
517 against the costs and benefits to the whole community. Consideration is
518 given not just to economic efficiency but also to equity and
519 sustainability.9
520
521 #### Goals
522
523 The combination of the aspects we’ve discussed so far—the resource’s
524 inherent characteristics, people and processes, and norms and
525 rules—shape how resources are used. Use is also influenced by the
526 different goals the state, market, and commons have.
527
528 In the market, the focus is on maximizing the utility of a resource.
529 What we pay for the goods we consume is seen as an objective measure of
530 the utility they provide. The goal then becomes maximizing total
531 monetary value in the economy.10 Units consumed translates to sales,
532 revenue, profit, and growth, and these are all ways to measure goals of
533 the market.
534
535 The state aims to use and manage resources in a way that balances the
536 economy with the social and cultural needs of its citizens. Health care,
537 education, jobs, the environment, transportation, security, heritage,
538 and justice are all facets of a healthy society, and the state applies
539 its resources toward these aims. State goals are reflected in quality of
540 life measures.
541
542 In the commons, the goal is maximizing access, equity, distribution,
543 participation, innovation, and sustainability. You can measure success
544 by looking at how many people access and use a resource; how users are
545 distributed across gender, income, and location; if a community to
546 extend and enhance the resources is being formed; and if the resources
547 are being used in innovative ways for personal and social good.
548
549 As hybrid combinations of the commons with the market or state, the
550 success and sustainability of all our case study enterprises depends on
551 their ability to strategically utilize and balance these different
552 aspects of managing resources.
553
554 ### A Short History of the Commons
555
556 Using the commons to manage resources is part of a long historical
557 continuum. However, in contemporary society, the market and the state
558 dominate the discourse on how resources are best managed. Rarely is the
559 commons even considered as an option. The commons has largely
560 disappeared from consciousness and consideration. There are no news
561 reports or speeches about the commons.
562
563 But the more than 1.1 billion resources licensed with Creative Commons
564 around the world are indications of a grassroots move toward the
565 commons. The commons is making a resurgence. To understand the
566 resilience of the commons and its current renewal, it’s helpful to know
567 something of its history.
568
569 For centuries, indigenous people and preindustrialized societies managed
570 resources, including water, food, firewood, irrigation, fish, wild game,
571 and many other things collectively as a commons.11 There was no market,
572 no global economy. The state in the form of rulers influenced the
573 commons but by no means controlled it. Direct social participation in a
574 commons was the primary way in which resources were managed and needs
575 met. (Fig. 4 illustrates the commons in relation to the state and the
576 market.)
577
578 This is followed by a long history of the state (a monarchy or ruler)
579 taking over the commons for their own purposes. This is called enclosure
580 of the commons.12 In olden days, “commoners” were evicted from the land,
581 fences and hedges erected, laws passed, and security set up to forbid
582 access.13 Gradually, resources became the property of the state and the
583 state became the primary means by which resources were managed. (See
584 Fig. 5).
585
586 Holdings of land, water, and game were distributed to ruling family and
587 political appointees. Commoners displaced from the land migrated to
588 cities. With the emergence of the industrial revolution, land and
589 resources became commodities sold to businesses to support production.
590 Monarchies evolved into elected parliaments. Commoners became labourers
591 earning money operating the machinery of industry. Financial, business,
592 and property laws were revised by governments to support markets,
593 growth, and productivity. Over time ready access to market produced
594 goods resulted in a rising standard of living, improved health, and
595 education. Fig. 6 shows how today the market is the primary means by
596 which resources are managed.
597
598 However, the world today is going through turbulent times. The benefits
599 of the market have been offset by unequal distribution and
600 overexploitation.
601
602 Overexploitation was the topic of Garrett Hardin’s influential essay
603 “The Tragedy of the Commons,” published in Science in 1968. Hardin
604 argues that everyone in a commons seeks to maximize personal gain and
605 will continue to do so even when the limits of the commons are reached.
606 The commons is then tragically depleted to the point where it can no
607 longer support anyone. Hardin’s essay became widely accepted as an
608 economic truism and a justification for private property and free
609 markets.
610
611 However, there is one serious flaw with Hardin’s “The Tragedy of the
612 Commons”—it’s fiction. Hardin did not actually study how real commons
613 work. Elinor Ostrom won the 2009 Nobel Prize in economics for her work
614 studying different commons all around the world. Ostrom’s work shows
615 that natural resource commons can be successfully managed by local
616 communities without any regulation by central authorities or without
617 privatization. Government and privatization are not the only two
618 choices. There is a third way: management by the people, where those
619 that are directly impacted are directly involved. With natural
620 resources, there is a regional locality. The people in the region are
621 the most familiar with the natural resource, have the most direct
622 relationship and history with it, and are therefore best situated to
623 manage it. Ostrom’s approach to the governance of natural resources
624 broke with convention; she recognized the importance of the commons as
625 an alternative to the market or state for solving problems of collective
626 action.14
627
628 Hardin failed to consider the actual social dynamic of the commons. His
629 model assumed that people in the commons act autonomously, out of pure
630 self-interest, without interaction or consideration of others. But as
631 Ostrom found, in reality, managing common resources together forms a
632 community and encourages discourse. This naturally generates norms and
633 rules that help people work collectively and ensure a sustainable
634 commons. Paradoxically, while Hardin’s essay is called The Tragedy of
635 the Commons it might more accurately be titled The Tragedy of the
636 Market.
637
638 Hardin’s story is based on the premise of depletable resources.
639 Economists have focused almost exclusively on scarcity-based markets.
640 Very little is known about how abundance works.15 The emergence of
641 information technology and the Internet has led to an explosion in
642 digital resources and new means of sharing and distribution. Digital
643 resources can never be depleted. An absence of a theory or model for how
644 abundance works, however, has led the market to make digital resources
645 artificially scarce and makes it possible for the usual market norms and
646 rules to be applied.
647
648 When it comes to use of state funds to create digital goods, however,
649 there is really no justification for artificial scarcity. The norm for
650 state funded digital works should be that they are freely and openly
651 available to the public that paid for them.
652
653 ### The Digital Revolution
654
655 In the early days of computing, programmers and developers learned from
656 each other by sharing software. In the 1980s, the free-software movement
657 codified this practice of sharing into a set of principles and freedoms:
658
659 - The freedom to run a software program as you wish, for any purpose.
660 - The freedom to study how a software program works (because access to
661 the source code has been freely given), and change it so it does
662 your computing as you wish.
663 - The freedom to redistribute copies.
664 - The freedom to distribute copies of your modified versions to
665 others.16
666
667 These principles and freedoms constitute a set of norms and rules that
668 typify a digital commons.
669
670 In the late 1990s, to make the sharing of source code and collaboration
671 more appealing to companies, the open-source-software initiative
672 converted these principles into licenses and standards for managing
673 access to and distribution of software. The benefits of open source—such
674 as reliability, scalability, and quality verified by independent peer
675 review—became widely recognized and accepted. Customers liked the way
676 open source gave them control without being locked into a closed,
677 proprietary technology. Free and open-source software also generated a
678 network effect where the value of a product or service increases with
679 the number of people using it.17 The dramatic growth of the Internet
680 itself owes much to the fact that nobody has a proprietary lock on core
681 Internet protocols.
682
683 While open-source software functions as a commons, many businesses and
684 markets did build up around it. Business models based on the licenses
685 and standards of open-source software evolved alongside organizations
686 that managed software code on principles of abundance rather than
687 scarcity. Eric Raymond’s essay “The Magic Cauldron” does a great job of
688 analyzing the economics and business models associated with open-source
689 software.18 These models can provide examples of sustainable approaches
690 for those Made with Creative Commons.
691
692 It isn’t just about an abundant availability of digital assets but also
693 about abundance of participation. The growth of personal computing,
694 information technology, and the Internet made it possible for mass
695 participation in producing creative works and distributing them. Photos,
696 books, music, and many other forms of digital content could now be
697 readily created and distributed by almost anyone. Despite this potential
698 for abundance, by default these digital works are governed by copyright
699 laws. Under copyright, a digital work is the property of the creator,
700 and by law others are excluded from accessing and using it without the
701 creator’s permission.
702
703 But people like to share. One of the ways we define ourselves is by
704 sharing valuable and entertaining content. Doing so grows and nourishes
705 relationships, seeks to change opinions, encourages action, and informs
706 others about who we are and what we care about. Sharing lets us feel
707 more involved with the world.19
708
709 ### The Birth of Creative Commons
710
711 In 2001, Creative Commons was created as a nonprofit to support all
712 those who wanted to share digital content. A suite of Creative Commons
713 licenses was modeled on those of open-source software but for use with
714 digital content rather than software code. The licenses give everyone
715 from individual creators to large companies and institutions a simple,
716 standardized way to grant copyright permissions to their creative work.
717
718 Creative Commons licenses have a three-layer design. The norms and rules
719 of each license are first expressed in full legal language as used by
720 lawyers. This layer is called the legal code. But since most creators
721 and users are not lawyers, the licenses also have a commons deed,
722 expressing the permissions in plain language, which regular people can
723 read and quickly understand. It acts as a user-friendly interface to the
724 legal-code layer beneath. The third layer is the machine-readable one,
725 making it easy for the Web to know a work is Creative Commons–licensed
726 by expressing permissions in a way that software systems, search
727 engines, and other kinds of technology can understand.20 Taken together,
728 these three layers ensure creators, users, and even the Web itself
729 understand the norms and rules associated with digital content in a
730 commons.
731
732 In 2015, there were over one billion Creative Commons licensed works in
733 a global commons. These works were viewed online 136 billion times.
734 People are using Creative Commons licenses all around the world, in
735 thirty-four languages. These resources include photos, artwork, research
736 articles in journals, educational resources, music and other audio
737 tracks, and videos.
738
739 Individual artists, photographers, musicians, and filmmakers use
740 Creative Commons, but so do museums, governments, creative industries,
741 manufacturers, and publishers. Millions of websites use CC licenses,
742 including major platforms like Wikipedia and Flickr and smaller ones
743 like blogs.21 Users of Creative Commons are diverse and cut across many
744 different sectors. (Our case studies were chosen to reflect that
745 diversity.)
746
747 Some see Creative Commons as a way to share a gift with others, a way of
748 getting known, or a way to provide social benefit. Others are simply
749 committed to the norms associated with a commons. And for some,
750 participation has been spurred by the free-culture movement, a social
751 movement that promotes the freedom to distribute and modify creative
752 works. The free-culture movement sees a commons as providing significant
753 benefits compared to restrictive copyright laws. This ethos of free
754 exchange in a commons aligns the free-culture movement with the free and
755 open-source software movement.
756
757 Over time, Creative Commons has spawned a range of open movements,
758 including open educational resources, open access, open science, and
759 open data. The goal in every case has been to democratize participation
760 and share digital resources at no cost, with legal permissions for
761 anyone to freely access, use, and modify.
762
763 The state is increasingly involved in supporting open movements. The
764 Open Government Partnership was launched in 2011 to provide an
765 international platform for governments to become more open, accountable,
766 and responsive to citizens. Since then, it has grown from eight
767 participating countries to seventy.22 In all these countries, government
768 and civil society are working together to develop and implement
769 ambitious open-government reforms. Governments are increasingly adopting
770 Creative Commons to ensure works funded with taxpayer dollars are open
771 and free to the public that paid for them.
772
773 ### The Changing Market
774
775 Today’s market is largely driven by global capitalism. Law and financial
776 systems are structured to support extraction, privatization, and
777 corporate growth. A perception that the market is more efficient than
778 the state has led to continual privatization of many public natural
779 resources, utilities, services, and infrastructures.23 While this system
780 has been highly efficient at generating consumerism and the growth of
781 gross domestic product, the impact on human well-being has been mixed.
782 Offsetting rising living standards and improvements to health and
783 education are ever-increasing wealth inequality, social inequality,
784 poverty, deterioration of our natural environment, and breakdowns of
785 democracy.24
786
787 In light of these challenges there is a growing recognition that GDP
788 growth should not be an end in itself, that development needs to be
789 socially and economically inclusive, that environmental sustainability
790 is a requirement not an option, and that we need to better balance the
791 market, state and community.25
792
793 These realizations have led to a resurgence of interest in the commons
794 as a means of enabling that balance. City governments like Bologna,
795 Italy, are collaborating with their citizens to put in place regulations
796 for the care and regeneration of urban commons.26 Seoul and Amsterdam
797 call themselves “sharing cities,” looking to make sustainable and more
798 efficient use of scarce resources. They see sharing as a way to improve
799 the use of public spaces, mobility, social cohesion, and safety.27
800
801 The market itself has taken an interest in the sharing economy, with
802 businesses like Airbnb providing a peer-to-peer marketplace for
803 short-term lodging and Uber providing a platform for ride sharing.
804 However, Airbnb and Uber are still largely operating under the usual
805 norms and rules of the market, making them less like a commons and more
806 like a traditional business seeking financial gain. Much of the sharing
807 economy is not about the commons or building an alternative to a
808 corporate-driven market economy; it’s about extending the deregulated
809 free market into new areas of our lives.28 While none of the people we
810 interviewed for our case studies would describe themselves as part of
811 the sharing economy, there are in fact some significant parallels. Both
812 the sharing economy and the commons make better use of asset capacity.
813 The sharing economy sees personal residents and cars as having latent
814 spare capacity with rental value. The equitable access of the commons
815 broadens and diversifies the number of people who can use and derive
816 value from an asset.
817
818 One way Made with Creative Commons case studies differ from those of the
819 sharing economy is their focus on digital resources. Digital resources
820 function under different economic rules than physical ones. In a world
821 where prices always seem to go up, information technology is an anomaly.
822 Computer-processing power, storage, and bandwidth are all rapidly
823 increasing, but rather than costs going up, costs are coming down.
824 Digital technologies are getting faster, better, and cheaper. The cost
825 of anything built on these technologies will always go down until it is
826 close to zero.29
827
828 Those that are Made with Creative Commons are looking to leverage the
829 unique inherent characteristics of digital resources, including lowering
830 costs. The use of digital-rights-management technologies in the form of
831 locks, passwords, and controls to prevent digital goods from being
832 accessed, changed, replicated, and distributed is minimal or
833 nonexistent. Instead, Creative Commons licenses are used to put digital
834 content out in the commons, taking advantage of the unique economics
835 associated with being digital. The aim is to see digital resources used
836 as widely and by as many people as possible. Maximizing access and
837 participation is a common goal. They aim for abundance over scarcity.
838
839 The incremental cost of storing, copying, and distributing digital goods
840 is next to zero, making abundance possible. But imagining a market based
841 on abundance rather than scarcity is so alien to the way we conceive of
842 economic theory and practice that we struggle to do so.30 Those that are
843 Made with Creative Commons are each pioneering in this new landscape,
844 devising their own economic models and practice.
845
846 Some are looking to minimize their interactions with the market and
847 operate as autonomously as possible. Others are operating largely as a
848 business within the existing rules and norms of the market. And still
849 others are looking to change the norms and rules by which the market
850 operates.
851
852 For an ordinary corporation, making social benefit a part of its
853 operations is difficult, as it’s legally required to make decisions that
854 financially benefit stockholders. But new forms of business are
855 emerging. There are benefit corporations and social enterprises, which
856 broaden their business goals from making a profit to making a positive
857 impact on society, workers, the community, and the environment.31
858 Community-owned businesses, worker-owned businesses, cooperatives,
859 guilds, and other organizational forms offer alternatives to the
860 traditional corporation. Collectively, these alternative market entities
861 are changing the rules and norms of the market.32
862
863 “A book on open business models” is how we described it in this book’s
864 Kickstarter campaign. We used a handbook called Business Model
865 Generation as our reference for defining just what a business model is.
866 Developed over nine years using an “open process” involving 470
867 coauthors from forty-five countries, it is useful as a framework for
868 talking about business models.33
869
870 It contains a “business model canvas,” which conceives of a business
871 model as having nine building blocks.34 This blank canvas can serve as a
872 tool for anyone to design their own business model. We remixed this
873 business model canvas into an open business model canvas, adding three
874 more building blocks relevant to hybrid market, commons enterprises:
875 social good, Creative Commons license, and “type of open environment
876 that the business fits in.”35 This enhanced canvas proved useful when we
877 analyzed businesses and helped start-ups plan their economic model.
878
879 In our case study interviews, many expressed discomfort over describing
880 themselves as an open business model—the term business model suggested
881 primarily being situated in the market. Where you sit on the
882 commons-to-market spectrum affects the extent to which you see yourself
883 as a business in the market. The more central to the mission shared
884 resources and commons values are, the less comfort there is in
885 describing yourself, or depicting what you do, as a business. Not all
886 who have endeavors Made with Creative Commons use business speak; for
887 some the process has been experimental, emergent, and organic rather
888 than carefully planned using a predefined model.
889
890 The creators, businesses, and organizations we profile all engage with
891 the market to generate revenue in some way. The ways in which this is
892 done vary widely. Donations, pay what you can, memberships, “digital for
893 free but physical for a fee,” crowdfunding, matchmaking, value-add
894 services, patrons . . . the list goes on and on. (Initial description of
895 how to earn revenue available through reference note. For latest
896 thinking see How to Bring In Money in the next section.) 36 There is no
897 single magic bullet, and each endeavor has devised ways that work for
898 them. Most make use of more than one way. Diversifying revenue streams
899 lowers risk and provides multiple paths to sustainability.
900
901 ### Benefits of the Digital Commons
902
903 While it may be clear why commons-based organizations want to interact
904 and engage with the market (they need money to survive), it may be less
905 obvious why the market would engage with the commons. The digital
906 commons offers many benefits.
907
908 The commons speeds dissemination. The free flow of resources in the
909 commons offers tremendous economies of scale. Distribution is
910 decentralized, with all those in the commons empowered to share the
911 resources they have access to. Those that are Made with Creative Commons
912 have a reduced need for sales or marketing. Decentralized distribution
913 amplifies supply and know-how.
914
915 The commons ensures access to all. The market has traditionally operated
916 by putting resources behind a paywall requiring payment first before
917 access. The commons puts resources in the open, providing access up
918 front without payment. Those that are Made with Creative Commons make
919 little or no use of digital rights management (DRM) to manage resources.
920 Not using DRM frees them of the costs of acquiring DRM technology and
921 staff resources to engage in the punitive practices associated with
922 restricting access. The way the commons provides access to everyone
923 levels the playing field and promotes inclusiveness, equity, and
924 fairness.
925
926 The commons maximizes participation. Resources in the commons can be
927 used and contributed to by everyone. Using the resources of others,
928 contributing your own, and mixing yours with others to create new works
929 are all dynamic forms of participation made possible by the commons.
930 Being Made with Creative Commons means you’re engaging as many users
931 with your resources as possible. Users are also authoring, editing,
932 remixing, curating, localizing, translating, and distributing. The
933 commons makes it possible for people to directly participate in culture,
934 knowledge building, and even democracy, and many other socially
935 beneficial practices.
936
937 The commons spurs innovation. Resources in the hands of more people who
938 can use them leads to new ideas. The way commons resources can be
939 modified, customized, and improved results in derivative works never
940 imagined by the original creator. Some endeavors that are Made with
941 Creative Commons deliberately encourage users to take the resources
942 being shared and innovate them. Doing so moves research and development
943 (R&D) from being solely inside the organization to being in the
944 community.37 Community-based innovation will keep an organization or
945 business on its toes. It must continue to contribute new ideas, absorb
946 and build on top of the innovations of others, and steward the resources
947 and the relationship with the community.
948
949 The commons boosts reach and impact. The digital commons is global.
950 Resources may be created for a local or regional need, but they go far
951 and wide generating a global impact. In the digital world, there are no
952 borders between countries. When you are Made with Creative Commons, you
953 are often local and global at the same time: Digital designs being
954 globally distributed but made and manufactured locally. Digital books or
955 music being globally distributed but readings and concerts performed
956 locally. The digital commons magnifies impact by connecting creators to
957 those who use and build on their work both locally and globally.
958
959 The commons is generative. Instead of extracting value, the commons adds
960 value. Digitized resources persist without becoming depleted, and
961 through use are improved, personalized, and localized. Each use adds
962 value. The market focuses on generating value for the business and the
963 customer. The commons generates value for a broader range of
964 beneficiaries including the business, the customer, the creator, the
965 public, and the commons itself. The generative nature of the commons
966 means that it is more cost-effective and produces a greater return on
967 investment. Value is not just measured in financial terms. Each new
968 resource added to the commons provides value to the public and
969 contributes to the overall value of the commons.
970
971 The commons brings people together for a common cause. The commons vests
972 people directly with the responsibility to manage the resources for the
973 common good. The costs and benefits for the individual are balanced with
974 the costs and benefits for the community and for future generations.
975 Resources are not anonymous or mass produced. Their provenance is known
976 and acknowledged through attribution and other means. Those that are
977 Made with Creative Commons generate awareness and reputation based on
978 their contributions to the commons. The reach, impact, and
979 sustainability of those contributions rest largely on their ability to
980 forge relationships and connections with those who use and improve them.
981 By functioning on the basis of social engagement, not monetary exchange,
982 the commons unifies people.
983
984 The benefits of the commons are many. When these benefits align with the
985 goals of individuals, communities, businesses in the market, or state
986 enterprises, choosing to manage resources as a commons ought to be the
987 option of choice.
988
989 ### Our Case Studies
990
991 The creators, organizations, and businesses in our case studies operate
992 as nonprofits, for-profits, and social enterprises. Regardless of legal
993 status, they all have a social mission. Their primary reason for being
994 is to make the world a better place, not to profit. Money is a means to
995 a social end, not the end itself. They factor public interest into
996 decisions, behavior, and practices. Transparency and trust are really
997 important. Impact and success are measured against social aims expressed
998 in mission statements, and are not just about the financial bottom line.
999
1000 The case studies are based on the narratives told to us by founders and
1001 key staff. Instead of solely using financials as the measure of success
1002 and sustainability, they emphasized their mission, practices, and means
1003 by which they measure success. Metrics of success are a blend of how
1004 social goals are being met and how sustainable the enterprise is.
1005
1006 Our case studies are diverse, ranging from publishing to education and
1007 manufacturing. All of the organizations, businesses, and creators in the
1008 case studies produce digital resources. Those resources exist in many
1009 forms including books, designs, songs, research, data, cultural works,
1010 education materials, graphic icons, and video. Some are digital
1011 representations of physical resources. Others are born digital but can
1012 be made into physical resources.
1013
1014 They are creating new resources, or using the resources of others, or
1015 mixing existing resources together to make something new. They, and
1016 their audience, all play a direct, participatory role in managing those
1017 resources, including their preservation, curation, distribution, and
1018 enhancement. Access and participation is open to all regardless of
1019 monetary means.
1020
1021 And as users of Creative Commons licenses, they are automatically part
1022 of a global community. The new digital commons is global. Those we
1023 profiled come from nearly every continent in the world. To build and
1024 interact within this global community is conducive to success.
1025
1026 Creative Commons licenses may express legal rules around the use of
1027 resources in a commons, but success in the commons requires more than
1028 following the letter of the law and acquiring financial means. Over and
1029 over we heard in our interviews how success and sustainability are tied
1030 to a set of beliefs, values, and principles that underlie their actions:
1031 Give more than you take. Be open and inclusive. Add value. Make visible
1032 what you are using from the commons, what you are adding, and what you
1033 are monetizing. Maximize abundance. Give attribution. Express gratitude.
1034 Develop trust; don’t exploit. Build relationship and community. Be
1035 transparent. Defend the commons.
1036
1037 The new digital commons is here to stay. Made With Creative Commons case
1038 studies show how it’s possible to be part of this commons while still
1039 functioning within market and state systems. The commons generates
1040 benefits neither the market nor state can achieve on their own. Rather
1041 than the market or state dominating as primary means of resource
1042 management, a more balanced alternative is possible.
1043
1044 Enterprise use of Creative Commons has only just begun. The case studies
1045 in this book are merely starting points. Each is changing and evolving
1046 over time. Many more are joining and inventing new models. This overview
1047 aims to provide a framework and language for thinking and talking about
1048 the new digital commons. The remaining sections go deeper providing
1049 further guidance and insights on how it works.
1050
1051 ### Notes
1052
1053 1. Jonathan Rowe, Our Common Wealth (San Francisco: Berrett-Koehler,
1054 2013), 14.
1055 2. David Bollier, Think Like a Commoner: A Short Introduction to the
1056 Life of the Commons (Gabriola Island, BC: New Society, 2014), 176.
1057 3. Ibid., 15.
1058 4. Ibid., 145.
1059 5. Ibid., 175.
1060 6. Daniel H. Cole, “Learning from Lin: Lessons and Cautions from the
1061 Natural Commons for the Knowledge Commons,” in Governing Knowledge
1062 Commons, eds. Brett M. Frischmann, Michael J. Madison, and
1063 Katherine J. Strandburg (New York: Oxford University Press,
1064 2014), 53.
1065 7. Max Haiven, Crises of Imagination, Crises of Power: Capitalism,
1066 Creativity and the Commons (New York: Zed Books, 2014), 93.
1067 8. Cole, “Learning from Lin,” in Frischmann, Madison, and Strandburg,
1068 Governing Knowledge Commons, 59.
1069 9. Bollier, Think Like a Commoner, 175.
1070 10. Joshua Farley and Ida Kubiszewski, “The Economics of Information in
1071 a Post-Carbon Economy,” in Free Knowledge: Confronting the
1072 Commodification of Human Discovery, eds. Patricia W. Elliott and
1073 Daryl H. Hepting (Regina, SK: University of Regina Press,
1074 2015), 201–4.
1075 11. Rowe, Our Common Wealth, 19; and Heather Menzies, Reclaiming the
1076 Commons for the Common Good: A Memoir and Manifesto (Gabriola
1077 Island, BC: New Society, 2014), 42–43.
1078 12. Bollier, Think Like a Commoner, 55–78.
1079 13. Fritjof Capra and Ugo Mattei, The Ecology of Law: Toward a Legal
1080 System in Tune with Nature and Community (Oakland, CA:
1081 Berrett-Koehler, 2015), 46–57; and Bollier, Think Like a
1082 Commoner, 88.
1083 14. Brett M. Frischmann, Michael J. Madison, and Katherine J.
1084 Strandburg, “Governing Knowledge Commons,” in Frischmann, Madison,
1085 and Strandburg Governing Knowledge Commons, 12.
1086 15. Farley and Kubiszewski, “Economics of Information,” in Elliott and
1087 Hepting, Free Knowledge, 203.
1088 16. “What Is Free Software?” GNU Operating System, the Free Software
1089 Foundation’s Licensing and Compliance Lab, accessed December 30,
1090 2016, www.gnu.org/philosophy/free-sw.
1091 17. Wikipedia, s.v. “Open-source software,” last modified November
1092 22, 2016.
1093 18. Eric S. Raymond, “The Magic Cauldron,” in The Cathedral and the
1094 Bazaar: Musings on Linux and Open Source by an Accidental
1095 Revolutionary, rev. ed. (Sebastopol, CA: O’Reilly Media,
1096 2001), www.catb.org/esr/writings/cathedral-bazaar/.
1097 19. New York Times Customer Insight Group, The Psychology of Sharing:
1098 Why Do People Share Online? (New York: New York Times Customer
1099 Insight Group, 2011), www.iab.net/media/file/POSWhitePaper.pdf.
1100 20. “Licensing Considerations,” Creative Commons, accessed December 30,
1101 2016, creativecommons.org/share-your-work/licensing-considerations/.
1102 21. Creative Commons, 2015 State of the Commons (Mountain View, CA:
1103 Creative Commons, 2015), stateof.creativecommons.org/2015/.
1104 22. Wikipedia, s.v. “Open Government Partnership,” last modified
1105 September 24,
1106 2016, en.wikipedia.org/wiki/Open\_Government\_Partnership.
1107 23. Capra and Mattei, Ecology of Law, 114.
1108 24. Ibid., 116.
1109 25. The Swedish International Development Cooperation Agency, “Stockholm
1110 Statement” accessed February 15, 2017,
1111 sida.se/globalassets/sida/eng/press/stockholm-statement.pdf
1112 26. City of Bologna, Regulation on Collaboration between Citizens and
1113 the City for the Care and Regeneration of Urban Commons, trans.
1114 LabGov (LABoratory for the GOVernance of Commons) (Bologna, Italy:
1115 City of Bologna,
1116 2014), www.labgov.it/wp-content/uploads/sites/9/Bologna-Regulation-on-collaboration-between-citizens-and-the-city-for-the-cure-and-regeneration-of-urban-commons1.pdf.
1117 27. The Seoul Sharing City website is english.sharehub.kr; for Amsterdam
1118 Sharing City, go to www.sharenl.nl/amsterdam-sharing-city/.
1119 28. Tom Slee, What’s Yours Is Mine: Against the Sharing Economy (New
1120 York: OR Books, 2015), 42.
1121 29. Chris Anderson, Free: How Today’s Smartest Businesses Profit by
1122 Giving Something for Nothing, Reprint with new preface. (New York:
1123 Hyperion, 2010), 78.
1124 30. Jeremy Rifkin, The Zero Marginal Cost Society: The Internet of
1125 Things, the Collaborative Commons, and the Eclipse of Capitalism
1126 (New York: Palgrave Macmillan, 2014), 273.
1127 31. Gar Alperovitz, What Then Must We Do? Straight Talk about the Next
1128 American Revolution: Democratizing Wealth and Building a
1129 Community-Sustaining Economy from the Ground Up (White River
1130 Junction, VT: Chelsea Green, 2013), 39.
1131 32. Marjorie Kelly, Owning Our Future: The Emerging Ownership
1132 Revolution; Journeys to a Generative Economy (San Francisco:
1133 Berrett-Koehler, 2012), 8–9.
1134 33. Alex Osterwalder and Yves Pigneur, Business Model Generation
1135 (Hoboken, NJ: John Wiley and Sons, 2010). A preview of the book is
1136 available at strategyzer.com/books/business-model-generation.
1137 34. This business model canvas is available to download
1138 at strategyzer.com/canvas/business-model-canvas.
1139 35. We’ve made the “Open Business Model Canvas,” designed by the
1140 coauthor Paul Stacey, available online
1141 at docs.google.com/drawings/d/1QOIDa2qak7wZSSOa4Wv6qVMO77IwkKHN7CYyq0wHivs/edit.
1142 You can also find the accompanying Open Business Model Canvas
1143 Questions
1144 at docs.google.com/drawings/d/1kACK7TkoJgsM18HUWCbX9xuQ0Byna4plSVZXZGTtays/edit.
1145 36. A more comprehensive list of revenue streams is available in this
1146 post I wrote on Medium on March 6, 2016. “What Is an Open Business
1147 Model and How Can You Generate Revenue?”, available
1148 at medium.com/made-with-creative-commons/what-is-an-open-business-model-and-how-can-you-generate-revenue-5854d2659b15.
1149 37. Henry Chesbrough, Open Innovation: The New Imperative for Creating
1150 and Profiting from Technology (Boston: Harvard Business Review
1151 Press, 2006), 31–44.
1152
1153 ## How to Be Made with Creative Commons
1154
1155 Sarah Hinchliff Pearson
1156
1157 When we began this project in August 2015, we set out to write a book
1158 about business models that involve Creative Commons licenses in some
1159 significant way—what we call being Made with Creative Commons. With the
1160 help of our Kickstarter backers, we chose twenty-four endeavors from all
1161 around the world that are Made with Creative Commons. The mix is
1162 diverse, from an individual musician to a university-textbook publisher
1163 to an electronics manufacturer. Some make their own content and share
1164 under Creative Commons licensing. Others are platforms for CC-licensed
1165 creative work made by others. Many sit somewhere in between, both using
1166 and contributing creative work that’s shared with the public. Like all
1167 who use the licenses, these endeavors share their work—whether it’s open
1168 data or furniture designs—in a way that enables the public not only to
1169 access it but also to make use of it.
1170
1171 We analyzed the revenue models, customer segments, and value
1172 propositions of each endeavor. We searched for ways that putting their
1173 content under Creative Commons licenses helped boost sales or increase
1174 reach. Using traditional measures of economic success, we tried to map
1175 these business models in a way that meaningfully incorporated the impact
1176 of Creative Commons. In our interviews, we dug into the motivations, the
1177 role of CC licenses, modes of revenue generation, definitions of
1178 success.
1179
1180 In fairly short order, we realized the book we set out to write was
1181 quite different from the one that was revealing itself in our interviews
1182 and research.
1183
1184 It isn’t that we were wrong to think you can make money while using
1185 Creative Commons licenses. In many instances, CC can help make you more
1186 money. Nor were we wrong that there are business models out there that
1187 others who want to use CC licensing as part of their livelihood or
1188 business could replicate. What we didn’t realize was just how misguided
1189 it would be to write a book about being Made with Creative Commons using
1190 only a business lens.
1191
1192 According to the seminal handbook Business Model Generation, a business
1193 model “describes the rationale of how an organization creates, delivers,
1194 and captures value.”1 Thinking about sharing in terms of creating and
1195 capturing value always felt inappropriately transactional and out of
1196 place, something we heard time and time again in our interviews. And as
1197 Cory Doctorow told us in our interview with him, “Business model can
1198 mean anything you want it to mean.”
1199
1200 Eventually, we got it. Being Made with Creative Commons is more than a
1201 business model. While we will talk about specific revenue models as one
1202 piece of our analysis (and in more detail in the case studies), we
1203 scrapped that as our guiding rubric for the book.
1204
1205 Admittedly, it took me a long time to get there. When Paul and I divided
1206 up our writing after finishing the research, my charge was to distill
1207 everything we learned from the case studies and write up the practical
1208 lessons and takeaways. I spent months trying to jam what we learned into
1209 the business-model box, convinced there must be some formula for the way
1210 things interacted. But there is no formula. You’ll probably have to
1211 discard that way of thinking before you read any further.
1212
1213 In every interview, we started from the same simple questions. Amid all
1214 the diversity among the creators, organizations, and businesses we
1215 profiled, there was one constant. Being Made with Creative Commons may
1216 be good for business, but that is not why they do it. Sharing work with
1217 Creative Commons is, at its core, a moral decision. The commercial and
1218 other self-interested benefits are secondary. Most decided to use CC
1219 licenses first and found a revenue model later. This was our first hint
1220 that writing a book solely about the impact of sharing on business might
1221 be a little off track.
1222
1223 But we also started to realize something about what it means to be Made
1224 with Creative Commons. When people talked to us about how and why they
1225 used CC, it was clear that it meant something more than using a
1226 copyright license. It also represented a set of values. There is
1227 symbolism behind using CC, and that symbolism has many layers.
1228
1229 At one level, being Made with Creative Commons expresses an affinity for
1230 the value of Creative Commons. While there are many different flavors of
1231 CC licenses and nearly infinite ways to be Made with Creative Commons,
1232 the basic value system is rooted in a fundamental belief that knowledge
1233 and creativity are building blocks of our culture rather than just
1234 commodities from which to extract market value. These values reflect a
1235 belief that the common good should always be part of the equation when
1236 we determine how to regulate our cultural outputs. They reflect a belief
1237 that everyone has something to contribute, and that no one can own our
1238 shared culture. They reflect a belief in the promise of sharing.
1239
1240 Whether the public makes use of the opportunity to copy and adapt your
1241 work, sharing with a Creative Commons license is a symbol of how you
1242 want to interact with the people who consume your work. Whenever you
1243 create something, “all rights reserved” under copyright is automatic, so
1244 the copyright symbol (©) on the work does not necessarily come across as
1245 a marker of distrust or excessive protectionism. But using a CC license
1246 can be a symbol of the opposite—of wanting a real human relationship,
1247 rather than an impersonal market transaction. It leaves open the
1248 possibility of connection.
1249
1250 Being Made with Creative Commons not only demonstrates values connected
1251 to CC and sharing. It also demonstrates that something other than profit
1252 drives what you do. In our interviews, we always asked what success
1253 looked like for them. It was stunning how rarely money was mentioned.
1254 Most have a deeper purpose and a different vision of success.
1255
1256 The driving motivation varies depending on the type of endeavor. For
1257 individual creators, it is most often about personal inspiration. In
1258 some ways, this is nothing new. As Doctorow has written, “Creators
1259 usually start doing what they do for love.”2 But when you share your
1260 creative work under a CC license, that dynamic is even more pronounced.
1261 Similarly, for technological innovators, it is often less about creating
1262 a specific new thing that will make you rich and more about solving a
1263 specific problem you have. The creators of Arduino told us that the key
1264 question when creating something is “Do you as the creator want to use
1265 it? It has to have personal use and meaning.”
1266
1267 Many that are Made with Creative Commons have an express social mission
1268 that underpins everything they do. In many cases, sharing with Creative
1269 Commons expressly advances that social mission, and using the licenses
1270 can be the difference between legitimacy and hypocrisy. Noun Project
1271 co-founder Edward Boatman told us they could not have stated their
1272 social mission of sharing with a straight face if they weren’t willing
1273 to show the world that it was OK to share their content using a Creative
1274 Commons license.
1275
1276 This dynamic is probably one reason why there are so many nonprofit
1277 examples of being Made with Creative Commons. The content is the result
1278 of a labor of love or a tool to drive social change, and money is like
1279 gas in the car, something that you need to keep going but not an end in
1280 itself. Being Made with Creative Commons is a different vision of a
1281 business or livelihood, where profit is not paramount, and producing
1282 social good and human connection are integral to success.
1283
1284 Even if profit isn’t the end goal, you have to bring in money to be
1285 successfully Made with Creative Commons. At a bare minimum, you have to
1286 make enough money to keep the lights on.
1287
1288 The costs of doing business vary widely for those made with CC, but
1289 there is generally a much lower threshold for sustainability than there
1290 used to be for any creative endeavor. Digital technology has made it
1291 easier than ever to create, and easier than ever to distribute. As
1292 Doctorow put it in his book Information Doesn’t Want to Be Free, “If
1293 analog dollars have turned into digital dimes (as the critics of
1294 ad-supported media have it), there is the fact that it’s possible to run
1295 a business that gets the same amount of advertising as its forebears at
1296 a fraction of the price.”
1297
1298 Some creation costs are the same as they always were. It takes the same
1299 amount of time and money to write a peer-reviewed journal article or
1300 paint a painting. Technology can’t change that. But other costs are
1301 dramatically reduced by technology, particularly in production-heavy
1302 domains like filmmaking.3 CC-licensed content and content in the public
1303 domain, as well as the work of volunteer collaborators, can also
1304 dramatically reduce costs if they’re being used as resources to create
1305 something new. And, of course, there is the reality that some content
1306 would be created whether or not the creator is paid because it is a
1307 labor of love.
1308
1309 Distributing content is almost universally cheaper than ever. Once
1310 content is created, the costs to distribute copies digitally are
1311 essentially zero.4 The costs to distribute physical copies are still
1312 significant, but lower than they have been historically. And it is now
1313 much easier to print and distribute physical copies on-demand, which
1314 also reduces costs. Depending on the endeavor, there can be a whole host
1315 of other possible expenses like marketing and promotion, and even
1316 expenses associated with the various ways money is being made, like
1317 touring or custom training.
1318
1319 It’s important to recognize that the biggest impact of technology on
1320 creative endeavors is that creators can now foot the costs of creation
1321 and distribution themselves. People now often have a direct route to
1322 their potential public without necessarily needing intermediaries like
1323 record labels and book publishers. Doctorow wrote, “If you’re a creator
1324 who never got the time of day from one of the great imperial powers,
1325 this is your time. Where once you had no means of reaching an audience
1326 without the assistance of the industry-dominating megacompanies, now you
1327 have hundreds of ways to do it without them.”5 Previously, distribution
1328 of creative work involved the costs associated with sustaining a
1329 monolithic entity, now creators can do the work themselves. That means
1330 the financial needs of creative endeavors can be a lot more modest.
1331
1332 Whether for an individual creator or a larger endeavor, it usually isn’t
1333 enough to break even if you want to make what you’re doing a livelihood.
1334 You need to build in some support for the general operation. This extra
1335 bit looks different for everyone, but importantly, in nearly all cases
1336 for those Made with Creative Commons, the definition of “enough money”
1337 looks a lot different than it does in the world of venture capital and
1338 stock options. It is more about sustainability and less about unlimited
1339 growth and profit. SparkFun founder Nathan Seidle told us, “Business
1340 model is a really grandiose word for it. It is really just about keeping
1341 the operation going day to day.”
1342
1343 This book is a testament to the notion that it is possible to make money
1344 while using CC licenses and CC-licensed content, but we are still very
1345 much at an experimental stage. The creators, organizations, and
1346 businesses we profile in this book are blazing the trail and adapting in
1347 real time as they pursue this new way of operating.
1348
1349 There are, however, plenty of ways in which CC licensing can be good for
1350 business in fairly predictable ways. The first is how it helps solve
1351 “problem zero.”
1352
1353 ### Problem Zero: Getting Discovered
1354
1355 Once you create or collect your content, the next step is finding users,
1356 customers, fans—in other words, your people. As Amanda Palmer wrote, “It
1357 has to start with the art. The songs had to touch people initially, and
1358 mean something, for anything to work at all.”6 There isn’t any magic to
1359 finding your people, and there is certainly no formula. Your work has to
1360 connect with people and offer them some artistic and/or utilitarian
1361 value. In some ways, this is easier than ever. Online we are not limited
1362 by shelf space, so there is room for every obscure interest, taste, and
1363 need imaginable. This is what Chris Anderson dubbed the Long Tail, where
1364 consumption becomes less about mainstream mass “hits” and more about
1365 micromarkets for every particular niche. As Anderson wrote, “We are all
1366 different, with different wants and needs, and the Internet now has a
1367 place for all of them in the way that physical markets did not.”7 We are
1368 no longer limited to what appeals to the masses.
1369
1370 While finding “your people” online is theoretically easier than in the
1371 analog world, as a practical matter it can still be difficult to
1372 actually get noticed. The Internet is a firehose of content, one that
1373 only grows larger by the minute. As a content creator, not only are you
1374 competing for attention against more content creators than ever before,
1375 you are competing against creativity generated outside the market as
1376 well.8 Anderson wrote, “The greatest change of the past decade has been
1377 the shift in time people spend consuming amateur content instead of
1378 professional content.”9 To top it all off, you have to compete against
1379 the rest of their lives, too—“friends, family, music playlists, soccer
1380 games, and nights on the town.”10 Somehow, some way, you have to get
1381 noticed by the right people.
1382
1383 When you come to the Internet armed with an all-rights-reserved
1384 mentality from the start, you are often restricting access to your work
1385 before there is even any demand for it. In many cases, requiring payment
1386 for your work is part of the traditional copyright system. Even a tiny
1387 cost has a big effect on demand. It’s called the penny gap—the large
1388 difference in demand between something that is available at the price of
1389 one cent versus the price of zero.11 That doesn’t mean it is wrong to
1390 charge money for your content. It simply means you need to recognize the
1391 effect that doing so will have on demand. The same principle applies to
1392 restricting access to copy the work. If your problem is how to get
1393 discovered and find “your people,” prohibiting people from copying your
1394 work and sharing it with others is counterproductive.
1395
1396 Of course, it’s not that being discovered by people who like your work
1397 will make you rich—far from it. But as Cory Doctorow says, “Recognition
1398 is one of many necessary preconditions for artistic success.”12
1399
1400 Choosing not to spend time and energy restricting access to your work
1401 and policing infringement also builds goodwill. Lumen Learning, a
1402 for-profit company that publishes online educational materials, made an
1403 early decision not to prevent students from accessing their content,
1404 even in the form of a tiny paywall, because it would negatively impact
1405 student success in a way that would undermine the social mission behind
1406 what they do. They believe this decision has generated an immense amount
1407 of goodwill within the community.
1408
1409 It is not just that restricting access to your work may undermine your
1410 social mission. It also may alienate the people who most value your
1411 creative work. If people like your work, their natural instinct will be
1412 to share it with others. But as David Bollier wrote, “Our natural human
1413 impulses to imitate and share—the essence of culture—have been
1414 criminalized.”13
1415
1416 The fact that copying can carry criminal penalties undoubtedly deters
1417 copying it, but copying with the click of a button is too easy and
1418 convenient to ever fully stop it. Try as the copyright industry might to
1419 persuade us otherwise, copying a copyrighted work just doesn’t feel like
1420 stealing a loaf of bread. And, of course, that’s because it isn’t.
1421 Sharing a creative work has no impact on anyone else’s ability to make
1422 use of it.
1423
1424 If you take some amount of copying and sharing your work as a given, you
1425 can invest your time and resources elsewhere, rather than wasting them
1426 on playing a cat and mouse game with people who want to copy and share
1427 your work. Lizzy Jongma from the Rijksmuseum said, “We could spend a lot
1428 of money trying to protect works, but people are going to do it anyway.
1429 And they will use bad-quality versions.” Instead, they started releasing
1430 high-resolution digital copies of their collection into the public
1431 domain and making them available for free on their website. For them,
1432 sharing was a form of quality control over the copies that were
1433 inevitably being shared online. Doing this meant forgoing the revenue
1434 they previously got from selling digital images. But Lizzy says that was
1435 a small price to pay for all of the opportunities that sharing unlocked
1436 for them.
1437
1438 Being Made with Creative Commons means you stop thinking about ways to
1439 artificially make your content scarce, and instead leverage it as the
1440 potentially abundant resource it is.14 When you see information
1441 abundance as a feature, not a bug, you start thinking about the ways to
1442 use the idling capacity of your content to your advantage. As my friend
1443 and colleague Eric Steuer once said, “Using CC licenses shows you get
1444 the Internet.”
1445
1446 Cory Doctorow says it costs him nothing when other people make copies of
1447 his work, and it opens the possibility that he might get something in
1448 return.15 Similarly, the makers of the Arduino boards knew it was
1449 impossible to stop people from copying their hardware, so they decided
1450 not to even try and instead look for the benefits of being open. For
1451 them, the result is one of the most ubiquitous pieces of hardware in the
1452 world, with a thriving online community of tinkerers and innovators that
1453 have done things with their work they never could have done otherwise.
1454
1455 There are all kinds of way to leverage the power of sharing and remix to
1456 your benefit. Here are a few.
1457
1458 #### Use CC to grow a larger audience
1459
1460 Putting a Creative Commons license on your content won’t make it
1461 automatically go viral, but eliminating legal barriers to copying the
1462 work certainly can’t hurt the chances that your work will be shared. The
1463 CC license symbolizes that sharing is welcome. It can act as a little
1464 tap on the shoulder to those who come across the work—a nudge to copy
1465 the work if they have any inkling of doing so. All things being equal,
1466 if one piece of content has a sign that says Share and the other says
1467 Don’t Share (which is what “©” means), which do you think people are
1468 more likely to share?
1469
1470 The Conversation is an online news site with in-depth articles written
1471 by academics who are experts on particular topics. All of the articles
1472 are CC-licensed, and they are copied and reshared on other sites by
1473 design. This proliferating effect, which they track, is a central part
1474 of the value to their academic authors who want to reach as many readers
1475 as possible.
1476
1477 The idea that more eyeballs equates with more success is a form of the
1478 max strategy, adopted by Google and other technology companies.
1479 According to Google’s Eric Schmidt, the idea is simple: “Take whatever
1480 it is you are doing and do it at the max in terms of distribution. The
1481 other way of saying this is that since marginal cost of distribution is
1482 free, you might as well put things everywhere.”16 This strategy is what
1483 often motivates companies to make their products and services free
1484 (i.e., no cost), but the same logic applies to making content freely
1485 shareable. Because CC-licensed content is free (as in cost) and can be
1486 freely copied, CC licensing makes it even more accessible and likely to
1487 spread.
1488
1489 If you are successful in reaching more users, readers, listeners, or
1490 other consumers of your work, you can start to benefit from the
1491 bandwagon effect. The simple fact that there are other people consuming
1492 or following your work spurs others to want to do the same.17 This is,
1493 in part, because we simply have a tendency to engage in herd behavior,
1494 but it is also because a large following is at least a partial indicator
1495 of quality or usefulness.18
1496
1497 #### Use CC to get attribution and name recognition
1498
1499 Every Creative Commons license requires that credit be given to the
1500 author, and that reusers supply a link back to the original source of
1501 the material. CC0, not a license but a tool used to put work in the
1502 public domain, does not make attribution a legal requirement, but many
1503 communities still give credit as a matter of best practices and social
1504 norms. In fact, it is social norms, rather than the threat of legal
1505 enforcement, that most often motivate people to provide attribution and
1506 otherwise comply with the CC license terms anyway. This is the mark of
1507 any well-functioning community, within both the marketplace and the
1508 society at large.19 CC licenses reflect a set of wishes on the part of
1509 creators, and in the vast majority of circumstances, people are
1510 naturally inclined to follow those wishes. This is particularly the case
1511 for something as straightforward and consistent with basic notions of
1512 fairness as providing credit.
1513
1514 The fact that the name of the creator follows a CC-licensed work makes
1515 the licenses an important means to develop a reputation or, in corporate
1516 speak, a brand. The drive to associate your name with your work is not
1517 just based on commercial motivations, it is fundamental to authorship.
1518 Knowledge Unlatched is a nonprofit that helps to subsidize the print
1519 production of CC-licensed academic texts by pooling contributions from
1520 libraries around the United States. The CEO, Frances Pinter, says that
1521 the Creative Commons license on the works has a huge value to authors
1522 because reputation is the most important currency for academics. Sharing
1523 with CC is a way of having the most people see and cite your work.
1524
1525 Attribution can be about more than just receiving credit. It can also be
1526 about establishing provenance. People naturally want to know where
1527 content came from—the source of a work is sometimes just as interesting
1528 as the work itself. Opendesk is a platform for furniture designers to
1529 share their designs. Consumers who like those designs can then get
1530 matched with local makers who turn the designs into real-life furniture.
1531 The fact that I, sitting in the middle of the United States, can pick
1532 out a design created by a designer in Tokyo and then use a maker within
1533 my own community to transform the design into something tangible is part
1534 of the power of their platform. The provenance of the design is a
1535 special part of the product.
1536
1537 Knowing the source of a work is also critical to ensuring its
1538 credibility. Just as a trademark is designed to give consumers a way to
1539 identify the source and quality of a particular good and service,
1540 knowing the author of a work gives the public a way to assess its
1541 credibility. In a time when online discourse is plagued with
1542 misinformation, being a trusted information source is more valuable than
1543 ever.
1544
1545 #### Use CC-licensed content as a marketing tool
1546
1547 As we will cover in more detail later, many endeavors that are Made with
1548 Creative Commons make money by providing a product or service other than
1549 the CC-licensed work. Sometimes that other product or service is
1550 completely unrelated to the CC content. Other times it’s a physical copy
1551 or live performance of the CC content. In all cases, the CC content can
1552 attract people to your other product or service.
1553
1554 Knowledge Unlatched’s Pinter told us she has seen time and again how
1555 offering CC-licensed content—that is, digitally for free—actually
1556 increases sales of the printed goods because it functions as a marketing
1557 tool. We see this phenomenon regularly with famous artwork. The Mona
1558 Lisa is likely the most recognizable painting on the planet. Its
1559 ubiquity has the effect of catalyzing interest in seeing the painting in
1560 person, and in owning physical goods with the image. Abundant copies of
1561 the content often entice more demand, not blunt it. Another example came
1562 with the advent of the radio. Although the music industry did not see it
1563 coming (and fought it!), free music on the radio functioned as
1564 advertising for the paid version people bought in music stores.20 Free
1565 can be a form of promotion.
1566
1567 In some cases, endeavors that are Made with Creative Commons do not even
1568 need dedicated marketing teams or marketing budgets. Cards Against
1569 Humanity is a CC-licensed card game available as a free download. And
1570 because of this (thanks to the CC license on the game), the creators say
1571 it is one of the best-marketed games in the world, and they have never
1572 spent a dime on marketing. The textbook publisher OpenStax has also
1573 avoided hiring a marketing team. Their products are free, or cheaper to
1574 buy in the case of physical copies, which makes them much more
1575 attractive to students who then demand them from their universities.
1576 They also partner with service providers who build atop the CC-licensed
1577 content and, in turn, spend money and
1578
1579 resources marketing those services (and by extension, the OpenStax
1580 textbooks).
1581
1582 #### Use CC to enable hands-on engagement with your work
1583
1584 The great promise of Creative Commons licensing is that it signifies an
1585 embrace of remix culture. Indeed, this is the great promise of digital
1586 technology. The Internet opened up a whole new world of possibilities
1587 for public participation in creative work.
1588
1589 Four of the six CC licenses enable reusers to take apart, build upon, or
1590 otherwise adapt the work. Depending on the context, adaptation can mean
1591 wildly different things—translating, updating, localizing, improving,
1592 transforming. It enables a work to be customized for particular needs,
1593 uses, people, and communities, which is another distinct value to offer
1594 the public.21 Adaptation is more game changing in some contexts than
1595 others. With educational materials, the ability to customize and update
1596 the content is critically important for its usefulness. For photography,
1597 the ability to adapt a photo is less important.
1598
1599 This is a way to counteract a potential downside of the abundance of
1600 free and open content described above. As Anderson wrote in Free,
1601 “People often don’t care as much about things they don’t pay for, and as
1602 a result they don’t think as much about how they consume them.”22 If
1603 even the tiny act of volition of paying one penny for something changes
1604 our perception of that thing, then surely the act of remixing it
1605 enhances our perception exponentially.23 We know that people will pay
1606 more for products they had a part in creating.24 And we know that
1607 creating something, no matter what quality, brings with it a type of
1608 creative satisfaction that can never be replaced by consuming something
1609 created by someone else.25
1610
1611 Actively engaging with the content helps us avoid the type of aimless
1612 consumption that anyone who has absentmindedly scrolled through their
1613 social-media feeds for an hour knows all too well. In his book,
1614 Cognitive Surplus, Clay Shirky says, “To participate is to act as if
1615 your presence matters, as if, when you see something or hear something,
1616 your response is part of the event.”26 Opening the door to your content
1617 can get people more deeply tied to your work.
1618
1619 #### Use CC to differentiate yourself
1620
1621 Operating under a traditional copyright regime usually means operating
1622 under the rules of establishment players in the media. Business
1623 strategies that are embedded in the traditional copyright system, like
1624 using digital rights management (DRM) and signing exclusivity contracts,
1625 can tie the hands of creators, often at the expense of the creator’s
1626 best interest.27 Being Made with Creative Commons means you can function
1627 without those barriers and, in many cases, use the increased openness as
1628 a competitive advantage. David Harris from OpenStax said they
1629 specifically pursue strategies they know that traditional publishers
1630 cannot. “Don’t go into a market and play by the incumbent rules,” David
1631 said. “Change the rules of engagement.”
1632
1633 ### Making Money
1634
1635 Like any moneymaking endeavor, those that are Made with Creative Commons
1636 have to generate some type of value for their audience or customers.
1637 Sometimes that value is subsidized by funders who are not actually
1638 beneficiaries of that value. Funders, whether philanthropic
1639 institutions, governments, or concerned individuals, provide money to
1640 the organization out of a sense of pure altruism. This is the way
1641 traditional nonprofit funding operates.28 But in many cases, the revenue
1642 streams used by endeavors that are Made with Creative Commons are
1643 directly tied to the value they generate, where the recipient is paying
1644 for the value they receive like any standard market transaction. In
1645 still other
1646
1647 cases, rather than the quid pro quo exchange of money for value that
1648 typically drives market transactions, the recipient gives money out of a
1649 sense of reciprocity.
1650
1651 Most who are Made with Creative Commons use a variety of methods to
1652 bring in revenue, some market-based and some not. One common strategy is
1653 using grant funding for content creation when research-and-development
1654 costs are particularly high, and then finding a different revenue stream
1655 (or streams) for ongoing expenses. As Shirky wrote, “The trick is in
1656 knowing when markets are an optimal way of organizing interactions and
1657 when they are not.”29
1658
1659 Our case studies explore in more detail the various revenue-generating
1660 mechanisms used by the creators, organizations, and businesses we
1661 interviewed. There is nuance hidden within the specific ways each of
1662 them makes money, so it is a bit dangerous to generalize too much about
1663 what we learned. Nonetheless, zooming out and viewing things from a
1664 higher level of abstraction can be instructive.
1665
1666 #### Market-based revenue streams
1667
1668 In the market, the central question when determining how to bring in
1669 revenue is what value people are willing to pay for.30 By definition, if
1670 you are Made with Creative Commons, the content you provide is available
1671 for free and not a market commodity. Like the ubiquitous freemium
1672 business model, any possible market transaction with a consumer of your
1673 content has to be based on some added value you provide.31
1674
1675 In many ways, this is the way of the future for all content-driven
1676 endeavors. In the market, value lives in things that are scarce. Because
1677 the Internet makes a universe of content available to all of us for
1678 free, it is difficult to get people to pay for content online. The
1679 struggling newspaper industry is a testament to this fact. This is
1680 compounded by the fact that at least some amount of copying is probably
1681 inevitable. That means you may end up competing with free versions of
1682 your own content, whether you condone it or not.32 If people can easily
1683 find your content for free, getting people to buy it will be difficult,
1684 particularly in a context where access to content is more important than
1685 owning it. In Free, Anderson wrote, “Copyright protection schemes,
1686 whether coded into either law or software, are simply holding up a price
1687 against the force of gravity.”
1688
1689 Of course, this doesn’t mean that content-driven endeavors have no
1690 future in the traditional marketplace. In Free, Anderson explains how
1691 when one product or service becomes free, as information and content
1692 largely have in the digital age, other things become more valuable.
1693 “Every abundance creates a new scarcity,” he wrote. You just have to
1694 find some way other than the content to provide value to your audience
1695 or customers. As Anderson says, “It’s easy to compete with Free: simply
1696 offer something better or at least different from the free version.”33
1697
1698 In light of this reality, in some ways endeavors that are Made with
1699 Creative Commons are at a level playing field with all content-based
1700 endeavors in the digital age. In fact, they may even have an advantage
1701 because they can use the abundance of content to derive revenue from
1702 something scarce. They can also benefit from the goodwill that stems
1703 from the values behind being Made with Creative Commons.
1704
1705 For content creators and distributors, there are nearly infinite ways to
1706 provide value to the consumers of your work, above and beyond the value
1707 that lives within your free digital content. Often, the CC-licensed
1708 content functions as a marketing tool for the paid product or
1709
1710 service.
1711
1712 Here are the most common high-level categories.
1713
1714 #### Providing a custom service to consumers of your work * \[MARKET-BASED\]*
1715
1716 In this age of information abundance, we don’t lack for content. The
1717 trick is finding content that matches our needs and wants, so customized
1718 services are particularly valuable. As Anderson wrote, “Commodity
1719 information (everybody gets the same version) wants to be free.
1720 Customized information (you get something unique and meaningful to you)
1721 wants to be expensive.”34 This can be anything from the artistic and
1722 cultural consulting services provided by Ártica to the custom-song
1723 business of Jonathan “Song-A-Day” Mann.
1724
1725 #### Charging for the physical copy * \[MARKET-BASED\]*
1726
1727 In his book about maker culture, Anderson characterizes this model as
1728 giving away the bits and selling the atoms (where bits refers to digital
1729 content and atoms refer to a physical object).35 This is particularly
1730 successful in domains where the digital version of the content isn’t as
1731 valuable as the analog version, like book publishing where a significant
1732 subset of people still prefer reading something they can hold in their
1733 hands. Or in domains where the content isn’t useful until it is in
1734 physical form, like furniture designs. In those situations, a
1735 significant portion of consumers will pay for the convenience of having
1736 someone else put the physical version together for them. Some endeavors
1737 squeeze even more out of this revenue stream by using a Creative Commons
1738 license that only allows noncommercial uses, which means no one else can
1739 sell physical copies of their work in competition with them. This
1740 strategy of reserving commercial rights can be particularly important
1741 for items like books, where every printed copy of the same work is
1742 likely to be the same quality, so it is harder to differentiate one
1743 publishing service from another. On the other hand, for items like
1744 furniture or electronics, the provider of the physical goods can compete
1745 with other providers of the same works based on quality, service, or
1746 other traditional business principles.
1747
1748 #### Charging for the in-person version * \[MARKET-BASED\]*
1749
1750 As anyone who has ever gone to a concert will tell you, experiencing
1751 creativity in person is a completely different experience from consuming
1752 a digital copy on your own. Far from acting as a substitute for
1753 face-to-face interaction, CC-licensed content can actually create demand
1754 for the in-person version of experience. You can see this effect when
1755 people go view original art in person or pay to attend a talk or
1756 training course.
1757
1758 #### Selling merchandise * \[MARKET-BASED\]*
1759
1760 In many cases, people who like your work will pay for products
1761 demonstrating a connection to your work. As a child of the 1980s, I can
1762 personally attest to the power of a good concert T-shirt. This can also
1763 be an important revenue stream for museums and galleries.
1764
1765 Sometimes the way to find a market-based revenue stream is by providing
1766 value to people other than those who consume your CC-licensed content.
1767 In these revenue streams, the free content is being subsidized by an
1768 entirely different category of people or businesses. Often, those people
1769 or businesses are paying to access your main audience. The fact that the
1770 content is free increases the size of the audience, which in turn makes
1771 the offer more valuable to the paying customers. This is a variation of
1772 a traditional business model built on free called multi-sided
1773 platforms.36 Access to your audience isn’t the only thing people are
1774 willing to pay for—there are other services you can provide as well.
1775
1776 #### Charging advertisers or sponsors * \[MARKET-BASED\]*
1777
1778 The traditional model of subsidizing free content is advertising. In
1779 this version of multi-sided platforms, advertisers pay for the
1780 opportunity to reach the set of eyeballs the content creators provide in
1781 the form of their audience.37 The Internet has made this model more
1782 difficult because the number of potential channels available to reach
1783 those eyeballs has become essentially infinite.38 Nonetheless, it
1784 remains a viable revenue stream for many content creators, including
1785 those who are Made with Creative Commons. Often, instead of paying to
1786 display advertising, the advertiser pays to be an official sponsor of
1787 particular content or projects, or of the overall endeavor.
1788
1789 #### Charging your content creators * \[MARKET-BASED\]*
1790
1791 Another type of multisided platform is where the content creators
1792 themselves pay to be featured on the platform. Obviously, this revenue
1793 stream is only available to those who rely on work created, at least in
1794 part, by others. The most well-known version of this model is the
1795 “author-processing charge” of open-access journals like those published
1796 by the Public Library of Science, but there are other variations. The
1797 Conversation is primarily funded by a university-membership model, where
1798 universities pay to have their faculties participate as writers of the
1799 content on the Conversation website.
1800
1801 #### Charging a transaction fee * \[MARKET-BASED\]*
1802
1803 This is a version of a traditional business model based on brokering
1804 transactions between parties.39 Curation is an important element of this
1805 model. Platforms like the Noun Project add value by wading through
1806 CC-licensed content to curate a high-quality set and then derive revenue
1807 when creators of that content make transactions with customers. Other
1808 platforms make money when service providers transact with their
1809 customers; for example, Opendesk makes money every time someone on their
1810 site pays a maker to make furniture based on one of the designs on the
1811 platform.
1812
1813 #### Providing a service to your creators* \[MARKET-BASED\]*
1814
1815 As mentioned above, endeavors can make money by providing customized
1816 services to their users. Platforms can undertake a variation of this
1817 service model directed at the creators that provide the content they
1818 feature. The data platforms Figure.NZ and Figshare both capitalize on
1819 this model by providing paid tools to help their users make the data
1820 they contribute to the platform more discoverable and reusable.
1821
1822 #### Licensing a trademark* \[MARKET-BASED\]*
1823
1824 Finally, some that are Made with Creative Commons make money by selling
1825 use of their trademarks. Well known brands that consumers associate with
1826 quality, credibility, or even an ethos can license that trademark to
1827 companies that want to take advantage of that goodwill. By definition,
1828 trademarks are scarce because they represent a particular source of a
1829 good or service. Charging for the ability to use that trademark is a way
1830 of deriving revenue from something scarce while taking advantage of the
1831 abundance of CC content.
1832
1833 #### Reciprocity-based revenue streams
1834
1835 Even if we set aside grant funding, we found that the traditional
1836 economic framework of understanding the market failed to fully capture
1837 the ways the endeavors we analyzed were making money. It was not simply
1838 about monetizing scarcity.
1839
1840 Rather than devising a scheme to get people to pay money in exchange for
1841 some direct value provided to them, many of the revenue streams were
1842 more about providing value, building a relationship, and then eventually
1843 finding some money that flows back out of a sense of reciprocity. While
1844 some look like traditional nonprofit funding models, they aren’t
1845 charity. The endeavor exchange value with people, just not necessarily
1846 synchronously or in a way that requires that those values be equal. As
1847 David Bollier wrote in Think Like a Commoner, “There is no self-serving
1848 calculation of whether the value given and received is strictly equal.”
1849
1850 This should be a familiar dynamic—it is the way you deal with your
1851 friends and family. We give without regard for what and when we will get
1852 back. David Bollier wrote, “Reciprocal social exchange lies at the heart
1853 of human identity, community and culture. It is a vital brain function
1854 that helps the human species survive and evolve.”
1855
1856 What is rare is to incorporate this sort of relationship into an
1857 endeavor that also engages with the market.40 We almost can’t help but
1858 think of relationships in the market as being centered on an even-steven
1859 exchange of value.41
1860
1861 #### Memberships and individual donations *\[RECIPROCITY-BASED\]*
1862
1863 While memberships and donations are traditional nonprofit funding
1864 models, in the Made with Creative Commons context, they are directly
1865 tied to the reciprocal relationship that is cultivated with the
1866 beneficiaries of their work. The bigger the pool of those receiving
1867 value from the content, the more likely this strategy will work, given
1868 that only a small percentage of people are likely to contribute. Since
1869 using CC licenses can grease the wheels for content to reach more
1870 people, this strategy can be more effective for endeavors that are Made
1871 with Creative Commons. The greater the argument that the content is a
1872 public good or that the entire endeavor is furthering a social mission,
1873 the more likely this strategy is to succeed.
1874
1875 #### The pay-what-you-want model *\[RECIPROCITY-BASED\]*
1876
1877 In the pay-what-you-want model, the beneficiary of Creative Commons
1878 content is invited to give—at any amount they can and feel is
1879 appropriate, based on the public and personal value they feel is
1880 generated by the open content. Critically, these models are not touted
1881 as “buying” something free. They are similar to a tip jar. People make
1882 financial contributions as an act of gratitude. These models capitalize
1883 on the fact that we are naturally inclined to give money for things we
1884 value in the marketplace, even in situations where we could find a way
1885 to get it for free.
1886
1887 #### Crowdfunding *\[RECIPROCITY-BASED\]*
1888
1889 Crowdfunding models are based on recouping the costs of creating and
1890 distributing content before the content is created. If the endeavor is
1891 Made with Creative Commons, anyone who wants the work in question could
1892 simply wait until it’s created and then access it for free. That means,
1893 for this model to work, people have to care about more than just
1894 receiving the work. They have to want you to succeed. Amanda Palmer
1895 credits the success of her crowdfunding on Kickstarter and Patreon to
1896 the years she spent building her community and creating a connection
1897 with her fans. She wrote in The Art of Asking, “Good art is made, good
1898 art is shared, help is offered, ears are bent, emotions are exchanged,
1899 the compost of real, deep connection is sprayed all over the fields.
1900 Then one day, the artist steps up and asks for something. And if the
1901 ground has been fertilized enough, the audience says, without
1902 hesitation: of course.”
1903
1904 Other types of crowdfunding rely on a sense of responsibility that a
1905 particular community may feel. Knowledge Unlatched pools funds from
1906 major U.S. libraries to subsidize CC-licensed academic work that will
1907 be, by definition, available to everyone for free. Libraries with bigger
1908 budgets tend to give more out of a sense of commitment to the library
1909 community and to the idea of open access generally.
1910
1911 ### Making Human Connections
1912
1913 Regardless of how they made money, in our interviews, we repeatedly
1914 heard language like “persuading people to buy” and “inviting people to
1915 pay.” We heard it even in connection with revenue streams that sit
1916 squarely within the market. Cory Doctorow told us, “I have to convince
1917 my readers that the right thing to do is to pay me.” The founders of the
1918 for-profit company Lumen Learning showed us the letter they send to
1919 those who opt not to pay for the services they provide in connection
1920 with their CC-licensed educational content. It isn’t a cease-and-desist
1921 letter; it’s an invitation to pay because it’s the right thing to do.
1922 This sort of behavior toward what could be considered nonpaying
1923 customers is largely unheard of in the traditional marketplace. But it
1924 seems to be part of the fabric of being Made with Creative Commons.
1925
1926 Nearly every endeavor we profiled relied, at least in part, on people
1927 being invested in what they do. The closer the Creative Commons content
1928 is to being “the product,” the more pronounced this dynamic has to be.
1929 Rather than simply selling a product or service, they are making
1930 ideological, personal, and creative connections with the people who
1931 value what they do.
1932
1933 It took me a very long time to see how this avoidance of thinking about
1934 what they do in pure market terms was deeply tied to being Made with
1935 Creative Commons.
1936
1937 I came to the research with preconceived notions about what Creative
1938 Commons is and what it means to be Made with Creative Commons. It turned
1939 out I was wrong on so many counts.
1940
1941 Obviously, being Made with Creative Commons means using Creative Commons
1942 licenses. That much I knew. But in our interviews, people spoke of so
1943 much more than copyright permissions when they explained how sharing fit
1944 into what they do. I was thinking about sharing too narrowly, and as a
1945 result, I was missing vast swaths of the meaning packed within Creative
1946 Commons. Rather than parsing the specific and narrow role of the
1947 copyright license in the equation, it is important not to disaggregate
1948 the rest of what comes with sharing. You have to widen the lens.
1949
1950 Being Made with Creative Commons is not just about the simple act of
1951 licensing a copyrighted work under a set of standardized terms, but also
1952 about community, social good, contributing ideas, expressing a value
1953 system, working together. These components of sharing are hard to
1954 cultivate if you think about what you do in purely market terms. Decent
1955 social behavior isn’t as intuitive when we are doing something that
1956 involves monetary exchange. It takes a conscious effort to foster the
1957 context for real sharing, based not strictly on impersonal market
1958 exchange, but on connections with the people with whom you
1959 share—connections with you, with your work, with your values, with each
1960 other.
1961
1962 The rest of this section will explore some of the common strategies that
1963 creators, companies, and organizations use to remind us that there are
1964 humans behind every creative endeavor. To remind us we have obligations
1965 to each other. To remind us what sharing really looks like.
1966
1967 #### Be human
1968
1969 Humans are social animals, which means we are naturally inclined to
1970 treat each other well.42 But the further removed we are from the person
1971 with whom we are interacting, the less caring our behavior will be.
1972 While the Internet has democratized cultural production, increased
1973 access to knowledge, and connected us in extraordinary ways, it can also
1974 make it easy forget we are dealing with another human.
1975
1976 To counteract the anonymous and impersonal tendencies of how we operate
1977 online, individual creators and corporations who use Creative Commons
1978 licenses work to demonstrate their humanity. For some, this means
1979 pouring their lives out on the page. For others, it means showing their
1980 creative process, giving a glimpse into how they do what they do. As
1981 writer Austin Kleon wrote, “Our work doesn’t speak for itself. Human
1982 beings want to know where things came from, how they were made, and who
1983 made them. The stories you tell about the work you do have a huge effect
1984 on how people feel and what they understand about your work, and how
1985 people feel and what they understand about your work affects how they
1986 value it.”43
1987
1988 A critical component to doing this effectively is not worrying about
1989 being a “brand.” That means not being afraid to be vulnerable. Amanda
1990 Palmer says, “When you’re afraid of someone’s judgment, you can’t
1991 connect with them. You’re too preoccupied with the task of impressing
1992 them.” Not everyone is suited to live life as an open book like Palmer,
1993 and that’s OK. There are a lot of ways to be human. The trick is just
1994 avoiding pretense and the temptation to artificially craft an image.
1995 People don’t just want the glossy version of you. They can’t relate to
1996 it, at least not in a meaningful way.
1997
1998 This advice is probably even more important for businesses and
1999 organizations because we instinctively conceive of them as nonhuman
2000 (though in the United States, corporations are people!). When
2001 corporations and organizations make the people behind them more
2002 apparent, it reminds people that they are dealing with something other
2003 than an anonymous corporate entity. In business-speak, this is about
2004 “humanizing your interactions” with the public.44 But it can’t be a
2005 gimmick. You can’t fake being human.
2006
2007 #### Be open and accountable
2008
2009 Transparency helps people understand who you are and why you do what you
2010 do, but it also inspires trust. Max Temkin of Cards Against Humanity
2011 told us, “One of the most surprising things you can do in capitalism is
2012 just be honest with people.” That means sharing the good and the bad. As
2013 Amanda Palmer wrote, “You can fix almost anything by authentically
2014 communicating.”45 It isn’t about trying to satisfy everyone or trying to
2015 sugarcoat mistakes or bad news, but instead about explaining your
2016 rationale and then being prepared to defend it when people are
2017 critical.46
2018
2019 Being accountable does not mean operating on consensus. According to
2020 James Surowiecki, consensus-driven groups tend to resort to
2021 lowest-common-denominator solutions and
2022
2023 avoid the sort of candid exchange of ideas that cultivates healthy
2024 collaboration.47 Instead, it can be as simple as asking for input and
2025 then giving context and explanation about decisions you make, even if
2026 soliciting feedback and inviting discourse is time-consuming. If you
2027 don’t go through the effort to actually respond to the input you
2028 receive, it can be worse than not inviting input in the first place.48
2029 But when you get it right, it can guarantee the type of diversity of
2030 thought that helps endeavors excel. And it is another way to get people
2031 involved and invested in what you do.
2032
2033 #### Design for the good actors
2034
2035 Traditional economics assumes people make decisions based solely on
2036 their own economic self-interest.49 Any relatively introspective human
2037 knows this is a fiction—we are much more complicated beings with a whole
2038 range of needs, emotions, and motivations. In fact, we are hardwired to
2039 work together and ensure fairness.50 Being Made with Creative Commons
2040 requires an assumption that people will largely act on those social
2041 motivations, motivations that would be considered “irrational” in an
2042 economic sense. As Knowledge Unlatched’s Pinter told us, “It is best to
2043 ignore people who try to scare you about free riding. That fear is based
2044 on a very shallow view of what motivates human behavior.” There will
2045 always be people who will act in purely selfish ways, but endeavors that
2046 are Made with Creative Commons design for the good actors.
2047
2048 The assumption that people will largely do the right thing can be a
2049 self-fulfilling prophecy. Shirky wrote in Cognitive Surplus, “Systems
2050 that assume people will act in ways that create public goods, and that
2051 give them opportunities and rewards for doing so, often let them work
2052 together better than neoclassical economics would predict.”51 When we
2053 acknowledge that people are often motivated by something other than
2054 financial self-interest, we design our endeavors in ways that encourage
2055 and accentuate our social instincts.
2056
2057 Rather than trying to exert control over people’s behavior, this mode of
2058 operating requires a certain level of trust. We might not realize it,
2059 but our daily lives are already built on trust. As Surowiecki wrote in
2060 The Wisdom of Crowds, “It’s impossible for a society to rely on law
2061 alone to make sure citizens act honestly and responsibly. And it’s
2062 impossible for any organization to rely on contracts alone to make sure
2063 that its managers and workers live up to their obligation.” Instead, we
2064 largely trust that people—mostly strangers—will do what they are
2065 supposed to do.52 And most often, they do.
2066
2067 #### Treat humans like, well, humans
2068
2069 For creators, treating people as humans means not treating them like
2070 fans. As Kleon says, “If you want fans, you have to be a fan first.”53
2071 Even if you happen to be one of the few to reach celebrity levels of
2072 fame, you are better off remembering that the people who follow your
2073 work are human, too. Cory Doctorow makes a point to answer every single
2074 email someone sends him. Amanda Palmer spends vast quantities of time
2075 going online to communicate with her public, making a point to listen
2076 just as much as she talks.54
2077
2078 The same idea goes for businesses and organizations. Rather than
2079 automating its customer service, the music platform Tribe of Noise makes
2080 a point to ensure its employees have personal, one-on-one interaction
2081 with users.
2082
2083 When we treat people like humans, they typically return the gift in
2084 kind. It’s called karma. But social relationships are fragile. It is all
2085 too easy to destroy them if you make the mistake of treating people as
2086 anonymous customers or free labor.55 Platforms that rely on content from
2087 contributors are especially at risk of creating an exploitative dynamic.
2088 It is important to find ways to acknowledge and pay back the value that
2089 contributors generate. That does not mean you can solve this problem by
2090 simply paying contributors for their time or contributions. As soon as
2091 we introduce money into a relationship—at least when it takes a form of
2092 paying monetary value in exchange for other value—it can dramatically
2093 change the dynamic.56
2094
2095 #### State your principles and stick to them
2096
2097 Being Made with Creative Commons makes a statement about who you are and
2098 what you do. The symbolism is powerful. Using Creative Commons licenses
2099 demonstrates adherence to a particular belief system, which generates
2100 goodwill and connects like-minded people to your work. Sometimes people
2101 will be drawn to endeavors that are Made with Creative Commons as a way
2102 of demonstrating their own commitment to the Creative Commons value
2103 system, akin to a political statement. Other times people will identify
2104 and feel connected with an endeavor’s separate social mission. Often
2105 both.
2106
2107 The expression of your values doesn’t have to be implicit. In fact, many
2108 of the people we interviewed talked about how important it is to state
2109 your guiding principles up front. Lumen Learning attributes a lot of
2110 their success to having been outspoken about the fundamental values that
2111 guide what they do. As a for-profit company, they think their expressed
2112 commitment to low-income students and open licensing has been critical
2113 to their credibility in the OER (open educational resources) community
2114 in which they operate.
2115
2116 When your end goal is not about making a profit, people trust that you
2117 aren’t just trying to extract value for your own gain. People notice
2118 when you have a sense of purpose that transcends your own
2119 self-interest.57 It attracts committed employees, motivates
2120 contributors, and builds trust.
2121
2122 #### Build a community
2123
2124 Endeavors that are Made with Creative Commons thrive when community is
2125 built around what they do. This may mean a community collaborating
2126 together to create something new, or it may simply be a collection of
2127 like-minded people who get to know each other and rally around common
2128 interests or beliefs.58 To a certain extent, simply being Made with
2129 Creative Commons automatically brings with it some element of community,
2130 by helping connect you to like-minded others who recognize and are drawn
2131 to the values symbolized by
2132 using CC.
2133
2134 To be sustainable, though, you have to work to nurture community. People
2135 have to care—about you and each other. One critical piece to this is
2136 fostering a sense of belonging. As Jono Bacon writes in The Art of
2137 Community, “If there is no belonging, there is no community.” For Amanda
2138 Palmer and her band, that meant creating an accepting and inclusive
2139 environment where people felt a part of their “weird little family.”59
2140 For organizations like Red Hat, that means connecting around common
2141 beliefs or goals. As the CEO Jim Whitehurst wrote in The Open
2142 Organization, “Tapping into passion is especially important in building
2143 the kinds of participative communities that drive open
2144 organizations.”60
2145
2146 Communities that collaborate together take deliberate planning.
2147 Surowiecki wrote, “It takes a lot of work to put the group together.
2148 It’s difficult to ensure that people are working in the group’s interest
2149 and not in their own. And when there’s a lack of trust between the
2150 members of the group (which isn’t surprising given that they don’t
2151 really know each other), considerable energy is wasted trying to
2152 determine each other’s bona fides.”61 Building true community requires
2153 giving people within the community the power to create or influence the
2154 rules that govern the community.62 If the rules are created and imposed
2155 in a top-down manner, people feel like they don’t have a voice, which in
2156 turn leads to disengagement.
2157
2158 Community takes work, but working together, or even simply being
2159 connected around common interests or values, is in many ways what
2160 sharing is about.
2161
2162 #### Give more to the commons than you take
2163
2164 Conventional wisdom in the marketplace dictates that people should try
2165 to extract as much money as possible from resources. This is essentially
2166 what defines so much of the so-called sharing economy. In an article on
2167 the Harvard Business Review website called “The Sharing Economy Isn’t
2168 about Sharing at All,” authors Giana Eckhardt and Fleura Bardhi
2169 explained how the anonymous market-driven trans-actions in most
2170 sharing-economy businesses are purely about monetizing access.63 As Lisa
2171 Gansky put it in her book The Mesh, the primary strategy of the sharing
2172 economy is to sell the same product multiple times, by selling access
2173 rather than ownership.64 That is not sharing.
2174
2175 Sharing requires adding as much or more value to the ecosystem than you
2176 take. You can’t simply treat open content as a free pool of resources
2177 from which to extract value. Part of giving back to the ecosystem is
2178 contributing content back to the public under CC licenses. But it
2179 doesn’t have to just be about creating content; it can be about adding
2180 value in other ways. The social blogging platform Medium provides value
2181 to its community by incentivizing good behavior, and the result is an
2182 online space with remarkably high-quality user-generated content and
2183 limited trolling.65 Opendesk contributes to its community by committing
2184 to help its designers make money, in part by actively curating and
2185 displaying their work on its platform effectively.
2186
2187 In all cases, it is important to openly acknowledge the amount of value
2188 you add versus that which you draw on that was created by others. Being
2189 transparent about this builds credibility and shows you are a
2190 contributing player in the commons. When your endeavor is making money,
2191 that also means apportioning financial compensation in a way that
2192 reflects the value contributed by others, providing more to contributors
2193 when the value they add outweighs the value provided by you.
2194
2195 #### Involve people in what you do
2196
2197 Thanks to the Internet, we can tap into the talents and expertise of
2198 people around the globe. Chris Anderson calls it the Long Tail of
2199 talent.66 But to make collaboration work, the group has to be effective
2200 at what it is doing, and the people within the group have to find
2201 satisfaction from being involved.67 This is easier to facilitate for
2202 some types of creative work than it is for others. Groups tied together
2203 online collaborate best when people can work independently and
2204 asynchronously, and particularly for larger groups with loose ties, when
2205 contributors can make simple improvements without a particularly heavy
2206 time
2207
2208 commitment.68
2209
2210 As the success of Wikipedia demonstrates, editing an online encyclopedia
2211 is exactly the sort of activity that is perfect for massive co-creation
2212 because small, incremental edits made by a diverse range of people
2213 acting on their own are immensely valuable in the aggregate. Those same
2214 sorts of small contributions would be less useful for many other types
2215 of creative work, and people are inherently less motivated to contribute
2216 when it doesn’t appear that their efforts will make much of a
2217 difference.69
2218
2219 It is easy to romanticize the opportunities for global cocreation made
2220 possible by the Internet, and, indeed, the successful examples of it are
2221 truly incredible and inspiring. But in a wide range of
2222 circumstances—perhaps more often than not—community cocreation is not
2223 part of the equation, even within endeavors built on CC content. Shirky
2224 wrote, “Sometimes the value of professional work trumps the value of
2225 amateur sharing or a feeling of belonging.70 The textbook publisher
2226 OpenStax, which distributes all of its material for free under CC
2227 licensing, is an example of this dynamic. Rather than tapping the
2228 community to help cocreate their college textbooks, they invest a
2229 significant amount of time and money to develop professional content.
2230 For individual creators, where the creative work is the basis for what
2231 they do, community cocreation is only rarely a part of the picture. Even
2232 musician Amanda Palmer, who is famous for her openness and involvement
2233 with her fans, said, “The only department where I wasn’t open to input
2234 was the writing, the music itself.”71
2235
2236 While we tend to immediately think of cocreation and remixing when we
2237 hear the word collaboration, you can also involve others in your
2238 creative process in more informal ways, by sharing half-baked ideas and
2239 early drafts, and interacting with the public to incubate ideas and get
2240 feedback. So-called “making in public” opens the door to letting people
2241 feel more invested in your creative work.72 And it shows a
2242 nonterritorial approach to ideas and information. Stephen Covey (of The
2243 7 Habits of Highly Effective People fame) calls this the abundance
2244 mentality—treating ideas like something plentiful—and it can create an
2245 environment where collaboration flourishes.73
2246
2247 There is no one way to involve people in what you do. They key is
2248 finding a way for people to contribute on their terms, compelled by
2249 their own motivations.74 What that looks like varies wildly depending on
2250 the project. Not every endeavor that is Made with Creative Commons can
2251 be Wikipedia, but every endeavor can find ways to invite the public into
2252 what they do. The goal for any form of collaboration is to move away
2253 from thinking of consumers as passive recipients of your content and
2254 transition them into active participants.75
2255
2256 #### Notes
2257
2258 1. Alex Osterwalder and Yves Pigneur, Business Model Generation
2259 (Hoboken, NJ: John Wiley and Sons, 2010), 14. A preview of the book
2260 is available at strategyzer.com/books/business-model-generation.
2261 2. Cory Doctorow, Information Doesn’t Want to Be Free: Laws for the
2262 Internet Age (San Francisco, CA: McSweeney’s, 2014) 68.
2263 3. Ibid., 55.
2264 4. Chris Anderson, Free: How Today’s Smartest Businesses Profit by
2265 Giving Something for Nothing, reprint with new preface (New York:
2266 Hyperion, 2010), 224.
2267 5. Doctorow, Information Doesn’t Want to Be Free, 44.
2268 6. Amanda Palmer, The Art of Asking: Or How I Learned to Stop Worrying
2269 and Let People Help (New York: Grand Central, 2014), 121.
2270 7. Chris Anderson, Makers: The New Industrial Revolution (New York:
2271 Signal, 2012), 64.
2272 8. David Bollier, Think Like a Commoner: A Short Introduction to the
2273 Life of the Commons (Gabriola Island, BC: New Society, 2014), 70.
2274 9. Anderson, Makers, 66.
2275 10. Bryan Kramer, Shareology: How Sharing Is Powering the Human Economy
2276 (New York: Morgan James, 2016), 10.
2277 11. Anderson, Free, 62.
2278 12. Doctorow, Information Doesn’t Want to Be Free, 38.
2279 13. Bollier, Think Like a Commoner, 68.
2280 14. Anderson, Free, 86.
2281 15. Doctorow, Information Doesn’t Want to Be Free, 144.
2282 16. Anderson, Free, 123.
2283 17. Ibid., 132.
2284 18. Ibid., 70.
2285 19. James Surowiecki, The Wisdom of Crowds (New York: Anchor Books,
2286 2005), 124. Surowiecki says, “The measure of success of laws and
2287 contracts is how rarely they are invoked.”
2288 20. Anderson, Free, 44.
2289 21. Osterwalder and Pigneur, Business Model Generation, 23.
2290 22. Anderson, Free, 67.
2291 23. Ibid., 58.
2292 24. Anderson, Makers, 71.
2293 25. Clay Shirky, Cognitive Surplus: How Technology Makes Consumers into
2294 Collaborators (London: Penguin Books, 2010), 78.
2295 26. Ibid., 21.
2296 27. Doctorow, Information Doesn’t Want to Be Free, 43.
2297 28. William Landes Foster, Peter Kim, and Barbara Christiansen, “Ten
2298 Nonprofit Funding Models,” Stanford Social Innovation Review, Spring
2299 2009, ssir.org/articles/entry/ten\_nonprofit\_funding\_models.
2300 29. Shirky, Cognitive Surplus, 111.
2301 30. Osterwalder and Pigneur, Business Model Generation, 30.
2302 31. Jim Whitehurst, The Open Organization: Igniting Passion and
2303 Performance (Boston: Harvard Business Review Press, 2015), 202.
2304 32. Anderson, Free, 71.
2305 33. Ibid., 231.
2306 34. Ibid., 97.
2307 35. Anderson, Makers, 107.
2308 36. Osterwalder and Pigneur, Business Model Generation, 89.
2309 37. Ibid., 92.
2310 38. Anderson, Free, 142.
2311 39. Osterwalder and Pigneur, Business Model Generation, 32.
2312 40. Bollier, Think Like a Commoner, 150.
2313 41. Ibid., 134.
2314 42. Dan Ariely, Predictably Irrational: The Hidden Forces That Shape Our
2315 Decisions, rev. ed. (New York: Harper Perennial, 2010), 109.
2316 43. Austin Kleon, Show Your Work: 10 Ways to Share Your Creativity and
2317 Get Discovered (New York: Workman, 2014), 93.
2318 44. Kramer, Shareology, 76.
2319 45. Palmer, Art of Asking, 252.
2320 46. Whitehurst, Open Organization, 145.
2321 47. Surowiecki, Wisdom of Crowds, 203.
2322 48. Whitehurst, Open Organization, 80.
2323 49. Bollier, Think Like a Commoner, 25.
2324 50. Ibid., 31.
2325 51. Shirky, Cognitive Surplus, 112.
2326 52. Surowiecki, Wisdom of Crowds, 124.
2327 53. Kleon, Show Your Work, 127.
2328 54. Palmer, Art of Asking, 121.
2329 55. Ariely, Predictably Irrational, 87.
2330 56. Ibid., 105.
2331 57. Ibid., 36.
2332 58. Jono Bacon, The Art of Community, 2nd ed. (Sebastopol, CA: O’Reilly
2333 Media, 2012), 36.
2334 59. Palmer, Art of Asking, 98.
2335 60. Whitehurst, Open Organization, 34.
2336 61. Surowiecki, Wisdom of Crowds, 200.
2337 62. Bollier, Think Like a Commoner, 29.
2338 63. Giana Eckhardt and Fleura Bardhi, “The Sharing Economy Isn’t about
2339 Sharing at All,” Harvard Business Review (website), January 28,
2340 2015, hbr.org/2015/01/the-sharing-economy-isnt-about-sharing-at-all.
2341 64. Lisa Gansky, The Mesh: Why the Future of Business Is Sharing,
2342 reprint with new epilogue (New York: Portfolio, 2012).
2343 65. David Lee, “Inside Medium: An Attempt to Bring Civility to the
2344 Internet,” BBC News, March 3,
2345 2016, www.bbc.com/news/technology-35709680.
2346 66. Anderson, Makers, 148.
2347 67. Shirky, Cognitive Surplus, 164.
2348 68. Whitehurst, foreword to Open Organization.
2349 69. Shirky, Cognitive Surplus, 144.
2350 70. Ibid., 154.
2351 71. Palmer, Art of Asking, 163.
2352 72. Anderson, Makers, 173.
2353 73. Tom Kelley and David Kelley, Creative Confidence: Unleashing the
2354 Potential within Us All (New York: Crown, 2013), 82.
2355 74. Whitehurst, foreword to Open Organization.
2356 75. Rachel Botsman and Roo Rogers, What’s Mine Is Yours: The Rise of
2357 Collaborative Consumption (New York: Harper Business, 2010), 188.
2358
2359 ## The Creative Commons Licenses
2360
2361 All of the Creative Commons licenses grant a basic set of permissions.
2362 At a minimum, a CC-
2363 licensed work can be copied and shared in its original form for
2364 noncommercial purposes so long as attribution is given to the creator.
2365 There are six licenses in the CC license suite that build on that basic
2366 set of permissions, ranging from the most restrictive (allowing only
2367 those basic permissions to share unmodified copies for noncommercial
2368 purposes) to the most permissive (reusers can do anything they want with
2369 the work, even for commercial purposes, as long as they give the creator
2370 credit). The licenses are built on copyright and do not cover other
2371 types of rights that creators might have in their works, like patents or
2372 trademarks.
2373
2374 Here are the six licenses:
2375
2376 The Attribution license (CC BY) lets others distribute, remix, tweak,
2377 and build upon your work, even commercially, as long as they credit you
2378 for the original creation. This is the most accommodating of licenses
2379 offered. Recommended for maximum dissemination and use of licensed
2380 materials.
2381
2382 The Attribution-Share-Alike license (CC BY-SA) lets others remix, tweak,
2383 and build upon your work, even for commercial purposes, as long as they
2384 credit you and license their new creations under identical terms. This
2385 license is often compared to “copyleft” free and open source software
2386 licenses. All new works based on yours will carry the same license, so
2387 any derivatives will also allow commercial use.
2388
2389 The Attribution-NoDerivs license (CC BY-ND) allows for redistribution,
2390 commercial and noncommercial, as long as it is passed along unchanged
2391 with credit to you.
2392
2393 The Attribution-NonCommercial license (CC BY-NC) lets others remix,
2394 tweak, and build upon your work noncommercially. Although their new
2395 works must also acknowledge you, they don’t have to license their
2396 derivative works on the same terms.
2397
2398 The Attribution-NonCommercial-ShareAlike license (CC BY-NC-SA) lets
2399 others remix, tweak, and build upon your work noncommercially, as long
2400 as they credit you and license their new creations under the same terms.
2401
2402 The Attribution-NonCommercial-NoDerivs license (CC BY-NC-ND) is the most
2403 restrictive of our six main licenses, only allowing others to download
2404 your works and share them with others as long as they credit you, but
2405 they can’t change them or use them commercially.
2406
2407 In addition to these six licenses, Creative Commons has two
2408 public-domain tools—one for creators and the other for those who manage
2409 collections of existing works by authors whose terms of copyright have
2410 expired:
2411
2412 CC0 enables authors and copyright owners to dedicate their works to the
2413 worldwide public domain (“no rights reserved”).
2414
2415 The Creative Commons Public Domain Mark facilitates the labeling and
2416 discovery of works that are already free of known copyright
2417 restrictions.
2418
2419 In our case studies, some use just one Creative Commons license, others
2420 use several. Attribution (found in thirteen case studies) and
2421 Attribution-ShareAlike (found in eight studies) were the most common,
2422 with the other licenses coming up in four or so case studies, including
2423 the public-domain tool CC0. Some of the organizations we profiled offer
2424 both digital content and software: by using open-source-software
2425 licenses for the software code and Creative Commons licenses for digital
2426 content, they amplify their involvement with and commitment to sharing.
2427
2428 There is a popular misconception that the three NonCommercial licenses
2429 offered by CC are the only options for those who want to make money off
2430 their work. As we hope this book makes clear, there are many ways to
2431 make endeavors that are Made with Creative Commons sustainable.
2432 Reserving commercial rights is only one of those ways. It is certainly
2433 true that a license that allows others to make commercial use of your
2434 work (CC BY, CC BY-SA, and CC BY-ND) forecloses some traditional revenue
2435 streams. If you apply an Attribution (CC BY) license to your book, you
2436 can’t force a film company to pay you royalties if they turn your book
2437 into a feature-length film, or prevent another company from selling
2438 physical copies of your work.
2439
2440 The decision to choose a NonCommercial and/or NoDerivs license comes
2441 down to how much you need to retain control over the creative work. The
2442 NonCommercial and NoDerivs licenses are ways of reserving some
2443 significant portion of the exclusive bundle of rights that copyright
2444 grants to creators. In some cases, reserving those rights is important
2445 to how you bring in revenue. In other cases, creators use a
2446 NonCommercial or NoDerivs license because they can’t give up on the
2447 dream of hitting the creative jackpot. The music platform Tribe of Noise
2448 told us the NonCommercial licenses were popular among their users
2449 because people still held out the dream of having a major record label
2450 discover their work.
2451
2452 Other times the decision to use a more restrictive license is due to a
2453 concern about the integrity of the work. For example, the nonprofit
2454 TeachAIDS uses a NoDerivs license for its educational materials because
2455 the medical subject matter is particularly important to get right.
2456
2457 There is no one right way. The NonCommercial and NoDerivs restrictions
2458 reflect the values and preferences of creators about how their creative
2459 work should be reused, just as the ShareAlike license reflects a
2460 different set of values, one that is less about controlling access to
2461 their own work and more about ensuring that whatever gets created with
2462 their work is available to all on the same terms. Since the beginning of
2463 the commons, people have been setting up structures that helped regulate
2464 the way in which shared resources were used. The CC licenses are an
2465 attempt to standardize norms across all domains.
2466
2467 Note
2468
2469 For more about the licenses including examples and tips on sharing your
2470 work in the digital commons, start with the Creative Commons page called
2471 “Share Your Work” at
2472
2473 creativecommons.org/share-your-work/.
2474
2475 # Part 2
2476
2477 # The Case Studies
2478
2479 The twenty-four case studies in this section were chosen from hundreds
2480 of nominations received from Kickstarter backers, Creative Commons
2481 staff, and the global Creative Commons community. We selected eighty
2482 potential candidates that represented a mix of industries, content
2483 types, revenue streams, and parts of the world. Twelve of the case
2484 studies were selected from that group based on votes cast by Kickstarter
2485 backers, and the other twelve were selected by us.
2486
2487 We did background research and conducted interviews for each case study,
2488 based on the same set of basic questions about the endeavor. The idea
2489 for each case study is to tell the story about the endeavor and the role
2490 sharing plays within it, largely the way in which it was told to us by
2491 those we interviewed.
2492
2493 ## Arduino
2494
2495 Arduino is a for-profit open-source electronics platform and computer
2496 hardware and software company. Founded in 2005 in Italy.
2497
2498 www.arduino.cc
2499
2500 Revenue model: charging for physical copies (sales of boards, modules,
2501 shields, and kits), licensing a trademark (fees paid by those who want
2502 to sell Arduino products using their name)
2503
2504 Interview date: February 4, 2016
2505
2506 Interviewees: David Cuartielles and Tom Igoe, cofounders
2507
2508 Profile written by Paul Stacey
2509
2510 In 2005, at the Interaction Design Institute Ivrea in northern Italy,
2511 teachers and students needed an easy way to use electronics and
2512 programming to quickly prototype design ideas. As musicians, artists,
2513 and designers, they needed a platform that didn’t require engineering
2514 expertise. A group of teachers and students, including Massimo Banzi,
2515 David Cuartielles, Tom Igoe, Gianluca Martino, and David Mellis, built a
2516 platform that combined different open technologies. They called it
2517 Arduino. The platform integrated software, hardware, microcontrollers,
2518 and electronics. All aspects of the platform were openly licensed:
2519 hardware designs and documentation with the Attribution-Share-Alike
2520 license (CC BY-SA), and software with the GNU General Public License.
2521
2522 Arduino boards are able to read inputs—light on a sensor, a finger on a
2523 button, or a Twitter message—and turn it into outputs—activating a
2524 motor, turning on an LED, publishing something online. You send a set of
2525 instructions to the microcontroller on the board by using the Arduino
2526 programming language and Arduino software (based on a piece of
2527 open-source software called Processing, a programming tool used to make
2528 visual art).
2529
2530 “The reasons for making Arduino open source are complicated,” Tom says.
2531 Partly it was about supporting flexibility. The open-source nature of
2532 Arduino empowers users to modify it and create a lot of different
2533 variations, adding on top of what the founders build. David says this
2534 “ended up strengthening the platform far beyond what we had even thought
2535 of building.”
2536
2537 For Tom another factor was the impending closure of the Ivrea design
2538 school. He’d seen other organizations close their doors and all their
2539 work and research just disappear. Open-sourcing ensured that Arduino
2540 would outlive the Ivrea closure. Persistence is one thing Tom really
2541 likes about open source. If key people leave, or a company shuts down,
2542 an open-source product lives on. In Tom’s view, “Open sourcing makes it
2543 easier to trust a
2544 product.”
2545
2546 With the school closing, David and some of the other Arduino founders
2547 started a consulting firm and multidisciplinary design studio they
2548 called Tinker, in London. Tinker designed products and services that
2549 bridged the digital and the physical, and they taught people how to use
2550 new technologies in creative ways. Revenue from Tinker was invested in
2551 sustaining and enhancing Arduino.
2552
2553 For Tom, part of Arduino’s success is because the founders made
2554 themselves the first customer of their product. They made products they
2555 themselves personally wanted. It was a matter of “I need this thing,”
2556 not “If we make this, we’ll make a lot of money.” Tom notes that being
2557 your own first customer makes you more confident and convincing at
2558 selling your product.
2559
2560 Arduino’s business model has evolved over time—and Tom says model is a
2561 grandiose term for it. Originally, they just wanted to make a few boards
2562 and get them out into the world. They started out with two hundred
2563 boards, sold them, and made a little profit. They used that to make
2564 another thousand, which generated enough revenue to make five thousand.
2565 In the early days, they simply tried to generate enough funding to keep
2566 the venture going day to day. When they hit the ten thousand mark, they
2567 started to think about Arduino as a company. By then it was clear you
2568 can open-source the design but still manufacture the physical product.
2569 As long as it’s a quality product and sold at a reasonable price, people
2570 will buy it.
2571
2572 Arduino now has a worldwide community of makers—students, hobbyists,
2573 artists, programmers, and professionals. Arduino provides a wiki called
2574 Playground (a wiki is where all users can edit and add pages,
2575 contributing to and benefiting from collective research). People share
2576 code, circuit diagrams, tutorials, DIY instructions, and tips and
2577 tricks, and show off their projects. In addition, there’s a
2578 multilanguage discussion forum where users can get help using Arduino,
2579 discuss topics like robotics, and make suggestions for new Arduino
2580 product designs. As of January 2017, 324,928 members had made 2,989,489
2581 posts on 379,044 topics. The worldwide community of makers has
2582 contributed an incredible amount of accessible knowledge helpful to
2583 novices and experts alike.
2584
2585 Transitioning Arduino from a project to a company was a big step. Other
2586 businesses who made boards were charging a lot of money for them.
2587 Arduino wanted to make theirs available at a low price to people across
2588 a wide range of industries. As with any business, pricing was key. They
2589 wanted prices that would get lots of customers but were also high enough
2590 to sustain the business.
2591
2592 For a business, getting to the end of the year and not being in the red
2593 is a success. Arduino may have an open-licensing strategy, but they are
2594 still a business, and all the things needed to successfully run one
2595 still apply. David says, “If you do those other things well, sharing
2596 things in an open-source way can only help you.”
2597
2598 While openly licensing the designs, documentation, and software ensures
2599 longevity, it does have risks. There’s a possibility that others will
2600 create knockoffs, clones, and copies. The CC BY-SA license means anyone
2601 can produce copies of their boards, redesign them, and even sell boards
2602 that copy the design. They don’t have to pay a license fee to Arduino or
2603 even ask permission. However, if they republish the design of the board,
2604 they have to give attribution to Arduino. If they change the design,
2605 they must release the new design using the same Creative Commons license
2606 to ensure that the new version is equally free and open.
2607
2608 Tom and David say that a lot of people have built companies off of
2609 Arduino, with dozens of Arduino derivatives out there. But in contrast
2610 to closed business models that can wring money out of the system over
2611 many years because there is no competition, Arduino founders saw
2612 competition as keeping them honest, and aimed for an environment of
2613 collaboration. A benefit of open over closed is the many new ideas and
2614 designs others have contributed back to the Arduino ecosystem, ideas and
2615 designs that Arduino and the Arduino community use and incorporate into
2616 new products.
2617
2618 Over time, the range of Arduino products has diversified, changing and
2619 adapting to new needs and challenges. In addition to simple entry level
2620 boards, new products have been added ranging from enhanced boards that
2621 provide advanced functionality and faster performance, to boards for
2622 creating Internet of Things applications, wearables, and 3-D printing.
2623 The full range of official Arduino products includes boards, modules (a
2624 smaller form-factor of classic boards), shields (elements that can be
2625 plugged onto a board to give it extra features), and kits.1
2626
2627 Arduino’s focus is on high-quality boards, well-designed support
2628 materials, and the building of community; this focus is one of the keys
2629 to their success. And being open lets you build a real community. David
2630 says Arduino’s community is a big strength and something that really
2631 does matter—in his words, “It’s good business.” When they started, the
2632 Arduino team had almost entirely no idea how to build a community. They
2633 started by conducting numerous workshops, working directly with people
2634 using the platform to make sure the hardware and software worked the way
2635 it was meant to work and solved people’s problems. The community grew
2636 organically from there.
2637
2638 A key decision for Arduino was trademarking the name. The founders
2639 needed a way to guarantee to people that they were buying a quality
2640 product from a company committed to open-source values and knowledge
2641 sharing. Trademarking the Arduino name and logo expresses that guarantee
2642 and helps customers easily identify their products, and the products
2643 sanctioned by them. If others want to sell boards using the Arduino name
2644 and logo, they have to pay a small fee to Arduino. This allows Arduino
2645 to scale up manufacturing and distribution while at the same time
2646 ensuring the Arduino brand isn’t hurt by low-quality copies.
2647
2648 Current official manufacturers are Smart Projects in Italy, SparkFun in
2649 the United States, and Dog Hunter in Taiwan/China. These are the only
2650 manufacturers that are allowed to use the Arduino logo on their boards.
2651 Trademarking their brand provided the founders with a way to protect
2652 Arduino, build it out further, and fund software and tutorial
2653 development. The trademark-licensing fee for the brand became Arduino’s
2654 revenue-generating model.
2655
2656 How far to open things up wasn’t always something the founders perfectly
2657 agreed on. David, who was always one to advocate for opening things up
2658 more, had some fears about protecting the Arduino name, thinking people
2659 would be mad if they policed their brand. There was some early backlash
2660 with a project called Freeduino, but overall, trademarking and branding
2661 has been a critical tool for Arduino.
2662
2663 David encourages people and businesses to start by sharing everything as
2664 a default strategy, and then think about whether there is anything that
2665 really needs to be protected and why. There are lots of good reasons to
2666 not open up certain elements. This strategy of sharing everything is
2667 certainly the complete opposite of how today’s world operates, where
2668 nothing is shared. Tom suggests a business formalize which elements are
2669 based on open sharing and which are closed. An Arduino blog post from
2670 2013 entitled “Send In the Clones,” by one of the founders Massimo
2671 Banzi, does a great job of explaining the full complexities of how
2672 trademarking their brand has played out, distinguishing between official
2673 boards and those that are clones, derivatives, compatibles, and
2674 counterfeits.2
2675
2676 For David, an exciting aspect of Arduino is the way lots of people can
2677 use it to adapt technology in many different ways. Technology is always
2678 making more things possible but doesn’t always focus on making it easy
2679 to use and adapt. This is where Arduino steps in. Arduino’s goal is
2680 “making things that help other people make things.”
2681
2682 Arduino has been hugely successful in making technology and electronics
2683 reach a larger audience. For Tom, Arduino has been about “the
2684 democratization of technology.” Tom sees Arduino’s open-source strategy
2685 as helping the world get over the idea that technology has to be
2686 protected. Tom says, “Technology is a literacy everyone should learn.”
2687
2688 Ultimately, for Arduino, going open has been good business—good for
2689 product development, good for distribution, good for pricing, and good
2690 for manufacturing.
2691
2692 Web links
2693
2694 1. www.arduino.cc/en/Main/Products
2695 2. blog.arduino.cc/2013/07/10/send-in-the-clones/
2696
2697 ## Ártica
2698
2699 Ártica provides online courses and consulting services focused on how to
2700 use digital technology to share knowledge and enable collaboration in
2701 arts and culture. Founded in 2011 in Uruguay.
2702
2703 www.articaonline.com
2704
2705 Revenue model: charging for custom services
2706
2707 Interview date: March 9, 2016
2708
2709 Interviewees: Mariana Fossatti and Jorge Gemetto, cofounders
2710
2711 Profile written by Sarah Hinchliff Pearson
2712
2713 The story of Mariana Fossatti and Jorge Gemetto’s business, Ártica, is
2714 the ultimate example of DIY. Not only are they successful entrepreneurs,
2715 the niche in which their small business operates is essentially one they
2716 built themselves.
2717
2718 Their dream jobs didn’t exist, so they created them.
2719
2720 In 2011, Mariana was a sociologist working for an international
2721 organization to develop research and online education about
2722 rural-development issues. Jorge was a psychologist, also working in
2723 online education. Both were bloggers and heavy users of social media,
2724 and both had a passion for arts and culture. They decided to take their
2725 skills in digital technology and online learning and apply them to a
2726 topic area they loved. They launched Ártica, an online business that
2727 provides education and consulting for people and institutions creating
2728 artistic and cultural projects on the Internet.
2729
2730 Ártica feels like a uniquely twenty-first century business. The small
2731 company has a global online presence with no physical offices. Jorge and
2732 Mariana live in Uruguay, and the other two full-time employees, who
2733 Jorge and Mariana have never actually met in person, live in Spain. They
2734 started by creating a MOOC (massive open online course) about remix
2735 culture and collaboration in the arts, which gave them a direct way to
2736 reach an international audience, attracting students from across Latin
2737 America and Spain. In other words, it is the classic Internet story of
2738 being able to directly tap into an audience without relying upon
2739 gatekeepers or intermediaries.
2740
2741 Ártica offers personalized education and consulting services, and helps
2742 clients implement projects. All of these services are customized. They
2743 call it an “artisan” process because of the time and effort it takes to
2744 adapt their work for the particular needs of students and clients. “Each
2745 student or client is paying for a specific solution to his or her
2746 problems and questions,” Mariana said. Rather than sell access to their
2747 content, they provide it for free and charge for the personalized
2748 services.
2749
2750 When they started, they offered a smaller number of courses designed to
2751 attract large audiences. “Over the years, we realized that online
2752 communities are more specific than we thought,” Mariana said. Ártica now
2753 provides more options for classes and has lower enrollment in each
2754 course. This means they can provide more attention to individual
2755 students and offer classes on more specialized topics.
2756
2757 Online courses are their biggest revenue stream, but they also do more
2758 than a dozen consulting projects each year, ranging from digitization to
2759 event planning to marketing campaigns. Some are significant in scope,
2760 particularly when they work with cultural institutions, and some are
2761 smaller projects commissioned by individual artists.
2762
2763 Ártica also seeks out public and private funding for specific projects.
2764 Sometimes, even if they are unsuccessful in subsidizing a project like a
2765 new course or e-book, they will go ahead because they believe in it.
2766 They take the stance that every new project leads them to something new,
2767 every new resource they create opens new doors.
2768
2769 Ártica relies heavily on their free Creative Commons–licensed content to
2770 attract new students and clients. Everything they create—online
2771 education, blog posts, videos—is published under an
2772 Attribution-ShareAlike license (CC BY-SA). “We use a ShareAlike license
2773 because we want to give the greatest freedom to our students and
2774 readers, and we also want that freedom to be viral,” Jorge said. For
2775 them, giving others the right to reuse and remix their content is a
2776 fundamental value. “How can you offer an online educational service
2777 without giving permission to download, make and keep copies, or print
2778 the educational resources?” Jorge said. “If we want to do the best for
2779 our students—those who trust in us to the point that they are willing to
2780 pay online without face-to-face contact—we have to offer them a fair and
2781 ethical agreement.”
2782
2783 They also believe sharing their ideas and expertise openly helps them
2784 build their reputation and visibility. People often share and cite their
2785 work. A few years ago, a publisher even picked up one of their e-books
2786 and distributed printed copies. Ártica views reuse of their work as a
2787 way to open up new opportunities for their business.
2788
2789 This belief that openness creates new opportunities reflects another
2790 belief—in serendipity. When describing their process for creating
2791 content, they spoke of all of the spontaneous and organic ways they find
2792 inspiration. “Sometimes, the collaborative process starts with a
2793 conversation between us, or with friends from other projects,” Jorge
2794 said. “That can be the first step for a new blog post or another simple
2795 piece of content, which can evolve to a more complex product in the
2796 future, like a course or a book.”
2797
2798 Rather than planning their work in advance, they let their creative
2799 process be dynamic. “This doesn’t mean that we don’t need to work hard
2800 in order to get good professional results, but the design process is
2801 more flexible,” Jorge said. They share early and often, and they adjust
2802 based on what they learn, always exploring and testing new ideas and
2803 ways of operating. In many ways, for them, the process is just as
2804 important as the final product.
2805
2806 People and relationships are also just as important, sometimes more. “In
2807 the educational and cultural business, it is more important to pay
2808 attention to people and process, rather than content or specific formats
2809 or materials,” Mariana said. “Materials and content are fluid. The
2810 important thing is the relationships.”
2811
2812 Ártica believes in the power of the network. They seek to make
2813 connections with people and institutions across the globe so they can
2814 learn from them and share their knowledge.
2815
2816 At the core of everything Ártica does is a set of values. “Good content
2817 is not enough,” Jorge said. “We also think that it is very important to
2818 take a stand for some things in the cultural sector.” Mariana and Jorge
2819 are activists. They defend free culture (the movement promoting the
2820 freedom to modify and distribute creative work) and work to demonstrate
2821 the intersection between free culture and other social-justice
2822 movements. Their efforts to involve people in their work and enable
2823 artists and cultural institutions to better use technology are all tied
2824 closely to their belief system. Ultimately, what drives their work is a
2825 mission to democratize art and culture.
2826
2827 Of course, Ártica also has to make enough money to cover its expenses.
2828 Human resources are, by far, their biggest expense. They tap a network
2829 of collaborators on a case-by-case basis and hire contractors for
2830 specific projects. Whenever possible, they draw from artistic and
2831 cultural resources in the commons, and they rely on free software. Their
2832 operation is small, efficient, and sustainable, and because of that, it
2833 is a success.
2834
2835 “There are lots of people offering online courses,” Jorge said. “But it
2836 is easy to differentiate us. We have an approach that is very specific
2837 and personal.” Ártica’s model is rooted in the personal at every level.
2838 For Mariana and Jorge, success means doing what brings them personal
2839 meaning and purpose, and doing it sustainably and collaboratively.
2840
2841 In their work with younger artists, Mariana and Jorge try to emphasize
2842 that this model of success is just as valuable as the picture of success
2843 we get from the media. “If they seek only the traditional type of
2844 success, they will get frustrated,” Mariana said. “We try to show them
2845 another image of what it looks like.”
2846
2847 ## Blender Institute
2848
2849 The Blender Institute is an animation studio that creates 3-D films
2850 using Blender software. Founded in 2006 in the Netherlands.
2851
2852 www.blender.org
2853
2854 Revenue model: crowdfunding (subscription-based), charging for physical
2855 copies, selling merchandise
2856
2857 Interview date: March 8, 2016
2858
2859 Interviewee: Francesco Siddi, production coordinator
2860
2861 Profile written by Sarah Hinchliff Pearson
2862
2863 For Ton Roosendaal, the creator of Blender software and its related
2864 entities, sharing is practical. Making their 3-D content creation
2865 software available under a free software license has been integral to
2866 its development and popularity. Using that software to make movies that
2867 were licensed with Creative Commons pushed that development even
2868 further. Sharing enables people to participate and to interact with and
2869 build upon the technology and content they create in a way that benefits
2870 Blender and its community in concrete ways.
2871
2872 Each open-movie project Blender runs produces a host of openly licensed
2873 outputs, not just the final film itself but all of the source material
2874 as well. The creative process also enhances the development of the
2875 Blender software because the technical team responds directly to the
2876 needs of the film production team, creating tools and features that make
2877 their lives easier. And, of course, each project involves a long,
2878 rewarding process for the creative and technical community working
2879 together.
2880
2881 Rather than just talking about the theoretical benefits of sharing and
2882 free culture, Ton is very much about doing and making free culture.
2883 Blender’s production coordinator Francesco Siddi told us, “Ton believes
2884 if you don’t make content using your tools, then you’re not doing
2885 anything.”
2886
2887 Blender’s history begins in the late 1990s, when Ton created the Blender
2888 software. Originally, the software was an in-house resource for his
2889 animation studio based in the Netherlands. Investors became interested
2890 in the software, so he began marketing the software to the public,
2891 offering a free version in addition to a paid version. Sales were
2892 disappointing, and his investors gave up on the endeavor in the early
2893 2000s. He made a deal with investors—if he could raise enough money, he
2894 could then make the Blender software available under the GNU General
2895 Public License.
2896
2897 This was long before Kickstarter and other online crowdfunding sites
2898 existed, but Ton ran his own version of a crowdfunding campaign and
2899 quickly raised the money he needed. The Blender software became freely
2900 available for anyone to use. Simply applying the General Public License
2901 to the software, however, was not enough to create a thriving community
2902 around it. Francesco told us, “Software of this complexity relies on
2903 people and their vision of how people work together. Ton is a fantastic
2904 community builder and manager, and he put a lot of work into fostering a
2905 community of developers so that the project could live.”
2906
2907 Like any successful free and open-source software project, Blender
2908 developed quickly because the community could make fixes and
2909 improvements. “Software should be free and open to hack,” Francesco
2910 said. “Otherwise, everyone is doing the same thing in the dark for ten
2911 years.” Ton set up the Blender Foundation to oversee and steward the
2912 software development and maintenance.
2913
2914 After a few years, Ton began looking for new ways to push development of
2915 the software. He came up with the idea of creating CC-licensed films
2916 using the Blender software. Ton put a call online for all interested and
2917 skilled artists. Francesco said the idea was to get the best artists
2918 available, put them in a building together with the best developers, and
2919 have them work together. They would not only produce high-quality openly
2920 licensed content, they would improve the Blender software in the
2921 process.
2922
2923 They turned to crowdfunding to subsidize the costs of the project. They
2924 had about twenty people working full-time for six to ten months, so the
2925 costs were significant. Francesco said that when their crowdfunding
2926 campaign succeeded, people were astounded. “The idea that making money
2927 was possible by producing CC-licensed material was mind-blowing to
2928 people,” he said. “They were like, ‘I have to see it to believe it.’”
2929
2930 The first film, which was released in 2006, was an experiment. It was so
2931 successful that Ton decided to set up the Blender Institute, an entity
2932 dedicated to hosting open-movie projects. The Blender Institute’s next
2933 project was an even bigger success. The film, Big Buck Bunny, went
2934 viral, and its animated characters were picked up by marketers.
2935
2936 Francesco said that, over time, the Blender Institute projects have
2937 gotten bigger and more prominent. That means the filmmaking process has
2938 become more complex, combining technical experts and artists who focus
2939 on storytelling. Francesco says the process is almost on an industrial
2940 scale because of the number of moving parts. This requires a lot of
2941 specialized assistance, but the Blender Institute has no problem finding
2942 the talent it needs to help on projects. “Blender hardly does any
2943 recruiting for film projects because the talent emerges naturally,”
2944 Francesco said. “So many people want to work with us, and we can’t
2945 always hire them because of budget constraints.”
2946
2947 Blender has had a lot of success raising money from its community over
2948 the years. In many ways, the pitch has gotten easier to make. Not only
2949 is crowdfunding simply more familiar to the public, but people know and
2950 trust Blender to deliver, and Ton has developed a reputation as an
2951 effective community leader and visionary for their work. “There is a
2952 whole community who sees and understands the benefit of these projects,”
2953 Francesco said.
2954
2955 While these benefits of each open-movie project make a compelling pitch
2956 for crowdfunding campaigns, Francesco told us the Blender Institute has
2957 found some limitations in the standard crowdfunding model where you
2958 propose a specific project and ask for funding. “Once a project is over,
2959 everyone goes home,” he said. “It is great fun, but then it ends. That
2960 is a problem.”
2961
2962 To make their work more sustainable, they needed a way to receive
2963 ongoing support rather than on a project-by-project basis. Their
2964 solution is Blender Cloud, a subscription-style crowdfunding model akin
2965 to the online crowdfunding platform, Patreon. For about ten euros each
2966 month, subscribers get access to download everything the Blender
2967 Institute produces—software, art, training, and more. All of the assets
2968 are available under an Attribution license (CC BY) or placed in the
2969 public domain (CC0), but they are initially made available only to
2970 subscribers. Blender Cloud enables subscribers to follow Blender’s movie
2971 projects as they develop, sharing detailed information and content used
2972 in the creative process. Blender Cloud also has extensive training
2973 materials and libraries of characters and other assets used in various
2974 projects.
2975
2976 The continuous financial support provided by Blender Cloud subsidizes
2977 five to six full-time employees at the Blender Institute. Francesco says
2978 their goal is to grow their subscriber base. “This is our freedom,” he
2979 told us, “and for artists, freedom is everything.”
2980
2981 Blender Cloud is the primary revenue stream of the Blender Institute.
2982 The Blender Foundation is funded primarily by donations, and that money
2983 goes toward software development and maintenance. The revenue streams of
2984 the Institute and Foundation are deliberately kept separate. Blender
2985 also has other revenue streams, such as the Blender Store, where people
2986 can purchase DVDs, T-shirts, and other Blender products.
2987
2988 Ton has worked on projects relating to his Blender software for nearly
2989 twenty years. Throughout most of that time, he has been committed to
2990 making the software and the content produced with the software free and
2991 open. Selling a license has never been part of the business model.
2992
2993 Since 2006, he has been making films available along with all of their
2994 source material. He says he has hardly ever seen people stepping into
2995 Blender’s shoes and trying to make money off of their content. Ton
2996 believes this is because the true value of what they do is in the
2997 creative and production process. “Even when you share everything, all
2998 your original sources, it still takes a lot of talent, skills, time, and
2999 budget to reproduce what you did,” Ton said.
3000
3001 For Ton and Blender, it all comes back to doing.
3002
3003 ## Cards Against Humanity
3004
3005 Cards Against Humanity is a private, for-profit company that makes a
3006 popular party game by the same name. Founded in 2011 in the U.S.
3007
3008 www.cardsagainsthumanity.com
3009
3010 Revenue model: charging for physical copies
3011
3012 Interview date: February 3, 2016
3013
3014 Interviewee: Max Temkin, cofounder
3015
3016 Profile written by Sarah Hinchliff Pearson
3017
3018 If you ask cofounder Max Temkin, there is nothing particularly
3019 interesting about the Cards Against Humanity business model. “We make a
3020 product. We sell it for money. Then we spend less money than we make,”
3021 Max said.
3022
3023 He is right. Cards Against Humanity is a simple party game, modeled
3024 after the game Apples to Apples. To play, one player asks a question or
3025 fill-in-the-blank statement from a black card, and the other players
3026 submit their funniest white card in response. The catch is that all of
3027 the cards are filled with crude, gruesome, and otherwise awful things.
3028 For the right kind of people (“horrible people,” according to Cards
3029 Against Humanity advertising), this makes for a hilarious and fun game.
3030
3031 The revenue model is simple. Physical copies of the game are sold for a
3032 profit. And it works. At the time of this writing, Cards Against
3033 Humanity is the number-one best-selling item out of all toys and games
3034 on Amazon. There are official expansion packs available, and several
3035 official themed packs and international editions as well.
3036
3037 But Cards Against Humanity is also available for free. Anyone can
3038 download a digital version of the game on the Cards Against Humanity
3039 website. More than one million people have downloaded the game since the
3040 company began tracking the numbers.
3041
3042 The game is available under an Attribution-NonCommercial-ShareAlike
3043 license (CC BY-NC-SA). That means, in addition to copying the game,
3044 anyone can create new versions of the game as long as they make it
3045 available under the same noncommercial terms. The ability to adapt the
3046 game is like an entire new game unto itself.
3047
3048 All together, these factors—the crass tone of the game and company, the
3049 free download, the
3050 openness to fans remixing the game—give
3051 the game a massive cult following.
3052
3053 Their success is not the result of a grand plan. Instead, Cards Against
3054 Humanity was the last in a long line of games and comedy projects that
3055 Max Temkin and his friends put together for their own amusement. As Max
3056 tells the story, they made the game so they could play it themselves on
3057 New Year’s Eve because they were too nerdy to be invited to other
3058 parties. The game was a hit, so they decided to put it up online as a
3059 free PDF. People started asking if they could pay to have the game
3060 printed for them, and eventually they decided to run a Kickstarter to
3061 fund the printing. They set their Kickstarter goal at \$4,000—and raised
3062 \$15,000. The game was officially released in May 2011.
3063
3064 The game caught on quickly, and it has only grown more popular over
3065 time. Max says the eight founders never had a meeting where they decided
3066 to make it an ongoing business. “It kind of just happened,” he said.
3067
3068 But this tale of a “happy accident” belies marketing genius. Just like
3069 the game, the Cards Against Humanity brand is irreverent and memorable.
3070 It is hard to forget a company that calls the FAQ on their website “Your
3071 dumb questions.”
3072
3073 Like most quality satire, however, there is more to the joke than
3074 vulgarity and shock value. The company’s marketing efforts around Black
3075 Friday illustrate this particularly well. For those outside the United
3076 States, Black Friday is the term for the day after the Thanksgiving
3077 holiday, the biggest shopping day of the year. It is an incredibly
3078 important day for Cards Against Humanity, like it is for all U.S.
3079 retailers. Max said they struggled with what to do on Black Friday
3080 because they didn’t want to support what he called the “orgy of
3081 consumerism” the day has become, particularly since it follows a day
3082 that is about being grateful for what you have. In 2013, after
3083 deliberating, they decided to have an Everything Costs \$5 More sale.
3084
3085 “We sweated it out the night before Black Friday, wondering if our fans
3086 were going to hate us for it,” he said. “But it made us laugh so we went
3087 with it. People totally caught the joke.”
3088
3089 This sort of bold transparency delights the media, but more importantly,
3090 it engages their fans. “One of the most surprising things you can do in
3091 capitalism is just be honest with people,” Max said. “It shocks people
3092 that there is transparency about what you are doing.”
3093
3094 Max also likened it to a grand improv scene. “If we do something a
3095 little subversive and unexpected, the public wants to be a part of the
3096 joke.” One year they did a Give Cards Against Humanity \$5 event, where
3097 people literally paid them five dollars for no reason. Their fans wanted
3098 to make the joke funnier by making it successful. They made \$70,000 in
3099 a single day.
3100
3101 This remarkable trust they have in their customers is what inspired
3102 their decision to apply a Creative Commons license to the game. Trusting
3103 your customers to reuse and remix your work requires a leap of faith.
3104 Cards Against Humanity obviously isn’t afraid of doing the unexpected,
3105 but there are lines even they do not want to cross. Before applying the
3106 license, Max said they worried that some fans would adapt the game to
3107 include all of the jokes they intentionally never made because they
3108 crossed that line. “It happened, and the world didn’t end,” Max said.
3109 “If that is the worst cost of using CC, I’d pay that a hundred times
3110 over because there are so many benefits.”
3111
3112 Any successful product inspires its biggest fans to create remixes of
3113 it, but unsanctioned adaptations are more likely to fly under the radar.
3114 The Creative Commons license gives fans of Cards Against Humanity the
3115 freedom to run with the game and copy, adapt, and promote their
3116 creations openly. Today there are thousands of fan expansions of the
3117 game.
3118
3119 Max said, “CC was a no-brainer for us because it gets the most people
3120 involved. Making the game free and available under a CC license led to
3121 the unbelievable situation where we are one of the best-marketed games
3122 in the world, and we have never spent a dime on marketing.”
3123
3124 Of course, there are limits to what the company allows its customers to
3125 do with the game. They chose the Attribution-NonCommercial-ShareAlike
3126 license because it restricts people from using the game to make money.
3127 It also requires that adaptations of the game be made available under
3128 the same licensing terms if they are shared publicly. Cards Against
3129 Humanity also polices its brand. “We feel like we’re the only ones who
3130 can use our brand and our game and make money off of it,” Max said.
3131 About 99.9 percent of the time, they just send an email to those making
3132 commercial use of the game, and that is the end of it. There have only
3133 been a handful of instances where they had to get a lawyer involved.
3134
3135 Just as there is more than meets the eye to the Cards Against Humanity
3136 business model, the same can be said of the game itself. To be playable,
3137 every white card has to work syntactically with enough black cards. The
3138 eight creators invest an incredible amount of work into creating new
3139 cards for the game. “We have daylong arguments about commas,” Max said.
3140 “The slacker tone of the cards gives people the impression that it is
3141 easy to write them, but it is actually a lot of work and quibbling.”
3142
3143 That means cocreation with their fans really doesn’t work. The company
3144 has a submission mechanism on their website, and they get thousands of
3145 suggestions, but it is very rare that a submitted card is adopted.
3146 Instead, the eight initial creators remain the primary authors of
3147 expansion decks and other new products released by the company.
3148 Interestingly, the creativity of their customer base is really only an
3149 asset to the company once their original work is created and published
3150 when people make their own adaptations of the game.
3151
3152 For all of their success, the creators of Cards Against Humanity are
3153 only partially motivated by money. Max says they have always been
3154 interested in the Walt Disney philosophy of financial success. “We don’t
3155 make jokes and games to make money—we make money so we can make more
3156 jokes and games,” he said.
3157
3158 In fact, the company has given more than \$4 million to various
3159 charities and causes. “Cards is not our life plan,” Max said. “We all
3160 have other interests and hobbies. We are passionate about other things
3161 going on in our lives. A lot of the activism we have done comes out of
3162 us taking things from the rest of our lives and channeling some of the
3163 excitement from the game into it.”
3164
3165 Seeing money as fuel rather than the ultimate goal is what has enabled
3166 them to embrace Creative Commons licensing without reservation. CC
3167 licensing ended up being a savvy marketing move for the company, but
3168 nonetheless, giving up exclusive control of your work necessarily means
3169 giving up some opportunities to extract more money from customers.
3170
3171 “It’s not right for everyone to release everything under CC licensing,”
3172 Max said. “If your only goal is to make a lot of money, then CC is not
3173 best strategy. This kind of business model, though, speaks to your
3174 values, and who you are and why you’re making things.”
3175
3176 ## The Conversation
3177
3178 The Conversation is an independent source of news, sourced from the
3179 academic and research community and delivered direct to the public over
3180 the Internet. Founded in 2011 in Australia.
3181
3182 theconversation.com
3183
3184 Revenue model: charging content creators (universities pay membership
3185 fees to have their faculties serve as writers), grant funding
3186
3187 Interview date: February 4, 2016
3188
3189 Interviewee: Andrew Jaspan, founder
3190
3191 Profile written by Paul Stacey
3192
3193 Andrew Jaspan spent years as an editor of major newspapers including the
3194 Observer in London, the Sunday Herald in Glasgow, and the Age in
3195 Melbourne, Australia. He experienced firsthand the decline of
3196 newspapers, including the collapse of revenues, layoffs, and the
3197 constant pressure to reduce costs. After he left the Age in 2005, his
3198 concern for the future journalism didn’t go away. Andrew made a
3199 commitment to come up with an alternative model.
3200
3201 Around the time he left his job as editor of the Melbourne Age, Andrew
3202 wondered where citizens would get news grounded in fact and evidence
3203 rather than opinion or ideology. He believed there was still an appetite
3204 for journalism with depth and substance but was concerned about the
3205 increasing focus on the sensational and sexy.
3206
3207 While at the Age, he’d become friends with a vice-chancellor of a
3208 university in Melbourne who encouraged him to talk to smart people
3209 across campus—an astrophysicist, a Nobel laureate, earth scientists,
3210 economists . . . These were the kind of smart people he wished were more
3211 involved in informing the world about what is going on and correcting
3212 the errors that appear in media. However, they were reluctant to engage
3213 with mass media. Often, journalists didn’t understand what they said, or
3214 unilaterally chose what aspect of a story to tell, putting out a version
3215 that these people felt was wrong or mischaracterized. Newspapers want to
3216 attract a mass audience. Scholars want to communicate serious news,
3217 findings, and insights. It’s not a perfect match. Universities are
3218 massive repositories of knowledge, research, wisdom, and expertise. But
3219 a lot of that stays behind a wall of their own making—there are the
3220 walled garden and ivory tower metaphors, and in more literal terms, the
3221 paywall. Broadly speaking, universities are part of society but
3222 disconnected from it. They are an enormous public resource but not that
3223 good at presenting their expertise to the wider public.
3224
3225 Andrew believed he could to help connect academics back into the public
3226 arena, and maybe help society find solutions to big problems. He thought
3227 about pairing professional editors with university and research experts,
3228 working one-on-one to refine everything from story structure to
3229 headline, captions, and quotes. The editors could help turn something
3230 that is academic into something understandable and readable. And this
3231 would be a key difference from traditional journalism—the subject matter
3232 expert would get a chance to check the article and give final approval
3233 before it is published. Compare this with reporters just picking and
3234 choosing the quotes and writing whatever they want.
3235
3236 The people he spoke to liked this idea, and Andrew embarked on raising
3237 money and support with the help of the Commonwealth Scientific and
3238 Industrial Research Organisation (CSIRO), the University of Melbourne,
3239 Monash University, the University of Technology Sydney, and the
3240 University of Western Australia. These founding partners saw the value
3241 of an independent information channel that would also showcase the
3242 talent and knowledge of the university and research sector. With their
3243 help, in 2011, the Conversation, was launched as an independent news
3244 site in Australia. Everything published in the Conversation is openly
3245 licensed with Creative Commons.
3246
3247 The Conversation is founded on the belief that underpinning a
3248 functioning democracy is access to independent, high-quality,
3249 informative journalism. The Conversation’s aim is for people to have a
3250 better understanding of current affairs and complex issues—and hopefully
3251 a better quality of public discourse. The Conversation sees itself as a
3252 source of trusted information dedicated to the public good. Their core
3253 mission is simple: to provide readers with a reliable source of
3254 evidence-based information.
3255
3256 Andrew worked hard to reinvent a methodology for creating reliable,
3257 credible content. He introduced strict new working practices, a charter,
3258 and codes of conduct.1 These include fully disclosing who every author
3259 is (with their relevant expertise); who is funding their research; and
3260 if there are any potential or real conflicts of interest. Also important
3261 is where the content originates, and even though it comes from the
3262 university and research community, it still needs to be fully disclosed.
3263 The Conversation does not sit behind a paywall. Andrew believes access
3264 to information is an issue of equality—everyone should have access, like
3265 access to clean water. The Conversation is committed to an open and free
3266 Internet. Everyone should have free access to their content, and be able
3267 to share it or republish it.
3268
3269 Creative Commons help with these goals; articles are published with the
3270 Attribution-
3271 NoDerivs license (CC BY-ND). They’re freely available for others to
3272 republish elsewhere as long as attribution is given and the content is
3273 not edited. Over five years, more than twenty-two thousand sites have
3274 republished their content. The Conversation website gets about 2.9
3275 million unique views per month, but through republication they have
3276 thirty-five million readers. This couldn’t have been done without the
3277 Creative Commons license, and in Andrew’s view, Creative Commons is
3278 central to everything the Conversation does.
3279
3280 When readers come across the Conversation, they seem to like what they
3281 find and recommend it to their friends, peers, and networks. Readership
3282 has grown primarily through word of mouth. While they don’t have sales
3283 and marketing, they do promote their work through social media
3284 (including Twitter and Facebook), and by being an accredited supplier to
3285 Google News.
3286
3287 It’s usual for the founders of any company to ask themselves what kind
3288 of company it should be. It quickly became clear to the founders of the
3289 Conversation that they wanted to create a public good rather than make
3290 money off of information. Most media companies are working to aggregate
3291 as many eyeballs as possible and sell ads. The Conversation founders
3292 didn’t want this model. It takes no advertising and is a not-for-profit
3293 venture.
3294
3295 There are now different editions of the Conversation for Africa, the
3296 United Kingdom, France, and the United States, in addition to the one
3297 for Australia. All five editions have their own editorial mastheads,
3298 advisory boards, and content. The Conversation’s global virtual newsroom
3299 has roughly ninety staff working with thirty-five thousand academics
3300 from over sixteen hundred universities around the world. The
3301 Conversation would like to be working with university scholars from even
3302 more parts of the world.
3303
3304 Additionally, each edition has its own set of founding partners,
3305 strategic partners, and funders. They’ve received funding from
3306 foundations, corporates, institutions, and individual donations, but the
3307 Conversation is shifting toward paid memberships by universities and
3308 research institutions to sustain operations. This would safeguard the
3309 current service and help improve coverage and features.
3310
3311 When professors from member universities write an article, there is some
3312 branding of the university associated with the article. On the
3313 Conversation website, paying university members are listed as “members
3314 and funders.” Early participants may be designated as “founding
3315 members,” with seats on the editorial advisory board.
3316
3317 Academics are not paid for their contributions, but they get free
3318 editing from a professional (four to five hours per piece, on average).
3319 They also get access to a large audience. Every author and member
3320 university has access to a special analytics dashboard where they can
3321 check the reach of an article. The metrics include what people are
3322 tweeting, the comments, countries the readership represents, where the
3323 article is being republished, and the number of readers per article.
3324
3325 The Conversation plans to expand the dashboard to show not just reach
3326 but impact. This tracks activities, behaviors, and events that occurred
3327 as a result of publication, including things like a scholar being asked
3328 to go on a show to discuss their piece, give a talk at a conference,
3329 collaborate, submit a journal paper, and consult a company on a topic.
3330
3331 These reach and impact metrics show the benefits of membership. With the
3332 Conversation, universities can engage with the public and show why
3333 they’re of value.
3334
3335 With its tagline, “Academic Rigor, Journalistic Flair,” the Conversation
3336 represents a new form of journalism that contributes to a more informed
3337 citizenry and improved democracy around the world. Its open business
3338 model and use of Creative Commons show how it’s possible to generate
3339 both a public good and operational revenue at the same time.
3340
3341 Web link
3342
3343 1. theconversation.com/us/charter
3344
3345 ## Cory Doctorow
3346
3347 Cory Doctorow is a science fiction writer, activist, blogger, and
3348 journalist. Based in the U.S.
3349
3350 craphound.com and boingboing.net
3351
3352 Revenue model: charging for physical copies (book sales),
3353 pay-what-you-want, selling translation rights to books
3354
3355 Interview date: January 12, 2016
3356
3357 Profile written by Sarah Hinchliff Pearson
3358
3359 Cory Doctorow hates the term “business model,” and he is adamant that he
3360 is not a brand. “To me, branding is the idea that you can take a thing
3361 that has certain qualities, remove the qualities, and go on selling it,”
3362 he said. “I’m not out there trying to figure out how to be a brand. I’m
3363 doing this thing that animates me to work crazy insane hours because
3364 it’s the most important thing I know how to do.”
3365
3366 Cory calls himself an entrepreneur. He likes to say his success came
3367 from making stuff people happened to like and then getting out of the
3368 way of them sharing it.
3369
3370 He is a science fiction writer, activist, blogger, and journalist.
3371 Beginning with his first novel, Down and Out in the Magic Kingdom, in
3372 2003, his work has been published under a Creative Commons license. Cory
3373 is coeditor of the popular CC-licensed site Boing Boing, where he writes
3374 about technology, politics, and intellectual property. He has also
3375 written several nonfiction books, including the most recent Information
3376 Doesn’t Want to Be Free, about the ways in which creators can make a
3377 living in the Internet age.
3378
3379 Cory primarily makes money by selling physical books, but he also takes
3380 on paid speaking gigs and is experimenting with pay-what-you-want models
3381 for his work.
3382
3383 While Cory’s extensive body of fiction work has a large following, he is
3384 just as well known for his activism. He is an outspoken opponent of
3385 restrictive copyright and digital-rights-management (DRM) technology
3386 used to lock up content because he thinks both undermine creators and
3387 the public interest. He is currently a special adviser at the Electronic
3388 Frontier Foundation, where he is involved in a lawsuit challenging the
3389 U.S. law that protects DRM. Cory says his political work doesn’t
3390 directly make him money, but if he gave it up, he thinks he would lose
3391 credibility and, more importantly, lose the drive that propels him to
3392 create. “My political work is a different expression of the same
3393 artistic-political urge,” he said. “I have this suspicion that if I gave
3394 up the things that didn’t make me money, the genuineness would leach out
3395 of what I do, and the quality that causes people to like what I do would
3396 be gone.”
3397
3398 Cory has been financially successful, but money is not his primary
3399 motivation. At the start of his book Information Doesn’t Want to Be
3400 Free, he stresses how important it is not to become an artist if your
3401 goal is to get rich. “Entering the arts because you want to get rich is
3402 like buying lottery tickets because you want to get rich,” he wrote. “It
3403 might work, but it almost certainly won’t. Though, of course, someone
3404 always wins the lottery.” He acknowledges that he is one of the lucky
3405 few to “make it,” but he says he would be writing no matter what. “I am
3406 compelled to write,” he wrote. “Long before I wrote to keep myself fed
3407 and sheltered, I was writing to keep myself sane.”
3408
3409 Just as money is not his primary motivation to create, money is not his
3410 primary motivation to share. For Cory, sharing his work with Creative
3411 Commons is a moral imperative. “It felt morally right,” he said of his
3412 decision to adopt Creative Commons licenses. “I felt like I wasn’t
3413 contributing to the culture of surveillance and censorship that has been
3414 created to try to stop copying.” In other words, using CC licenses
3415 symbolizes his worldview.
3416
3417 He also feels like there is a solid commercial basis for licensing his
3418 work with Creative Commons. While he acknowledges he hasn’t been able to
3419 do a controlled experiment to compare the commercial benefits of
3420 licensing with CC against reserving all rights, he thinks he has sold
3421 more books using a CC license than he would have without it. Cory says
3422 his goal is to convince people they should pay him for his work. “I
3423 started by not calling them thieves,” he said.
3424
3425 Cory started using CC licenses soon after they were first created. At
3426 the time his first novel came out, he says the science fiction genre was
3427 overrun with people scanning and downloading books without permission.
3428 When he and his publisher took a closer look at who was doing that sort
3429 of thing online, they realized it looked a lot like book promotion. “I
3430 knew there was a relationship between having enthusiastic readers and
3431 having a successful career as a writer,” he said. “At the time, it took
3432 eighty hours to OCR a book, which is a big effort. I decided to spare
3433 them the time and energy, and give them the book for free in a format
3434 destined to spread.”
3435
3436 Cory admits the stakes were pretty low for him when he first adopted
3437 Creative Commons licenses. He only had to sell two thousand copies of
3438 his book to break even. People often said he was only able to use CC
3439 licenses successfully at that time because he was just starting out. Now
3440 they say he can only do it because he is an established author.
3441
3442 The bottom line, Cory says, is that no one has found a way to prevent
3443 people from copying the stuff they like. Rather than fighting the tide,
3444 Cory makes his work intrinsically shareable. “Getting the hell out of
3445 the way for people who want to share their love of you with other people
3446 sounds obvious, but it’s remarkable how many people don’t do it,” he
3447 said.
3448
3449 Making his work available under Creative Commons licenses enables him to
3450 view his biggest fans as his ambassadors. “Being open to fan activity
3451 makes you part of the conversation about what fans do with your work and
3452 how they interact with it,” he said. Cory’s own website routinely
3453 highlights cool things his audience has done with his work. Unlike
3454 corporations like Disney that tend to have a hands-off relationship with
3455 their fan activity, he has a symbiotic relationship with his audience.
3456 “Engaging with your audience can’t guarantee you success,” he said. “And
3457 Disney is an example of being able to remain aloof and still being the
3458 most successful company in the creative industry in history. But I
3459 figure my likelihood of being Disney is pretty slim, so I should take
3460 all the help I can get.”
3461
3462 His first book was published under the most restrictive Creative Commons
3463 license, Attribution-NonCommercial-NoDerivs (CC BY-NC-ND). It allows
3464 only verbatim copying for noncommercial purposes. His later work is
3465 published under the Attribution-NonCommercial-ShareAlike license (CC
3466 BY-NC-SA), which gives people the right to adapt his work for
3467 noncommercial purposes but only if they share it back under the same
3468 license terms. Before releasing his work under a CC license that allows
3469 adaptations, he always sells the right to translate the book to other
3470 languages to a commercial publisher first. He wants to reach new
3471 potential buyers in other parts of the world, and he thinks it is more
3472 difficult to get people to pay for translations if there are fan
3473 translations already available for free.
3474
3475 In his book Information Doesn’t Want to Be Free, Cory likens his
3476 philosophy to thinking like a dandelion. Dandelions produce thousands of
3477 seeds each spring, and they are blown into the air going in every
3478 direction. The strategy is to maximize the number of blind chances the
3479 dandelion has for continuing its genetic line. Similarly, he says there
3480 are lots of people out there who may want to buy creative work or
3481 compensate authors for it in some other way. “The more places your work
3482 can find itself, the greater the likelihood that it will find one of
3483 those would-be customers in some unsuspected crack in the metaphorical
3484 pavement,” he wrote. “The copies that others make of my work cost me
3485 nothing, and present the possibility that I’ll get something.”
3486
3487 Applying a CC license to his work increases the chances it will be
3488 shared more widely around the Web. He avoids DRM—and openly opposes the
3489 practice—for similar reasons. DRM has the effect of tying a work to a
3490 particular platform. This digital lock, in turn, strips the authors of
3491 control over their own work and hands that control over to the platform.
3492 He calls it Cory’s First Law: “Anytime someone puts a lock on something
3493 that belongs to you and won’t give you the key, that lock isn’t there
3494 for your benefit.”
3495
3496 Cory operates under the premise that artists benefit when there are
3497 more, rather than fewer, places where people can access their work. The
3498 Internet has opened up those avenues, but DRM is designed to limit them.
3499 “On the one hand, we can credibly make our work available to a widely
3500 dispersed audience,” he said. “On the other hand, the intermediaries we
3501 historically sold to are making it harder to go around them.” Cory
3502 continually looks for ways to reach his audience without relying upon
3503 major platforms that will try to take control over his work.
3504
3505 Cory says his e-book sales have been lower than those of his
3506 competitors, and he attributes some of that to the CC license making the
3507 work available for free. But he believes people are willing to pay for
3508 content they like, even when it is available for free, as long as it is
3509 easy to do. He was extremely successful using Humble Bundle, a platform
3510 that allows people to pay what they want for DRM-free versions of a
3511 bundle of a particular creator’s work. He is planning to try his own
3512 pay-what-you-want experiment soon.
3513
3514 Fans are particularly willing to pay when they feel personally connected
3515 to the artist. Cory works hard to create that personal connection. One
3516 way he does this is by personally answering every single email he gets.
3517 “If you look at the history of artists, most die in penury,” he said.
3518 “That reality means that for artists, we have to find ways to support
3519 ourselves when public tastes shift, when copyright stops producing.
3520 Future-proofing your artistic career in many ways means figuring out how
3521 to stay connected to those people who have been touched by your work.”
3522
3523 Cory’s realism about the difficulty of making a living in the arts does
3524 not reflect pessimism about the Internet age. Instead, he says the fact
3525 that it is hard to make a living as an artist is nothing new. What is
3526 new, he writes in his book, “is how many ways there are to make things,
3527 and to get them into other people’s hands and minds.”
3528
3529 It has never been easier to think like a dandelion.
3530
3531 ## Figshare
3532
3533 Figshare is a for-profit company offering an online repository where
3534 researchers can preserve and share the output of their research,
3535 including figures, data sets, images, and videos. Founded in 2011 in the
3536 UK.
3537
3538 figshare.com
3539
3540 Revenue model: platform providing paid services to creators
3541
3542 Interview date: January 28, 2016
3543
3544 Interviewee: Mark Hahnel, founder
3545
3546 Profile written by Paul Stacey
3547
3548 Figshare’s mission is to change the face of academic publishing through
3549 improved dissemination, discoverability, and reusability of scholarly
3550 research. Figshare is a repository where users can make all the output
3551 of their research available—from posters and presentations to data sets
3552 and code—in a way that’s easy to discover, cite, and share. Users can
3553 upload any file format, which can then be previewed in a Web browser.
3554 Research output is disseminated in a way that the current
3555 scholarly-publishing model does not allow.
3556
3557 Figshare founder Mark Hahnel often gets asked: How do you make money?
3558 How do we know you’ll be here in five years? Can you, as a for-profit
3559 venture, be trusted? Answers have evolved over time.
3560
3561 Mark traces the origins of Figshare back to when he was a graduate
3562 student getting his PhD in stem cell biology. His research involved
3563 working with videos of stem cells in motion. However, when he went to
3564 publish his research, there was no way for him to also publish the
3565 videos, figures, graphs, and data sets. This was frustrating. Mark
3566 believed publishing his complete research would lead to more citations
3567 and be better for his career.
3568
3569 Mark does not consider himself an advanced software programmer.
3570 Fortunately, things like cloud-based computing and wikis had become
3571 mainstream, and he believed it ought to be possible to put all his
3572 research online and share it with anyone. So he began working on a
3573 solution.
3574
3575 There were two key needs: licenses to make the data citable, and
3576 persistent identifiers— URL links that always point back to the original
3577 object ensuring the research is citable for the long term.
3578
3579 Mark chose Digital Object Identifiers (DOIs) to meet the need for a
3580 persistent identifier. In the DOI system, an object’s metadata is stored
3581 as a series of numbers in the DOI name. Referring to an object by its
3582 DOI is more stable than referring to it by its URL, because the location
3583 of an object (the web page or URL) can often change. Mark partnered with
3584 DataCite for the provision of DOIs for research data.
3585
3586 As for licenses, Mark chose Creative Commons. The open-access and
3587 open-science communities were already using and recommending Creative
3588 Commons. Based on what was happening in those communities and Mark’s
3589 dialogue with peers, he went with CC0 (in the public domain) for data
3590 sets and CC BY (Attribution) for figures, videos, and data sets.
3591
3592 So Mark began using DOIs and Creative Commons for his own research work.
3593 He had a science blog where he wrote about it and made all his data
3594 open. People started commenting on his blog that they wanted to do the
3595 same. So he opened it up for them to use, too.
3596
3597 People liked the interface and simple upload process. People started
3598 asking if they could also share theses, grant proposals, and code.
3599 Inclusion of code raised new licensing issues, as Creative Commons
3600 licenses are not used for software. To allow the sharing of software
3601 code, Mark chose the MIT license, but GNU and Apache licenses can also
3602 be used.
3603
3604 Mark sought investment to make this into a scalable product. After a few
3605 unsuccessful funding pitches, UK-based Digital Science expressed
3606 interest but insisted on a more viable business model. They made an
3607 initial investment, and together they came up with a freemium-like
3608 business model.
3609
3610 Under the freemium model, academics upload their research to Figshare
3611 for storage and sharing for free. Each research object is licensed with
3612 Creative Commons and receives a DOI link. The premium option charges
3613 researchers a fee for gigabytes of private storage space, and for
3614 private online space designed for a set number of research
3615 collaborators, which is ideal for larger teams and geographically
3616 dispersed research groups. Figshare sums up its value proposition to
3617 researchers as “You retain ownership. You license it. You get credit. We
3618 just make sure it persists.”
3619
3620 In January 2012, Figshare was launched. (The fig in Figshare stands for
3621 figures.) Using investment funds, Mark made significant improvements to
3622 Figshare. For example, researchers could quickly preview their research
3623 files within a browser without having to download them first or require
3624 third-party software. Journals who were still largely publishing
3625 articles as static noninteractive PDFs became interested in having
3626 Figshare provide that functionality for them.
3627
3628 Figshare diversified its business model to include services for
3629 journals. Figshare began hosting large amounts of data for the journals’
3630 online articles. This additional data improved the quality of the
3631 articles. Outsourcing this service to Figshare freed publishers from
3632 having to develop this functionality as part of their own
3633 infrastructure. Figshare-hosted data also provides a link back to the
3634 article, generating additional click-through and readership—a benefit to
3635 both journal publishers and researchers. Figshare now provides
3636 research-data infrastructure for a wide variety of publishers including
3637 Wiley, Springer Nature, PLOS, and Taylor and Francis, to name a few, and
3638 has convinced them to use Creative Commons licenses for the data.
3639
3640 Governments allocate significant public funds to research. In parallel
3641 with the launch of Figshare, governments around the world began
3642 requesting the research they fund be open and accessible. They mandated
3643 that researchers and academic institutions better manage and disseminate
3644 their research outputs. Institutions looking to comply with this new
3645 mandate became interested in Figshare. Figshare once again diversified
3646 its business model, adding services for institutions.
3647
3648 Figshare now offers a range of fee-based services to institutions,
3649 including their own minibranded Figshare space (called Figshare for
3650 Institutions) that securely hosts research data of institutions in the
3651 cloud. Services include not just hosting but data metrics, data
3652 dissemination, and user-group administration. Figshare’s workflow, and
3653 the services they offer for institutions, take into account the needs of
3654 librarians and administrators, as well as of the researchers.
3655
3656 As with researchers and publishers, Fig-share encouraged institutions to
3657 share their research with CC BY (Attribution) and their data with CC0
3658 (into the public domain). Funders who require researchers and
3659 institutions to use open licensing believe in the social
3660 responsibilities and benefits of making research accessible to all.
3661 Publishing research in this open way has come to be called open access.
3662 But not all funders specify CC BY; some institutions want to offer their
3663 researchers a choice, including less permissive licenses like CC BY-NC
3664 (Attribution-NonCommercial), CC BY-SA (Attribution-ShareAlike), or CC
3665 BY-ND (Attribution-NoDerivs).
3666
3667 For Mark this created a conflict. On the one hand, the principles and
3668 benefits of open science are at the heart of Figshare, and Mark believes
3669 CC BY is the best license for this. On the other hand, institutions were
3670 saying they wouldn’t use Figshare unless it offered a choice in
3671 licenses. He initially refused to offer anything beyond CC0 and CC BY,
3672 but after seeing an open-source CERN project offer all Creative Commons
3673 licenses without any negative repercussions, he decided to follow suit.
3674
3675 Mark is thinking of doing a Figshare study that tracks research
3676 dissemination according to Creative Commons license, and gathering
3677 metrics on views, citations, and downloads. You could see which license
3678 generates the biggest impact. If the data showed that CC BY is more
3679 impactful, Mark believes more and more researchers and institutions will
3680 make it their license of choice.
3681
3682 Figshare has an Application Programming Interface (API) that makes it
3683 possible for data to be pulled from Figshare and used in other
3684 applications. As an example, Mark shared a Figshare data set showing the
3685 journal subscriptions that higher-education institutions in the United
3686 Kingdom paid to ten major publishers.1 Figshare’s API enables that data
3687 to be pulled into an app developed by a completely different researcher
3688 that converts the data into a visually interesting graph, which any
3689 viewer can alter by changing any of the variables.2
3690
3691 The free version of Figshare has built a community of academics, who
3692 through word of mouth and presentations have promoted and spread
3693 awareness of Figshare. To amplify and reward the community, Figshare
3694 established an Advisor program, providing those who promoted Figshare
3695 with hoodies and T-shirts, early access to new features, and travel
3696 expenses when they gave presentations outside of their area. These
3697 Advisors also helped Mark on what license to use for software code and
3698 whether to offer universities an option of using Creative Commons
3699 licenses.
3700
3701 Mark says his success is partly about being in the right place at the
3702 right time. He also believes that the diversification of Figshare’s
3703 model over time has been key to success. Figshare now offers a
3704 comprehensive set of services to researchers, publishers, and
3705 institutions.3 If he had relied solely on revenue from premium
3706 subscriptions, he believes Figshare would have struggled. In Figshare’s
3707 early days, their primary users were early-career and late-career
3708 academics. It has only been because funders mandated open licensing that
3709 Figshare is now being used by the mainstream.
3710
3711 Today Figshare has 26 million–plus page views, 7.5 million–plus
3712 downloads, 800,000–plus user uploads, 2 million–plus articles,
3713 500,000-plus collections, and 5,000–plus projects. Sixty percent of
3714 their traffic comes from Google. A sister company called Altmetric
3715 tracks the use of Figshare by others, including Wikipedia and news
3716 sources.
3717
3718 Figshare uses the revenue it generates from the premium subscribers,
3719 journal publishers, and institutions to fund and expand what it can
3720 offer to researchers for free. Figshare has publicly stuck to its
3721 principles—keeping the free service free and requiring the use of CC BY
3722 and CC0 from the start—and from Mark’s perspective, this is why people
3723 trust Figshare. Mark sees new competitors coming forward who are just in
3724 it for money. If Figshare was only in it for the money, they wouldn’t
3725 care about offering a free version. Figshare’s principles and advocacy
3726 for openness are a key differentiator. Going forward, Mark sees Figshare
3727 not only as supporting open access to research but also enabling people
3728 to collaborate and make new discoveries.
3729
3730 Web links
3731
3732 1. figshare.com/articles/Journal\_subscription\_costs\_FOIs\_to\_UK\_universities/1186832
3733 2. retr0.shinyapps.io/journal\_costs/?year=2014&inst=19,22,38,42,59,64,80,95,136
3734 3. figshare.com/features
3735
3736 ## Figure.NZ
3737
3738 Figure.NZ is a nonprofit charity that makes an online data platform
3739 designed to make data reusable and easy to understand. Founded in 2012
3740 in New Zealand.
3741
3742 figure.nz
3743
3744 Revenue model: platform providing paid services to creators, donations,
3745 sponsorships
3746
3747 Interview date: May 3, 2016
3748
3749 Interviewee: Lillian Grace, founder
3750
3751 Profile written by Paul Stacey
3752
3753 In the paper Harnessing the Economic and Social Power of Data presented
3754 at the New Zealand Data Futures Forum in 2014,1 Figure.NZ founder
3755 Lillian Grace said there are thousands of valuable and relevant data
3756 sets freely available to us right now, but most people don’t use them.
3757 She used to think this meant people didn’t care about being informed,
3758 but she’s come to see that she was wrong. Almost everyone wants to be
3759 informed about issues that matter—not only to them, but also to their
3760 families, their communities, their businesses, and their country. But
3761 there’s a big difference between availability and accessibility of
3762 information. Data is spread across thousands of sites and is held within
3763 databases and spreadsheets that require both time and skill to engage
3764 with. To use data when making a decision, you have to know what specific
3765 question to ask, identify a source that has collected the data, and
3766 manipulate complex tools to extract and visualize the information within
3767 the data set. Lillian established Figure.NZ to make data truly
3768 accessible to all, with a specific focus on New Zealand.
3769
3770 Lillian had the idea for Figure.NZ in February 2012 while working for
3771 the New Zealand Institute, a think tank concerned with improving
3772 economic prosperity, social well-being, environmental quality, and
3773 environmental productivity for New Zealand and New Zealanders. While
3774 giving talks to community and business groups, Lillian realized “every
3775 single issue we addressed would have been easier to deal with if more
3776 people understood the basic facts.” But understanding the basic facts
3777 sometimes requires data and research that you often have to pay for.
3778
3779 Lillian began to imagine a website that lifted data up to a visual form
3780 that could be easily understood and freely accessed. Initially launched
3781 as Wiki New Zealand, the original idea was that people could contribute
3782 their data and visuals via a wiki. However, few people had graphs that
3783 could be used and shared, and there were no standards or consistency
3784 around the data and the visuals. Realizing the wiki model wasn’t
3785 working, Lillian brought the process of data aggregation, curation, and
3786 visual presentation in-house, and invested in the technology to help
3787 automate some of it. Wiki New Zealand became Figure.NZ, and efforts were
3788 reoriented toward providing services to those wanting to open their data
3789 and present it visually.
3790
3791 Here’s how it works. Figure.NZ sources data from other organizations,
3792 including corporations, public repositories, government departments, and
3793 academics. Figure.NZ imports and extracts that data, and then validates
3794 and standardizes it—all with a strong eye on what will be best for
3795 users. They then make the data available in a series of standardized
3796 forms, both human- and machine-readable, with rich metadata about the
3797 sources, the licenses, and data types. Figure.NZ has a chart-designing
3798 tool that makes simple bar, line, and area graphs from any data source.
3799 The graphs are posted to the Figure.NZ website, and they can also be
3800 exported in a variety of formats for print or online use. Figure.NZ
3801 makes its data and graphs available using the Attribution (CC BY)
3802 license. This allows others to reuse, revise, remix, and redistribute
3803 Figure.NZ data and graphs as long as they give attribution to the
3804 original source and to Figure.NZ.
3805
3806 Lillian characterizes the initial decision to use Creative Commons as
3807 naively fortunate. It was first recommended to her by a colleague.
3808 Lillian spent time looking at what Creative Commons offered and thought
3809 it looked good, was clear, and made common sense. It was easy to use and
3810 easy for others to understand. Over time, she’s come to realize just how
3811 fortunate and important that decision turned out to be. New Zealand’s
3812 government has an open-access and licensing framework called NZGOAL,
3813 which provides guidance for agencies when they release copyrighted and
3814 noncopyrighted work and material.2 It aims to standardize the licensing
3815 of works with government copyright and how they can be reused, and it
3816 does this with Creative Commons licenses. As a result, 98 percent of all
3817 government-agency data is Creative Commons licensed, fitting in nicely
3818 with Figure.NZ’s decision.
3819
3820 Lillian thinks current ideas of what a business is are relatively new,
3821 only a hundred years old or so. She’s convinced that twenty years from
3822 now, we will see new and different models for business. Figure.NZ is set
3823 up as a nonprofit charity. It is purpose-driven but also strives to pay
3824 people well and thinks like a business. Lillian sees the
3825 charity-nonprofit status as an essential element for the mission and
3826 purpose of Figure.NZ. She believes Wikipedia would not work if it were
3827 for profit, and similarly, Figure.NZ’s nonprofit status assures people
3828 who have data and people who want to use it that they can rely on
3829 Figure.NZ’s motives. People see them as a trusted wrangler and source.
3830
3831 Although Figure.NZ is a social enterprise that openly licenses their
3832 data and graphs for everyone to use for free, they have taken care not
3833 to be perceived as a free service all around the table. Lillian believes
3834 hundreds of millions of dollars are spent by the government and
3835 organizations to collect data. However, very little money is spent on
3836 taking that data and making it accessible, understandable, and useful
3837 for decision making. Government uses some of the data for policy, but
3838 Lillian believes that it is underutilized and the potential value is
3839 much larger. Figure.NZ is focused on solving that problem. They believe
3840 a portion of money allocated to collecting data should go into making
3841 sure that data is useful and generates value. If the government wants
3842 citizens to understand why certain decisions are being made and to be
3843 more aware about what the government is doing, why not transform the
3844 data it collects into easily understood visuals? It could even become a
3845 way for a government or any organization to differentiate, market, and
3846 brand itself.
3847
3848 Figure.NZ spends a lot of time seeking to understand the motivations of
3849 data collectors and to identify the channels where it can provide value.
3850 Every part of their business model has been focused on who is going to
3851 get value from the data and visuals.
3852
3853 Figure.NZ has multiple lines of business. They provide commercial
3854 services to organizations that want their data publicly available and
3855 want to use Figure.NZ as their publishing platform. People who want to
3856 publish open data appreciate Figure.NZ’s ability to do it faster, more
3857 easily, and better than they can. Customers are encouraged to help their
3858 users find, use, and make things from the data they make available on
3859 Figure.NZ’s website. Customers control what is released and the license
3860 terms (although Figure.NZ encourages Creative Commons licensing).
3861 Figure.NZ also serves customers who want a specific collection of charts
3862 created—for example, for their website or annual report. Charging the
3863 organizations that want to make their data available enables Figure.NZ
3864 to provide their site free to all users, to truly democratize data.
3865
3866 Lillian notes that the current state of most data is terrible and often
3867 not well understood by the people who have it. This sometimes makes it
3868 difficult for customers and Figure.NZ to figure out what it would cost
3869 to import, standardize, and display that data in a useful way. To deal
3870 with this, Figure.NZ uses “high-trust contracts,” where customers
3871 allocate a certain budget to the task that Figure.NZ is then free to
3872 draw from, as long as Figure.NZ frequently reports on what they’ve
3873 produced so the customer can determine the value for money. This
3874 strategy has helped build trust and transparency about the level of
3875 effort associated with doing work that has never been done before.
3876
3877 A second line of business is what Figure.NZ calls partners. ASB Bank and
3878 Statistics New Zealand are partners who back Figure.NZ’s efforts. As one
3879 example, with their support Figure.NZ has been able to create Business
3880 Figures, a special way for businesses to find useful data without having
3881 to know what questions to ask.3
3882
3883 Figure.NZ also has patrons.4 Patrons donate to topic areas they care
3884 about, directly enabling Figure.NZ to get data together to flesh out
3885 those areas. Patrons do not direct what data is included or excluded.
3886
3887 Figure.NZ also accepts philanthropic donations, which are used to
3888 provide more content, extend technology, and improve services, or are
3889 targeted to fund a specific effort or provide in-kind support. As a
3890 charity, donations are tax deductible.
3891
3892 Figure.NZ has morphed and grown over time. With data aggregation,
3893 curation, and visualizing services all in-house, Figure.NZ has developed
3894 a deep expertise in taking random styles of data, standardizing it, and
3895 making it useful. Lillian realized that Figure.NZ could easily become a
3896 warehouse of seventy people doing data. But for Lillian, growth isn’t
3897 always good. In her view, bigger often means less effective. Lillian set
3898 artificial constraints on growth, forcing the organization to think
3899 differently and be more efficient. Rather than in-house growth, they are
3900 growing and building external relationships.
3901
3902 Figure.NZ’s website displays visuals and data associated with a wide
3903 range of categories including crime, economy, education, employment,
3904 energy, environment, health, information and communications technology,
3905 industry, tourism, and many others. A search function helps users find
3906 tables and graphs. Figure.NZ does not provide analysis or interpretation
3907 of the data or visuals. Their goal is to teach people how to think, not
3908 think for them. Figure.NZ wants to create intuitive experiences, not
3909 user manuals.
3910
3911 Figure.NZ believes data and visuals should be useful. They provide their
3912 customers with a data collection template and teach them why it’s
3913 important and how to use it. They’ve begun putting more emphasis on
3914 tracking what users of their website want. They also get requests from
3915 social media and through email for them to share data for a specific
3916 topic—for example, can you share data for water quality? If they have
3917 the data, they respond quickly; if they don’t, they try and identify the
3918 organizations that would have that data and forge a relationship so they
3919 can be included on Figure.NZ’s site. Overall, Figure.NZ is seeking to
3920 provide a place for people to be curious about, access, and interpret
3921 data on topics they are interested in.
3922
3923 Lillian has a deep and profound vision for Figure.NZ that goes well
3924 beyond simply providing open-data services. She says things are
3925 different now. “We used to live in a world where it was really hard to
3926 share information widely. And in that world, the best future was created
3927 by having a few great leaders who essentially had access to the
3928 information and made decisions on behalf of others, whether it was on
3929 behalf of a country or companies.
3930
3931 “But now we live in a world where it’s really easy to share information
3932 widely and also to communicate widely. In the world we live in now, the
3933 best future is the one where everyone can make well-informed decisions.
3934
3935 “The use of numbers and data as a way of making well-informed decisions
3936 is one of the areas where there is the biggest gaps. We don’t really use
3937 numbers as a part of our thinking and part of our understanding yet.
3938
3939 “Part of the reason is the way data is spread across hundreds of sites.
3940 In addition, for the most part, deep thinking based on data is
3941 constrained to experts because most people don’t have data literacy.
3942 There once was a time when many citizens in society couldn’t read or
3943 write. However, as a society, we’ve now come to believe that reading and
3944 writing skills should be something all citizens have. We haven’t yet
3945 adopted a similar belief around numbers and data literacy. We largely
3946 still believe that only a few specially trained people can analyze and
3947 think with numbers.
3948
3949 “Figure.NZ may be the first organization to assert that everyone can use
3950 numbers in their thinking, and it’s built a technological platform along
3951 with trust and a network of relationships to make that possible. What
3952 you can see on Figure.NZ are tens of thousands of graphs, maps, and
3953 data.
3954
3955 “Figure.NZ sees this as a new kind of alphabet that can help people
3956 analyze what they see around them. A way to be thoughtful and informed
3957 about society. A means of engaging in conversation and shaping decision
3958 making that transcends personal experience. The long-term value and
3959 impact is almost impossible to measure, but the goal is to help citizens
3960 gain understanding and work together in more informed ways to shape the
3961 future.”
3962
3963 Lillian sees Figure.NZ’s model as having global potential. But for now,
3964 their focus is completely on making Figure.NZ work in New Zealand and to
3965 get the “network effect”—
3966 users dramatically increasing value for themselves and for others
3967 through use of their service. Creative Commons is core to making the
3968 network effect possible.
3969
3970 Web links
3971
3972 1. www.nzdatafutures.org.nz/sites/default/files/NZDFF\_harness-the-power.pdf
3973 2. www.ict.govt.nz/guidance-and-resources/open-government/new-zealand-government-open-access-and-licensing-nzgoal-framework/
3974 3. figure.nz/business/
3975 4. figure.nz/patrons/
3976
3977 ## Knowledge Unlatched
3978
3979 Knowledge Unlatched is a not-for-profit community interest company that
3980 brings libraries together to pool funds to publish open-access books.
3981 Founded in 2012 in the UK.
3982
3983 knowledgeunlatched.org
3984
3985 Revenue model: crowdfunding (specialized)
3986
3987 Interview date: February 26, 2016
3988
3989 Interviewee: Frances Pinter, founder
3990
3991 Profile written by Paul Stacey
3992
3993 The serial entrepreneur Dr. Frances Pinter has been at the forefront of
3994 innovation in the publishing industry for nearly forty years. She
3995 founded the UK-based Knowledge Unlatched with a mission to enable open
3996 access to scholarly books. For Frances, the current scholarly-
3997 book-publishing system is not working for anyone, and especially not for
3998 monographs in the humanities and social sciences. Knowledge Unlatched is
3999 committed to changing this and has been working with libraries to create
4000 a sustainable alternative model for publishing scholarly books, sharing
4001 the cost of making monographs (released under a Creative Commons
4002 license) and savings costs over the long term. Since its launch,
4003 Knowledge Unlatched has received several awards, including the
4004 IFLA/Brill Open Access award in 2014 and a Curtin University Commercial
4005 Innovation Award for Innovation in Education in 2015.
4006
4007 Dr. Pinter has been in academic publishing most of her career. About ten
4008 years ago, she became acquainted with the Creative Commons founder
4009 Lawrence Lessig and got interested in Creative Commons as a tool for
4010 both protecting content online and distributing it free to users.
4011
4012 Not long after, she ran a project in Africa convincing publishers in
4013 Uganda and South Africa to put some of their content online for free
4014 using a Creative Commons license and to see what happened to print
4015 sales. Sales went up, not down.
4016
4017 In 2008, Bloomsbury Academic, a new imprint of Bloomsbury Publishing in
4018 the United Kingdom, appointed her its founding publisher in London. As
4019 part of the launch, Frances convinced Bloomsbury to differentiate
4020 themselves by putting out monographs for free online under a Creative
4021 Commons license (BY-NC or BY-NC-ND, i.e., Attribution-NonCommercial or
4022 Attribution-NonCommercial-NoDerivs). This was seen as risky, as the
4023 biggest cost for publishers is getting a book to the stage where it can
4024 be printed. If everyone read the online book for free, there would be no
4025 print-book sales at all, and the costs associated with getting the book
4026 to print would be lost. Surprisingly, Bloomsbury found that sales of the
4027 print versions of these books were 10 to 20 percent higher than normal.
4028 Frances found it intriguing that the Creative Commons–licensed free
4029 online book acts as a marketing vehicle for the print format.
4030
4031 Frances began to look at customer interest in the three forms of the
4032 book: 1) the Creative Commons–licensed free online book in PDF form, 2)
4033 the printed book, and 3) a digital version of the book on an aggregator
4034 platform with enhanced features. She thought of this as the “ice cream
4035 model”: the free PDF was vanilla ice cream, the printed book was an ice
4036 cream cone, and the enhanced e-book was an ice cream sundae.
4037
4038 After a while, Frances had an epiphany—what if there was a way to get
4039 libraries to underwrite the costs of making these books up until they’re
4040 ready be printed, in other words, cover the fixed costs of getting to
4041 the first digital copy? Then you could either bring down the cost of the
4042 printed book, or do a whole bunch of interesting things with the printed
4043 book and e-book—the ice cream cone or sundae part of the model.
4044
4045 This idea is similar to the article-processing charge some open-access
4046 journals charge researchers to cover publishing costs. Frances began to
4047 imagine a coalition of libraries paying for the prepress costs—a
4048 “book-processing charge”—and providing everyone in the world with an
4049 open-access version of the books released under a Creative Commons
4050 license.
4051
4052 This idea really took hold in her mind. She didn’t really have a name
4053 for it but began talking about it and making presentations to see if
4054 there was interest. The more she talked about it, the more people agreed
4055 it had appeal. She offered a bottle of champagne to anyone who could
4056 come up with a good name for the idea. Her husband came up with
4057 Knowledge Unlatched, and after two years of generating interest, she
4058 decided to move forward and launch a community interest company (a UK
4059 term for not-for-profit social enterprises) in 2012.
4060
4061 She describes the business model in a paper called Knowledge Unlatched:
4062 Toward an Open and Networked Future for Academic Publishing:
4063
4064 1. Publishers offer titles for sale reflecting origination costs only
4065 via Knowledge Unlatched.
4066 2. Individual libraries select titles either as individual titles or as
4067 collections (as they do from library suppliers now).
4068 3. Their selections are sent to Knowledge Unlatched specifying the
4069 titles to be purchased at the stated price(s).
4070 4. The price, called a Title Fee (set by publishers and negotiated by
4071 Knowledge Unlatched), is paid to publishers to cover the fixed costs
4072 of publishing each of the titles that were selected by a minimum
4073 number of libraries to cover the Title Fee.
4074 5. Publishers make the selected titles available Open Access (on a
4075 Creative Commons or similar open license) and are then paid the
4076 Title Fee which is the total collected from the libraries.
4077 6. Publishers make print copies, e-Pub, and other digital versions of
4078 selected titles available to member libraries at a discount that
4079 reflects their contribution to the Title Fee and incentivizes
4080 membership.1
4081
4082 The first round of this model resulted in a collection of twenty-eight
4083 current titles from thirteen recognized scholarly publishers being
4084 unlatched. The target was to have two hundred libraries participate. The
4085 cost of the package per library was capped at \$1,680, which was an
4086 average price of sixty dollars per book, but in the end they had nearly
4087 three hundred libraries sharing the costs, and the price per book came
4088 in at just under forty-three dollars.
4089
4090 The open-access, Creative Commons versions of these twenty-eight books
4091 are still available online.4 Most books have been licensed with CC BY-NC
4092 or CC BY-NC-ND. Authors are the copyright holder, not the publisher, and
4093 negotiate choice of license as part of the publishing agreement. Frances
4094 has found that most authors want to retain control over the commercial
4095 and remix use of their work. Publishers list the book in their catalogs,
4096 and the noncommercial restriction in the Creative Commons license
4097 ensures authors continue to get royalties on sales of physical copies.
4098
4099 There are three cost variables to consider for each round: the overall
4100 cost incurred by the publishers, total cost for each library to acquire
4101 all the books, and the individual price per book. The fee publishers
4102 charge for each title is a fixed charge, and Knowledge Unlatched
4103 calculates the total amount for all the books being unlatched at a time.
4104 The cost of an order for each library is capped at a maximum based on a
4105 minimum number of libraries participating. If the number of
4106 participating libraries exceeds the minimum, then the cost of the order
4107 and the price per book go down for each library.
4108
4109 The second round, recently completed, unlatched seventy-eight books from
4110 twenty-six publishers. For this round, Frances was experimenting with
4111 the size and shape of the offerings. Books were being bundled into eight
4112 small packages separated by subject (including Anthropology, History,
4113 Literature, Media and Communications, and Politics), of around ten books
4114 per package. Three hundred libraries around the world have to commit to
4115 at least six of the eight packages to enable unlatching. The average
4116 cost per book was just under fifty dollars. The unlatching process took
4117 roughly ten months. It started with a call to publishers for titles,
4118 followed by having a library task force select the titles, getting
4119 authors’ permissions, getting the libraries to pledge, billing the
4120 libraries, and finally, unlatching.
4121
4122 The longest part of the whole process is getting libraries to pledge and
4123 commit funds. It takes about five months, as library buy-in has to fit
4124 within acquisition cycles, budget cycles, and library-committee
4125 meetings.
4126
4127 Knowledge Unlatched informs and recruits libraries through social media,
4128 mailing lists, listservs, and library associations. Of the three hundred
4129 libraries that participated in the first round, 80 percent are also
4130 participating in the second round, and there are an additional eighty
4131 new libraries taking part. Knowledge Unlatched is also working not just
4132 with individual libraries but also library consortia, which has been
4133 getting even more libraries involved.
4134
4135 Knowledge Unlatched is scaling up, offering 150 new titles in the second
4136 half of 2016. It will also offer backlist titles, and in 2017 will start
4137 to make journals open access too.
4138
4139 Knowledge Unlatched deliberately chose monographs as the initial type of
4140 book to unlatch. Monographs are foundational and important, but also
4141 problematic to keep going in the standard closed publishing model.
4142
4143 The cost for the publisher to get to a first digital copy of a monograph
4144 is \$5,000 to \$50,000. A good one costs in the \$10,000 to \$15,000
4145 range. Monographs typically don’t sell a lot of copies. A publisher who
4146 in the past sold three thousand copies now typically sells only three
4147 hundred. That makes unlatching monographs a low risk for publishers. For
4148 the first round, it took five months to get thirteen publishers. For the
4149 second round, it took one month to get twenty-six.
4150
4151 Authors don’t generally make a lot of royalties from monographs.
4152 Royalties range from zero dollars to 5 to 10 percent of receipts. The
4153 value to the author is the awareness it brings to them; when their book
4154 is being read, it increases their reputation. Open access through
4155 unlatching generates many more downloads and therefore awareness. (On
4156 the Knowledge Unlatched website, you can find interviews with the
4157 twenty-eight round-one authors describing their experience and the
4158 benefits of taking part.)5
4159
4160 Library budgets are constantly being squeezed, partly due to the
4161 inflation of journal subscriptions. But even without budget constraints,
4162 academic libraries are moving away from buying physical copies. An
4163 academic library catalog entry is typically a URL to wherever the book
4164 is hosted. Or if they have enough electronic storage space, they may
4165 download the digital file into their digital repository. Only
4166 secondarily do they consider getting a print book, and if they do, they
4167 buy it separately from the digital version.
4168
4169 Knowledge Unlatched offers libraries a compelling economic argument.
4170 Many of the participating libraries would have bought a copy of the
4171 monograph anyway, but instead of paying \$95 for a print copy or \$150
4172 for a digital multiple-use copy, they pay \$50 to unlatch. It costs them
4173 less, and it opens the book to not just the participating libraries, but
4174 to the world.
4175
4176 Not only do the economics make sense, but there is very strong alignment
4177 with library mandates. The participating libraries pay less than they
4178 would have in the closed model, and the open-access book is available to
4179 all libraries. While this means nonparticipating libraries could be seen
4180 as free riders, in the library world, wealthy libraries are used to
4181 paying more than poor libraries and accept that part of their money
4182 should be spent to support open access. “Free ride” is more like
4183 community responsibility. By the end of March 2016, the round-one books
4184 had been downloaded nearly eighty thousand times in 175 countries.
4185
4186 For publishers, authors, and librarians, the Knowledge Unlatched model
4187 for monographs is a win-win-win.
4188
4189 In the first round, Knowledge Unlatched’s overheads were covered by
4190 grants. In the second round, they aim to demonstrate the model is
4191 sustainable. Libraries and publishers will each pay a 7.5 percent
4192 service charge that will go toward Knowledge Unlatched’s running costs.
4193 With plans to scale up in future rounds, Frances figures they can fully
4194 recover costs when they are unlatching two hundred books at a time.
4195 Moving forward, Knowledge Unlatched is making investments in technology
4196 and processes. Future plans include unlatching journals and older books.
4197
4198 Frances believes that Knowledge Unlatched is tapping into new ways of
4199 valuing academic content. It’s about considering how many people can
4200 find, access, and use your content without pay barriers. Knowledge
4201 Unlatched taps into the new possibilities and behaviors of the digital
4202 world. In the Knowledge Unlatched model, the content-creation process is
4203 exactly the same as it always has been, but the economics are different.
4204 For Frances, Knowledge Unlatched is connected to the past but moving
4205 into the future, an evolution rather than a revolution.
4206
4207 Web links
4208
4209 1. www.pinter.org.uk/pdfs/Toward\_an\_Open.pdf
4210 2. www.oapen.org
4211 3. www.hathitrust.org
4212 4. collections.knowledgeunlatched.org/collection-availability-1/
4213 5. www.knowledgeunlatched.org/featured-authors-section/
4214
4215 ## Lumen Learning
4216
4217 Lumen Learning is a for-profit company helping educational institutions
4218 use open educational resources (OER). Founded in 2013 in the U.S.
4219
4220 lumenlearning.com
4221
4222 Revenue model: charging for custom services, grant funding
4223
4224 Interview date: December 21, 2015
4225
4226 Interviewees: David Wiley and Kim Thanos, cofounders
4227
4228 Profile written by Paul Stacey
4229
4230 Cofounded by open education visionary Dr. David Wiley and
4231 education-technology strategist Kim Thanos, Lumen Learning is dedicated
4232 to improving student success, bringing new ideas to pedagogy, and making
4233 education more affordable by facilitating adoption of open educational
4234 resources. In 2012, David and Kim partnered on a grant-funded project
4235 called the Kaleidoscope Open Course Initiative.1 It involved a set of
4236 fully open general-education courses across eight colleges predominantly
4237 serving at-risk students, with goals to dramatically reduce textbook
4238 costs and collaborate to improve the courses to help students succeed.
4239 David and Kim exceeded those goals: the cost of the required textbooks,
4240 replaced with OER, decreased to zero dollars, and average
4241 student-success rates improved by 5 to 10 percent when compared with
4242 previous years. After a second round of funding, a total of more than
4243 twenty-five institutions participated in and benefited from this
4244 project. It was career changing for David and Kim to see the impact this
4245 initiative had on low-income students. David and Kim sought further
4246 funding from the Bill and Melinda Gates Foundation, who asked them to
4247 define a plan to scale their work in a financially sustainable way. That
4248 is when they decided to create Lumen Learning.
4249
4250 David and Kim went back and forth on whether it should be a nonprofit or
4251 for-
4252 profit. A nonprofit would make it a more comfortable fit with the
4253 education sector but meant they’d be constantly fund-raising and seeking
4254 grants from philanthropies. Also, grants usually require money to be
4255 used in certain ways for specific deliverables. If you learn things
4256 along the way that change how you think the grant money should be used,
4257 there often isn’t a lot of flexibility to do so.
4258
4259 But as a for-profit, they’d have to convince educational institutions to
4260 pay for what Lumen had to offer. On the positive side, they’d have more
4261 control over what to do with the revenue and investment money; they
4262 could make decisions to invest the funds or use them differently based
4263 on the situation and shifting opportunities. In the end, they chose the
4264 for-profit status, with its different model for and approach to
4265 sustainability.
4266
4267 Right from the start, David and Kim positioned Lumen Learning as a way
4268 to help institutions engage in open educational resources, or OER. OER
4269 are teaching, learning, and research materials, in all different media,
4270 that reside in the public domain or are released under an open license
4271 that permits free use and repurposing by others.
4272
4273 Originally, Lumen did custom contracts for each institution. This was
4274 complicated and challenging to manage. However, through that process
4275 patterns emerged which allowed them to generalize a set of approaches
4276 and offerings. Today they don’t customize as much as they used to, and
4277 instead they tend to work with customers who can use their off-the-shelf
4278 options. Lumen finds that institutions and faculty are generally very
4279 good at seeing the value Lumen brings and are willing to pay for it.
4280 Serving disadvantaged learner populations has led Lumen to be very
4281 pragmatic; they describe what they offer in quantitative terms—with
4282 facts and figures—and in a way that is very student-focused. Lumen
4283 Learning helps colleges and universities—
4284
4285 - replace expensive textbooks in high-enrollment courses with OER;
4286 - provide enrolled students day one access to Lumen’s fully
4287 customizable OER course materials through the institution’s
4288 learning-management system;
4289 - measure improvements in student success with metrics like passing
4290 rates, persistence, and course completion; and
4291 - collaborate with faculty to make ongoing improvements to OER based
4292 on student success research.
4293
4294 Lumen has developed a suite of open, Creative Commons–licensed
4295 courseware in more than sixty-five subjects. All courses are freely and
4296 publicly available right off their website. They can be copied and used
4297 by others as long as they provide attribution to Lumen Learning
4298 following the terms of the Creative Commons license.
4299
4300 Then there are three types of bundled services that cost money. One
4301 option, which Lumen calls Candela courseware, offers integration with
4302 the institution’s learning-management system, technical and pedagogical
4303 support, and tracking of effectiveness. Candela courseware costs
4304 institutions ten dollars per enrolled student.
4305
4306 A second option is Waymaker, which offers the services of Candela but
4307 adds personalized learning technologies, such as study plans, automated
4308 messages, and assessments, and helps instructors find and support the
4309 students who need it most. Waymaker courses cost twenty-five dollars per
4310 enrolled student.
4311
4312 The third and emerging line of business for Lumen is providing guidance
4313 and support for institutions and state systems that are pursuing the
4314 development of complete OER degrees. Often called Z-Degrees, these
4315 programs eliminate textbook costs for students in all courses that make
4316 up the degree (both required and elective) by replacing commercial
4317 textbooks and other expensive resources with OER.
4318
4319 Lumen generates revenue by charging for their value-added tools and
4320 services on top of their free courses, just as solar-power companies
4321 provide the tools and services that help people use a free
4322 resource—sunlight. And Lumen’s business model focuses on getting the
4323 institutions to pay, not the students. With projects they did prior to
4324 Lumen, David and Kim learned that students who have access to all course
4325 materials from day one have greater success. If students had to pay,
4326 Lumen would have to restrict access to those who paid. Right from the
4327 start, their stance was that they would not put their content behind a
4328 paywall. Lumen invests zero dollars in technologies and processes for
4329 restricting access—no digital rights management, no time bombs. While
4330 this has been a challenge from a business-model perspective, from an
4331 open-access perspective, it has generated immense goodwill in the
4332 community.
4333
4334 In most cases, development of their courses is funded by the institution
4335 Lumen has a contract with. When creating new courses, Lumen typically
4336 works with the faculty who are teaching the new course. They’re often
4337 part of the institution paying Lumen, but sometimes Lumen has to expand
4338 the team and contract faculty from other institutions. First, the
4339 faculty identifies all of the course’s learning outcomes. Lumen then
4340 searches for, aggregates, and curates the best OER they can find that
4341 addresses those learning needs, which the faculty reviews.
4342
4343 Sometimes faculty like the existing OER but not the way it is presented.
4344 The open licensing of existing OER allows Lumen to pick and choose from
4345 images, videos, and other media to adapt and customize the course. Lumen
4346 creates new content as they discover gaps in existing OER. Test-bank
4347 items and feedback for students on their progress are areas where new
4348 content is frequently needed. Once a course is created, Lumen puts it on
4349 their platform with all the attributions and links to the original
4350 sources intact, and any of Lumen’s new content is given an Attribution
4351 (CC BY) license.
4352
4353 Using only OER made them experience firsthand how complex it could be to
4354 mix differently licensed work together. A common strategy with OER is to
4355 place the Creative Commons license and attribution information in the
4356 website’s footer, which stays the same for all pages. This doesn’t quite
4357 work, however, when mixing different OER together.
4358
4359 Remixing OER often results in multiple attributions on every page of
4360 every course—text from one place, images from another, and videos from
4361 yet another. Some are licensed as Attribution (CC BY), others as
4362 Attribution-ShareAlike (CC BY-SA). If this information is put within the
4363 text of the course, faculty members sometimes try to edit it and
4364 students find it a distraction. Lumen dealt with this challenge by
4365 capturing the license and attribution information as metadata, and
4366 getting it to show up at the end of each page.
4367
4368 Lumen’s commitment to open licensing and helping low-income students has
4369 led to strong relationships with institutions, open-education
4370 enthusiasts, and grant funders. People in their network generously
4371 increase the visibility of Lumen through presentations, word of mouth,
4372 and referrals. Sometimes the number of general inquiries exceed Lumen’s
4373 sales
4374 capacity.
4375
4376 To manage demand and ensure the success of projects, their strategy is
4377 to be proactive and focus on what’s going on in higher education in
4378 different regions of the United States, watching out for things
4379 happening at the system level in a way that fits with what Lumen offers.
4380 A great example is the Virginia community college system, which is
4381 building out Z-Degrees. David and Kim say there are nine other U.S.
4382 states with similar system-level activity where Lumen is strategically
4383 focusing its efforts. Where there are projects that would require a lot
4384 of resources on Lumen’s part, they prioritize the ones that would impact
4385 the largest number of students.
4386
4387 As a business, Lumen is committed to openness. There are two core
4388 nonnegotiables: Lumen’s use of CC BY, the most permissive of the
4389 Creative Commons licenses, for all the materials it creates; and day-one
4390 access for students. Having clear nonnegotiables allows them to then
4391 engage with the education community to solve for other challenges and
4392 work with institutions to identify new business models that achieve
4393 institution goals, while keeping Lumen healthy.
4394
4395 Openness also means that Lumen’s OER must necessarily be nonexclusive
4396 and nonrivalrous. This represents several big challenges for the
4397 business model: Why should you invest in creating something that people
4398 will be reluctant to pay for? How do you ensure that the investment the
4399 diverse education community makes in OER is not exploited? Lumen thinks
4400 we all need to be clear about how we are benefiting from and
4401 contributing to the open
4402 community.
4403
4404 In the OER sector, there are examples of corporations, and even
4405 institutions, acting as free riders. Some simply take and use open
4406 resources without paying anything or contributing anything back. Others
4407 give back the minimum amount so they can save face. Sustainability will
4408 require those using open resources to give back an amount that seems
4409 fair or even give back something that is generous.
4410
4411 Lumen does track institutions accessing and using their free content.
4412 They proactively contact those institutions, with an estimate of how
4413 much their students are saving and encouraging them to switch to a paid
4414 model. Lumen explains the advantages of the paid model: a more
4415 interactive relationship with Lumen; integration with the institution’s
4416 learning-management system; a guarantee of support for faculty and
4417 students; and future sustainability with funding supporting the
4418 evolution and improvement of the OER they are using.
4419
4420 Lumen works hard to be a good corporate citizen in the OER community.
4421 For David and Kim, a good corporate citizen gives more than they take,
4422 adds unique value, and is very transparent about what they are taking
4423 from community, what they are giving back, and what they are monetizing.
4424 Lumen believes these are the building blocks of a sustainable model and
4425 strives for a correct balance of all these factors.
4426
4427 Licensing all the content they produce with CC BY is a key part of
4428 giving more value than they take. They’ve also worked hard at finding
4429 the right structure for their value-add and how to package it in a way
4430 that is understandable and repeatable.
4431
4432 As of the fall 2016 term, Lumen had eighty-six different open courses,
4433 working relationships with ninety-two institutions, and more than
4434 seventy-five thousand student enrollments. Lumen received early start-up
4435 funding from the Bill and Melinda Gates Foundation, the Hewlett
4436 Foundation, and the Shuttleworth Foundation. Since then, Lumen has also
4437 attracted investment funding. Over the last three years, Lumen has been
4438 roughly 60 percent grant funded, 20 percent revenue earned, and 20
4439 percent funded with angel capital. Going forward, their strategy is to
4440 replace grant funding with revenue.
4441
4442 In creating Lumen Learning, David and Kim say they’ve landed on
4443 solutions they never imagined, and there is still a lot of learning
4444 taking place. For them, open business models are an emerging field where
4445 we are all learning through sharing. Their biggest recommendations for
4446 others wanting to pursue the open model are to make your commitment to
4447 open resources public, let people know where you stand, and don’t back
4448 away from it. It really is about trust.
4449
4450 Web link
4451
4452 1. lumenlearning.com/innovative-projects/
4453
4454 ## Jonathan Mann
4455
4456 Jonathan Mann is a singer and songwriter who is most well known as the
4457 “Song A Day” guy. Based in the U.S.
4458
4459 jonathanmann.net and
4460
4461 jonathanmann.bandcamp.com
4462
4463 Revenue model: charging for custom services, pay-what-you-want,
4464 crowdfunding (subscription-based), charging for in-person version
4465 (speaking engagements and musical performances)
4466
4467 Interview date: February 22, 2016
4468
4469 Profile written by Sarah Hinchliff Pearson
4470
4471 Jonathan Mann thinks of his business model as “hustling”—seizing nearly
4472 every opportunity he sees to make money. The bulk of his income comes
4473 from writing songs under commission for people and companies, but he has
4474 a wide variety of income sources. He has supporters on the crowdfunding
4475 site Patreon. He gets advertising revenue from YouTube and Bandcamp,
4476 where he posts all of his music. He gives paid speaking engagements
4477 about creativity and motivation. He has been hired by major conferences
4478 to write songs summarizing what speakers have said in the conference
4479 sessions.
4480
4481 His entrepreneurial spirit is coupled with a willingness to take action
4482 quickly. A perfect illustration of his ability to act fast happened in
4483 2010, when he read that Apple was having a conference the following day
4484 to address a snafu related to the iPhone 4. He decided to write and post
4485 a song about the iPhone 4 that day, and the next day he got a call from
4486 the public relations people at Apple wanting to use and promote his
4487 video at the Apple conference. The song then went viral, and the
4488 experience landed him in Time magazine.
4489
4490 Jonathan’s successful “hustling” is also about old-fashioned
4491 persistence. He is currently in his eighth straight year of writing one
4492 song each day. He holds the Guinness World Record for consecutive daily
4493 songwriting, and he is widely known as the “song-a-day guy.”
4494
4495 He fell into this role by, naturally, seizing a random opportunity a
4496 friend alerted him to seven years ago—an event called Fun-A-Day, where
4497 people are supposed to create a piece of art every day for thirty-one
4498 days straight. He was in need of a new project, so he decided to give it
4499 a try by writing and posting a song each day. He added a video component
4500 to the songs because he knew people were more likely to watch video
4501 online than simply listening to audio files.
4502
4503 He had a really good time doing the thirty-one-day challenge, so he
4504 decided to see if he could continue it for one year. He never stopped.
4505 He has written and posted a new song literally every day, seven days a
4506 week, since he began the project in 2009. When he isn’t writing songs
4507 that he is hired to write by clients, he writes songs about whatever is
4508 on his mind that day. His songs are catchy and mostly lighthearted, but
4509 they often contain at least an undercurrent of a deeper theme or
4510 meaning. Occasionally, they are extremely personal, like the song he
4511 cowrote with his exgirlfriend announcing their breakup. Rain or shine,
4512 in sickness or health, Jonathan posts and writes a song every day. If he
4513 is on a flight or otherwise incapable of getting Internet access in time
4514 to meet the deadline, he will prepare ahead and have someone else post
4515 the song for him.
4516
4517 Over time, the song-a-day gig became the basis of his livelihood. In the
4518 beginning, he made money one of two ways. The first was by entering a
4519 wide variety of contests and winning a handful. The second was by having
4520 the occasional song and video go some varying degree of viral, which
4521 would bring more eyeballs and mean that there were more people wanting
4522 him to write songs for them. Today he earns most of his money this way.
4523
4524 His website explains his gig as “taking any message, from the super
4525 simple to the totally complicated, and conveying that message through a
4526 heartfelt, fun and quirky song.” He charges \$500 to create a produced
4527 song and \$300 for an acoustic song. He has been hired for product
4528 launches, weddings, conferences, and even Kickstarter campaigns like the
4529 one that funded the production of this book.
4530
4531 Jonathan can’t recall when exactly he first learned about Creative
4532 Commons, but he began applying CC licenses to his songs and videos as
4533 soon as he discovered the option. “CC seems like such a no-brainer,”
4534 Jonathan said. “I don’t understand how anything else would make sense.
4535 It seems like such an obvious thing that you would want your work to be
4536 able to be shared.”
4537
4538 His songs are essentially marketing for his services, so obviously the
4539 further his songs spread, the better. Using CC licenses helps grease the
4540 wheels, letting people know that Jonathan allows and encourages them to
4541 copy, interact with, and remix his music. “If you let someone cover your
4542 song or remix it or use parts of it, that’s how music is supposed to
4543 work,” Jonathan said. “That is how music has worked since the beginning
4544 of time. Our me-me, mine-mine culture has undermined that.”
4545
4546 There are some people who cover his songs fairly regularly, and he would
4547 never shut that down. But he acknowledges there is a lot more he could
4548 do to build community. “There is all of this conventional wisdom about
4549 how to build an audience online, and I generally think I don’t do any of
4550 that,” Jonathan said.
4551
4552 He does have a fan community he cultivates on Bandcamp, but it isn’t his
4553 major focus. “I do have a core audience that has stuck around for a
4554 really long time, some even longer than I’ve been doing song-a-day,” he
4555 said. “There is also a transitional aspect that drop in and get what
4556 they need and then move on.” Focusing less on community building than
4557 other artists makes sense given Jonathan’s primary income source of
4558 writing custom songs for clients.
4559
4560 Jonathan recognizes what comes naturally to him and leverages those
4561 skills. Through the practice of daily songwriting, he realized he has a
4562 gift for distilling complicated subjects into simple concepts and
4563 putting them to music. In his song “How to Choose a Master Password,”
4564 Jonathan explained the process of creating a secure password in a silly,
4565 simple song. He was hired to write the song by a client who handed him a
4566 long technical blog post from which to draw the information. Like a good
4567 (and rare) journalist, he translated the technical concepts into
4568 something understandable.
4569
4570 When he is hired by a client to write a song, he first asks them to send
4571 a list of talking points and other information they want to include in
4572 the song. He puts all of that into a text file and starts moving things
4573 around, cutting and pasting until the message starts to come together.
4574 The first thing he tries to do is grok the core message and develop the
4575 chorus. Then he looks for connections or parts he can make rhyme. The
4576 entire process really does resemble good journalism, but of course the
4577 final product of his work is a song rather than news. “There is
4578 something about being challenged and forced to take information that
4579 doesn’t seem like it should be sung about
4580 or doesn’t seem like it lends itself to a song,” he said. “I find that
4581 creative challenge really satisfying. I enjoy getting lost in that
4582 process.”
4583
4584 Jonathan admits that in an ideal world, he would exclusively write the
4585 music he wanted to write, rather than what clients hire him to write.
4586 But his business model is about capitalizing on his strengths as a
4587 songwriter, and he has found a way to keep it interesting for
4588 himself.
4589
4590 Jonathan uses nearly every tool possible to make money from his art, but
4591 he does have lines he won’t cross. He won’t write songs about things he
4592 fundamentally does not believe in, and there are times he has turned
4593 down jobs on principle. He also won’t stray too much from his natural
4594 style. “My style is silly, so I can’t really accommodate people who want
4595 something super serious,” Jonathan said. “I do what I do very easily,
4596 and it’s part of who I am.” Jonathan hasn’t gotten into writing
4597 commercials for the same reasons; he is best at using his own unique
4598 style rather than mimicking others.
4599
4600 Jonathan’s song-a-day commitment exemplifies the power of habit and
4601 grit. Conventional wisdom about creative productivity, including advice
4602 in books like the best-seller The Creative Habit by Twyla Tharp,
4603 routinely emphasizes the importance of ritual and action. No amount of
4604 planning can replace the value of simple practice and just doing.
4605 Jonathan Mann’s work is a living embodiment of these principles.
4606
4607 When he speaks about his work, he talks about how much the song-a-day
4608 process has changed him. Rather than seeing any given piece of work as
4609 precious and getting stuck on trying to make it perfect, he has become
4610 comfortable with just doing. If today’s song is a bust, tomorrow’s song
4611 might be better.
4612
4613 Jonathan seems to have this mentality about his career more generally.
4614 He is constantly experimenting with ways to make a living while sharing
4615 his work as widely as possible, seeing what sticks. While he has major
4616 accomplishments he is proud of, like being in the Guinness World Records
4617 or having his song used by Steve Jobs, he says he never truly feels
4618 successful.
4619
4620 “Success feels like it’s over,” he said. “To a certain extent, a
4621 creative person is not ever going to feel completely satisfied because
4622 then so much of what drives you would be gone.”
4623
4624 ## Noun Project
4625
4626 The Noun Project is a for-profit company offering an online platform to
4627 display visual icons from a global network of designers. Founded in 2010
4628 in the U.S.
4629
4630 thenounproject.com
4631
4632 Revenue model: charging a transaction fee, charging for custom services
4633
4634 Interview date: October 6, 2015
4635
4636 Interviewee: Edward Boatman, cofounder
4637
4638 Profile written by Paul Stacey
4639
4640 The Noun Project creates and shares visual language. There are millions
4641 who use Noun Project symbols to simplify communication across borders,
4642 languages, and cultures.
4643
4644 The original idea for the Noun Project came to cofounder Edward Boatman
4645 while he was a student in architecture design school. He’d always done a
4646 lot of sketches and started to draw what used to fascinate him as a
4647 child, like trains, sequoias, and bulldozers. He began thinking how
4648 great it would be if he had a simple image or small icon of every single
4649 object or concept on the planet.
4650
4651 When Edward went on to work at an architecture firm, he had to make a
4652 lot of presentation boards for clients. But finding high-quality sources
4653 for symbols and icons was difficult. He couldn’t find any website that
4654 could provide them. Perhaps his idea for creating a library of icons
4655 could actually help people in similar situations.
4656
4657 With his partner, Sofya Polyakov, he began collecting symbols for a
4658 website and writing a business plan. Inspiration came from the book
4659 Professor and the Madman, which chronicles the use of crowdsourcing to
4660 create the Oxford English Dictionary in 1870. Edward began to imagine
4661 crowdsourcing icons and symbols from volunteer designers around the
4662 world.
4663
4664 Then Edward got laid off during the recession, which turned out to be a
4665 huge catalyst. He decided to give his idea a go, and in 2010 Edward and
4666 Sofya launched the Noun Project with a Kickstarter campaign, back when
4667 Kickstarter was in its infancy.1 They thought it’d be a good way to
4668 introduce the global web community to their idea. Their goal was to
4669 raise \$1,500, but in twenty days they got over \$14,000. They realized
4670 their idea had the potential to be something much bigger.
4671
4672 They created a platform where symbols and icons could be uploaded, and
4673 Edward began recruiting talented designers to contribute their designs,
4674 a process he describes as a relatively easy sell. Lots of designers have
4675 old drawings just gathering “digital dust” on their hard drives. It’s
4676 easy to convince them to finally share them with the world.
4677
4678 The Noun Project currently has about seven thousand designers from
4679 around the world. But not all submissions are accepted. The Noun
4680 Project’s quality-review process means that only the best works become
4681 part of its collection. They make sure to provide encouraging,
4682 constructive feedback whenever they reject a piece of work, which
4683 maintains and builds the relationship they have with their global
4684 community of designers.
4685
4686 Creative Commons is an integral part of the Noun Project’s business
4687 model; this decision was inspired by Chris Anderson’s book Free: The
4688 Future of Radical Price, which introduced Edward to the idea that you
4689 could build a business model around free content.
4690
4691 Edward knew he wanted to offer a free visual language while still
4692 providing some protection and reward for its contributors. There is a
4693 tension between those two goals, but for Edward, Creative Commons
4694 licenses bring this idealism and business opportunity together
4695 elegantly. He chose the Attribution (CC BY) license, which means people
4696 can download the icons for free and modify them and even use them
4697 commercially. The requirement to give attribution to the original
4698 creator ensures that the creator can build a reputation and get global
4699 recognition for their work. And if they simply want to offer an icon
4700 that people can use without having to give credit, they can use CC0 to
4701 put the work into the public domain.
4702
4703 Noun Project’s business model and means of generating revenue have
4704 evolved significantly over time. Their initial plan was to sell T-shirts
4705 with the icons on it, which in retrospect Edward says was a horrible
4706 idea. They did get a lot of email from people saying they loved the
4707 icons but asking if they could pay a fee instead of giving attribution.
4708 Ad agencies (among others) wanted to keep marketing and presentation
4709 materials clean and free of attribution statements. For Edward, “That’s
4710 when our lightbulb went off.”
4711
4712 They asked their global network of designers whether they’d be open to
4713 receiving modest remuneration instead of attribution. Designers saw it
4714 as a win-win. The idea that you could offer your designs for free and
4715 have a global audience and maybe even make some money was pretty
4716 exciting for most designers.
4717
4718 The Noun Project first adopted a model whereby using an icon without
4719 giving attribution would cost \$1.99 per icon. The model’s second
4720 iteration added a subscription component, where there would be a monthly
4721 fee to access a certain number of icons—ten, fifty, a hundred, or five
4722 hundred. However, users didn’t like these hard-count options. They
4723 preferred to try out many similar icons to see which worked best before
4724 eventually choosing the one they wanted to use. So the Noun Project
4725 moved to an unlimited model, whereby users have unlimited access to the
4726 whole library for a flat monthly fee. This service is called NounPro and
4727 costs \$9.99 per month. Edward says this model is working well—good for
4728 customers, good for creators, and good for the platform.
4729
4730 Customers then began asking for an application-programming interface
4731 (API), which would allow Noun Project icons and symbols to be directly
4732 accessed from within other applications. Edward knew that the icons and
4733 symbols would be valuable in a lot of different contexts and that they
4734 couldn’t possibly know all of them in advance, so they built an API with
4735 a lot of flexibility. Knowing that most API applications would want to
4736 use the icons without giving attribution, the API was built with the aim
4737 of charging for its use. You can use what’s called the “Playground API”
4738 for free to test how it integrates with your application, but full
4739 implementation will require you to purchase the API Pro version.
4740
4741 The Noun Project shares revenue with its international designers. For
4742 one-off purchases, the revenue is split 70 percent to the designer and
4743 30 percent to Noun Project.
4744
4745 The revenue from premium purchases (the subscription and API options) is
4746 split a little differently. At the end of each month, the total revenue
4747 from subscriptions is divided by Noun Project’s total number of
4748 downloads, resulting in a rate per download—for example, it could be
4749 \$0.13 per download for that month. For each download, the revenue is
4750 split 40 percent to the designer and 60 percent to the Noun Project.
4751 (For API usage, it’s per use instead of per download.) Noun Project’s
4752 share is higher this time as it’s providing more service to the user.
4753
4754 The Noun Project tries to be completely transparent about their royalty
4755 structure.2 They tend to over communicate with creators about it because
4756 building trust is the top
4757 priority.
4758
4759 For most creators, contributing to the Noun Project is not a full-time
4760 job but something they do on the side. Edward categorizes monthly
4761 earnings for creators into three broad categories: enough money to buy
4762 beer; enough to pay the bills; and most successful of all, enough to pay
4763 the rent.
4764
4765 Recently the Noun Project launched a new app called Lingo. Designers can
4766 use Lingo to organize not just their Noun Project icons and symbols but
4767 also their photos, illustrations, UX designs, et cetera. You simply drag
4768 any visual item directly into Lingo to save it. Lingo also works for
4769 teams so people can share visuals with each other and search across
4770 their combined collections. Lingo is free for personal use. A pro
4771 version for \$9.99 per month lets you add guests. A team version for
4772 \$49.95 per month allows up to twenty-five team members to collaborate,
4773 and to view, use, edit, and add new assets to each other’s collections.
4774 And if you subscribe to NounPro, you can access Noun Project from within
4775 Lingo.
4776
4777 The Noun Project gives a ton of value away for free. A very large
4778 percentage of their roughly one million members have a free account, but
4779 there are still lots of paid accounts coming from digital designers,
4780 advertising and design agencies, educators, and others who need to
4781 communicate ideas visually.
4782
4783 For Edward, “creating, sharing, and celebrating the world’s visual
4784 language” is the most important aspect of what they do; it’s their
4785 stated mission. It differentiates them from others who offer graphics,
4786 icons, or clip art.
4787
4788 Noun Project creators agree. When surveyed on why they participate in
4789 the Noun Project, this is how designers rank their reasons: 1) to
4790 support the Noun Project mission, 2) to promote their own personal
4791 brand, and 3) to generate money. It’s striking to see that money comes
4792 third, and mission, first. If you want to engage a global network of
4793 contributors, it’s important to have a mission beyond making money.
4794
4795 In Edward’s view, Creative Commons is central to their mission of
4796 sharing and social good. Using Creative Commons makes the Noun Project’s
4797 mission genuine and has generated a lot of their initial traction and
4798 credibility. CC comes with a built-in community of users and fans.
4799
4800 Edward told us, “Don’t underestimate the power of a passionate community
4801 around your product or your business. They are going to go to bat for
4802 you when you’re getting ripped in the media. If you go down the road of
4803 choosing to work with Creative Commons, you’re taking the first step to
4804 building a great community and tapping into a really awesome community
4805 that comes with it. But you need to continue to foster that community
4806 through other initiatives and continue to nurture it.”
4807
4808 The Noun Project nurtures their creators’ second motivation—promoting a
4809 personal brand—by connecting every icon and symbol to the creator’s name
4810 and profile page; each profile features their full collection. Users can
4811 also search the icons by the creator’s name.
4812
4813 The Noun Project also builds community through Iconathons—hackathons for
4814 icons.2 In partnership with a sponsoring organization, the Noun Project
4815 comes up with a theme (e.g., sustainable energy, food bank, guerrilla
4816 gardening, human rights) and a list of icons that are needed, which
4817 designers are invited to create at the event. The results are
4818 vectorized, and added to the Noun Project using CC0 so they can be used
4819 by anyone for free.
4820
4821 Providing a free version of their product that satisfies a lot of their
4822 customers’ needs has actually enabled the Noun Project to build the paid
4823 version, using a service-oriented model. The Noun Project’s success lies
4824 in creating services and content that are a strategic mix of free and
4825 paid while staying true to their mission—creating, sharing, and
4826 celebrating the world’s visual language. Integrating Creative Commons
4827 into their model has been key to that goal.
4828
4829 Web links
4830
4831 1. www.kickstarter.com/projects/tnp/building-a-free-collection-of-our-worlds-visual-sy/description
4832 2. thenounproject.com/handbook/royalties/\#getting\_paid
4833 3. thenounproject.com/iconathon/
4834
4835 ## Open Data Institute
4836
4837 The Open Data Institute is an independent nonprofit that connects,
4838 equips, and inspires people around the world to innovate with data.
4839 Founded in 2012 in the UK.
4840
4841 theodi.org
4842
4843 Revenue model: grant and government funding, charging for custom
4844 services, donations
4845
4846 Interview date: November 11, 2015
4847
4848 Interviewee: Jeni Tennison, technical director
4849
4850 Profile written by Paul Stacey
4851
4852 Cofounded by Sir Tim Berners-Lee and Sir Nigel Shadbolt in 2012, the
4853 London-based Open Data Institute (ODI) offers data-related training,
4854 events, consulting services, and research. For ODI, Creative Commons
4855 licenses are central to making their own business model and their
4856 customers’ open. CC BY (Attribution), CC BY-SA (Attribution-ShareAlike),
4857 and CC0 (placed in the public domain) all play a critical role in ODI’s
4858 mission to help people around the world innovate with data.
4859
4860 Data underpins planning and decision making across all aspects of
4861 society. Weather data helps farmers know when to plant their crops,
4862 flight time data from airplane companies helps us plan our travel, data
4863 on local housing informs city planning. When this data is not only
4864 accurate and timely, but open and accessible, it opens up new
4865 possibilities. Open data can be a resource businesses use to build new
4866 products and services. It can help governments measure progress, improve
4867 efficiency, and target investments. It can help citizens improve their
4868 lives by better understanding what is happening around them.
4869
4870 The Open Data Institute’s 2012–17 business plan starts out by describing
4871 its vision to establish itself as a world-leading center and to research
4872 and be innovative with the opportunities created by the UK government’s
4873 open data policy. (The government was an early pioneer in open policy
4874 and open-data initiatives.) It goes on to say that the ODI wants to—
4875
4876 - demonstrate the commercial value of open government data and how
4877 open-data policies affect this;
4878 - develop the economic benefits case and business models for open
4879 data;
4880 - help UK businesses use open data; and
4881 - show how open data can improve public services.1
4882
4883 ODI is very explicit about how it wants to make open business models,
4884 and defining what this means. Jeni Tennison, ODI’s technical director,
4885 puts it this way: “There is a whole ecosystem of open—open-source
4886 software, open government, open-access research—and a whole ecosystem of
4887 data. ODI’s work cuts across both, with an emphasis on where they
4888 overlap—with open data.” ODI’s particular focus is to show open data’s
4889 potential for revenue.
4890
4891 As an independent nonprofit, ODI secured £10 million over five years
4892 from the UK government via Innovate UK, an agency that promotes
4893 innovation in science and technology. For this funding, ODI has to
4894 secure matching funds from other sources, some of which were met through
4895 a \$4.75-million investment from the Omidyar Network.
4896
4897 Jeni started out as a developer and technical architect for data.gov.uk,
4898 the UK government’s pioneering open-data initiative. She helped make
4899 data sets from government departments available as open data. She joined
4900 ODI in 2012 when it was just starting up, as one of six people. It now
4901 has a staff of about sixty.
4902
4903 ODI strives to have half its annual budget come from the core UK
4904 government and Omidyar grants, and the other half from project-based
4905 research and commercial work. In Jeni’s view, having this balance of
4906 revenue sources establishes some stability, but also keeps them
4907 motivated to go out and generate these matching funds in response to
4908 market needs.
4909
4910 On the commercial side, ODI generates funding through memberships,
4911 training, and advisory services.
4912
4913 You can join the ODI as an individual or commercial member. Individual
4914 membership is pay-what-you-can, with options ranging from £1 to £100.
4915 Members receive a newsletter and related communications and a discount
4916 on ODI training courses and the annual summit, and they can display an
4917 ODI-supporter badge on their website. Commercial membership is divided
4918 into two tiers: small to medium size enterprises and nonprofits at £720
4919 a year, and corporations and government organizations at £2,200 a year.
4920 Commercial members have greater opportunities to connect and
4921 collaborate, explore the benefits of open data, and unlock new business
4922 opportunities. (All members are listed on their website.)2
4923
4924 ODI provides standardized open data training courses in which anyone can
4925 enroll. The initial idea was to offer an intensive and academically
4926 oriented diploma in open data, but it quickly became clear there was no
4927 market for that. Instead, they offered a five-day-long public training
4928 course, which has subsequently been reduced to three days; now the most
4929 popular course is one day long. The fee, in addition to the time
4930 commitment, can be a barrier for participation. Jeni says, “Most of the
4931 people who would be able to pay don’t know they need it. Most who know
4932 they need it can’t pay.” Public-sector organizations sometimes give
4933 vouchers to their employees so they can attend as a form of professional
4934 development.
4935
4936 ODI customizes training for clients as well, for which there is more
4937 demand. Custom training usually emerges through an established
4938 relationship with an organization. The training program is based on a
4939 definition of open-data knowledge as applicable to the organization and
4940 on the skills needed by their high-level executives, management, and
4941 technical staff. The training tends to generate high interest and
4942 commitment.
4943
4944 Education about open data is also a part of ODI’s annual summit event,
4945 where curated presentations and speakers showcase the work of ODI and
4946 its members across the entire ecosystem. Tickets to the summit are
4947 available to the public, and hundreds of people and organizations attend
4948 and participate. In 2014, there were four thematic tracks and over 750
4949 attendees.
4950
4951 In addition to memberships and training, ODI provides advisory services
4952 to help with technical-data support, technology development, change
4953 management, policies, and other areas. ODI has advised large commercial
4954 organizations, small businesses, and international governments; the
4955 focus at the moment is on government, but ODI is working to shift more
4956 toward commercial organizations.
4957
4958 On the commercial side, the following value propositions seem to
4959 resonate:
4960
4961 - Data-driven insights. Businesses need data from outside their
4962 business to get more insight. Businesses can generate value and more
4963 effectively pursue their own goals if they open up their own
4964 data too. Big data is a hot topic.
4965 - Open innovation. Many large-scale enterprises are aware they don’t
4966 innovate very well. One way they can innovate is to open up
4967 their data. ODI encourages them to do so even if it exposes problems
4968 and challenges. The key is to invite other people to help while
4969 still maintaining organizational autonomy.
4970 - Corporate social responsibility. While this resonates with
4971 businesses, ODI cautions against having it be the sole reason for
4972 making data open. If a business is just thinking about open data as
4973 a way to be transparent and accountable, they can miss out on
4974 efficiencies and opportunities.
4975
4976 During their early years, ODI wanted to focus solely on the United
4977 Kingdom. But in their first year, large delegations of government
4978 visitors from over fifty countries wanted to learn more about the UK
4979 government’s open-data practices and how ODI saw that translating into
4980 economic value. They were contracted as a service provider to
4981 international governments, which prompted a need to set up international
4982 ODI “nodes.”
4983
4984 Nodes are franchises of the ODI at a regional or city level. Hosted by
4985 existing (for-profit or not-for-profit) organizations, they operate
4986 locally but are part of the global network. Each ODI node adopts the
4987 charter, a set of guiding principles and rules under which ODI operates.
4988 They develop and deliver training, connect people and businesses through
4989 membership and events, and communicate open-data stories from their part
4990 of the world. There are twenty-seven different nodes across nineteen
4991 countries. ODI nodes are charged a small fee to be part of the network
4992 and to use the brand.
4993
4994 ODI also runs programs to help start-ups in the UK and across Europe
4995 develop a sustainable business around open data, offering mentoring,
4996 advice, training, and even office space.3
4997
4998 A big part of ODI’s business model revolves around community building.
4999 Memberships, training, summits, consulting services, nodes, and start-up
5000 programs create an ever-growing network of open-data users and leaders.
5001 (In fact, ODI even operates something called an Open Data Leaders
5002 Network.) For ODI, community is key to success. They devote significant
5003 time and effort to build it, not just online but through face-to-face
5004 events.
5005
5006 ODI has created an online tool that organizations can use to assess the
5007 legal, practical, technical, and social aspects of their open data. If
5008 it is of high quality, the organization can earn ODI’s Open Data
5009 Certificate, a globally recognized mark that signals that their open
5010 data is useful, reliable, accessible, discoverable, and supported.4
5011
5012 Separate from commercial activities, the ODI generates funding through
5013 research grants. Research includes looking at evidence on the impact of
5014 open data, development of open-data tools and standards, and how to
5015 deploy open data at scale.
5016
5017 Creative Commons 4.0 licenses cover database rights and ODI recommends
5018 CC BY, CC BY-SA, and CC0 for data releases. ODI encourages publishers of
5019 data to use Creative Commons licenses rather than creating new “open
5020 licenses” of their own.
5021
5022 For ODI, open is at the heart of what they do. They also release any
5023 software code they produce under open-source-software licenses, and
5024 publications and reports under CC BY or CC BY-SA licenses. ODI’s mission
5025 is to connect and equip people around the world so they can innovate
5026 with data. Disseminating stories, research, guidance, and code under an
5027 open license is essential for achieving that mission. It also
5028 demonstrates that it is perfectly possible to generate sustainable
5029 revenue streams that do not rely on restrictive licensing of content,
5030 data, or code. People pay to have ODI experts provide training to them,
5031 not for the content of the training; people pay for the advice ODI gives
5032 them, not for the methodologies they use. Producing open content, data,
5033 and source code helps establish credibility and creates leads for the
5034 paid services that they offer. According to Jeni, “The biggest lesson we
5035 have learned is that it is completely possible to be open, get
5036 customers, and make money.”
5037
5038 To serve as evidence of a successful open business model and return on
5039 investment, ODI has a public dashboard of key performance indicators.
5040 Here are a few metrics as of April 27, 2016:
5041
5042 - Total amount of cash investments unlocked in direct investments in
5043 ODI, competition funding, direct contracts, and partnerships, and
5044 income that ODI nodes and ODI start-ups have generated since joining
5045 the ODI program: £44.5 million
5046 - Total number of active members and nodes across the globe: 1,350
5047 - Total sales since ODI began: £7.44 million
5048 - Total number of unique people reached since ODI began, in person and
5049 online: 2.2 million
5050 - Total Open Data Certificates created: 151,000
5051 - Total number of people trained by ODI and its nodes since ODI began:
5052 5,0805
5053
5054 Web links
5055
5056 1. e642e8368e3bf8d5526e-464b4b70b4554c1a79566214d402739e.r6.cf3.rackcdn.com/odi-business-plan-may-release.pdf
5057 2. directory.theodi.org/members
5058 3. theodi.org/odi-startup-programme;
5059 theodi.org/open-data-incubator-for-europe
5060 4. certificates.theodi.org
5061 5. dashboards.theodi.org/company/all
5062
5063 ## OpenDesk
5064
5065 Opendesk is a for-profit company offering an online platform that
5066 connects furniture designers around the world with customers and local
5067 makers who bring the designs to life. Founded in 2014 in the UK.
5068
5069 www.opendesk.cc
5070
5071 Revenue model: charging a transaction fee
5072
5073 Interview date: November 4, 2015
5074
5075 Interviewees: Nick Ierodiaconou and Joni Steiner, cofounders
5076
5077 Profile written by Paul Stacey
5078
5079 Opendesk is an online platform that connects furniture designers around
5080 the world not just with customers but also with local registered makers
5081 who bring the designs to life. Opendesk and the designer receive a
5082 portion of every sale that is made by a maker.
5083
5084 Cofounders Nick Ierodiaconou and Joni Steiner studied and worked as
5085 architects together. They also made goods. Their first client was Mint
5086 Digital, who had an interest in open licensing. Nick and Joni were
5087 exploring digital fabrication, and Mint’s interest in open licensing got
5088 them to thinking how the open-source world may interact and apply to
5089 physical goods. They sought to design something for their client that
5090 was also reproducible. As they put it, they decided to “ship the recipe,
5091 but not the goods.” They created the design using software, put it under
5092 an open license, and had it manufactured locally near the client. This
5093 was the start of the idea for Opendesk. The idea for Wikihouse—another
5094 open project dedicated to accessible housing for all—started as
5095 discussions around the same table. The two projects ultimately went on
5096 separate paths, with Wikihouse becoming a nonprofit foundation and
5097 Opendesk a for-profit company.
5098
5099 When Nick and Joni set out to create Opendesk, there were a lot of
5100 questions about the viability of distributed manufacturing. No one was
5101 doing it in a way that was even close to realistic or competitive. The
5102 design community had the intent, but fulfilling this vision was still a
5103 long way away.
5104
5105 And now this sector is emerging, and Nick and Joni are highly interested
5106 in the commercialization aspects of it. As part of coming up with a
5107 business model, they began investigating intellectual property and
5108 licensing options. It was a thorny space, especially for designs. Just
5109 what aspect of a design is copyrightable? What is patentable? How can
5110 allowing for digital sharing and distribution be balanced against the
5111 designer’s desire to still hold ownership? In the end, they decided
5112 there was no need to reinvent the wheel and settled on using Creative
5113 Commons.
5114
5115 When designing the Opendesk system, they had two goals. They wanted
5116 anyone, anywhere in the world, to be able to download designs so that
5117 they could be made locally, and they wanted a viable model that
5118 benefited designers when their designs were sold. Coming up with a
5119 business model was going to be complex.
5120
5121 They gave a lot of thought to three angles—the potential for social
5122 sharing, allowing designers to choose their license, and the impact
5123 these choices would have on the business model.
5124
5125 In support of social sharing, Opendesk actively advocates for (but
5126 doesn’t demand) open licensing. And Nick and Joni are agnostic about
5127 which Creative Commons license is used; it’s up to the designer. They
5128 can be proprietary or choose from the full suite of Creative Commons
5129 licenses, deciding for themselves how open or closed they want to be.
5130
5131 For the most part, designers love the idea of sharing content. They
5132 understand that you get positive feedback when you’re attributed, what
5133 Nick and Joni called “reputational glow.” And Opendesk does an awesome
5134 job profiling the designers.1
5135
5136 While designers are largely OK with personal sharing, there is a concern
5137 that someone will take the design and manufacture the furniture in bulk,
5138 with the designer not getting any benefits. So most Opendesk designers
5139 choose the Attribution-NonCommercial license (CC BY-NC).
5140
5141 Anyone can download a design and make it themselves, provided it’s for
5142 noncommercial use — and there have been many, many downloads. Or users
5143 can buy the product from Opendesk, or from a registered maker in
5144 Opendesk’s network, for on-demand personal fabrication. The network of
5145 Opendesk makers currently is made up of those who do digital fabrication
5146 using a computer-controlled CNC (Computer Numeric Control) machining
5147 device that cuts shapes out of wooden sheets according to the
5148 specifications in the design file.
5149
5150 Makers benefit from being part of Opendesk’s network. Making furniture
5151 for local customers is paid work, and Opendesk generates business for
5152 them. Joni said, “Finding a whole network and community of makers was
5153 pretty easy because we built a site where people could write in about
5154 their capabilities. Building the community by learning from the maker
5155 community is how we have moved forward.” Opendesk now has relationships
5156 with hundreds of makers in countries all around the world.2
5157
5158 The makers are a critical part of the Opendesk business model. Their
5159 model builds off the makers’ quotes. Here’s how it’s expressed on
5160 Opendesk’s website:
5161
5162 When customers buy an Opendesk product directly from a registered maker,
5163 they pay:
5164
5165 - the manufacturing cost as set by the maker (this covers material and
5166 labour costs for the product to be manufactured and any extra
5167 assembly costs charged by the maker)
5168 - a design fee for the designer (a design fee that is paid to the
5169 designer every time their design is used)
5170 - a percentage fee to the Opendesk platform (this supports the
5171 infrastructure and ongoing development of the platform that helps us
5172 build out our marketplace)
5173 - a percentage fee to the channel through which the sale is made (at
5174 the moment this is Opendesk, but in the future we aim to open this
5175 up to third-party sellers who can sell Opendesk products through
5176 their own channels—this covers sales and marketing fees for the
5177 relevant channel)
5178 - a local delivery service charge (the delivery is typically charged
5179 by the maker, but in some cases may be paid to a third-party
5180 delivery partner)
5181 - charges for any additional services the customer chooses, such as
5182 on-site assembly (additional services are discretionary—in many
5183 cases makers will be happy to quote for assembly on-site and
5184 designers may offer bespoke design options)
5185 - local sales taxes (variable by customer and maker location)3
5186
5187 They then go into detail how makers’ quotes are created:
5188
5189 When a customer wants to buy an Opendesk . . . they are provided with a
5190 transparent breakdown of fees including the manufacturing cost, design
5191 fee, Opendesk platform fee and channel fees. If a customer opts to buy
5192 by getting in touch directly with a registered local maker using a
5193 downloaded Opendesk file, the maker is responsible for ensuring the
5194 design fee, Opendesk platform fee and channel fees are included in any
5195 quote at the time of sale. Percentage fees are always based on the
5196 underlying manufacturing cost and are typically apportioned as follows:
5197
5198 - manufacturing cost: fabrication, finishing and any other costs as
5199 set by the maker (excluding any services like delivery or
5200 on-site assembly)
5201 - design fee: 8 percent of the manufacturing cost
5202 - platform fee: 12 percent of the manufacturing cost
5203 - channel fee: 18 percent of the manufacturing cost
5204 - sales tax: as applicable (depends on product and location)
5205
5206 Opendesk shares revenue with their community of designers. According to
5207 Nick and Joni, a typical designer fee is around 2.5 percent, so
5208 Opendesk’s 8 percent is more generous, and providing a higher value to
5209 the designer.
5210
5211 The Opendesk website features stories of designers and makers. Denis
5212 Fuzii published the design for the Valovi Chair from his studio in São
5213 Paulo. His designs have been downloaded over five thousand times in
5214 ninety-five countries. I.J. CNC Services is Ian Jinks, a professional
5215 maker based in the United Kingdom. Opendesk now makes up a large
5216 proportion of his business.
5217
5218 To manage resources and remain effective, Opendesk has so far focused on
5219 a very narrow niche—primarily office furniture of a certain simple
5220 aesthetic, which uses only one type of material and one manufacturing
5221 technique. This allows them to be more strategic and more disruptive in
5222 the market, by getting things to market quickly with competitive prices.
5223 It also reflects their vision of creating reproducible and functional
5224 pieces.
5225
5226 On their website, Opendesk describes what they do as “open making”:
5227 “Designers get a global distribution channel. Makers get profitable jobs
5228 and new customers. You get designer products without the designer price
5229 tag, a more social, eco-friendly alternative to mass-production and an
5230 affordable way to buy custom-made products.”
5231
5232 Nick and Joni say that customers like the fact that the furniture has a
5233 known provenance. People really like that their furniture was designed
5234 by a certain international designer but was made by a maker in their
5235 local community; it’s a great story to tell. It certainly sets apart
5236 Opendesk furniture from the usual mass-produced items from a store.
5237
5238 Nick and Joni are taking a community-based approach to define and evolve
5239 Opendesk and the “open making” business model. They’re engaging thought
5240 leaders and practitioners to define this new movement. They have a
5241 separate Open Making site, which includes a manifesto, a field guide,
5242 and an invitation to get involved in the Open Making community.4 People
5243 can submit ideas and discuss the principles and business practices
5244 they’d like to see used.
5245
5246 Nick and Joni talked a lot with us about intellectual property (IP) and
5247 commercialization. Many of their designers fear the idea that someone
5248 could take one of their design files and make and sell infinite number
5249 of pieces of furniture with it. As a consequence, most Opendesk
5250 designers choose the Attribution-NonCommercial license (CC BY-NC).
5251
5252 Opendesk established a set of principles for what their community
5253 considers commercial and noncommercial use. Their website states:
5254
5255 It is unambiguously commercial use when anyone:
5256
5257 - charges a fee or makes a profit when making an Opendesk
5258 - sells (or bases a commercial service on) an Opendesk
5259
5260 It follows from this that noncommercial use is when you make an Opendesk
5261 yourself, with no intention to gain commercial advantage or monetary
5262 compensation. For example, these qualify as noncommercial:
5263
5264 - you are an individual with your own CNC machine, or access to a
5265 shared CNC machine, and will personally cut and make a few pieces of
5266 furniture yourself
5267 - you are a student (or teacher) and you use the design files for
5268 educational purposes or training (and do not intend to sell the
5269 resulting pieces)
5270 - you work for a charity and get furniture cut by volunteers, or by
5271 employees at a fab lab or maker space
5272
5273 Whether or not people technically are doing things that implicate IP,
5274 Nick and Joni have found that people tend to comply with the wishes of
5275 creators out of a sense of fairness. They have found that behavioral
5276 economics can replace some of the thorny legal issues. In their business
5277 model, Nick and Joni are trying to suspend the focus on IP and build an
5278 open business model that works for all stakeholders—designers, channels,
5279 manufacturers, and customers. For them, the value Opendesk generates
5280 hangs off “open,” not IP.
5281
5282 The mission of Opendesk is about relocalizing manufacturing, which
5283 changes the way we think about how goods are made. Commercialization is
5284 integral to their mission, and they’ve begun to focus on success metrics
5285 that track how many makers and designers are engaged through Opendesk in
5286 revenue-making work.
5287
5288 As a global platform for local making, Opendesk’s business model has
5289 been built on honesty, transparency, and inclusivity. As Nick and Joni
5290 describe it, they put ideas out there that get traction and then have
5291 faith in people.
5292
5293 Web links
5294
5295 1. www.opendesk.cc/designers
5296 2. www.opendesk.cc/open-making/makers/
5297 3. www.opendesk.cc/open-making/join
5298 4. openmaking.is
5299
5300 ## OpenStax
5301
5302 OpenStax is a nonprofit that provides free, openly licensed textbooks
5303 for high-enrollment introductory college courses and Advanced Placement
5304 courses. Founded in 2012 in the U.S.
5305
5306 www.openstaxcollege.org
5307
5308 Revenue model: grant funding, charging for custom services, charging for
5309 physical copies (textbook sales)
5310
5311 Interview date: December 16, 2015
5312
5313 Interviewee: David Harris, editor-in-chief
5314
5315 Profile written by Paul Stacey
5316
5317 OpenStax is an extension of a program called Connexions, which was
5318 started in 1999 by Dr. Richard Baraniuk, the Victor E. Cameron Professor
5319 of Electrical and Computer Engineering at Rice University in Houston,
5320 Texas. Frustrated by the limitations of traditional textbooks and
5321 courses, Dr. Baraniuk wanted to provide authors and learners a way to
5322 share and freely adapt educational materials such as courses, books, and
5323 reports. Today, Connexions (now called OpenStax CNX) is one of the
5324 world’s best libraries of customizable educational materials, all
5325 licensed with Creative Commons and available to anyone, anywhere,
5326 anytime—for free.
5327
5328 In 2008, while in a senior leadership role at WebAssign and looking at
5329 ways to reduce the risk that came with relying on publishers, David
5330 Harris began investigating open educational resources (OER) and
5331 discovered Connexions. A year and a half later, Connexions received a
5332 grant to help grow the use of OER so that it could meet the needs of
5333 students who couldn’t afford textbooks. David came on board to spearhead
5334 this effort. Connexions became OpenStax CNX; the program to create open
5335 textbooks became OpenStax College, now simply called OpenStax.
5336
5337 David brought with him a deep understanding of the best practices of
5338 publishing along with where publishers have inefficiencies. In David’s
5339 view, peer review and high standards for quality are critically
5340 important if you want to scale easily. Books have to have logical scope
5341 and sequence, they have to exist as a whole and not in pieces, and they
5342 have to be easy to find. The working hypothesis for the launch of
5343 OpenStax was to professionally produce a turnkey textbook by investing
5344 effort up front, with the expectation that this would lead to rapid
5345 growth through easy downstream adoptions by faculty and students.
5346
5347 In 2012, OpenStax College launched as a nonprofit with the aim of
5348 producing high-quality, peer-reviewed full-color textbooks that would be
5349 available for free for the twenty-five most heavily attended college
5350 courses in the nation. Today they are fast approaching that number.
5351 There is data that proves the success of their original hypothesis on
5352 how many students they could help and how much money they could help
5353 save.1 Professionally produced content scales rapidly. All with no sales
5354 force!
5355
5356 OpenStax textbooks are all Attribution (CC BY) licensed, and each
5357 textbook is available as a PDF, an e-book, or web pages. Those who want
5358 a physical copy can buy one for an affordable price. Given the cost of
5359 education and student debt in North America, free or very low-cost
5360 textbooks are very appealing. OpenStax encourages students to talk to
5361 their professor and librarians about these textbooks and to advocate for
5362 their use.
5363
5364 Teachers are invited to try out a single chapter from one of the
5365 textbooks with students. If that goes well, they’re encouraged to adopt
5366 the entire book. They can simply paste a URL into their course syllabus,
5367 for free and unlimited access. And with the CC BY license, teachers are
5368 free to delete chapters, make changes, and customize any book to fit
5369 their needs.
5370
5371 Any teacher can post corrections, suggest examples for difficult
5372 concepts, or volunteer as an editor or author. As many teachers also
5373 want supplemental material to accompany a textbook, OpenStax also
5374 provides slide presentations, test banks, answer keys, and so on.
5375
5376 Institutions can stand out by offering students a lower-cost education
5377 through the use of OpenStax textbooks; there’s even a textbook-savings
5378 calculator they can use to see how much students would save. OpenStax
5379 keeps a running list of institutions that have adopted their textbooks.2
5380
5381 Unlike traditional publishers’ monolithic approach of controlling
5382 intellectual property, distribution, and so many other aspects, OpenStax
5383 has adopted a model that embraces open licensing and relies on an
5384 extensive network of partners.
5385
5386 Up-front funding of a professionally produced all-color turnkey textbook
5387 is expensive. For this part of their model, OpenStax relies on
5388 philanthropy. They have initially been funded by the William and Flora
5389 Hewlett Foundation, the Laura and John Arnold Foundation, the Bill and
5390 Melinda Gates Foundation, the 20 Million Minds Foundation, the Maxfield
5391 Foundation, the Calvin K. Kazanjian Foundation, and Rice University. To
5392 develop additional titles and supporting technology is probably still
5393 going to require philanthropic investment.
5394
5395 However, ongoing operations will not rely on foundation grants but
5396 instead on funds received through an ecosystem of over forty partners,
5397 whereby a partner takes core content from OpenStax and adds features
5398 that it can create revenue from. For example, WebAssign, an online
5399 homework and assessment tool, takes the physics book and adds
5400 algorithmically generated physics problems, with problem-specific
5401 feedback, detailed solutions, and tutorial support. WebAssign resources
5402 are available to students for a fee.
5403
5404 Another example is Odigia, who has turned OpenStax books into
5405 interactive learning experiences and created additional tools to measure
5406 and promote student engagement. Odigia licenses its learning platform to
5407 institutions. Partners like Odigia and WebAssign give a percentage of
5408 the revenue they earn back to OpenStax, as mission-support fees.
5409 OpenStax has already published revisions of their titles, such as
5410 Introduction to Sociology 2e, using these funds.
5411
5412 In David’s view, this approach lets the market operate at peak
5413 efficiency. OpenStax’s partners don’t have to worry about developing
5414 textbook content, freeing them up from those development costs and
5415 letting them focus on what they do best. With OpenStax textbooks
5416 available at no cost, they can provide their services at a lower
5417 cost—not free, but still saving students money. OpenStax benefits not
5418 only by receiving mission-support fees but through free publicity and
5419 marketing. OpenStax doesn’t have a sales force; partners are out there
5420 showcasing their materials.
5421
5422 OpenStax’s cost of sales to acquire a single student is very, very low
5423 and is a fraction of what traditional players in the market face. This
5424 year, Tyton Partners is actually evaluating the costs of sales for an
5425 OER effort like OpenStax in comparison with incumbents. David looks
5426 forward to sharing these findings with the community.
5427
5428 While OpenStax books are available online for free, many students still
5429 want a print copy. Through a partnership with a print and courier
5430 company, OpenStax offers a complete solution that scales. OpenStax sells
5431 tens of thousands of print books. The price of an OpenStax sociology
5432 textbook is about twenty-eight dollars, a fraction of what sociology
5433 textbooks usually cost. OpenStax keeps the prices low but does aim to
5434 earn a small margin on each book sold, which also contributes to ongoing
5435 operations.
5436
5437 Campus-based bookstores are part of the OpenStax solution. OpenStax
5438 collaborates with NACSCORP (the National Association of College Stores
5439 Corporation) to provide print versions of their textbooks in the stores.
5440 While the overall cost of the textbook is significantly less than a
5441 traditional textbook, bookstores can still make a profit on sales.
5442 Sometimes students take the savings they have from the lower-priced book
5443 and use it to buy other things in the bookstore. And OpenStax is trying
5444 to break the expensive behavior of excessive returns by having a
5445 no-returns policy. This is working well, since the sell-through of their
5446 print titles is virtually a hundred percent.
5447
5448 David thinks of the OpenStax model as “OER 2.0.” So what is OER 1.0?
5449 Historically in the OER field, many OER initiatives have been locally
5450 funded by institutions or government ministries. In David’s view, this
5451 results in content that has high local value but is infrequently adopted
5452 nationally. It’s therefore difficult to show payback over a time scale
5453 that is reasonable.
5454
5455 OER 2.0 is about OER intended to be used and adopted on a national level
5456 right from the start. This requires a bigger investment up front but
5457 pays off through wide geographic adoption. The OER 2.0 process for
5458 OpenStax involves two development models. The first is what David calls
5459 the acquisition model, where OpenStax purchases the rights from a
5460 publisher or author for an already published book and then extensively
5461 revises it. The OpenStax physics textbook, for example, was licensed
5462 from an author after the publisher released the rights back to the
5463 authors. The second model is to develop a book from scratch, a good
5464 example being their biology book.
5465
5466 The process is similar for both models. First they look at the scope and
5467 sequence of existing textbooks. They ask questions like what does the
5468 customer need? Where are students having challenges? Then they identify
5469 potential authors and put them through a rigorous evaluation—only one in
5470 ten authors make it through. OpenStax selects a team of authors who come
5471 together to develop a template for a chapter and collectively write the
5472 first draft (or revise it, in the acquisitions model). (OpenStax doesn’t
5473 do books with just a single author as David says it risks the project
5474 going longer than scheduled.) The draft is peer-reviewed with no less
5475 than three reviewers per chapter. A second draft is generated, with
5476 artists producing illustrations and visuals to go along with the text.
5477 The book is then copyedited to ensure grammatical correctness and a
5478 singular voice. Finally, it goes into production and through a final
5479 proofread. The whole process is very time-consuming.
5480
5481 All the people involved in this process are paid. OpenStax does not rely
5482 on volunteers. Writers, reviewers, illustrators, and editors are all
5483 paid an up-front fee—OpenStax does not use a royalty model. A
5484 best-selling author might make more money under the traditional
5485 publishing model, but that is only maybe 5 percent of all authors. From
5486 David’s perspective, 95 percent of all authors do better under the OER
5487 2.0 model, as there is no risk to them and they earn all the money up
5488 front.
5489
5490 David thinks of the Attribution license (CC BY) as the “innovation
5491 license.” It’s core to the mission of OpenStax, letting people use their
5492 textbooks in innovative ways without having to ask for permission. It
5493 frees up the whole market and has been central to OpenStax being able to
5494 bring on partners. OpenStax sees a lot of customization of their
5495 materials. By enabling frictionless remixing, CC BY gives teachers
5496 control and academic freedom.
5497
5498 Using CC BY is also a good example of using strategies that traditional
5499 publishers can’t. Traditional publishers rely on copyright to prevent
5500 others from making copies and heavily invest in digital rights
5501 management to ensure their books aren’t shared. By using CC BY, OpenStax
5502 avoids having to deal with digital rights management and its costs.
5503 OpenStax books can be copied and shared over and over again. CC BY
5504 changes the rules of engagement and takes advantage of traditional
5505 market inefficiencies.
5506
5507 As of September 16, 2016, OpenStax has achieved some impressive results.
5508 From the OpenStax at a Glance fact sheet from their recent press kit:
5509
5510 - Books published: 23
5511 - Students who have used OpenStax: 1.6 million
5512 - Money saved for students: \$155 million
5513 - Money saved for students in the 2016/17 academic year: \$77 million
5514 - Schools that have used OpenStax: 2,668 (This number reflects all
5515 institutions using at least one OpenStax textbook. Out of 2,668
5516 schools, 517 are two-year colleges, 835 four-year colleges and
5517 universities, and 344 colleges and universities outside the U.S.)
5518
5519 While OpenStax has to date been focused on the United States, there is
5520 overseas adoption especially in the science, technology, engineering,
5521 and math (STEM) fields. Large scale adoption in the United States is
5522 seen as a necessary precursor to international interest.
5523
5524 OpenStax has primarily focused on introductory-level college courses
5525 where there is high enrollment, but they are starting to think about
5526 verticals—a broad offering for a specific group or need. David thinks it
5527 would be terrific if OpenStax could provide access to free textbooks
5528 through the entire curriculum of a nursing degree, for example.
5529
5530 Finally, for OpenStax success is not just about the adoption of their
5531 textbooks and student savings. There is a human aspect to the work that
5532 is hard to quantify but incredibly important. They get emails from
5533 students saying how OpenStax saved them from making difficult choices
5534 like buying food or a textbook. OpenStax would also like to assess the
5535 impact their books have on learning efficiency, persistence, and
5536 completion. By building an open business model based on Creative
5537 Commons, OpenStax is making it possible for every student who wants
5538 access to education to get it.
5539
5540 Web links
5541
5542 1. news.rice.edu/files/2016/01/0119-OPENSTAX-2016Infographic-lg-1tahxiu.jpg
5543 2. openstax.org/adopters
5544
5545 ## Amanda Palmer
5546
5547 Amanda Palmer is a musician, artist, and writer. Based in the U.S.
5548
5549 amandapalmer.net
5550
5551 Revenue model: crowdfunding (subscription-based), pay-what-you-want,
5552 charging for physical copies (book and album sales), charg-ing for
5553 in-person version (performances), selling merchandise
5554
5555 Interview date: December 15, 2015
5556
5557 Profile written by Sarah Hinchliff Pearson
5558
5559 Since the beginning of her career, Amanda Palmer has been on what she
5560 calls a “journey with no roadmap,” continually experimenting to find new
5561 ways to sustain her creative work. 1
5562
5563 In her best-selling book, The Art of Asking, Amanda articulates exactly
5564 what she has been and continues to strive for—“the ideal sweet spot . .
5565 . in which the artist can share freely and directly feel the
5566 reverberations of their artistic gifts to the community, and make a
5567 living doing that.”
5568
5569 While she seems to have successfully found that sweet spot for herself,
5570 Amanda is the first to acknowledge there is no silver bullet. She thinks
5571 the digital age is both an exciting and frustrating time for creators.
5572 “On the one hand, we have this beautiful shareability,” Amanda said. “On
5573 the other, you’ve got a bunch of confused artists wondering how to make
5574 money to buy food so we can make more art.”
5575
5576 Amanda began her artistic career as a street performer. She would dress
5577 up in an antique wedding gown, paint her face white, stand on a stack of
5578 milk crates, and hand out flowers to strangers as part of a silent
5579 dramatic performance. She collected money in a hat. Most people walked
5580 by her without stopping, but an essential few stopped to watch and drop
5581 some money into her hat to show their appreciation. Rather than dwelling
5582 on the majority of people who ignored her, she felt thankful for those
5583 who stopped. “All I needed was . . . some people,” she wrote in her
5584 book. “Enough people. Enough to make it worth coming back the next day,
5585 enough people to help me make rent and put food on the table. Enough so
5586 I could keep making art.”
5587
5588 Amanda has come a long way from her street-performing days, but her
5589 career remains dominated by that same sentiment—finding ways to reach
5590 “her crowd” and feeling gratitude when she does. With her band the
5591 Dresden Dolls, Amanda tried the traditional path of signing with a
5592 record label. It didn’t take for a variety of reasons, but one of them
5593 was that the label had absolutely no interest in Amanda’s view of
5594 success. They wanted hits, but making music for the masses was never
5595 what Amanda and the Dresden Dolls set out to do.
5596
5597 After leaving the record label in 2008, she began experimenting with
5598 different ways to make a living. She released music directly to the
5599 public without involving a middle man, releasing digital files on a “pay
5600 what you want” basis and selling CDs and vinyl. She also made money from
5601 live performances and merchandise sales. Eventually, in 2012 she decided
5602 to try her hand at the sort of crowdfunding we know so well today. Her
5603 Kickstarter project started with a goal of \$100,000, and she made \$1.2
5604 million. It remains one of the most successful Kickstarter projects of
5605 all time.
5606
5607 Today, Amanda has switched gears away from crowdfunding for specific
5608 projects to instead getting consistent financial support from her fan
5609 base on Patreon, a crowdfunding site that allows artists to get
5610 recurring donations from fans. More than eight thousand people have
5611 signed up to support her so she can create music, art, and any other
5612 creative “thing” that she is inspired to make. The recurring pledges are
5613 made on a “per thing” basis. All of the content she makes is made freely
5614 available under an Attribution-NonCommercial-ShareAlike license (CC
5615 BY-NC-SA).
5616
5617 Making her music and art available under Creative Commons licensing
5618 undoubtedly limits her options for how she makes a living. But sharing
5619 her work has been part of her model since the beginning of her career,
5620 even before she discovered Creative Commons. Amanda says the Dresden
5621 Dolls used to get ten emails per week from fans asking if they could use
5622 their music for different projects. They said yes to all of the
5623 requests, as long as it wasn’t for a completely for-profit venture. At
5624 the time, they used a short-form agreement written by Amanda herself. “I
5625 made everyone sign that contract so at least I wouldn’t be leaving the
5626 band vulnerable to someone later going on and putting our music in a
5627 Camel cigarette ad,” Amanda said. Once she discovered Creative Commons,
5628 adopting the licenses was an easy decision because it gave them a more
5629 formal, standardized way of doing what they had been doing all along.
5630 The NonCommercial licenses were a natural fit.
5631
5632 Amanda embraces the way her fans share and build upon her music. In The
5633 Art of Asking, she wrote that some of her fans’ unofficial videos using
5634 her music surpass the official videos in number of views on YouTube.
5635 Rather than seeing this sort of thing as competition, Amanda celebrates
5636 it. “We got into this because we wanted to share the joy of music,” she
5637 said.
5638
5639 This is symbolic of how nearly everything she does in her career is
5640 motivated by a desire to connect with her fans. At the start of her
5641 career, she and the band would throw concerts at house parties. As the
5642 gatherings grew, the line between fans and friends was completely
5643 blurred. “Not only did most our early fans know where I lived and where
5644 we practiced, but most of them had also been in my kitchen,” Amanda
5645 wrote in The Art of Asking.
5646
5647 Even though her fan base is now huge and global, she continues to seek
5648 this sort of human connection with her fans. She seeks out face-to-face
5649 contact with her fans every chance she can get. Her hugely successful
5650 Kickstarter featured fifty concerts at house parties for backers. She
5651 spends hours in the signing line after shows. It helps that Amanda has
5652 the kind of dynamic, engaging personality that instantly draws people to
5653 her, but a big component of her ability to connect with people is her
5654 willingness to listen. “Listening fast and caring immediately is a skill
5655 unto itself,” Amanda wrote.
5656
5657 Another part of the connection fans feel with Amanda is how much they
5658 know about her life. Rather than trying to craft a public persona or
5659 image, she essentially lives her life as an open book. She has written
5660 openly about incredibly personal events in her life, and she isn’t
5661 afraid to be vulnerable. Having that kind of trust in her fans—the trust
5662 it takes to be truly honest—begets trust from her fans in return. When
5663 she meets fans for the first time after a show, they can legitimately
5664 feel like they know her.
5665
5666 “With social media, we’re so concerned with the picture looking
5667 palatable and consumable that we forget that being human and showing the
5668 flaws and exposing the vulnerability actually create a deeper connection
5669 than just looking fantastic,” Amanda said. “Everything in our culture is
5670 telling us otherwise. But my experience has shown me that the risk of
5671 making yourself vulnerable is almost always worth it.”
5672
5673 Not only does she disclose intimate details of her life to them, she
5674 sleeps on their couches, listens to their stories, cries with them. In
5675 short, she treats her fans like friends in nearly every possible way,
5676 even when they are complete strangers. This mentality—that fans are
5677 friends—is completely intertwined with Amanda’s success as an artist. It
5678 is also intertwined with her use of Creative Commons licenses. Because
5679 that is what you do with your friends—you share.
5680
5681 After years of investing time and energy into building trust with her
5682 fans, she has a strong enough relationship with them to ask for
5683 support—through pay-what-you-want donations, Kickstarter, Patreon, or
5684 even asking them to lend a hand at a concert. As Amanda explains it,
5685 crowdfunding (which is really what all of these different things are) is
5686 about asking for support from people who know and trust you. People who
5687 feel personally invested in your success.
5688
5689 “When you openly, radically trust people, they not only take care of
5690 you, they become your allies, your family,” she wrote. There really is a
5691 feeling of solidarity within her core fan base. From the beginning,
5692 Amanda and her band encouraged people to dress up for their shows. They
5693 consciously cultivated a feeling of belonging to their “weird little
5694 family.”
5695
5696 This sort of intimacy with fans is not possible or even desirable for
5697 every creator. “I don’t take for granted that I happen to be the type of
5698 person who loves cavorting with strangers,” Amanda said. “I recognize
5699 that it’s not necessarily everyone’s idea of a good time. Everyone does
5700 it differently. Replicating what I have done won’t work for others if it
5701 isn’t joyful to them. It’s about finding a way to channel energy in a
5702 way that is joyful to you.”
5703
5704 Yet while Amanda joyfully interacts with her fans and involves them in
5705 her work as much as possible, she does keep one job primarily to
5706 herself—writing the music. She loves the creativity with which her fans
5707 use and adapt her work, but she intentionally does not involve them at
5708 the first stage of creating her artistic work. And, of course, the songs
5709 and music are what initially draw people to Amanda Palmer. It is only
5710 once she has connected to people through her music that she can then
5711 begin to build ties with them on a more personal level, both in person
5712 and online. In her book, Amanda describes it as casting a net. It starts
5713 with the art and then the bond strengthens with human connection.
5714
5715 For Amanda, the entire point of being an artist is to establish and
5716 maintain this connection. “It sounds so corny,” she said, “but my
5717 experience in forty years on this planet has pointed me to an obvious
5718 truth—that connection with human beings feels so much better and more
5719 fulfilling than approaching art through a capitalist lens. There is no
5720 more satisfying end goal than having someone tell you that what you do
5721 is genuinely of value to them.”
5722
5723 As she explains it, when a fan gives her a ten-dollar bill, usually what
5724 they are saying is that the money symbolizes some deeper value the music
5725 provided them. For Amanda, art is not just a product; it’s a
5726 relationship. Viewed from this lens, what Amanda does today is not that
5727 different from what she did as a young street performer. She shares her
5728 music and other artistic gifts. She shares herself. And then rather than
5729 forcing people to help her, she lets them.
5730
5731 Web link
5732
5733 1. http://www.forbes.com/sites/zackomalleygreenburg/2015/04/16/amanda-palmer-uncut-the-kickstarter-queen-on-spotify-patreon-and-taylor-swift/\#44e20ce46d67
5734
5735 ## PLOS (Public Library of Science)
5736
5737 PLOS (Public Library of Science) is a nonprofit that publishes a library
5738 of academic journals and other scientific literature. Founded in 2000 in
5739 the U.S.
5740
5741 plos.org
5742
5743 Revenue model: charging content creators an author processing charge to
5744 be featured in the journal
5745
5746 Interview date: March 7, 2016
5747
5748 Interviewee: Louise Page, publisher
5749
5750 Profile written by Paul Stacey
5751
5752 The Public Library of Science (PLOS) began in 2000 when three leading
5753 scientists—Harold E. Varmus, Patrick O. Brown, and Michael Eisen—started
5754 an online petition. They were calling for scientists to stop submitting
5755 papers to journals that didn’t make the full text of their papers freely
5756 available immediately or within six months. Although tens of thousands
5757 signed the petition, most did not follow through. In August 2001,
5758 Patrick and Michael announced that they would start their own nonprofit
5759 publishing operation to do just what the petition promised. With
5760 start-up grant support from the Gordon and Betty Moore Foundation, PLOS
5761 was launched to provide new open-access journals for biomedicine, with
5762 research articles being released under Attribution (CC BY) licenses.
5763
5764 Traditionally, academic publishing begins with an author submitting a
5765 manuscript to a publisher. After in-house technical and ethical
5766 considerations, the article is then peer-reviewed to determine if the
5767 quality of the work is acceptable for publishing. Once accepted, the
5768 publisher takes the article through the process of copyediting,
5769 typesetting, and eventual publishing in a print or online publication.
5770 Traditional journal publishers recover costs and earn profit by charging
5771 a subscription fee to libraries or an access fee to users wanting to
5772 read the journal or article.
5773
5774 For Louise Page, the current publisher of PLOS, this traditional model
5775 results in inequity. Access is restricted to those who can pay. Most
5776 research is funded through government-appointed agencies, that is, with
5777 public funds. It’s unjust that the public who funded the research would
5778 be required to pay again to access the results. Not everyone can afford
5779 the ever-escalating subscription fees publishers charge, especially when
5780 library budgets are being reduced. Restricting access to the results of
5781 scientific research slows the dissemination of this research and
5782 advancement of the field. It was time for a new model.
5783
5784 That new model became known as open access. That is, free and open
5785 availability on the Internet. Open-access research articles are not
5786 behind a paywall and do not require a login. A key benefit of open
5787 access is that it allows people to freely use, copy, and distribute the
5788 articles, as they are primarily published under an Attribution (CC BY)
5789 license (which only requires the user to provide appropriate
5790 attribution). And more importantly, policy makers, clinicians,
5791 entrepreneurs, educators, and students around the world have free and
5792 timely access to the latest research immediately on publication.
5793
5794 However, open access requires rethinking the business model of research
5795 publication. Rather than charge a subscription fee to access the
5796 journal, PLOS decided to turn the model on its head and charge a
5797 publication fee, known as an article-processing charge. This up-front
5798 fee, generally paid by the funder of the research or the author’s
5799 institution, covers the expenses such as editorial oversight,
5800 peer-review management, journal production, online hosting, and support
5801 for discovery. Fees are per article and are billed upon acceptance for
5802 publishing. There are no additional charges based on word length,
5803 figures, or other elements.
5804
5805 Calculating the article-processing charge involves taking all the costs
5806 associated with publishing the journal and determining a cost per
5807 article that collectively recovers costs. For PLOS’s journals in
5808 biology, medicine, genetics, computational biology, neglected tropical
5809 diseases, and pathogens, the article-processing charge ranges from
5810 \$2,250 to \$2,900. Article-publication charges for PLOS ONE, a journal
5811 started in 2006, are just under \$1,500.
5812
5813 PLOS believes that lack of funds should not be a barrier to publication.
5814 Since its inception, PLOS has provided fee support for individuals and
5815 institutions to help authors who can’t afford the article-processing
5816 charges.
5817
5818 Louise identifies marketing as one area of big difference between PLOS
5819 and traditional journal publishers. Traditional journals have to invest
5820 heavily in staff, buildings, and infrastructure to market their journal
5821 and convince customers to subscribe. Restricting access to subscribers
5822 means that tools for managing access control are necessary. They spend
5823 millions of dollars on access-control systems, staff to manage them, and
5824 sales staff. With PLOS’s open-access publishing, there’s no need for
5825 these massive expenses; the articles are free, open, and accessible to
5826 all upon publication. Additionally, traditional publishers tend to spend
5827 more on marketing to libraries, who ultimately pay the subscription
5828 fees. PLOS provides a better service for authors by promoting their
5829 research directly to the research community and giving the authors
5830 exposure. And this encourages other authors to submit their work for
5831 publication.
5832
5833 For Louise, PLOS would not exist without the Attribution license (CC
5834 BY). This makes it very clear what rights are associated with the
5835 content and provides a safe way for researchers to make their work
5836 available while ensuring they get recognition (appropriate attribution).
5837 For PLOS, all of this aligns with how they think research content should
5838 be published and disseminated.
5839
5840 PLOS also has a broad open-data policy. To get their research paper
5841 published, PLOS authors must also make their data available in a public
5842 repository and provide a data-availability statement.
5843
5844 Business-operation costs associated with the open-access model still
5845 largely follow the existing publishing model. PLOS journals are online
5846 only, but the editorial, peer-review, production, typesetting, and
5847 publishing stages are all the same as for a traditional publisher. The
5848 editorial teams must be top notch. PLOS has to function as well as or
5849 better than other premier journals, as researchers have a choice about
5850 where to publish.
5851
5852 Researchers are influenced by journal rankings, which reflect the place
5853 of a journal within its field, the relative difficulty of being
5854 published in that journal, and the prestige associated with it. PLOS
5855 journals rank high, even though they are relatively new.
5856
5857 The promotion and tenure of researchers are partially based how many
5858 times other researchers cite their articles. Louise says when
5859 researchers want to discover and read the work of others in their field,
5860 they go to an online aggregator or search engine, and not typically to a
5861 particular journal. The CC BY licensing of PLOS research articles
5862 ensures easy access for readers and generates more discovery and
5863 citations for authors.
5864
5865 Louise believes that open access has been a huge success, progressing
5866 from a movement led by a small cadre of researchers to something that is
5867 now widespread and used in some form by every journal publisher. PLOS
5868 has had a big impact. In 2012 to 2014, they published more open-access
5869 articles than BioMed Central, the original open-access publisher, or
5870 anyone else.
5871
5872 PLOS further disrupted the traditional journal-publishing model by
5873 pioneering the concept of a megajournal. The PLOS ONE megajournal,
5874 launched in 2006, is an open-access peer-reviewed academic journal that
5875 is much larger than a traditional journal, publishing thousands of
5876 articles per year and benefiting from economies of scale. PLOS ONE has a
5877 broad scope, covering science and medicine as well as social sciences
5878 and the humanities. The review and editorial process is less subjective.
5879 Articles are accepted for publication based on whether they are
5880 technically sound rather than perceived importance or relevance. This is
5881 very important in the current debate about the integrity and
5882 reproducibility of research because negative or null results can then be
5883 published as well, which are generally rejected by traditional journals.
5884 PLOS ONE, like all the PLOS journals, is online only with no print
5885 version. PLOS passes on the financial savings accrued through economies
5886 of scale to researchers and the public by lowering the
5887 article-processing charges, which are below that of other journals. PLOS
5888 ONE is the biggest journal in the world and has really set the bar for
5889 publishing academic journal articles on a large scale. Other publishers
5890 see the value of the PLOS ONE model and are now offering their own
5891 multidisciplinary forums for publishing all sound science.
5892
5893 Louise outlined some other aspects of the research-journal business
5894 model PLOS is experimenting with, describing each as a kind of slider
5895 that could be adjusted to change current practice.
5896
5897 One slider is time to publication. Time to publication may shorten as
5898 journals get better at providing quicker decisions to authors. However,
5899 there is always a trade-off with scale, as the bigger the volume of
5900 articles, the more time the approval process inevitably takes.
5901
5902 Peer review is another part of the process that could change. It’s
5903 possible to redefine what peer review actually is, when to review, and
5904 what constitutes the final article for publication. Louise talked about
5905 the potential to shift to an open-review process, placing the emphasis
5906 on transparency rather than double-blind reviews. Louise thinks we’re
5907 moving into a direction where it’s actually beneficial for an author to
5908 know who is reviewing their paper and for the reviewer to know their
5909 review will be public. An open-review process can also ensure everyone
5910 gets credit; right now, credit is limited to the publisher and author.
5911
5912 Louise says research with negative outcomes is almost as important as
5913 positive results. If journals published more research with negative
5914 outcomes, we’d learn from what didn’t work. It could also reduce how
5915 much the research wheel gets reinvented around the world.
5916
5917 Another adjustable practice is the sharing of articles at early preprint
5918 stages. Publication of research in a peer-reviewed journal can take a
5919 long time because articles must undergo extensive peer review. The need
5920 to quickly circulate current results within a scientific community has
5921 led to a practice of distributing pre-print documents that have not yet
5922 undergone peer review. Preprints broaden the peer-review process,
5923 allowing authors to receive early feedback from a wide group of peers,
5924 which can help revise and prepare the article for submission. Offsetting
5925 the advantages of preprints are author concerns over ensuring their
5926 primacy of being first to come up with findings based on their research.
5927 Other researches may see findings the preprint author has not yet
5928 thought of. However, preprints help researchers get their discoveries
5929 out early and establish precedence. A big challenge is that researchers
5930 don’t have a lot of time to comment on preprints.
5931
5932 What constitutes a journal article could also change. The idea of a
5933 research article as printed, bound, and in a library stack is outdated.
5934 Digital and online open up new possibilities, such as a living document
5935 evolving over time, inclusion of audio and video, and interactivity,
5936 like discussion and recommendations. Even the size of what gets
5937 published could change. With these changes the current form factor for
5938 what constitutes a research article would undergo transformation.
5939
5940 As journals scale up, and new journals are introduced, more and more
5941 information is being pushed out to readers, making the experience feel
5942 like drinking from a fire hose. To help mitigate this, PLOS aggregates
5943 and curates content from PLOS journals and their network of blogs.1 It
5944 also offers something called Article-Level Metrics, which helps users
5945 assess research most relevant to the field itself, based on indicators
5946 like usage, citations, social bookmarking and dissemination activity,
5947 media and blog coverage, discussions, and ratings.2 Louise believes that
5948 the journal model could evolve to provide a more friendly and
5949 interactive user experience, including a way for readers to communicate
5950 with authors.
5951
5952 The big picture for PLOS going forward is to combine and adjust these
5953 experimental practices in ways that continue to improve accessibility
5954 and dissemination of research, while ensuring its integrity and
5955 reliability. The ways they interlink are complex. The process of change
5956 and adjustment is not linear. PLOS sees itself as a very flexible
5957 publisher interested in exploring all the permutations
5958 research-publishing can take, with authors and readers who are open to
5959 experimentation.
5960
5961 For PLOS, success is not about revenue. Success is about proving that
5962 scientific research can be communicated rapidly and economically at
5963 scale, for the benefit of researchers and society. The CC BY license
5964 makes it possible for PLOS to publish in a way that is unfettered, open,
5965 and fast, while ensuring that the authors get credit for their work.
5966 More than two million scientists, scholars, and clinicians visit PLOS
5967 every month, with more than 135,000 quality articles to peruse for free.
5968
5969 Ultimately, for PLOS, its authors, and its readers, success is about
5970 making research discoverable, available, and reproducible for the
5971 advancement of science.
5972
5973 Web links
5974
5975 1. collections.plos.org
5976 2. plos.org/article-level-metrics
5977
5978 ## Rijksmuseum
5979
5980 The Rijksmuseum is a Dutch national museum dedicated to art and history.
5981 Founded in 1800 in the Netherlands
5982
5983 www.rijksmuseum.nl
5984
5985 Revenue model: grants and government funding, charging for in-person
5986 version
5987
5988 (museum admission), selling merchandise
5989
5990 Interview date: December 11, 2015
5991
5992 Interviewee: Lizzy Jongma, the data manager of the collections
5993 information department
5994
5995 Profile written by Paul Stacey
5996
5997 The Rijksmuseum, a national museum in the Netherlands dedicated to art
5998 and history, has been housed in its current building since 1885. The
5999 monumental building enjoyed more than 125 years of intensive use before
6000 needing a thorough overhaul. In 2003, the museum was closed for
6001 renovations. Asbestos was found in the roof, and although the museum was
6002 scheduled to be closed for only three to four years, renovations ended
6003 up taking ten years. During this time, the collection was moved to a
6004 different part of Amsterdam, which created a physical distance with the
6005 curators. Out of necessity, they started digitally photographing the
6006 collection and creating metadata (information about each object to put
6007 into a database). With the renovations going on for so long, the museum
6008 became largely forgotten by the public. Out of these circumstances
6009 emerged a new and more open model for the museum.
6010
6011 By the time Lizzy Jongma joined the Rijksmuseum in 2011 as a data
6012 manager, staff were fed up with the situation the museum was in. They
6013 also realized that even with the new and larger space, it still wouldn’t
6014 be able to show very much of the whole collection—eight thousand of over
6015 one million works representing just 1 percent. Staff began exploring
6016 ways to express themselves, to have something to show for all of the
6017 work they had been doing. The Rijksmuseum is primarily funded by Dutch
6018 taxpayers, so was there a way for the museum provide benefit to the
6019 public while it was closed? They began thinking about sharing
6020 Rijksmuseum’s collection using information technology. And they put up a
6021 card-catalog like database of the entire collection online.
6022
6023 It was effective but a bit boring. It was just data. A hackathon they
6024 were invited to got them to start talking about events like that as
6025 having potential. They liked the idea of inviting people to do cool
6026 stuff with their collection. What about giving online access to digital
6027 representations of the one hundred most important pieces in the
6028 Rijksmuseum collection? That eventually led to why not put the whole
6029 collection online?
6030
6031 Then, Lizzy says, Europeana came along. Europeana is Europe’s digital
6032 library, museum, and archive for cultural heritage.1 As an online portal
6033 to museum collections all across Europe, Europeana had become an
6034 important online platform. In October 2010 Creative Commons released CC0
6035 and its public-domain mark as tools people could use to identify works
6036 as free of known copyright. Europeana was the first major adopter, using
6037 CC0 to release metadata about their collection and the public domain
6038 mark for millions of digital works in their collection. Lizzy says the
6039 Rijksmuseum initially found this change in business practice a bit
6040 scary, but at the same time it stimulated even more discussion on
6041 whether the Rijksmuseum should follow suit.
6042
6043 They realized that they don’t “own” the collection and couldn’t
6044 realistically monitor and enforce compliance with the restrictive
6045 licensing terms they currently had in place. For example, many copies
6046 and versions of Vermeer’s Milkmaid (part of their collection) were
6047 already online, many of them of very poor quality. They could spend time
6048 and money policing its use, but it would probably be futile and wouldn’t
6049 make people stop using their images online. They ended up thinking it’s
6050 an utter waste of time to hunt down people who use the Rijksmuseum
6051 collection. And anyway, restricting access meant the people they were
6052 frustrating the most were schoolkids.
6053
6054 In 2011 the Rijksmuseum began making their digital photos of works known
6055 to be free of copyright available online, using Creative Commons CC0 to
6056 place works in the public domain. A medium-resolution image was offered
6057 for free, but a high-resolution version cost forty euros. People started
6058 paying, but Lizzy says getting the money was frequently a nightmare,
6059 especially from overseas customers. The administrative costs often
6060 offset revenue, and income above costs was relatively low. In addition,
6061 having to pay for an image of a work in the public domain from a
6062 collection owned by the Dutch government (i.e., paid for by the public)
6063 was contentious and frustrating for some. Lizzy says they had lots of
6064 fierce debates about what to do.
6065
6066 In 2013 the Rijksmuseum changed its business model. They Creative
6067 Commons licensed their highest-quality images and released them online
6068 for free. Digitization still cost money, however; they decided to define
6069 discrete digitization projects and find sponsors willing to fund each
6070 project. This turned out to be a successful strategy, generating high
6071 interest from sponsors and lower administrative effort for the
6072 Rijksmuseum. They started out making 150,000 high-quality images of
6073 their collection available, with the goal to eventually have the entire
6074 collection online.
6075
6076 Releasing these high-quality images for free reduced the number of
6077 poor-quality images that were proliferating. The high-quality image of
6078 Vermeer’s Milkmaid, for example, is downloaded two to three thousand
6079 times a month. On the Internet, images from a source like the
6080 Rijksmuseum are more trusted, and releasing them with a Creative Commons
6081 CC0 means they can easily be found in other platforms. For example,
6082 Rijksmuseum images are now used in thousands of Wikipedia articles,
6083 receiving ten to eleven million views per month. This extends
6084 Rijksmuseum’s reach far beyond the scope of its website. Sharing these
6085 images online creates what Lizzy calls the “Mona Lisa effect,” where a
6086 work of art becomes so famous that people want to see it in real life by
6087 visiting the actual museum.
6088
6089 Every museum tends to be driven by the number of physical visitors. The
6090 Rijksmuseum is primarily publicly funded, receiving roughly 70 percent
6091 of its operating budget from the government. But like many museums, it
6092 must generate the rest of the funding through other means. The admission
6093 fee has long been a way to generate revenue generation, including for
6094 the Rijksmuseum.
6095
6096 As museums create a digital presence for themselves and put up digital
6097 representations of their collection online, there’s frequently a worry
6098 that it will lead to a drop in actual physical visits. For the
6099 Rijksmuseum, this has not turned out to be the case. Lizzy told us the
6100 Rijksmuseum used to get about one million visitors a year before closing
6101 and now gets more than two million a year. Making the collection
6102 available online has generated publicity and acts as a form of
6103 marketing. The Creative Commons mark encourages reuse as well. When the
6104 image is found on protest leaflets, milk cartons, and children’s toys,
6105 people also see what museum the image comes from and this increases the
6106 museum’s visibility.
6107
6108 In 2011 the Rijksmuseum received €1 million from the Dutch lottery to
6109 create a new web presence that would be different from any other
6110 museum’s. In addition to redesigning their main website to be mobile
6111 friendly and responsive to devices like the iPad, the Rijksmuseum also
6112 created the Rijksstudio, where users and artists could use and do
6113 various things with the Rijksmuseum collection.2
6114
6115 The Rijksstudio gives users access to over two hundred thousand
6116 high-quality digital representations of masterworks from the collection.
6117 Users can zoom in to any work and even clip small parts of images they
6118 like. Rijksstudio is a bit like Pinterest. You can “like” works and
6119 compile your personal favorites, and you can share them with friends or
6120 download them free of charge. All the images in the Rijksstudio are
6121 copyright and royalty free, and users are encouraged to use them as they
6122 like, for private or even commercial purposes.
6123
6124 Users have created over 276,000 Rijksstudios, generating their own
6125 themed virtual exhibitions on a wide variety of topics ranging from
6126 tapestries to ugly babies and birds. Sets of images have also been
6127 created for educational purposes including use for school exams.
6128
6129 Some contemporary artists who have works in the Rijksmuseum collection
6130 contacted them to ask why their works were not included in the
6131 Rijksstudio. The answer was that contemporary artists’ works are still
6132 bound by copyright. The Rijksmuseum does encourage contemporary artists
6133 to use a Creative Commons license for their works, usually a CC BY-SA
6134 license
6135 (Attribution-ShareAlike), or a CC BY-NC (Attribution-NonCommercial) if
6136 they want to preclude commercial use. That way, their works can be made
6137 available to the public, but within limits the artists have specified.
6138
6139 The Rijksmuseum believes that art stimulates entrepreneurial activity.
6140 The line between creative and commercial can be blurry. As Lizzy says,
6141 even Rembrandt was commercial, making his livelihood from selling his
6142 paintings. The Rijksmuseum encourages entrepreneurial commercial use of
6143 the images in Rijksstudio. They’ve even partnered with the DIY
6144 marketplace Etsy to inspire people to sell their creations. One great
6145 example you can find on Etsy is a kimono designed by Angie Johnson, who
6146 used an image of an elaborate cabinet along with an oil painting by Jan
6147 Asselijn called The Threatened Swan.3
6148
6149 In 2013 the Rijksmuseum organized their first high-profile design
6150 competition, known as the Rijksstudio Award.4 With the call to action
6151 Make Your Own Masterpiece, the competition invites the public to use
6152 Rijksstudio images to make new creative designs. A jury of renowned
6153 designers and curators selects ten finalists and three winners. The
6154 final award comes with a prize of €10,000. The second edition in 2015
6155 attracted a staggering 892 top-class entries. Some award winners end up
6156 with their work sold through the Rijksmuseum store, such as the 2014
6157 entry featuring makeup based on a specific color scheme of a work of
6158 art.5 The Rijksmuseum has been thrilled with the results. Entries range
6159 from the fun to the weird to the inspirational. The third international
6160 edition of the Rijksstudio Award started in September 2016.
6161
6162 For the next iteration of the Rijksstudio, the Rijksmuseum is
6163 considering an upload tool, for people to upload their own works of art,
6164 and enhanced social elements so users can interact with each other more.
6165
6166 Going with a more open business model generated lots of publicity for
6167 the Rijksmuseum. They were one of the first museums to open up their
6168 collection (that is, give free access) with high-quality images. This
6169 strategy, along with the many improvements to the Rijksmuseum’s website,
6170 dramatically increased visits to their website from thirty-five thousand
6171 visits per month to three hundred thousand.
6172
6173 The Rijksmuseum has been experimenting with other ways to invite the
6174 public to look at and interact with their collection. On an
6175 international day celebrating animals, they ran a successful bird-themed
6176 event. The museum put together a showing of two thousand works that
6177 featured birds and invited bird-watchers to identify the birds depicted.
6178 Lizzy notes that while museum curators know a lot about the works in
6179 their collections, they may not know about certain details in the
6180 paintings such as bird species. Over eight hundred different birds were
6181 identified, including a specific species of crane bird that was unknown
6182 to the scientific community at the time of the painting.
6183
6184 For the Rijksmuseum, adopting an open business model was scary. They
6185 came up with many worst-case scenarios, imagining all kinds of awful
6186 things people might do with the museum’s works. But Lizzy says those
6187 fears did not come true because “ninety-nine percent of people have
6188 respect for great art.” Many museums think they can make a lot of money
6189 by selling things related to their collection. But in Lizzy’s
6190 experience, museums are usually bad at selling things, and sometimes
6191 efforts to generate a small amount of money block something much
6192 bigger—the real value that the collection has. For Lizzy, clinging to
6193 small amounts of revenue is being penny-wise but pound-foolish. For the
6194 Rijksmuseum, a key lesson has been to never lose sight of its vision for
6195 the collection. Allowing access to and use of their collection has
6196 generated great promotional value—far more than the previous practice of
6197 charging fees for access and use. Lizzy sums up their experience: “Give
6198 away; get something in return. Generosity makes people happy to join you
6199 and help out.”
6200
6201 Web links
6202
6203 1. www.europeana.eu/portal/en
6204 2. www.rijksmuseum.nl/en/rijksstudio
6205 3. www.etsy.com/ca/listing/175696771/fringe-kimono-silk-kimono-kimono-robe
6206 4. www.rijksmuseum.nl/en/rijksstudio-award; the 2014 award:
6207 www.rijksmuseum.nl/en/rijksstudio-award-2014; the 2015 award:
6208 www.rijksmuseum.nl/en/rijksstudio-award-2015
6209 5. www.rijksmuseum.nl/nl/rijksstudio/142328--nominees-rijksstudio-award/creaties/ba595afe-452d-46bd-9c8c-48dcbdd7f0a4
6210
6211 ## Shareable
6212
6213 Shareable is an online magazine about sharing. Founded in 2009 in the
6214 U.S.
6215
6216 www.shareable.net
6217
6218 Revenue model: grant funding, crowdfunding (project-based), donations,
6219 sponsorships
6220
6221 Interview date: February 24, 2016
6222
6223 Interviewee: Neal Gorenflo, cofounder and executive editor
6224
6225 Profile written by Sarah Hinchliff Pearson
6226
6227 In 2013, Shareable faced an impasse. The nonprofit online publication
6228 had helped start a sharing movement four years prior, but over time,
6229 they watched one part of the movement stray from its ideals. As giants
6230 like Uber and Airbnb gained ground, attention began to center on the
6231 “sharing economy” we know now—profit-driven, transactional, and loaded
6232 with venture-capital money. Leaders of corporate start-ups in this
6233 domain invited Shareable to advocate for them. The magazine faced a
6234 choice: ride the wave or stand on principle.
6235
6236 As an organization, Shareable decided to draw a line in the sand. In
6237 2013, the cofounder and executive editor Neal Gorenflo wrote an opinion
6238 piece in the PandoDaily that charted Shareable’s new critical stance on
6239 the Silicon Valley version of the sharing economy, while contrasting it
6240 with aspects of the real sharing economy like open-source software,
6241 participatory budgeting (where citizens decide how a public budget is
6242 spent), cooperatives, and more. He wrote, “It’s not so much that
6243 collaborative consumption is dead, it’s more that it risks dying as it
6244 gets absorbed by the ‘Borg.’”
6245
6246 Neal said their public critique of the corporate sharing economy defined
6247 what Shareable was and is. He does not think the magazine would still be
6248 around had they chosen differently. “We would have gotten another type
6249 of audience, but it would have spelled the end of us,” he said. “We are
6250 a small, mission-driven organization. We would never have been able to
6251 weather the criticism that Airbnb and Uber are getting now.”
6252
6253 Interestingly, impassioned supporters are only a small sliver of
6254 Shareable’s total audience. Most are casual readers who come across a
6255 Shareable story because it happens to align with a project or interest
6256 they have. But choosing principles over the possibility of riding the
6257 coattails of the major corporate players in the sharing space saved
6258 Shareable’s credibility. Although they became detached from the
6259 corporate sharing economy, the online magazine became the voice of the
6260 “real sharing economy” and continued to grow their audience.
6261
6262 Shareable is a magazine, but the content they publish is a means to
6263 furthering their role as a leader and catalyst of a movement. Shareable
6264 became a leader in the movement in 2009. “At that time, there was a
6265 sharing movement bubbling beneath the surface, but no one was connecting
6266 the dots,” Neal said. “We decided to step into that space and take on
6267 that role.” The small team behind the nonprofit publication truly
6268 believed sharing could be central to solving some of the major problems
6269 human beings face—resource inequality, social isolation, and global
6270 warming.
6271
6272 They have worked hard to find ways to tell stories that show different
6273 metrics for success. “We wanted to change the notion of what constitutes
6274 the good life,” Neal said. While they started out with a very broad
6275 focus on sharing generally, today they emphasize stories about the
6276 physical commons like “sharing cities” (i.e., urban areas managed in a
6277 sustainable, cooperative way), as well as digital platforms that are run
6278 democratically. They particularly focus on how-to content that help
6279 their readers make changes in their own lives and communities.
6280
6281 More than half of Shareable’s stories are written by paid journalists
6282 that are contracted by the magazine. “Particularly in content areas that
6283 are a priority for us, we really want to go deep and control the
6284 quality,” Neal said. The rest of the content is either contributed by
6285 guest writers, often for free, or written by other publications from
6286 their network of content publishers. Shareable is a member of the Post
6287 Growth Alliance, which facilitates the sharing of content and audiences
6288 among a large and growing group of mostly nonprofits. Each organization
6289 gets a chance to present stories to the group, and the organizations can
6290 use and promote each other’s stories. Much of the content created by the
6291 network is licensed with Creative Commons.
6292
6293 All of Shareable’s original content is published under the Attribution
6294 license (CC BY), meaning it can be used for any purpose as long as
6295 credit is given to Shareable. Creative Commons licensing is aligned with
6296 Shareable’s vision, mission, and identity. That alone explains the
6297 organization’s embrace of the licenses for their content, but Neal also
6298 believes CC licensing helps them increase their reach. “By using CC
6299 licensing,” he said, “we realized we could reach far more people through
6300 a formal and informal network of republishers or affiliates. That has
6301 definitely been the case. It’s hard for us to measure the reach of other
6302 media properties, but most of the outlets who republish our work have
6303 much bigger audiences than we do.”
6304
6305 In addition to their regular news and commentary online, Shareable has
6306 also experimented with book publishing. In 2012, they worked with a
6307 traditional publisher to release Share or Die: Voices of the Get Lost
6308 Generation in an Age of Crisis. The CC-licensed book was available in
6309 print form for purchase or online for free. To this day, the book—along
6310 with their CC-licensed guide Policies for Shareable Cities—are two of
6311 the biggest generators of traffic on their website.
6312
6313 In 2016, Shareable self-published a book of curated Shareable stories
6314 called How to: Share, Save Money and Have Fun. The book was available
6315 for sale, but a PDF version of the book was available for free.
6316 Shareable plans to offer the book in upcoming fund-raising campaigns.
6317
6318 This recent book is one of many fund-raising experiments Shareable has
6319 conducted in recent years. Currently, Shareable is primarily funded by
6320 grants from foundations, but they are actively moving toward a more
6321 diversified model. They have organizational sponsors and are working to
6322 expand their base of individual donors. Ideally, they will eventually be
6323 a hundred percent funded by their audience. Neal believes being fully
6324 community-supported will better represent their vision of the world.
6325
6326 For Shareable, success is very much about their impact on the world.
6327 This is true for Neal, but also for everyone who works for Shareable.
6328 “We attract passionate people,” Neal said. At times, that means
6329 employees work so hard they burn out. Neal tries to stress to the
6330 Shareable team that another part of success is having fun and taking
6331 care of yourself while you do something you love. “A central part of
6332 human beings is that we long to be on a great adventure with people we
6333 love,” he said. “We are a species who look over the horizon and imagine
6334 and create new worlds, but we also seek the comfort of hearth and home.”
6335
6336 In 2013, Shareable ran its first crowdfunding campaign to launch their
6337 Sharing Cities Network. Neal said at first they were on pace to fail
6338 spectacularly. They called in their advisers in a panic and asked for
6339 help. The advice they received was simple—“Sit your ass in a chair and
6340 start making calls.” That’s exactly what they did, and they ended up
6341 reaching their \$50,000 goal. Neal said the campaign helped them reach
6342 new people, but the vast majority of backers were people in their
6343 existing base.
6344
6345 For Neal, this symbolized how so much of success comes down to
6346 relationships. Over time, Shareable has invested time and energy into
6347 the relationships they have forged with their readers and supporters.
6348 They have also invested resources into building relationships between
6349 their readers and supporters.
6350
6351 Shareable began hosting events in 2010. These events were designed to
6352 bring the sharing community together. But over time they realized they
6353 could reach far more people if they helped their readers to host their
6354 own events. “If we wanted to go big on a conference, there was a huge
6355 risk and huge staffing needs, plus only a fraction of our community
6356 could travel to the event,” Neal said. Enabling others to create their
6357 own events around the globe allowed them to scale up their work more
6358 effectively and reach far more people. Shareable has catalyzed three
6359 hundred different events reaching over twenty thousand people since
6360 implementing this strategy three years ago. Going forward, Shareable is
6361 focusing the network on creating and distributing content meant to spur
6362 local action. For instance, Shareable will publish a new CC-licensed
6363 book in 2017 filled with ideas for their network to implement.
6364
6365 Neal says Shareable stumbled upon this strategy, but it seems to
6366 perfectly encapsulate just how the commons is supposed to work. Rather
6367 than a one-size-fits-all approach, Shareable puts the tools out there
6368 for people take the ideas and adapt them to their own communities.
6369
6370 ## Siyavula
6371
6372 Siyavula is a for-profit educational-technology company that creates
6373 textbooks and integrated learning experiences. Founded in 2012 in South
6374 Africa.
6375
6376 www.siyavula.com
6377
6378 Revenue model: charging for custom services, sponsorships
6379
6380 Interview date: April 5, 2016
6381
6382 Interviewee: Mark Horner, CEO
6383
6384 Profile written by Paul Stacey
6385
6386 Openness is a key principle for Siyavula. They believe that every
6387 learner and teacher should have access to high-quality educational
6388 resources, as this forms the basis for long-term growth and development.
6389 Siyavula has been a pioneer in creating high-quality open textbooks on
6390 mathematics and science subjects for grades 4 to 12 in South Africa.
6391
6392 In terms of creating an open business model that involves Creative
6393 Commons, Siyavula—and its founder, Mark Horner—have been around the
6394 block a few times. Siyavula has significantly shifted directions and
6395 strategies to survive and prosper. Mark says it’s been very organic.
6396
6397 It all started in 2002, when Mark and several other colleagues at the
6398 University of Cape Town in South Africa founded the Free High School
6399 Science Texts project. Most students in South Africa high schools didn’t
6400 have access to high-quality, comprehensive science and math textbooks,
6401 so Mark and his colleagues set out to write them and make them freely
6402 available.
6403
6404 As physicists, Mark and his colleagues were advocates of open-source
6405 software. To make the books open and free, they adopted the Free
6406 Software Foundation’s GNU Free Documentation License.1 They chose LaTeX,
6407 a typesetting program used to publish scientific documents, to author
6408 the books. Over a period of five years, the Free High School Science
6409 Texts project produced math and physical-science textbooks for grades 10
6410 to 12.
6411
6412 In 2007, the Shuttleworth Foundation offered funding support to make the
6413 textbooks available for trial use at more schools. Surveys before and
6414 after the textbooks were adopted showed there were no substantial
6415 criticisms of the textbooks’ pedagogical content. This pleased both the
6416 authors and Shuttleworth; Mark remains incredibly proud of this
6417 accomplishment.
6418
6419 But the development of new textbooks froze at this stage. Mark shifted
6420 his focus to rural schools, which didn’t have textbooks at all, and
6421 looked into the printing and distribution options. A few sponsors came
6422 on board but not enough to meet the need.
6423
6424 In 2007, Shuttleworth and the Open Society Institute convened a group of
6425 open-education activists for a small but lively meeting in Cape Town.
6426 One result was the Cape Town Open Education Declaration, a statement of
6427 principles, strategies, and commitment to help the open-education
6428 movement grow.2 Shuttleworth also invited Mark to run a project writing
6429 open content for all subjects for K–12 in English. That project became
6430 Siyavula.
6431
6432 They wrote six original textbooks. A small publishing company offered
6433 Shuttleworth the option to buy out the publisher’s existing K–9 content
6434 for every subject in South African schools in both English and
6435 Afrikaans. A deal was struck, and all the acquired content was licensed
6436 with Creative Commons, significantly expanding the collection beyond the
6437 six original books.
6438
6439 Mark wanted to build out the remaining curricula collaboratively through
6440 communities of practice—that is, with fellow educators and writers.
6441 Although sharing is fundamental to teaching, there can be a few
6442 challenges when you create educational resources collectively. One
6443 concern is legal. It is standard practice in education to copy diagrams
6444 and snippets of text, but of course this doesn’t always comply with
6445 copyright law. Another concern is transparency. Sharing what you’ve
6446 authored means everyone can see it and opens you up to criticism. To
6447 alleviate these concerns, Mark adopted a team-based approach to
6448 authoring and insisted the curricula be based entirely on resources with
6449 Creative Commons licenses, thereby ensuring they were safe to share and
6450 free from legal repercussions.
6451
6452 Not only did Mark want the resources to be shareable, he wanted all
6453 teachers to be able to remix and edit the content. Mark and his team had
6454 to come up with an open editable format and provide tools for editing.
6455 They ended up putting all the books they’d acquired and authored on a
6456 platform called Connexions.3 Siyavula trained many teachers to use
6457 Connexions, but it proved to be too complex and the textbooks were
6458 rarely edited.
6459
6460 Then the Shuttleworth Foundation decided to completely restructure its
6461 work as a foundation into a fellowship model (for reasons completely
6462 unrelated to Siyavula). As part of that transition in 2009–10, Mark
6463 inherited Siyavula as an independent entity and took ownership over it
6464 as a Shuttleworth fellow.
6465
6466 Mark and his team experimented with several different strategies. They
6467 tried creating an authoring and hosting platform called Full Marks so
6468 that teachers could share assessment items. They tried creating a
6469 service called Open Press, where teachers could ask for open educational
6470 resources to be aggregated into a package and printed for them. These
6471 services never really panned out.
6472
6473 Then the South African government approached Siyavula with an interest
6474 in printing out the original six Free High School Science Texts (math
6475 and physical-science textbooks for grades 10 to 12) for all high school
6476 students in South Africa. Although at this point Siyavula was a bit
6477 discouraged by open educational resources, they saw this as a big
6478 opportunity.
6479
6480 They began to conceive of the six books as having massive marketing
6481 potential for Siyavula. Printing Siyavula books for every kid in South
6482 Africa would give their brand huge exposure and could drive vast amounts
6483 of traffic to their website. In addition to print books, Siyavula could
6484 also make the books available on their website, making it possible for
6485 learners to access them using any device—computer, tablet, or mobile
6486 phone.
6487
6488 Mark and his team began imagining what they could develop beyond what
6489 was in the textbooks as a service they charge for. One key thing you
6490 can’t do well in a printed textbook is demonstrate solutions. Typically,
6491 a one-line answer is given at the end of the book but nothing on the
6492 process for arriving at that solution. Mark and his team developed
6493 practice items and detailed solutions, giving learners plenty of
6494 opportunity to test out what they’ve learned. Furthermore, an algorithm
6495 could adapt these practice items to the individual needs of each
6496 learner. They called this service Intelligent Practice and embedded
6497 links to it in the open textbooks.
6498
6499 The costs for using Intelligent Practice were set very low, making it
6500 accessible even to those with limited financial means. Siyavula was
6501 going for large volumes and wide-scale use rather than an expensive
6502 product targeting only the high end of the market.
6503
6504 The government distributed the books to 1.5 million students, but there
6505 was an unexpected wrinkle: the books were delivered late. Rather than
6506 wait, schools who could afford it provided students with a different
6507 textbook. The Siyavula books were eventually distributed, but with
6508 well-off schools mainly using a different book, the primary market for
6509 Siyavula’s Intelligent Practice service inadvertently became low-income
6510 learners.
6511
6512 Siyavula’s site did see a dramatic increase in traffic. They got five
6513 hundred thousand visitors per month to their math site and the same
6514 number to their science site. Two-fifths of the traffic was reading on a
6515 “feature phone” (a nonsmartphone with no apps). People on basic phones
6516 were reading math and science on a two-inch screen at all hours of the
6517 day. To Mark, it was quite amazing and spoke to a need they were
6518 servicing.
6519
6520 At first, the Intelligent Practice services could only be paid using a
6521 credit card. This proved problematic, especially for those in the
6522 low-income demographic, as credit cards were not prevalent. Mark says
6523 Siyavula got a harsh business-model lesson early on. As he describes it,
6524 it’s not just about product, but how you sell it, who the market is,
6525 what the price is, and what the barriers to entry are.
6526
6527 Mark describes this as the first version of Siyavula’s business model:
6528 open textbooks serving as marketing material and driving traffic to your
6529 site, where you can offer a related service and convert some people into
6530 a paid customer.
6531
6532 For Mark a key decision for Siyavula’s business was to focus on how they
6533 can add value on top of their basic service. They’ll charge only if they
6534 are adding unique value. The actual content of the textbook isn’t unique
6535 at all, so Siyavula sees no value in locking it down and charging for
6536 it. Mark contrasts this with traditional publishers who charge over and
6537 over again for the same content without adding value.
6538
6539 Version two of Siyavula’s business model was a big, ambitious idea—scale
6540 up. They also decided to sell the Intelligent Practice service to
6541 schools directly. Schools can subscribe on a per-student, per-subject
6542 basis. A single subscription gives a learner access to a single subject,
6543 including practice content from every grade available for that subject.
6544 Lower subscription rates are provided when there are over two hundred
6545 students, and big schools have a price cap. A 40 percent discount is
6546 offered to schools where both the science and math departments
6547 subscribe.
6548
6549 Teachers get a dashboard that allows them to monitor the progress of an
6550 entire class or view an individual learner’s results. They can see the
6551 questions that learners are working on, identify areas of difficulty,
6552 and be more strategic in their teaching. Students also have their own
6553 personalized dashboard, where they can view the sections they’ve
6554 practiced, how many points they’ve earned, and how their performance is
6555 improving.
6556
6557 Based on the success of this effort, Siyavula decided to substantially
6558 increase the production of open educational resources so they could
6559 provide the Intelligent Practice service for a wider range of books.
6560 Grades 10 to 12 math and science books were reworked each year, and new
6561 books created for grades 4 to 6 and later grades 7 to 9.
6562
6563 In partnership with, and sponsored by, the Sasol Inzalo Foundation,
6564 Siyavula produced a series of natural sciences and technology workbooks
6565 for grades 4 to 6 called Thunderbolt Kids that uses a fun comic-book
6566 style.4 It’s a complete curriculum that also comes with teacher’s guides
6567 and other resources.
6568
6569 Through this experience, Siyavula learned they could get sponsors to
6570 help fund openly licensed textbooks. It helped that Siyavula had by this
6571 time nailed the production model. It cost roughly \$150,000 to produce a
6572 book in two languages. Sponsors liked the social-benefit aspect of
6573 textbooks unlocked via a Creative Commons license. They also liked the
6574 exposure their brand got. For roughly \$150,000, their logo would be
6575 visible on books distributed to over one million students.
6576
6577 The Siyavula books that are reviewed, approved, and branded by the
6578 government are freely and openly available on Siyavula’s website under
6579 an Attribution-NoDerivs license (CC BY-ND) —NoDerivs means that these
6580 books cannot be modified. Non-government-branded books are available
6581 under an Attribution license (CC BY), allowing others to modify and
6582 redistribute the books.
6583
6584 Although the South African government paid to print and distribute hard
6585 copies of the books to schoolkids, Siyavula itself received no funding
6586 from the government. Siyavula initially tried to convince the government
6587 to provide them with five rand per book (about US35¢). With those funds,
6588 Mark says that Siyavula could have run its entire operation, built a
6589 community-based model for producing more books, and provide Intelligent
6590 Practice for free to every child in the country. But after a lengthy
6591 negotiation, the government said no.
6592
6593 Using Siyavula books generated huge savings for the government.
6594 Providing students with a traditionally published grade 12 science or
6595 math textbook costs around 250 rand per book (about US\$18). Providing
6596 the Siyavula version cost around 36 rand (about \$2.60), a savings of
6597 over 200 rand per book. But none of those savings were passed on to
6598 Siyavula. In retrospect, Mark thinks this may have turned out in their
6599 favor as it allowed them to remain independent from the government.
6600
6601 Just as Siyavula was planning to scale up the production of open
6602 textbooks even more, the South African government changed its textbook
6603 policy. To save costs, the government declared there would be only one
6604 authorized textbook for each grade and each subject. There was no
6605 guarantee that Siyavula’s would be chosen. This scared away potential
6606 sponsors.
6607
6608 Rather than producing more textbooks, Siyavula focused on improving its
6609 Intelligent Practice technology for its existing books. Mark calls this
6610 version three of Siyavula’s business model—focusing on the technology
6611 that provides the revenue-generating service and generating more users
6612 of this service. Version three got a significant boost in 2014 with an
6613 investment by the Omidyar Network (the philanthropic venture started by
6614 eBay founder Pierre Omidyar and his spouse), and continues to be the
6615 model Siyavula uses today.
6616
6617 Mark says sales are way up, and they are really nailing Intelligent
6618 Practice. Schools continue to use their open textbooks. The
6619 government-announced policy that there would be only one textbook per
6620 subject turned out to be highly contentious and is in limbo.
6621
6622 Siyavula is exploring a range of enhancements to their business model.
6623 These include charging a small amount for assessment services provided
6624 over the phone, diversifying their market to all English-speaking
6625 countries in Africa, and setting up a consortium that makes Intelligent
6626 Practice free to all kids by selling the nonpersonal data Intelligent
6627 Practice collects.
6628
6629 Siyavula is a for-profit business but one with a social mission. Their
6630 shareholders’ agreement lists lots of requirements around openness for
6631 Siyavula, including stipulations that content always be put under an
6632 open license and that they can’t charge for something that people
6633 volunteered to do for them. They believe each individual should have
6634 access to the resources and support they need to achieve the education
6635 they deserve. Having educational resources openly licensed with Creative
6636 Commons means they can fulfill their social mission, on top of which
6637 they can build revenue-generating services to sustain the ongoing
6638 operation of Siyavula. In terms of open business models, Mark and
6639 Siyavula may have been around the block a few times, but both he and the
6640 company are stronger for it.
6641
6642 Web links
6643
6644 1. www.gnu.org/licenses/fdl
6645 2. www.capetowndeclaration.org
6646 3. cnx.org
6647 4. www.siyavula.com/products-primary-school.html
6648
6649 ## Sparkfun
6650
6651 SparkFun is an online electronics retailer specializing in open
6652 hardware. Founded in 2003 in the U.S.
6653
6654 www.sparkfun.com
6655
6656 Revenue model: charging for physical copies (electronics sales)
6657
6658 Interview date: February 29, 2016
6659
6660 Interviewee: Nathan Seidle, founder
6661
6662 Profile written by Sarah Hinchliff Pearson
6663
6664 SparkFun founder and former CEO Nathan Seidle has a picture of himself
6665 holding up a clone of a SparkFun product in an electronics market in
6666 China, with a huge grin on his face. He was traveling in China when he
6667 came across their LilyPad wearable technology being made by someone
6668 else. His reaction was glee.
6669
6670 “Being copied is the greatest earmark of flattery and success,” Nathan
6671 said. “I thought it was so cool that they were selling to a market we
6672 were never going to get access to otherwise. It was evidence of our
6673 impact on the world.”
6674
6675 This worldview runs through everything SparkFun does. SparkFun is an
6676 electronics manufacturer. The company sells its products directly to the
6677 public online, and it bundles them with educational tools to sell to
6678 schools and teachers. SparkFun applies Creative Commons licenses to all
6679 of its schematics, images, tutorial content, and curricula, so anyone
6680 can make their products on their own. Being copied is part of the
6681 design.
6682
6683 Nathan believes open licensing is good for the world. “It touches on our
6684 natural human instinct to share,” he said. But he also strongly believes
6685 it makes SparkFun better at what they do. They encourage copying, and
6686 their products are copied at a very fast rate, often within ten to
6687 twelve weeks of release. This forces the company to compete on something
6688 other than product design, or what most commonly consider their
6689 intellectual property.
6690
6691 “We compete on business principles,” Nathan said. “Claiming your
6692 territory with intellectual property allows you to get comfy and rest on
6693 your laurels. It gives you a safety net. We took away that safety net.”
6694
6695 The result is an intense company-wide focus on product development and
6696 improvement. “Our products are so much better than they were five years
6697 ago,” Nathan said. “We used to just sell products. Now it’s a product
6698 plus a video, a seventeen-page hookup guide, and example firmware on
6699 three different platforms to get you up and running faster. We have
6700 gotten better because we had to in order to compete. As painful as it is
6701 for us, it’s better for the customers.”
6702
6703 SparkFun parts are available on eBay for lower prices. But people come
6704 directly to SparkFun because SparkFun makes their lives easier. The
6705 example code works; there is a service number to call; they ship
6706 replacement parts the day they get a service call. They invest heavily
6707 in service and support. “I don’t believe businesses should be competing
6708 with IP \[intellectual property\] barriers,” Nathan said. “This is the
6709 stuff they should be competing on.”
6710
6711 SparkFun’s company history began in Nathan’s college dorm room. He spent
6712 a lot of time experimenting with and building electronics, and he
6713 realized there was a void in the market. “If you wanted to place an
6714 order for something,” he said, “you first had to search far and wide to
6715 find it, and then you had to call or fax someone.” In 2003, during his
6716 third year of college, he registered sparkfun.com and started reselling
6717 products out of his bedroom. After he graduated, he started making and
6718 selling his own products.
6719
6720 Once he started designing his own products, he began putting the
6721 software and schematics online to help with technical support. After
6722 doing some research on licensing options, he chose Creative Commons
6723 licenses because he was drawn to the “human-readable deeds” that explain
6724 the licensing terms in simple terms. SparkFun still uses CC licenses for
6725 all of the schematics and firmware for the products they create.
6726
6727 The company has grown from a solo project to a corporation with 140
6728 employees. In 2015, SparkFun earned \$33 million in revenue. Selling
6729 components and widgets to hobbyists, professionals, and artists remains
6730 a major part of SparkFun’s business. They sell their own products, but
6731 they also partner with Arduino (also profiled in this book) by
6732 manufacturing boards for resale using Arduino’s brand.
6733
6734 SparkFun also has an educational department dedicated to creating a
6735 hands-on curriculum to teach students about electronics using
6736 prototyping parts. Because SparkFun has always been dedicated to
6737 enabling others to re-create and fix their products on their own, the
6738 more recent focus on introducing young people to technology is a natural
6739 extension of their core business.
6740
6741 “We have the burden and opportunity to educate the next generation of
6742 technical citizens,” Nathan said. “Our goal is to affect the lives of
6743 three hundred and fifty thousand high school students by 2020.”
6744
6745 The Creative Commons license underlying all of SparkFun’s products is
6746 central to this mission. The license not only signals a willingness to
6747 share, but it also expresses a desire for others to get in and tinker
6748 with their products, both to learn and to make their products better.
6749 SparkFun uses the Attribution-ShareAlike license (CC BY-SA), which is a
6750 “copyleft” license that allows people to do anything with the content as
6751 long as they provide credit and make any adaptations available under the
6752 same licensing terms.
6753
6754 From the beginning, Nathan has tried to create a work environment at
6755 SparkFun that he himself would want to work in. The result is what
6756 appears to be a pretty fun workplace. The U.S. company is based in
6757 Boulder, Colorado. They have an eighty-thousand-square-foot facility
6758 (approximately seventy-four-hundred square meters), where they design
6759 and manufacture their products. They offer public tours of the space
6760 several times a week, and they open their doors to the public for a
6761 competition once a year.
6762
6763 The public event, called the Autonomous Vehicle Competition, brings in a
6764 thousand to two thousand customers and other technology enthusiasts from
6765 around the area to race their own self-created bots against each other,
6766 participate in training workshops, and socialize. From a business
6767 perspective, Nathan says it’s a terrible idea. But they don’t hold the
6768 event for business reasons. “The reason we do it is because I get to
6769 travel and have interactions with our customers all the time, but most
6770 of our employees don’t,” he said. “This event gives our employees the
6771 opportunity to get face-to-face contact with our customers.” The event
6772 infuses their work with a human element, which makes it more meaningful.
6773
6774 Nathan has worked hard to imbue a deeper meaning into the work SparkFun
6775 does. The company is, of course, focused on being fiscally responsible,
6776 but they are ultimately driven by something other than money. “Profit is
6777 not the goal; it is the outcome of a well-executed plan,” Nathan said.
6778 “We focus on having a bigger impact on the world.” Nathan believes they
6779 get some of the brightest and most amazing employees because they aren’t
6780 singularly focused on the bottom line.
6781
6782 The company is committed to transparency and shares all of its
6783 financials with its employees. They also generally strive to avoid being
6784 another soulless corporation. They actively try to reveal the humans
6785 behind the company, and they work to ensure people coming to their site
6786 don’t find only unchanging content.
6787
6788 SparkFun’s customer base is largely made up of industrious electronics
6789 enthusiasts. They have customers who are regularly involved in the
6790 company’s customer support, independently responding to questions in
6791 forums and product-comment sections. Customers also bring product ideas
6792 to the company. SparkFun regularly sifts through suggestions from
6793 customers and tries to build on them where they can. “From the
6794 beginning, we have been listening to the community,” Nathan said.
6795 “Customers would identify a pain point, and we would design something to
6796 address it.”
6797
6798 However, this sort of customer engagement does not always translate to
6799 people actively contributing to SparkFun’s projects. The company has a
6800 public repository of software code for each of its devices online. On a
6801 particularly active project, there will only be about two dozen people
6802 contributing significant improvements. The vast majority of projects are
6803 relatively untouched by the public. “There is a theory that if you
6804 open-source it, they will come,” Nathan said. “That’s not really true.”
6805
6806 Rather than focusing on cocreation with their customers, SparkFun
6807 instead focuses on enabling people to copy, tinker, and improve products
6808 on their own. They heavily invest in tutorials and other material
6809 designed to help people understand how the products work so they can fix
6810 and improve things independently. “What gives me joy is when people take
6811 open-source layouts and then build their own circuit boards from our
6812 designs,” Nathan said.
6813
6814 Obviously, opening up the design of their products is a necessary step
6815 if their goal is to empower the public. Nathan also firmly believes it
6816 makes them more money because it requires them to focus on how to
6817 provide maximum value. Rather than designing a new product and
6818 protecting it in order to extract as much money as possible from it,
6819 they release the keys necessary for others to build it themselves and
6820 then spend company time and resources on innovation and service. From a
6821 short-term perspective, SparkFun may lose a few dollars when others copy
6822 their products. But in the long run, it makes them a more nimble,
6823 innovative business. In other words, it makes them the kind of company
6824 they set out to be.
6825
6826 ## TeachAIDS
6827
6828 TeachAIDS is a nonprofit that creates educational materials designed to
6829 teach people around the world about HIV and AIDS. Founded in 2005 in the
6830 U.S.
6831
6832 teachaids.org
6833
6834 Revenue model: sponsorships
6835
6836 Interview date: March 24, 2016
6837
6838 Interviewees: Piya Sorcar, the CEO, and Shuman Ghosemajumder, the chair
6839
6840 Profile written by Sarah Hinchliff Pearson
6841
6842 TeachAIDS is an unconventional media company with a conventional revenue
6843 model. Like most media companies, they are subsidized by advertising.
6844 Corporations pay to have their logos appear on the educational materials
6845 TeachAIDS distributes.
6846
6847 But unlike most media companies, Teach-AIDS is a nonprofit organization
6848 with a purely social mission. TeachAIDS is dedicated to educating the
6849 global population about HIV and AIDS, particularly in parts of the world
6850 where education efforts have been historically unsuccessful. Their
6851 educational content is conveyed through interactive software, using
6852 methods based on the latest research about how people learn. TeachAIDS
6853 serves content in more than eighty countries around the world. In each
6854 instance, the content is translated to the local language and adjusted
6855 to conform to local norms and customs. All content is free and made
6856 available under a Creative Commons license.
6857
6858 TeachAIDS is a labor of love for founder and CEO Piya Sorcar, who earns
6859 a salary of one dollar per year from the nonprofit. The project grew out
6860 of research she was doing while pursuing her doctorate at Stanford
6861 University. She was reading reports about India, noting it would be the
6862 next hot zone of people living with HIV. Despite international and
6863 national entities pouring in hundreds of millions of dollars on
6864 HIV-prevention efforts, the reports showed knowledge levels were still
6865 low. People were unaware of whether the virus could be transmitted
6866 through coughing and sneezing, for instance. Supported by an
6867 interdisciplinary team of experts at Stanford, Piya conducted similar
6868 studies, which corroborated the previous research. They found that the
6869 primary cause of the limited understanding was that HIV, and issues
6870 relating to it, were often considered too taboo to discuss
6871 comprehensively. The other major problem was that most of the education
6872 on this topic was being taught through television advertising,
6873 billboards, and other mass-media campaigns, which meant people were only
6874 receiving bits and pieces of information.
6875
6876 In late 2005, Piya and her team used research-based design to create new
6877 educational materials and worked with local partners in India to help
6878 distribute them. As soon as the animated software was posted online,
6879 Piya’s team started receiving requests from individuals and governments
6880 who were interested in bringing this model to more countries. “We
6881 realized fairly quickly that educating large populations about a topic
6882 that was considered taboo would be challenging. We began by identifying
6883 optimal local partners and worked toward creating an effective,
6884 culturally appropriate education,” Piya said.
6885
6886 Very shortly after the initial release, Piya’s team decided to spin the
6887 endeavor into an independent nonprofit out of Stanford University. They
6888 also decided to use Creative Commons licenses on the materials.
6889
6890 Given their educational mission, TeachAIDS had an obvious interest in
6891 seeing the materials as widely shared as possible. But they also needed
6892 to preserve the integrity of the medical information in the content.
6893 They chose the Attribution-NonCommercial-NoDerivs license (CC BY-NC-ND),
6894 which essentially gives the public the right to distribute only verbatim
6895 copies of the content, and for noncommercial purposes. “We wanted
6896 attribution for TeachAIDS, and we couldn’t stand by derivatives without
6897 vetting them,” the cofounder and chair Shuman Ghosemajumder said. “It
6898 was almost a no-brainer to go with a CC license because it was a
6899 plug-and-play solution to this exact problem. It has allowed us to scale
6900 our materials safely and quickly worldwide while preserving our content
6901 and protecting us at the same time.”
6902
6903 Choosing a license that does not allow adaptation of the content was an
6904 outgrowth of the careful precision with which TeachAIDS crafts their
6905 content. The organization invests heavily in research and testing to
6906 determine the best method of conveying the information. “Creating
6907 high-quality content is what matters most to us,” Piya said. “Research
6908 drives everything we do.”
6909
6910 One important finding was that people accept the message best when it
6911 comes from familiar voices they trust and admire. To achieve this,
6912 TeachAIDS researches cultural icons that would best resonate with their
6913 target audiences and recruits them to donate their likenesses and voices
6914 for use in the animated software. The celebrities involved vary for each
6915 localized version of the materials.
6916
6917 Localization is probably the single-most important aspect of the way
6918 TeachAIDS creates its content. While each regional version builds from
6919 the same core scientific materials, they pour a lot of resources into
6920 customizing the content for a particular population. Because they use a
6921 CC license that does not allow the public to adapt the content,
6922 TeachAIDS retains careful control over the localization process. The
6923 content is translated into the local language, but there are also
6924 changes in substance and format to reflect cultural differences. This
6925 process results in minor changes, like choosing different idioms based
6926 on the local language, and significant changes, like creating gendered
6927 versions for places where people are more likely to accept information
6928 from someone of the same gender.
6929
6930 The localization process relies heavily on volunteers. Their volunteer
6931 base is deeply committed to the cause, and the organization has had
6932 better luck controlling the quality of the materials when they tap
6933 volunteers instead of using paid translators. For quality control,
6934 TeachAIDS has three separate volunteer teams translate the materials
6935 from English to the local language and customize the content based on
6936 local customs and norms. Those three versions are then analyzed and
6937 combined into a single master translation. TeachAIDS has additional
6938 teams of volunteers then translate that version back into English to see
6939 how well it lines up with the original materials. They repeat this
6940 process until they reach a translated version that meets their
6941 standards. For the Tibetan version, they went through this cycle eleven
6942 times.
6943
6944 TeachAIDS employs full-time employees, contractors, and volunteers, all
6945 in different capacities and organizational configurations. They are
6946 careful to use people from diverse backgrounds to create the materials,
6947 including teachers, students, and doctors, as well as individuals
6948 experienced in working in the NGO space. This diversity and breadth of
6949 knowledge help ensure their materials resonate with people from all
6950 walks of life. Additionally, TeachAIDS works closely with film writers
6951 and directors to help keep the concepts entertaining and easy to
6952 understand. The inclusive, but highly controlled, creative process is
6953 undertaken entirely by people who are specifically brought on to help
6954 with a particular project, rather than ongoing staff. The final product
6955 they create is designed to require zero training for people to implement
6956 in practice. “In our research, we found we can’t depend on people
6957 passing on the information correctly, even if they have the best of
6958 intentions,” Piya said. “We need materials where you can push play and
6959 they will work.”
6960
6961 Piya’s team was able to produce all of these versions over several years
6962 with a head count that never exceeded eight full-time employees. The
6963 organization is able to reduce costs by relying heavily on volunteers
6964 and in-kind donations. Nevertheless, the nonprofit needed a sustainable
6965 revenue model to subsidize content creation and physical distribution of
6966 the materials. Charging even a low price was simply not an option.
6967 “Educators from various nonprofits around the world were just creating
6968 their own materials using whatever they could find for free online,”
6969 Shuman said. “The only way to persuade them to use our highly effective
6970 model was to make it completely free.”
6971
6972 Like many content creators offering their work for free, they settled on
6973 advertising as a funding model. But they were extremely careful not to
6974 let the advertising compromise their credibility or undermine the heavy
6975 investment they put into creating quality content. Sponsors of the
6976 content have no ability to influence the substance of the content, and
6977 they cannot even create advertising content. Sponsors only get the right
6978 to have their logo appear before and after the educational content. All
6979 of the content remains branded as TeachAIDS.
6980
6981 TeachAIDS is careful not to seek funding to cover the costs of a
6982 specific project. Instead, sponsorships are structured as unrestricted
6983 donations to the nonprofit. This gives the nonprofit more stability, but
6984 even more importantly, it enables them to subsidize projects being
6985 localized for an area with no sponsors. “If we just created versions
6986 based on where we could get sponsorships, we would only have materials
6987 for wealthier countries,” Shuman said.
6988
6989 As of 2016, TeachAIDS has dozens of sponsors. “When we go into a new
6990 country, various companies hear about us and reach out to us,” Piya
6991 said. “We don’t have to do much to find or attract them.” They believe
6992 the sponsorships are easy to sell because they offer so much value to
6993 sponsors. TeachAIDS sponsorships give corporations the chance to reach
6994 new eyeballs with their brand, but at a much lower cost than other
6995 advertising channels. The audience for TeachAIDS content also tends to
6996 skew young, which is often a desirable demographic for brands. Unlike
6997 traditional advertising, the content is not time-sensitive, so an
6998 investment in a sponsorship can benefit a brand for many years to come.
6999
7000 Importantly, the value to corporate sponsors goes beyond commercial
7001 considerations. As a nonprofit with a clearly articulated social
7002 mission, corporate sponsorships are donations to a cause. “This is
7003 something companies can be proud of internally,” Shuman said. Some
7004 companies have even built publicity campaigns around the fact that they
7005 have sponsored these initiatives.
7006
7007 The core mission of TeachAIDS—ensuring global access to life-saving
7008 education—is at the root of everything the organization does. It
7009 underpins the work; it motivates the funders. The CC license on the
7010 materials they create furthers that mission, allowing them to safely and
7011 quickly scale their materials worldwide. “The Creative Commons license
7012 has been a game changer for TeachAIDS,” Piya said.
7013
7014 ## Tribe of Noise
7015
7016 Tribe of Noise is a for-profit online music platform serving the film,
7017 TV, video, gaming, and in-store-media industries. Founded in 2008 in the
7018 Netherlands.
7019
7020 www.tribeofnoise.com
7021
7022 Revenue model: charging a transaction fee
7023
7024 Interview date: January 26, 2016
7025
7026 Interviewee: Hessel van Oorschot, cofounder
7027
7028 Profile written by Paul Stacey
7029
7030 In the early 2000s, Hessel van Oorschot was an entrepreneur running a
7031 business where he coached other midsize entrepreneurs how to create an
7032 online business. He also coauthored a number of workbooks for small- to
7033 medium-size enterprises to use to optimize their business for the Web.
7034 Through this early work, Hessel became familiar with the principles of
7035 open licensing, including the use of open-source software and Creative
7036 Commons.
7037
7038 In 2005, Hessel and Sandra Brandenburg launched a niche video-production
7039 initiative. Almost immediately, they ran into issues around finding and
7040 licensing music tracks. All they could find was standard, cold
7041 stock-music. They thought of looking up websites where you could license
7042 music directly from the musician without going through record labels or
7043 agents. But in 2005, the ability to directly license music from a rights
7044 holder was not readily available.
7045
7046 They hired two lawyers to investigate further, and while they uncovered
7047 five or six examples, Hessel found the business models lacking. The
7048 lawyers expressed interest in being their legal team should they decide
7049 to pursue this as an entrepreneurial opportunity. Hessel says, “When
7050 lawyers are interested in a venture like this, you might have something
7051 special.” So after some more research, in early 2008, Hessel and Sandra
7052 decided to build a platform.
7053
7054 Building a platform posed a real chicken-and-egg problem. The platform
7055 had to build an online community of music-rights holders and, at the
7056 same time, provide the community with information and ideas about how
7057 the new economy works. Community willingness to try new music business
7058 models requires a trust relationship.
7059
7060 In July 2008, Tribe of Noise opened its virtual doors with a couple
7061 hundred musicians willing to use the CC BY-SA license
7062 (Attribution-ShareAlike) for a limited part of their repertoire. The two
7063 entrepreneurs wanted to take the pain away for media makers who wanted
7064 to license music and solve the problems the two had personally
7065 experienced finding this music.
7066
7067 As they were growing the community, Hessel got a phone call from a
7068 company that made in-store music playlists asking if they had enough
7069 music licensed with Creative Commons that they could use. Stores need
7070 quality, good-listening music but not necessarily hits, a bit like a
7071 radio show without the DJ. This opened a new opportunity for Tribe of
7072 Noise. They started their In-store Music Service, using music (licensed
7073 with CC BY-SA) uploaded by the Tribe of Noise community of musicians.1
7074
7075 In most countries, artists, authors, and musicians join a collecting
7076 society that manages the licensing and helps collect the royalties.
7077 Copyright collecting societies in the European Union usually hold
7078 monopolies in their respective national markets. In addition, they
7079 require their members to transfer exclusive administration rights to
7080 them of all of their works. This complicates the picture for Tribe of
7081 Noise, who wants to represent artists, or at least a portion of their
7082 repertoire. Hessel and his legal team reached out to collecting
7083 societies, starting with those in the Netherlands. What would be the
7084 best legal way forward that would respect the wishes of composers and
7085 musicians who’d be interested in trying out new models like the In-store
7086 Music Service? Collecting societies at first were hesitant and said no,
7087 but Tribe of Noise persisted arguing that they primarily work with
7088 unknown artists and provide them exposure in parts of the world where
7089 they don’t get airtime normally and a source of revenue—and this
7090 convinced them that it was OK. However, Hessel says, “We are still
7091 fighting for a good cause every single day.”
7092
7093 Instead of building a large sales force, Tribe of Noise partnered with
7094 big organizations who have lots of clients and can act as a kind of
7095 Tribe of Noise reseller. The largest telecom network in the Netherlands,
7096 for example, sells Tribe’s In-store Music Service subscriptions to their
7097 business clients, which include fashion retailers and fitness centers.
7098 They have a similar deal with the leading trade association representing
7099 hotels and restaurants in the country. Hessel hopes to “copy and paste”
7100 this service into other countries where collecting societies understand
7101 what you can do with Creative Commons. Outside of the Netherlands, early
7102 adoptions have happened in Scandinavia, Belgium, and the U.S.
7103
7104 Tribe of Noise doesn’t pay the musicians up front; they get paid when
7105 their music ends up in Tribe of Noise’s in-store music channels. The
7106 musicians’ share is 42.5 percent. It’s not uncommon in a traditional
7107 model for the artist to get only 5 to 10 percent, so a share of over 40
7108 percent is a significantly better deal. Here’s how they give an example
7109 on their website:
7110
7111 A few of your songs \[licensed with CC BY-SA\], for example five in
7112 total, are selected for a bespoke in-store music channel broadcasting at
7113 a large retailer with 1,000 stores nationwide. In this case the overall
7114 playlist contains 350 songs so the musician’s share is 5/350 = 1.43%.
7115 The license fee agreed with this retailer is US\$12 per month per
7116 play-out. So if 42.5% is shared with the Tribe musicians in this
7117 playlist and your share is 1.43%, you end up with US\$12 \* 1000 stores
7118 \* 0.425 \* 0.0143 = US\$73 per month.2
7119
7120 Tribe of Noise has another model that does not involve Creative Commons.
7121 In a survey with members, most said they liked the exposure using
7122 Creative Commons gets them and the way it lets them reach out to others
7123 to share and remix. However, they had a bit of a mental struggle with
7124 Creative Commons licenses being perpetual. A lot of musicians have the
7125 mind-set that one day one of their songs may become an overnight hit. If
7126 that happened the CC BY-SA license would preclude them getting rich off
7127 the sale of that song.
7128
7129 Hessel’s legal team took this feedback and created a second model and
7130 separate area of the platform called Tribe of Noise Pro. Songs uploaded
7131 to Tribe of Noise Pro aren’t Creative Commons licensed; Tribe of Noise
7132 has instead created a “nonexclusive exploitation” contract, similar to a
7133 Creative Commons license but allowing musicians to opt out whenever they
7134 want. When you opt out, Tribe of Noise agrees to take your music off the
7135 Tribe of Noise platform within one to two months. This lets the musician
7136 reuse their song for a better deal.
7137
7138 Tribe of Noise Pro is primarily geared toward media makers who are
7139 looking for music. If they buy a license from this catalog, they don’t
7140 have to state the name of the creator; they just license the song for a
7141 specific amount. This is a big plus for media makers. And musicians can
7142 pull their repertoire at any time. Hessel sees this as a more direct and
7143 clean deal.
7144
7145 Lots of Tribe of Noise musicians upload songs to both Tribe of Noise Pro
7146 and the community area of Tribe of Noises. There aren’t that many
7147 artists who upload only to Tribe of Noise Pro, which has a smaller
7148 repertoire of music than the community area.
7149
7150 Hessel sees the two as complementary. Both are needed for the model to
7151 work. With a whole generation of musicians interested in the sharing
7152 economy, the community area of Tribe of Noise is where they can build
7153 trust, create exposure, and generate money. And after that, musicians
7154 may become more interested in exploring other models like Tribe of Noise
7155 Pro.
7156
7157 Every musician who joins Tribe of Noise gets their own home page and
7158 free unlimited Web space to upload as much of their own music as they
7159 like. Tribe of Noise is also a social network; fellow musicians and
7160 professionals can vote for, comment on, and like your music. Community
7161 managers interact with and support members, and music supervisors pick
7162 and choose from the uploaded songs for in-store play or to promote them
7163 to media producers. Members really like having people working for the
7164 platform who truly engage with them.
7165
7166 Another way Tribe of Noise creates community and interest is with
7167 contests, which are organized in partnership with Tribe of Noise
7168 clients. The client specifies what they want, and any member can submit
7169 a song. Contests usually involve prizes, exposure, and money. In
7170 addition to building member engagement, contests help members learn how
7171 to work with clients: listening to them, understanding what they want,
7172 and creating a song to meet that need.
7173
7174 Tribe of Noise now has twenty-seven thousand members from 192 countries,
7175 and many are exploring do-it-yourself models for generating revenue.
7176 Some came from music labels and publishers, having gone through the
7177 traditional way of music licensing and now seeing if this new model
7178 makes sense for them. Others are young musicians, who grew up with a DIY
7179 mentality and see little reason to sign with a third party or hand over
7180 some of the control. Still a small but growing group of Tribe members
7181 are pursuing a hybrid model by licensing some of their songs under CC
7182 BY-SA and opting in others with collecting societies like
7183 ASCAP or BMI.
7184
7185 It’s not uncommon for performance-rights organizations, record labels,
7186 or music publishers to sign contracts with musicians based on
7187 exclusivity. Such an arrangement prevents those musicians from uploading
7188 their music to Tribe of Noise. In the United States, you can have a
7189 collecting society handle only some of your tracks, whereas in many
7190 countries in Europe, a collecting society prefers to represent your
7191 entire repertoire (although the European Commission is making some
7192 changes). Tribe of Noise deals with this issue all the time and gives
7193 you a warning whenever you upload a song. If collecting societies are
7194 willing to be open and flexible and do the most they can for their
7195 members, then they can consider organizations like Tribe of Noise as a
7196 nice add-on, generating more exposure and revenue for the musicians they
7197 represent. So far, Tribe of Noise has been able to make all this work
7198 without litigation.
7199
7200 For Hessel the key to Tribe of Noise’s success is trust. The fact that
7201 Creative Commons licenses work the same way all over the world and have
7202 been translated into all languages really helps build that trust. Tribe
7203 of Noise believes in creating a model where they work together with
7204 musicians. They can only do that if they have a live and kicking
7205 community, with people who think that the Tribe of Noise team has their
7206 best interests in mind. Creative Commons makes it possible to create a
7207 new business model for music, a model that’s based on trust.
7208
7209 Web links
7210
7211 1. www.instoremusicservice.com
7212 2. www.tribeofnoise.com/info\_instoremusic.php
7213
7214 ## Wikimedia Foundation
7215
7216 The Wikimedia Foundation is the nonprofit organization that hosts
7217 Wikipedia and its sister projects. Founded in 2003 in the U.S.
7218
7219 wikimediafoundation.org
7220
7221 Revenue model: donations
7222
7223 Interview date: December 18, 2015
7224
7225 Interviewees: Luis Villa, former Chief Officer of Community Engagement,
7226 and Stephen LaPorte, legal counsel
7227
7228 Profile written by Sarah Hinchliff Pearson
7229
7230 Nearly every person with an online presence knows Wikipedia.
7231
7232 In many ways, it is the preeminent open project: The online encyclopedia
7233 is created entirely by volunteers. Anyone in the world can edit the
7234 articles. All of the content is available for free to anyone online. All
7235 of the content is released under a Creative Commons license that enables
7236 people to reuse and adapt it for any purpose.
7237
7238 As of December 2016, there were more than forty-two million articles in
7239 the 295 language editions of the online encyclopedia, according to—what
7240 else?—the Wikipedia article about Wikipedia.
7241
7242 The Wikimedia Foundation is a U.S.-based nonprofit organization that
7243 owns the Wikipedia domain name and hosts the site, along with many other
7244 related sites like Wikidata and Wikimedia Commons. The foundation
7245 employs about two hundred and eighty people, who all work to support the
7246 projects it hosts. But the true heart of Wikipedia and its sister
7247 projects is its community. The numbers of people in the community are
7248 variable, but about seventy-five thousand volunteers edit and improve
7249 Wikipedia articles every month. Volunteers are organized in a variety of
7250 ways across the globe, including formal Wikimedia chapters (mostly
7251 national), groups focused on a particular theme, user groups, and many
7252 thousands who are not connected to a particular organization.
7253
7254 As Wikimedia legal counsel Stephen LaPorte told us, “There is a common
7255 saying that Wikipedia works in practice but not in theory.” While it
7256 undoubtedly has its challenges and flaws, Wikipedia and its sister
7257 projects are a striking testament to the power of human collaboration.
7258
7259 Because of its extraordinary breadth and scope, it does feel a bit like
7260 a unicorn. Indeed, there is nothing else like Wikipedia. Still, much of
7261 what makes the projects successful—community, transparency, a strong
7262 mission, trust—are consistent with what it takes to be successfully Made
7263 with Creative Commons more generally. With Wikipedia, everything just
7264 happens at an unprecedented scale.
7265
7266 The story of Wikipedia has been told many times. For our purposes, it is
7267 enough to know the experiment started in 2001 at a small scale, inspired
7268 by the crazy notion that perhaps a truly open, collaborative project
7269 could create something meaningful. At this point, Wikipedia is so
7270 ubiquitous and ingrained in our digital lives that the fact of its
7271 existence seems less remarkable. But outside of software, Wikipedia is
7272 perhaps the single most stunning example of successful community
7273 cocreation. Every day, seven thousand new articles are created on
7274 Wikipedia, and nearly fifteen thousand edits are made every hour.
7275
7276 The nature of the content the community creates is ideal for
7277 asynchronous cocreation. “An encyclopedia is something where incremental
7278 community improvement really works,” Luis Villa, former Chief Officer of
7279 Community Engagement, told us. The rules and processes that govern
7280 cocreation on Wikipedia and its sister projects are all community-driven
7281 and vary by language edition. There are entire books written on the
7282 intricacies of their systems, but generally speaking, there are very few
7283 exceptions to the rule that anyone can edit any article, even without an
7284 account on their system. The extensive peer-review process includes
7285 elaborate systems to resolve disputes, methods for managing particularly
7286 controversial subject areas, talk pages explaining decisions, and much,
7287 much more. The Wikimedia Foundation’s decision to leave governance of
7288 the projects to the community is very deliberate. “We look at the things
7289 that the community can do well, and we want to let them do those
7290 things,” Stephen told us. Instead, the foundation focuses its time and
7291 resources on what the community cannot do as effectively, like the
7292 software engineering that supports the technical infrastructure of the
7293 sites. In 2015-16, about half of the foundation’s budget went to direct
7294 support for the Wikimedia sites.
7295
7296 Some of that is directed at servers and general IT support, but the
7297 foundation also invests a significant amount on architecture designed to
7298 help the site function as effectively as possible. “There is a
7299 constantly evolving system to keep the balance in place to avoid
7300 Wikipedia becoming the world’s biggest graffiti wall,” Luis said.
7301 Depending on how you measure it, somewhere between 90 to 98 percent of
7302 edits to Wikipedia are positive. Some portion of that success is
7303 attributable to the tools Wikimedia has in place to try to incentivize
7304 good actors. “The secret to having any healthy community is bringing
7305 back the right people,” Luis said. “Vandals tend to get bored and go
7306 away. That is partially our model working, and partially just human
7307 nature.” Most of the time, people want to do the right thing.
7308
7309 Wikipedia not only relies on good behavior within its community and on
7310 its sites, but also by everyone else once the content leaves Wikipedia.
7311 All of the text of Wikipedia is available under an
7312 Attribution-ShareAlike license (CC BY-SA), which means it can be used
7313 for any purpose and modified so long as credit is given and anything new
7314 is shared back with the public under the same license. In theory, that
7315 means anyone can copy the content and start a new Wikipedia. But as
7316 Stephen explained, “Being open has only made Wikipedia bigger and
7317 stronger. The desire to protect is not always what is best for
7318 everyone.”
7319
7320 Of course, the primary reason no one has successfully co-opted Wikipedia
7321 is that copycat efforts do not have the Wikipedia community to sustain
7322 what they do. Wikipedia is not simply a source of up-to-the-minute
7323 content on every given topic—it is also a global patchwork of humans
7324 working together in a million different ways, in a million different
7325 capacities, for a million different reasons. While many have tried to
7326 guess what makes Wikipedia work as well it does, the fact is there is no
7327 single explanation. “In a movement as large as ours, there is an
7328 incredible diversity of motivations,” Stephen said. For example, there
7329 is one editor of the English Wikipedia edition who has corrected a
7330 single grammatical error in articles more than forty-eight thousand
7331 times.1 Only a fraction of Wikipedia users are also editors. But editing
7332 is not the only way to contribute to Wikipedia. “Some donate text, some
7333 donate images, some donate financially,” Stephen told us. “They are all
7334 contributors.”
7335
7336 But the vast majority of us who use Wikipedia are not contributors; we
7337 are passive readers. The Wikimedia Foundation survives primarily on
7338 individual donations, with about \$15 as the average. Because Wikipedia
7339 is one of the ten most popular websites in terms of total page views,
7340 donations from a small portion of that audience can translate into a lot
7341 of money. In the 2015-16 fiscal year, they received more than \$77
7342 million from more than five million donors.
7343
7344 The foundation has a fund-raising team that works year-round to raise
7345 money, but the bulk of their revenue comes in during the December
7346 campaign in Australia, Canada, Ireland, New Zealand, the United Kingdom,
7347 and the United States. They engage in extensive user testing and
7348 research to maximize the reach of their fund-raising campaigns. Their
7349 basic fund-raising message is simple: We provide our readers and the
7350 world immense value, so give back. Every little bit helps. With enough
7351 eyeballs, they are right.
7352
7353 The vision of the Wikimedia Foundation is a world in which every single
7354 human being can freely share in the sum of all knowledge. They work to
7355 realize this vision by empowering people around the globe to create
7356 educational content made freely available under an open license or in
7357 the public domain. Stephen and Luis said the mission, which is rooted in
7358 the same philosophy behind Creative Commons, drives everything the
7359 foundation does.
7360
7361 The philosophy behind the endeavor also enables the foundation to be
7362 financially sustainable. It instills trust in their readership, which is
7363 critical for a revenue strategy that relies on reader donations. It also
7364 instills trust in their community.
7365
7366 Any given edit on Wikipedia could be motivated by nearly an infinite
7367 number of reasons. But the social mission of the project is what binds
7368 the global community together. “Wikipedia is an example of how a mission
7369 can motivate an entire movement,” Stephen told us.
7370
7371 Of course, what results from that movement is one of the Internet’s
7372 great public resources. “The Internet has a lot of businesses and
7373 stores, but it is missing the digital equivalent of parks and open
7374 public spaces,” Stephen said. “Wikipedia has found a way to be that open
7375 public space.”
7376
7377 Web link
7378
7379 1. gimletmedia.com/episode/14-the-art-of-making-and-fixing-mistakes/
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7636
7637 ## Acknowledgments
7638
7639 We extend special thanks to Creative Commons CEO Ryan Merkley, the
7640 Creative Commons Board, and all of our Creative Commons colleagues for
7641 enthusiastically supporting our work. Special gratitude to the William
7642 and Flora Hewlett Foundation for the initial seed funding that got us
7643 started on this project.
7644
7645 Huge appreciation to all the Made with Creative Commons interviewees for
7646 sharing their stories with us. You make the commons come alive. Thanks
7647 for the inspiration.
7648
7649 We interviewed more than the twenty-four organizations profiled in this
7650 book. We extend special thanks to Gooru, OERu, Sage Bionetworks, and
7651 Medium for sharing their stories with us. While not featured as case
7652 studies in this book, you all are equally interesting, and we encourage
7653 our readers to visit your sites and explore your work.
7654
7655 This book was made possible by the generous support of 1,687 Kickstarter
7656 backers listed below. We especially acknowledge our many Kickstarter
7657 co-editors who read early drafts of our work and provided invaluable
7658 feedback. Heartfelt thanks to all of you.
7659
7660 Co-editor Kickstarter backers (alphabetically by first name): Abraham
7661 Taherivand, Alan Graham, Alfredo Louro, Anatoly Volynets, Aurora
7662 Thornton, Austin Tolentino, Ben Sheridan, Benedikt Foit, Benjamin
7663 Costantini, Bernd Nurnberger, Bernhard Seefeld, Bethanye Blount,
7664 Bradford Benn, Bryan Mock, Carmen Garcia Wiedenhoeft, Carolyn Hinchliff,
7665 Casey Milford, Cat Cooper, Chip McIntosh, Chris Thorne, Chris Weber,
7666 Chutika Udomsinn, Claire Wardle, Claudia Cristiani, Cody Allard, Colleen
7667 Cressman, Craig Thomler, Creative Commons Uruguay, Curt McNamara, Dan
7668 Parson, Daniel Dominguez, Daniel Morado, Darius Irvin, Dave Taillefer,
7669 David Lewis, David Mikula, David Varnes, David Wiley, Deborah Nas,
7670 Diderik van Wingerden, Dirk Kiefer, Dom Lane, Domi Enders, Douglas Van
7671 Houweling, Dylan Field, Einar Joergensen, Elad Wieder, Elie Calhoun,
7672 Erika Reid, Evtim Papushev, Fauxton Software, Felix Maximiliano Obes,
7673 Ferdies Food Lab, Gatien de Broucker, Gaurav Kapil, Gavin Romig-Koch,
7674 George Baier IV, George De Bruin, Gianpaolo Rando, Glenn Otis Brown,
7675 Govindarajan Umakanthan, Graham Bird, Graham Freeman, Hamish MacEwan,
7676 Harry Kaczka, Humble Daisy, Ian Capstick, Iris Brest, James Cloos, Jamie
7677 Stevens, Jamil Khatib, Jane Finette, Jason Blasso, Jason E. Barkeloo,
7678 Jay M Williams, Jean-Philippe Turcotte, Jeanette Frey, Jeff De Cagna,
7679 Jérôme Mizeret, Jessica Dickinson Goodman, Jessy Kate Schingler, Jim
7680 O’Flaherty, Jim Pellegrini, Jiří Marek, Jo Allum, Joachim von Goetz,
7681 Johan Adda, John Benfield, John Bevan, Jonas Öberg, Jonathan Lin, JP
7682 Rangaswami, Juan Carlos Belair, Justin Christian, Justin Szlasa, Kate
7683 Chapman, Kate Stewart, Kellie Higginbottom, Kendra Byrne, Kevin Coates,
7684 Kristina Popova, Kristoffer Steen, Kyle Simpson, Laurie Racine, Leonardo
7685 Bueno Postacchini, Leticia Britos Cavagnaro, Livia Leskovec, Louis-David
7686 Benyayer, Maik Schmalstich, Mairi Thomson, Marcia Hofmann, Maria
7687 Liberman, Marino Hernandez, Mario R. Hemsley, MD, Mark Cohen, Mark
7688 Mullen, Mary Ellen Davis, Mathias Bavay, Matt Black, Matt Hall, Max van
7689 Balgooy, Médéric Droz-dit-Busset, Melissa Aho, Menachem Goldstein,
7690 Michael Harries, Michael Lewis, Michael Weiss, Miha Batic, Mike Stop
7691 Continues, Mike Stringer, Mustafa K Calik, MD, Neal Stimler, Niall
7692 McDonagh, Niall Twohig, Nicholas Norfolk, Nick Coghlan, Nicole Hickman,
7693 Nikki Thompson, Norrie Mailer, Omar Kaminski, OpenBuilds, Papp István
7694 Péter, Pat Sticks, Patricia Brennan, Paul and Iris Brest, Paul Elosegui,
7695 Penny Pearson, Peter Mengelers, Playground Inc., Pomax, Rafaela Kunz,
7696 Rajiv Jhangiani, Rayna Stamboliyska, Rob Berkley, Rob Bertholf, Robert
7697 Jones, Robert Thompson, Ronald van den Hoff, Rusi Popov, Ryan Merkley, S
7698 Searle, Salomon Riedo, Samuel A. Rebelsky, Samuel Tait, Sarah McGovern,
7699 Scott Gillespie, Seb Schmoller, Sharon Clapp, Sheona Thomson, Siena
7700 Oristaglio, Simon Law, Solomon Simon, Stefano Guidotti, Subhendu Ghosh,
7701 Susan Chun, Suzie Wiley, Sylvain Carle, Theresa Bernardo, Thomas
7702 Hartman, Thomas Kent, Timothée Planté, Timothy Hinchliff, Traci Long
7703 DeForge, Trevor Hogue, Tumuult, Vickie Goode, Vikas Shah, Virginia
7704 Kopelman, Wayne Mackintosh, William Peter Nash, Winie Evers, Wolfgang
7705 Renninger, Xavier Antoviaque, Yancey Strickler
7706
7707 All other Kickstarter backers (alphabetically by first name): A. Lee,
7708 Aaron C. Rathbun, Aaron Stubbs, Aaron Suggs, Abdul Razak Manaf, Abraham
7709 Taherivand, Adam Croom, Adam Finer, Adam Hansen, Adam Morris, Adam
7710 Procter, Adam Quirk, Adam Rory Porter, Adam Simmons, Adam Tinworth, Adam
7711 Zimmerman, Adrian Ho, Adrian Smith, Adriane Ruzak, Adriano Loconte, Al
7712 Sweigart, Alain Imbaud, Alan Graham, Alan M. Ford, Alan Swithenbank,
7713 Alan Vonlanthen, Albert O’Connor, Alec Foster, Alejandro Suarez Cebrian,
7714 Aleks Degtyarev, Alex Blood, Alex C. Ion, Alex Ross Shaw, Alexander
7715 Bartl, Alexander Brown, Alexander Brunner, Alexander Eliesen, Alexander
7716 Hawson, Alexander Klar, Alexander Neumann, Alexander Plaum, Alexander
7717 Wendland, Alexandre Rafalovitch, Alexey Volkow, Alexi Wheeler, Alexis
7718 Sevault, Alfredo Louro, Ali Sternburg, Alicia Gibb & Lunchbox
7719 Electronics, Alison Link, Alison Pentecost, Alistair Boettiger, Alistair
7720 Walder, Alix Bernier, Allan Callaghan, Allen Riddell, Allison Breland
7721 Crotwell, Allison Jane Smith, Álvaro Justen, Amanda Palmer, Amanda
7722 Wetherhold, Amit Bagree, Amit Tikare, Amos Blanton, Amy Sept, Anatoly
7723 Volynets, Anders Ericsson, Andi Popp, André Bose Do Amaral, Andre
7724 Dickson, André Koot, André Ricardo, Andre van Rooyen, Andre Wallace,
7725 Andrea Bagnacani, Andrea Pepe, Andrea Pigato, Andreas Jagelund, Andres
7726 Gomez Casanova, Andrew A. Farke, Andrew Berhow, Andrew Hearse, Andrew
7727 Matangi, Andrew R McHugh, Andrew Tam, Andrew Turvey, Andrew Walsh,
7728 Andrew Wilson, Andrey Novoseltsev, Andy McGhee, Andy Reeve, Andy Woods,
7729 Angela Brett, Angeliki Kapoglou, Angus Keenan, Anne-Marie Scott, Antero
7730 Garcia, Antoine Authier, Antoine Michard, Anton Kurkin, Anton Porsche,
7731 Antònia Folguera, António Ornelas, Antonis Triantafyllakis, aois21
7732 publishing, April Johnson, Aria F. Chernik, Ariane Allan, Ariel Katz,
7733 Arithmomaniac, Arnaud Tessier, Arnim Sommer, Ashima Bawa, Ashley Elsdon,
7734 Athanassios Diacakis, Aurora Thornton, Aurore Chavet Henry, Austin
7735 Hartzheim, Austin Tolentino, Avner Shanan, Axel Pettersson, Axel
7736 Stieglbauer, Ay Okpokam, Barb Bartkowiak, Barbara Lindsey, Barry Dayton,
7737 Bastian Hougaard, Ben Chad, Ben Doherty, Ben Hansen, Ben Nuttall, Ben
7738 Rosenthal, Ben Sheridan, Benedikt Foit, Benita Tsao, Benjamin
7739 Costantini, Benjamin Daemon, Benjamin Keele, Benjamin Pflanz, Berglind
7740 Ósk Bergsdóttir, Bernardo Miguel Antunes, Bernd Nurnberger, Bernhard
7741 Seefeld, Beth Gis, Beth Tillinghast, Bethanye Blount, Bill Bonwitt, Bill
7742 Browne, Bill Keaggy, Bill Maiden, Bill Rafferty, Bill Scanlon, Bill
7743 Shields, Bill Slankard, BJ Becker, Bjorn Freeman-Benson, Bjørn Otto
7744 Wallevik, BK Bitner, Bo Ilsøe Hansen, Bo Sprotte Kofod, Bob Doran, Bob
7745 Recny, Bob Stuart, Bonnie Chiu, Boris Mindzak, Boriss Lariushin, Borjan
7746 Tchakaloff, Brad Kik, Braden Hassett, Bradford Benn, Bradley Keyes,
7747 Bradley L’Herrou, Brady Forrest, Brandon McGaha, Branka Tokic, Brant
7748 Anderson, Brenda Sullivan, Brendan O’Brien, Brendan Schlagel, Brett
7749 Abbott, Brett Gaylor, Brian Dysart, Brian Lampl, Brian Lipscomb, Brian
7750 S. Weis, Brian Schrader, Brian Walsh, Brian Walsh, Brooke Dukes, Brooke
7751 Schreier Ganz, Bruce Lerner, Bruce Wilson, Bruno Boutot, Bruno Girin,
7752 Bryan Mock, Bryant Durrell, Bryce Barbato, Buzz Technology Limited,
7753 Byung-Geun Jeon, C. Glen Williams, C. L. Couch, Cable Green, Callum
7754 Gare, Cameron Callahan, Cameron Colby Thomson, Cameron Mulder, Camille
7755 Bissuel / Nylnook, Candace Robertson, Carl Morris, Carl Perry, Carl
7756 Rigney, Carles Mateu, Carlos Correa Loyola, Carlos Solis, Carmen Garcia
7757 Wiedenhoeft, Carol Long, Carol marquardsen, Caroline Calomme, Caroline
7758 Mailloux, Carolyn Hinchliff, Carolyn Rude, Carrie Cousins, Carrie
7759 Watkins, Casey Hunt, Casey Milford, Casey Powell Shorthouse, Cat Cooper,
7760 Cecilie Maria, Cedric Howe, Cefn Hoile,
7761 @ShrimpingIt, Celia Muller, Ces Keller, Chad Anderson, Charles Butler,
7762 Charles Carstensen, Charles Chi Thoi Le, Charles Kobbe, Charles S.
7763 Tritt, Charles Stanhope, Charlotte Ong-Wisener, Chealsye Bowley, Chelle
7764 Destefano, Chenpang Chou, Cheryl Corte, Cheryl Todd, Chip Dickerson,
7765 Chip McIntosh, Chris Bannister, Chris Betcher, Chris Coleman, Chris
7766 Conway, Chris Foote (Spike), Chris Hurst, Chris Mitchell, Chris Muscat
7767 Azzopardi, Chris Niewiarowski, Chris Opperwall, Chris Stieha, Chris
7768 Thorne, Chris Weber, Chris Woolfrey, Chris Zabriskie, Christi Reid,
7769 Christian Holzberger, Christian Schubert, Christian Sheehy, Christian
7770 Thibault, Christian Villum, Christian Wachter, Christina Bennett,
7771 Christine Henry, Christine Rico, Christopher Burrows, Christopher Chan,
7772 Christopher Clay, Christopher Harris, Christopher Opiah, Christopher
7773 Swenson, Christos Keramitsis, Chuck Roslof, Chutika Udomsinn, Claire
7774 Wardle, Clare Forrest, Claudia Cristiani, Claudio Gallo, Claudio Ruiz,
7775 Clayton Dewey, Clement Delort, Cliff Church, Clint Lalonde, Clint
7776 O’Connor, Cody Allard, Cody Taylor, Colin Ayer, Colin Campbell, Colin
7777 Dean, Colin Mutchler, Colleen Cressman, Comfy Nomad, Connie Roberts,
7778 Connor Bär, Connor Merkley, Constantin Graf, Corbett Messa, Cory
7779 Chapman, Cosmic Wombat Games, Craig Engler, Craig Heath, Craig Maloney,
7780 Craig Thomler, Creative Commons Uruguay, Crina Kienle, Cristiano
7781 Gozzini, Curt McNamara, D C Petty, D. Moonfire, D. Rohhyn, D. Schulz,
7782 Dacian Herbei, Dagmar M. Meyer, Dan Mcalister, Dan Mohr, Dan Parson,
7783 Dana Freeman, Dana Ospina, Dani Leviss, Daniel Bustamante, Daniel
7784 Demmel, Daniel Dominguez, Daniel Dultz, Daniel Gallant, Daniel Kossmann,
7785 Daniel Kruse, Daniel Morado, Daniel Morgan, Daniel Pimley, Daniel Sabo,
7786 Daniel Sobey, Daniel Stein, Daniel Wildt, Daniele Prati, Danielle Moss,
7787 Danny Mendoza, Dario Taraborelli, Darius Irvin, Darius Whelan, Darla
7788 Anderson, Dasha Brezinova, Dave Ainscough, Dave Bull, Dave Crosby, Dave
7789 Eagle, Dave Moskovitz, Dave Neeteson, Dave Taillefer, Dave Witzel, David
7790 Bailey, David Cheung, David Eriksson, David Gallagher, David H. Bronke,
7791 David Hartley, David Hellam, David Hood, David Hunter, David jlaietta,
7792 David Lewis, David Mason, David Mcconville, David Mikula, David Nelson,
7793 David Orban, David Parry, David Spira, David T. Kindler, David Varnes,
7794 David Wiley, David Wormley, Deborah Nas, Denis Jean, dennis straub,
7795 Dennis Whittle, Denver Gingerich, Derek Slater, Devon Cooke, Diana
7796 Pasek-Atkinson, Diane Johnston Graves, Diane K. Kovacs, Diane Trout,
7797 Diderik van Wingerden, Diego Cuevas, Diego De La Cruz, Dimitrie
7798 Grigorescu, Dina Marie Rodriguez, Dinah Fabela, Dirk Haun, Dirk Kiefer,
7799 Dirk Loop, DJ Fusion - FuseBox Radio Broadcast, Dom jurkewitz, Dom Lane,
7800 Domi Enders, Domingo Gallardo, Dominic de Haas, Dominique Karadjian,
7801 Dongpo Deng, Donnovan Knight, Door de Flines, Doug Fitzpatrick, Doug
7802 Hoover, Douglas Craver, Douglas Van Camp, Douglas Van Houweling, Dr.
7803 Braddlee, Drew Spencer, Duncan
7804 Sample, Durand D’souza, Dylan Field, E C Humphries, Eamon Caddigan,
7805 Earleen Smith, Eden Sarid, Eden Spodek, Eduardo Belinchon, Eduardo
7806 Castro, Edwin Vandam, Einar Joergensen, Ejnar Brendsdal, Elad Wieder,
7807 Elar Haljas, Elena Valhalla, Eli Doran, Elias Bouchi, Elie Calhoun,
7808 Elizabeth Holloway, Ellen Buecher, Ellen Kaye-
7809 Cheveldayoff, Elli Verhulst, Elroy Fernandes, Emery Hurst Mikel, Emily
7810 Catedral, Enrique Mandujano R., Eric Astor, Eric Axelrod, Eric Celeste,
7811 Eric Finkenbiner, Eric Hellman, Eric Steuer, Erica Fletcher, Erik
7812 Hedman, Erik Lindholm Bundgaard, Erika Reid, Erin Hawley, Erin McKean of
7813 Wordnik, Ernest Risner, Erwan Bousse, Erwin Bell, Ethan Celery, Étienne
7814 Gilli, Eugeen Sablin, Evan Tangman, Evonne Okafor, Evtim Papushev,
7815 Fabien Cambi, Fabio Natali, Fauxton Software, Felix Deierlein, Felix
7816 Gebauer, Felix Maximiliano Obes, Felix Schmidt, Felix Zephyr Hsiao,
7817 Ferdies Food Lab, Fernand Deschambault, Filipe Rodrigues, Filippo Toso,
7818 Fiona MacAlister, fiona.mac.uk, Floor Scheffer, Florent Darrault,
7819 Florian Hähnel, Florian Schneider, Floyd Wilde, Foxtrot Games, Francis
7820 Clarke, Francisco Rivas-Portillo, Francois Dechery, Francois Grey,
7821 François Gros, François Pelletier, Fred Benenson, Frédéric Abella,
7822 Frédéric Schütz, Fredrik Ekelund, Fumi Yamazaki, Gabor Sooki-Toth,
7823 Gabriel Staples, Gabriel Véjar Valenzuela, Gal Buki, Gareth Jordan,
7824 Garrett Heath, Gary Anson, Gary Forster, Gatien de Broucker, Gaurav
7825 Kapil, Gauthier de Valensart, Gavin Gray, Gavin Romig-Koch, Geoff Wood,
7826 Geoffrey Lehr, George Baier IV, George De Bruin, George Lawie, George
7827 Strakhov, Gerard Gorman, Geronimo de la Lama, Gianpaolo Rando, Gil
7828 Stendig, Gino Cingolani Trucco, Giovanna Sala, Glen Moffat, Glenn D.
7829 Jones, Glenn Otis Brown, Global Lives Project, Gorm Lai, Govindarajan
7830 Umakanthan, Graham Bird, Graham Freeman, Graham Heath, Graham Jones,
7831 Graham Smith-Gordon, Graham Vowles, Greg Brodsky, Greg Malone, Grégoire
7832 Detrez, Gregory Chevalley, Gregory Flynn, Grit Matthias, Gui Louback,
7833 Guillaume Rischard, Gustavo Vaz de Carvalho Gonçalves, Gustin Johnson,
7834 Gwen Franck, Gwilym Lucas, Haggen So, Håkon T Sønderland, Hamid Larbi,
7835 Hamish MacEwan, Hannes Leo, Hans Bickhofe, Hans de Raad, Hans Vd Horst,
7836 Harold van Ingen, Harold Watson, Harry Chapman, Harry Kaczka, Harry
7837 Torque, Hayden Glass, Hayley Rosenblum, Heather Leson, Helen Crisp,
7838 Helen
7839 Michaud, Helen Qubain, Helle Rekdal Schønemann, Henrique Flach Latorre
7840 Moreno, Henry Finn, Henry Kaiser, Henry Lahore, Henry Steingieser,
7841 Hermann Paar, Hillary Miller, Hironori Kuriaki, Holly Dykes, Holly Lyne,
7842 Hubert Gertis, Hugh Geenen, Humble Daisy, Hüppe Keith, Iain Davidson,
7843 Ian Capstick, Ian Johnson, Ian Upton, Icaro Ferracini, Igor Lesko, Imran
7844 Haider, Inma de la Torre, Iris Brest, Irwin Madriaga, Isaac Sandaljian,
7845 Isaiah Tanenbaum, Ivan F. Villanueva B., J P Cleverdon, Jaakko Tammela
7846 Jr, Jacek Darken Gołębiowski, Jack Hart, Jacky Hood, Jacob Dante
7847 Leffler, Jaime Perla, Jaime Woo, Jake Campbell, Jake Loeterman, Jakes
7848 Rawlinson, James Allenspach, James Chesky, James Cloos, James Docherty,
7849 James Ellars, James K Wood, James Tyler, Jamie Finlay, Jamie Stevens,
7850 Jamil Khatib, Jan E Ellison, Jan Gondol, Jan Sepp, Jan Zuppinger, Jane
7851 Finette, jane Lofton, Jane Mason, Jane Park, Janos Kovacs, Jasmina
7852 Bricic, Jason Blasso, Jason Chu, Jason Cole, Jason E. Barkeloo, Jason
7853 Hibbets, Jason Owen, Jason Sigal, Jay M Williams, Jazzy Bear Brown, JC
7854 Lara, Jean-Baptiste Carré, Jean-Philippe Dufraigne, Jean-Philippe
7855 Turcotte, Jean-Yves Hemlin, Jeanette Frey, Jeff Atwood, Jeff De Cagna,
7856 Jeff Donoghue, Jeff Edwards, Jeff Hilnbrand, Jeff Lowe, Jeff Rasalla,
7857 Jeff Ski Kinsey, Jeff Smith, Jeffrey L Tucker, Jeffrey Meyer, Jen
7858 Garcia, Jens Erat, Jeppe Bager Skjerning, Jeremy Dudet, Jeremy Russell,
7859 Jeremy Sabo, Jeremy Zauder, Jerko Grubisic, Jerome Glacken, Jérôme
7860 Mizeret, Jessica Dickinson Goodman, Jessica Litman, Jessica Mackay,
7861 Jessy Kate Schingler, Jesús Longás Gamarra, Jesus Marin, Jim Matt, Jim
7862 Meloy, Jim O’Flaherty, Jim Pellegrini, Jim Tittsler, Jimmy Alenius, Jiří
7863 Marek, Jo Allum, Joachim Brandon LeBlanc, Joachim Pileborg, Joachim von
7864 Goetz, Joakim Bang Larsen, Joan Rieu, Joanna Penn, João Almeida, Jochen
7865 Muetsch, Jodi Sandfort, Joe Cardillo, Joe Carpita, Joe Moross, Joerg
7866 Fricke, Johan Adda, Johan Meeusen, Johannes Förstner, Johannes
7867 Visintini, John Benfield, John Bevan, John C Patterson, John Crumrine,
7868 John Dimatos, John Feyler, John Huntsman, John Manoogian III, John
7869 Muller, John Ober, John Paul Blodgett, John Pearce, John Shale, John
7870 Sharp, John Simpson, John Sumser, John Weeks, John Wilbanks, John
7871 Worland, Johnny Mayall, Jollean Matsen, Jon Alberdi, Jon Andersen, Jon
7872 Cohrs, Jon Gotlin, Jon Schull, Jon Selmer Friborg, Jon Smith, Jonas
7873 Öberg, Jonas Weitzmann, Jonathan Campbell, Jonathan Deamer, Jonathan
7874 Holst, Jonathan Lin, Jonathan Schmid, Jonathan Yao, Jordon Kalilich,
7875 Jörg Schwarz, Jose Antonio Gallego Vázquez, Joseph Mcarthur, Joseph
7876 Noll, Joseph Sullivan, Joseph Tucker, Josh Bernhard, Josh Tong, Joshua
7877 Tobkin, JP Rangaswami, Juan Carlos Belair, Juan Irming, Juan Pablo
7878 Carbajal, Juan Pablo Marin Diaz, Judith Newman, Judy Tuan, Jukka Hellén,
7879 Julia Benson-Slaughter, Julia Devonshire, Julian Fietkau, Julie Harboe,
7880 Julien Brossoit, Julien Leroy, Juliet Chen, Julio Terra, Julius Mikkelä,
7881 Justin Christian, Justin Grimes, Justin Jones, Justin Szlasa, Justin
7882 Walsh, JustinChung.com, K. J. Przybylski, Kaloyan Raev, Kamil Śliwowski,
7883 Kaniska Padhi, Kara Malenfant, Kara Monroe, Karen Pe, Karl Jahn, Karl
7884 Jonsson, Karl Nelson, Kasia Zygmuntowicz, Kat Lim, Kate Chapman, Kate
7885 Stewart, Kathleen Beck, Kathleen Hanrahan, Kathryn Abuzzahab, Kathryn
7886 Deiss, Kathryn Rose, Kathy Payne, Katie Lynn Daniels, Katie Meek, Katie
7887 Teague, Katrina Hennessy, Katriona Main, Kavan Antani, Keith Adams,
7888 Keith Berndtson, MD, Keith Luebke, Kellie Higginbottom, Ken Friis
7889 Larsen, Ken Haase, Ken Torbeck, Kendel Ratley, Kendra Byrne, Kerry
7890 Hicks, Kevin Brown, Kevin Coates, Kevin Flynn, Kevin Rumon, Kevin
7891 Shannon, Kevin Taylor, Kevin Tostado, Kewhyun Kelly-Yuoh, Kiane l’Azin,
7892 Kianosh Pourian, Kiran Kadekoppa, Kit Walsh, Klaus Mickus, Konrad
7893 Rennert, Kris Kasianovitz, Kristian Lundquist, Kristin Buxton, Kristina
7894 Popova, Kristofer Bratt, Kristoffer Steen, Kumar McMillan, Kurt
7895 Whittemore, Kyle Pinches, Kyle Simpson, L Eaton, Lalo Martins, Lane
7896 Rasberry, Larry Garfield, Larry Singer, Lars Josephsen, Lars Klaeboe,
7897 Laura Anne Brown, Laura Billings, Laura Ferejohn, Lauren Pedersen,
7898 Laurence Gonsalves, Laurent Muchacho, Laurie Racine, Laurie Reynolds,
7899 Lawrence M. Schoen, Leandro Pangilinan, Leigh Verlandson, Lenka
7900 Gondolova, Leonardo Bueno Postacchini, leonardo menegola, Lesley
7901 Mitchell, Leslie Krumholz, Leticia Britos Cavagnaro, Levi Bostian, Leyla
7902 Acaroglu, Liisa Ummelas, Lilly Kashmir Marques, Lior Mazliah, Lisa
7903 Bjerke, Lisa Brewster, Lisa Canning, Lisa Cronin, Lisa Di Valentino,
7904 Lisandro Gaertner, Livia Leskovec, Liynn Worldlaw, Liz Berg, Liz White,
7905 Logan Cox, Loki Carbis, Lora Lynn, Lorna Prescott, Lou Yufan, Louie
7906 Amphlett, Louis-David Benyayer, Louise Denman, Luca Corsato, Luca
7907 Lesinigo, Luca Palli, Luca Pianigiani, Luca S.G. de Marinis, Lucas
7908 Lopez, Lukas Mathis, Luke Chamberlin, Luke Chesser, Luke Woodbury, Lulu
7909 Tang, Lydia Pintscher, M Alexander Jurkat, Maarten Sander, Macie J
7910 Klosowski, Magnus Adamsson, Magnus Killingberg, Mahmoud Abu-Wardeh, Maik
7911 Schmalstich, Maiken Håvarstein, Maira Sutton, Mairi Thomson, Mandy
7912 Wultsch, Manickkavasakam Rajasekar, Marc Bogonovich, Marc Harpster, Marc
7913 Martí, Marc Olivier Bastien, Marc Stober, Marc-André Martin, Marcel de
7914 Leeuwe, Marcel Hill, Marcia Hofmann, Marcin Olender, Marco Massarotto,
7915 Marco Montanari, Marco Morales, Marcos Medionegro, Marcus Bitzl, Marcus
7916 Norrgren, Margaret Gary, Mari Moreshead, Maria Liberman, Marielle Hsu,
7917 Marino Hernandez, Mario Lurig, Mario R. Hemsley, MD, Marissa Demers,
7918 Mark Chandler, Mark Cohen, Mark De Solla Price, Mark Gabby, Mark Gray,
7919 Mark Koudritsky, Mark Kupfer, Mark Lednor, Mark McGuire, Mark Moleda,
7920 Mark Mullen, Mark Murphy, Mark Perot, Mark Reeder, Mark Spickett, Mark
7921 Vincent Adams, Mark Waks, Mark Zuccarell II, Markus Deimann, Markus
7922 Jaritz, Markus Luethi, Marshal Miller, Marshall Warner, Martijn Arets,
7923 Martin Beaudoin, Martin Decky, Martin DeMello, Martin Humpolec, Martin
7924 Mayr, Martin Peck, Martin Sanchez, Martino Loco, Martti Remmelgas,
7925 Martyn Eggleton, Martyn Lewis, Mary Ellen Davis, Mary Heacock, Mary
7926 Hess, Mary Mi, Masahiro Takagi, Mason Du, Massimo V.A. Manzari, Mathias
7927 Bavay, Mathias Nicolajsen Kjærgaard, Matias Kruk, Matija Nalis, Matt
7928 Alcock, Matt Black, Matt Broach, Matt Hall, Matt Haughey, Matt Lee, Matt
7929 Plec, Matt Skoss, Matt Thompson, Matt Vance, Matt Wagstaff, Matteo
7930 Cocco, Matthew Bendert, Matthew Bergholt, Matthew Darlison, Matthew
7931 Epler, Matthew Hawken, Matthew Heimbecker, Matthew Orstad, Matthew
7932 Peterworth, Matthew Sheehy, Matthew Tucker, Adaptive Handy Apps, LLC,
7933 Mattias Axell, Max Green, Max Kossatz, Max lupo, Max Temkin, Max van
7934 Balgooy, Médéric Droz-dit-Busset, Megan Ingle, Megan Wacha, Meghan
7935 Finlayson, Melissa Aho, Melissa Sterry, Melle Funambuline, Menachem
7936 Goldstein, Micah Bridges, Michael Ailberto, Michael Anderson, Michael
7937 Andersson Skane, Michael C. Stewart, Michael Carroll, Michael Cavette,
7938 Michael Crees, Michael David Johas Teener, Michael Dennis Moore, Michael
7939 Freundt Karlsen, Michael Harries, Michael Hawel, Michael Lewis, Michael
7940 May, Michael Murphy, Michael Murvine, Michael Perkins, Michael Sauers,
7941 Michael St.Onge, Michael Stanford, Michael Stanley, Michael Underwood,
7942 Michael Weiss, Michael Wright, Michael-Andreas Kuttner, Michaela Voigt,
7943 Michal Rosenn, Michał Szymański, Michel Gallez, Michell Zappa, Michelle
7944 Heeyeon You, Miha Batic, Mik Ishmael, Mikael Andersson, Mike Chelen,
7945 Mike Habicher, Mike Maloney, Mike Masnick, Mike McDaniel, Mike
7946 Pouraryan, Mike Sheldon, Mike Stop Continues, Mike Stringer, Mike
7947 Wittenstein, Mikkel Ovesen, Mikołaj Podlaszewski, Millie Gonzalez, Mindi
7948 Lovell, Mindy Lin, Mirko “Macro” Fichtner, Mitch Featherston, Mitchell
7949 Adams, Molika Oum, Molly Shaffer Van Houweling, Monica Mora, Morgan
7950 Loomis, Moritz Schubert, Mrs. Paganini, Mushin Schilling, Mustafa K
7951 Calik, MD, Myk Pilgrim, Myra Harmer, Nadine Forget-Dubois, Nagle
7952 Industries, LLC, Nah Wee Yang, Natalie Brown, Natalie Freed, Nathan D
7953 Howell, Nathan Massey, Nathan Miller, Neal Gorenflo, Neal McBurnett,
7954 Neal Stimler, Neil Wilson, Nele Wollert, Neuchee Chang, Niall McDonagh,
7955 Niall Twohig, Nic McPhee, Nicholas Bentley, Nicholas Koran, Nicholas
7956 Norfolk, Nicholas Potter, Nick Bell, Nick Coghlan, Nick Isaacs, Nick M.
7957 Daly, Nick Vance, Nickolay Vedernikov, Nicky Weaver-Weinberg, Nico Prin,
7958 Nicolas Weidinger, Nicole Hickman, Niek Theunissen, Nigel Robertson,
7959 Nikki Thompson, Nikko Marie, Nikola Chernev, Nils Lavesson, Noah
7960 Blumenson-Cook, Noah Fang, Noah Kardos-Fein, Noah Meyerhans, Noel
7961 Hanigan, Noel Hart, Norrie Mailer, O.P. Gobée, Ohad Mayblum, Olivia
7962 Wilson, Olivier De Doncker, Olivier Schulbaum, Olle Ahnve, Omar
7963 Kaminski, Omar Willey, OpenBuilds, Ove Ødegård, Øystein Kjærnet, Pablo
7964 López Soriano, Pablo Vasquez, Pacific Design, Paige Mackay, Papp István
7965 Péter, Paris Marx, Parker Higgins, Pasquale Borriello, Pat Allan, Pat
7966 Hawks, Pat Ludwig, Pat Sticks, Patricia Brennan, Patricia Rosnel,
7967 Patricia Wolf, Patrick Berry, Patrick Beseda, Patrick Hurley, Patrick M.
7968 Lozeau, Patrick McCabe, Patrick Nafarrete, Patrick Tanguay, Patrick von
7969 Hauff, Patrik Kernstock, Patti J Ryan, Paul A Golder, Paul and Iris
7970 Brest, Paul Bailey, Paul Bryan, Paul Bunkham, Paul Elosegui, Paul
7971 Hibbitts, Paul Jacobson, Paul Keller, Paul Rowe, Paul Timpson, Paul
7972 Walker, Pavel Dostál, Peeter Sällström Randsalu, Peggy Frith, Pen-Yuan
7973 Hsing, Penny Pearson, Per Åström, Perry Jetter, Péter Fankhauser, Peter
7974 Hirtle, Peter Humphries, Peter Jenkins, Peter Langmar, Peter le Roux,
7975 Peter Marinari, Peter Mengelers, Peter O’Brien, Peter Pinch, Peter S.
7976 Crosby, Peter Wells, Petr Fristedt, Petr Viktorin, Petronella Jeurissen,
7977 Phil Flickinger, Philip Chung, Philip Pangrac, Philip R. Skaggs Jr.,
7978 Philip Young, Philippa Lorne Channer, Philippe Vandenbroeck, Pierluigi
7979 Luisi, Pierre Suter, Pieter-Jan Pauwels, Playground Inc., Pomax,
7980 Popenoe, Pouhiou Noenaute, Prilutskiy Kirill, Print3Dreams Ltd., Quentin
7981 Coispeau, R. Smith, Race DiLoreto, Rachel Mercer, Rafael Scapin, Rafaela
7982 Kunz, Rain Doggerel, Raine Lourie, Rajiv Jhangiani, Ralph Chapoteau,
7983 Randall Kirby, Randy Brians, Raphaël Alexandre, Raphaël Schröder, Rasmus
7984 Jensen, Rayn Drahps, Rayna Stamboliyska, Rebecca Godar, Rebecca Lendl,
7985 Rebecca Weir, Regina Tschud, Remi Dino, Ric Herrero, Rich McCue, Richard
7986 “TalkToMeGuy” Olson, Richard Best, Richard Blumberg, Richard Fannon,
7987 Richard Heying, Richard Karnesky, Richard Kelly, Richard Littauer,
7988 Richard Sobey, Richard White, Richard Winchell, Rik ToeWater, Rita
7989 Lewis, Rita Wood, Riyadh Al Balushi, Rob Balder, Rob Berkley, Rob
7990 Bertholf, Rob Emanuele, Rob McAuliffe, Rob McKaughan, Rob Tillie, Rob
7991 Utter, Rob Vincent, Robert Gaffney, Robert Jones, Robert Kelly, Robert
7992 Lawlis, Robert McDonald, Robert Orzanna, Robert Paterson Hunter, Robert
7993 R. Daniel Jr., Robert Ryan-Silva, Robert Thompson, Robert Wagoner,
7994 Roberto Selvaggio, Robin DeRosa, Robin Rist Kildal, Rodrigo Castilhos,
7995 Roger Bacon, Roger Saner, Roger So, Roger Solé, Roger Tregear, Roland
7996 Tanglao, Rolf and Mari von Walthausen, Rolf Egstad, Rolf Schaller, Ron
7997 Zuijlen, Ronald Bissell, Ronald van den Hoff, Ronda Snow, Rory Landon
7998 Aronson, Ross Findlay, Ross Pruden, Ross Williams, Rowan Skewes, Roy Ivy
7999 III, Ruben Flores, Rupert Hitzenberger, Rusi Popov, Russ Antonucci, Russ
8000 Spollin, Russell Brand, Rute Correia, Ruth Ann Carpenter, Ruth White,
8001 Ryan Mentock, Ryan Merkley, Ryan Price, Ryan Sasaki, Ryan Singer, Ryan
8002 Voisin, Ryan Weir, S Searle, Salem Bin Kenaid, Salomon Riedo, Sam Hokin,
8003 Sam Twidale, Samantha Levin, Samantha-Jayne Chapman, Samarth Agarwal,
8004 Sami Al-AbdRabbuh, Samuel A. Rebelsky, Samuel Goëta, Samuel Hauser,
8005 Samuel Landete, Samuel Oliveira Cersosimo, Samuel Tait, Sandra
8006 Fauconnier, Sandra Markus, Sandy Bjar, Sandy ONeil, Sang-Phil Ju, Sanjay
8007 Basu, Santiago Garcia, Sara Armstrong, Sara Lucca, Sara Rodriguez Marin,
8008 Sarah Brand, Sarah Cove, Sarah Curran, Sarah Gold, Sarah McGovern, Sarah
8009 Smith, Sarinee Achavanuntakul, Sasha Moss, Sasha VanHoven, Saul Gasca,
8010 Scott Abbott, Scott Akerman, Scott Beattie, Scott Bruinooge, Scott
8011 Conroy, Scott Gillespie, Scott Williams, Sean Anderson, Sean Johnson,
8012 Sean Lim, Sean Wickett, Seb Schmoller, Sebastiaan Bekker, Sebastiaan ter
8013 Burg, Sebastian Makowiecki, Sebastian Meyer, Sebastian Schweizer,
8014 Sebastian Sigloch, Sebastien Huchet, Seokwon Yang, Sergey Chernyshev,
8015 Sergey Storchay, Sergio Cardoso, Seth Drebitko, Seth Gover, Seth Lepore,
8016 Shannon Turner, Sharon Clapp, Shauna Redmond, Shawn Gaston, Shawn
8017 Martin, Shay Knohl, Shelby Hatfield, Sheldon (Vila) Widuch, Sheona
8018 Thomson, Si Jie, Sicco van Sas, Siena Oristaglio, Simon Glover, Simon
8019 John King, Simon Klose, Simon Law, Simon Linder, Simon Moffitt, Solomon
8020 Kahn, Solomon Simon, Soujanna Sarkar, Stanislav Trifonov, Stefan Dumont,
8021 Stefan Jansson, Stefan Langer, Stefan Lindblad, Stefano Guidotti,
8022 Stefano Luzardi, Stephan Meißl, Stéphane Wojewoda, Stephanie Pereira,
8023 Stephen Gates, Stephen Murphey, Stephen Pearce, Stephen Rose, Stephen
8024 Suen, Stephen Walli, Stevan Matheson, Steve Battle, Steve Fisches, Steve
8025 Fitzhugh, Steve Guen-gerich, Steve Ingram, Steve Kroy, Steve Midgley,
8026 Steve Rhine, Steven Kasprzyk, Steven Knudsen, Steven Melvin, Stig-Jørund
8027 B. Ö. Arnesen, Stuart Drewer, Stuart Maxwell, Stuart Reich, Subhendu
8028 Ghosh, Sujal Shah, Sune Bøegh, Susan Chun, Susan R Grossman, Suzie
8029 Wiley, Sven Fielitz, Swan/Starts, Sylvain Carle, Sylvain Chery, Sylvia
8030 Green, Sylvia van Bruggen, Szabolcs Berecz, T. L. Mason, Tanbir Baeg,
8031 Tanya Hart, Tara Tiger Brown, Tara Westover, Tarmo Toikkanen, Tasha
8032 Turner Lennhoff, Tathagat Varma, Ted Timmons, Tej Dhawan, Teresa Gonczy,
8033 Terry Hook, Theis Madsen, Theo M. Scholl, Theresa Bernardo, Thibault
8034 Badenas, Thomas Bacig, Thomas Boehnlein, Thomas Bøvith, Thomas Chang,
8035 Thomas Hartman, Thomas Kent, Thomas Morgan, Thomas Philipp-Edmonds,
8036 Thomas Thrush, Thomas Werkmeister, Tieg Zaharia, Tieu Thuy Nguyen, Tim
8037 Chambers, Tim Cook, Tim Evers, Tim Nichols, Tim Stahmer, Timothée
8038 Planté, Timothy Arfsten, Timothy Hinchliff, Timothy Vollmer, Tina
8039 Coffman, Tisza Gergő, Tobias Schonwetter, Todd Brown, Todd Pousley, Todd
8040 Sattersten, Tom Bamford, Tom Caswell, Tom Goren, Tom Kent, Tom
8041 MacWright, Tom Maillioux, Tom Merkli, Tom Merritt, Tom Myers, Tom
8042 Olijhoek, Tom Rubin, Tommaso De Benetti, Tommy Dahlen, Tony Ciak, Tony
8043 Nwachukwu, Torsten Skomp, Tracey Depellegrin, Tracey Henton, Tracey
8044 James, Traci Long DeForge, Trent Yarwood, Trevor Hogue, Trey Blalock,
8045 Trey Hunner, Tryggvi Björgvinsson, Tumuult, Tushar Roy, Tyler
8046 Occhiogrosso, Udo Blenkhorn, Uri Sivan, Vanja Bobas, Vantharith Oum,
8047 Vaughan jenkins, Veethika Mishra, Vic King, Vickie Goode, Victor DePina,
8048 Victor Grigas, Victoria Klassen, Victorien Elvinger, VIGA Manufacture,
8049 Vikas Shah, Vinayak S.Kaujalgi, Vincent O’Leary, Violette Paquet,
8050 Virginia Gentilini, Virginia Kopelman, Vitor Menezes, Vivian Marthell,
8051 Wayne Mackintosh, Wendy Keenan, Werner Wiethege, Wesley Derbyshire,
8052 Widar Hellwig, Willa Köerner, William Bettridge-Radford, William
8053 Jefferson, William Marshall, William Peter Nash, William Ray, William
8054 Robins, Willow Rosenberg, Winie Evers, Wolfgang Renninger, Xavier
8055 Antoviaque, Xavier Hugonet, Xavier Moisant, Xueqi Li, Yancey Strickler,
8056 Yann Heurtaux, Yasmine Hajjar, Yu-Hsian Sun, Yves Deruisseau, Zach
8057 Chandler, Zak Zebrowski, Zane Amiralis and Joshua de Haan, ZeMarmot Open
8058 Movie
8059