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1 Made with Creative Commons
2
3 Paul Stacey and Sarah Hinchliff Pearson
4
5 Made With Creative Commons
6
7 by Paul Stacey & Sarah Hinchliff Pearson
8
9 © 2017, by Creative Commons.
10
11 Published under a Creative Commons Attribution-ShareAlike license (CC
12 BY-SA), version 4.0.
13
14 ISBN 978-87-998733-3-3
15
16 Cover and interior design by Klaus Nielsen, vinterstille.dk
17
18 Content editing by Grace Yaginuma
19
20 Illustrations by Bryan Mathers, bryanmathers.com
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22 Downloadable e-book available at madewith.cc
23
24 Publisher:
25
26 Ctrl+Alt+Delete Books
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28 Husumgade 10, 5.
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30 2200 Copenhagen N
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32 Denmark
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34 www.cadb.dk
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36 hey@cadb.dk
37
38 Printer:
39
40 Drukarnia POZKAL Spółka z o.o. Spółka komandytowa
41
42 88-100 Inowrocław,
43
44 ul. Cegielna 10/12,
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46 Poland
47
48 This book is published under a CC BY-SA license, which means that you
49 can copy, redistribute, remix, transform, and build upon the content for
50 any purpose, even commercially, as long as you give appropriate credit,
51 provide a link to the license, and indicate if changes were made. If you
52 remix, transform, or build upon the material, you must distribute your
53 contributions under the same license as the original. License details:
54 creativecommons.org/licenses/by-sa/4.0/
55
56 Made With Creative Commons is published with the kind support of
57 Creative Commons and backers of our crowdfunding-campaign on the
58 Kickstarter.com platform.
59
60 “I don’t know a whole lot about nonfiction
61 journalism. . . The way that I think about these things, and in terms of
62 what I can do is. . . essays like this are occasions to watch somebody
63 reasonably bright but also reasonably average pay far closer attention
64 and think at far more length about all sorts of different stuff than
65 most of us have a chance to in our daily lives.”
66
67
68
69 - David Foster Wallace
70
71 ## Foreword
72
73 Three years ago, just after I was hired as CEO of Creative Commons, I
74 met with Cory Doctorow in the hotel bar of Toronto’s Gladstone Hotel. As
75 one of CC’s most well-known proponents—one who has also had a successful
76 career as a writer who shares his work using CC—I told him I thought CC
77 had a role in defining and advancing open business models. He kindly
78 disagreed, and called the pursuit of viable business models through CC
79 “a red herring.”
80
81 He was, in a way, completely correct—those who make things with Creative
82 Commons have ulterior motives, as Paul Stacey explains in this book:
83 “Regardless of legal status, they all have a social mission. Their
84 primary reason for being is to make the world a better place, not to
85 profit. Money is a means to a social end, not the end itself.”
86
87 In the case study about Cory Doctorow, Sarah Hinchliff Pearson cites
88 Cory’s words from his book Information Doesn’t Want to Be Free:
89 “Entering the arts because you want to get rich is like buying lottery
90 tickets because you want to get rich. It might work, but it almost
91 certainly won’t. Though, of course, someone always wins the lottery.”
92
93 Today, copyright is like a lottery ticket—everyone has one, and almost
94 nobody wins. What they don’t tell you is that if you choose to share
95 your work, the returns can be significant and long-lasting. This book is
96 filled with stories of those who take much greater risks than the two
97 dollars we pay for a lottery ticket, and instead reap the rewards that
98 come from pursuing their passions and living their values.
99
100 So it’s not about the money. Also: it is. Finding the means to continue
101 to create and share often requires some amount of income. Max Temkin of
102 Cards Against Humanity says it best in their case study: “We don’t make
103 jokes and games to make money—we make money so we can make more jokes
104 and games.”
105
106 Creative Commons’ focus is on building a vibrant, usable commons,
107 powered by collaboration and gratitude. Enabling communities of
108 collaboration is at the heart of our strategy. With that in mind,
109 Creative Commons began this book project. Led by Paul and Sarah, the
110 project set out to define and advance the best open business models.
111 Paul and Sarah were the ideal authors to write Made with Creative
112 Commons.
113
114 Paul dreams of a future where new models of creativity and innovation
115 overpower the inequality and scarcity that today define the worst parts
116 of capitalism. He is driven by the power of human connections between
117 communities of creators. He takes a longer view than most, and it’s made
118 him a better educator, an insightful researcher, and also a skilled
119 gardener. He has a calm, cool voice that conveys a passion that inspires
120 his colleagues and community.
121
122 Sarah is the best kind of lawyer—a true advocate who believes in the
123 good of people, and the power of collective acts to change the world.
124 Over the past year I’ve seen Sarah struggle with the heartbreak that
125 comes from investing so much into a political campaign that didn’t end
126 as she’d hoped. Today, she’s more determined than ever to live with her
127 values right out on her sleeve. I can always count on Sarah to push
128 Creative Commons to focus on our impact—to make the main thing the main
129 thing. She’s practical, detail-oriented, and clever. There’s no one on
130 my team that I enjoy debating more.
131
132 As coauthors, Paul and Sarah complement each other perfectly. They
133 researched, analyzed, argued, and worked as a team, sometimes together
134 and sometimes independently. They dove into the research and writing
135 with passion and curiosity, and a deep respect for what goes into
136 building the commons and sharing with the world. They remained open to
137 new ideas, including the possibility that their initial theories would
138 need refinement or might be completely wrong. That’s courageous, and it
139 has made for a better book that is insightful, honest, and useful.
140
141 From the beginning, CC wanted to develop this project with the
142 principles and values of open collaboration. The book was funded,
143 developed, researched, and written in the open. It is being shared
144 openly under a CC BY-SA license for anyone to use, remix, or adapt with
145 attribution. It is, in itself, an example of an open business model.
146
147 For 31 days in August of 2015, Sarah took point to organize and execute
148 a Kickstarter campaign to generate the core funding for the book. The
149 remainder was provided by CC’s generous donors and supporters. In the
150 end, it became one of the most successful book projects on Kickstarter,
151 smashing through two stretch goals and engaging over 1,600 donors—the
152 majority of them new supporters of Creative Commons.
153
154 Paul and Sarah worked openly throughout the project, publishing the
155 plans, drafts, case studies, and analysis, early and often, and they
156 engaged communities all over the world to help write this book. As their
157 opinions diverged and their interests came into focus, they divided
158 their voices and decided to keep them separate in the final product.
159 Working in this way requires both humility and self-confidence, and
160 without question it has made Made with Creative Commons a better
161 project.
162
163 Those who work and share in the commons are not typical creators. They
164 are part of something greater than themselves, and what they offer us
165 all is a profound gift. What they receive in return is gratitude and a
166 community.
167
168 Jonathan Mann, who is profiled in this book, writes a song a day. When I
169 reached out to ask him to write a song for our Kickstarter (and to offer
170 himself up as a Kickstarter benefit), he agreed immediately. Why would
171 he agree to do that? Because the commons has collaboration at its core,
172 and community as a key value, and because the CC licenses have helped so
173 many to share in the ways that they choose with a global audience.
174
175 Sarah writes, “Endeavors that are Made with Creative Commons thrive when
176 community is built around what they do. This may mean a community
177 collaborating together to create something new, or it may simply be a
178 collection of like-minded people who get to know each other and rally
179 around common interests or beliefs. To a certain extent, simply being
180 Made with Creative Commons automatically brings with it some element of
181 community, by helping connect you to like-minded others who recognize
182 and are drawn to the values symbolized by using CC.” Amanda Palmer, the
183 other musician profiled in the book, would surely add this from her case
184 study: “There is no more satisfying end goal than having someone tell
185 you that what you do is genuinely of value to them.”
186
187 This is not a typical business book. For those looking for a recipe or a
188 roadmap, you might be disappointed. But for those looking to pursue a
189 social end, to build something great through collaboration, or to join a
190 powerful and growing global community, they’re sure to be satisfied.
191 Made with Creative Commons offers a world-changing set of clearly
192 articulated values and principles, some essential tools for exploring
193 your own business opportunities, and two dozen doses of pure
194 inspiration.
195
196 In a 1996 Stanford Law Review article “The Zones of Cyberspace”, CC
197 founder Lawrence Lessig wrote, “Cyberspace is a place. People live
198 there. They experience all the sorts of things that they experience in
199 real space, there. For some, they experience more. They experience this
200 not as isolated individuals, playing some high tech computer game; they
201 experience it in groups, in communities, among strangers, among people
202 they come to know, and sometimes like.”
203
204 I’m incredibly proud that Creative Commons is able to publish this book
205 for the many communities that we have come to know and like. I’m
206 grateful to Paul and Sarah for their creativity and insights, and to the
207 global communities that have helped us bring it to you. As CC board
208 member Johnathan Nightingale often says, “It’s all made of people.”
209
210 That’s the true value of things that are Made with Creative Commons.
211
212 *Ryan Merkley*
213
214 *CEO, Creative Commons*
215
216 ## Introduction
217
218 This book shows the world how sharing can be good for business—but with
219 a twist.
220
221 We began the project intending to explore how creators, organizations,
222 and businesses make money to sustain what they do when they share their
223 work using Creative Commons licenses. Our goal was not to identify a
224 formula for business models that use Creative Commons but instead gather
225 fresh ideas and dynamic examples that spark new, innovative models and
226 help others follow suit by building on what already works. At the onset,
227 we framed our investigation in familiar business terms. We created a
228 blank “open business model canvas,” an interactive online tool that
229 would help people design and analyze their business model.
230
231 Through the generous funding of Kickstarter backers, we set about this
232 project first by identifying and selecting a diverse group of creators,
233 organizations, and businesses who use Creative Commons in an integral
234 way—what we call being Made with Creative Commons. We interviewed them
235 and wrote up their stories. We analyzed what we heard and dug deep into
236 the literature.
237
238 But as we did our research, something interesting happened. Our initial
239 way of framing the work did not match the stories we were hearing.
240
241 Those we interviewed were not typical businesses selling to consumers
242 and seeking to maximize profits and the bottom line. Instead, they were
243 sharing to make the world a better place, creating relationships and
244 community around the works being shared, and generating revenue not for
245 unlimited growth but to sustain the operation.
246
247 They often didn’t like hearing what they do described as an open
248 business model. Their endeavor was something more than that. Something
249 different. Something that generates not just economic value but social
250 and cultural value. Something that involves human connection. Being Made
251 with Creative Commons is not “business as usual.”
252
253 We had to rethink the way we conceived of this project. And it didn’t
254 happen overnight. From the fall of 2015 through 2016, we documented our
255 thoughts in blog posts on Medium and with regular updates to our
256 Kickstarter backers. We shared drafts of case studies and analysis with
257 our Kickstarter cocreators, who provided invaluable edits, feedback, and
258 advice. Our thinking changed dramatically over the course of a year and
259 a half.
260
261 Throughout the process, the two of us have often had very different ways
262 of understanding and describing what we were learning. Learning from
263 each other has been one of the great joys of this work, and, we hope,
264 something that has made the final product much richer than it ever could
265 have been if either of us undertook this project alone. We have
266 preserved our voices throughout, and you’ll be able to sense our
267 different but complementary approaches as you read through our different
268 sections.
269
270 While we recommend that you read the book from start to finish, each
271 section reads more or less independently. The book is structured into
272 two main parts.
273
274 Part one, the overview, begins with a big-picture framework written by
275 Paul. He provides some historical context for the digital commons,
276 describing the three ways society has managed resources and shared
277 wealth—the commons, the market, and the state. He advocates for thinking
278 beyond business and market terms and eloquently makes the case for
279 sharing and enlarging the digital commons.
280
281 The overview continues with Sarah’s chapter, as she considers what it
282 means to be successfully Made with Creative Commons. While making money
283 is one piece of the pie, there is also a set of public-minded values and
284 the kind of human connections that make sharing truly meaningful. This
285 section outlines the ways the creators, organizations, and businesses we
286 interviewed bring in revenue, how they further the public interest and
287 live out their values, and how they foster connections with the people
288 with whom they share.
289
290 And to end part one, we have a short section that explains the different
291 Creative Commons licenses. We talk about the misconception that the more
292 restrictive licenses—the ones that are closest to the
293 all-rights-reserved model of traditional copyright—are the only ways to
294 make money.
295
296 Part two of the book is made up of the twenty-four stories of the
297 creators, businesses, and organizations we interviewed. While both of us
298 participated in the interviews, we divided up the writing of these
299 profiles.
300
301 Of course, we are pleased to make the book available using a Creative
302 Commons Attribution-ShareAlike license. Please copy, distribute,
303 translate, localize, and build upon this work.
304
305 Writing this book has transformed and inspired us. The way we now look
306 at and think about what it means to be Made with Creative Commons has
307 irrevocably changed. We hope this book inspires you and your enterprise
308 to use Creative Commons and in so doing contribute to the transformation
309 of our economy and world for the better.
310
311 *Paul and Sarah *
312
313 # Part 1
314
315 # The Big Picture
316
317 ## The New World of Digital Commons
318
319 Paul Stacey
320
321 Jonathan Rowe eloquently describes the commons as “the air and oceans,
322 the web of species, wilderness and flowing water—all are parts of the
323 commons. So are language and knowledge, sidewalks and public squares,
324 the stories of childhood and the processes of democracy. Some parts of
325 the commons are gifts of nature, others the product of human endeavor.
326 Some are new, such as the Internet; others are as ancient as soil and
327 calligraphy.”1
328
329 In Made with Creative Commons, we focus on our current era of digital
330 commons, a commons of human-produced works. This commons cuts across a
331 broad range of areas including cultural heritage, education, research,
332 technology, art, design, literature, entertainment, business, and data.
333 Human-produced works in all these areas are increasingly digital. The
334 Internet is a kind of global, digital commons. The individuals,
335 organizations, and businesses we profile in our case studies use
336 Creative Commons to share their resources online over the Internet.
337
338 The commons is not just about shared resources, however. It’s also about
339 the social practices and values that manage them. A resource is a noun,
340 but to common—to put the resource into the commons—is a verb.2 The
341 creators, organizations, and businesses we profile are all engaged with
342 commoning. Their use of Creative Commons involves them in the social
343 practice of commoning, managing resources in a collective manner with a
344 community of users.3 Commoning is guided by a set of values and norms
345 that balance the costs and benefits of the enterprise with those of the
346 community. Special regard is given to equitable access, use, and
347 sustainability.
348
349 ### The Commons, the Market, and the State
350
351 Historically, there have been three ways to manage resources and share
352 wealth: the commons (managed collectively), the state (i.e., the
353 government), and the market—with the last two being the dominant forms
354 today.4
355
356 The organizations and businesses in our case studies are unique in the
357 way they participate in the commons while still engaging with the market
358 and/or state. The extent of engagement with market or state varies. Some
359 operate primarily as a commons with minimal or no reliance on the market
360 or state.5 Others are very much a part of the market or state, depending
361 on them for financial sustainability. All operate as hybrids, blending
362 the norms of the commons with those of the market or state.
363
364 Fig. 1. is a depiction of how an enterprise can have varying levels of
365 engagement with commons, state, and market.
366
367 Some of our case studies are simply commons and market enterprises with
368 little or no engagement with the state. A depiction of those case
369 studies would show the state sphere as tiny or even absent. Other case
370 studies are primarily market-based with only a small engagement with the
371 commons. A depiction of those case studies would show the market sphere
372 as large and the commons sphere as small. The extent to which an
373 enterprise sees itself as being primarily of one type or another affects
374 the balance of norms by which they operate.
375
376 All our case studies generate money as a means of livelihood and
377 sustainability. Money is primarily of the market. Finding ways to
378 generate revenue while holding true to the core values of the commons
379 (usually expressed in mission statements) is challenging. To manage
380 interaction and engagement between the commons and the market requires a
381 deft touch, a strong sense of values, and the ability to blend the best
382 of both.
383
384 The state has an important role to play in fostering the use and
385 adoption of the commons. State programs and funding can deliberately
386 contribute to and build the commons. Beyond money, laws and regulations
387 regarding property, copyright, business, and finance can all be designed
388 to foster the commons.
389
390 It’s helpful to understand how the commons, market, and state manage
391 resources differently, and not just for those who consider themselves
392 primarily as a commons. For businesses or governmental organizations who
393 want to engage in and use the commons, knowing how the commons operates
394 will help them understand how best to do so. Participating in and using
395 the commons the same way you do the market or state is not a strategy
396 for success.
397
398 ### The Four Aspects of a Resource
399
400 As part of her Nobel Prize–winning work, Elinor Ostrom developed a
401 framework for analyzing how natural resources are managed in a commons.6
402 Her framework considered things like the biophysical characteristics of
403 common resources, the community’s actors and the interactions that take
404 place between them, rules-in-use, and outcomes. That framework has been
405 simplified and generalized to apply to the commons, the market, and the
406 state for this chapter.
407
408 To compare and contrast the ways in which the commons, market, and state
409 work, let’s consider four aspects of resource management: resource
410 characteristics, the people involved and the process they use, the norms
411 and rules they develop to govern use, and finally actual resource use
412 along with outcomes of that use (see Fig. 2).
413
414 #### Characteristics
415
416 Resources have particular characteristics or attributes that affect the
417 way they can be used. Some resources are natural; others are human
418 produced. And—significantly for today’s commons—resources can be
419 physical or digital, which affects a resource’s inherent potential.
420
421 Physical resources exist in limited supply. If I have a physical
422 resource and give it to you, I no longer have it. When a resource is
423 removed and used, the supply becomes scarce or depleted. Scarcity can
424 result in competing rivalry for the resource. Made with Creative Commons
425 enterprises are usually digitally based but some of our case studies
426 also produce resources in physical form. The costs of producing and
427 distributing a physical good usually require them to engage with the
428 market.
429
430 Physical resources are depletable, exclusive, and rivalrous. Digital
431 resources, on the other hand, are nondepletable, nonexclusive, and
432 nonrivalrous. If I share a digital resource with you, we both have the
433 resource. Giving it to you does not mean I no longer have it. Digital
434 resources can be infinitely stored, copied, and distributed without
435 becoming depleted, and at close to zero cost. Abundance rather than
436 scarcity is an inherent characteristic of digital resources.
437
438 The nondepletable, nonexclusive, and nonrivalrous nature of digital
439 resources means the rules and norms for managing them can (and ought to)
440 be different from how physical resources are managed. However, this is
441 not always the case. Digital resources are frequently made artificially
442 scarce. Placing digital resources in the commons makes them free and
443 abundant.
444
445 Our case studies frequently manage hybrid resources, which start out as
446 digital with the possibility of being made into a physical resource. The
447 digital file of a book can be printed on paper and made into a physical
448 book. A computer-rendered design for furniture can be physically
449 manufactured in wood. This conversion from digital to physical
450 invariably has costs. Often the digital resources are managed in a free
451 and open way, but money is charged to convert a digital resource into a
452 physical one.
453
454 Beyond this idea of physical versus digital, the commons, market, and
455 state conceive of resources differently (see Fig. 3). The market sees
456 resources as private goods—commodities for sale—from which value is
457 extracted. The state sees resources as public goods that provide value
458 to state citizens. The commons sees resources as common goods, providing
459 a common wealth extending beyond state boundaries, to be passed on in
460 undiminished or enhanced form to future generations.
461
462 #### People and processes
463
464 In the commons, the market, and the state, different people and
465 processes are used to manage resources. The processes used define both
466 who has a say and how a resource is managed.
467
468 In the state, a government of elected officials is responsible for
469 managing resources on behalf of the public. The citizens who produce and
470 use those resources are not directly involved; instead, that
471 responsibility is given over to the government. State ministries and
472 departments staffed with public servants set budgets, implement
473 programs, and manage resources based on government priorities and
474 procedures.
475
476 In the market, the people involved are producers, buyers, sellers, and
477 consumers. Businesses act as intermediaries between those who produce
478 resources and those who consume or use them. Market processes seek to
479 extract as much monetary value from resources as possible. In the
480 market, resources are managed as commodities, frequently mass-produced,
481 and sold to consumers on the basis of a cash transaction.
482
483 In contrast to the state and market, resources in a commons are managed
484 more directly by the people involved.7 Creators of human produced
485 resources can put them in the commons by personal choice. No permission
486 from state or market is required. Anyone can participate in the commons
487 and determine for themselves the extent to which they want to be
488 involved—as a contributor, user, or manager. The people involved include
489 not only those who create and use resources but those affected by
490 outcome of use. Who you are affects your say, actions you can take, and
491 extent of decision making. In the commons, the community as a whole
492 manages the resources. Resources put into the commons using Creative
493 Commons require users to give the original creator credit. Knowing the
494 person behind a resource makes the commons less anonymous and more
495 personal.
496
497 #### Norms and rules
498
499 The social interactions between people, and the processes used by the
500 state, market, and commons, evolve social norms and rules. These norms
501 and rules define permissions, allocate entitlements, and resolve
502 disputes.
503
504 State authority is governed by national constitutions. Norms related to
505 priorities and decision making are defined by elected officials and
506 parliamentary procedures. State rules are expressed through policies,
507 regulations, and laws. The state influences the norms and rules of the
508 market and commons through the rules it passes.
509
510 Market norms are influenced by economics and competition for scarce
511 resources. Market rules follow property, business, and financial laws
512 defined by the state.
513
514 As with the market, a commons can be influenced by state policies,
515 regulations, and laws. But the norms and rules of a commons are largely
516 defined by the community. They weigh individual costs and benefits
517 against the costs and benefits to the whole community. Consideration is
518 given not just to economic efficiency but also to equity and
519 sustainability.9
520
521 #### Goals
522
523 The combination of the aspects we’ve discussed so far—the resource’s
524 inherent characteristics, people and processes, and norms and
525 rules—shape how resources are used. Use is also influenced by the
526 different goals the state, market, and commons have.
527
528 In the market, the focus is on maximizing the utility of a resource.
529 What we pay for the goods we consume is seen as an objective measure of
530 the utility they provide. The goal then becomes maximizing total
531 monetary value in the economy.10 Units consumed translates to sales,
532 revenue, profit, and growth, and these are all ways to measure goals of
533 the market.
534
535 The state aims to use and manage resources in a way that balances the
536 economy with the social and cultural needs of its citizens. Health care,
537 education, jobs, the environment, transportation, security, heritage,
538 and justice are all facets of a healthy society, and the state applies
539 its resources toward these aims. State goals are reflected in quality of
540 life measures.
541
542 In the commons, the goal is maximizing access, equity, distribution,
543 participation, innovation, and sustainability. You can measure success
544 by looking at how many people access and use a resource; how users are
545 distributed across gender, income, and location; if a community to
546 extend and enhance the resources is being formed; and if the resources
547 are being used in innovative ways for personal and social good.
548
549 As hybrid combinations of the commons with the market or state, the
550 success and sustainability of all our case study enterprises depends on
551 their ability to strategically utilize and balance these different
552 aspects of managing resources.
553
554 ### A Short History of the Commons
555
556 Using the commons to manage resources is part of a long historical
557 continuum. However, in contemporary society, the market and the state
558 dominate the discourse on how resources are best managed. Rarely is the
559 commons even considered as an option. The commons has largely
560 disappeared from consciousness and consideration. There are no news
561 reports or speeches about the commons.
562
563 But the more than 1.1 billion resources licensed with Creative Commons
564 around the world are indications of a grassroots move toward the
565 commons. The commons is making a resurgence. To understand the
566 resilience of the commons and its current renewal, it’s helpful to know
567 something of its history.
568
569 For centuries, indigenous people and preindustrialized societies managed
570 resources, including water, food, firewood, irrigation, fish, wild game,
571 and many other things collectively as a commons.11 There was no market,
572 no global economy. The state in the form of rulers influenced the
573 commons but by no means controlled it. Direct social participation in a
574 commons was the primary way in which resources were managed and needs
575 met. (Fig. 4 illustrates the commons in relation to the state and the
576 market.)
577
578 This is followed by a long history of the state (a monarchy or ruler)
579 taking over the commons for their own purposes. This is called enclosure
580 of the commons.12 In olden days, “commoners” were evicted from the land,
581 fences and hedges erected, laws passed, and security set up to forbid
582 access.13 Gradually, resources became the property of the state and the
583 state became the primary means by which resources were managed. (See
584 Fig. 5).
585
586 Holdings of land, water, and game were distributed to ruling family and
587 political appointees. Commoners displaced from the land migrated to
588 cities. With the emergence of the industrial revolution, land and
589 resources became commodities sold to businesses to support production.
590 Monarchies evolved into elected parliaments. Commoners became labourers
591 earning money operating the machinery of industry. Financial, business,
592 and property laws were revised by governments to support markets,
593 growth, and productivity. Over time ready access to market produced
594 goods resulted in a rising standard of living, improved health, and
595 education. Fig. 6 shows how today the market is the primary means by
596 which resources are managed.
597
598 However, the world today is going through turbulent times. The benefits
599 of the market have been offset by unequal distribution and
600 overexploitation.
601
602 Overexploitation was the topic of Garrett Hardin’s influential essay
603 “The Tragedy of the Commons,” published in Science in 1968. Hardin
604 argues that everyone in a commons seeks to maximize personal gain and
605 will continue to do so even when the limits of the commons are reached.
606 The commons is then tragically depleted to the point where it can no
607 longer support anyone. Hardin’s essay became widely accepted as an
608 economic truism and a justification for private property and free
609 markets.
610
611 However, there is one serious flaw with Hardin’s “The Tragedy of the
612 Commons”—it’s fiction. Hardin did not actually study how real commons
613 work. Elinor Ostrom won the 2009 Nobel Prize in economics for her work
614 studying different commons all around the world. Ostrom’s work shows
615 that natural resource commons can be successfully managed by local
616 communities without any regulation by central authorities or without
617 privatization. Government and privatization are not the only two
618 choices. There is a third way: management by the people, where those
619 that are directly impacted are directly involved. With natural
620 resources, there is a regional locality. The people in the region are
621 the most familiar with the natural resource, have the most direct
622 relationship and history with it, and are therefore best situated to
623 manage it. Ostrom’s approach to the governance of natural resources
624 broke with convention; she recognized the importance of the commons as
625 an alternative to the market or state for solving problems of collective
626 action.14
627
628 Hardin failed to consider the actual social dynamic of the commons. His
629 model assumed that people in the commons act autonomously, out of pure
630 self-interest, without interaction or consideration of others. But as
631 Ostrom found, in reality, managing common resources together forms a
632 community and encourages discourse. This naturally generates norms and
633 rules that help people work collectively and ensure a sustainable
634 commons. Paradoxically, while Hardin’s essay is called The Tragedy of
635 the Commons it might more accurately be titled The Tragedy of the
636 Market.
637
638 Hardin’s story is based on the premise of depletable resources.
639 Economists have focused almost exclusively on scarcity-based markets.
640 Very little is known about how abundance works.15 The emergence of
641 information technology and the Internet has led to an explosion in
642 digital resources and new means of sharing and distribution. Digital
643 resources can never be depleted. An absence of a theory or model for how
644 abundance works, however, has led the market to make digital resources
645 artificially scarce and makes it possible for the usual market norms and
646 rules to be applied.
647
648 When it comes to use of state funds to create digital goods, however,
649 there is really no justification for artificial scarcity. The norm for
650 state funded digital works should be that they are freely and openly
651 available to the public that paid for them.
652
653 ### The Digital Revolution
654
655 In the early days of computing, programmers and developers learned from
656 each other by sharing software. In the 1980s, the free-software movement
657 codified this practice of sharing into a set of principles and freedoms:
658
659 - The freedom to run a software program as you wish, for any purpose.
660 - The freedom to study how a software program works (because access to
661 the source code has been freely given), and change it so it does
662 your computing as you wish.
663 - The freedom to redistribute copies.
664 - The freedom to distribute copies of your modified versions to
665 others.16
666
667 These principles and freedoms constitute a set of norms and rules that
668 typify a digital commons.
669
670 In the late 1990s, to make the sharing of source code and collaboration
671 more appealing to companies, the open-source-software initiative
672 converted these principles into licenses and standards for managing
673 access to and distribution of software. The benefits of open source—such
674 as reliability, scalability, and quality verified by independent peer
675 review—became widely recognized and accepted. Customers liked the way
676 open source gave them control without being locked into a closed,
677 proprietary technology. Free and open-source software also generated a
678 network effect where the value of a product or service increases with
679 the number of people using it.17 The dramatic growth of the Internet
680 itself owes much to the fact that nobody has a proprietary lock on core
681 Internet protocols.
682
683 While open-source software functions as a commons, many businesses and
684 markets did build up around it. Business models based on the licenses
685 and standards of open-source software evolved alongside organizations
686 that managed software code on principles of abundance rather than
687 scarcity. Eric Raymond’s essay “The Magic Cauldron” does a great job of
688 analyzing the economics and business models associated with open-source
689 software.18 These models can provide examples of sustainable approaches
690 for those Made with Creative Commons.
691
692 It isn’t just about an abundant availability of digital assets but also
693 about abundance of participation. The growth of personal computing,
694 information technology, and the Internet made it possible for mass
695 participation in producing creative works and distributing them. Photos,
696 books, music, and many other forms of digital content could now be
697 readily created and distributed by almost anyone. Despite this potential
698 for abundance, by default these digital works are governed by copyright
699 laws. Under copyright, a digital work is the property of the creator,
700 and by law others are excluded from accessing and using it without the
701 creator’s permission.
702
703 But people like to share. One of the ways we define ourselves is by
704 sharing valuable and entertaining content. Doing so grows and nourishes
705 relationships, seeks to change opinions, encourages action, and informs
706 others about who we are and what we care about. Sharing lets us feel
707 more involved with the world.19
708
709 ### The Birth of Creative Commons
710
711 In 2001, Creative Commons was created as a nonprofit to support all
712 those who wanted to share digital content. A suite of Creative Commons
713 licenses was modeled on those of open-source software but for use with
714 digital content rather than software code. The licenses give everyone
715 from individual creators to large companies and institutions a simple,
716 standardized way to grant copyright permissions to their creative work.
717
718 Creative Commons licenses have a three-layer design. The norms and rules
719 of each license are first expressed in full legal language as used by
720 lawyers. This layer is called the legal code. But since most creators
721 and users are not lawyers, the licenses also have a commons deed,
722 expressing the permissions in plain language, which regular people can
723 read and quickly understand. It acts as a user-friendly interface to the
724 legal-code layer beneath. The third layer is the machine-readable one,
725 making it easy for the Web to know a work is Creative Commons–licensed
726 by expressing permissions in a way that software systems, search
727 engines, and other kinds of technology can understand.20 Taken together,
728 these three layers ensure creators, users, and even the Web itself
729 understand the norms and rules associated with digital content in a
730 commons.
731
732 In 2015, there were over one billion Creative Commons licensed works in
733 a global commons. These works were viewed online 136 billion times.
734 People are using Creative Commons licenses all around the world, in
735 thirty-four languages. These resources include photos, artwork, research
736 articles in journals, educational resources, music and other audio
737 tracks, and videos.
738
739 Individual artists, photographers, musicians, and filmmakers use
740 Creative Commons, but so do museums, governments, creative industries,
741 manufacturers, and publishers. Millions of websites use CC licenses,
742 including major platforms like Wikipedia and Flickr and smaller ones
743 like blogs.21 Users of Creative Commons are diverse and cut across many
744 different sectors. (Our case studies were chosen to reflect that
745 diversity.)
746
747 Some see Creative Commons as a way to share a gift with others, a way of
748 getting known, or a way to provide social benefit. Others are simply
749 committed to the norms associated with a commons. And for some,
750 participation has been spurred by the free-culture movement, a social
751 movement that promotes the freedom to distribute and modify creative
752 works. The free-culture movement sees a commons as providing significant
753 benefits compared to restrictive copyright laws. This ethos of free
754 exchange in a commons aligns the free-culture movement with the free and
755 open-source software movement.
756
757 Over time, Creative Commons has spawned a range of open movements,
758 including open educational resources, open access, open science, and
759 open data. The goal in every case has been to democratize participation
760 and share digital resources at no cost, with legal permissions for
761 anyone to freely access, use, and modify.
762
763 The state is increasingly involved in supporting open movements. The
764 Open Government Partnership was launched in 2011 to provide an
765 international platform for governments to become more open, accountable,
766 and responsive to citizens. Since then, it has grown from eight
767 participating countries to seventy.22 In all these countries, government
768 and civil society are working together to develop and implement
769 ambitious open-government reforms. Governments are increasingly adopting
770 Creative Commons to ensure works funded with taxpayer dollars are open
771 and free to the public that paid for them.
772
773 ### The Changing Market
774
775 Today’s market is largely driven by global capitalism. Law and financial
776 systems are structured to support extraction, privatization, and
777 corporate growth. A perception that the market is more efficient than
778 the state has led to continual privatization of many public natural
779 resources, utilities, services, and infrastructures.23 While this system
780 has been highly efficient at generating consumerism and the growth of
781 gross domestic product, the impact on human well-being has been mixed.
782 Offsetting rising living standards and improvements to health and
783 education are ever-increasing wealth inequality, social inequality,
784 poverty, deterioration of our natural environment, and breakdowns of
785 democracy.24
786
787 In light of these challenges there is a growing recognition that GDP
788 growth should not be an end in itself, that development needs to be
789 socially and economically inclusive, that environmental sustainability
790 is a requirement not an option, and that we need to better balance the
791 market, state and community.25
792
793 These realizations have led to a resurgence of interest in the commons
794 as a means of enabling that balance. City governments like Bologna,
795 Italy, are collaborating with their citizens to put in place regulations
796 for the care and regeneration of urban commons.26 Seoul and Amsterdam
797 call themselves “sharing cities,” looking to make sustainable and more
798 efficient use of scarce resources. They see sharing as a way to improve
799 the use of public spaces, mobility, social cohesion, and safety.27
800
801 The market itself has taken an interest in the sharing economy, with
802 businesses like Airbnb providing a peer-to-peer marketplace for
803 short-term lodging and Uber providing a platform for ride sharing.
804 However, Airbnb and Uber are still largely operating under the usual
805 norms and rules of the market, making them less like a commons and more
806 like a traditional business seeking financial gain. Much of the sharing
807 economy is not about the commons or building an alternative to a
808 corporate-driven market economy; it’s about extending the deregulated
809 free market into new areas of our lives.28 While none of the people we
810 interviewed for our case studies would describe themselves as part of
811 the sharing economy, there are in fact some significant parallels. Both
812 the sharing economy and the commons make better use of asset capacity.
813 The sharing economy sees personal residents and cars as having latent
814 spare capacity with rental value. The equitable access of the commons
815 broadens and diversifies the number of people who can use and derive
816 value from an asset.
817
818 One way Made with Creative Commons case studies differ from those of the
819 sharing economy is their focus on digital resources. Digital resources
820 function under different economic rules than physical ones. In a world
821 where prices always seem to go up, information technology is an anomaly.
822 Computer-processing power, storage, and bandwidth are all rapidly
823 increasing, but rather than costs going up, costs are coming down.
824 Digital technologies are getting faster, better, and cheaper. The cost
825 of anything built on these technologies will always go down until it is
826 close to zero.29
827
828 Those that are Made with Creative Commons are looking to leverage the
829 unique inherent characteristics of digital resources, including lowering
830 costs. The use of digital-rights-management technologies in the form of
831 locks, passwords, and controls to prevent digital goods from being
832 accessed, changed, replicated, and distributed is minimal or
833 nonexistent. Instead, Creative Commons licenses are used to put digital
834 content out in the commons, taking advantage of the unique economics
835 associated with being digital. The aim is to see digital resources used
836 as widely and by as many people as possible. Maximizing access and
837 participation is a common goal. They aim for abundance over scarcity.
838
839 The incremental cost of storing, copying, and distributing digital goods
840 is next to zero, making abundance possible. But imagining a market based
841 on abundance rather than scarcity is so alien to the way we conceive of
842 economic theory and practice that we struggle to do so.30 Those that are
843 Made with Creative Commons are each pioneering in this new landscape,
844 devising their own economic models and practice.
845
846 Some are looking to minimize their interactions with the market and
847 operate as autonomously as possible. Others are operating largely as a
848 business within the existing rules and norms of the market. And still
849 others are looking to change the norms and rules by which the market
850 operates.
851
852 For an ordinary corporation, making social benefit a part of its
853 operations is difficult, as it’s legally required to make decisions that
854 financially benefit stockholders. But new forms of business are
855 emerging. There are benefit corporations and social enterprises, which
856 broaden their business goals from making a profit to making a positive
857 impact on society, workers, the community, and the environment.31
858 Community-owned businesses, worker-owned businesses, cooperatives,
859 guilds, and other organizational forms offer alternatives to the
860 traditional corporation. Collectively, these alternative market entities
861 are changing the rules and norms of the market.32
862
863 “A book on open business models” is how we described it in this book’s
864 Kickstarter campaign. We used a handbook called Business Model
865 Generation as our reference for defining just what a business model is.
866 Developed over nine years using an “open process” involving 470
867 coauthors from forty-five countries, it is useful as a framework for
868 talking about business models.33
869
870 It contains a “business model canvas,” which conceives of a business
871 model as having nine building blocks.34 This blank canvas can serve as a
872 tool for anyone to design their own business model. We remixed this
873 business model canvas into an open business model canvas, adding three
874 more building blocks relevant to hybrid market, commons enterprises:
875 social good, Creative Commons license, and “type of open environment
876 that the business fits in.”35 This enhanced canvas proved useful when we
877 analyzed businesses and helped start-ups plan their economic model.
878
879 In our case study interviews, many expressed discomfort over describing
880 themselves as an open business model—the term business model suggested
881 primarily being situated in the market. Where you sit on the
882 commons-to-market spectrum affects the extent to which you see yourself
883 as a business in the market. The more central to the mission shared
884 resources and commons values are, the less comfort there is in
885 describing yourself, or depicting what you do, as a business. Not all
886 who have endeavors Made with Creative Commons use business speak; for
887 some the process has been experimental, emergent, and organic rather
888 than carefully planned using a predefined model.
889
890 The creators, businesses, and organizations we profile all engage with
891 the market to generate revenue in some way. The ways in which this is
892 done vary widely. Donations, pay what you can, memberships, “digital for
893 free but physical for a fee,” crowdfunding, matchmaking, value-add
894 services, patrons . . . the list goes on and on. (Initial description of
895 how to earn revenue available through reference note. For latest
896 thinking see How to Bring In Money in the next section.) 36 There is no
897 single magic bullet, and each endeavor has devised ways that work for
898 them. Most make use of more than one way. Diversifying revenue streams
899 lowers risk and provides multiple paths to sustainability.
900
901 ### Benefits of the Digital Commons
902
903 While it may be clear why commons-based organizations want to interact
904 and engage with the market (they need money to survive), it may be less
905 obvious why the market would engage with the commons. The digital
906 commons offers many benefits.
907
908 The commons speeds dissemination. The free flow of resources in the
909 commons offers tremendous economies of scale. Distribution is
910 decentralized, with all those in the commons empowered to share the
911 resources they have access to. Those that are Made with Creative Commons
912 have a reduced need for sales or marketing. Decentralized distribution
913 amplifies supply and know-how.
914
915 The commons ensures access to all. The market has traditionally operated
916 by putting resources behind a paywall requiring payment first before
917 access. The commons puts resources in the open, providing access up
918 front without payment. Those that are Made with Creative Commons make
919 little or no use of digital rights management (DRM) to manage resources.
920 Not using DRM frees them of the costs of acquiring DRM technology and
921 staff resources to engage in the punitive practices associated with
922 restricting access. The way the commons provides access to everyone
923 levels the playing field and promotes inclusiveness, equity, and
924 fairness.
925
926 The commons maximizes participation. Resources in the commons can be
927 used and contributed to by everyone. Using the resources of others,
928 contributing your own, and mixing yours with others to create new works
929 are all dynamic forms of participation made possible by the commons.
930 Being Made with Creative Commons means you’re engaging as many users
931 with your resources as possible. Users are also authoring, editing,
932 remixing, curating, localizing, translating, and distributing. The
933 commons makes it possible for people to directly participate in culture,
934 knowledge building, and even democracy, and many other socially
935 beneficial practices.
936
937 The commons spurs innovation. Resources in the hands of more people who
938 can use them leads to new ideas. The way commons resources can be
939 modified, customized, and improved results in derivative works never
940 imagined by the original creator. Some endeavors that are Made with
941 Creative Commons deliberately encourage users to take the resources
942 being shared and innovate them. Doing so moves research and development
943 (R&D) from being solely inside the organization to being in the
944 community.37 Community-based innovation will keep an organization or
945 business on its toes. It must continue to contribute new ideas, absorb
946 and build on top of the innovations of others, and steward the resources
947 and the relationship with the community.
948
949 The commons boosts reach and impact. The digital commons is global.
950 Resources may be created for a local or regional need, but they go far
951 and wide generating a global impact. In the digital world, there are no
952 borders between countries. When you are Made with Creative Commons, you
953 are often local and global at the same time: Digital designs being
954 globally distributed but made and manufactured locally. Digital books or
955 music being globally distributed but readings and concerts performed
956 locally. The digital commons magnifies impact by connecting creators to
957 those who use and build on their work both locally and globally.
958
959 The commons is generative. Instead of extracting value, the commons adds
960 value. Digitized resources persist without becoming depleted, and
961 through use are improved, personalized, and localized. Each use adds
962 value. The market focuses on generating value for the business and the
963 customer. The commons generates value for a broader range of
964 beneficiaries including the business, the customer, the creator, the
965 public, and the commons itself. The generative nature of the commons
966 means that it is more cost-effective and produces a greater return on
967 investment. Value is not just measured in financial terms. Each new
968 resource added to the commons provides value to the public and
969 contributes to the overall value of the commons.
970
971 The commons brings people together for a common cause. The commons vests
972 people directly with the responsibility to manage the resources for the
973 common good. The costs and benefits for the individual are balanced with
974 the costs and benefits for the community and for future generations.
975 Resources are not anonymous or mass produced. Their provenance is known
976 and acknowledged through attribution and other means. Those that are
977 Made with Creative Commons generate awareness and reputation based on
978 their contributions to the commons. The reach, impact, and
979 sustainability of those contributions rest largely on their ability to
980 forge relationships and connections with those who use and improve them.
981 By functioning on the basis of social engagement, not monetary exchange,
982 the commons unifies people.
983
984 The benefits of the commons are many. When these benefits align with the
985 goals of individuals, communities, businesses in the market, or state
986 enterprises, choosing to manage resources as a commons ought to be the
987 option of choice.
988
989 ### Our Case Studies
990
991 The creators, organizations, and businesses in our case studies operate
992 as nonprofits, for-profits, and social enterprises. Regardless of legal
993 status, they all have a social mission. Their primary reason for being
994 is to make the world a better place, not to profit. Money is a means to
995 a social end, not the end itself. They factor public interest into
996 decisions, behavior, and practices. Transparency and trust are really
997 important. Impact and success are measured against social aims expressed
998 in mission statements, and are not just about the financial bottom line.
999
1000 The case studies are based on the narratives told to us by founders and
1001 key staff. Instead of solely using financials as the measure of success
1002 and sustainability, they emphasized their mission, practices, and means
1003 by which they measure success. Metrics of success are a blend of how
1004 social goals are being met and how sustainable the enterprise is.
1005
1006 Our case studies are diverse, ranging from publishing to education and
1007 manufacturing. All of the organizations, businesses, and creators in the
1008 case studies produce digital resources. Those resources exist in many
1009 forms including books, designs, songs, research, data, cultural works,
1010 education materials, graphic icons, and video. Some are digital
1011 representations of physical resources. Others are born digital but can
1012 be made into physical resources.
1013
1014 They are creating new resources, or using the resources of others, or
1015 mixing existing resources together to make something new. They, and
1016 their audience, all play a direct, participatory role in managing those
1017 resources, including their preservation, curation, distribution, and
1018 enhancement. Access and participation is open to all regardless of
1019 monetary means.
1020
1021 And as users of Creative Commons licenses, they are automatically part
1022 of a global community. The new digital commons is global. Those we
1023 profiled come from nearly every continent in the world. To build and
1024 interact within this global community is conducive to success.
1025
1026 Creative Commons licenses may express legal rules around the use of
1027 resources in a commons, but success in the commons requires more than
1028 following the letter of the law and acquiring financial means. Over and
1029 over we heard in our interviews how success and sustainability are tied
1030 to a set of beliefs, values, and principles that underlie their actions:
1031 Give more than you take. Be open and inclusive. Add value. Make visible
1032 what you are using from the commons, what you are adding, and what you
1033 are monetizing. Maximize abundance. Give attribution. Express gratitude.
1034 Develop trust; don’t exploit. Build relationship and community. Be
1035 transparent. Defend the commons.
1036
1037 The new digital commons is here to stay. Made With Creative Commons case
1038 studies show how it’s possible to be part of this commons while still
1039 functioning within market and state systems. The commons generates
1040 benefits neither the market nor state can achieve on their own. Rather
1041 than the market or state dominating as primary means of resource
1042 management, a more balanced alternative is possible.
1043
1044 Enterprise use of Creative Commons has only just begun. The case studies
1045 in this book are merely starting points. Each is changing and evolving
1046 over time. Many more are joining and inventing new models. This overview
1047 aims to provide a framework and language for thinking and talking about
1048 the new digital commons. The remaining sections go deeper providing
1049 further guidance and insights on how it works.
1050
1051 ### Notes
1052
1053 1. Jonathan Rowe, Our Common Wealth (San Francisco: Berrett-Koehler,
1054 2013), 14.
1055 2. David Bollier, Think Like a Commoner: A Short Introduction to the
1056 Life of the Commons (Gabriola Island, BC: New Society, 2014), 176.
1057 3. Ibid., 15.
1058 4. Ibid., 145.
1059 5. Ibid., 175.
1060 6. Daniel H. Cole, “Learning from Lin: Lessons and Cautions from the
1061 Natural Commons for the Knowledge Commons,” in Governing Knowledge
1062 Commons, eds. Brett M. Frischmann, Michael J. Madison, and
1063 Katherine J. Strandburg (New York: Oxford University Press,
1064 2014), 53.
1065 7. Max Haiven, Crises of Imagination, Crises of Power: Capitalism,
1066 Creativity and the Commons (New York: Zed Books, 2014), 93.
1067 8. Cole, “Learning from Lin,” in Frischmann, Madison, and Strandburg,
1068 Governing Knowledge Commons, 59.
1069 9. Bollier, Think Like a Commoner, 175.
1070 10. Joshua Farley and Ida Kubiszewski, “The Economics of Information in
1071 a Post-Carbon Economy,” in Free Knowledge: Confronting the
1072 Commodification of Human Discovery, eds. Patricia W. Elliott and
1073 Daryl H. Hepting (Regina, SK: University of Regina Press,
1074 2015), 201–4.
1075 11. Rowe, Our Common Wealth, 19; and Heather Menzies, Reclaiming the
1076 Commons for the Common Good: A Memoir and Manifesto (Gabriola
1077 Island, BC: New Society, 2014), 42–43.
1078 12. Bollier, Think Like a Commoner, 55–78.
1079 13. Fritjof Capra and Ugo Mattei, The Ecology of Law: Toward a Legal
1080 System in Tune with Nature and Community (Oakland, CA:
1081 Berrett-Koehler, 2015), 46–57; and Bollier, Think Like a
1082 Commoner, 88.
1083 14. Brett M. Frischmann, Michael J. Madison, and Katherine J.
1084 Strandburg, “Governing Knowledge Commons,” in Frischmann, Madison,
1085 and Strandburg Governing Knowledge Commons, 12.
1086 15. Farley and Kubiszewski, “Economics of Information,” in Elliott and
1087 Hepting, Free Knowledge, 203.
1088 16. “What Is Free Software?” GNU Operating System, the Free Software
1089 Foundation’s Licensing and Compliance Lab, accessed December 30,
1090 2016, www.gnu.org/philosophy/free-sw.
1091 17. Wikipedia, s.v. “Open-source software,” last modified November
1092 22, 2016.
1093 18. Eric S. Raymond, “The Magic Cauldron,” in The Cathedral and the
1094 Bazaar: Musings on Linux and Open Source by an Accidental
1095 Revolutionary, rev. ed. (Sebastopol, CA: O’Reilly Media,
1096 2001), www.catb.org/esr/writings/cathedral-bazaar/.
1097 19. New York Times Customer Insight Group, The Psychology of Sharing:
1098 Why Do People Share Online? (New York: New York Times Customer
1099 Insight Group, 2011), www.iab.net/media/file/POSWhitePaper.pdf.
1100 20. “Licensing Considerations,” Creative Commons, accessed December 30,
1101 2016, creativecommons.org/share-your-work/licensing-considerations/.
1102 21. Creative Commons, 2015 State of the Commons (Mountain View, CA:
1103 Creative Commons, 2015), stateof.creativecommons.org/2015/.
1104 22. Wikipedia, s.v. “Open Government Partnership,” last modified
1105 September 24,
1106 2016, en.wikipedia.org/wiki/Open\_Government\_Partnership.
1107 23. Capra and Mattei, Ecology of Law, 114.
1108 24. Ibid., 116.
1109 25. The Swedish International Development Cooperation Agency, “Stockholm
1110 Statement” accessed February 15, 2017,
1111 sida.se/globalassets/sida/eng/press/stockholm-statement.pdf
1112 26. City of Bologna, Regulation on Collaboration between Citizens and
1113 the City for the Care and Regeneration of Urban Commons, trans.
1114 LabGov (LABoratory for the GOVernance of Commons) (Bologna, Italy:
1115 City of Bologna,
1116 2014), www.labgov.it/wp-content/uploads/sites/9/Bologna-Regulation-on-collaboration-between-citizens-and-the-city-for-the-cure-and-regeneration-of-urban-commons1.pdf.
1117 27. The Seoul Sharing City website is english.sharehub.kr; for Amsterdam
1118 Sharing City, go to www.sharenl.nl/amsterdam-sharing-city/.
1119 28. Tom Slee, What’s Yours Is Mine: Against the Sharing Economy (New
1120 York: OR Books, 2015), 42.
1121 29. Chris Anderson, Free: How Today’s Smartest Businesses Profit by
1122 Giving Something for Nothing, Reprint with new preface. (New York:
1123 Hyperion, 2010), 78.
1124 30. Jeremy Rifkin, The Zero Marginal Cost Society: The Internet of
1125 Things, the Collaborative Commons, and the Eclipse of Capitalism
1126 (New York: Palgrave Macmillan, 2014), 273.
1127 31. Gar Alperovitz, What Then Must We Do? Straight Talk about the Next
1128 American Revolution: Democratizing Wealth and Building a
1129 Community-Sustaining Economy from the Ground Up (White River
1130 Junction, VT: Chelsea Green, 2013), 39.
1131 32. Marjorie Kelly, Owning Our Future: The Emerging Ownership
1132 Revolution; Journeys to a Generative Economy (San Francisco:
1133 Berrett-Koehler, 2012), 8–9.
1134 33. Alex Osterwalder and Yves Pigneur, Business Model Generation
1135 (Hoboken, NJ: John Wiley and Sons, 2010). A preview of the book is
1136 available at strategyzer.com/books/business-model-generation.
1137 34. This business model canvas is available to download
1138 at strategyzer.com/canvas/business-model-canvas.
1139 35. We’ve made the “Open Business Model Canvas,” designed by the
1140 coauthor Paul Stacey, available online
1141 at docs.google.com/drawings/d/1QOIDa2qak7wZSSOa4Wv6qVMO77IwkKHN7CYyq0wHivs/edit.
1142 You can also find the accompanying Open Business Model Canvas
1143 Questions
1144 at docs.google.com/drawings/d/1kACK7TkoJgsM18HUWCbX9xuQ0Byna4plSVZXZGTtays/edit.
1145 36. A more comprehensive list of revenue streams is available in this
1146 post I wrote on Medium on March 6, 2016. “What Is an Open Business
1147 Model and How Can You Generate Revenue?”, available
1148 at medium.com/made-with-creative-commons/what-is-an-open-business-model-and-how-can-you-generate-revenue-5854d2659b15.
1149 37. Henry Chesbrough, Open Innovation: The New Imperative for Creating
1150 and Profiting from Technology (Boston: Harvard Business Review
1151 Press, 2006), 31–44.
1152
1153 ## How to Be Made with Creative Commons
1154
1155 Sarah Hinchliff Pearson
1156
1157 When we began this project in August 2015, we set out to write a book
1158 about business models that involve Creative Commons licenses in some
1159 significant way—what we call being Made with Creative Commons. With the
1160 help of our Kickstarter backers, we chose twenty-four endeavors from all
1161 around the world that are Made with Creative Commons. The mix is
1162 diverse, from an individual musician to a university-textbook publisher
1163 to an electronics manufacturer. Some make their own content and share
1164 under Creative Commons licensing. Others are platforms for CC-licensed
1165 creative work made by others. Many sit somewhere in between, both using
1166 and contributing creative work that’s shared with the public. Like all
1167 who use the licenses, these endeavors share their work—whether it’s open
1168 data or furniture designs—in a way that enables the public not only to
1169 access it but also to make use of it.
1170
1171 We analyzed the revenue models, customer segments, and value
1172 propositions of each endeavor. We searched for ways that putting their
1173 content under Creative Commons licenses helped boost sales or increase
1174 reach. Using traditional measures of economic success, we tried to map
1175 these business models in a way that meaningfully incorporated the impact
1176 of Creative Commons. In our interviews, we dug into the motivations, the
1177 role of CC licenses, modes of revenue generation, definitions of
1178 success.
1179
1180 In fairly short order, we realized the book we set out to write was
1181 quite different from the one that was revealing itself in our interviews
1182 and research.
1183
1184 It isn’t that we were wrong to think you can make money while using
1185 Creative Commons licenses. In many instances, CC can help make you more
1186 money. Nor were we wrong that there are business models out there that
1187 others who want to use CC licensing as part of their livelihood or
1188 business could replicate. What we didn’t realize was just how misguided
1189 it would be to write a book about being Made with Creative Commons using
1190 only a business lens.
1191
1192 According to the seminal handbook Business Model Generation, a business
1193 model “describes the rationale of how an organization creates, delivers,
1194 and captures value.”1 Thinking about sharing in terms of creating and
1195 capturing value always felt inappropriately transactional and out of
1196 place, something we heard time and time again in our interviews. And as
1197 Cory Doctorow told us in our interview with him, “Business model can
1198 mean anything you want it to mean.”
1199
1200 Eventually, we got it. Being Made with Creative Commons is more than a
1201 business model. While we will talk about specific revenue models as one
1202 piece of our analysis (and in more detail in the case studies), we
1203 scrapped that as our guiding rubric for the book.
1204
1205 Admittedly, it took me a long time to get there. When Paul and I divided
1206 up our writing after finishing the research, my charge was to distill
1207 everything we learned from the case studies and write up the practical
1208 lessons and takeaways. I spent months trying to jam what we learned into
1209 the business-model box, convinced there must be some formula for the way
1210 things interacted. But there is no formula. You’ll probably have to
1211 discard that way of thinking before you read any further.
1212
1213 In every interview, we started from the same simple questions. Amid all
1214 the diversity among the creators, organizations, and businesses we
1215 profiled, there was one constant. Being Made with Creative Commons may
1216 be good for business, but that is not why they do it. Sharing work with
1217 Creative Commons is, at its core, a moral decision. The commercial and
1218 other self-interested benefits are secondary. Most decided to use CC
1219 licenses first and found a revenue model later. This was our first hint
1220 that writing a book solely about the impact of sharing on business might
1221 be a little off track.
1222
1223 But we also started to realize something about what it means to be Made
1224 with Creative Commons. When people talked to us about how and why they
1225 used CC, it was clear that it meant something more than using a
1226 copyright license. It also represented a set of values. There is
1227 symbolism behind using CC, and that symbolism has many layers.
1228
1229 At one level, being Made with Creative Commons expresses an affinity for
1230 the value of Creative Commons. While there are many different flavors of
1231 CC licenses and nearly infinite ways to be Made with Creative Commons,
1232 the basic value system is rooted in a fundamental belief that knowledge
1233 and creativity are building blocks of our culture rather than just
1234 commodities from which to extract market value. These values reflect a
1235 belief that the common good should always be part of the equation when
1236 we determine how to regulate our cultural outputs. They reflect a belief
1237 that everyone has something to contribute, and that no one can own our
1238 shared culture. They reflect a belief in the promise of sharing.
1239
1240 Whether the public makes use of the opportunity to copy and adapt your
1241 work, sharing with a Creative Commons license is a symbol of how you
1242 want to interact with the people who consume your work. Whenever you
1243 create something, “all rights reserved” under copyright is automatic, so
1244 the copyright symbol (©) on the work does not necessarily come across as
1245 a marker of distrust or excessive protectionism. But using a CC license
1246 can be a symbol of the opposite—of wanting a real human relationship,
1247 rather than an impersonal market transaction. It leaves open the
1248 possibility of connection.
1249
1250 Being Made with Creative Commons not only demonstrates values connected
1251 to CC and sharing. It also demonstrates that something other than profit
1252 drives what you do. In our interviews, we always asked what success
1253 looked like for them. It was stunning how rarely money was mentioned.
1254 Most have a deeper purpose and a different vision of success.
1255
1256 The driving motivation varies depending on the type of endeavor. For
1257 individual creators, it is most often about personal inspiration. In
1258 some ways, this is nothing new. As Doctorow has written, “Creators
1259 usually start doing what they do for love.”2 But when you share your
1260 creative work under a CC license, that dynamic is even more pronounced.
1261 Similarly, for technological innovators, it is often less about creating
1262 a specific new thing that will make you rich and more about solving a
1263 specific problem you have. The creators of Arduino told us that the key
1264 question when creating something is “Do you as the creator want to use
1265 it? It has to have personal use and meaning.”
1266
1267 Many that are Made with Creative Commons have an express social mission
1268 that underpins everything they do. In many cases, sharing with Creative
1269 Commons expressly advances that social mission, and using the licenses
1270 can be the difference between legitimacy and hypocrisy. Noun Project
1271 co-founder Edward Boatman told us they could not have stated their
1272 social mission of sharing with a straight face if they weren’t willing
1273 to show the world that it was OK to share their content using a Creative
1274 Commons license.
1275
1276 This dynamic is probably one reason why there are so many nonprofit
1277 examples of being Made with Creative Commons. The content is the result
1278 of a labor of love or a tool to drive social change, and money is like
1279 gas in the car, something that you need to keep going but not an end in
1280 itself. Being Made with Creative Commons is a different vision of a
1281 business or livelihood, where profit is not paramount, and producing
1282 social good and human connection are integral to success.
1283
1284 Even if profit isn’t the end goal, you have to bring in money to be
1285 successfully Made with Creative Commons. At a bare minimum, you have to
1286 make enough money to keep the lights on.
1287
1288 The costs of doing business vary widely for those made with CC, but
1289 there is generally a much lower threshold for sustainability than there
1290 used to be for any creative endeavor. Digital technology has made it
1291 easier than ever to create, and easier than ever to distribute. As
1292 Doctorow put it in his book Information Doesn’t Want to Be Free, “If
1293 analog dollars have turned into digital dimes (as the critics of
1294 ad-supported media have it), there is the fact that it’s possible to run
1295 a business that gets the same amount of advertising as its forebears at
1296 a fraction of the price.”
1297
1298 Some creation costs are the same as they always were. It takes the same
1299 amount of time and money to write a peer-reviewed journal article or
1300 paint a painting. Technology can’t change that. But other costs are
1301 dramatically reduced by technology, particularly in production-heavy
1302 domains like filmmaking.3 CC-licensed content and content in the public
1303 domain, as well as the work of volunteer collaborators, can also
1304 dramatically reduce costs if they’re being used as resources to create
1305 something new. And, of course, there is the reality that some content
1306 would be created whether or not the creator is paid because it is a
1307 labor of love.
1308
1309 Distributing content is almost universally cheaper than ever. Once
1310 content is created, the costs to distribute copies digitally are
1311 essentially zero.4 The costs to distribute physical copies are still
1312 significant, but lower than they have been historically. And it is now
1313 much easier to print and distribute physical copies on-demand, which
1314 also reduces costs. Depending on the endeavor, there can be a whole host
1315 of other possible expenses like marketing and promotion, and even
1316 expenses associated with the various ways money is being made, like
1317 touring or custom training.
1318
1319 It’s important to recognize that the biggest impact of technology on
1320 creative endeavors is that creators can now foot the costs of creation
1321 and distribution themselves. People now often have a direct route to
1322 their potential public without necessarily needing intermediaries like
1323 record labels and book publishers. Doctorow wrote, “If you’re a creator
1324 who never got the time of day from one of the great imperial powers,
1325 this is your time. Where once you had no means of reaching an audience
1326 without the assistance of the industry-dominating megacompanies, now you
1327 have hundreds of ways to do it without them.”5 Previously, distribution
1328 of creative work involved the costs associated with sustaining a
1329 monolithic entity, now creators can do the work themselves. That means
1330 the financial needs of creative endeavors can be a lot more modest.
1331
1332 Whether for an individual creator or a larger endeavor, it usually isn’t
1333 enough to break even if you want to make what you’re doing a livelihood.
1334 You need to build in some support for the general operation. This extra
1335 bit looks different for everyone, but importantly, in nearly all cases
1336 for those Made with Creative Commons, the definition of “enough money”
1337 looks a lot different than it does in the world of venture capital and
1338 stock options. It is more about sustainability and less about unlimited
1339 growth and profit. SparkFun founder Nathan Seidle told us, “Business
1340 model is a really grandiose word for it. It is really just about keeping
1341 the operation going day to day.”
1342
1343 This book is a testament to the notion that it is possible to make money
1344 while using CC licenses and CC-licensed content, but we are still very
1345 much at an experimental stage. The creators, organizations, and
1346 businesses we profile in this book are blazing the trail and adapting in
1347 real time as they pursue this new way of operating.
1348
1349 There are, however, plenty of ways in which CC licensing can be good for
1350 business in fairly predictable ways. The first is how it helps solve
1351 “problem zero.”
1352
1353 ### Problem Zero: Getting Discovered
1354
1355 Once you create or collect your content, the next step is finding users,
1356 customers, fans—in other words, your people. As Amanda Palmer wrote, “It
1357 has to start with the art. The songs had to touch people initially, and
1358 mean something, for anything to work at all.”6 There isn’t any magic to
1359 finding your people, and there is certainly no formula. Your work has to
1360 connect with people and offer them some artistic and/or utilitarian
1361 value. In some ways, this is easier than ever. Online we are not limited
1362 by shelf space, so there is room for every obscure interest, taste, and
1363 need imaginable. This is what Chris Anderson dubbed the Long Tail, where
1364 consumption becomes less about mainstream mass “hits” and more about
1365 micromarkets for every particular niche. As Anderson wrote, “We are all
1366 different, with different wants and needs, and the Internet now has a
1367 place for all of them in the way that physical markets did not.”7 We are
1368 no longer limited to what appeals to the masses.
1369
1370 While finding “your people” online is theoretically easier than in the
1371 analog world, as a practical matter it can still be difficult to
1372 actually get noticed. The Internet is a firehose of content, one that
1373 only grows larger by the minute. As a content creator, not only are you
1374 competing for attention against more content creators than ever before,
1375 you are competing against creativity generated outside the market as
1376 well.8 Anderson wrote, “The greatest change of the past decade has been
1377 the shift in time people spend consuming amateur content instead of
1378 professional content.”9 To top it all off, you have to compete against
1379 the rest of their lives, too—“friends, family, music playlists, soccer
1380 games, and nights on the town.”10 Somehow, some way, you have to get
1381 noticed by the right people.
1382
1383 When you come to the Internet armed with an all-rights-reserved
1384 mentality from the start, you are often restricting access to your work
1385 before there is even any demand for it. In many cases, requiring payment
1386 for your work is part of the traditional copyright system. Even a tiny
1387 cost has a big effect on demand. It’s called the penny gap—the large
1388 difference in demand between something that is available at the price of
1389 one cent versus the price of zero.11 That doesn’t mean it is wrong to
1390 charge money for your content. It simply means you need to recognize the
1391 effect that doing so will have on demand. The same principle applies to
1392 restricting access to copy the work. If your problem is how to get
1393 discovered and find “your people,” prohibiting people from copying your
1394 work and sharing it with others is counterproductive.
1395
1396 Of course, it’s not that being discovered by people who like your work
1397 will make you rich—far from it. But as Cory Doctorow says, “Recognition
1398 is one of many necessary preconditions for artistic success.”12
1399
1400 Choosing not to spend time and energy restricting access to your work
1401 and policing infringement also builds goodwill. Lumen Learning, a
1402 for-profit company that publishes online educational materials, made an
1403 early decision not to prevent students from accessing their content,
1404 even in the form of a tiny paywall, because it would negatively impact
1405 student success in a way that would undermine the social mission behind
1406 what they do. They believe this decision has generated an immense amount
1407 of goodwill within the community.
1408
1409 It is not just that restricting access to your work may undermine your
1410 social mission. It also may alienate the people who most value your
1411 creative work. If people like your work, their natural instinct will be
1412 to share it with others. But as David Bollier wrote, “Our natural human
1413 impulses to imitate and share—the essence of culture—have been
1414 criminalized.”13
1415
1416 The fact that copying can carry criminal penalties undoubtedly deters
1417 copying it, but copying with the click of a button is too easy and
1418 convenient to ever fully stop it. Try as the copyright industry might to
1419 persuade us otherwise, copying a copyrighted work just doesn’t feel like
1420 stealing a loaf of bread. And, of course, that’s because it isn’t.
1421 Sharing a creative work has no impact on anyone else’s ability to make
1422 use of it.
1423
1424 If you take some amount of copying and sharing your work as a given, you
1425 can invest your time and resources elsewhere, rather than wasting them
1426 on playing a cat and mouse game with people who want to copy and share
1427 your work. Lizzy Jongma from the Rijksmuseum said, “We could spend a lot
1428 of money trying to protect works, but people are going to do it anyway.
1429 And they will use bad-quality versions.” Instead, they started releasing
1430 high-resolution digital copies of their collection into the public
1431 domain and making them available for free on their website. For them,
1432 sharing was a form of quality control over the copies that were
1433 inevitably being shared online. Doing this meant forgoing the revenue
1434 they previously got from selling digital images. But Lizzy says that was
1435 a small price to pay for all of the opportunities that sharing unlocked
1436 for them.
1437
1438 Being Made with Creative Commons means you stop thinking about ways to
1439 artificially make your content scarce, and instead leverage it as the
1440 potentially abundant resource it is.14 When you see information
1441 abundance as a feature, not a bug, you start thinking about the ways to
1442 use the idling capacity of your content to your advantage. As my friend
1443 and colleague Eric Steuer once said, “Using CC licenses shows you get
1444 the Internet.”
1445
1446 Cory Doctorow says it costs him nothing when other people make copies of
1447 his work, and it opens the possibility that he might get something in
1448 return.15 Similarly, the makers of the Arduino boards knew it was
1449 impossible to stop people from copying their hardware, so they decided
1450 not to even try and instead look for the benefits of being open. For
1451 them, the result is one of the most ubiquitous pieces of hardware in the
1452 world, with a thriving online community of tinkerers and innovators that
1453 have done things with their work they never could have done otherwise.
1454
1455 There are all kinds of way to leverage the power of sharing and remix to
1456 your benefit. Here are a few.
1457
1458 #### Use CC to grow a larger audience
1459
1460 Putting a Creative Commons license on your content won’t make it
1461 automatically go viral, but eliminating legal barriers to copying the
1462 work certainly can’t hurt the chances that your work will be shared. The
1463 CC license symbolizes that sharing is welcome. It can act as a little
1464 tap on the shoulder to those who come across the work—a nudge to copy
1465 the work if they have any inkling of doing so. All things being equal,
1466 if one piece of content has a sign that says Share and the other says
1467 Don’t Share (which is what “©” means), which do you think people are
1468 more likely to share?
1469
1470 The Conversation is an online news site with in-depth articles written
1471 by academics who are experts on particular topics. All of the articles
1472 are CC-licensed, and they are copied and reshared on other sites by
1473 design. This proliferating effect, which they track, is a central part
1474 of the value to their academic authors who want to reach as many readers
1475 as possible.
1476
1477 The idea that more eyeballs equates with more success is a form of the
1478 max strategy, adopted by Google and other technology companies.
1479 According to Google’s Eric Schmidt, the idea is simple: “Take whatever
1480 it is you are doing and do it at the max in terms of distribution. The
1481 other way of saying this is that since marginal cost of distribution is
1482 free, you might as well put things everywhere.”16 This strategy is what
1483 often motivates companies to make their products and services free
1484 (i.e., no cost), but the same logic applies to making content freely
1485 shareable. Because CC-licensed content is free (as in cost) and can be
1486 freely copied, CC licensing makes it even more accessible and likely to
1487 spread.
1488
1489 If you are successful in reaching more users, readers, listeners, or
1490 other consumers of your work, you can start to benefit from the
1491 bandwagon effect. The simple fact that there are other people consuming
1492 or following your work spurs others to want to do the same.17 This is,
1493 in part, because we simply have a tendency to engage in herd behavior,
1494 but it is also because a large following is at least a partial indicator
1495 of quality or usefulness.18
1496
1497 #### Use CC to get attribution and name recognition
1498
1499 Every Creative Commons license requires that credit be given to the
1500 author, and that reusers supply a link back to the original source of
1501 the material. CC0, not a license but a tool used to put work in the
1502 public domain, does not make attribution a legal requirement, but many
1503 communities still give credit as a matter of best practices and social
1504 norms. In fact, it is social norms, rather than the threat of legal
1505 enforcement, that most often motivate people to provide attribution and
1506 otherwise comply with the CC license terms anyway. This is the mark of
1507 any well-functioning community, within both the marketplace and the
1508 society at large.19 CC licenses reflect a set of wishes on the part of
1509 creators, and in the vast majority of circumstances, people are
1510 naturally inclined to follow those wishes. This is particularly the case
1511 for something as straightforward and consistent with basic notions of
1512 fairness as providing credit.
1513
1514 The fact that the name of the creator follows a CC-licensed work makes
1515 the licenses an important means to develop a reputation or, in corporate
1516 speak, a brand. The drive to associate your name with your work is not
1517 just based on commercial motivations, it is fundamental to authorship.
1518 Knowledge Unlatched is a nonprofit that helps to subsidize the print
1519 production of CC-licensed academic texts by pooling contributions from
1520 libraries around the United States. The CEO, Frances Pinter, says that
1521 the Creative Commons license on the works has a huge value to authors
1522 because reputation is the most important currency for academics. Sharing
1523 with CC is a way of having the most people see and cite your work.
1524
1525 Attribution can be about more than just receiving credit. It can also be
1526 about establishing provenance. People naturally want to know where
1527 content came from—the source of a work is sometimes just as interesting
1528 as the work itself. Opendesk is a platform for furniture designers to
1529 share their designs. Consumers who like those designs can then get
1530 matched with local makers who turn the designs into real-life furniture.
1531 The fact that I, sitting in the middle of the United States, can pick
1532 out a design created by a designer in Tokyo and then use a maker within
1533 my own community to transform the design into something tangible is part
1534 of the power of their platform. The provenance of the design is a
1535 special part of the product.
1536
1537 Knowing the source of a work is also critical to ensuring its
1538 credibility. Just as a trademark is designed to give consumers a way to
1539 identify the source and quality of a particular good and service,
1540 knowing the author of a work gives the public a way to assess its
1541 credibility. In a time when online discourse is plagued with
1542 misinformation, being a trusted information source is more valuable than
1543 ever.
1544
1545 #### Use CC-licensed content as a marketing tool
1546
1547 As we will cover in more detail later, many endeavors that are Made with
1548 Creative Commons make money by providing a product or service other than
1549 the CC-licensed work. Sometimes that other product or service is
1550 completely unrelated to the CC content. Other times it’s a physical copy
1551 or live performance of the CC content. In all cases, the CC content can
1552 attract people to your other product or service.
1553
1554 Knowledge Unlatched’s Pinter told us she has seen time and again how
1555 offering CC-licensed content—that is, digitally for free—actually
1556 increases sales of the printed goods because it functions as a marketing
1557 tool. We see this phenomenon regularly with famous artwork. The Mona
1558 Lisa is likely the most recognizable painting on the planet. Its
1559 ubiquity has the effect of catalyzing interest in seeing the painting in
1560 person, and in owning physical goods with the image. Abundant copies of
1561 the content often entice more demand, not blunt it. Another example came
1562 with the advent of the radio. Although the music industry did not see it
1563 coming (and fought it!), free music on the radio functioned as
1564 advertising for the paid version people bought in music stores.20 Free
1565 can be a form of promotion.
1566
1567 In some cases, endeavors that are Made with Creative Commons do not even
1568 need dedicated marketing teams or marketing budgets. Cards Against
1569 Humanity is a CC-licensed card game available as a free download. And
1570 because of this (thanks to the CC license on the game), the creators say
1571 it is one of the best-marketed games in the world, and they have never
1572 spent a dime on marketing. The textbook publisher OpenStax has also
1573 avoided hiring a marketing team. Their products are free, or cheaper to
1574 buy in the case of physical copies, which makes them much more
1575 attractive to students who then demand them from their universities.
1576 They also partner with service providers who build atop the CC-licensed
1577 content and, in turn, spend money and
1578 resources marketing those services (and by extension, the OpenStax
1579 textbooks).
1580
1581 #### Use CC to enable hands-on engagement with your work
1582
1583 The great promise of Creative Commons licensing is that it signifies an
1584 embrace of remix culture. Indeed, this is the great promise of digital
1585 technology. The Internet opened up a whole new world of possibilities
1586 for public participation in creative work.
1587
1588 Four of the six CC licenses enable reusers to take apart, build upon, or
1589 otherwise adapt the work. Depending on the context, adaptation can mean
1590 wildly different things—translating, updating, localizing, improving,
1591 transforming. It enables a work to be customized for particular needs,
1592 uses, people, and communities, which is another distinct value to offer
1593 the public.21 Adaptation is more game changing in some contexts than
1594 others. With educational materials, the ability to customize and update
1595 the content is critically important for its usefulness. For photography,
1596 the ability to adapt a photo is less important.
1597
1598 This is a way to counteract a potential downside of the abundance of
1599 free and open content described above. As Anderson wrote in Free,
1600 “People often don’t care as much about things they don’t pay for, and as
1601 a result they don’t think as much about how they consume them.”22 If
1602 even the tiny act of volition of paying one penny for something changes
1603 our perception of that thing, then surely the act of remixing it
1604 enhances our perception exponentially.23 We know that people will pay
1605 more for products they had a part in creating.24 And we know that
1606 creating something, no matter what quality, brings with it a type of
1607 creative satisfaction that can never be replaced by consuming something
1608 created by someone else.25
1609
1610 Actively engaging with the content helps us avoid the type of aimless
1611 consumption that anyone who has absentmindedly scrolled through their
1612 social-media feeds for an hour knows all too well. In his book,
1613 Cognitive Surplus, Clay Shirky says, “To participate is to act as if
1614 your presence matters, as if, when you see something or hear something,
1615 your response is part of the event.”26 Opening the door to your content
1616 can get people more deeply tied to your work.
1617
1618 #### Use CC to differentiate yourself
1619
1620 Operating under a traditional copyright regime usually means operating
1621 under the rules of establishment players in the media. Business
1622 strategies that are embedded in the traditional copyright system, like
1623 using digital rights management (DRM) and signing exclusivity contracts,
1624 can tie the hands of creators, often at the expense of the creator’s
1625 best interest.27 Being Made with Creative Commons means you can function
1626 without those barriers and, in many cases, use the increased openness as
1627 a competitive advantage. David Harris from OpenStax said they
1628 specifically pursue strategies they know that traditional publishers
1629 cannot. “Don’t go into a market and play by the incumbent rules,” David
1630 said. “Change the rules of engagement.”
1631
1632 ### Making Money
1633
1634 Like any moneymaking endeavor, those that are Made with Creative Commons
1635 have to generate some type of value for their audience or customers.
1636 Sometimes that value is subsidized by funders who are not actually
1637 beneficiaries of that value. Funders, whether philanthropic
1638 institutions, governments, or concerned individuals, provide money to
1639 the organization out of a sense of pure altruism. This is the way
1640 traditional nonprofit funding operates.28 But in many cases, the revenue
1641 streams used by endeavors that are Made with Creative Commons are
1642 directly tied to the value they generate, where the recipient is paying
1643 for the value they receive like any standard market transaction. In
1644 still other
1645 cases, rather than the quid pro quo exchange of money for value that
1646 typically drives market transactions, the recipient gives money out of a
1647 sense of reciprocity.
1648
1649 Most who are Made with Creative Commons use a variety of methods to
1650 bring in revenue, some market-based and some not. One common strategy is
1651 using grant funding for content creation when research-and-development
1652 costs are particularly high, and then finding a different revenue stream
1653 (or streams) for ongoing expenses. As Shirky wrote, “The trick is in
1654 knowing when markets are an optimal way of organizing interactions and
1655 when they are not.”29
1656
1657 Our case studies explore in more detail the various revenue-generating
1658 mechanisms used by the creators, organizations, and businesses we
1659 interviewed. There is nuance hidden within the specific ways each of
1660 them makes money, so it is a bit dangerous to generalize too much about
1661 what we learned. Nonetheless, zooming out and viewing things from a
1662 higher level of abstraction can be instructive.
1663
1664 #### Market-based revenue streams
1665
1666 In the market, the central question when determining how to bring in
1667 revenue is what value people are willing to pay for.30 By definition, if
1668 you are Made with Creative Commons, the content you provide is available
1669 for free and not a market commodity. Like the ubiquitous freemium
1670 business model, any possible market transaction with a consumer of your
1671 content has to be based on some added value you provide.31
1672
1673 In many ways, this is the way of the future for all content-driven
1674 endeavors. In the market, value lives in things that are scarce. Because
1675 the Internet makes a universe of content available to all of us for
1676 free, it is difficult to get people to pay for content online. The
1677 struggling newspaper industry is a testament to this fact. This is
1678 compounded by the fact that at least some amount of copying is probably
1679 inevitable. That means you may end up competing with free versions of
1680 your own content, whether you condone it or not.32 If people can easily
1681 find your content for free, getting people to buy it will be difficult,
1682 particularly in a context where access to content is more important than
1683 owning it. In Free, Anderson wrote, “Copyright protection schemes,
1684 whether coded into either law or software, are simply holding up a price
1685 against the force of gravity.”
1686
1687 Of course, this doesn’t mean that content-driven endeavors have no
1688 future in the traditional marketplace. In Free, Anderson explains how
1689 when one product or service becomes free, as information and content
1690 largely have in the digital age, other things become more valuable.
1691 “Every abundance creates a new scarcity,” he wrote. You just have to
1692 find some way other than the content to provide value to your audience
1693 or customers. As Anderson says, “It’s easy to compete with Free: simply
1694 offer something better or at least different from the free version.”33
1695
1696 In light of this reality, in some ways endeavors that are Made with
1697 Creative Commons are at a level playing field with all content-based
1698 endeavors in the digital age. In fact, they may even have an advantage
1699 because they can use the abundance of content to derive revenue from
1700 something scarce. They can also benefit from the goodwill that stems
1701 from the values behind being Made with Creative Commons.
1702
1703 For content creators and distributors, there are nearly infinite ways to
1704 provide value to the consumers of your work, above and beyond the value
1705 that lives within your free digital content. Often, the CC-licensed
1706 content functions as a marketing tool for the paid product or
1707
1708 service.
1709
1710 Here are the most common high-level categories.
1711
1712 #### Providing a custom service to consumers of your work * \[MARKET-BASED\]*
1713
1714 In this age of information abundance, we don’t lack for content. The
1715 trick is finding content that matches our needs and wants, so customized
1716 services are particularly valuable. As Anderson wrote, “Commodity
1717 information (everybody gets the same version) wants to be free.
1718 Customized information (you get something unique and meaningful to you)
1719 wants to be expensive.”34 This can be anything from the artistic and
1720 cultural consulting services provided by Ártica to the custom-song
1721 business of Jonathan “Song-A-Day” Mann.
1722
1723 #### Charging for the physical copy * \[MARKET-BASED\]*
1724
1725 In his book about maker culture, Anderson characterizes this model as
1726 giving away the bits and selling the atoms (where bits refers to digital
1727 content and atoms refer to a physical object).35 This is particularly
1728 successful in domains where the digital version of the content isn’t as
1729 valuable as the analog version, like book publishing where a significant
1730 subset of people still prefer reading something they can hold in their
1731 hands. Or in domains where the content isn’t useful until it is in
1732 physical form, like furniture designs. In those situations, a
1733 significant portion of consumers will pay for the convenience of having
1734 someone else put the physical version together for them. Some endeavors
1735 squeeze even more out of this revenue stream by using a Creative Commons
1736 license that only allows noncommercial uses, which means no one else can
1737 sell physical copies of their work in competition with them. This
1738 strategy of reserving commercial rights can be particularly important
1739 for items like books, where every printed copy of the same work is
1740 likely to be the same quality, so it is harder to differentiate one
1741 publishing service from another. On the other hand, for items like
1742 furniture or electronics, the provider of the physical goods can compete
1743 with other providers of the same works based on quality, service, or
1744 other traditional business principles.
1745
1746 #### Charging for the in-person version * \[MARKET-BASED\]*
1747
1748 As anyone who has ever gone to a concert will tell you, experiencing
1749 creativity in person is a completely different experience from consuming
1750 a digital copy on your own. Far from acting as a substitute for
1751 face-to-face interaction, CC-licensed content can actually create demand
1752 for the in-person version of experience. You can see this effect when
1753 people go view original art in person or pay to attend a talk or
1754 training course.
1755
1756 #### Selling merchandise * \[MARKET-BASED\]*
1757
1758 In many cases, people who like your work will pay for products
1759 demonstrating a connection to your work. As a child of the 1980s, I can
1760 personally attest to the power of a good concert T-shirt. This can also
1761 be an important revenue stream for museums and galleries.
1762
1763 Sometimes the way to find a market-based revenue stream is by providing
1764 value to people other than those who consume your CC-licensed content.
1765 In these revenue streams, the free content is being subsidized by an
1766 entirely different category of people or businesses. Often, those people
1767 or businesses are paying to access your main audience. The fact that the
1768 content is free increases the size of the audience, which in turn makes
1769 the offer more valuable to the paying customers. This is a variation of
1770 a traditional business model built on free called multi-sided
1771 platforms.36 Access to your audience isn’t the only thing people are
1772 willing to pay for—there are other services you can provide as well.
1773
1774 #### Charging advertisers or sponsors * \[MARKET-BASED\]*
1775
1776 The traditional model of subsidizing free content is advertising. In
1777 this version of multi-sided platforms, advertisers pay for the
1778 opportunity to reach the set of eyeballs the content creators provide in
1779 the form of their audience.37 The Internet has made this model more
1780 difficult because the number of potential channels available to reach
1781 those eyeballs has become essentially infinite.38 Nonetheless, it
1782 remains a viable revenue stream for many content creators, including
1783 those who are Made with Creative Commons. Often, instead of paying to
1784 display advertising, the advertiser pays to be an official sponsor of
1785 particular content or projects, or of the overall endeavor.
1786
1787 #### Charging your content creators * \[MARKET-BASED\]*
1788
1789 Another type of multisided platform is where the content creators
1790 themselves pay to be featured on the platform. Obviously, this revenue
1791 stream is only available to those who rely on work created, at least in
1792 part, by others. The most well-known version of this model is the
1793 “author-processing charge” of open-access journals like those published
1794 by the Public Library of Science, but there are other variations. The
1795 Conversation is primarily funded by a university-membership model, where
1796 universities pay to have their faculties participate as writers of the
1797 content on the Conversation website.
1798
1799 #### Charging a transaction fee * \[MARKET-BASED\]*
1800
1801 This is a version of a traditional business model based on brokering
1802 transactions between parties.39 Curation is an important element of this
1803 model. Platforms like the Noun Project add value by wading through
1804 CC-licensed content to curate a high-quality set and then derive revenue
1805 when creators of that content make transactions with customers. Other
1806 platforms make money when service providers transact with their
1807 customers; for example, Opendesk makes money every time someone on their
1808 site pays a maker to make furniture based on one of the designs on the
1809 platform.
1810
1811 #### Providing a service to your creators* \[MARKET-BASED\]*
1812
1813 As mentioned above, endeavors can make money by providing customized
1814 services to their users. Platforms can undertake a variation of this
1815 service model directed at the creators that provide the content they
1816 feature. The data platforms Figure.NZ and Figshare both capitalize on
1817 this model by providing paid tools to help their users make the data
1818 they contribute to the platform more discoverable and reusable.
1819
1820 #### Licensing a trademark* \[MARKET-BASED\]*
1821
1822 Finally, some that are Made with Creative Commons make money by selling
1823 use of their trademarks. Well known brands that consumers associate with
1824 quality, credibility, or even an ethos can license that trademark to
1825 companies that want to take advantage of that goodwill. By definition,
1826 trademarks are scarce because they represent a particular source of a
1827 good or service. Charging for the ability to use that trademark is a way
1828 of deriving revenue from something scarce while taking advantage of the
1829 abundance of CC content.
1830
1831 #### Reciprocity-based revenue streams
1832
1833 Even if we set aside grant funding, we found that the traditional
1834 economic framework of understanding the market failed to fully capture
1835 the ways the endeavors we analyzed were making money. It was not simply
1836 about monetizing scarcity.
1837
1838 Rather than devising a scheme to get people to pay money in exchange for
1839 some direct value provided to them, many of the revenue streams were
1840 more about providing value, building a relationship, and then eventually
1841 finding some money that flows back out of a sense of reciprocity. While
1842 some look like traditional nonprofit funding models, they aren’t
1843 charity. The endeavor exchange value with people, just not necessarily
1844 synchronously or in a way that requires that those values be equal. As
1845 David Bollier wrote in Think Like a Commoner, “There is no self-serving
1846 calculation of whether the value given and received is strictly equal.”
1847
1848 This should be a familiar dynamic—it is the way you deal with your
1849 friends and family. We give without regard for what and when we will get
1850 back. David Bollier wrote, “Reciprocal social exchange lies at the heart
1851 of human identity, community and culture. It is a vital brain function
1852 that helps the human species survive and evolve.”
1853
1854 What is rare is to incorporate this sort of relationship into an
1855 endeavor that also engages with the market.40 We almost can’t help but
1856 think of relationships in the market as being centered on an even-steven
1857 exchange of value.41
1858
1859 #### Memberships and individual donations *\[RECIPROCITY-BASED\]*
1860
1861 While memberships and donations are traditional nonprofit funding
1862 models, in the Made with Creative Commons context, they are directly
1863 tied to the reciprocal relationship that is cultivated with the
1864 beneficiaries of their work. The bigger the pool of those receiving
1865 value from the content, the more likely this strategy will work, given
1866 that only a small percentage of people are likely to contribute. Since
1867 using CC licenses can grease the wheels for content to reach more
1868 people, this strategy can be more effective for endeavors that are Made
1869 with Creative Commons. The greater the argument that the content is a
1870 public good or that the entire endeavor is furthering a social mission,
1871 the more likely this strategy is to succeed.
1872
1873 #### The pay-what-you-want model *\[RECIPROCITY-BASED\]*
1874
1875 In the pay-what-you-want model, the beneficiary of Creative Commons
1876 content is invited to give—at any amount they can and feel is
1877 appropriate, based on the public and personal value they feel is
1878 generated by the open content. Critically, these models are not touted
1879 as “buying” something free. They are similar to a tip jar. People make
1880 financial contributions as an act of gratitude. These models capitalize
1881 on the fact that we are naturally inclined to give money for things we
1882 value in the marketplace, even in situations where we could find a way
1883 to get it for free.
1884
1885 #### Crowdfunding *\[RECIPROCITY-BASED\]*
1886
1887 Crowdfunding models are based on recouping the costs of creating and
1888 distributing content before the content is created. If the endeavor is
1889 Made with Creative Commons, anyone who wants the work in question could
1890 simply wait until it’s created and then access it for free. That means,
1891 for this model to work, people have to care about more than just
1892 receiving the work. They have to want you to succeed. Amanda Palmer
1893 credits the success of her crowdfunding on Kickstarter and Patreon to
1894 the years she spent building her community and creating a connection
1895 with her fans. She wrote in The Art of Asking, “Good art is made, good
1896 art is shared, help is offered, ears are bent, emotions are exchanged,
1897 the compost of real, deep connection is sprayed all over the fields.
1898 Then one day, the artist steps up and asks for something. And if the
1899 ground has been fertilized enough, the audience says, without
1900 hesitation: of course.”
1901
1902 Other types of crowdfunding rely on a sense of responsibility that a
1903 particular community may feel. Knowledge Unlatched pools funds from
1904 major U.S. libraries to subsidize CC-licensed academic work that will
1905 be, by definition, available to everyone for free. Libraries with bigger
1906 budgets tend to give more out of a sense of commitment to the library
1907 community and to the idea of open access generally.
1908
1909 ### Making Human Connections
1910
1911 Regardless of how they made money, in our interviews, we repeatedly
1912 heard language like “persuading people to buy” and “inviting people to
1913 pay.” We heard it even in connection with revenue streams that sit
1914 squarely within the market. Cory Doctorow told us, “I have to convince
1915 my readers that the right thing to do is to pay me.” The founders of the
1916 for-profit company Lumen Learning showed us the letter they send to
1917 those who opt not to pay for the services they provide in connection
1918 with their CC-licensed educational content. It isn’t a cease-and-desist
1919 letter; it’s an invitation to pay because it’s the right thing to do.
1920 This sort of behavior toward what could be considered nonpaying
1921 customers is largely unheard of in the traditional marketplace. But it
1922 seems to be part of the fabric of being Made with Creative Commons.
1923
1924 Nearly every endeavor we profiled relied, at least in part, on people
1925 being invested in what they do. The closer the Creative Commons content
1926 is to being “the product,” the more pronounced this dynamic has to be.
1927 Rather than simply selling a product or service, they are making
1928 ideological, personal, and creative connections with the people who
1929 value what they do.
1930
1931 It took me a very long time to see how this avoidance of thinking about
1932 what they do in pure market terms was deeply tied to being Made with
1933 Creative Commons.
1934
1935 I came to the research with preconceived notions about what Creative
1936 Commons is and what it means to be Made with Creative Commons. It turned
1937 out I was wrong on so many counts.
1938
1939 Obviously, being Made with Creative Commons means using Creative Commons
1940 licenses. That much I knew. But in our interviews, people spoke of so
1941 much more than copyright permissions when they explained how sharing fit
1942 into what they do. I was thinking about sharing too narrowly, and as a
1943 result, I was missing vast swaths of the meaning packed within Creative
1944 Commons. Rather than parsing the specific and narrow role of the
1945 copyright license in the equation, it is important not to disaggregate
1946 the rest of what comes with sharing. You have to widen the lens.
1947
1948 Being Made with Creative Commons is not just about the simple act of
1949 licensing a copyrighted work under a set of standardized terms, but also
1950 about community, social good, contributing ideas, expressing a value
1951 system, working together. These components of sharing are hard to
1952 cultivate if you think about what you do in purely market terms. Decent
1953 social behavior isn’t as intuitive when we are doing something that
1954 involves monetary exchange. It takes a conscious effort to foster the
1955 context for real sharing, based not strictly on impersonal market
1956 exchange, but on connections with the people with whom you
1957 share—connections with you, with your work, with your values, with each
1958 other.
1959
1960 The rest of this section will explore some of the common strategies that
1961 creators, companies, and organizations use to remind us that there are
1962 humans behind every creative endeavor. To remind us we have obligations
1963 to each other. To remind us what sharing really looks like.
1964
1965 #### Be human
1966
1967 Humans are social animals, which means we are naturally inclined to
1968 treat each other well.42 But the further removed we are from the person
1969 with whom we are interacting, the less caring our behavior will be.
1970 While the Internet has democratized cultural production, increased
1971 access to knowledge, and connected us in extraordinary ways, it can also
1972 make it easy forget we are dealing with another human.
1973
1974 To counteract the anonymous and impersonal tendencies of how we operate
1975 online, individual creators and corporations who use Creative Commons
1976 licenses work to demonstrate their humanity. For some, this means
1977 pouring their lives out on the page. For others, it means showing their
1978 creative process, giving a glimpse into how they do what they do. As
1979 writer Austin Kleon wrote, “Our work doesn’t speak for itself. Human
1980 beings want to know where things came from, how they were made, and who
1981 made them. The stories you tell about the work you do have a huge effect
1982 on how people feel and what they understand about your work, and how
1983 people feel and what they understand about your work affects how they
1984 value it.”43
1985
1986 A critical component to doing this effectively is not worrying about
1987 being a “brand.” That means not being afraid to be vulnerable. Amanda
1988 Palmer says, “When you’re afraid of someone’s judgment, you can’t
1989 connect with them. You’re too preoccupied with the task of impressing
1990 them.” Not everyone is suited to live life as an open book like Palmer,
1991 and that’s OK. There are a lot of ways to be human. The trick is just
1992 avoiding pretense and the temptation to artificially craft an image.
1993 People don’t just want the glossy version of you. They can’t relate to
1994 it, at least not in a meaningful way.
1995
1996 This advice is probably even more important for businesses and
1997 organizations because we instinctively conceive of them as nonhuman
1998 (though in the United States, corporations are people!). When
1999 corporations and organizations make the people behind them more
2000 apparent, it reminds people that they are dealing with something other
2001 than an anonymous corporate entity. In business-speak, this is about
2002 “humanizing your interactions” with the public.44 But it can’t be a
2003 gimmick. You can’t fake being human.
2004
2005 #### Be open and accountable
2006
2007 Transparency helps people understand who you are and why you do what you
2008 do, but it also inspires trust. Max Temkin of Cards Against Humanity
2009 told us, “One of the most surprising things you can do in capitalism is
2010 just be honest with people.” That means sharing the good and the bad. As
2011 Amanda Palmer wrote, “You can fix almost anything by authentically
2012 communicating.”45 It isn’t about trying to satisfy everyone or trying to
2013 sugarcoat mistakes or bad news, but instead about explaining your
2014 rationale and then being prepared to defend it when people are
2015 critical.46
2016
2017 Being accountable does not mean operating on consensus. According to
2018 James Surowiecki, consensus-driven groups tend to resort to
2019 lowest-common-denominator solutions and
2020
2021 avoid the sort of candid exchange of ideas that cultivates healthy
2022 collaboration.47 Instead, it can be as simple as asking for input and
2023 then giving context and explanation about decisions you make, even if
2024 soliciting feedback and inviting discourse is time-consuming. If you
2025 don’t go through the effort to actually respond to the input you
2026 receive, it can be worse than not inviting input in the first place.48
2027 But when you get it right, it can guarantee the type of diversity of
2028 thought that helps endeavors excel. And it is another way to get people
2029 involved and invested in what you do.
2030
2031 #### Design for the good actors
2032
2033 Traditional economics assumes people make decisions based solely on
2034 their own economic self-interest.49 Any relatively introspective human
2035 knows this is a fiction—we are much more complicated beings with a whole
2036 range of needs, emotions, and motivations. In fact, we are hardwired to
2037 work together and ensure fairness.50 Being Made with Creative Commons
2038 requires an assumption that people will largely act on those social
2039 motivations, motivations that would be considered “irrational” in an
2040 economic sense. As Knowledge Unlatched’s Pinter told us, “It is best to
2041 ignore people who try to scare you about free riding. That fear is based
2042 on a very shallow view of what motivates human behavior.” There will
2043 always be people who will act in purely selfish ways, but endeavors that
2044 are Made with Creative Commons design for the good actors.
2045
2046 The assumption that people will largely do the right thing can be a
2047 self-fulfilling prophecy. Shirky wrote in Cognitive Surplus, “Systems
2048 that assume people will act in ways that create public goods, and that
2049 give them opportunities and rewards for doing so, often let them work
2050 together better than neoclassical economics would predict.”51 When we
2051 acknowledge that people are often motivated by something other than
2052 financial self-interest, we design our endeavors in ways that encourage
2053 and accentuate our social instincts.
2054
2055 Rather than trying to exert control over people’s behavior, this mode of
2056 operating requires a certain level of trust. We might not realize it,
2057 but our daily lives are already built on trust. As Surowiecki wrote in
2058 The Wisdom of Crowds, “It’s impossible for a society to rely on law
2059 alone to make sure citizens act honestly and responsibly. And it’s
2060 impossible for any organization to rely on contracts alone to make sure
2061 that its managers and workers live up to their obligation.” Instead, we
2062 largely trust that people—mostly strangers—will do what they are
2063 supposed to do.52 And most often, they do.
2064
2065 #### Treat humans like, well, humans
2066
2067 For creators, treating people as humans means not treating them like
2068 fans. As Kleon says, “If you want fans, you have to be a fan first.”53
2069 Even if you happen to be one of the few to reach celebrity levels of
2070 fame, you are better off remembering that the people who follow your
2071 work are human, too. Cory Doctorow makes a point to answer every single
2072 email someone sends him. Amanda Palmer spends vast quantities of time
2073 going online to communicate with her public, making a point to listen
2074 just as much as she talks.54
2075
2076 The same idea goes for businesses and organizations. Rather than
2077 automating its customer service, the music platform Tribe of Noise makes
2078 a point to ensure its employees have personal, one-on-one interaction
2079 with users.
2080
2081 When we treat people like humans, they typically return the gift in
2082 kind. It’s called karma. But social relationships are fragile. It is all
2083 too easy to destroy them if you make the mistake of treating people as
2084 anonymous customers or free labor.55 Platforms that rely on content from
2085 contributors are especially at risk of creating an exploitative dynamic.
2086 It is important to find ways to acknowledge and pay back the value that
2087 contributors generate. That does not mean you can solve this problem by
2088 simply paying contributors for their time or contributions. As soon as
2089 we introduce money into a relationship—at least when it takes a form of
2090 paying monetary value in exchange for other value—it can dramatically
2091 change the dynamic.56
2092
2093 #### State your principles and stick to them
2094
2095 Being Made with Creative Commons makes a statement about who you are and
2096 what you do. The symbolism is powerful. Using Creative Commons licenses
2097 demonstrates adherence to a particular belief system, which generates
2098 goodwill and connects like-minded people to your work. Sometimes people
2099 will be drawn to endeavors that are Made with Creative Commons as a way
2100 of demonstrating their own commitment to the Creative Commons value
2101 system, akin to a political statement. Other times people will identify
2102 and feel connected with an endeavor’s separate social mission. Often
2103 both.
2104
2105 The expression of your values doesn’t have to be implicit. In fact, many
2106 of the people we interviewed talked about how important it is to state
2107 your guiding principles up front. Lumen Learning attributes a lot of
2108 their success to having been outspoken about the fundamental values that
2109 guide what they do. As a for-profit company, they think their expressed
2110 commitment to low-income students and open licensing has been critical
2111 to their credibility in the OER (open educational resources) community
2112 in which they operate.
2113
2114 When your end goal is not about making a profit, people trust that you
2115 aren’t just trying to extract value for your own gain. People notice
2116 when you have a sense of purpose that transcends your own
2117 self-interest.57 It attracts committed employees, motivates
2118 contributors, and builds trust.
2119
2120 #### Build a community
2121
2122 Endeavors that are Made with Creative Commons thrive when community is
2123 built around what they do. This may mean a community collaborating
2124 together to create something new, or it may simply be a collection of
2125 like-minded people who get to know each other and rally around common
2126 interests or beliefs.58 To a certain extent, simply being Made with
2127 Creative Commons automatically brings with it some element of community,
2128 by helping connect you to like-minded others who recognize and are drawn
2129 to the values symbolized by
2130 using CC.
2131
2132 To be sustainable, though, you have to work to nurture community. People
2133 have to care—about you and each other. One critical piece to this is
2134 fostering a sense of belonging. As Jono Bacon writes in The Art of
2135 Community, “If there is no belonging, there is no community.” For Amanda
2136 Palmer and her band, that meant creating an accepting and inclusive
2137 environment where people felt a part of their “weird little family.”59
2138 For organizations like Red Hat, that means connecting around common
2139 beliefs or goals. As the CEO Jim Whitehurst wrote in The Open
2140 Organization, “Tapping into passion is especially important in building
2141 the kinds of participative communities that drive open
2142 organizations.”60
2143
2144 Communities that collaborate together take deliberate planning.
2145 Surowiecki wrote, “It takes a lot of work to put the group together.
2146 It’s difficult to ensure that people are working in the group’s interest
2147 and not in their own. And when there’s a lack of trust between the
2148 members of the group (which isn’t surprising given that they don’t
2149 really know each other), considerable energy is wasted trying to
2150 determine each other’s bona fides.”61 Building true community requires
2151 giving people within the community the power to create or influence the
2152 rules that govern the community.62 If the rules are created and imposed
2153 in a top-down manner, people feel like they don’t have a voice, which in
2154 turn leads to disengagement.
2155
2156 Community takes work, but working together, or even simply being
2157 connected around common interests or values, is in many ways what
2158 sharing is about.
2159
2160 #### Give more to the commons than you take
2161
2162 Conventional wisdom in the marketplace dictates that people should try
2163 to extract as much money as possible from resources. This is essentially
2164 what defines so much of the so-called sharing economy. In an article on
2165 the Harvard Business Review website called “The Sharing Economy Isn’t
2166 about Sharing at All,” authors Giana Eckhardt and Fleura Bardhi
2167 explained how the anonymous market-driven trans-actions in most
2168 sharing-economy businesses are purely about monetizing access.63 As Lisa
2169 Gansky put it in her book The Mesh, the primary strategy of the sharing
2170 economy is to sell the same product multiple times, by selling access
2171 rather than ownership.64 That is not sharing.
2172
2173 Sharing requires adding as much or more value to the ecosystem than you
2174 take. You can’t simply treat open content as a free pool of resources
2175 from which to extract value. Part of giving back to the ecosystem is
2176 contributing content back to the public under CC licenses. But it
2177 doesn’t have to just be about creating content; it can be about adding
2178 value in other ways. The social blogging platform Medium provides value
2179 to its community by incentivizing good behavior, and the result is an
2180 online space with remarkably high-quality user-generated content and
2181 limited trolling.65 Opendesk contributes to its community by committing
2182 to help its designers make money, in part by actively curating and
2183 displaying their work on its platform effectively.
2184
2185 In all cases, it is important to openly acknowledge the amount of value
2186 you add versus that which you draw on that was created by others. Being
2187 transparent about this builds credibility and shows you are a
2188 contributing player in the commons. When your endeavor is making money,
2189 that also means apportioning financial compensation in a way that
2190 reflects the value contributed by others, providing more to contributors
2191 when the value they add outweighs the value provided by you.
2192
2193 #### Involve people in what you do
2194
2195 Thanks to the Internet, we can tap into the talents and expertise of
2196 people around the globe. Chris Anderson calls it the Long Tail of
2197 talent.66 But to make collaboration work, the group has to be effective
2198 at what it is doing, and the people within the group have to find
2199 satisfaction from being involved.67 This is easier to facilitate for
2200 some types of creative work than it is for others. Groups tied together
2201 online collaborate best when people can work independently and
2202 asynchronously, and particularly for larger groups with loose ties, when
2203 contributors can make simple improvements without a particularly heavy
2204 time
2205
2206 commitment.68
2207
2208 As the success of Wikipedia demonstrates, editing an online encyclopedia
2209 is exactly the sort of activity that is perfect for massive co-creation
2210 because small, incremental edits made by a diverse range of people
2211 acting on their own are immensely valuable in the aggregate. Those same
2212 sorts of small contributions would be less useful for many other types
2213 of creative work, and people are inherently less motivated to contribute
2214 when it doesn’t appear that their efforts will make much of a
2215 difference.69
2216
2217 It is easy to romanticize the opportunities for global cocreation made
2218 possible by the Internet, and, indeed, the successful examples of it are
2219 truly incredible and inspiring. But in a wide range of
2220 circumstances—perhaps more often than not—community cocreation is not
2221 part of the equation, even within endeavors built on CC content. Shirky
2222 wrote, “Sometimes the value of professional work trumps the value of
2223 amateur sharing or a feeling of belonging.70 The textbook publisher
2224 OpenStax, which distributes all of its material for free under CC
2225 licensing, is an example of this dynamic. Rather than tapping the
2226 community to help cocreate their college textbooks, they invest a
2227 significant amount of time and money to develop professional content.
2228 For individual creators, where the creative work is the basis for what
2229 they do, community cocreation is only rarely a part of the picture. Even
2230 musician Amanda Palmer, who is famous for her openness and involvement
2231 with her fans, said, “The only department where I wasn’t open to input
2232 was the writing, the music itself.”71
2233
2234 While we tend to immediately think of cocreation and remixing when we
2235 hear the word collaboration, you can also involve others in your
2236 creative process in more informal ways, by sharing half-baked ideas and
2237 early drafts, and interacting with the public to incubate ideas and get
2238 feedback. So-called “making in public” opens the door to letting people
2239 feel more invested in your creative work.72 And it shows a
2240 nonterritorial approach to ideas and information. Stephen Covey (of The
2241 7 Habits of Highly Effective People fame) calls this the abundance
2242 mentality—treating ideas like something plentiful—and it can create an
2243 environment where collaboration flourishes.73
2244
2245 There is no one way to involve people in what you do. They key is
2246 finding a way for people to contribute on their terms, compelled by
2247 their own motivations.74 What that looks like varies wildly depending on
2248 the project. Not every endeavor that is Made with Creative Commons can
2249 be Wikipedia, but every endeavor can find ways to invite the public into
2250 what they do. The goal for any form of collaboration is to move away
2251 from thinking of consumers as passive recipients of your content and
2252 transition them into active participants.75
2253
2254 #### Notes
2255
2256 1. Alex Osterwalder and Yves Pigneur, Business Model Generation
2257 (Hoboken, NJ: John Wiley and Sons, 2010), 14. A preview of the book
2258 is available at strategyzer.com/books/business-model-generation.
2259 2. Cory Doctorow, Information Doesn’t Want to Be Free: Laws for the
2260 Internet Age (San Francisco, CA: McSweeney’s, 2014) 68.
2261 3. Ibid., 55.
2262 4. Chris Anderson, Free: How Today’s Smartest Businesses Profit by
2263 Giving Something for Nothing, reprint with new preface (New York:
2264 Hyperion, 2010), 224.
2265 5. Doctorow, Information Doesn’t Want to Be Free, 44.
2266 6. Amanda Palmer, The Art of Asking: Or How I Learned to Stop Worrying
2267 and Let People Help (New York: Grand Central, 2014), 121.
2268 7. Chris Anderson, Makers: The New Industrial Revolution (New York:
2269 Signal, 2012), 64.
2270 8. David Bollier, Think Like a Commoner: A Short Introduction to the
2271 Life of the Commons (Gabriola Island, BC: New Society, 2014), 70.
2272 9. Anderson, Makers, 66.
2273 10. Bryan Kramer, Shareology: How Sharing Is Powering the Human Economy
2274 (New York: Morgan James, 2016), 10.
2275 11. Anderson, Free, 62.
2276 12. Doctorow, Information Doesn’t Want to Be Free, 38.
2277 13. Bollier, Think Like a Commoner, 68.
2278 14. Anderson, Free, 86.
2279 15. Doctorow, Information Doesn’t Want to Be Free, 144.
2280 16. Anderson, Free, 123.
2281 17. Ibid., 132.
2282 18. Ibid., 70.
2283 19. James Surowiecki, The Wisdom of Crowds (New York: Anchor Books,
2284 2005), 124. Surowiecki says, “The measure of success of laws and
2285 contracts is how rarely they are invoked.”
2286 20. Anderson, Free, 44.
2287 21. Osterwalder and Pigneur, Business Model Generation, 23.
2288 22. Anderson, Free, 67.
2289 23. Ibid., 58.
2290 24. Anderson, Makers, 71.
2291 25. Clay Shirky, Cognitive Surplus: How Technology Makes Consumers into
2292 Collaborators (London: Penguin Books, 2010), 78.
2293 26. Ibid., 21.
2294 27. Doctorow, Information Doesn’t Want to Be Free, 43.
2295 28. William Landes Foster, Peter Kim, and Barbara Christiansen, “Ten
2296 Nonprofit Funding Models,” Stanford Social Innovation Review, Spring
2297 2009, ssir.org/articles/entry/ten\_nonprofit\_funding\_models.
2298 29. Shirky, Cognitive Surplus, 111.
2299 30. Osterwalder and Pigneur, Business Model Generation, 30.
2300 31. Jim Whitehurst, The Open Organization: Igniting Passion and
2301 Performance (Boston: Harvard Business Review Press, 2015), 202.
2302 32. Anderson, Free, 71.
2303 33. Ibid., 231.
2304 34. Ibid., 97.
2305 35. Anderson, Makers, 107.
2306 36. Osterwalder and Pigneur, Business Model Generation, 89.
2307 37. Ibid., 92.
2308 38. Anderson, Free, 142.
2309 39. Osterwalder and Pigneur, Business Model Generation, 32.
2310 40. Bollier, Think Like a Commoner, 150.
2311 41. Ibid., 134.
2312 42. Dan Ariely, Predictably Irrational: The Hidden Forces That Shape Our
2313 Decisions, rev. ed. (New York: Harper Perennial, 2010), 109.
2314 43. Austin Kleon, Show Your Work: 10 Ways to Share Your Creativity and
2315 Get Discovered (New York: Workman, 2014), 93.
2316 44. Kramer, Shareology, 76.
2317 45. Palmer, Art of Asking, 252.
2318 46. Whitehurst, Open Organization, 145.
2319 47. Surowiecki, Wisdom of Crowds, 203.
2320 48. Whitehurst, Open Organization, 80.
2321 49. Bollier, Think Like a Commoner, 25.
2322 50. Ibid., 31.
2323 51. Shirky, Cognitive Surplus, 112.
2324 52. Surowiecki, Wisdom of Crowds, 124.
2325 53. Kleon, Show Your Work, 127.
2326 54. Palmer, Art of Asking, 121.
2327 55. Ariely, Predictably Irrational, 87.
2328 56. Ibid., 105.
2329 57. Ibid., 36.
2330 58. Jono Bacon, The Art of Community, 2nd ed. (Sebastopol, CA: O’Reilly
2331 Media, 2012), 36.
2332 59. Palmer, Art of Asking, 98.
2333 60. Whitehurst, Open Organization, 34.
2334 61. Surowiecki, Wisdom of Crowds, 200.
2335 62. Bollier, Think Like a Commoner, 29.
2336 63. Giana Eckhardt and Fleura Bardhi, “The Sharing Economy Isn’t about
2337 Sharing at All,” Harvard Business Review (website), January 28,
2338 2015, hbr.org/2015/01/the-sharing-economy-isnt-about-sharing-at-all.
2339 64. Lisa Gansky, The Mesh: Why the Future of Business Is Sharing,
2340 reprint with new epilogue (New York: Portfolio, 2012).
2341 65. David Lee, “Inside Medium: An Attempt to Bring Civility to the
2342 Internet,” BBC News, March 3,
2343 2016, www.bbc.com/news/technology-35709680.
2344 66. Anderson, Makers, 148.
2345 67. Shirky, Cognitive Surplus, 164.
2346 68. Whitehurst, foreword to Open Organization.
2347 69. Shirky, Cognitive Surplus, 144.
2348 70. Ibid., 154.
2349 71. Palmer, Art of Asking, 163.
2350 72. Anderson, Makers, 173.
2351 73. Tom Kelley and David Kelley, Creative Confidence: Unleashing the
2352 Potential within Us All (New York: Crown, 2013), 82.
2353 74. Whitehurst, foreword to Open Organization.
2354 75. Rachel Botsman and Roo Rogers, What’s Mine Is Yours: The Rise of
2355 Collaborative Consumption (New York: Harper Business, 2010), 188.
2356
2357 ## The Creative Commons Licenses
2358
2359 All of the Creative Commons licenses grant a basic set of permissions.
2360 At a minimum, a CC-
2361 licensed work can be copied and shared in its original form for
2362 noncommercial purposes so long as attribution is given to the creator.
2363 There are six licenses in the CC license suite that build on that basic
2364 set of permissions, ranging from the most restrictive (allowing only
2365 those basic permissions to share unmodified copies for noncommercial
2366 purposes) to the most permissive (reusers can do anything they want with
2367 the work, even for commercial purposes, as long as they give the creator
2368 credit). The licenses are built on copyright and do not cover other
2369 types of rights that creators might have in their works, like patents or
2370 trademarks.
2371
2372 Here are the six licenses:
2373
2374 The Attribution license (CC BY) lets others distribute, remix, tweak,
2375 and build upon your work, even commercially, as long as they credit you
2376 for the original creation. This is the most accommodating of licenses
2377 offered. Recommended for maximum dissemination and use of licensed
2378 materials.
2379
2380 The Attribution-Share-Alike license (CC BY-SA) lets others remix, tweak,
2381 and build upon your work, even for commercial purposes, as long as they
2382 credit you and license their new creations under identical terms. This
2383 license is often compared to “copyleft” free and open source software
2384 licenses. All new works based on yours will carry the same license, so
2385 any derivatives will also allow commercial use.
2386
2387 The Attribution-NoDerivs license (CC BY-ND) allows for redistribution,
2388 commercial and noncommercial, as long as it is passed along unchanged
2389 with credit to you.
2390
2391 The Attribution-NonCommercial license (CC BY-NC) lets others remix,
2392 tweak, and build upon your work noncommercially. Although their new
2393 works must also acknowledge you, they don’t have to license their
2394 derivative works on the same terms.
2395
2396 The Attribution-NonCommercial-ShareAlike license (CC BY-NC-SA) lets
2397 others remix, tweak, and build upon your work noncommercially, as long
2398 as they credit you and license their new creations under the same terms.
2399
2400 The Attribution-NonCommercial-NoDerivs license (CC BY-NC-ND) is the most
2401 restrictive of our six main licenses, only allowing others to download
2402 your works and share them with others as long as they credit you, but
2403 they can’t change them or use them commercially.
2404
2405 In addition to these six licenses, Creative Commons has two
2406 public-domain tools—one for creators and the other for those who manage
2407 collections of existing works by authors whose terms of copyright have
2408 expired:
2409
2410 CC0 enables authors and copyright owners to dedicate their works to the
2411 worldwide public domain (“no rights reserved”).
2412
2413 The Creative Commons Public Domain Mark facilitates the labeling and
2414 discovery of works that are already free of known copyright
2415 restrictions.
2416
2417 In our case studies, some use just one Creative Commons license, others
2418 use several. Attribution (found in thirteen case studies) and
2419 Attribution-ShareAlike (found in eight studies) were the most common,
2420 with the other licenses coming up in four or so case studies, including
2421 the public-domain tool CC0. Some of the organizations we profiled offer
2422 both digital content and software: by using open-source-software
2423 licenses for the software code and Creative Commons licenses for digital
2424 content, they amplify their involvement with and commitment to sharing.
2425
2426 There is a popular misconception that the three NonCommercial licenses
2427 offered by CC are the only options for those who want to make money off
2428 their work. As we hope this book makes clear, there are many ways to
2429 make endeavors that are Made with Creative Commons sustainable.
2430 Reserving commercial rights is only one of those ways. It is certainly
2431 true that a license that allows others to make commercial use of your
2432 work (CC BY, CC BY-SA, and CC BY-ND) forecloses some traditional revenue
2433 streams. If you apply an Attribution (CC BY) license to your book, you
2434 can’t force a film company to pay you royalties if they turn your book
2435 into a feature-length film, or prevent another company from selling
2436 physical copies of your work.
2437
2438 The decision to choose a NonCommercial and/or NoDerivs license comes
2439 down to how much you need to retain control over the creative work. The
2440 NonCommercial and NoDerivs licenses are ways of reserving some
2441 significant portion of the exclusive bundle of rights that copyright
2442 grants to creators. In some cases, reserving those rights is important
2443 to how you bring in revenue. In other cases, creators use a
2444 NonCommercial or NoDerivs license because they can’t give up on the
2445 dream of hitting the creative jackpot. The music platform Tribe of Noise
2446 told us the NonCommercial licenses were popular among their users
2447 because people still held out the dream of having a major record label
2448 discover their work.
2449
2450 Other times the decision to use a more restrictive license is due to a
2451 concern about the integrity of the work. For example, the nonprofit
2452 TeachAIDS uses a NoDerivs license for its educational materials because
2453 the medical subject matter is particularly important to get right.
2454
2455 There is no one right way. The NonCommercial and NoDerivs restrictions
2456 reflect the values and preferences of creators about how their creative
2457 work should be reused, just as the ShareAlike license reflects a
2458 different set of values, one that is less about controlling access to
2459 their own work and more about ensuring that whatever gets created with
2460 their work is available to all on the same terms. Since the beginning of
2461 the commons, people have been setting up structures that helped regulate
2462 the way in which shared resources were used. The CC licenses are an
2463 attempt to standardize norms across all domains.
2464
2465 Note
2466
2467 For more about the licenses including examples and tips on sharing your
2468 work in the digital commons, start with the Creative Commons page called
2469 “Share Your Work” at
2470
2471 creativecommons.org/share-your-work/.
2472
2473 # Part 2
2474
2475 # The Case Studies
2476
2477 The twenty-four case studies in this section were chosen from hundreds
2478 of nominations received from Kickstarter backers, Creative Commons
2479 staff, and the global Creative Commons community. We selected eighty
2480 potential candidates that represented a mix of industries, content
2481 types, revenue streams, and parts of the world. Twelve of the case
2482 studies were selected from that group based on votes cast by Kickstarter
2483 backers, and the other twelve were selected by us.
2484
2485 We did background research and conducted interviews for each case study,
2486 based on the same set of basic questions about the endeavor. The idea
2487 for each case study is to tell the story about the endeavor and the role
2488 sharing plays within it, largely the way in which it was told to us by
2489 those we interviewed.
2490
2491 ## Arduino
2492
2493 Arduino is a for-profit open-source electronics platform and computer
2494 hardware and software company. Founded in 2005 in Italy.
2495
2496 www.arduino.cc
2497
2498 Revenue model: charging for physical copies (sales of boards, modules,
2499 shields, and kits), licensing a trademark (fees paid by those who want
2500 to sell Arduino products using their name)
2501
2502 Interview date: February 4, 2016
2503
2504 Interviewees: David Cuartielles and Tom Igoe, cofounders
2505
2506 Profile written by Paul Stacey
2507
2508 In 2005, at the Interaction Design Institute Ivrea in northern Italy,
2509 teachers and students needed an easy way to use electronics and
2510 programming to quickly prototype design ideas. As musicians, artists,
2511 and designers, they needed a platform that didn’t require engineering
2512 expertise. A group of teachers and students, including Massimo Banzi,
2513 David Cuartielles, Tom Igoe, Gianluca Martino, and David Mellis, built a
2514 platform that combined different open technologies. They called it
2515 Arduino. The platform integrated software, hardware, microcontrollers,
2516 and electronics. All aspects of the platform were openly licensed:
2517 hardware designs and documentation with the Attribution-Share-Alike
2518 license (CC BY-SA), and software with the GNU General Public License.
2519
2520 Arduino boards are able to read inputs—light on a sensor, a finger on a
2521 button, or a Twitter message—and turn it into outputs—activating a
2522 motor, turning on an LED, publishing something online. You send a set of
2523 instructions to the microcontroller on the board by using the Arduino
2524 programming language and Arduino software (based on a piece of
2525 open-source software called Processing, a programming tool used to make
2526 visual art).
2527
2528 “The reasons for making Arduino open source are complicated,” Tom says.
2529 Partly it was about supporting flexibility. The open-source nature of
2530 Arduino empowers users to modify it and create a lot of different
2531 variations, adding on top of what the founders build. David says this
2532 “ended up strengthening the platform far beyond what we had even thought
2533 of building.”
2534
2535 For Tom another factor was the impending closure of the Ivrea design
2536 school. He’d seen other organizations close their doors and all their
2537 work and research just disappear. Open-sourcing ensured that Arduino
2538 would outlive the Ivrea closure. Persistence is one thing Tom really
2539 likes about open source. If key people leave, or a company shuts down,
2540 an open-source product lives on. In Tom’s view, “Open sourcing makes it
2541 easier to trust a
2542 product.”
2543
2544 With the school closing, David and some of the other Arduino founders
2545 started a consulting firm and multidisciplinary design studio they
2546 called Tinker, in London. Tinker designed products and services that
2547 bridged the digital and the physical, and they taught people how to use
2548 new technologies in creative ways. Revenue from Tinker was invested in
2549 sustaining and enhancing Arduino.
2550
2551 For Tom, part of Arduino’s success is because the founders made
2552 themselves the first customer of their product. They made products they
2553 themselves personally wanted. It was a matter of “I need this thing,”
2554 not “If we make this, we’ll make a lot of money.” Tom notes that being
2555 your own first customer makes you more confident and convincing at
2556 selling your product.
2557
2558 Arduino’s business model has evolved over time—and Tom says model is a
2559 grandiose term for it. Originally, they just wanted to make a few boards
2560 and get them out into the world. They started out with two hundred
2561 boards, sold them, and made a little profit. They used that to make
2562 another thousand, which generated enough revenue to make five thousand.
2563 In the early days, they simply tried to generate enough funding to keep
2564 the venture going day to day. When they hit the ten thousand mark, they
2565 started to think about Arduino as a company. By then it was clear you
2566 can open-source the design but still manufacture the physical product.
2567 As long as it’s a quality product and sold at a reasonable price, people
2568 will buy it.
2569
2570 Arduino now has a worldwide community of makers—students, hobbyists,
2571 artists, programmers, and professionals. Arduino provides a wiki called
2572 Playground (a wiki is where all users can edit and add pages,
2573 contributing to and benefiting from collective research). People share
2574 code, circuit diagrams, tutorials, DIY instructions, and tips and
2575 tricks, and show off their projects. In addition, there’s a
2576 multilanguage discussion forum where users can get help using Arduino,
2577 discuss topics like robotics, and make suggestions for new Arduino
2578 product designs. As of January 2017, 324,928 members had made 2,989,489
2579 posts on 379,044 topics. The worldwide community of makers has
2580 contributed an incredible amount of accessible knowledge helpful to
2581 novices and experts alike.
2582
2583 Transitioning Arduino from a project to a company was a big step. Other
2584 businesses who made boards were charging a lot of money for them.
2585 Arduino wanted to make theirs available at a low price to people across
2586 a wide range of industries. As with any business, pricing was key. They
2587 wanted prices that would get lots of customers but were also high enough
2588 to sustain the business.
2589
2590 For a business, getting to the end of the year and not being in the red
2591 is a success. Arduino may have an open-licensing strategy, but they are
2592 still a business, and all the things needed to successfully run one
2593 still apply. David says, “If you do those other things well, sharing
2594 things in an open-source way can only help you.”
2595
2596 While openly licensing the designs, documentation, and software ensures
2597 longevity, it does have risks. There’s a possibility that others will
2598 create knockoffs, clones, and copies. The CC BY-SA license means anyone
2599 can produce copies of their boards, redesign them, and even sell boards
2600 that copy the design. They don’t have to pay a license fee to Arduino or
2601 even ask permission. However, if they republish the design of the board,
2602 they have to give attribution to Arduino. If they change the design,
2603 they must release the new design using the same Creative Commons license
2604 to ensure that the new version is equally free and open.
2605
2606 Tom and David say that a lot of people have built companies off of
2607 Arduino, with dozens of Arduino derivatives out there. But in contrast
2608 to closed business models that can wring money out of the system over
2609 many years because there is no competition, Arduino founders saw
2610 competition as keeping them honest, and aimed for an environment of
2611 collaboration. A benefit of open over closed is the many new ideas and
2612 designs others have contributed back to the Arduino ecosystem, ideas and
2613 designs that Arduino and the Arduino community use and incorporate into
2614 new products.
2615
2616 Over time, the range of Arduino products has diversified, changing and
2617 adapting to new needs and challenges. In addition to simple entry level
2618 boards, new products have been added ranging from enhanced boards that
2619 provide advanced functionality and faster performance, to boards for
2620 creating Internet of Things applications, wearables, and 3-D printing.
2621 The full range of official Arduino products includes boards, modules (a
2622 smaller form-factor of classic boards), shields (elements that can be
2623 plugged onto a board to give it extra features), and kits.1
2624
2625 Arduino’s focus is on high-quality boards, well-designed support
2626 materials, and the building of community; this focus is one of the keys
2627 to their success. And being open lets you build a real community. David
2628 says Arduino’s community is a big strength and something that really
2629 does matter—in his words, “It’s good business.” When they started, the
2630 Arduino team had almost entirely no idea how to build a community. They
2631 started by conducting numerous workshops, working directly with people
2632 using the platform to make sure the hardware and software worked the way
2633 it was meant to work and solved people’s problems. The community grew
2634 organically from there.
2635
2636 A key decision for Arduino was trademarking the name. The founders
2637 needed a way to guarantee to people that they were buying a quality
2638 product from a company committed to open-source values and knowledge
2639 sharing. Trademarking the Arduino name and logo expresses that guarantee
2640 and helps customers easily identify their products, and the products
2641 sanctioned by them. If others want to sell boards using the Arduino name
2642 and logo, they have to pay a small fee to Arduino. This allows Arduino
2643 to scale up manufacturing and distribution while at the same time
2644 ensuring the Arduino brand isn’t hurt by low-quality copies.
2645
2646 Current official manufacturers are Smart Projects in Italy, SparkFun in
2647 the United States, and Dog Hunter in Taiwan/China. These are the only
2648 manufacturers that are allowed to use the Arduino logo on their boards.
2649 Trademarking their brand provided the founders with a way to protect
2650 Arduino, build it out further, and fund software and tutorial
2651 development. The trademark-licensing fee for the brand became Arduino’s
2652 revenue-generating model.
2653
2654 How far to open things up wasn’t always something the founders perfectly
2655 agreed on. David, who was always one to advocate for opening things up
2656 more, had some fears about protecting the Arduino name, thinking people
2657 would be mad if they policed their brand. There was some early backlash
2658 with a project called Freeduino, but overall, trademarking and branding
2659 has been a critical tool for Arduino.
2660
2661 David encourages people and businesses to start by sharing everything as
2662 a default strategy, and then think about whether there is anything that
2663 really needs to be protected and why. There are lots of good reasons to
2664 not open up certain elements. This strategy of sharing everything is
2665 certainly the complete opposite of how today’s world operates, where
2666 nothing is shared. Tom suggests a business formalize which elements are
2667 based on open sharing and which are closed. An Arduino blog post from
2668 2013 entitled “Send In the Clones,” by one of the founders Massimo
2669 Banzi, does a great job of explaining the full complexities of how
2670 trademarking their brand has played out, distinguishing between official
2671 boards and those that are clones, derivatives, compatibles, and
2672 counterfeits.2
2673
2674 For David, an exciting aspect of Arduino is the way lots of people can
2675 use it to adapt technology in many different ways. Technology is always
2676 making more things possible but doesn’t always focus on making it easy
2677 to use and adapt. This is where Arduino steps in. Arduino’s goal is
2678 “making things that help other people make things.”
2679
2680 Arduino has been hugely successful in making technology and electronics
2681 reach a larger audience. For Tom, Arduino has been about “the
2682 democratization of technology.” Tom sees Arduino’s open-source strategy
2683 as helping the world get over the idea that technology has to be
2684 protected. Tom says, “Technology is a literacy everyone should learn.”
2685
2686 Ultimately, for Arduino, going open has been good business—good for
2687 product development, good for distribution, good for pricing, and good
2688 for manufacturing.
2689
2690 Web links
2691
2692 1. www.arduino.cc/en/Main/Products
2693 2. blog.arduino.cc/2013/07/10/send-in-the-clones/
2694
2695 ## Ártica
2696
2697 Ártica provides online courses and consulting services focused on how to
2698 use digital technology to share knowledge and enable collaboration in
2699 arts and culture. Founded in 2011 in Uruguay.
2700
2701 www.articaonline.com
2702
2703 Revenue model: charging for custom services
2704
2705 Interview date: March 9, 2016
2706
2707 Interviewees: Mariana Fossatti and Jorge Gemetto, cofounders
2708
2709 Profile written by Sarah Hinchliff Pearson
2710
2711 The story of Mariana Fossatti and Jorge Gemetto’s business, Ártica, is
2712 the ultimate example of DIY. Not only are they successful entrepreneurs,
2713 the niche in which their small business operates is essentially one they
2714 built themselves.
2715
2716 Their dream jobs didn’t exist, so they created them.
2717
2718 In 2011, Mariana was a sociologist working for an international
2719 organization to develop research and online education about
2720 rural-development issues. Jorge was a psychologist, also working in
2721 online education. Both were bloggers and heavy users of social media,
2722 and both had a passion for arts and culture. They decided to take their
2723 skills in digital technology and online learning and apply them to a
2724 topic area they loved. They launched Ártica, an online business that
2725 provides education and consulting for people and institutions creating
2726 artistic and cultural projects on the Internet.
2727
2728 Ártica feels like a uniquely twenty-first century business. The small
2729 company has a global online presence with no physical offices. Jorge and
2730 Mariana live in Uruguay, and the other two full-time employees, who
2731 Jorge and Mariana have never actually met in person, live in Spain. They
2732 started by creating a MOOC (massive open online course) about remix
2733 culture and collaboration in the arts, which gave them a direct way to
2734 reach an international audience, attracting students from across Latin
2735 America and Spain. In other words, it is the classic Internet story of
2736 being able to directly tap into an audience without relying upon
2737 gatekeepers or intermediaries.
2738
2739 Ártica offers personalized education and consulting services, and helps
2740 clients implement projects. All of these services are customized. They
2741 call it an “artisan” process because of the time and effort it takes to
2742 adapt their work for the particular needs of students and clients. “Each
2743 student or client is paying for a specific solution to his or her
2744 problems and questions,” Mariana said. Rather than sell access to their
2745 content, they provide it for free and charge for the personalized
2746 services.
2747
2748 When they started, they offered a smaller number of courses designed to
2749 attract large audiences. “Over the years, we realized that online
2750 communities are more specific than we thought,” Mariana said. Ártica now
2751 provides more options for classes and has lower enrollment in each
2752 course. This means they can provide more attention to individual
2753 students and offer classes on more specialized topics.
2754
2755 Online courses are their biggest revenue stream, but they also do more
2756 than a dozen consulting projects each year, ranging from digitization to
2757 event planning to marketing campaigns. Some are significant in scope,
2758 particularly when they work with cultural institutions, and some are
2759 smaller projects commissioned by individual artists.
2760
2761 Ártica also seeks out public and private funding for specific projects.
2762 Sometimes, even if they are unsuccessful in subsidizing a project like a
2763 new course or e-book, they will go ahead because they believe in it.
2764 They take the stance that every new project leads them to something new,
2765 every new resource they create opens new doors.
2766
2767 Ártica relies heavily on their free Creative Commons–licensed content to
2768 attract new students and clients. Everything they create—online
2769 education, blog posts, videos—is published under an
2770 Attribution-ShareAlike license (CC BY-SA). “We use a ShareAlike license
2771 because we want to give the greatest freedom to our students and
2772 readers, and we also want that freedom to be viral,” Jorge said. For
2773 them, giving others the right to reuse and remix their content is a
2774 fundamental value. “How can you offer an online educational service
2775 without giving permission to download, make and keep copies, or print
2776 the educational resources?” Jorge said. “If we want to do the best for
2777 our students—those who trust in us to the point that they are willing to
2778 pay online without face-to-face contact—we have to offer them a fair and
2779 ethical agreement.”
2780
2781 They also believe sharing their ideas and expertise openly helps them
2782 build their reputation and visibility. People often share and cite their
2783 work. A few years ago, a publisher even picked up one of their e-books
2784 and distributed printed copies. Ártica views reuse of their work as a
2785 way to open up new opportunities for their business.
2786
2787 This belief that openness creates new opportunities reflects another
2788 belief—in serendipity. When describing their process for creating
2789 content, they spoke of all of the spontaneous and organic ways they find
2790 inspiration. “Sometimes, the collaborative process starts with a
2791 conversation between us, or with friends from other projects,” Jorge
2792 said. “That can be the first step for a new blog post or another simple
2793 piece of content, which can evolve to a more complex product in the
2794 future, like a course or a book.”
2795
2796 Rather than planning their work in advance, they let their creative
2797 process be dynamic. “This doesn’t mean that we don’t need to work hard
2798 in order to get good professional results, but the design process is
2799 more flexible,” Jorge said. They share early and often, and they adjust
2800 based on what they learn, always exploring and testing new ideas and
2801 ways of operating. In many ways, for them, the process is just as
2802 important as the final product.
2803
2804 People and relationships are also just as important, sometimes more. “In
2805 the educational and cultural business, it is more important to pay
2806 attention to people and process, rather than content or specific formats
2807 or materials,” Mariana said. “Materials and content are fluid. The
2808 important thing is the relationships.”
2809
2810 Ártica believes in the power of the network. They seek to make
2811 connections with people and institutions across the globe so they can
2812 learn from them and share their knowledge.
2813
2814 At the core of everything Ártica does is a set of values. “Good content
2815 is not enough,” Jorge said. “We also think that it is very important to
2816 take a stand for some things in the cultural sector.” Mariana and Jorge
2817 are activists. They defend free culture (the movement promoting the
2818 freedom to modify and distribute creative work) and work to demonstrate
2819 the intersection between free culture and other social-justice
2820 movements. Their efforts to involve people in their work and enable
2821 artists and cultural institutions to better use technology are all tied
2822 closely to their belief system. Ultimately, what drives their work is a
2823 mission to democratize art and culture.
2824
2825 Of course, Ártica also has to make enough money to cover its expenses.
2826 Human resources are, by far, their biggest expense. They tap a network
2827 of collaborators on a case-by-case basis and hire contractors for
2828 specific projects. Whenever possible, they draw from artistic and
2829 cultural resources in the commons, and they rely on free software. Their
2830 operation is small, efficient, and sustainable, and because of that, it
2831 is a success.
2832
2833 “There are lots of people offering online courses,” Jorge said. “But it
2834 is easy to differentiate us. We have an approach that is very specific
2835 and personal.” Ártica’s model is rooted in the personal at every level.
2836 For Mariana and Jorge, success means doing what brings them personal
2837 meaning and purpose, and doing it sustainably and collaboratively.
2838
2839 In their work with younger artists, Mariana and Jorge try to emphasize
2840 that this model of success is just as valuable as the picture of success
2841 we get from the media. “If they seek only the traditional type of
2842 success, they will get frustrated,” Mariana said. “We try to show them
2843 another image of what it looks like.”
2844
2845 ## Blender Institute
2846
2847 The Blender Institute is an animation studio that creates 3-D films
2848 using Blender software. Founded in 2006 in the Netherlands.
2849
2850 www.blender.org
2851
2852 Revenue model: crowdfunding (subscription-based), charging for physical
2853 copies, selling merchandise
2854
2855 Interview date: March 8, 2016
2856
2857 Interviewee: Francesco Siddi, production coordinator
2858
2859 Profile written by Sarah Hinchliff Pearson
2860
2861 For Ton Roosendaal, the creator of Blender software and its related
2862 entities, sharing is practical. Making their 3-D content creation
2863 software available under a free software license has been integral to
2864 its development and popularity. Using that software to make movies that
2865 were licensed with Creative Commons pushed that development even
2866 further. Sharing enables people to participate and to interact with and
2867 build upon the technology and content they create in a way that benefits
2868 Blender and its community in concrete ways.
2869
2870 Each open-movie project Blender runs produces a host of openly licensed
2871 outputs, not just the final film itself but all of the source material
2872 as well. The creative process also enhances the development of the
2873 Blender software because the technical team responds directly to the
2874 needs of the film production team, creating tools and features that make
2875 their lives easier. And, of course, each project involves a long,
2876 rewarding process for the creative and technical community working
2877 together.
2878
2879 Rather than just talking about the theoretical benefits of sharing and
2880 free culture, Ton is very much about doing and making free culture.
2881 Blender’s production coordinator Francesco Siddi told us, “Ton believes
2882 if you don’t make content using your tools, then you’re not doing
2883 anything.”
2884
2885 Blender’s history begins in the late 1990s, when Ton created the Blender
2886 software. Originally, the software was an in-house resource for his
2887 animation studio based in the Netherlands. Investors became interested
2888 in the software, so he began marketing the software to the public,
2889 offering a free version in addition to a paid version. Sales were
2890 disappointing, and his investors gave up on the endeavor in the early
2891 2000s. He made a deal with investors—if he could raise enough money, he
2892 could then make the Blender software available under the GNU General
2893 Public License.
2894
2895 This was long before Kickstarter and other online crowdfunding sites
2896 existed, but Ton ran his own version of a crowdfunding campaign and
2897 quickly raised the money he needed. The Blender software became freely
2898 available for anyone to use. Simply applying the General Public License
2899 to the software, however, was not enough to create a thriving community
2900 around it. Francesco told us, “Software of this complexity relies on
2901 people and their vision of how people work together. Ton is a fantastic
2902 community builder and manager, and he put a lot of work into fostering a
2903 community of developers so that the project could live.”
2904
2905 Like any successful free and open-source software project, Blender
2906 developed quickly because the community could make fixes and
2907 improvements. “Software should be free and open to hack,” Francesco
2908 said. “Otherwise, everyone is doing the same thing in the dark for ten
2909 years.” Ton set up the Blender Foundation to oversee and steward the
2910 software development and maintenance.
2911
2912 After a few years, Ton began looking for new ways to push development of
2913 the software. He came up with the idea of creating CC-licensed films
2914 using the Blender software. Ton put a call online for all interested and
2915 skilled artists. Francesco said the idea was to get the best artists
2916 available, put them in a building together with the best developers, and
2917 have them work together. They would not only produce high-quality openly
2918 licensed content, they would improve the Blender software in the
2919 process.
2920
2921 They turned to crowdfunding to subsidize the costs of the project. They
2922 had about twenty people working full-time for six to ten months, so the
2923 costs were significant. Francesco said that when their crowdfunding
2924 campaign succeeded, people were astounded. “The idea that making money
2925 was possible by producing CC-licensed material was mind-blowing to
2926 people,” he said. “They were like, ‘I have to see it to believe it.’”
2927
2928 The first film, which was released in 2006, was an experiment. It was so
2929 successful that Ton decided to set up the Blender Institute, an entity
2930 dedicated to hosting open-movie projects. The Blender Institute’s next
2931 project was an even bigger success. The film, Big Buck Bunny, went
2932 viral, and its animated characters were picked up by marketers.
2933
2934 Francesco said that, over time, the Blender Institute projects have
2935 gotten bigger and more prominent. That means the filmmaking process has
2936 become more complex, combining technical experts and artists who focus
2937 on storytelling. Francesco says the process is almost on an industrial
2938 scale because of the number of moving parts. This requires a lot of
2939 specialized assistance, but the Blender Institute has no problem finding
2940 the talent it needs to help on projects. “Blender hardly does any
2941 recruiting for film projects because the talent emerges naturally,”
2942 Francesco said. “So many people want to work with us, and we can’t
2943 always hire them because of budget constraints.”
2944
2945 Blender has had a lot of success raising money from its community over
2946 the years. In many ways, the pitch has gotten easier to make. Not only
2947 is crowdfunding simply more familiar to the public, but people know and
2948 trust Blender to deliver, and Ton has developed a reputation as an
2949 effective community leader and visionary for their work. “There is a
2950 whole community who sees and understands the benefit of these projects,”
2951 Francesco said.
2952
2953 While these benefits of each open-movie project make a compelling pitch
2954 for crowdfunding campaigns, Francesco told us the Blender Institute has
2955 found some limitations in the standard crowdfunding model where you
2956 propose a specific project and ask for funding. “Once a project is over,
2957 everyone goes home,” he said. “It is great fun, but then it ends. That
2958 is a problem.”
2959
2960 To make their work more sustainable, they needed a way to receive
2961 ongoing support rather than on a project-by-project basis. Their
2962 solution is Blender Cloud, a subscription-style crowdfunding model akin
2963 to the online crowdfunding platform, Patreon. For about ten euros each
2964 month, subscribers get access to download everything the Blender
2965 Institute produces—software, art, training, and more. All of the assets
2966 are available under an Attribution license (CC BY) or placed in the
2967 public domain (CC0), but they are initially made available only to
2968 subscribers. Blender Cloud enables subscribers to follow Blender’s movie
2969 projects as they develop, sharing detailed information and content used
2970 in the creative process. Blender Cloud also has extensive training
2971 materials and libraries of characters and other assets used in various
2972 projects.
2973
2974 The continuous financial support provided by Blender Cloud subsidizes
2975 five to six full-time employees at the Blender Institute. Francesco says
2976 their goal is to grow their subscriber base. “This is our freedom,” he
2977 told us, “and for artists, freedom is everything.”
2978
2979 Blender Cloud is the primary revenue stream of the Blender Institute.
2980 The Blender Foundation is funded primarily by donations, and that money
2981 goes toward software development and maintenance. The revenue streams of
2982 the Institute and Foundation are deliberately kept separate. Blender
2983 also has other revenue streams, such as the Blender Store, where people
2984 can purchase DVDs, T-shirts, and other Blender products.
2985
2986 Ton has worked on projects relating to his Blender software for nearly
2987 twenty years. Throughout most of that time, he has been committed to
2988 making the software and the content produced with the software free and
2989 open. Selling a license has never been part of the business model.
2990
2991 Since 2006, he has been making films available along with all of their
2992 source material. He says he has hardly ever seen people stepping into
2993 Blender’s shoes and trying to make money off of their content. Ton
2994 believes this is because the true value of what they do is in the
2995 creative and production process. “Even when you share everything, all
2996 your original sources, it still takes a lot of talent, skills, time, and
2997 budget to reproduce what you did,” Ton said.
2998
2999 For Ton and Blender, it all comes back to doing.
3000
3001 ## Cards Against Humanity
3002
3003 Cards Against Humanity is a private, for-profit company that makes a
3004 popular party game by the same name. Founded in 2011 in the U.S.
3005
3006 www.cardsagainsthumanity.com
3007
3008 Revenue model: charging for physical copies
3009
3010 Interview date: February 3, 2016
3011
3012 Interviewee: Max Temkin, cofounder
3013
3014 Profile written by Sarah Hinchliff Pearson
3015
3016 If you ask cofounder Max Temkin, there is nothing particularly
3017 interesting about the Cards Against Humanity business model. “We make a
3018 product. We sell it for money. Then we spend less money than we make,”
3019 Max said.
3020
3021 He is right. Cards Against Humanity is a simple party game, modeled
3022 after the game Apples to Apples. To play, one player asks a question or
3023 fill-in-the-blank statement from a black card, and the other players
3024 submit their funniest white card in response. The catch is that all of
3025 the cards are filled with crude, gruesome, and otherwise awful things.
3026 For the right kind of people (“horrible people,” according to Cards
3027 Against Humanity advertising), this makes for a hilarious and fun game.
3028
3029 The revenue model is simple. Physical copies of the game are sold for a
3030 profit. And it works. At the time of this writing, Cards Against
3031 Humanity is the number-one best-selling item out of all toys and games
3032 on Amazon. There are official expansion packs available, and several
3033 official themed packs and international editions as well.
3034
3035 But Cards Against Humanity is also available for free. Anyone can
3036 download a digital version of the game on the Cards Against Humanity
3037 website. More than one million people have downloaded the game since the
3038 company began tracking the numbers.
3039
3040 The game is available under an Attribution-NonCommercial-ShareAlike
3041 license (CC BY-NC-SA). That means, in addition to copying the game,
3042 anyone can create new versions of the game as long as they make it
3043 available under the same noncommercial terms. The ability to adapt the
3044 game is like an entire new game unto itself.
3045
3046 All together, these factors—the crass tone of the game and company, the
3047 free download, the
3048 openness to fans remixing the game—give
3049 the game a massive cult following.
3050
3051 Their success is not the result of a grand plan. Instead, Cards Against
3052 Humanity was the last in a long line of games and comedy projects that
3053 Max Temkin and his friends put together for their own amusement. As Max
3054 tells the story, they made the game so they could play it themselves on
3055 New Year’s Eve because they were too nerdy to be invited to other
3056 parties. The game was a hit, so they decided to put it up online as a
3057 free PDF. People started asking if they could pay to have the game
3058 printed for them, and eventually they decided to run a Kickstarter to
3059 fund the printing. They set their Kickstarter goal at \$4,000—and raised
3060 \$15,000. The game was officially released in May 2011.
3061
3062 The game caught on quickly, and it has only grown more popular over
3063 time. Max says the eight founders never had a meeting where they decided
3064 to make it an ongoing business. “It kind of just happened,” he said.
3065
3066 But this tale of a “happy accident” belies marketing genius. Just like
3067 the game, the Cards Against Humanity brand is irreverent and memorable.
3068 It is hard to forget a company that calls the FAQ on their website “Your
3069 dumb questions.”
3070
3071 Like most quality satire, however, there is more to the joke than
3072 vulgarity and shock value. The company’s marketing efforts around Black
3073 Friday illustrate this particularly well. For those outside the United
3074 States, Black Friday is the term for the day after the Thanksgiving
3075 holiday, the biggest shopping day of the year. It is an incredibly
3076 important day for Cards Against Humanity, like it is for all U.S.
3077 retailers. Max said they struggled with what to do on Black Friday
3078 because they didn’t want to support what he called the “orgy of
3079 consumerism” the day has become, particularly since it follows a day
3080 that is about being grateful for what you have. In 2013, after
3081 deliberating, they decided to have an Everything Costs \$5 More sale.
3082
3083 “We sweated it out the night before Black Friday, wondering if our fans
3084 were going to hate us for it,” he said. “But it made us laugh so we went
3085 with it. People totally caught the joke.”
3086
3087 This sort of bold transparency delights the media, but more importantly,
3088 it engages their fans. “One of the most surprising things you can do in
3089 capitalism is just be honest with people,” Max said. “It shocks people
3090 that there is transparency about what you are doing.”
3091
3092 Max also likened it to a grand improv scene. “If we do something a
3093 little subversive and unexpected, the public wants to be a part of the
3094 joke.” One year they did a Give Cards Against Humanity \$5 event, where
3095 people literally paid them five dollars for no reason. Their fans wanted
3096 to make the joke funnier by making it successful. They made \$70,000 in
3097 a single day.
3098
3099 This remarkable trust they have in their customers is what inspired
3100 their decision to apply a Creative Commons license to the game. Trusting
3101 your customers to reuse and remix your work requires a leap of faith.
3102 Cards Against Humanity obviously isn’t afraid of doing the unexpected,
3103 but there are lines even they do not want to cross. Before applying the
3104 license, Max said they worried that some fans would adapt the game to
3105 include all of the jokes they intentionally never made because they
3106 crossed that line. “It happened, and the world didn’t end,” Max said.
3107 “If that is the worst cost of using CC, I’d pay that a hundred times
3108 over because there are so many benefits.”
3109
3110 Any successful product inspires its biggest fans to create remixes of
3111 it, but unsanctioned adaptations are more likely to fly under the radar.
3112 The Creative Commons license gives fans of Cards Against Humanity the
3113 freedom to run with the game and copy, adapt, and promote their
3114 creations openly. Today there are thousands of fan expansions of the
3115 game.
3116
3117 Max said, “CC was a no-brainer for us because it gets the most people
3118 involved. Making the game free and available under a CC license led to
3119 the unbelievable situation where we are one of the best-marketed games
3120 in the world, and we have never spent a dime on marketing.”
3121
3122 Of course, there are limits to what the company allows its customers to
3123 do with the game. They chose the Attribution-NonCommercial-ShareAlike
3124 license because it restricts people from using the game to make money.
3125 It also requires that adaptations of the game be made available under
3126 the same licensing terms if they are shared publicly. Cards Against
3127 Humanity also polices its brand. “We feel like we’re the only ones who
3128 can use our brand and our game and make money off of it,” Max said.
3129 About 99.9 percent of the time, they just send an email to those making
3130 commercial use of the game, and that is the end of it. There have only
3131 been a handful of instances where they had to get a lawyer involved.
3132
3133 Just as there is more than meets the eye to the Cards Against Humanity
3134 business model, the same can be said of the game itself. To be playable,
3135 every white card has to work syntactically with enough black cards. The
3136 eight creators invest an incredible amount of work into creating new
3137 cards for the game. “We have daylong arguments about commas,” Max said.
3138 “The slacker tone of the cards gives people the impression that it is
3139 easy to write them, but it is actually a lot of work and quibbling.”
3140
3141 That means cocreation with their fans really doesn’t work. The company
3142 has a submission mechanism on their website, and they get thousands of
3143 suggestions, but it is very rare that a submitted card is adopted.
3144 Instead, the eight initial creators remain the primary authors of
3145 expansion decks and other new products released by the company.
3146 Interestingly, the creativity of their customer base is really only an
3147 asset to the company once their original work is created and published
3148 when people make their own adaptations of the game.
3149
3150 For all of their success, the creators of Cards Against Humanity are
3151 only partially motivated by money. Max says they have always been
3152 interested in the Walt Disney philosophy of financial success. “We don’t
3153 make jokes and games to make money—we make money so we can make more
3154 jokes and games,” he said.
3155
3156 In fact, the company has given more than \$4 million to various
3157 charities and causes. “Cards is not our life plan,” Max said. “We all
3158 have other interests and hobbies. We are passionate about other things
3159 going on in our lives. A lot of the activism we have done comes out of
3160 us taking things from the rest of our lives and channeling some of the
3161 excitement from the game into it.”
3162
3163 Seeing money as fuel rather than the ultimate goal is what has enabled
3164 them to embrace Creative Commons licensing without reservation. CC
3165 licensing ended up being a savvy marketing move for the company, but
3166 nonetheless, giving up exclusive control of your work necessarily means
3167 giving up some opportunities to extract more money from customers.
3168
3169 “It’s not right for everyone to release everything under CC licensing,”
3170 Max said. “If your only goal is to make a lot of money, then CC is not
3171 best strategy. This kind of business model, though, speaks to your
3172 values, and who you are and why you’re making things.”
3173
3174 ## The Conversation
3175
3176 The Conversation is an independent source of news, sourced from the
3177 academic and research community and delivered direct to the public over
3178 the Internet. Founded in 2011 in Australia.
3179
3180 theconversation.com
3181
3182 Revenue model: charging content creators (universities pay membership
3183 fees to have their faculties serve as writers), grant funding
3184
3185 Interview date: February 4, 2016
3186
3187 Interviewee: Andrew Jaspan, founder
3188
3189 Profile written by Paul Stacey
3190
3191 Andrew Jaspan spent years as an editor of major newspapers including the
3192 Observer in London, the Sunday Herald in Glasgow, and the Age in
3193 Melbourne, Australia. He experienced firsthand the decline of
3194 newspapers, including the collapse of revenues, layoffs, and the
3195 constant pressure to reduce costs. After he left the Age in 2005, his
3196 concern for the future journalism didn’t go away. Andrew made a
3197 commitment to come up with an alternative model.
3198
3199 Around the time he left his job as editor of the Melbourne Age, Andrew
3200 wondered where citizens would get news grounded in fact and evidence
3201 rather than opinion or ideology. He believed there was still an appetite
3202 for journalism with depth and substance but was concerned about the
3203 increasing focus on the sensational and sexy.
3204
3205 While at the Age, he’d become friends with a vice-chancellor of a
3206 university in Melbourne who encouraged him to talk to smart people
3207 across campus—an astrophysicist, a Nobel laureate, earth scientists,
3208 economists . . . These were the kind of smart people he wished were more
3209 involved in informing the world about what is going on and correcting
3210 the errors that appear in media. However, they were reluctant to engage
3211 with mass media. Often, journalists didn’t understand what they said, or
3212 unilaterally chose what aspect of a story to tell, putting out a version
3213 that these people felt was wrong or mischaracterized. Newspapers want to
3214 attract a mass audience. Scholars want to communicate serious news,
3215 findings, and insights. It’s not a perfect match. Universities are
3216 massive repositories of knowledge, research, wisdom, and expertise. But
3217 a lot of that stays behind a wall of their own making—there are the
3218 walled garden and ivory tower metaphors, and in more literal terms, the
3219 paywall. Broadly speaking, universities are part of society but
3220 disconnected from it. They are an enormous public resource but not that
3221 good at presenting their expertise to the wider public.
3222
3223 Andrew believed he could to help connect academics back into the public
3224 arena, and maybe help society find solutions to big problems. He thought
3225 about pairing professional editors with university and research experts,
3226 working one-on-one to refine everything from story structure to
3227 headline, captions, and quotes. The editors could help turn something
3228 that is academic into something understandable and readable. And this
3229 would be a key difference from traditional journalism—the subject matter
3230 expert would get a chance to check the article and give final approval
3231 before it is published. Compare this with reporters just picking and
3232 choosing the quotes and writing whatever they want.
3233
3234 The people he spoke to liked this idea, and Andrew embarked on raising
3235 money and support with the help of the Commonwealth Scientific and
3236 Industrial Research Organisation (CSIRO), the University of Melbourne,
3237 Monash University, the University of Technology Sydney, and the
3238 University of Western Australia. These founding partners saw the value
3239 of an independent information channel that would also showcase the
3240 talent and knowledge of the university and research sector. With their
3241 help, in 2011, the Conversation, was launched as an independent news
3242 site in Australia. Everything published in the Conversation is openly
3243 licensed with Creative Commons.
3244
3245 The Conversation is founded on the belief that underpinning a
3246 functioning democracy is access to independent, high-quality,
3247 informative journalism. The Conversation’s aim is for people to have a
3248 better understanding of current affairs and complex issues—and hopefully
3249 a better quality of public discourse. The Conversation sees itself as a
3250 source of trusted information dedicated to the public good. Their core
3251 mission is simple: to provide readers with a reliable source of
3252 evidence-based information.
3253
3254 Andrew worked hard to reinvent a methodology for creating reliable,
3255 credible content. He introduced strict new working practices, a charter,
3256 and codes of conduct.1 These include fully disclosing who every author
3257 is (with their relevant expertise); who is funding their research; and
3258 if there are any potential or real conflicts of interest. Also important
3259 is where the content originates, and even though it comes from the
3260 university and research community, it still needs to be fully disclosed.
3261 The Conversation does not sit behind a paywall. Andrew believes access
3262 to information is an issue of equality—everyone should have access, like
3263 access to clean water. The Conversation is committed to an open and free
3264 Internet. Everyone should have free access to their content, and be able
3265 to share it or republish it.
3266
3267 Creative Commons help with these goals; articles are published with the
3268 Attribution-
3269 NoDerivs license (CC BY-ND). They’re freely available for others to
3270 republish elsewhere as long as attribution is given and the content is
3271 not edited. Over five years, more than twenty-two thousand sites have
3272 republished their content. The Conversation website gets about 2.9
3273 million unique views per month, but through republication they have
3274 thirty-five million readers. This couldn’t have been done without the
3275 Creative Commons license, and in Andrew’s view, Creative Commons is
3276 central to everything the Conversation does.
3277
3278 When readers come across the Conversation, they seem to like what they
3279 find and recommend it to their friends, peers, and networks. Readership
3280 has grown primarily through word of mouth. While they don’t have sales
3281 and marketing, they do promote their work through social media
3282 (including Twitter and Facebook), and by being an accredited supplier to
3283 Google News.
3284
3285 It’s usual for the founders of any company to ask themselves what kind
3286 of company it should be. It quickly became clear to the founders of the
3287 Conversation that they wanted to create a public good rather than make
3288 money off of information. Most media companies are working to aggregate
3289 as many eyeballs as possible and sell ads. The Conversation founders
3290 didn’t want this model. It takes no advertising and is a not-for-profit
3291 venture.
3292
3293 There are now different editions of the Conversation for Africa, the
3294 United Kingdom, France, and the United States, in addition to the one
3295 for Australia. All five editions have their own editorial mastheads,
3296 advisory boards, and content. The Conversation’s global virtual newsroom
3297 has roughly ninety staff working with thirty-five thousand academics
3298 from over sixteen hundred universities around the world. The
3299 Conversation would like to be working with university scholars from even
3300 more parts of the world.
3301
3302 Additionally, each edition has its own set of founding partners,
3303 strategic partners, and funders. They’ve received funding from
3304 foundations, corporates, institutions, and individual donations, but the
3305 Conversation is shifting toward paid memberships by universities and
3306 research institutions to sustain operations. This would safeguard the
3307 current service and help improve coverage and features.
3308
3309 When professors from member universities write an article, there is some
3310 branding of the university associated with the article. On the
3311 Conversation website, paying university members are listed as “members
3312 and funders.” Early participants may be designated as “founding
3313 members,” with seats on the editorial advisory board.
3314
3315 Academics are not paid for their contributions, but they get free
3316 editing from a professional (four to five hours per piece, on average).
3317 They also get access to a large audience. Every author and member
3318 university has access to a special analytics dashboard where they can
3319 check the reach of an article. The metrics include what people are
3320 tweeting, the comments, countries the readership represents, where the
3321 article is being republished, and the number of readers per article.
3322
3323 The Conversation plans to expand the dashboard to show not just reach
3324 but impact. This tracks activities, behaviors, and events that occurred
3325 as a result of publication, including things like a scholar being asked
3326 to go on a show to discuss their piece, give a talk at a conference,
3327 collaborate, submit a journal paper, and consult a company on a topic.
3328
3329 These reach and impact metrics show the benefits of membership. With the
3330 Conversation, universities can engage with the public and show why
3331 they’re of value.
3332
3333 With its tagline, “Academic Rigor, Journalistic Flair,” the Conversation
3334 represents a new form of journalism that contributes to a more informed
3335 citizenry and improved democracy around the world. Its open business
3336 model and use of Creative Commons show how it’s possible to generate
3337 both a public good and operational revenue at the same time.
3338
3339 Web link
3340
3341 1. theconversation.com/us/charter
3342
3343 ## Cory Doctorow
3344
3345 Cory Doctorow is a science fiction writer, activist, blogger, and
3346 journalist. Based in the U.S.
3347
3348 craphound.com and boingboing.net
3349
3350 Revenue model: charging for physical copies (book sales),
3351 pay-what-you-want, selling translation rights to books
3352
3353 Interview date: January 12, 2016
3354
3355 Profile written by Sarah Hinchliff Pearson
3356
3357 Cory Doctorow hates the term “business model,” and he is adamant that he
3358 is not a brand. “To me, branding is the idea that you can take a thing
3359 that has certain qualities, remove the qualities, and go on selling it,”
3360 he said. “I’m not out there trying to figure out how to be a brand. I’m
3361 doing this thing that animates me to work crazy insane hours because
3362 it’s the most important thing I know how to do.”
3363
3364 Cory calls himself an entrepreneur. He likes to say his success came
3365 from making stuff people happened to like and then getting out of the
3366 way of them sharing it.
3367
3368 He is a science fiction writer, activist, blogger, and journalist.
3369 Beginning with his first novel, Down and Out in the Magic Kingdom, in
3370 2003, his work has been published under a Creative Commons license. Cory
3371 is coeditor of the popular CC-licensed site Boing Boing, where he writes
3372 about technology, politics, and intellectual property. He has also
3373 written several nonfiction books, including the most recent Information
3374 Doesn’t Want to Be Free, about the ways in which creators can make a
3375 living in the Internet age.
3376
3377 Cory primarily makes money by selling physical books, but he also takes
3378 on paid speaking gigs and is experimenting with pay-what-you-want models
3379 for his work.
3380
3381 While Cory’s extensive body of fiction work has a large following, he is
3382 just as well known for his activism. He is an outspoken opponent of
3383 restrictive copyright and digital-rights-management (DRM) technology
3384 used to lock up content because he thinks both undermine creators and
3385 the public interest. He is currently a special adviser at the Electronic
3386 Frontier Foundation, where he is involved in a lawsuit challenging the
3387 U.S. law that protects DRM. Cory says his political work doesn’t
3388 directly make him money, but if he gave it up, he thinks he would lose
3389 credibility and, more importantly, lose the drive that propels him to
3390 create. “My political work is a different expression of the same
3391 artistic-political urge,” he said. “I have this suspicion that if I gave
3392 up the things that didn’t make me money, the genuineness would leach out
3393 of what I do, and the quality that causes people to like what I do would
3394 be gone.”
3395
3396 Cory has been financially successful, but money is not his primary
3397 motivation. At the start of his book Information Doesn’t Want to Be
3398 Free, he stresses how important it is not to become an artist if your
3399 goal is to get rich. “Entering the arts because you want to get rich is
3400 like buying lottery tickets because you want to get rich,” he wrote. “It
3401 might work, but it almost certainly won’t. Though, of course, someone
3402 always wins the lottery.” He acknowledges that he is one of the lucky
3403 few to “make it,” but he says he would be writing no matter what. “I am
3404 compelled to write,” he wrote. “Long before I wrote to keep myself fed
3405 and sheltered, I was writing to keep myself sane.”
3406
3407 Just as money is not his primary motivation to create, money is not his
3408 primary motivation to share. For Cory, sharing his work with Creative
3409 Commons is a moral imperative. “It felt morally right,” he said of his
3410 decision to adopt Creative Commons licenses. “I felt like I wasn’t
3411 contributing to the culture of surveillance and censorship that has been
3412 created to try to stop copying.” In other words, using CC licenses
3413 symbolizes his worldview.
3414
3415 He also feels like there is a solid commercial basis for licensing his
3416 work with Creative Commons. While he acknowledges he hasn’t been able to
3417 do a controlled experiment to compare the commercial benefits of
3418 licensing with CC against reserving all rights, he thinks he has sold
3419 more books using a CC license than he would have without it. Cory says
3420 his goal is to convince people they should pay him for his work. “I
3421 started by not calling them thieves,” he said.
3422
3423 Cory started using CC licenses soon after they were first created. At
3424 the time his first novel came out, he says the science fiction genre was
3425 overrun with people scanning and downloading books without permission.
3426 When he and his publisher took a closer look at who was doing that sort
3427 of thing online, they realized it looked a lot like book promotion. “I
3428 knew there was a relationship between having enthusiastic readers and
3429 having a successful career as a writer,” he said. “At the time, it took
3430 eighty hours to OCR a book, which is a big effort. I decided to spare
3431 them the time and energy, and give them the book for free in a format
3432 destined to spread.”
3433
3434 Cory admits the stakes were pretty low for him when he first adopted
3435 Creative Commons licenses. He only had to sell two thousand copies of
3436 his book to break even. People often said he was only able to use CC
3437 licenses successfully at that time because he was just starting out. Now
3438 they say he can only do it because he is an established author.
3439
3440 The bottom line, Cory says, is that no one has found a way to prevent
3441 people from copying the stuff they like. Rather than fighting the tide,
3442 Cory makes his work intrinsically shareable. “Getting the hell out of
3443 the way for people who want to share their love of you with other people
3444 sounds obvious, but it’s remarkable how many people don’t do it,” he
3445 said.
3446
3447 Making his work available under Creative Commons licenses enables him to
3448 view his biggest fans as his ambassadors. “Being open to fan activity
3449 makes you part of the conversation about what fans do with your work and
3450 how they interact with it,” he said. Cory’s own website routinely
3451 highlights cool things his audience has done with his work. Unlike
3452 corporations like Disney that tend to have a hands-off relationship with
3453 their fan activity, he has a symbiotic relationship with his audience.
3454 “Engaging with your audience can’t guarantee you success,” he said. “And
3455 Disney is an example of being able to remain aloof and still being the
3456 most successful company in the creative industry in history. But I
3457 figure my likelihood of being Disney is pretty slim, so I should take
3458 all the help I can get.”
3459
3460 His first book was published under the most restrictive Creative Commons
3461 license, Attribution-NonCommercial-NoDerivs (CC BY-NC-ND). It allows
3462 only verbatim copying for noncommercial purposes. His later work is
3463 published under the Attribution-NonCommercial-ShareAlike license (CC
3464 BY-NC-SA), which gives people the right to adapt his work for
3465 noncommercial purposes but only if they share it back under the same
3466 license terms. Before releasing his work under a CC license that allows
3467 adaptations, he always sells the right to translate the book to other
3468 languages to a commercial publisher first. He wants to reach new
3469 potential buyers in other parts of the world, and he thinks it is more
3470 difficult to get people to pay for translations if there are fan
3471 translations already available for free.
3472
3473 In his book Information Doesn’t Want to Be Free, Cory likens his
3474 philosophy to thinking like a dandelion. Dandelions produce thousands of
3475 seeds each spring, and they are blown into the air going in every
3476 direction. The strategy is to maximize the number of blind chances the
3477 dandelion has for continuing its genetic line. Similarly, he says there
3478 are lots of people out there who may want to buy creative work or
3479 compensate authors for it in some other way. “The more places your work
3480 can find itself, the greater the likelihood that it will find one of
3481 those would-be customers in some unsuspected crack in the metaphorical
3482 pavement,” he wrote. “The copies that others make of my work cost me
3483 nothing, and present the possibility that I’ll get something.”
3484
3485 Applying a CC license to his work increases the chances it will be
3486 shared more widely around the Web. He avoids DRM—and openly opposes the
3487 practice—for similar reasons. DRM has the effect of tying a work to a
3488 particular platform. This digital lock, in turn, strips the authors of
3489 control over their own work and hands that control over to the platform.
3490 He calls it Cory’s First Law: “Anytime someone puts a lock on something
3491 that belongs to you and won’t give you the key, that lock isn’t there
3492 for your benefit.”
3493
3494 Cory operates under the premise that artists benefit when there are
3495 more, rather than fewer, places where people can access their work. The
3496 Internet has opened up those avenues, but DRM is designed to limit them.
3497 “On the one hand, we can credibly make our work available to a widely
3498 dispersed audience,” he said. “On the other hand, the intermediaries we
3499 historically sold to are making it harder to go around them.” Cory
3500 continually looks for ways to reach his audience without relying upon
3501 major platforms that will try to take control over his work.
3502
3503 Cory says his e-book sales have been lower than those of his
3504 competitors, and he attributes some of that to the CC license making the
3505 work available for free. But he believes people are willing to pay for
3506 content they like, even when it is available for free, as long as it is
3507 easy to do. He was extremely successful using Humble Bundle, a platform
3508 that allows people to pay what they want for DRM-free versions of a
3509 bundle of a particular creator’s work. He is planning to try his own
3510 pay-what-you-want experiment soon.
3511
3512 Fans are particularly willing to pay when they feel personally connected
3513 to the artist. Cory works hard to create that personal connection. One
3514 way he does this is by personally answering every single email he gets.
3515 “If you look at the history of artists, most die in penury,” he said.
3516 “That reality means that for artists, we have to find ways to support
3517 ourselves when public tastes shift, when copyright stops producing.
3518 Future-proofing your artistic career in many ways means figuring out how
3519 to stay connected to those people who have been touched by your work.”
3520
3521 Cory’s realism about the difficulty of making a living in the arts does
3522 not reflect pessimism about the Internet age. Instead, he says the fact
3523 that it is hard to make a living as an artist is nothing new. What is
3524 new, he writes in his book, “is how many ways there are to make things,
3525 and to get them into other people’s hands and minds.”
3526
3527 It has never been easier to think like a dandelion.
3528
3529 ## Figshare
3530
3531 Figshare is a for-profit company offering an online repository where
3532 researchers can preserve and share the output of their research,
3533 including figures, data sets, images, and videos. Founded in 2011 in the
3534 UK.
3535
3536 figshare.com
3537
3538 Revenue model: platform providing paid services to creators
3539
3540 Interview date: January 28, 2016
3541
3542 Interviewee: Mark Hahnel, founder
3543
3544 Profile written by Paul Stacey
3545
3546 Figshare’s mission is to change the face of academic publishing through
3547 improved dissemination, discoverability, and reusability of scholarly
3548 research. Figshare is a repository where users can make all the output
3549 of their research available—from posters and presentations to data sets
3550 and code—in a way that’s easy to discover, cite, and share. Users can
3551 upload any file format, which can then be previewed in a Web browser.
3552 Research output is disseminated in a way that the current
3553 scholarly-publishing model does not allow.
3554
3555 Figshare founder Mark Hahnel often gets asked: How do you make money?
3556 How do we know you’ll be here in five years? Can you, as a for-profit
3557 venture, be trusted? Answers have evolved over time.
3558
3559 Mark traces the origins of Figshare back to when he was a graduate
3560 student getting his PhD in stem cell biology. His research involved
3561 working with videos of stem cells in motion. However, when he went to
3562 publish his research, there was no way for him to also publish the
3563 videos, figures, graphs, and data sets. This was frustrating. Mark
3564 believed publishing his complete research would lead to more citations
3565 and be better for his career.
3566
3567 Mark does not consider himself an advanced software programmer.
3568 Fortunately, things like cloud-based computing and wikis had become
3569 mainstream, and he believed it ought to be possible to put all his
3570 research online and share it with anyone. So he began working on a
3571 solution.
3572
3573 There were two key needs: licenses to make the data citable, and
3574 persistent identifiers— URL links that always point back to the original
3575 object ensuring the research is citable for the long term.
3576
3577 Mark chose Digital Object Identifiers (DOIs) to meet the need for a
3578 persistent identifier. In the DOI system, an object’s metadata is stored
3579 as a series of numbers in the DOI name. Referring to an object by its
3580 DOI is more stable than referring to it by its URL, because the location
3581 of an object (the web page or URL) can often change. Mark partnered with
3582 DataCite for the provision of DOIs for research data.
3583
3584 As for licenses, Mark chose Creative Commons. The open-access and
3585 open-science communities were already using and recommending Creative
3586 Commons. Based on what was happening in those communities and Mark’s
3587 dialogue with peers, he went with CC0 (in the public domain) for data
3588 sets and CC BY (Attribution) for figures, videos, and data sets.
3589
3590 So Mark began using DOIs and Creative Commons for his own research work.
3591 He had a science blog where he wrote about it and made all his data
3592 open. People started commenting on his blog that they wanted to do the
3593 same. So he opened it up for them to use, too.
3594
3595 People liked the interface and simple upload process. People started
3596 asking if they could also share theses, grant proposals, and code.
3597 Inclusion of code raised new licensing issues, as Creative Commons
3598 licenses are not used for software. To allow the sharing of software
3599 code, Mark chose the MIT license, but GNU and Apache licenses can also
3600 be used.
3601
3602 Mark sought investment to make this into a scalable product. After a few
3603 unsuccessful funding pitches, UK-based Digital Science expressed
3604 interest but insisted on a more viable business model. They made an
3605 initial investment, and together they came up with a freemium-like
3606 business model.
3607
3608 Under the freemium model, academics upload their research to Figshare
3609 for storage and sharing for free. Each research object is licensed with
3610 Creative Commons and receives a DOI link. The premium option charges
3611 researchers a fee for gigabytes of private storage space, and for
3612 private online space designed for a set number of research
3613 collaborators, which is ideal for larger teams and geographically
3614 dispersed research groups. Figshare sums up its value proposition to
3615 researchers as “You retain ownership. You license it. You get credit. We
3616 just make sure it persists.”
3617
3618 In January 2012, Figshare was launched. (The fig in Figshare stands for
3619 figures.) Using investment funds, Mark made significant improvements to
3620 Figshare. For example, researchers could quickly preview their research
3621 files within a browser without having to download them first or require
3622 third-party software. Journals who were still largely publishing
3623 articles as static noninteractive PDFs became interested in having
3624 Figshare provide that functionality for them.
3625
3626 Figshare diversified its business model to include services for
3627 journals. Figshare began hosting large amounts of data for the journals’
3628 online articles. This additional data improved the quality of the
3629 articles. Outsourcing this service to Figshare freed publishers from
3630 having to develop this functionality as part of their own
3631 infrastructure. Figshare-hosted data also provides a link back to the
3632 article, generating additional click-through and readership—a benefit to
3633 both journal publishers and researchers. Figshare now provides
3634 research-data infrastructure for a wide variety of publishers including
3635 Wiley, Springer Nature, PLOS, and Taylor and Francis, to name a few, and
3636 has convinced them to use Creative Commons licenses for the data.
3637
3638 Governments allocate significant public funds to research. In parallel
3639 with the launch of Figshare, governments around the world began
3640 requesting the research they fund be open and accessible. They mandated
3641 that researchers and academic institutions better manage and disseminate
3642 their research outputs. Institutions looking to comply with this new
3643 mandate became interested in Figshare. Figshare once again diversified
3644 its business model, adding services for institutions.
3645
3646 Figshare now offers a range of fee-based services to institutions,
3647 including their own minibranded Figshare space (called Figshare for
3648 Institutions) that securely hosts research data of institutions in the
3649 cloud. Services include not just hosting but data metrics, data
3650 dissemination, and user-group administration. Figshare’s workflow, and
3651 the services they offer for institutions, take into account the needs of
3652 librarians and administrators, as well as of the researchers.
3653
3654 As with researchers and publishers, Fig-share encouraged institutions to
3655 share their research with CC BY (Attribution) and their data with CC0
3656 (into the public domain). Funders who require researchers and
3657 institutions to use open licensing believe in the social
3658 responsibilities and benefits of making research accessible to all.
3659 Publishing research in this open way has come to be called open access.
3660 But not all funders specify CC BY; some institutions want to offer their
3661 researchers a choice, including less permissive licenses like CC BY-NC
3662 (Attribution-NonCommercial), CC BY-SA (Attribution-ShareAlike), or CC
3663 BY-ND (Attribution-NoDerivs).
3664
3665 For Mark this created a conflict. On the one hand, the principles and
3666 benefits of open science are at the heart of Figshare, and Mark believes
3667 CC BY is the best license for this. On the other hand, institutions were
3668 saying they wouldn’t use Figshare unless it offered a choice in
3669 licenses. He initially refused to offer anything beyond CC0 and CC BY,
3670 but after seeing an open-source CERN project offer all Creative Commons
3671 licenses without any negative repercussions, he decided to follow suit.
3672
3673 Mark is thinking of doing a Figshare study that tracks research
3674 dissemination according to Creative Commons license, and gathering
3675 metrics on views, citations, and downloads. You could see which license
3676 generates the biggest impact. If the data showed that CC BY is more
3677 impactful, Mark believes more and more researchers and institutions will
3678 make it their license of choice.
3679
3680 Figshare has an Application Programming Interface (API) that makes it
3681 possible for data to be pulled from Figshare and used in other
3682 applications. As an example, Mark shared a Figshare data set showing the
3683 journal subscriptions that higher-education institutions in the United
3684 Kingdom paid to ten major publishers.1 Figshare’s API enables that data
3685 to be pulled into an app developed by a completely different researcher
3686 that converts the data into a visually interesting graph, which any
3687 viewer can alter by changing any of the variables.2
3688
3689 The free version of Figshare has built a community of academics, who
3690 through word of mouth and presentations have promoted and spread
3691 awareness of Figshare. To amplify and reward the community, Figshare
3692 established an Advisor program, providing those who promoted Figshare
3693 with hoodies and T-shirts, early access to new features, and travel
3694 expenses when they gave presentations outside of their area. These
3695 Advisors also helped Mark on what license to use for software code and
3696 whether to offer universities an option of using Creative Commons
3697 licenses.
3698
3699 Mark says his success is partly about being in the right place at the
3700 right time. He also believes that the diversification of Figshare’s
3701 model over time has been key to success. Figshare now offers a
3702 comprehensive set of services to researchers, publishers, and
3703 institutions.3 If he had relied solely on revenue from premium
3704 subscriptions, he believes Figshare would have struggled. In Figshare’s
3705 early days, their primary users were early-career and late-career
3706 academics. It has only been because funders mandated open licensing that
3707 Figshare is now being used by the mainstream.
3708
3709 Today Figshare has 26 million–plus page views, 7.5 million–plus
3710 downloads, 800,000–plus user uploads, 2 million–plus articles,
3711 500,000-plus collections, and 5,000–plus projects. Sixty percent of
3712 their traffic comes from Google. A sister company called Altmetric
3713 tracks the use of Figshare by others, including Wikipedia and news
3714 sources.
3715
3716 Figshare uses the revenue it generates from the premium subscribers,
3717 journal publishers, and institutions to fund and expand what it can
3718 offer to researchers for free. Figshare has publicly stuck to its
3719 principles—keeping the free service free and requiring the use of CC BY
3720 and CC0 from the start—and from Mark’s perspective, this is why people
3721 trust Figshare. Mark sees new competitors coming forward who are just in
3722 it for money. If Figshare was only in it for the money, they wouldn’t
3723 care about offering a free version. Figshare’s principles and advocacy
3724 for openness are a key differentiator. Going forward, Mark sees Figshare
3725 not only as supporting open access to research but also enabling people
3726 to collaborate and make new discoveries.
3727
3728 Web links
3729
3730 1. figshare.com/articles/Journal\_subscription\_costs\_FOIs\_to\_UK\_universities/1186832
3731 2. retr0.shinyapps.io/journal\_costs/?year=2014&inst=19,22,38,42,59,64,80,95,136
3732 3. figshare.com/features
3733
3734 ## Figure.NZ
3735
3736 Figure.NZ is a nonprofit charity that makes an online data platform
3737 designed to make data reusable and easy to understand. Founded in 2012
3738 in New Zealand.
3739
3740 figure.nz
3741
3742 Revenue model: platform providing paid services to creators, donations,
3743 sponsorships
3744
3745 Interview date: May 3, 2016
3746
3747 Interviewee: Lillian Grace, founder
3748
3749 Profile written by Paul Stacey
3750
3751 In the paper Harnessing the Economic and Social Power of Data presented
3752 at the New Zealand Data Futures Forum in 2014,1 Figure.NZ founder
3753 Lillian Grace said there are thousands of valuable and relevant data
3754 sets freely available to us right now, but most people don’t use them.
3755 She used to think this meant people didn’t care about being informed,
3756 but she’s come to see that she was wrong. Almost everyone wants to be
3757 informed about issues that matter—not only to them, but also to their
3758 families, their communities, their businesses, and their country. But
3759 there’s a big difference between availability and accessibility of
3760 information. Data is spread across thousands of sites and is held within
3761 databases and spreadsheets that require both time and skill to engage
3762 with. To use data when making a decision, you have to know what specific
3763 question to ask, identify a source that has collected the data, and
3764 manipulate complex tools to extract and visualize the information within
3765 the data set. Lillian established Figure.NZ to make data truly
3766 accessible to all, with a specific focus on New Zealand.
3767
3768 Lillian had the idea for Figure.NZ in February 2012 while working for
3769 the New Zealand Institute, a think tank concerned with improving
3770 economic prosperity, social well-being, environmental quality, and
3771 environmental productivity for New Zealand and New Zealanders. While
3772 giving talks to community and business groups, Lillian realized “every
3773 single issue we addressed would have been easier to deal with if more
3774 people understood the basic facts.” But understanding the basic facts
3775 sometimes requires data and research that you often have to pay for.
3776
3777 Lillian began to imagine a website that lifted data up to a visual form
3778 that could be easily understood and freely accessed. Initially launched
3779 as Wiki New Zealand, the original idea was that people could contribute
3780 their data and visuals via a wiki. However, few people had graphs that
3781 could be used and shared, and there were no standards or consistency
3782 around the data and the visuals. Realizing the wiki model wasn’t
3783 working, Lillian brought the process of data aggregation, curation, and
3784 visual presentation in-house, and invested in the technology to help
3785 automate some of it. Wiki New Zealand became Figure.NZ, and efforts were
3786 reoriented toward providing services to those wanting to open their data
3787 and present it visually.
3788
3789 Here’s how it works. Figure.NZ sources data from other organizations,
3790 including corporations, public repositories, government departments, and
3791 academics. Figure.NZ imports and extracts that data, and then validates
3792 and standardizes it—all with a strong eye on what will be best for
3793 users. They then make the data available in a series of standardized
3794 forms, both human- and machine-readable, with rich metadata about the
3795 sources, the licenses, and data types. Figure.NZ has a chart-designing
3796 tool that makes simple bar, line, and area graphs from any data source.
3797 The graphs are posted to the Figure.NZ website, and they can also be
3798 exported in a variety of formats for print or online use. Figure.NZ
3799 makes its data and graphs available using the Attribution (CC BY)
3800 license. This allows others to reuse, revise, remix, and redistribute
3801 Figure.NZ data and graphs as long as they give attribution to the
3802 original source and to Figure.NZ.
3803
3804 Lillian characterizes the initial decision to use Creative Commons as
3805 naively fortunate. It was first recommended to her by a colleague.
3806 Lillian spent time looking at what Creative Commons offered and thought
3807 it looked good, was clear, and made common sense. It was easy to use and
3808 easy for others to understand. Over time, she’s come to realize just how
3809 fortunate and important that decision turned out to be. New Zealand’s
3810 government has an open-access and licensing framework called NZGOAL,
3811 which provides guidance for agencies when they release copyrighted and
3812 noncopyrighted work and material.2 It aims to standardize the licensing
3813 of works with government copyright and how they can be reused, and it
3814 does this with Creative Commons licenses. As a result, 98 percent of all
3815 government-agency data is Creative Commons licensed, fitting in nicely
3816 with Figure.NZ’s decision.
3817
3818 Lillian thinks current ideas of what a business is are relatively new,
3819 only a hundred years old or so. She’s convinced that twenty years from
3820 now, we will see new and different models for business. Figure.NZ is set
3821 up as a nonprofit charity. It is purpose-driven but also strives to pay
3822 people well and thinks like a business. Lillian sees the
3823 charity-nonprofit status as an essential element for the mission and
3824 purpose of Figure.NZ. She believes Wikipedia would not work if it were
3825 for profit, and similarly, Figure.NZ’s nonprofit status assures people
3826 who have data and people who want to use it that they can rely on
3827 Figure.NZ’s motives. People see them as a trusted wrangler and source.
3828
3829 Although Figure.NZ is a social enterprise that openly licenses their
3830 data and graphs for everyone to use for free, they have taken care not
3831 to be perceived as a free service all around the table. Lillian believes
3832 hundreds of millions of dollars are spent by the government and
3833 organizations to collect data. However, very little money is spent on
3834 taking that data and making it accessible, understandable, and useful
3835 for decision making. Government uses some of the data for policy, but
3836 Lillian believes that it is underutilized and the potential value is
3837 much larger. Figure.NZ is focused on solving that problem. They believe
3838 a portion of money allocated to collecting data should go into making
3839 sure that data is useful and generates value. If the government wants
3840 citizens to understand why certain decisions are being made and to be
3841 more aware about what the government is doing, why not transform the
3842 data it collects into easily understood visuals? It could even become a
3843 way for a government or any organization to differentiate, market, and
3844 brand itself.
3845
3846 Figure.NZ spends a lot of time seeking to understand the motivations of
3847 data collectors and to identify the channels where it can provide value.
3848 Every part of their business model has been focused on who is going to
3849 get value from the data and visuals.
3850
3851 Figure.NZ has multiple lines of business. They provide commercial
3852 services to organizations that want their data publicly available and
3853 want to use Figure.NZ as their publishing platform. People who want to
3854 publish open data appreciate Figure.NZ’s ability to do it faster, more
3855 easily, and better than they can. Customers are encouraged to help their
3856 users find, use, and make things from the data they make available on
3857 Figure.NZ’s website. Customers control what is released and the license
3858 terms (although Figure.NZ encourages Creative Commons licensing).
3859 Figure.NZ also serves customers who want a specific collection of charts
3860 created—for example, for their website or annual report. Charging the
3861 organizations that want to make their data available enables Figure.NZ
3862 to provide their site free to all users, to truly democratize data.
3863
3864 Lillian notes that the current state of most data is terrible and often
3865 not well understood by the people who have it. This sometimes makes it
3866 difficult for customers and Figure.NZ to figure out what it would cost
3867 to import, standardize, and display that data in a useful way. To deal
3868 with this, Figure.NZ uses “high-trust contracts,” where customers
3869 allocate a certain budget to the task that Figure.NZ is then free to
3870 draw from, as long as Figure.NZ frequently reports on what they’ve
3871 produced so the customer can determine the value for money. This
3872 strategy has helped build trust and transparency about the level of
3873 effort associated with doing work that has never been done before.
3874
3875 A second line of business is what Figure.NZ calls partners. ASB Bank and
3876 Statistics New Zealand are partners who back Figure.NZ’s efforts. As one
3877 example, with their support Figure.NZ has been able to create Business
3878 Figures, a special way for businesses to find useful data without having
3879 to know what questions to ask.3
3880
3881 Figure.NZ also has patrons.4 Patrons donate to topic areas they care
3882 about, directly enabling Figure.NZ to get data together to flesh out
3883 those areas. Patrons do not direct what data is included or excluded.
3884
3885 Figure.NZ also accepts philanthropic donations, which are used to
3886 provide more content, extend technology, and improve services, or are
3887 targeted to fund a specific effort or provide in-kind support. As a
3888 charity, donations are tax deductible.
3889
3890 Figure.NZ has morphed and grown over time. With data aggregation,
3891 curation, and visualizing services all in-house, Figure.NZ has developed
3892 a deep expertise in taking random styles of data, standardizing it, and
3893 making it useful. Lillian realized that Figure.NZ could easily become a
3894 warehouse of seventy people doing data. But for Lillian, growth isn’t
3895 always good. In her view, bigger often means less effective. Lillian set
3896 artificial constraints on growth, forcing the organization to think
3897 differently and be more efficient. Rather than in-house growth, they are
3898 growing and building external relationships.
3899
3900 Figure.NZ’s website displays visuals and data associated with a wide
3901 range of categories including crime, economy, education, employment,
3902 energy, environment, health, information and communications technology,
3903 industry, tourism, and many others. A search function helps users find
3904 tables and graphs. Figure.NZ does not provide analysis or interpretation
3905 of the data or visuals. Their goal is to teach people how to think, not
3906 think for them. Figure.NZ wants to create intuitive experiences, not
3907 user manuals.
3908
3909 Figure.NZ believes data and visuals should be useful. They provide their
3910 customers with a data collection template and teach them why it’s
3911 important and how to use it. They’ve begun putting more emphasis on
3912 tracking what users of their website want. They also get requests from
3913 social media and through email for them to share data for a specific
3914 topic—for example, can you share data for water quality? If they have
3915 the data, they respond quickly; if they don’t, they try and identify the
3916 organizations that would have that data and forge a relationship so they
3917 can be included on Figure.NZ’s site. Overall, Figure.NZ is seeking to
3918 provide a place for people to be curious about, access, and interpret
3919 data on topics they are interested in.
3920
3921 Lillian has a deep and profound vision for Figure.NZ that goes well
3922 beyond simply providing open-data services. She says things are
3923 different now. “We used to live in a world where it was really hard to
3924 share information widely. And in that world, the best future was created
3925 by having a few great leaders who essentially had access to the
3926 information and made decisions on behalf of others, whether it was on
3927 behalf of a country or companies.
3928
3929 “But now we live in a world where it’s really easy to share information
3930 widely and also to communicate widely. In the world we live in now, the
3931 best future is the one where everyone can make well-informed decisions.
3932
3933 “The use of numbers and data as a way of making well-informed decisions
3934 is one of the areas where there is the biggest gaps. We don’t really use
3935 numbers as a part of our thinking and part of our understanding yet.
3936
3937 “Part of the reason is the way data is spread across hundreds of sites.
3938 In addition, for the most part, deep thinking based on data is
3939 constrained to experts because most people don’t have data literacy.
3940 There once was a time when many citizens in society couldn’t read or
3941 write. However, as a society, we’ve now come to believe that reading and
3942 writing skills should be something all citizens have. We haven’t yet
3943 adopted a similar belief around numbers and data literacy. We largely
3944 still believe that only a few specially trained people can analyze and
3945 think with numbers.
3946
3947 “Figure.NZ may be the first organization to assert that everyone can use
3948 numbers in their thinking, and it’s built a technological platform along
3949 with trust and a network of relationships to make that possible. What
3950 you can see on Figure.NZ are tens of thousands of graphs, maps, and
3951 data.
3952
3953 “Figure.NZ sees this as a new kind of alphabet that can help people
3954 analyze what they see around them. A way to be thoughtful and informed
3955 about society. A means of engaging in conversation and shaping decision
3956 making that transcends personal experience. The long-term value and
3957 impact is almost impossible to measure, but the goal is to help citizens
3958 gain understanding and work together in more informed ways to shape the
3959 future.”
3960
3961 Lillian sees Figure.NZ’s model as having global potential. But for now,
3962 their focus is completely on making Figure.NZ work in New Zealand and to
3963 get the “network effect”—
3964 users dramatically increasing value for themselves and for others
3965 through use of their service. Creative Commons is core to making the
3966 network effect possible.
3967
3968 Web links
3969
3970 1. www.nzdatafutures.org.nz/sites/default/files/NZDFF\_harness-the-power.pdf
3971 2. www.ict.govt.nz/guidance-and-resources/open-government/new-zealand-government-open-access-and-licensing-nzgoal-framework/
3972 3. figure.nz/business/
3973 4. figure.nz/patrons/
3974
3975 ## Knowledge Unlatched
3976
3977 Knowledge Unlatched is a not-for-profit community interest company that
3978 brings libraries together to pool funds to publish open-access books.
3979 Founded in 2012 in the UK.
3980
3981 knowledgeunlatched.org
3982
3983 Revenue model: crowdfunding (specialized)
3984
3985 Interview date: February 26, 2016
3986
3987 Interviewee: Frances Pinter, founder
3988
3989 Profile written by Paul Stacey
3990
3991 The serial entrepreneur Dr. Frances Pinter has been at the forefront of
3992 innovation in the publishing industry for nearly forty years. She
3993 founded the UK-based Knowledge Unlatched with a mission to enable open
3994 access to scholarly books. For Frances, the current scholarly-
3995 book-publishing system is not working for anyone, and especially not for
3996 monographs in the humanities and social sciences. Knowledge Unlatched is
3997 committed to changing this and has been working with libraries to create
3998 a sustainable alternative model for publishing scholarly books, sharing
3999 the cost of making monographs (released under a Creative Commons
4000 license) and savings costs over the long term. Since its launch,
4001 Knowledge Unlatched has received several awards, including the
4002 IFLA/Brill Open Access award in 2014 and a Curtin University Commercial
4003 Innovation Award for Innovation in Education in 2015.
4004
4005 Dr. Pinter has been in academic publishing most of her career. About ten
4006 years ago, she became acquainted with the Creative Commons founder
4007 Lawrence Lessig and got interested in Creative Commons as a tool for
4008 both protecting content online and distributing it free to users.
4009
4010 Not long after, she ran a project in Africa convincing publishers in
4011 Uganda and South Africa to put some of their content online for free
4012 using a Creative Commons license and to see what happened to print
4013 sales. Sales went up, not down.
4014
4015 In 2008, Bloomsbury Academic, a new imprint of Bloomsbury Publishing in
4016 the United Kingdom, appointed her its founding publisher in London. As
4017 part of the launch, Frances convinced Bloomsbury to differentiate
4018 themselves by putting out monographs for free online under a Creative
4019 Commons license (BY-NC or BY-NC-ND, i.e., Attribution-NonCommercial or
4020 Attribution-NonCommercial-NoDerivs). This was seen as risky, as the
4021 biggest cost for publishers is getting a book to the stage where it can
4022 be printed. If everyone read the online book for free, there would be no
4023 print-book sales at all, and the costs associated with getting the book
4024 to print would be lost. Surprisingly, Bloomsbury found that sales of the
4025 print versions of these books were 10 to 20 percent higher than normal.
4026 Frances found it intriguing that the Creative Commons–licensed free
4027 online book acts as a marketing vehicle for the print format.
4028
4029 Frances began to look at customer interest in the three forms of the
4030 book: 1) the Creative Commons–licensed free online book in PDF form, 2)
4031 the printed book, and 3) a digital version of the book on an aggregator
4032 platform with enhanced features. She thought of this as the “ice cream
4033 model”: the free PDF was vanilla ice cream, the printed book was an ice
4034 cream cone, and the enhanced e-book was an ice cream sundae.
4035
4036 After a while, Frances had an epiphany—what if there was a way to get
4037 libraries to underwrite the costs of making these books up until they’re
4038 ready be printed, in other words, cover the fixed costs of getting to
4039 the first digital copy? Then you could either bring down the cost of the
4040 printed book, or do a whole bunch of interesting things with the printed
4041 book and e-book—the ice cream cone or sundae part of the model.
4042
4043 This idea is similar to the article-processing charge some open-access
4044 journals charge researchers to cover publishing costs. Frances began to
4045 imagine a coalition of libraries paying for the prepress costs—a
4046 “book-processing charge”—and providing everyone in the world with an
4047 open-access version of the books released under a Creative Commons
4048 license.
4049
4050 This idea really took hold in her mind. She didn’t really have a name
4051 for it but began talking about it and making presentations to see if
4052 there was interest. The more she talked about it, the more people agreed
4053 it had appeal. She offered a bottle of champagne to anyone who could
4054 come up with a good name for the idea. Her husband came up with
4055 Knowledge Unlatched, and after two years of generating interest, she
4056 decided to move forward and launch a community interest company (a UK
4057 term for not-for-profit social enterprises) in 2012.
4058
4059 She describes the business model in a paper called Knowledge Unlatched:
4060 Toward an Open and Networked Future for Academic Publishing:
4061
4062 1. Publishers offer titles for sale reflecting origination costs only
4063 via Knowledge Unlatched.
4064 2. Individual libraries select titles either as individual titles or as
4065 collections (as they do from library suppliers now).
4066 3. Their selections are sent to Knowledge Unlatched specifying the
4067 titles to be purchased at the stated price(s).
4068 4. The price, called a Title Fee (set by publishers and negotiated by
4069 Knowledge Unlatched), is paid to publishers to cover the fixed costs
4070 of publishing each of the titles that were selected by a minimum
4071 number of libraries to cover the Title Fee.
4072 5. Publishers make the selected titles available Open Access (on a
4073 Creative Commons or similar open license) and are then paid the
4074 Title Fee which is the total collected from the libraries.
4075 6. Publishers make print copies, e-Pub, and other digital versions of
4076 selected titles available to member libraries at a discount that
4077 reflects their contribution to the Title Fee and incentivizes
4078 membership.1
4079
4080 The first round of this model resulted in a collection of twenty-eight
4081 current titles from thirteen recognized scholarly publishers being
4082 unlatched. The target was to have two hundred libraries participate. The
4083 cost of the package per library was capped at \$1,680, which was an
4084 average price of sixty dollars per book, but in the end they had nearly
4085 three hundred libraries sharing the costs, and the price per book came
4086 in at just under forty-three dollars.
4087
4088 The open-access, Creative Commons versions of these twenty-eight books
4089 are still available online.4 Most books have been licensed with CC BY-NC
4090 or CC BY-NC-ND. Authors are the copyright holder, not the publisher, and
4091 negotiate choice of license as part of the publishing agreement. Frances
4092 has found that most authors want to retain control over the commercial
4093 and remix use of their work. Publishers list the book in their catalogs,
4094 and the noncommercial restriction in the Creative Commons license
4095 ensures authors continue to get royalties on sales of physical copies.
4096
4097 There are three cost variables to consider for each round: the overall
4098 cost incurred by the publishers, total cost for each library to acquire
4099 all the books, and the individual price per book. The fee publishers
4100 charge for each title is a fixed charge, and Knowledge Unlatched
4101 calculates the total amount for all the books being unlatched at a time.
4102 The cost of an order for each library is capped at a maximum based on a
4103 minimum number of libraries participating. If the number of
4104 participating libraries exceeds the minimum, then the cost of the order
4105 and the price per book go down for each library.
4106
4107 The second round, recently completed, unlatched seventy-eight books from
4108 twenty-six publishers. For this round, Frances was experimenting with
4109 the size and shape of the offerings. Books were being bundled into eight
4110 small packages separated by subject (including Anthropology, History,
4111 Literature, Media and Communications, and Politics), of around ten books
4112 per package. Three hundred libraries around the world have to commit to
4113 at least six of the eight packages to enable unlatching. The average
4114 cost per book was just under fifty dollars. The unlatching process took
4115 roughly ten months. It started with a call to publishers for titles,
4116 followed by having a library task force select the titles, getting
4117 authors’ permissions, getting the libraries to pledge, billing the
4118 libraries, and finally, unlatching.
4119
4120 The longest part of the whole process is getting libraries to pledge and
4121 commit funds. It takes about five months, as library buy-in has to fit
4122 within acquisition cycles, budget cycles, and library-committee
4123 meetings.
4124
4125 Knowledge Unlatched informs and recruits libraries through social media,
4126 mailing lists, listservs, and library associations. Of the three hundred
4127 libraries that participated in the first round, 80 percent are also
4128 participating in the second round, and there are an additional eighty
4129 new libraries taking part. Knowledge Unlatched is also working not just
4130 with individual libraries but also library consortia, which has been
4131 getting even more libraries involved.
4132
4133 Knowledge Unlatched is scaling up, offering 150 new titles in the second
4134 half of 2016. It will also offer backlist titles, and in 2017 will start
4135 to make journals open access too.
4136
4137 Knowledge Unlatched deliberately chose monographs as the initial type of
4138 book to unlatch. Monographs are foundational and important, but also
4139 problematic to keep going in the standard closed publishing model.
4140
4141 The cost for the publisher to get to a first digital copy of a monograph
4142 is \$5,000 to \$50,000. A good one costs in the \$10,000 to \$15,000
4143 range. Monographs typically don’t sell a lot of copies. A publisher who
4144 in the past sold three thousand copies now typically sells only three
4145 hundred. That makes unlatching monographs a low risk for publishers. For
4146 the first round, it took five months to get thirteen publishers. For the
4147 second round, it took one month to get twenty-six.
4148
4149 Authors don’t generally make a lot of royalties from monographs.
4150 Royalties range from zero dollars to 5 to 10 percent of receipts. The
4151 value to the author is the awareness it brings to them; when their book
4152 is being read, it increases their reputation. Open access through
4153 unlatching generates many more downloads and therefore awareness. (On
4154 the Knowledge Unlatched website, you can find interviews with the
4155 twenty-eight round-one authors describing their experience and the
4156 benefits of taking part.)5
4157
4158 Library budgets are constantly being squeezed, partly due to the
4159 inflation of journal subscriptions. But even without budget constraints,
4160 academic libraries are moving away from buying physical copies. An
4161 academic library catalog entry is typically a URL to wherever the book
4162 is hosted. Or if they have enough electronic storage space, they may
4163 download the digital file into their digital repository. Only
4164 secondarily do they consider getting a print book, and if they do, they
4165 buy it separately from the digital version.
4166
4167 Knowledge Unlatched offers libraries a compelling economic argument.
4168 Many of the participating libraries would have bought a copy of the
4169 monograph anyway, but instead of paying \$95 for a print copy or \$150
4170 for a digital multiple-use copy, they pay \$50 to unlatch. It costs them
4171 less, and it opens the book to not just the participating libraries, but
4172 to the world.
4173
4174 Not only do the economics make sense, but there is very strong alignment
4175 with library mandates. The participating libraries pay less than they
4176 would have in the closed model, and the open-access book is available to
4177 all libraries. While this means nonparticipating libraries could be seen
4178 as free riders, in the library world, wealthy libraries are used to
4179 paying more than poor libraries and accept that part of their money
4180 should be spent to support open access. “Free ride” is more like
4181 community responsibility. By the end of March 2016, the round-one books
4182 had been downloaded nearly eighty thousand times in 175 countries.
4183
4184 For publishers, authors, and librarians, the Knowledge Unlatched model
4185 for monographs is a win-win-win.
4186
4187 In the first round, Knowledge Unlatched’s overheads were covered by
4188 grants. In the second round, they aim to demonstrate the model is
4189 sustainable. Libraries and publishers will each pay a 7.5 percent
4190 service charge that will go toward Knowledge Unlatched’s running costs.
4191 With plans to scale up in future rounds, Frances figures they can fully
4192 recover costs when they are unlatching two hundred books at a time.
4193 Moving forward, Knowledge Unlatched is making investments in technology
4194 and processes. Future plans include unlatching journals and older books.
4195
4196 Frances believes that Knowledge Unlatched is tapping into new ways of
4197 valuing academic content. It’s about considering how many people can
4198 find, access, and use your content without pay barriers. Knowledge
4199 Unlatched taps into the new possibilities and behaviors of the digital
4200 world. In the Knowledge Unlatched model, the content-creation process is
4201 exactly the same as it always has been, but the economics are different.
4202 For Frances, Knowledge Unlatched is connected to the past but moving
4203 into the future, an evolution rather than a revolution.
4204
4205 Web links
4206
4207 1. www.pinter.org.uk/pdfs/Toward\_an\_Open.pdf
4208 2. www.oapen.org
4209 3. www.hathitrust.org
4210 4. collections.knowledgeunlatched.org/collection-availability-1/
4211 5. www.knowledgeunlatched.org/featured-authors-section/
4212
4213 ## Lumen Learning
4214
4215 Lumen Learning is a for-profit company helping educational institutions
4216 use open educational resources (OER). Founded in 2013 in the U.S.
4217
4218 lumenlearning.com
4219
4220 Revenue model: charging for custom services, grant funding
4221
4222 Interview date: December 21, 2015
4223
4224 Interviewees: David Wiley and Kim Thanos, cofounders
4225
4226 Profile written by Paul Stacey
4227
4228 Cofounded by open education visionary Dr. David Wiley and
4229 education-technology strategist Kim Thanos, Lumen Learning is dedicated
4230 to improving student success, bringing new ideas to pedagogy, and making
4231 education more affordable by facilitating adoption of open educational
4232 resources. In 2012, David and Kim partnered on a grant-funded project
4233 called the Kaleidoscope Open Course Initiative.1 It involved a set of
4234 fully open general-education courses across eight colleges predominantly
4235 serving at-risk students, with goals to dramatically reduce textbook
4236 costs and collaborate to improve the courses to help students succeed.
4237 David and Kim exceeded those goals: the cost of the required textbooks,
4238 replaced with OER, decreased to zero dollars, and average
4239 student-success rates improved by 5 to 10 percent when compared with
4240 previous years. After a second round of funding, a total of more than
4241 twenty-five institutions participated in and benefited from this
4242 project. It was career changing for David and Kim to see the impact this
4243 initiative had on low-income students. David and Kim sought further
4244 funding from the Bill and Melinda Gates Foundation, who asked them to
4245 define a plan to scale their work in a financially sustainable way. That
4246 is when they decided to create Lumen Learning.
4247
4248 David and Kim went back and forth on whether it should be a nonprofit or
4249 for-
4250 profit. A nonprofit would make it a more comfortable fit with the
4251 education sector but meant they’d be constantly fund-raising and seeking
4252 grants from philanthropies. Also, grants usually require money to be
4253 used in certain ways for specific deliverables. If you learn things
4254 along the way that change how you think the grant money should be used,
4255 there often isn’t a lot of flexibility to do so.
4256
4257 But as a for-profit, they’d have to convince educational institutions to
4258 pay for what Lumen had to offer. On the positive side, they’d have more
4259 control over what to do with the revenue and investment money; they
4260 could make decisions to invest the funds or use them differently based
4261 on the situation and shifting opportunities. In the end, they chose the
4262 for-profit status, with its different model for and approach to
4263 sustainability.
4264
4265 Right from the start, David and Kim positioned Lumen Learning as a way
4266 to help institutions engage in open educational resources, or OER. OER
4267 are teaching, learning, and research materials, in all different media,
4268 that reside in the public domain or are released under an open license
4269 that permits free use and repurposing by others.
4270
4271 Originally, Lumen did custom contracts for each institution. This was
4272 complicated and challenging to manage. However, through that process
4273 patterns emerged which allowed them to generalize a set of approaches
4274 and offerings. Today they don’t customize as much as they used to, and
4275 instead they tend to work with customers who can use their off-the-shelf
4276 options. Lumen finds that institutions and faculty are generally very
4277 good at seeing the value Lumen brings and are willing to pay for it.
4278 Serving disadvantaged learner populations has led Lumen to be very
4279 pragmatic; they describe what they offer in quantitative terms—with
4280 facts and figures—and in a way that is very student-focused. Lumen
4281 Learning helps colleges and universities—
4282
4283 - replace expensive textbooks in high-enrollment courses with OER;
4284 - provide enrolled students day one access to Lumen’s fully
4285 customizable OER course materials through the institution’s
4286 learning-management system;
4287 - measure improvements in student success with metrics like passing
4288 rates, persistence, and course completion; and
4289 - collaborate with faculty to make ongoing improvements to OER based
4290 on student success research.
4291
4292 Lumen has developed a suite of open, Creative Commons–licensed
4293 courseware in more than sixty-five subjects. All courses are freely and
4294 publicly available right off their website. They can be copied and used
4295 by others as long as they provide attribution to Lumen Learning
4296 following the terms of the Creative Commons license.
4297
4298 Then there are three types of bundled services that cost money. One
4299 option, which Lumen calls Candela courseware, offers integration with
4300 the institution’s learning-management system, technical and pedagogical
4301 support, and tracking of effectiveness. Candela courseware costs
4302 institutions ten dollars per enrolled student.
4303
4304 A second option is Waymaker, which offers the services of Candela but
4305 adds personalized learning technologies, such as study plans, automated
4306 messages, and assessments, and helps instructors find and support the
4307 students who need it most. Waymaker courses cost twenty-five dollars per
4308 enrolled student.
4309
4310 The third and emerging line of business for Lumen is providing guidance
4311 and support for institutions and state systems that are pursuing the
4312 development of complete OER degrees. Often called Z-Degrees, these
4313 programs eliminate textbook costs for students in all courses that make
4314 up the degree (both required and elective) by replacing commercial
4315 textbooks and other expensive resources with OER.
4316
4317 Lumen generates revenue by charging for their value-added tools and
4318 services on top of their free courses, just as solar-power companies
4319 provide the tools and services that help people use a free
4320 resource—sunlight. And Lumen’s business model focuses on getting the
4321 institutions to pay, not the students. With projects they did prior to
4322 Lumen, David and Kim learned that students who have access to all course
4323 materials from day one have greater success. If students had to pay,
4324 Lumen would have to restrict access to those who paid. Right from the
4325 start, their stance was that they would not put their content behind a
4326 paywall. Lumen invests zero dollars in technologies and processes for
4327 restricting access—no digital rights management, no time bombs. While
4328 this has been a challenge from a business-model perspective, from an
4329 open-access perspective, it has generated immense goodwill in the
4330 community.
4331
4332 In most cases, development of their courses is funded by the institution
4333 Lumen has a contract with. When creating new courses, Lumen typically
4334 works with the faculty who are teaching the new course. They’re often
4335 part of the institution paying Lumen, but sometimes Lumen has to expand
4336 the team and contract faculty from other institutions. First, the
4337 faculty identifies all of the course’s learning outcomes. Lumen then
4338 searches for, aggregates, and curates the best OER they can find that
4339 addresses those learning needs, which the faculty reviews.
4340
4341 Sometimes faculty like the existing OER but not the way it is presented.
4342 The open licensing of existing OER allows Lumen to pick and choose from
4343 images, videos, and other media to adapt and customize the course. Lumen
4344 creates new content as they discover gaps in existing OER. Test-bank
4345 items and feedback for students on their progress are areas where new
4346 content is frequently needed. Once a course is created, Lumen puts it on
4347 their platform with all the attributions and links to the original
4348 sources intact, and any of Lumen’s new content is given an Attribution
4349 (CC BY) license.
4350
4351 Using only OER made them experience firsthand how complex it could be to
4352 mix differently licensed work together. A common strategy with OER is to
4353 place the Creative Commons license and attribution information in the
4354 website’s footer, which stays the same for all pages. This doesn’t quite
4355 work, however, when mixing different OER together.
4356
4357 Remixing OER often results in multiple attributions on every page of
4358 every course—text from one place, images from another, and videos from
4359 yet another. Some are licensed as Attribution (CC BY), others as
4360 Attribution-ShareAlike (CC BY-SA). If this information is put within the
4361 text of the course, faculty members sometimes try to edit it and
4362 students find it a distraction. Lumen dealt with this challenge by
4363 capturing the license and attribution information as metadata, and
4364 getting it to show up at the end of each page.
4365
4366 Lumen’s commitment to open licensing and helping low-income students has
4367 led to strong relationships with institutions, open-education
4368 enthusiasts, and grant funders. People in their network generously
4369 increase the visibility of Lumen through presentations, word of mouth,
4370 and referrals. Sometimes the number of general inquiries exceed Lumen’s
4371 sales
4372 capacity.
4373
4374 To manage demand and ensure the success of projects, their strategy is
4375 to be proactive and focus on what’s going on in higher education in
4376 different regions of the United States, watching out for things
4377 happening at the system level in a way that fits with what Lumen offers.
4378 A great example is the Virginia community college system, which is
4379 building out Z-Degrees. David and Kim say there are nine other U.S.
4380 states with similar system-level activity where Lumen is strategically
4381 focusing its efforts. Where there are projects that would require a lot
4382 of resources on Lumen’s part, they prioritize the ones that would impact
4383 the largest number of students.
4384
4385 As a business, Lumen is committed to openness. There are two core
4386 nonnegotiables: Lumen’s use of CC BY, the most permissive of the
4387 Creative Commons licenses, for all the materials it creates; and day-one
4388 access for students. Having clear nonnegotiables allows them to then
4389 engage with the education community to solve for other challenges and
4390 work with institutions to identify new business models that achieve
4391 institution goals, while keeping Lumen healthy.
4392
4393 Openness also means that Lumen’s OER must necessarily be nonexclusive
4394 and nonrivalrous. This represents several big challenges for the
4395 business model: Why should you invest in creating something that people
4396 will be reluctant to pay for? How do you ensure that the investment the
4397 diverse education community makes in OER is not exploited? Lumen thinks
4398 we all need to be clear about how we are benefiting from and
4399 contributing to the open
4400 community.
4401
4402 In the OER sector, there are examples of corporations, and even
4403 institutions, acting as free riders. Some simply take and use open
4404 resources without paying anything or contributing anything back. Others
4405 give back the minimum amount so they can save face. Sustainability will
4406 require those using open resources to give back an amount that seems
4407 fair or even give back something that is generous.
4408
4409 Lumen does track institutions accessing and using their free content.
4410 They proactively contact those institutions, with an estimate of how
4411 much their students are saving and encouraging them to switch to a paid
4412 model. Lumen explains the advantages of the paid model: a more
4413 interactive relationship with Lumen; integration with the institution’s
4414 learning-management system; a guarantee of support for faculty and
4415 students; and future sustainability with funding supporting the
4416 evolution and improvement of the OER they are using.
4417
4418 Lumen works hard to be a good corporate citizen in the OER community.
4419 For David and Kim, a good corporate citizen gives more than they take,
4420 adds unique value, and is very transparent about what they are taking
4421 from community, what they are giving back, and what they are monetizing.
4422 Lumen believes these are the building blocks of a sustainable model and
4423 strives for a correct balance of all these factors.
4424
4425 Licensing all the content they produce with CC BY is a key part of
4426 giving more value than they take. They’ve also worked hard at finding
4427 the right structure for their value-add and how to package it in a way
4428 that is understandable and repeatable.
4429
4430 As of the fall 2016 term, Lumen had eighty-six different open courses,
4431 working relationships with ninety-two institutions, and more than
4432 seventy-five thousand student enrollments. Lumen received early start-up
4433 funding from the Bill and Melinda Gates Foundation, the Hewlett
4434 Foundation, and the Shuttleworth Foundation. Since then, Lumen has also
4435 attracted investment funding. Over the last three years, Lumen has been
4436 roughly 60 percent grant funded, 20 percent revenue earned, and 20
4437 percent funded with angel capital. Going forward, their strategy is to
4438 replace grant funding with revenue.
4439
4440 In creating Lumen Learning, David and Kim say they’ve landed on
4441 solutions they never imagined, and there is still a lot of learning
4442 taking place. For them, open business models are an emerging field where
4443 we are all learning through sharing. Their biggest recommendations for
4444 others wanting to pursue the open model are to make your commitment to
4445 open resources public, let people know where you stand, and don’t back
4446 away from it. It really is about trust.
4447
4448 Web link
4449
4450 1. lumenlearning.com/innovative-projects/
4451
4452 ## Jonathan Mann
4453
4454 Jonathan Mann is a singer and songwriter who is most well known as the
4455 “Song A Day” guy. Based in the U.S.
4456
4457 jonathanmann.net and
4458
4459 jonathanmann.bandcamp.com
4460
4461 Revenue model: charging for custom services, pay-what-you-want,
4462 crowdfunding (subscription-based), charging for in-person version
4463 (speaking engagements and musical performances)
4464
4465 Interview date: February 22, 2016
4466
4467 Profile written by Sarah Hinchliff Pearson
4468
4469 Jonathan Mann thinks of his business model as “hustling”—seizing nearly
4470 every opportunity he sees to make money. The bulk of his income comes
4471 from writing songs under commission for people and companies, but he has
4472 a wide variety of income sources. He has supporters on the crowdfunding
4473 site Patreon. He gets advertising revenue from YouTube and Bandcamp,
4474 where he posts all of his music. He gives paid speaking engagements
4475 about creativity and motivation. He has been hired by major conferences
4476 to write songs summarizing what speakers have said in the conference
4477 sessions.
4478
4479 His entrepreneurial spirit is coupled with a willingness to take action
4480 quickly. A perfect illustration of his ability to act fast happened in
4481 2010, when he read that Apple was having a conference the following day
4482 to address a snafu related to the iPhone 4. He decided to write and post
4483 a song about the iPhone 4 that day, and the next day he got a call from
4484 the public relations people at Apple wanting to use and promote his
4485 video at the Apple conference. The song then went viral, and the
4486 experience landed him in Time magazine.
4487
4488 Jonathan’s successful “hustling” is also about old-fashioned
4489 persistence. He is currently in his eighth straight year of writing one
4490 song each day. He holds the Guinness World Record for consecutive daily
4491 songwriting, and he is widely known as the “song-a-day guy.”
4492
4493 He fell into this role by, naturally, seizing a random opportunity a
4494 friend alerted him to seven years ago—an event called Fun-A-Day, where
4495 people are supposed to create a piece of art every day for thirty-one
4496 days straight. He was in need of a new project, so he decided to give it
4497 a try by writing and posting a song each day. He added a video component
4498 to the songs because he knew people were more likely to watch video
4499 online than simply listening to audio files.
4500
4501 He had a really good time doing the thirty-one-day challenge, so he
4502 decided to see if he could continue it for one year. He never stopped.
4503 He has written and posted a new song literally every day, seven days a
4504 week, since he began the project in 2009. When he isn’t writing songs
4505 that he is hired to write by clients, he writes songs about whatever is
4506 on his mind that day. His songs are catchy and mostly lighthearted, but
4507 they often contain at least an undercurrent of a deeper theme or
4508 meaning. Occasionally, they are extremely personal, like the song he
4509 cowrote with his exgirlfriend announcing their breakup. Rain or shine,
4510 in sickness or health, Jonathan posts and writes a song every day. If he
4511 is on a flight or otherwise incapable of getting Internet access in time
4512 to meet the deadline, he will prepare ahead and have someone else post
4513 the song for him.
4514
4515 Over time, the song-a-day gig became the basis of his livelihood. In the
4516 beginning, he made money one of two ways. The first was by entering a
4517 wide variety of contests and winning a handful. The second was by having
4518 the occasional song and video go some varying degree of viral, which
4519 would bring more eyeballs and mean that there were more people wanting
4520 him to write songs for them. Today he earns most of his money this way.
4521
4522 His website explains his gig as “taking any message, from the super
4523 simple to the totally complicated, and conveying that message through a
4524 heartfelt, fun and quirky song.” He charges \$500 to create a produced
4525 song and \$300 for an acoustic song. He has been hired for product
4526 launches, weddings, conferences, and even Kickstarter campaigns like the
4527 one that funded the production of this book.
4528
4529 Jonathan can’t recall when exactly he first learned about Creative
4530 Commons, but he began applying CC licenses to his songs and videos as
4531 soon as he discovered the option. “CC seems like such a no-brainer,”
4532 Jonathan said. “I don’t understand how anything else would make sense.
4533 It seems like such an obvious thing that you would want your work to be
4534 able to be shared.”
4535
4536 His songs are essentially marketing for his services, so obviously the
4537 further his songs spread, the better. Using CC licenses helps grease the
4538 wheels, letting people know that Jonathan allows and encourages them to
4539 copy, interact with, and remix his music. “If you let someone cover your
4540 song or remix it or use parts of it, that’s how music is supposed to
4541 work,” Jonathan said. “That is how music has worked since the beginning
4542 of time. Our me-me, mine-mine culture has undermined that.”
4543
4544 There are some people who cover his songs fairly regularly, and he would
4545 never shut that down. But he acknowledges there is a lot more he could
4546 do to build community. “There is all of this conventional wisdom about
4547 how to build an audience online, and I generally think I don’t do any of
4548 that,” Jonathan said.
4549
4550 He does have a fan community he cultivates on Bandcamp, but it isn’t his
4551 major focus. “I do have a core audience that has stuck around for a
4552 really long time, some even longer than I’ve been doing song-a-day,” he
4553 said. “There is also a transitional aspect that drop in and get what
4554 they need and then move on.” Focusing less on community building than
4555 other artists makes sense given Jonathan’s primary income source of
4556 writing custom songs for clients.
4557
4558 Jonathan recognizes what comes naturally to him and leverages those
4559 skills. Through the practice of daily songwriting, he realized he has a
4560 gift for distilling complicated subjects into simple concepts and
4561 putting them to music. In his song “How to Choose a Master Password,”
4562 Jonathan explained the process of creating a secure password in a silly,
4563 simple song. He was hired to write the song by a client who handed him a
4564 long technical blog post from which to draw the information. Like a good
4565 (and rare) journalist, he translated the technical concepts into
4566 something understandable.
4567
4568 When he is hired by a client to write a song, he first asks them to send
4569 a list of talking points and other information they want to include in
4570 the song. He puts all of that into a text file and starts moving things
4571 around, cutting and pasting until the message starts to come together.
4572 The first thing he tries to do is grok the core message and develop the
4573 chorus. Then he looks for connections or parts he can make rhyme. The
4574 entire process really does resemble good journalism, but of course the
4575 final product of his work is a song rather than news. “There is
4576 something about being challenged and forced to take information that
4577 doesn’t seem like it should be sung about
4578 or doesn’t seem like it lends itself to a song,” he said. “I find that
4579 creative challenge really satisfying. I enjoy getting lost in that
4580 process.”
4581
4582 Jonathan admits that in an ideal world, he would exclusively write the
4583 music he wanted to write, rather than what clients hire him to write.
4584 But his business model is about capitalizing on his strengths as a
4585 songwriter, and he has found a way to keep it interesting for
4586 himself.
4587
4588 Jonathan uses nearly every tool possible to make money from his art, but
4589 he does have lines he won’t cross. He won’t write songs about things he
4590 fundamentally does not believe in, and there are times he has turned
4591 down jobs on principle. He also won’t stray too much from his natural
4592 style. “My style is silly, so I can’t really accommodate people who want
4593 something super serious,” Jonathan said. “I do what I do very easily,
4594 and it’s part of who I am.” Jonathan hasn’t gotten into writing
4595 commercials for the same reasons; he is best at using his own unique
4596 style rather than mimicking others.
4597
4598 Jonathan’s song-a-day commitment exemplifies the power of habit and
4599 grit. Conventional wisdom about creative productivity, including advice
4600 in books like the best-seller The Creative Habit by Twyla Tharp,
4601 routinely emphasizes the importance of ritual and action. No amount of
4602 planning can replace the value of simple practice and just doing.
4603 Jonathan Mann’s work is a living embodiment of these principles.
4604
4605 When he speaks about his work, he talks about how much the song-a-day
4606 process has changed him. Rather than seeing any given piece of work as
4607 precious and getting stuck on trying to make it perfect, he has become
4608 comfortable with just doing. If today’s song is a bust, tomorrow’s song
4609 might be better.
4610
4611 Jonathan seems to have this mentality about his career more generally.
4612 He is constantly experimenting with ways to make a living while sharing
4613 his work as widely as possible, seeing what sticks. While he has major
4614 accomplishments he is proud of, like being in the Guinness World Records
4615 or having his song used by Steve Jobs, he says he never truly feels
4616 successful.
4617
4618 “Success feels like it’s over,” he said. “To a certain extent, a
4619 creative person is not ever going to feel completely satisfied because
4620 then so much of what drives you would be gone.”
4621
4622 ## Noun Project
4623
4624 The Noun Project is a for-profit company offering an online platform to
4625 display visual icons from a global network of designers. Founded in 2010
4626 in the U.S.
4627
4628 thenounproject.com
4629
4630 Revenue model: charging a transaction fee, charging for custom services
4631
4632 Interview date: October 6, 2015
4633
4634 Interviewee: Edward Boatman, cofounder
4635
4636 Profile written by Paul Stacey
4637
4638 The Noun Project creates and shares visual language. There are millions
4639 who use Noun Project symbols to simplify communication across borders,
4640 languages, and cultures.
4641
4642 The original idea for the Noun Project came to cofounder Edward Boatman
4643 while he was a student in architecture design school. He’d always done a
4644 lot of sketches and started to draw what used to fascinate him as a
4645 child, like trains, sequoias, and bulldozers. He began thinking how
4646 great it would be if he had a simple image or small icon of every single
4647 object or concept on the planet.
4648
4649 When Edward went on to work at an architecture firm, he had to make a
4650 lot of presentation boards for clients. But finding high-quality sources
4651 for symbols and icons was difficult. He couldn’t find any website that
4652 could provide them. Perhaps his idea for creating a library of icons
4653 could actually help people in similar situations.
4654
4655 With his partner, Sofya Polyakov, he began collecting symbols for a
4656 website and writing a business plan. Inspiration came from the book
4657 Professor and the Madman, which chronicles the use of crowdsourcing to
4658 create the Oxford English Dictionary in 1870. Edward began to imagine
4659 crowdsourcing icons and symbols from volunteer designers around the
4660 world.
4661
4662 Then Edward got laid off during the recession, which turned out to be a
4663 huge catalyst. He decided to give his idea a go, and in 2010 Edward and
4664 Sofya launched the Noun Project with a Kickstarter campaign, back when
4665 Kickstarter was in its infancy.1 They thought it’d be a good way to
4666 introduce the global web community to their idea. Their goal was to
4667 raise \$1,500, but in twenty days they got over \$14,000. They realized
4668 their idea had the potential to be something much bigger.
4669
4670 They created a platform where symbols and icons could be uploaded, and
4671 Edward began recruiting talented designers to contribute their designs,
4672 a process he describes as a relatively easy sell. Lots of designers have
4673 old drawings just gathering “digital dust” on their hard drives. It’s
4674 easy to convince them to finally share them with the world.
4675
4676 The Noun Project currently has about seven thousand designers from
4677 around the world. But not all submissions are accepted. The Noun
4678 Project’s quality-review process means that only the best works become
4679 part of its collection. They make sure to provide encouraging,
4680 constructive feedback whenever they reject a piece of work, which
4681 maintains and builds the relationship they have with their global
4682 community of designers.
4683
4684 Creative Commons is an integral part of the Noun Project’s business
4685 model; this decision was inspired by Chris Anderson’s book Free: The
4686 Future of Radical Price, which introduced Edward to the idea that you
4687 could build a business model around free content.
4688
4689 Edward knew he wanted to offer a free visual language while still
4690 providing some protection and reward for its contributors. There is a
4691 tension between those two goals, but for Edward, Creative Commons
4692 licenses bring this idealism and business opportunity together
4693 elegantly. He chose the Attribution (CC BY) license, which means people
4694 can download the icons for free and modify them and even use them
4695 commercially. The requirement to give attribution to the original
4696 creator ensures that the creator can build a reputation and get global
4697 recognition for their work. And if they simply want to offer an icon
4698 that people can use without having to give credit, they can use CC0 to
4699 put the work into the public domain.
4700
4701 Noun Project’s business model and means of generating revenue have
4702 evolved significantly over time. Their initial plan was to sell T-shirts
4703 with the icons on it, which in retrospect Edward says was a horrible
4704 idea. They did get a lot of email from people saying they loved the
4705 icons but asking if they could pay a fee instead of giving attribution.
4706 Ad agencies (among others) wanted to keep marketing and presentation
4707 materials clean and free of attribution statements. For Edward, “That’s
4708 when our lightbulb went off.”
4709
4710 They asked their global network of designers whether they’d be open to
4711 receiving modest remuneration instead of attribution. Designers saw it
4712 as a win-win. The idea that you could offer your designs for free and
4713 have a global audience and maybe even make some money was pretty
4714 exciting for most designers.
4715
4716 The Noun Project first adopted a model whereby using an icon without
4717 giving attribution would cost \$1.99 per icon. The model’s second
4718 iteration added a subscription component, where there would be a monthly
4719 fee to access a certain number of icons—ten, fifty, a hundred, or five
4720 hundred. However, users didn’t like these hard-count options. They
4721 preferred to try out many similar icons to see which worked best before
4722 eventually choosing the one they wanted to use. So the Noun Project
4723 moved to an unlimited model, whereby users have unlimited access to the
4724 whole library for a flat monthly fee. This service is called NounPro and
4725 costs \$9.99 per month. Edward says this model is working well—good for
4726 customers, good for creators, and good for the platform.
4727
4728 Customers then began asking for an application-programming interface
4729 (API), which would allow Noun Project icons and symbols to be directly
4730 accessed from within other applications. Edward knew that the icons and
4731 symbols would be valuable in a lot of different contexts and that they
4732 couldn’t possibly know all of them in advance, so they built an API with
4733 a lot of flexibility. Knowing that most API applications would want to
4734 use the icons without giving attribution, the API was built with the aim
4735 of charging for its use. You can use what’s called the “Playground API”
4736 for free to test how it integrates with your application, but full
4737 implementation will require you to purchase the API Pro version.
4738
4739 The Noun Project shares revenue with its international designers. For
4740 one-off purchases, the revenue is split 70 percent to the designer and
4741 30 percent to Noun Project.
4742
4743 The revenue from premium purchases (the subscription and API options) is
4744 split a little differently. At the end of each month, the total revenue
4745 from subscriptions is divided by Noun Project’s total number of
4746 downloads, resulting in a rate per download—for example, it could be
4747 \$0.13 per download for that month. For each download, the revenue is
4748 split 40 percent to the designer and 60 percent to the Noun Project.
4749 (For API usage, it’s per use instead of per download.) Noun Project’s
4750 share is higher this time as it’s providing more service to the user.
4751
4752 The Noun Project tries to be completely transparent about their royalty
4753 structure.2 They tend to over communicate with creators about it because
4754 building trust is the top
4755 priority.
4756
4757 For most creators, contributing to the Noun Project is not a full-time
4758 job but something they do on the side. Edward categorizes monthly
4759 earnings for creators into three broad categories: enough money to buy
4760 beer; enough to pay the bills; and most successful of all, enough to pay
4761 the rent.
4762
4763 Recently the Noun Project launched a new app called Lingo. Designers can
4764 use Lingo to organize not just their Noun Project icons and symbols but
4765 also their photos, illustrations, UX designs, et cetera. You simply drag
4766 any visual item directly into Lingo to save it. Lingo also works for
4767 teams so people can share visuals with each other and search across
4768 their combined collections. Lingo is free for personal use. A pro
4769 version for \$9.99 per month lets you add guests. A team version for
4770 \$49.95 per month allows up to twenty-five team members to collaborate,
4771 and to view, use, edit, and add new assets to each other’s collections.
4772 And if you subscribe to NounPro, you can access Noun Project from within
4773 Lingo.
4774
4775 The Noun Project gives a ton of value away for free. A very large
4776 percentage of their roughly one million members have a free account, but
4777 there are still lots of paid accounts coming from digital designers,
4778 advertising and design agencies, educators, and others who need to
4779 communicate ideas visually.
4780
4781 For Edward, “creating, sharing, and celebrating the world’s visual
4782 language” is the most important aspect of what they do; it’s their
4783 stated mission. It differentiates them from others who offer graphics,
4784 icons, or clip art.
4785
4786 Noun Project creators agree. When surveyed on why they participate in
4787 the Noun Project, this is how designers rank their reasons: 1) to
4788 support the Noun Project mission, 2) to promote their own personal
4789 brand, and 3) to generate money. It’s striking to see that money comes
4790 third, and mission, first. If you want to engage a global network of
4791 contributors, it’s important to have a mission beyond making money.
4792
4793 In Edward’s view, Creative Commons is central to their mission of
4794 sharing and social good. Using Creative Commons makes the Noun Project’s
4795 mission genuine and has generated a lot of their initial traction and
4796 credibility. CC comes with a built-in community of users and fans.
4797
4798 Edward told us, “Don’t underestimate the power of a passionate community
4799 around your product or your business. They are going to go to bat for
4800 you when you’re getting ripped in the media. If you go down the road of
4801 choosing to work with Creative Commons, you’re taking the first step to
4802 building a great community and tapping into a really awesome community
4803 that comes with it. But you need to continue to foster that community
4804 through other initiatives and continue to nurture it.”
4805
4806 The Noun Project nurtures their creators’ second motivation—promoting a
4807 personal brand—by connecting every icon and symbol to the creator’s name
4808 and profile page; each profile features their full collection. Users can
4809 also search the icons by the creator’s name.
4810
4811 The Noun Project also builds community through Iconathons—hackathons for
4812 icons.2 In partnership with a sponsoring organization, the Noun Project
4813 comes up with a theme (e.g., sustainable energy, food bank, guerrilla
4814 gardening, human rights) and a list of icons that are needed, which
4815 designers are invited to create at the event. The results are
4816 vectorized, and added to the Noun Project using CC0 so they can be used
4817 by anyone for free.
4818
4819 Providing a free version of their product that satisfies a lot of their
4820 customers’ needs has actually enabled the Noun Project to build the paid
4821 version, using a service-oriented model. The Noun Project’s success lies
4822 in creating services and content that are a strategic mix of free and
4823 paid while staying true to their mission—creating, sharing, and
4824 celebrating the world’s visual language. Integrating Creative Commons
4825 into their model has been key to that goal.
4826
4827 Web links
4828
4829 1. www.kickstarter.com/projects/tnp/building-a-free-collection-of-our-worlds-visual-sy/description
4830 2. thenounproject.com/handbook/royalties/\#getting\_paid
4831 3. thenounproject.com/iconathon/
4832
4833 ## Open Data Institute
4834
4835 The Open Data Institute is an independent nonprofit that connects,
4836 equips, and inspires people around the world to innovate with data.
4837 Founded in 2012 in the UK.
4838
4839 theodi.org
4840
4841 Revenue model: grant and government funding, charging for custom
4842 services, donations
4843
4844 Interview date: November 11, 2015
4845
4846 Interviewee: Jeni Tennison, technical director
4847
4848 Profile written by Paul Stacey
4849
4850 Cofounded by Sir Tim Berners-Lee and Sir Nigel Shadbolt in 2012, the
4851 London-based Open Data Institute (ODI) offers data-related training,
4852 events, consulting services, and research. For ODI, Creative Commons
4853 licenses are central to making their own business model and their
4854 customers’ open. CC BY (Attribution), CC BY-SA (Attribution-ShareAlike),
4855 and CC0 (placed in the public domain) all play a critical role in ODI’s
4856 mission to help people around the world innovate with data.
4857
4858 Data underpins planning and decision making across all aspects of
4859 society. Weather data helps farmers know when to plant their crops,
4860 flight time data from airplane companies helps us plan our travel, data
4861 on local housing informs city planning. When this data is not only
4862 accurate and timely, but open and accessible, it opens up new
4863 possibilities. Open data can be a resource businesses use to build new
4864 products and services. It can help governments measure progress, improve
4865 efficiency, and target investments. It can help citizens improve their
4866 lives by better understanding what is happening around them.
4867
4868 The Open Data Institute’s 2012–17 business plan starts out by describing
4869 its vision to establish itself as a world-leading center and to research
4870 and be innovative with the opportunities created by the UK government’s
4871 open data policy. (The government was an early pioneer in open policy
4872 and open-data initiatives.) It goes on to say that the ODI wants to—
4873
4874 - demonstrate the commercial value of open government data and how
4875 open-data policies affect this;
4876 - develop the economic benefits case and business models for open
4877 data;
4878 - help UK businesses use open data; and
4879 - show how open data can improve public services.1
4880
4881 ODI is very explicit about how it wants to make open business models,
4882 and defining what this means. Jeni Tennison, ODI’s technical director,
4883 puts it this way: “There is a whole ecosystem of open—open-source
4884 software, open government, open-access research—and a whole ecosystem of
4885 data. ODI’s work cuts across both, with an emphasis on where they
4886 overlap—with open data.” ODI’s particular focus is to show open data’s
4887 potential for revenue.
4888
4889 As an independent nonprofit, ODI secured £10 million over five years
4890 from the UK government via Innovate UK, an agency that promotes
4891 innovation in science and technology. For this funding, ODI has to
4892 secure matching funds from other sources, some of which were met through
4893 a \$4.75-million investment from the Omidyar Network.
4894
4895 Jeni started out as a developer and technical architect for data.gov.uk,
4896 the UK government’s pioneering open-data initiative. She helped make
4897 data sets from government departments available as open data. She joined
4898 ODI in 2012 when it was just starting up, as one of six people. It now
4899 has a staff of about sixty.
4900
4901 ODI strives to have half its annual budget come from the core UK
4902 government and Omidyar grants, and the other half from project-based
4903 research and commercial work. In Jeni’s view, having this balance of
4904 revenue sources establishes some stability, but also keeps them
4905 motivated to go out and generate these matching funds in response to
4906 market needs.
4907
4908 On the commercial side, ODI generates funding through memberships,
4909 training, and advisory services.
4910
4911 You can join the ODI as an individual or commercial member. Individual
4912 membership is pay-what-you-can, with options ranging from £1 to £100.
4913 Members receive a newsletter and related communications and a discount
4914 on ODI training courses and the annual summit, and they can display an
4915 ODI-supporter badge on their website. Commercial membership is divided
4916 into two tiers: small to medium size enterprises and nonprofits at £720
4917 a year, and corporations and government organizations at £2,200 a year.
4918 Commercial members have greater opportunities to connect and
4919 collaborate, explore the benefits of open data, and unlock new business
4920 opportunities. (All members are listed on their website.)2
4921
4922 ODI provides standardized open data training courses in which anyone can
4923 enroll. The initial idea was to offer an intensive and academically
4924 oriented diploma in open data, but it quickly became clear there was no
4925 market for that. Instead, they offered a five-day-long public training
4926 course, which has subsequently been reduced to three days; now the most
4927 popular course is one day long. The fee, in addition to the time
4928 commitment, can be a barrier for participation. Jeni says, “Most of the
4929 people who would be able to pay don’t know they need it. Most who know
4930 they need it can’t pay.” Public-sector organizations sometimes give
4931 vouchers to their employees so they can attend as a form of professional
4932 development.
4933
4934 ODI customizes training for clients as well, for which there is more
4935 demand. Custom training usually emerges through an established
4936 relationship with an organization. The training program is based on a
4937 definition of open-data knowledge as applicable to the organization and
4938 on the skills needed by their high-level executives, management, and
4939 technical staff. The training tends to generate high interest and
4940 commitment.
4941
4942 Education about open data is also a part of ODI’s annual summit event,
4943 where curated presentations and speakers showcase the work of ODI and
4944 its members across the entire ecosystem. Tickets to the summit are
4945 available to the public, and hundreds of people and organizations attend
4946 and participate. In 2014, there were four thematic tracks and over 750
4947 attendees.
4948
4949 In addition to memberships and training, ODI provides advisory services
4950 to help with technical-data support, technology development, change
4951 management, policies, and other areas. ODI has advised large commercial
4952 organizations, small businesses, and international governments; the
4953 focus at the moment is on government, but ODI is working to shift more
4954 toward commercial organizations.
4955
4956 On the commercial side, the following value propositions seem to
4957 resonate:
4958
4959 - Data-driven insights. Businesses need data from outside their
4960 business to get more insight. Businesses can generate value and more
4961 effectively pursue their own goals if they open up their own
4962 data too. Big data is a hot topic.
4963 - Open innovation. Many large-scale enterprises are aware they don’t
4964 innovate very well. One way they can innovate is to open up
4965 their data. ODI encourages them to do so even if it exposes problems
4966 and challenges. The key is to invite other people to help while
4967 still maintaining organizational autonomy.
4968 - Corporate social responsibility. While this resonates with
4969 businesses, ODI cautions against having it be the sole reason for
4970 making data open. If a business is just thinking about open data as
4971 a way to be transparent and accountable, they can miss out on
4972 efficiencies and opportunities.
4973
4974 During their early years, ODI wanted to focus solely on the United
4975 Kingdom. But in their first year, large delegations of government
4976 visitors from over fifty countries wanted to learn more about the UK
4977 government’s open-data practices and how ODI saw that translating into
4978 economic value. They were contracted as a service provider to
4979 international governments, which prompted a need to set up international
4980 ODI “nodes.”
4981
4982 Nodes are franchises of the ODI at a regional or city level. Hosted by
4983 existing (for-profit or not-for-profit) organizations, they operate
4984 locally but are part of the global network. Each ODI node adopts the
4985 charter, a set of guiding principles and rules under which ODI operates.
4986 They develop and deliver training, connect people and businesses through
4987 membership and events, and communicate open-data stories from their part
4988 of the world. There are twenty-seven different nodes across nineteen
4989 countries. ODI nodes are charged a small fee to be part of the network
4990 and to use the brand.
4991
4992 ODI also runs programs to help start-ups in the UK and across Europe
4993 develop a sustainable business around open data, offering mentoring,
4994 advice, training, and even office space.3
4995
4996 A big part of ODI’s business model revolves around community building.
4997 Memberships, training, summits, consulting services, nodes, and start-up
4998 programs create an ever-growing network of open-data users and leaders.
4999 (In fact, ODI even operates something called an Open Data Leaders
5000 Network.) For ODI, community is key to success. They devote significant
5001 time and effort to build it, not just online but through face-to-face
5002 events.
5003
5004 ODI has created an online tool that organizations can use to assess the
5005 legal, practical, technical, and social aspects of their open data. If
5006 it is of high quality, the organization can earn ODI’s Open Data
5007 Certificate, a globally recognized mark that signals that their open
5008 data is useful, reliable, accessible, discoverable, and supported.4
5009
5010 Separate from commercial activities, the ODI generates funding through
5011 research grants. Research includes looking at evidence on the impact of
5012 open data, development of open-data tools and standards, and how to
5013 deploy open data at scale.
5014
5015 Creative Commons 4.0 licenses cover database rights and ODI recommends
5016 CC BY, CC BY-SA, and CC0 for data releases. ODI encourages publishers of
5017 data to use Creative Commons licenses rather than creating new “open
5018 licenses” of their own.
5019
5020 For ODI, open is at the heart of what they do. They also release any
5021 software code they produce under open-source-software licenses, and
5022 publications and reports under CC BY or CC BY-SA licenses. ODI’s mission
5023 is to connect and equip people around the world so they can innovate
5024 with data. Disseminating stories, research, guidance, and code under an
5025 open license is essential for achieving that mission. It also
5026 demonstrates that it is perfectly possible to generate sustainable
5027 revenue streams that do not rely on restrictive licensing of content,
5028 data, or code. People pay to have ODI experts provide training to them,
5029 not for the content of the training; people pay for the advice ODI gives
5030 them, not for the methodologies they use. Producing open content, data,
5031 and source code helps establish credibility and creates leads for the
5032 paid services that they offer. According to Jeni, “The biggest lesson we
5033 have learned is that it is completely possible to be open, get
5034 customers, and make money.”
5035
5036 To serve as evidence of a successful open business model and return on
5037 investment, ODI has a public dashboard of key performance indicators.
5038 Here are a few metrics as of April 27, 2016:
5039
5040 - Total amount of cash investments unlocked in direct investments in
5041 ODI, competition funding, direct contracts, and partnerships, and
5042 income that ODI nodes and ODI start-ups have generated since joining
5043 the ODI program: £44.5 million
5044 - Total number of active members and nodes across the globe: 1,350
5045 - Total sales since ODI began: £7.44 million
5046 - Total number of unique people reached since ODI began, in person and
5047 online: 2.2 million
5048 - Total Open Data Certificates created: 151,000
5049 - Total number of people trained by ODI and its nodes since ODI began:
5050 5,0805
5051
5052 Web links
5053
5054 1. e642e8368e3bf8d5526e-464b4b70b4554c1a79566214d402739e.r6.cf3.rackcdn.com/odi-business-plan-may-release.pdf
5055 2. directory.theodi.org/members
5056 3. theodi.org/odi-startup-programme;
5057 theodi.org/open-data-incubator-for-europe
5058 4. certificates.theodi.org
5059 5. dashboards.theodi.org/company/all
5060
5061 ## OpenDesk
5062
5063 Opendesk is a for-profit company offering an online platform that
5064 connects furniture designers around the world with customers and local
5065 makers who bring the designs to life. Founded in 2014 in the UK.
5066
5067 www.opendesk.cc
5068
5069 Revenue model: charging a transaction fee
5070
5071 Interview date: November 4, 2015
5072
5073 Interviewees: Nick Ierodiaconou and Joni Steiner, cofounders
5074
5075 Profile written by Paul Stacey
5076
5077 Opendesk is an online platform that connects furniture designers around
5078 the world not just with customers but also with local registered makers
5079 who bring the designs to life. Opendesk and the designer receive a
5080 portion of every sale that is made by a maker.
5081
5082 Cofounders Nick Ierodiaconou and Joni Steiner studied and worked as
5083 architects together. They also made goods. Their first client was Mint
5084 Digital, who had an interest in open licensing. Nick and Joni were
5085 exploring digital fabrication, and Mint’s interest in open licensing got
5086 them to thinking how the open-source world may interact and apply to
5087 physical goods. They sought to design something for their client that
5088 was also reproducible. As they put it, they decided to “ship the recipe,
5089 but not the goods.” They created the design using software, put it under
5090 an open license, and had it manufactured locally near the client. This
5091 was the start of the idea for Opendesk. The idea for Wikihouse—another
5092 open project dedicated to accessible housing for all—started as
5093 discussions around the same table. The two projects ultimately went on
5094 separate paths, with Wikihouse becoming a nonprofit foundation and
5095 Opendesk a for-profit company.
5096
5097 When Nick and Joni set out to create Opendesk, there were a lot of
5098 questions about the viability of distributed manufacturing. No one was
5099 doing it in a way that was even close to realistic or competitive. The
5100 design community had the intent, but fulfilling this vision was still a
5101 long way away.
5102
5103 And now this sector is emerging, and Nick and Joni are highly interested
5104 in the commercialization aspects of it. As part of coming up with a
5105 business model, they began investigating intellectual property and
5106 licensing options. It was a thorny space, especially for designs. Just
5107 what aspect of a design is copyrightable? What is patentable? How can
5108 allowing for digital sharing and distribution be balanced against the
5109 designer’s desire to still hold ownership? In the end, they decided
5110 there was no need to reinvent the wheel and settled on using Creative
5111 Commons.
5112
5113 When designing the Opendesk system, they had two goals. They wanted
5114 anyone, anywhere in the world, to be able to download designs so that
5115 they could be made locally, and they wanted a viable model that
5116 benefited designers when their designs were sold. Coming up with a
5117 business model was going to be complex.
5118
5119 They gave a lot of thought to three angles—the potential for social
5120 sharing, allowing designers to choose their license, and the impact
5121 these choices would have on the business model.
5122
5123 In support of social sharing, Opendesk actively advocates for (but
5124 doesn’t demand) open licensing. And Nick and Joni are agnostic about
5125 which Creative Commons license is used; it’s up to the designer. They
5126 can be proprietary or choose from the full suite of Creative Commons
5127 licenses, deciding for themselves how open or closed they want to be.
5128
5129 For the most part, designers love the idea of sharing content. They
5130 understand that you get positive feedback when you’re attributed, what
5131 Nick and Joni called “reputational glow.” And Opendesk does an awesome
5132 job profiling the designers.1
5133
5134 While designers are largely OK with personal sharing, there is a concern
5135 that someone will take the design and manufacture the furniture in bulk,
5136 with the designer not getting any benefits. So most Opendesk designers
5137 choose the Attribution-NonCommercial license (CC BY-NC).
5138
5139 Anyone can download a design and make it themselves, provided it’s for
5140 noncommercial use — and there have been many, many downloads. Or users
5141 can buy the product from Opendesk, or from a registered maker in
5142 Opendesk’s network, for on-demand personal fabrication. The network of
5143 Opendesk makers currently is made up of those who do digital fabrication
5144 using a computer-controlled CNC (Computer Numeric Control) machining
5145 device that cuts shapes out of wooden sheets according to the
5146 specifications in the design file.
5147
5148 Makers benefit from being part of Opendesk’s network. Making furniture
5149 for local customers is paid work, and Opendesk generates business for
5150 them. Joni said, “Finding a whole network and community of makers was
5151 pretty easy because we built a site where people could write in about
5152 their capabilities. Building the community by learning from the maker
5153 community is how we have moved forward.” Opendesk now has relationships
5154 with hundreds of makers in countries all around the world.2
5155
5156 The makers are a critical part of the Opendesk business model. Their
5157 model builds off the makers’ quotes. Here’s how it’s expressed on
5158 Opendesk’s website:
5159
5160 When customers buy an Opendesk product directly from a registered maker,
5161 they pay:
5162
5163 - the manufacturing cost as set by the maker (this covers material and
5164 labour costs for the product to be manufactured and any extra
5165 assembly costs charged by the maker)
5166 - a design fee for the designer (a design fee that is paid to the
5167 designer every time their design is used)
5168 - a percentage fee to the Opendesk platform (this supports the
5169 infrastructure and ongoing development of the platform that helps us
5170 build out our marketplace)
5171 - a percentage fee to the channel through which the sale is made (at
5172 the moment this is Opendesk, but in the future we aim to open this
5173 up to third-party sellers who can sell Opendesk products through
5174 their own channels—this covers sales and marketing fees for the
5175 relevant channel)
5176 - a local delivery service charge (the delivery is typically charged
5177 by the maker, but in some cases may be paid to a third-party
5178 delivery partner)
5179 - charges for any additional services the customer chooses, such as
5180 on-site assembly (additional services are discretionary—in many
5181 cases makers will be happy to quote for assembly on-site and
5182 designers may offer bespoke design options)
5183 - local sales taxes (variable by customer and maker location)3
5184
5185 They then go into detail how makers’ quotes are created:
5186
5187 When a customer wants to buy an Opendesk . . . they are provided with a
5188 transparent breakdown of fees including the manufacturing cost, design
5189 fee, Opendesk platform fee and channel fees. If a customer opts to buy
5190 by getting in touch directly with a registered local maker using a
5191 downloaded Opendesk file, the maker is responsible for ensuring the
5192 design fee, Opendesk platform fee and channel fees are included in any
5193 quote at the time of sale. Percentage fees are always based on the
5194 underlying manufacturing cost and are typically apportioned as follows:
5195
5196 - manufacturing cost: fabrication, finishing and any other costs as
5197 set by the maker (excluding any services like delivery or
5198 on-site assembly)
5199 - design fee: 8 percent of the manufacturing cost
5200 - platform fee: 12 percent of the manufacturing cost
5201 - channel fee: 18 percent of the manufacturing cost
5202 - sales tax: as applicable (depends on product and location)
5203
5204 Opendesk shares revenue with their community of designers. According to
5205 Nick and Joni, a typical designer fee is around 2.5 percent, so
5206 Opendesk’s 8 percent is more generous, and providing a higher value to
5207 the designer.
5208
5209 The Opendesk website features stories of designers and makers. Denis
5210 Fuzii published the design for the Valovi Chair from his studio in São
5211 Paulo. His designs have been downloaded over five thousand times in
5212 ninety-five countries. I.J. CNC Services is Ian Jinks, a professional
5213 maker based in the United Kingdom. Opendesk now makes up a large
5214 proportion of his business.
5215
5216 To manage resources and remain effective, Opendesk has so far focused on
5217 a very narrow niche—primarily office furniture of a certain simple
5218 aesthetic, which uses only one type of material and one manufacturing
5219 technique. This allows them to be more strategic and more disruptive in
5220 the market, by getting things to market quickly with competitive prices.
5221 It also reflects their vision of creating reproducible and functional
5222 pieces.
5223
5224 On their website, Opendesk describes what they do as “open making”:
5225 “Designers get a global distribution channel. Makers get profitable jobs
5226 and new customers. You get designer products without the designer price
5227 tag, a more social, eco-friendly alternative to mass-production and an
5228 affordable way to buy custom-made products.”
5229
5230 Nick and Joni say that customers like the fact that the furniture has a
5231 known provenance. People really like that their furniture was designed
5232 by a certain international designer but was made by a maker in their
5233 local community; it’s a great story to tell. It certainly sets apart
5234 Opendesk furniture from the usual mass-produced items from a store.
5235
5236 Nick and Joni are taking a community-based approach to define and evolve
5237 Opendesk and the “open making” business model. They’re engaging thought
5238 leaders and practitioners to define this new movement. They have a
5239 separate Open Making site, which includes a manifesto, a field guide,
5240 and an invitation to get involved in the Open Making community.4 People
5241 can submit ideas and discuss the principles and business practices
5242 they’d like to see used.
5243
5244 Nick and Joni talked a lot with us about intellectual property (IP) and
5245 commercialization. Many of their designers fear the idea that someone
5246 could take one of their design files and make and sell infinite number
5247 of pieces of furniture with it. As a consequence, most Opendesk
5248 designers choose the Attribution-NonCommercial license (CC BY-NC).
5249
5250 Opendesk established a set of principles for what their community
5251 considers commercial and noncommercial use. Their website states:
5252
5253 It is unambiguously commercial use when anyone:
5254
5255 - charges a fee or makes a profit when making an Opendesk
5256 - sells (or bases a commercial service on) an Opendesk
5257
5258 It follows from this that noncommercial use is when you make an Opendesk
5259 yourself, with no intention to gain commercial advantage or monetary
5260 compensation. For example, these qualify as noncommercial:
5261
5262 - you are an individual with your own CNC machine, or access to a
5263 shared CNC machine, and will personally cut and make a few pieces of
5264 furniture yourself
5265 - you are a student (or teacher) and you use the design files for
5266 educational purposes or training (and do not intend to sell the
5267 resulting pieces)
5268 - you work for a charity and get furniture cut by volunteers, or by
5269 employees at a fab lab or maker space
5270
5271 Whether or not people technically are doing things that implicate IP,
5272 Nick and Joni have found that people tend to comply with the wishes of
5273 creators out of a sense of fairness. They have found that behavioral
5274 economics can replace some of the thorny legal issues. In their business
5275 model, Nick and Joni are trying to suspend the focus on IP and build an
5276 open business model that works for all stakeholders—designers, channels,
5277 manufacturers, and customers. For them, the value Opendesk generates
5278 hangs off “open,” not IP.
5279
5280 The mission of Opendesk is about relocalizing manufacturing, which
5281 changes the way we think about how goods are made. Commercialization is
5282 integral to their mission, and they’ve begun to focus on success metrics
5283 that track how many makers and designers are engaged through Opendesk in
5284 revenue-making work.
5285
5286 As a global platform for local making, Opendesk’s business model has
5287 been built on honesty, transparency, and inclusivity. As Nick and Joni
5288 describe it, they put ideas out there that get traction and then have
5289 faith in people.
5290
5291 Web links
5292
5293 1. www.opendesk.cc/designers
5294 2. www.opendesk.cc/open-making/makers/
5295 3. www.opendesk.cc/open-making/join
5296 4. openmaking.is
5297
5298 ## OpenStax
5299
5300 OpenStax is a nonprofit that provides free, openly licensed textbooks
5301 for high-enrollment introductory college courses and Advanced Placement
5302 courses. Founded in 2012 in the U.S.
5303
5304 www.openstaxcollege.org
5305
5306 Revenue model: grant funding, charging for custom services, charging for
5307 physical copies (textbook sales)
5308
5309 Interview date: December 16, 2015
5310
5311 Interviewee: David Harris, editor-in-chief
5312
5313 Profile written by Paul Stacey
5314
5315 OpenStax is an extension of a program called Connexions, which was
5316 started in 1999 by Dr. Richard Baraniuk, the Victor E. Cameron Professor
5317 of Electrical and Computer Engineering at Rice University in Houston,
5318 Texas. Frustrated by the limitations of traditional textbooks and
5319 courses, Dr. Baraniuk wanted to provide authors and learners a way to
5320 share and freely adapt educational materials such as courses, books, and
5321 reports. Today, Connexions (now called OpenStax CNX) is one of the
5322 world’s best libraries of customizable educational materials, all
5323 licensed with Creative Commons and available to anyone, anywhere,
5324 anytime—for free.
5325
5326 In 2008, while in a senior leadership role at WebAssign and looking at
5327 ways to reduce the risk that came with relying on publishers, David
5328 Harris began investigating open educational resources (OER) and
5329 discovered Connexions. A year and a half later, Connexions received a
5330 grant to help grow the use of OER so that it could meet the needs of
5331 students who couldn’t afford textbooks. David came on board to spearhead
5332 this effort. Connexions became OpenStax CNX; the program to create open
5333 textbooks became OpenStax College, now simply called OpenStax.
5334
5335 David brought with him a deep understanding of the best practices of
5336 publishing along with where publishers have inefficiencies. In David’s
5337 view, peer review and high standards for quality are critically
5338 important if you want to scale easily. Books have to have logical scope
5339 and sequence, they have to exist as a whole and not in pieces, and they
5340 have to be easy to find. The working hypothesis for the launch of
5341 OpenStax was to professionally produce a turnkey textbook by investing
5342 effort up front, with the expectation that this would lead to rapid
5343 growth through easy downstream adoptions by faculty and students.
5344
5345 In 2012, OpenStax College launched as a nonprofit with the aim of
5346 producing high-quality, peer-reviewed full-color textbooks that would be
5347 available for free for the twenty-five most heavily attended college
5348 courses in the nation. Today they are fast approaching that number.
5349 There is data that proves the success of their original hypothesis on
5350 how many students they could help and how much money they could help
5351 save.1 Professionally produced content scales rapidly. All with no sales
5352 force!
5353
5354 OpenStax textbooks are all Attribution (CC BY) licensed, and each
5355 textbook is available as a PDF, an e-book, or web pages. Those who want
5356 a physical copy can buy one for an affordable price. Given the cost of
5357 education and student debt in North America, free or very low-cost
5358 textbooks are very appealing. OpenStax encourages students to talk to
5359 their professor and librarians about these textbooks and to advocate for
5360 their use.
5361
5362 Teachers are invited to try out a single chapter from one of the
5363 textbooks with students. If that goes well, they’re encouraged to adopt
5364 the entire book. They can simply paste a URL into their course syllabus,
5365 for free and unlimited access. And with the CC BY license, teachers are
5366 free to delete chapters, make changes, and customize any book to fit
5367 their needs.
5368
5369 Any teacher can post corrections, suggest examples for difficult
5370 concepts, or volunteer as an editor or author. As many teachers also
5371 want supplemental material to accompany a textbook, OpenStax also
5372 provides slide presentations, test banks, answer keys, and so on.
5373
5374 Institutions can stand out by offering students a lower-cost education
5375 through the use of OpenStax textbooks; there’s even a textbook-savings
5376 calculator they can use to see how much students would save. OpenStax
5377 keeps a running list of institutions that have adopted their textbooks.2
5378
5379 Unlike traditional publishers’ monolithic approach of controlling
5380 intellectual property, distribution, and so many other aspects, OpenStax
5381 has adopted a model that embraces open licensing and relies on an
5382 extensive network of partners.
5383
5384 Up-front funding of a professionally produced all-color turnkey textbook
5385 is expensive. For this part of their model, OpenStax relies on
5386 philanthropy. They have initially been funded by the William and Flora
5387 Hewlett Foundation, the Laura and John Arnold Foundation, the Bill and
5388 Melinda Gates Foundation, the 20 Million Minds Foundation, the Maxfield
5389 Foundation, the Calvin K. Kazanjian Foundation, and Rice University. To
5390 develop additional titles and supporting technology is probably still
5391 going to require philanthropic investment.
5392
5393 However, ongoing operations will not rely on foundation grants but
5394 instead on funds received through an ecosystem of over forty partners,
5395 whereby a partner takes core content from OpenStax and adds features
5396 that it can create revenue from. For example, WebAssign, an online
5397 homework and assessment tool, takes the physics book and adds
5398 algorithmically generated physics problems, with problem-specific
5399 feedback, detailed solutions, and tutorial support. WebAssign resources
5400 are available to students for a fee.
5401
5402 Another example is Odigia, who has turned OpenStax books into
5403 interactive learning experiences and created additional tools to measure
5404 and promote student engagement. Odigia licenses its learning platform to
5405 institutions. Partners like Odigia and WebAssign give a percentage of
5406 the revenue they earn back to OpenStax, as mission-support fees.
5407 OpenStax has already published revisions of their titles, such as
5408 Introduction to Sociology 2e, using these funds.
5409
5410 In David’s view, this approach lets the market operate at peak
5411 efficiency. OpenStax’s partners don’t have to worry about developing
5412 textbook content, freeing them up from those development costs and
5413 letting them focus on what they do best. With OpenStax textbooks
5414 available at no cost, they can provide their services at a lower
5415 cost—not free, but still saving students money. OpenStax benefits not
5416 only by receiving mission-support fees but through free publicity and
5417 marketing. OpenStax doesn’t have a sales force; partners are out there
5418 showcasing their materials.
5419
5420 OpenStax’s cost of sales to acquire a single student is very, very low
5421 and is a fraction of what traditional players in the market face. This
5422 year, Tyton Partners is actually evaluating the costs of sales for an
5423 OER effort like OpenStax in comparison with incumbents. David looks
5424 forward to sharing these findings with the community.
5425
5426 While OpenStax books are available online for free, many students still
5427 want a print copy. Through a partnership with a print and courier
5428 company, OpenStax offers a complete solution that scales. OpenStax sells
5429 tens of thousands of print books. The price of an OpenStax sociology
5430 textbook is about twenty-eight dollars, a fraction of what sociology
5431 textbooks usually cost. OpenStax keeps the prices low but does aim to
5432 earn a small margin on each book sold, which also contributes to ongoing
5433 operations.
5434
5435 Campus-based bookstores are part of the OpenStax solution. OpenStax
5436 collaborates with NACSCORP (the National Association of College Stores
5437 Corporation) to provide print versions of their textbooks in the stores.
5438 While the overall cost of the textbook is significantly less than a
5439 traditional textbook, bookstores can still make a profit on sales.
5440 Sometimes students take the savings they have from the lower-priced book
5441 and use it to buy other things in the bookstore. And OpenStax is trying
5442 to break the expensive behavior of excessive returns by having a
5443 no-returns policy. This is working well, since the sell-through of their
5444 print titles is virtually a hundred percent.
5445
5446 David thinks of the OpenStax model as “OER 2.0.” So what is OER 1.0?
5447 Historically in the OER field, many OER initiatives have been locally
5448 funded by institutions or government ministries. In David’s view, this
5449 results in content that has high local value but is infrequently adopted
5450 nationally. It’s therefore difficult to show payback over a time scale
5451 that is reasonable.
5452
5453 OER 2.0 is about OER intended to be used and adopted on a national level
5454 right from the start. This requires a bigger investment up front but
5455 pays off through wide geographic adoption. The OER 2.0 process for
5456 OpenStax involves two development models. The first is what David calls
5457 the acquisition model, where OpenStax purchases the rights from a
5458 publisher or author for an already published book and then extensively
5459 revises it. The OpenStax physics textbook, for example, was licensed
5460 from an author after the publisher released the rights back to the
5461 authors. The second model is to develop a book from scratch, a good
5462 example being their biology book.
5463
5464 The process is similar for both models. First they look at the scope and
5465 sequence of existing textbooks. They ask questions like what does the
5466 customer need? Where are students having challenges? Then they identify
5467 potential authors and put them through a rigorous evaluation—only one in
5468 ten authors make it through. OpenStax selects a team of authors who come
5469 together to develop a template for a chapter and collectively write the
5470 first draft (or revise it, in the acquisitions model). (OpenStax doesn’t
5471 do books with just a single author as David says it risks the project
5472 going longer than scheduled.) The draft is peer-reviewed with no less
5473 than three reviewers per chapter. A second draft is generated, with
5474 artists producing illustrations and visuals to go along with the text.
5475 The book is then copyedited to ensure grammatical correctness and a
5476 singular voice. Finally, it goes into production and through a final
5477 proofread. The whole process is very time-consuming.
5478
5479 All the people involved in this process are paid. OpenStax does not rely
5480 on volunteers. Writers, reviewers, illustrators, and editors are all
5481 paid an up-front fee—OpenStax does not use a royalty model. A
5482 best-selling author might make more money under the traditional
5483 publishing model, but that is only maybe 5 percent of all authors. From
5484 David’s perspective, 95 percent of all authors do better under the OER
5485 2.0 model, as there is no risk to them and they earn all the money up
5486 front.
5487
5488 David thinks of the Attribution license (CC BY) as the “innovation
5489 license.” It’s core to the mission of OpenStax, letting people use their
5490 textbooks in innovative ways without having to ask for permission. It
5491 frees up the whole market and has been central to OpenStax being able to
5492 bring on partners. OpenStax sees a lot of customization of their
5493 materials. By enabling frictionless remixing, CC BY gives teachers
5494 control and academic freedom.
5495
5496 Using CC BY is also a good example of using strategies that traditional
5497 publishers can’t. Traditional publishers rely on copyright to prevent
5498 others from making copies and heavily invest in digital rights
5499 management to ensure their books aren’t shared. By using CC BY, OpenStax
5500 avoids having to deal with digital rights management and its costs.
5501 OpenStax books can be copied and shared over and over again. CC BY
5502 changes the rules of engagement and takes advantage of traditional
5503 market inefficiencies.
5504
5505 As of September 16, 2016, OpenStax has achieved some impressive results.
5506 From the OpenStax at a Glance fact sheet from their recent press kit:
5507
5508 - Books published: 23
5509 - Students who have used OpenStax: 1.6 million
5510 - Money saved for students: \$155 million
5511 - Money saved for students in the 2016/17 academic year: \$77 million
5512 - Schools that have used OpenStax: 2,668 (This number reflects all
5513 institutions using at least one OpenStax textbook. Out of 2,668
5514 schools, 517 are two-year colleges, 835 four-year colleges and
5515 universities, and 344 colleges and universities outside the U.S.)
5516
5517 While OpenStax has to date been focused on the United States, there is
5518 overseas adoption especially in the science, technology, engineering,
5519 and math (STEM) fields. Large scale adoption in the United States is
5520 seen as a necessary precursor to international interest.
5521
5522 OpenStax has primarily focused on introductory-level college courses
5523 where there is high enrollment, but they are starting to think about
5524 verticals—a broad offering for a specific group or need. David thinks it
5525 would be terrific if OpenStax could provide access to free textbooks
5526 through the entire curriculum of a nursing degree, for example.
5527
5528 Finally, for OpenStax success is not just about the adoption of their
5529 textbooks and student savings. There is a human aspect to the work that
5530 is hard to quantify but incredibly important. They get emails from
5531 students saying how OpenStax saved them from making difficult choices
5532 like buying food or a textbook. OpenStax would also like to assess the
5533 impact their books have on learning efficiency, persistence, and
5534 completion. By building an open business model based on Creative
5535 Commons, OpenStax is making it possible for every student who wants
5536 access to education to get it.
5537
5538 Web links
5539
5540 1. news.rice.edu/files/2016/01/0119-OPENSTAX-2016Infographic-lg-1tahxiu.jpg
5541 2. openstax.org/adopters
5542
5543 ## Amanda Palmer
5544
5545 Amanda Palmer is a musician, artist, and writer. Based in the U.S.
5546
5547 amandapalmer.net
5548
5549 Revenue model: crowdfunding (subscription-based), pay-what-you-want,
5550 charging for physical copies (book and album sales), charg-ing for
5551 in-person version (performances), selling merchandise
5552
5553 Interview date: December 15, 2015
5554
5555 Profile written by Sarah Hinchliff Pearson
5556
5557 Since the beginning of her career, Amanda Palmer has been on what she
5558 calls a “journey with no roadmap,” continually experimenting to find new
5559 ways to sustain her creative work. 1
5560
5561 In her best-selling book, The Art of Asking, Amanda articulates exactly
5562 what she has been and continues to strive for—“the ideal sweet spot . .
5563 . in which the artist can share freely and directly feel the
5564 reverberations of their artistic gifts to the community, and make a
5565 living doing that.”
5566
5567 While she seems to have successfully found that sweet spot for herself,
5568 Amanda is the first to acknowledge there is no silver bullet. She thinks
5569 the digital age is both an exciting and frustrating time for creators.
5570 “On the one hand, we have this beautiful shareability,” Amanda said. “On
5571 the other, you’ve got a bunch of confused artists wondering how to make
5572 money to buy food so we can make more art.”
5573
5574 Amanda began her artistic career as a street performer. She would dress
5575 up in an antique wedding gown, paint her face white, stand on a stack of
5576 milk crates, and hand out flowers to strangers as part of a silent
5577 dramatic performance. She collected money in a hat. Most people walked
5578 by her without stopping, but an essential few stopped to watch and drop
5579 some money into her hat to show their appreciation. Rather than dwelling
5580 on the majority of people who ignored her, she felt thankful for those
5581 who stopped. “All I needed was . . . some people,” she wrote in her
5582 book. “Enough people. Enough to make it worth coming back the next day,
5583 enough people to help me make rent and put food on the table. Enough so
5584 I could keep making art.”
5585
5586 Amanda has come a long way from her street-performing days, but her
5587 career remains dominated by that same sentiment—finding ways to reach
5588 “her crowd” and feeling gratitude when she does. With her band the
5589 Dresden Dolls, Amanda tried the traditional path of signing with a
5590 record label. It didn’t take for a variety of reasons, but one of them
5591 was that the label had absolutely no interest in Amanda’s view of
5592 success. They wanted hits, but making music for the masses was never
5593 what Amanda and the Dresden Dolls set out to do.
5594
5595 After leaving the record label in 2008, she began experimenting with
5596 different ways to make a living. She released music directly to the
5597 public without involving a middle man, releasing digital files on a “pay
5598 what you want” basis and selling CDs and vinyl. She also made money from
5599 live performances and merchandise sales. Eventually, in 2012 she decided
5600 to try her hand at the sort of crowdfunding we know so well today. Her
5601 Kickstarter project started with a goal of \$100,000, and she made \$1.2
5602 million. It remains one of the most successful Kickstarter projects of
5603 all time.
5604
5605 Today, Amanda has switched gears away from crowdfunding for specific
5606 projects to instead getting consistent financial support from her fan
5607 base on Patreon, a crowdfunding site that allows artists to get
5608 recurring donations from fans. More than eight thousand people have
5609 signed up to support her so she can create music, art, and any other
5610 creative “thing” that she is inspired to make. The recurring pledges are
5611 made on a “per thing” basis. All of the content she makes is made freely
5612 available under an Attribution-NonCommercial-ShareAlike license (CC
5613 BY-NC-SA).
5614
5615 Making her music and art available under Creative Commons licensing
5616 undoubtedly limits her options for how she makes a living. But sharing
5617 her work has been part of her model since the beginning of her career,
5618 even before she discovered Creative Commons. Amanda says the Dresden
5619 Dolls used to get ten emails per week from fans asking if they could use
5620 their music for different projects. They said yes to all of the
5621 requests, as long as it wasn’t for a completely for-profit venture. At
5622 the time, they used a short-form agreement written by Amanda herself. “I
5623 made everyone sign that contract so at least I wouldn’t be leaving the
5624 band vulnerable to someone later going on and putting our music in a
5625 Camel cigarette ad,” Amanda said. Once she discovered Creative Commons,
5626 adopting the licenses was an easy decision because it gave them a more
5627 formal, standardized way of doing what they had been doing all along.
5628 The NonCommercial licenses were a natural fit.
5629
5630 Amanda embraces the way her fans share and build upon her music. In The
5631 Art of Asking, she wrote that some of her fans’ unofficial videos using
5632 her music surpass the official videos in number of views on YouTube.
5633 Rather than seeing this sort of thing as competition, Amanda celebrates
5634 it. “We got into this because we wanted to share the joy of music,” she
5635 said.
5636
5637 This is symbolic of how nearly everything she does in her career is
5638 motivated by a desire to connect with her fans. At the start of her
5639 career, she and the band would throw concerts at house parties. As the
5640 gatherings grew, the line between fans and friends was completely
5641 blurred. “Not only did most our early fans know where I lived and where
5642 we practiced, but most of them had also been in my kitchen,” Amanda
5643 wrote in The Art of Asking.
5644
5645 Even though her fan base is now huge and global, she continues to seek
5646 this sort of human connection with her fans. She seeks out face-to-face
5647 contact with her fans every chance she can get. Her hugely successful
5648 Kickstarter featured fifty concerts at house parties for backers. She
5649 spends hours in the signing line after shows. It helps that Amanda has
5650 the kind of dynamic, engaging personality that instantly draws people to
5651 her, but a big component of her ability to connect with people is her
5652 willingness to listen. “Listening fast and caring immediately is a skill
5653 unto itself,” Amanda wrote.
5654
5655 Another part of the connection fans feel with Amanda is how much they
5656 know about her life. Rather than trying to craft a public persona or
5657 image, she essentially lives her life as an open book. She has written
5658 openly about incredibly personal events in her life, and she isn’t
5659 afraid to be vulnerable. Having that kind of trust in her fans—the trust
5660 it takes to be truly honest—begets trust from her fans in return. When
5661 she meets fans for the first time after a show, they can legitimately
5662 feel like they know her.
5663
5664 “With social media, we’re so concerned with the picture looking
5665 palatable and consumable that we forget that being human and showing the
5666 flaws and exposing the vulnerability actually create a deeper connection
5667 than just looking fantastic,” Amanda said. “Everything in our culture is
5668 telling us otherwise. But my experience has shown me that the risk of
5669 making yourself vulnerable is almost always worth it.”
5670
5671 Not only does she disclose intimate details of her life to them, she
5672 sleeps on their couches, listens to their stories, cries with them. In
5673 short, she treats her fans like friends in nearly every possible way,
5674 even when they are complete strangers. This mentality—that fans are
5675 friends—is completely intertwined with Amanda’s success as an artist. It
5676 is also intertwined with her use of Creative Commons licenses. Because
5677 that is what you do with your friends—you share.
5678
5679 After years of investing time and energy into building trust with her
5680 fans, she has a strong enough relationship with them to ask for
5681 support—through pay-what-you-want donations, Kickstarter, Patreon, or
5682 even asking them to lend a hand at a concert. As Amanda explains it,
5683 crowdfunding (which is really what all of these different things are) is
5684 about asking for support from people who know and trust you. People who
5685 feel personally invested in your success.
5686
5687 “When you openly, radically trust people, they not only take care of
5688 you, they become your allies, your family,” she wrote. There really is a
5689 feeling of solidarity within her core fan base. From the beginning,
5690 Amanda and her band encouraged people to dress up for their shows. They
5691 consciously cultivated a feeling of belonging to their “weird little
5692 family.”
5693
5694 This sort of intimacy with fans is not possible or even desirable for
5695 every creator. “I don’t take for granted that I happen to be the type of
5696 person who loves cavorting with strangers,” Amanda said. “I recognize
5697 that it’s not necessarily everyone’s idea of a good time. Everyone does
5698 it differently. Replicating what I have done won’t work for others if it
5699 isn’t joyful to them. It’s about finding a way to channel energy in a
5700 way that is joyful to you.”
5701
5702 Yet while Amanda joyfully interacts with her fans and involves them in
5703 her work as much as possible, she does keep one job primarily to
5704 herself—writing the music. She loves the creativity with which her fans
5705 use and adapt her work, but she intentionally does not involve them at
5706 the first stage of creating her artistic work. And, of course, the songs
5707 and music are what initially draw people to Amanda Palmer. It is only
5708 once she has connected to people through her music that she can then
5709 begin to build ties with them on a more personal level, both in person
5710 and online. In her book, Amanda describes it as casting a net. It starts
5711 with the art and then the bond strengthens with human connection.
5712
5713 For Amanda, the entire point of being an artist is to establish and
5714 maintain this connection. “It sounds so corny,” she said, “but my
5715 experience in forty years on this planet has pointed me to an obvious
5716 truth—that connection with human beings feels so much better and more
5717 fulfilling than approaching art through a capitalist lens. There is no
5718 more satisfying end goal than having someone tell you that what you do
5719 is genuinely of value to them.”
5720
5721 As she explains it, when a fan gives her a ten-dollar bill, usually what
5722 they are saying is that the money symbolizes some deeper value the music
5723 provided them. For Amanda, art is not just a product; it’s a
5724 relationship. Viewed from this lens, what Amanda does today is not that
5725 different from what she did as a young street performer. She shares her
5726 music and other artistic gifts. She shares herself. And then rather than
5727 forcing people to help her, she lets them.
5728
5729 Web link
5730
5731 1. http://www.forbes.com/sites/zackomalleygreenburg/2015/04/16/amanda-palmer-uncut-the-kickstarter-queen-on-spotify-patreon-and-taylor-swift/\#44e20ce46d67
5732
5733 ## PLOS (Public Library of Science)
5734
5735 PLOS (Public Library of Science) is a nonprofit that publishes a library
5736 of academic journals and other scientific literature. Founded in 2000 in
5737 the U.S.
5738
5739 plos.org
5740
5741 Revenue model: charging content creators an author processing charge to
5742 be featured in the journal
5743
5744 Interview date: March 7, 2016
5745
5746 Interviewee: Louise Page, publisher
5747
5748 Profile written by Paul Stacey
5749
5750 The Public Library of Science (PLOS) began in 2000 when three leading
5751 scientists—Harold E. Varmus, Patrick O. Brown, and Michael Eisen—started
5752 an online petition. They were calling for scientists to stop submitting
5753 papers to journals that didn’t make the full text of their papers freely
5754 available immediately or within six months. Although tens of thousands
5755 signed the petition, most did not follow through. In August 2001,
5756 Patrick and Michael announced that they would start their own nonprofit
5757 publishing operation to do just what the petition promised. With
5758 start-up grant support from the Gordon and Betty Moore Foundation, PLOS
5759 was launched to provide new open-access journals for biomedicine, with
5760 research articles being released under Attribution (CC BY) licenses.
5761
5762 Traditionally, academic publishing begins with an author submitting a
5763 manuscript to a publisher. After in-house technical and ethical
5764 considerations, the article is then peer-reviewed to determine if the
5765 quality of the work is acceptable for publishing. Once accepted, the
5766 publisher takes the article through the process of copyediting,
5767 typesetting, and eventual publishing in a print or online publication.
5768 Traditional journal publishers recover costs and earn profit by charging
5769 a subscription fee to libraries or an access fee to users wanting to
5770 read the journal or article.
5771
5772 For Louise Page, the current publisher of PLOS, this traditional model
5773 results in inequity. Access is restricted to those who can pay. Most
5774 research is funded through government-appointed agencies, that is, with
5775 public funds. It’s unjust that the public who funded the research would
5776 be required to pay again to access the results. Not everyone can afford
5777 the ever-escalating subscription fees publishers charge, especially when
5778 library budgets are being reduced. Restricting access to the results of
5779 scientific research slows the dissemination of this research and
5780 advancement of the field. It was time for a new model.
5781
5782 That new model became known as open access. That is, free and open
5783 availability on the Internet. Open-access research articles are not
5784 behind a paywall and do not require a login. A key benefit of open
5785 access is that it allows people to freely use, copy, and distribute the
5786 articles, as they are primarily published under an Attribution (CC BY)
5787 license (which only requires the user to provide appropriate
5788 attribution). And more importantly, policy makers, clinicians,
5789 entrepreneurs, educators, and students around the world have free and
5790 timely access to the latest research immediately on publication.
5791
5792 However, open access requires rethinking the business model of research
5793 publication. Rather than charge a subscription fee to access the
5794 journal, PLOS decided to turn the model on its head and charge a
5795 publication fee, known as an article-processing charge. This up-front
5796 fee, generally paid by the funder of the research or the author’s
5797 institution, covers the expenses such as editorial oversight,
5798 peer-review management, journal production, online hosting, and support
5799 for discovery. Fees are per article and are billed upon acceptance for
5800 publishing. There are no additional charges based on word length,
5801 figures, or other elements.
5802
5803 Calculating the article-processing charge involves taking all the costs
5804 associated with publishing the journal and determining a cost per
5805 article that collectively recovers costs. For PLOS’s journals in
5806 biology, medicine, genetics, computational biology, neglected tropical
5807 diseases, and pathogens, the article-processing charge ranges from
5808 \$2,250 to \$2,900. Article-publication charges for PLOS ONE, a journal
5809 started in 2006, are just under \$1,500.
5810
5811 PLOS believes that lack of funds should not be a barrier to publication.
5812 Since its inception, PLOS has provided fee support for individuals and
5813 institutions to help authors who can’t afford the article-processing
5814 charges.
5815
5816 Louise identifies marketing as one area of big difference between PLOS
5817 and traditional journal publishers. Traditional journals have to invest
5818 heavily in staff, buildings, and infrastructure to market their journal
5819 and convince customers to subscribe. Restricting access to subscribers
5820 means that tools for managing access control are necessary. They spend
5821 millions of dollars on access-control systems, staff to manage them, and
5822 sales staff. With PLOS’s open-access publishing, there’s no need for
5823 these massive expenses; the articles are free, open, and accessible to
5824 all upon publication. Additionally, traditional publishers tend to spend
5825 more on marketing to libraries, who ultimately pay the subscription
5826 fees. PLOS provides a better service for authors by promoting their
5827 research directly to the research community and giving the authors
5828 exposure. And this encourages other authors to submit their work for
5829 publication.
5830
5831 For Louise, PLOS would not exist without the Attribution license (CC
5832 BY). This makes it very clear what rights are associated with the
5833 content and provides a safe way for researchers to make their work
5834 available while ensuring they get recognition (appropriate attribution).
5835 For PLOS, all of this aligns with how they think research content should
5836 be published and disseminated.
5837
5838 PLOS also has a broad open-data policy. To get their research paper
5839 published, PLOS authors must also make their data available in a public
5840 repository and provide a data-availability statement.
5841
5842 Business-operation costs associated with the open-access model still
5843 largely follow the existing publishing model. PLOS journals are online
5844 only, but the editorial, peer-review, production, typesetting, and
5845 publishing stages are all the same as for a traditional publisher. The
5846 editorial teams must be top notch. PLOS has to function as well as or
5847 better than other premier journals, as researchers have a choice about
5848 where to publish.
5849
5850 Researchers are influenced by journal rankings, which reflect the place
5851 of a journal within its field, the relative difficulty of being
5852 published in that journal, and the prestige associated with it. PLOS
5853 journals rank high, even though they are relatively new.
5854
5855 The promotion and tenure of researchers are partially based how many
5856 times other researchers cite their articles. Louise says when
5857 researchers want to discover and read the work of others in their field,
5858 they go to an online aggregator or search engine, and not typically to a
5859 particular journal. The CC BY licensing of PLOS research articles
5860 ensures easy access for readers and generates more discovery and
5861 citations for authors.
5862
5863 Louise believes that open access has been a huge success, progressing
5864 from a movement led by a small cadre of researchers to something that is
5865 now widespread and used in some form by every journal publisher. PLOS
5866 has had a big impact. In 2012 to 2014, they published more open-access
5867 articles than BioMed Central, the original open-access publisher, or
5868 anyone else.
5869
5870 PLOS further disrupted the traditional journal-publishing model by
5871 pioneering the concept of a megajournal. The PLOS ONE megajournal,
5872 launched in 2006, is an open-access peer-reviewed academic journal that
5873 is much larger than a traditional journal, publishing thousands of
5874 articles per year and benefiting from economies of scale. PLOS ONE has a
5875 broad scope, covering science and medicine as well as social sciences
5876 and the humanities. The review and editorial process is less subjective.
5877 Articles are accepted for publication based on whether they are
5878 technically sound rather than perceived importance or relevance. This is
5879 very important in the current debate about the integrity and
5880 reproducibility of research because negative or null results can then be
5881 published as well, which are generally rejected by traditional journals.
5882 PLOS ONE, like all the PLOS journals, is online only with no print
5883 version. PLOS passes on the financial savings accrued through economies
5884 of scale to researchers and the public by lowering the
5885 article-processing charges, which are below that of other journals. PLOS
5886 ONE is the biggest journal in the world and has really set the bar for
5887 publishing academic journal articles on a large scale. Other publishers
5888 see the value of the PLOS ONE model and are now offering their own
5889 multidisciplinary forums for publishing all sound science.
5890
5891 Louise outlined some other aspects of the research-journal business
5892 model PLOS is experimenting with, describing each as a kind of slider
5893 that could be adjusted to change current practice.
5894
5895 One slider is time to publication. Time to publication may shorten as
5896 journals get better at providing quicker decisions to authors. However,
5897 there is always a trade-off with scale, as the bigger the volume of
5898 articles, the more time the approval process inevitably takes.
5899
5900 Peer review is another part of the process that could change. It’s
5901 possible to redefine what peer review actually is, when to review, and
5902 what constitutes the final article for publication. Louise talked about
5903 the potential to shift to an open-review process, placing the emphasis
5904 on transparency rather than double-blind reviews. Louise thinks we’re
5905 moving into a direction where it’s actually beneficial for an author to
5906 know who is reviewing their paper and for the reviewer to know their
5907 review will be public. An open-review process can also ensure everyone
5908 gets credit; right now, credit is limited to the publisher and author.
5909
5910 Louise says research with negative outcomes is almost as important as
5911 positive results. If journals published more research with negative
5912 outcomes, we’d learn from what didn’t work. It could also reduce how
5913 much the research wheel gets reinvented around the world.
5914
5915 Another adjustable practice is the sharing of articles at early preprint
5916 stages. Publication of research in a peer-reviewed journal can take a
5917 long time because articles must undergo extensive peer review. The need
5918 to quickly circulate current results within a scientific community has
5919 led to a practice of distributing pre-print documents that have not yet
5920 undergone peer review. Preprints broaden the peer-review process,
5921 allowing authors to receive early feedback from a wide group of peers,
5922 which can help revise and prepare the article for submission. Offsetting
5923 the advantages of preprints are author concerns over ensuring their
5924 primacy of being first to come up with findings based on their research.
5925 Other researches may see findings the preprint author has not yet
5926 thought of. However, preprints help researchers get their discoveries
5927 out early and establish precedence. A big challenge is that researchers
5928 don’t have a lot of time to comment on preprints.
5929
5930 What constitutes a journal article could also change. The idea of a
5931 research article as printed, bound, and in a library stack is outdated.
5932 Digital and online open up new possibilities, such as a living document
5933 evolving over time, inclusion of audio and video, and interactivity,
5934 like discussion and recommendations. Even the size of what gets
5935 published could change. With these changes the current form factor for
5936 what constitutes a research article would undergo transformation.
5937
5938 As journals scale up, and new journals are introduced, more and more
5939 information is being pushed out to readers, making the experience feel
5940 like drinking from a fire hose. To help mitigate this, PLOS aggregates
5941 and curates content from PLOS journals and their network of blogs.1 It
5942 also offers something called Article-Level Metrics, which helps users
5943 assess research most relevant to the field itself, based on indicators
5944 like usage, citations, social bookmarking and dissemination activity,
5945 media and blog coverage, discussions, and ratings.2 Louise believes that
5946 the journal model could evolve to provide a more friendly and
5947 interactive user experience, including a way for readers to communicate
5948 with authors.
5949
5950 The big picture for PLOS going forward is to combine and adjust these
5951 experimental practices in ways that continue to improve accessibility
5952 and dissemination of research, while ensuring its integrity and
5953 reliability. The ways they interlink are complex. The process of change
5954 and adjustment is not linear. PLOS sees itself as a very flexible
5955 publisher interested in exploring all the permutations
5956 research-publishing can take, with authors and readers who are open to
5957 experimentation.
5958
5959 For PLOS, success is not about revenue. Success is about proving that
5960 scientific research can be communicated rapidly and economically at
5961 scale, for the benefit of researchers and society. The CC BY license
5962 makes it possible for PLOS to publish in a way that is unfettered, open,
5963 and fast, while ensuring that the authors get credit for their work.
5964 More than two million scientists, scholars, and clinicians visit PLOS
5965 every month, with more than 135,000 quality articles to peruse for free.
5966
5967 Ultimately, for PLOS, its authors, and its readers, success is about
5968 making research discoverable, available, and reproducible for the
5969 advancement of science.
5970
5971 Web links
5972
5973 1. collections.plos.org
5974 2. plos.org/article-level-metrics
5975
5976 ## Rijksmuseum
5977
5978 The Rijksmuseum is a Dutch national museum dedicated to art and history.
5979 Founded in 1800 in the Netherlands
5980
5981 www.rijksmuseum.nl
5982
5983 Revenue model: grants and government funding, charging for in-person
5984 version
5985
5986 (museum admission), selling merchandise
5987
5988 Interview date: December 11, 2015
5989
5990 Interviewee: Lizzy Jongma, the data manager of the collections
5991 information department
5992
5993 Profile written by Paul Stacey
5994
5995 The Rijksmuseum, a national museum in the Netherlands dedicated to art
5996 and history, has been housed in its current building since 1885. The
5997 monumental building enjoyed more than 125 years of intensive use before
5998 needing a thorough overhaul. In 2003, the museum was closed for
5999 renovations. Asbestos was found in the roof, and although the museum was
6000 scheduled to be closed for only three to four years, renovations ended
6001 up taking ten years. During this time, the collection was moved to a
6002 different part of Amsterdam, which created a physical distance with the
6003 curators. Out of necessity, they started digitally photographing the
6004 collection and creating metadata (information about each object to put
6005 into a database). With the renovations going on for so long, the museum
6006 became largely forgotten by the public. Out of these circumstances
6007 emerged a new and more open model for the museum.
6008
6009 By the time Lizzy Jongma joined the Rijksmuseum in 2011 as a data
6010 manager, staff were fed up with the situation the museum was in. They
6011 also realized that even with the new and larger space, it still wouldn’t
6012 be able to show very much of the whole collection—eight thousand of over
6013 one million works representing just 1 percent. Staff began exploring
6014 ways to express themselves, to have something to show for all of the
6015 work they had been doing. The Rijksmuseum is primarily funded by Dutch
6016 taxpayers, so was there a way for the museum provide benefit to the
6017 public while it was closed? They began thinking about sharing
6018 Rijksmuseum’s collection using information technology. And they put up a
6019 card-catalog like database of the entire collection online.
6020
6021 It was effective but a bit boring. It was just data. A hackathon they
6022 were invited to got them to start talking about events like that as
6023 having potential. They liked the idea of inviting people to do cool
6024 stuff with their collection. What about giving online access to digital
6025 representations of the one hundred most important pieces in the
6026 Rijksmuseum collection? That eventually led to why not put the whole
6027 collection online?
6028
6029 Then, Lizzy says, Europeana came along. Europeana is Europe’s digital
6030 library, museum, and archive for cultural heritage.1 As an online portal
6031 to museum collections all across Europe, Europeana had become an
6032 important online platform. In October 2010 Creative Commons released CC0
6033 and its public-domain mark as tools people could use to identify works
6034 as free of known copyright. Europeana was the first major adopter, using
6035 CC0 to release metadata about their collection and the public domain
6036 mark for millions of digital works in their collection. Lizzy says the
6037 Rijksmuseum initially found this change in business practice a bit
6038 scary, but at the same time it stimulated even more discussion on
6039 whether the Rijksmuseum should follow suit.
6040
6041 They realized that they don’t “own” the collection and couldn’t
6042 realistically monitor and enforce compliance with the restrictive
6043 licensing terms they currently had in place. For example, many copies
6044 and versions of Vermeer’s Milkmaid (part of their collection) were
6045 already online, many of them of very poor quality. They could spend time
6046 and money policing its use, but it would probably be futile and wouldn’t
6047 make people stop using their images online. They ended up thinking it’s
6048 an utter waste of time to hunt down people who use the Rijksmuseum
6049 collection. And anyway, restricting access meant the people they were
6050 frustrating the most were schoolkids.
6051
6052 In 2011 the Rijksmuseum began making their digital photos of works known
6053 to be free of copyright available online, using Creative Commons CC0 to
6054 place works in the public domain. A medium-resolution image was offered
6055 for free, but a high-resolution version cost forty euros. People started
6056 paying, but Lizzy says getting the money was frequently a nightmare,
6057 especially from overseas customers. The administrative costs often
6058 offset revenue, and income above costs was relatively low. In addition,
6059 having to pay for an image of a work in the public domain from a
6060 collection owned by the Dutch government (i.e., paid for by the public)
6061 was contentious and frustrating for some. Lizzy says they had lots of
6062 fierce debates about what to do.
6063
6064 In 2013 the Rijksmuseum changed its business model. They Creative
6065 Commons licensed their highest-quality images and released them online
6066 for free. Digitization still cost money, however; they decided to define
6067 discrete digitization projects and find sponsors willing to fund each
6068 project. This turned out to be a successful strategy, generating high
6069 interest from sponsors and lower administrative effort for the
6070 Rijksmuseum. They started out making 150,000 high-quality images of
6071 their collection available, with the goal to eventually have the entire
6072 collection online.
6073
6074 Releasing these high-quality images for free reduced the number of
6075 poor-quality images that were proliferating. The high-quality image of
6076 Vermeer’s Milkmaid, for example, is downloaded two to three thousand
6077 times a month. On the Internet, images from a source like the
6078 Rijksmuseum are more trusted, and releasing them with a Creative Commons
6079 CC0 means they can easily be found in other platforms. For example,
6080 Rijksmuseum images are now used in thousands of Wikipedia articles,
6081 receiving ten to eleven million views per month. This extends
6082 Rijksmuseum’s reach far beyond the scope of its website. Sharing these
6083 images online creates what Lizzy calls the “Mona Lisa effect,” where a
6084 work of art becomes so famous that people want to see it in real life by
6085 visiting the actual museum.
6086
6087 Every museum tends to be driven by the number of physical visitors. The
6088 Rijksmuseum is primarily publicly funded, receiving roughly 70 percent
6089 of its operating budget from the government. But like many museums, it
6090 must generate the rest of the funding through other means. The admission
6091 fee has long been a way to generate revenue generation, including for
6092 the Rijksmuseum.
6093
6094 As museums create a digital presence for themselves and put up digital
6095 representations of their collection online, there’s frequently a worry
6096 that it will lead to a drop in actual physical visits. For the
6097 Rijksmuseum, this has not turned out to be the case. Lizzy told us the
6098 Rijksmuseum used to get about one million visitors a year before closing
6099 and now gets more than two million a year. Making the collection
6100 available online has generated publicity and acts as a form of
6101 marketing. The Creative Commons mark encourages reuse as well. When the
6102 image is found on protest leaflets, milk cartons, and children’s toys,
6103 people also see what museum the image comes from and this increases the
6104 museum’s visibility.
6105
6106 In 2011 the Rijksmuseum received €1 million from the Dutch lottery to
6107 create a new web presence that would be different from any other
6108 museum’s. In addition to redesigning their main website to be mobile
6109 friendly and responsive to devices like the iPad, the Rijksmuseum also
6110 created the Rijksstudio, where users and artists could use and do
6111 various things with the Rijksmuseum collection.2
6112
6113 The Rijksstudio gives users access to over two hundred thousand
6114 high-quality digital representations of masterworks from the collection.
6115 Users can zoom in to any work and even clip small parts of images they
6116 like. Rijksstudio is a bit like Pinterest. You can “like” works and
6117 compile your personal favorites, and you can share them with friends or
6118 download them free of charge. All the images in the Rijksstudio are
6119 copyright and royalty free, and users are encouraged to use them as they
6120 like, for private or even commercial purposes.
6121
6122 Users have created over 276,000 Rijksstudios, generating their own
6123 themed virtual exhibitions on a wide variety of topics ranging from
6124 tapestries to ugly babies and birds. Sets of images have also been
6125 created for educational purposes including use for school exams.
6126
6127 Some contemporary artists who have works in the Rijksmuseum collection
6128 contacted them to ask why their works were not included in the
6129 Rijksstudio. The answer was that contemporary artists’ works are still
6130 bound by copyright. The Rijksmuseum does encourage contemporary artists
6131 to use a Creative Commons license for their works, usually a CC BY-SA
6132 license
6133 (Attribution-ShareAlike), or a CC BY-NC (Attribution-NonCommercial) if
6134 they want to preclude commercial use. That way, their works can be made
6135 available to the public, but within limits the artists have specified.
6136
6137 The Rijksmuseum believes that art stimulates entrepreneurial activity.
6138 The line between creative and commercial can be blurry. As Lizzy says,
6139 even Rembrandt was commercial, making his livelihood from selling his
6140 paintings. The Rijksmuseum encourages entrepreneurial commercial use of
6141 the images in Rijksstudio. They’ve even partnered with the DIY
6142 marketplace Etsy to inspire people to sell their creations. One great
6143 example you can find on Etsy is a kimono designed by Angie Johnson, who
6144 used an image of an elaborate cabinet along with an oil painting by Jan
6145 Asselijn called The Threatened Swan.3
6146
6147 In 2013 the Rijksmuseum organized their first high-profile design
6148 competition, known as the Rijksstudio Award.4 With the call to action
6149 Make Your Own Masterpiece, the competition invites the public to use
6150 Rijksstudio images to make new creative designs. A jury of renowned
6151 designers and curators selects ten finalists and three winners. The
6152 final award comes with a prize of €10,000. The second edition in 2015
6153 attracted a staggering 892 top-class entries. Some award winners end up
6154 with their work sold through the Rijksmuseum store, such as the 2014
6155 entry featuring makeup based on a specific color scheme of a work of
6156 art.5 The Rijksmuseum has been thrilled with the results. Entries range
6157 from the fun to the weird to the inspirational. The third international
6158 edition of the Rijksstudio Award started in September 2016.
6159
6160 For the next iteration of the Rijksstudio, the Rijksmuseum is
6161 considering an upload tool, for people to upload their own works of art,
6162 and enhanced social elements so users can interact with each other more.
6163
6164 Going with a more open business model generated lots of publicity for
6165 the Rijksmuseum. They were one of the first museums to open up their
6166 collection (that is, give free access) with high-quality images. This
6167 strategy, along with the many improvements to the Rijksmuseum’s website,
6168 dramatically increased visits to their website from thirty-five thousand
6169 visits per month to three hundred thousand.
6170
6171 The Rijksmuseum has been experimenting with other ways to invite the
6172 public to look at and interact with their collection. On an
6173 international day celebrating animals, they ran a successful bird-themed
6174 event. The museum put together a showing of two thousand works that
6175 featured birds and invited bird-watchers to identify the birds depicted.
6176 Lizzy notes that while museum curators know a lot about the works in
6177 their collections, they may not know about certain details in the
6178 paintings such as bird species. Over eight hundred different birds were
6179 identified, including a specific species of crane bird that was unknown
6180 to the scientific community at the time of the painting.
6181
6182 For the Rijksmuseum, adopting an open business model was scary. They
6183 came up with many worst-case scenarios, imagining all kinds of awful
6184 things people might do with the museum’s works. But Lizzy says those
6185 fears did not come true because “ninety-nine percent of people have
6186 respect for great art.” Many museums think they can make a lot of money
6187 by selling things related to their collection. But in Lizzy’s
6188 experience, museums are usually bad at selling things, and sometimes
6189 efforts to generate a small amount of money block something much
6190 bigger—the real value that the collection has. For Lizzy, clinging to
6191 small amounts of revenue is being penny-wise but pound-foolish. For the
6192 Rijksmuseum, a key lesson has been to never lose sight of its vision for
6193 the collection. Allowing access to and use of their collection has
6194 generated great promotional value—far more than the previous practice of
6195 charging fees for access and use. Lizzy sums up their experience: “Give
6196 away; get something in return. Generosity makes people happy to join you
6197 and help out.”
6198
6199 Web links
6200
6201 1. www.europeana.eu/portal/en
6202 2. www.rijksmuseum.nl/en/rijksstudio
6203 3. www.etsy.com/ca/listing/175696771/fringe-kimono-silk-kimono-kimono-robe
6204 4. www.rijksmuseum.nl/en/rijksstudio-award; the 2014 award:
6205 www.rijksmuseum.nl/en/rijksstudio-award-2014; the 2015 award:
6206 www.rijksmuseum.nl/en/rijksstudio-award-2015
6207 5. www.rijksmuseum.nl/nl/rijksstudio/142328--nominees-rijksstudio-award/creaties/ba595afe-452d-46bd-9c8c-48dcbdd7f0a4
6208
6209 ## Shareable
6210
6211 Shareable is an online magazine about sharing. Founded in 2009 in the
6212 U.S.
6213
6214 www.shareable.net
6215
6216 Revenue model: grant funding, crowdfunding (project-based), donations,
6217 sponsorships
6218
6219 Interview date: February 24, 2016
6220
6221 Interviewee: Neal Gorenflo, cofounder and executive editor
6222
6223 Profile written by Sarah Hinchliff Pearson
6224
6225 In 2013, Shareable faced an impasse. The nonprofit online publication
6226 had helped start a sharing movement four years prior, but over time,
6227 they watched one part of the movement stray from its ideals. As giants
6228 like Uber and Airbnb gained ground, attention began to center on the
6229 “sharing economy” we know now—profit-driven, transactional, and loaded
6230 with venture-capital money. Leaders of corporate start-ups in this
6231 domain invited Shareable to advocate for them. The magazine faced a
6232 choice: ride the wave or stand on principle.
6233
6234 As an organization, Shareable decided to draw a line in the sand. In
6235 2013, the cofounder and executive editor Neal Gorenflo wrote an opinion
6236 piece in the PandoDaily that charted Shareable’s new critical stance on
6237 the Silicon Valley version of the sharing economy, while contrasting it
6238 with aspects of the real sharing economy like open-source software,
6239 participatory budgeting (where citizens decide how a public budget is
6240 spent), cooperatives, and more. He wrote, “It’s not so much that
6241 collaborative consumption is dead, it’s more that it risks dying as it
6242 gets absorbed by the ‘Borg.’”
6243
6244 Neal said their public critique of the corporate sharing economy defined
6245 what Shareable was and is. He does not think the magazine would still be
6246 around had they chosen differently. “We would have gotten another type
6247 of audience, but it would have spelled the end of us,” he said. “We are
6248 a small, mission-driven organization. We would never have been able to
6249 weather the criticism that Airbnb and Uber are getting now.”
6250
6251 Interestingly, impassioned supporters are only a small sliver of
6252 Shareable’s total audience. Most are casual readers who come across a
6253 Shareable story because it happens to align with a project or interest
6254 they have. But choosing principles over the possibility of riding the
6255 coattails of the major corporate players in the sharing space saved
6256 Shareable’s credibility. Although they became detached from the
6257 corporate sharing economy, the online magazine became the voice of the
6258 “real sharing economy” and continued to grow their audience.
6259
6260 Shareable is a magazine, but the content they publish is a means to
6261 furthering their role as a leader and catalyst of a movement. Shareable
6262 became a leader in the movement in 2009. “At that time, there was a
6263 sharing movement bubbling beneath the surface, but no one was connecting
6264 the dots,” Neal said. “We decided to step into that space and take on
6265 that role.” The small team behind the nonprofit publication truly
6266 believed sharing could be central to solving some of the major problems
6267 human beings face—resource inequality, social isolation, and global
6268 warming.
6269
6270 They have worked hard to find ways to tell stories that show different
6271 metrics for success. “We wanted to change the notion of what constitutes
6272 the good life,” Neal said. While they started out with a very broad
6273 focus on sharing generally, today they emphasize stories about the
6274 physical commons like “sharing cities” (i.e., urban areas managed in a
6275 sustainable, cooperative way), as well as digital platforms that are run
6276 democratically. They particularly focus on how-to content that help
6277 their readers make changes in their own lives and communities.
6278
6279 More than half of Shareable’s stories are written by paid journalists
6280 that are contracted by the magazine. “Particularly in content areas that
6281 are a priority for us, we really want to go deep and control the
6282 quality,” Neal said. The rest of the content is either contributed by
6283 guest writers, often for free, or written by other publications from
6284 their network of content publishers. Shareable is a member of the Post
6285 Growth Alliance, which facilitates the sharing of content and audiences
6286 among a large and growing group of mostly nonprofits. Each organization
6287 gets a chance to present stories to the group, and the organizations can
6288 use and promote each other’s stories. Much of the content created by the
6289 network is licensed with Creative Commons.
6290
6291 All of Shareable’s original content is published under the Attribution
6292 license (CC BY), meaning it can be used for any purpose as long as
6293 credit is given to Shareable. Creative Commons licensing is aligned with
6294 Shareable’s vision, mission, and identity. That alone explains the
6295 organization’s embrace of the licenses for their content, but Neal also
6296 believes CC licensing helps them increase their reach. “By using CC
6297 licensing,” he said, “we realized we could reach far more people through
6298 a formal and informal network of republishers or affiliates. That has
6299 definitely been the case. It’s hard for us to measure the reach of other
6300 media properties, but most of the outlets who republish our work have
6301 much bigger audiences than we do.”
6302
6303 In addition to their regular news and commentary online, Shareable has
6304 also experimented with book publishing. In 2012, they worked with a
6305 traditional publisher to release Share or Die: Voices of the Get Lost
6306 Generation in an Age of Crisis. The CC-licensed book was available in
6307 print form for purchase or online for free. To this day, the book—along
6308 with their CC-licensed guide Policies for Shareable Cities—are two of
6309 the biggest generators of traffic on their website.
6310
6311 In 2016, Shareable self-published a book of curated Shareable stories
6312 called How to: Share, Save Money and Have Fun. The book was available
6313 for sale, but a PDF version of the book was available for free.
6314 Shareable plans to offer the book in upcoming fund-raising campaigns.
6315
6316 This recent book is one of many fund-raising experiments Shareable has
6317 conducted in recent years. Currently, Shareable is primarily funded by
6318 grants from foundations, but they are actively moving toward a more
6319 diversified model. They have organizational sponsors and are working to
6320 expand their base of individual donors. Ideally, they will eventually be
6321 a hundred percent funded by their audience. Neal believes being fully
6322 community-supported will better represent their vision of the world.
6323
6324 For Shareable, success is very much about their impact on the world.
6325 This is true for Neal, but also for everyone who works for Shareable.
6326 “We attract passionate people,” Neal said. At times, that means
6327 employees work so hard they burn out. Neal tries to stress to the
6328 Shareable team that another part of success is having fun and taking
6329 care of yourself while you do something you love. “A central part of
6330 human beings is that we long to be on a great adventure with people we
6331 love,” he said. “We are a species who look over the horizon and imagine
6332 and create new worlds, but we also seek the comfort of hearth and home.”
6333
6334 In 2013, Shareable ran its first crowdfunding campaign to launch their
6335 Sharing Cities Network. Neal said at first they were on pace to fail
6336 spectacularly. They called in their advisers in a panic and asked for
6337 help. The advice they received was simple—“Sit your ass in a chair and
6338 start making calls.” That’s exactly what they did, and they ended up
6339 reaching their \$50,000 goal. Neal said the campaign helped them reach
6340 new people, but the vast majority of backers were people in their
6341 existing base.
6342
6343 For Neal, this symbolized how so much of success comes down to
6344 relationships. Over time, Shareable has invested time and energy into
6345 the relationships they have forged with their readers and supporters.
6346 They have also invested resources into building relationships between
6347 their readers and supporters.
6348
6349 Shareable began hosting events in 2010. These events were designed to
6350 bring the sharing community together. But over time they realized they
6351 could reach far more people if they helped their readers to host their
6352 own events. “If we wanted to go big on a conference, there was a huge
6353 risk and huge staffing needs, plus only a fraction of our community
6354 could travel to the event,” Neal said. Enabling others to create their
6355 own events around the globe allowed them to scale up their work more
6356 effectively and reach far more people. Shareable has catalyzed three
6357 hundred different events reaching over twenty thousand people since
6358 implementing this strategy three years ago. Going forward, Shareable is
6359 focusing the network on creating and distributing content meant to spur
6360 local action. For instance, Shareable will publish a new CC-licensed
6361 book in 2017 filled with ideas for their network to implement.
6362
6363 Neal says Shareable stumbled upon this strategy, but it seems to
6364 perfectly encapsulate just how the commons is supposed to work. Rather
6365 than a one-size-fits-all approach, Shareable puts the tools out there
6366 for people take the ideas and adapt them to their own communities.
6367
6368 ## Siyavula
6369
6370 Siyavula is a for-profit educational-technology company that creates
6371 textbooks and integrated learning experiences. Founded in 2012 in South
6372 Africa.
6373
6374 www.siyavula.com
6375
6376 Revenue model: charging for custom services, sponsorships
6377
6378 Interview date: April 5, 2016
6379
6380 Interviewee: Mark Horner, CEO
6381
6382 Profile written by Paul Stacey
6383
6384 Openness is a key principle for Siyavula. They believe that every
6385 learner and teacher should have access to high-quality educational
6386 resources, as this forms the basis for long-term growth and development.
6387 Siyavula has been a pioneer in creating high-quality open textbooks on
6388 mathematics and science subjects for grades 4 to 12 in South Africa.
6389
6390 In terms of creating an open business model that involves Creative
6391 Commons, Siyavula—and its founder, Mark Horner—have been around the
6392 block a few times. Siyavula has significantly shifted directions and
6393 strategies to survive and prosper. Mark says it’s been very organic.
6394
6395 It all started in 2002, when Mark and several other colleagues at the
6396 University of Cape Town in South Africa founded the Free High School
6397 Science Texts project. Most students in South Africa high schools didn’t
6398 have access to high-quality, comprehensive science and math textbooks,
6399 so Mark and his colleagues set out to write them and make them freely
6400 available.
6401
6402 As physicists, Mark and his colleagues were advocates of open-source
6403 software. To make the books open and free, they adopted the Free
6404 Software Foundation’s GNU Free Documentation License.1 They chose LaTeX,
6405 a typesetting program used to publish scientific documents, to author
6406 the books. Over a period of five years, the Free High School Science
6407 Texts project produced math and physical-science textbooks for grades 10
6408 to 12.
6409
6410 In 2007, the Shuttleworth Foundation offered funding support to make the
6411 textbooks available for trial use at more schools. Surveys before and
6412 after the textbooks were adopted showed there were no substantial
6413 criticisms of the textbooks’ pedagogical content. This pleased both the
6414 authors and Shuttleworth; Mark remains incredibly proud of this
6415 accomplishment.
6416
6417 But the development of new textbooks froze at this stage. Mark shifted
6418 his focus to rural schools, which didn’t have textbooks at all, and
6419 looked into the printing and distribution options. A few sponsors came
6420 on board but not enough to meet the need.
6421
6422 In 2007, Shuttleworth and the Open Society Institute convened a group of
6423 open-education activists for a small but lively meeting in Cape Town.
6424 One result was the Cape Town Open Education Declaration, a statement of
6425 principles, strategies, and commitment to help the open-education
6426 movement grow.2 Shuttleworth also invited Mark to run a project writing
6427 open content for all subjects for K–12 in English. That project became
6428 Siyavula.
6429
6430 They wrote six original textbooks. A small publishing company offered
6431 Shuttleworth the option to buy out the publisher’s existing K–9 content
6432 for every subject in South African schools in both English and
6433 Afrikaans. A deal was struck, and all the acquired content was licensed
6434 with Creative Commons, significantly expanding the collection beyond the
6435 six original books.
6436
6437 Mark wanted to build out the remaining curricula collaboratively through
6438 communities of practice—that is, with fellow educators and writers.
6439 Although sharing is fundamental to teaching, there can be a few
6440 challenges when you create educational resources collectively. One
6441 concern is legal. It is standard practice in education to copy diagrams
6442 and snippets of text, but of course this doesn’t always comply with
6443 copyright law. Another concern is transparency. Sharing what you’ve
6444 authored means everyone can see it and opens you up to criticism. To
6445 alleviate these concerns, Mark adopted a team-based approach to
6446 authoring and insisted the curricula be based entirely on resources with
6447 Creative Commons licenses, thereby ensuring they were safe to share and
6448 free from legal repercussions.
6449
6450 Not only did Mark want the resources to be shareable, he wanted all
6451 teachers to be able to remix and edit the content. Mark and his team had
6452 to come up with an open editable format and provide tools for editing.
6453 They ended up putting all the books they’d acquired and authored on a
6454 platform called Connexions.3 Siyavula trained many teachers to use
6455 Connexions, but it proved to be too complex and the textbooks were
6456 rarely edited.
6457
6458 Then the Shuttleworth Foundation decided to completely restructure its
6459 work as a foundation into a fellowship model (for reasons completely
6460 unrelated to Siyavula). As part of that transition in 2009–10, Mark
6461 inherited Siyavula as an independent entity and took ownership over it
6462 as a Shuttleworth fellow.
6463
6464 Mark and his team experimented with several different strategies. They
6465 tried creating an authoring and hosting platform called Full Marks so
6466 that teachers could share assessment items. They tried creating a
6467 service called Open Press, where teachers could ask for open educational
6468 resources to be aggregated into a package and printed for them. These
6469 services never really panned out.
6470
6471 Then the South African government approached Siyavula with an interest
6472 in printing out the original six Free High School Science Texts (math
6473 and physical-science textbooks for grades 10 to 12) for all high school
6474 students in South Africa. Although at this point Siyavula was a bit
6475 discouraged by open educational resources, they saw this as a big
6476 opportunity.
6477
6478 They began to conceive of the six books as having massive marketing
6479 potential for Siyavula. Printing Siyavula books for every kid in South
6480 Africa would give their brand huge exposure and could drive vast amounts
6481 of traffic to their website. In addition to print books, Siyavula could
6482 also make the books available on their website, making it possible for
6483 learners to access them using any device—computer, tablet, or mobile
6484 phone.
6485
6486 Mark and his team began imagining what they could develop beyond what
6487 was in the textbooks as a service they charge for. One key thing you
6488 can’t do well in a printed textbook is demonstrate solutions. Typically,
6489 a one-line answer is given at the end of the book but nothing on the
6490 process for arriving at that solution. Mark and his team developed
6491 practice items and detailed solutions, giving learners plenty of
6492 opportunity to test out what they’ve learned. Furthermore, an algorithm
6493 could adapt these practice items to the individual needs of each
6494 learner. They called this service Intelligent Practice and embedded
6495 links to it in the open textbooks.
6496
6497 The costs for using Intelligent Practice were set very low, making it
6498 accessible even to those with limited financial means. Siyavula was
6499 going for large volumes and wide-scale use rather than an expensive
6500 product targeting only the high end of the market.
6501
6502 The government distributed the books to 1.5 million students, but there
6503 was an unexpected wrinkle: the books were delivered late. Rather than
6504 wait, schools who could afford it provided students with a different
6505 textbook. The Siyavula books were eventually distributed, but with
6506 well-off schools mainly using a different book, the primary market for
6507 Siyavula’s Intelligent Practice service inadvertently became low-income
6508 learners.
6509
6510 Siyavula’s site did see a dramatic increase in traffic. They got five
6511 hundred thousand visitors per month to their math site and the same
6512 number to their science site. Two-fifths of the traffic was reading on a
6513 “feature phone” (a nonsmartphone with no apps). People on basic phones
6514 were reading math and science on a two-inch screen at all hours of the
6515 day. To Mark, it was quite amazing and spoke to a need they were
6516 servicing.
6517
6518 At first, the Intelligent Practice services could only be paid using a
6519 credit card. This proved problematic, especially for those in the
6520 low-income demographic, as credit cards were not prevalent. Mark says
6521 Siyavula got a harsh business-model lesson early on. As he describes it,
6522 it’s not just about product, but how you sell it, who the market is,
6523 what the price is, and what the barriers to entry are.
6524
6525 Mark describes this as the first version of Siyavula’s business model:
6526 open textbooks serving as marketing material and driving traffic to your
6527 site, where you can offer a related service and convert some people into
6528 a paid customer.
6529
6530 For Mark a key decision for Siyavula’s business was to focus on how they
6531 can add value on top of their basic service. They’ll charge only if they
6532 are adding unique value. The actual content of the textbook isn’t unique
6533 at all, so Siyavula sees no value in locking it down and charging for
6534 it. Mark contrasts this with traditional publishers who charge over and
6535 over again for the same content without adding value.
6536
6537 Version two of Siyavula’s business model was a big, ambitious idea—scale
6538 up. They also decided to sell the Intelligent Practice service to
6539 schools directly. Schools can subscribe on a per-student, per-subject
6540 basis. A single subscription gives a learner access to a single subject,
6541 including practice content from every grade available for that subject.
6542 Lower subscription rates are provided when there are over two hundred
6543 students, and big schools have a price cap. A 40 percent discount is
6544 offered to schools where both the science and math departments
6545 subscribe.
6546
6547 Teachers get a dashboard that allows them to monitor the progress of an
6548 entire class or view an individual learner’s results. They can see the
6549 questions that learners are working on, identify areas of difficulty,
6550 and be more strategic in their teaching. Students also have their own
6551 personalized dashboard, where they can view the sections they’ve
6552 practiced, how many points they’ve earned, and how their performance is
6553 improving.
6554
6555 Based on the success of this effort, Siyavula decided to substantially
6556 increase the production of open educational resources so they could
6557 provide the Intelligent Practice service for a wider range of books.
6558 Grades 10 to 12 math and science books were reworked each year, and new
6559 books created for grades 4 to 6 and later grades 7 to 9.
6560
6561 In partnership with, and sponsored by, the Sasol Inzalo Foundation,
6562 Siyavula produced a series of natural sciences and technology workbooks
6563 for grades 4 to 6 called Thunderbolt Kids that uses a fun comic-book
6564 style.4 It’s a complete curriculum that also comes with teacher’s guides
6565 and other resources.
6566
6567 Through this experience, Siyavula learned they could get sponsors to
6568 help fund openly licensed textbooks. It helped that Siyavula had by this
6569 time nailed the production model. It cost roughly \$150,000 to produce a
6570 book in two languages. Sponsors liked the social-benefit aspect of
6571 textbooks unlocked via a Creative Commons license. They also liked the
6572 exposure their brand got. For roughly \$150,000, their logo would be
6573 visible on books distributed to over one million students.
6574
6575 The Siyavula books that are reviewed, approved, and branded by the
6576 government are freely and openly available on Siyavula’s website under
6577 an Attribution-NoDerivs license (CC BY-ND) —NoDerivs means that these
6578 books cannot be modified. Non-government-branded books are available
6579 under an Attribution license (CC BY), allowing others to modify and
6580 redistribute the books.
6581
6582 Although the South African government paid to print and distribute hard
6583 copies of the books to schoolkids, Siyavula itself received no funding
6584 from the government. Siyavula initially tried to convince the government
6585 to provide them with five rand per book (about US35¢). With those funds,
6586 Mark says that Siyavula could have run its entire operation, built a
6587 community-based model for producing more books, and provide Intelligent
6588 Practice for free to every child in the country. But after a lengthy
6589 negotiation, the government said no.
6590
6591 Using Siyavula books generated huge savings for the government.
6592 Providing students with a traditionally published grade 12 science or
6593 math textbook costs around 250 rand per book (about US\$18). Providing
6594 the Siyavula version cost around 36 rand (about \$2.60), a savings of
6595 over 200 rand per book. But none of those savings were passed on to
6596 Siyavula. In retrospect, Mark thinks this may have turned out in their
6597 favor as it allowed them to remain independent from the government.
6598
6599 Just as Siyavula was planning to scale up the production of open
6600 textbooks even more, the South African government changed its textbook
6601 policy. To save costs, the government declared there would be only one
6602 authorized textbook for each grade and each subject. There was no
6603 guarantee that Siyavula’s would be chosen. This scared away potential
6604 sponsors.
6605
6606 Rather than producing more textbooks, Siyavula focused on improving its
6607 Intelligent Practice technology for its existing books. Mark calls this
6608 version three of Siyavula’s business model—focusing on the technology
6609 that provides the revenue-generating service and generating more users
6610 of this service. Version three got a significant boost in 2014 with an
6611 investment by the Omidyar Network (the philanthropic venture started by
6612 eBay founder Pierre Omidyar and his spouse), and continues to be the
6613 model Siyavula uses today.
6614
6615 Mark says sales are way up, and they are really nailing Intelligent
6616 Practice. Schools continue to use their open textbooks. The
6617 government-announced policy that there would be only one textbook per
6618 subject turned out to be highly contentious and is in limbo.
6619
6620 Siyavula is exploring a range of enhancements to their business model.
6621 These include charging a small amount for assessment services provided
6622 over the phone, diversifying their market to all English-speaking
6623 countries in Africa, and setting up a consortium that makes Intelligent
6624 Practice free to all kids by selling the nonpersonal data Intelligent
6625 Practice collects.
6626
6627 Siyavula is a for-profit business but one with a social mission. Their
6628 shareholders’ agreement lists lots of requirements around openness for
6629 Siyavula, including stipulations that content always be put under an
6630 open license and that they can’t charge for something that people
6631 volunteered to do for them. They believe each individual should have
6632 access to the resources and support they need to achieve the education
6633 they deserve. Having educational resources openly licensed with Creative
6634 Commons means they can fulfill their social mission, on top of which
6635 they can build revenue-generating services to sustain the ongoing
6636 operation of Siyavula. In terms of open business models, Mark and
6637 Siyavula may have been around the block a few times, but both he and the
6638 company are stronger for it.
6639
6640 Web links
6641
6642 1. www.gnu.org/licenses/fdl
6643 2. www.capetowndeclaration.org
6644 3. cnx.org
6645 4. www.siyavula.com/products-primary-school.html
6646
6647 ## Sparkfun
6648
6649 SparkFun is an online electronics retailer specializing in open
6650 hardware. Founded in 2003 in the U.S.
6651
6652 www.sparkfun.com
6653
6654 Revenue model: charging for physical copies (electronics sales)
6655
6656 Interview date: February 29, 2016
6657
6658 Interviewee: Nathan Seidle, founder
6659
6660 Profile written by Sarah Hinchliff Pearson
6661
6662 SparkFun founder and former CEO Nathan Seidle has a picture of himself
6663 holding up a clone of a SparkFun product in an electronics market in
6664 China, with a huge grin on his face. He was traveling in China when he
6665 came across their LilyPad wearable technology being made by someone
6666 else. His reaction was glee.
6667
6668 “Being copied is the greatest earmark of flattery and success,” Nathan
6669 said. “I thought it was so cool that they were selling to a market we
6670 were never going to get access to otherwise. It was evidence of our
6671 impact on the world.”
6672
6673 This worldview runs through everything SparkFun does. SparkFun is an
6674 electronics manufacturer. The company sells its products directly to the
6675 public online, and it bundles them with educational tools to sell to
6676 schools and teachers. SparkFun applies Creative Commons licenses to all
6677 of its schematics, images, tutorial content, and curricula, so anyone
6678 can make their products on their own. Being copied is part of the
6679 design.
6680
6681 Nathan believes open licensing is good for the world. “It touches on our
6682 natural human instinct to share,” he said. But he also strongly believes
6683 it makes SparkFun better at what they do. They encourage copying, and
6684 their products are copied at a very fast rate, often within ten to
6685 twelve weeks of release. This forces the company to compete on something
6686 other than product design, or what most commonly consider their
6687 intellectual property.
6688
6689 “We compete on business principles,” Nathan said. “Claiming your
6690 territory with intellectual property allows you to get comfy and rest on
6691 your laurels. It gives you a safety net. We took away that safety net.”
6692
6693 The result is an intense company-wide focus on product development and
6694 improvement. “Our products are so much better than they were five years
6695 ago,” Nathan said. “We used to just sell products. Now it’s a product
6696 plus a video, a seventeen-page hookup guide, and example firmware on
6697 three different platforms to get you up and running faster. We have
6698 gotten better because we had to in order to compete. As painful as it is
6699 for us, it’s better for the customers.”
6700
6701 SparkFun parts are available on eBay for lower prices. But people come
6702 directly to SparkFun because SparkFun makes their lives easier. The
6703 example code works; there is a service number to call; they ship
6704 replacement parts the day they get a service call. They invest heavily
6705 in service and support. “I don’t believe businesses should be competing
6706 with IP \[intellectual property\] barriers,” Nathan said. “This is the
6707 stuff they should be competing on.”
6708
6709 SparkFun’s company history began in Nathan’s college dorm room. He spent
6710 a lot of time experimenting with and building electronics, and he
6711 realized there was a void in the market. “If you wanted to place an
6712 order for something,” he said, “you first had to search far and wide to
6713 find it, and then you had to call or fax someone.” In 2003, during his
6714 third year of college, he registered sparkfun.com and started reselling
6715 products out of his bedroom. After he graduated, he started making and
6716 selling his own products.
6717
6718 Once he started designing his own products, he began putting the
6719 software and schematics online to help with technical support. After
6720 doing some research on licensing options, he chose Creative Commons
6721 licenses because he was drawn to the “human-readable deeds” that explain
6722 the licensing terms in simple terms. SparkFun still uses CC licenses for
6723 all of the schematics and firmware for the products they create.
6724
6725 The company has grown from a solo project to a corporation with 140
6726 employees. In 2015, SparkFun earned \$33 million in revenue. Selling
6727 components and widgets to hobbyists, professionals, and artists remains
6728 a major part of SparkFun’s business. They sell their own products, but
6729 they also partner with Arduino (also profiled in this book) by
6730 manufacturing boards for resale using Arduino’s brand.
6731
6732 SparkFun also has an educational department dedicated to creating a
6733 hands-on curriculum to teach students about electronics using
6734 prototyping parts. Because SparkFun has always been dedicated to
6735 enabling others to re-create and fix their products on their own, the
6736 more recent focus on introducing young people to technology is a natural
6737 extension of their core business.
6738
6739 “We have the burden and opportunity to educate the next generation of
6740 technical citizens,” Nathan said. “Our goal is to affect the lives of
6741 three hundred and fifty thousand high school students by 2020.”
6742
6743 The Creative Commons license underlying all of SparkFun’s products is
6744 central to this mission. The license not only signals a willingness to
6745 share, but it also expresses a desire for others to get in and tinker
6746 with their products, both to learn and to make their products better.
6747 SparkFun uses the Attribution-ShareAlike license (CC BY-SA), which is a
6748 “copyleft” license that allows people to do anything with the content as
6749 long as they provide credit and make any adaptations available under the
6750 same licensing terms.
6751
6752 From the beginning, Nathan has tried to create a work environment at
6753 SparkFun that he himself would want to work in. The result is what
6754 appears to be a pretty fun workplace. The U.S. company is based in
6755 Boulder, Colorado. They have an eighty-thousand-square-foot facility
6756 (approximately seventy-four-hundred square meters), where they design
6757 and manufacture their products. They offer public tours of the space
6758 several times a week, and they open their doors to the public for a
6759 competition once a year.
6760
6761 The public event, called the Autonomous Vehicle Competition, brings in a
6762 thousand to two thousand customers and other technology enthusiasts from
6763 around the area to race their own self-created bots against each other,
6764 participate in training workshops, and socialize. From a business
6765 perspective, Nathan says it’s a terrible idea. But they don’t hold the
6766 event for business reasons. “The reason we do it is because I get to
6767 travel and have interactions with our customers all the time, but most
6768 of our employees don’t,” he said. “This event gives our employees the
6769 opportunity to get face-to-face contact with our customers.” The event
6770 infuses their work with a human element, which makes it more meaningful.
6771
6772 Nathan has worked hard to imbue a deeper meaning into the work SparkFun
6773 does. The company is, of course, focused on being fiscally responsible,
6774 but they are ultimately driven by something other than money. “Profit is
6775 not the goal; it is the outcome of a well-executed plan,” Nathan said.
6776 “We focus on having a bigger impact on the world.” Nathan believes they
6777 get some of the brightest and most amazing employees because they aren’t
6778 singularly focused on the bottom line.
6779
6780 The company is committed to transparency and shares all of its
6781 financials with its employees. They also generally strive to avoid being
6782 another soulless corporation. They actively try to reveal the humans
6783 behind the company, and they work to ensure people coming to their site
6784 don’t find only unchanging content.
6785
6786 SparkFun’s customer base is largely made up of industrious electronics
6787 enthusiasts. They have customers who are regularly involved in the
6788 company’s customer support, independently responding to questions in
6789 forums and product-comment sections. Customers also bring product ideas
6790 to the company. SparkFun regularly sifts through suggestions from
6791 customers and tries to build on them where they can. “From the
6792 beginning, we have been listening to the community,” Nathan said.
6793 “Customers would identify a pain point, and we would design something to
6794 address it.”
6795
6796 However, this sort of customer engagement does not always translate to
6797 people actively contributing to SparkFun’s projects. The company has a
6798 public repository of software code for each of its devices online. On a
6799 particularly active project, there will only be about two dozen people
6800 contributing significant improvements. The vast majority of projects are
6801 relatively untouched by the public. “There is a theory that if you
6802 open-source it, they will come,” Nathan said. “That’s not really true.”
6803
6804 Rather than focusing on cocreation with their customers, SparkFun
6805 instead focuses on enabling people to copy, tinker, and improve products
6806 on their own. They heavily invest in tutorials and other material
6807 designed to help people understand how the products work so they can fix
6808 and improve things independently. “What gives me joy is when people take
6809 open-source layouts and then build their own circuit boards from our
6810 designs,” Nathan said.
6811
6812 Obviously, opening up the design of their products is a necessary step
6813 if their goal is to empower the public. Nathan also firmly believes it
6814 makes them more money because it requires them to focus on how to
6815 provide maximum value. Rather than designing a new product and
6816 protecting it in order to extract as much money as possible from it,
6817 they release the keys necessary for others to build it themselves and
6818 then spend company time and resources on innovation and service. From a
6819 short-term perspective, SparkFun may lose a few dollars when others copy
6820 their products. But in the long run, it makes them a more nimble,
6821 innovative business. In other words, it makes them the kind of company
6822 they set out to be.
6823
6824 ## TeachAIDS
6825
6826 TeachAIDS is a nonprofit that creates educational materials designed to
6827 teach people around the world about HIV and AIDS. Founded in 2005 in the
6828 U.S.
6829
6830 teachaids.org
6831
6832 Revenue model: sponsorships
6833
6834 Interview date: March 24, 2016
6835
6836 Interviewees: Piya Sorcar, the CEO, and Shuman Ghosemajumder, the chair
6837
6838 Profile written by Sarah Hinchliff Pearson
6839
6840 TeachAIDS is an unconventional media company with a conventional revenue
6841 model. Like most media companies, they are subsidized by advertising.
6842 Corporations pay to have their logos appear on the educational materials
6843 TeachAIDS distributes.
6844
6845 But unlike most media companies, Teach-AIDS is a nonprofit organization
6846 with a purely social mission. TeachAIDS is dedicated to educating the
6847 global population about HIV and AIDS, particularly in parts of the world
6848 where education efforts have been historically unsuccessful. Their
6849 educational content is conveyed through interactive software, using
6850 methods based on the latest research about how people learn. TeachAIDS
6851 serves content in more than eighty countries around the world. In each
6852 instance, the content is translated to the local language and adjusted
6853 to conform to local norms and customs. All content is free and made
6854 available under a Creative Commons license.
6855
6856 TeachAIDS is a labor of love for founder and CEO Piya Sorcar, who earns
6857 a salary of one dollar per year from the nonprofit. The project grew out
6858 of research she was doing while pursuing her doctorate at Stanford
6859 University. She was reading reports about India, noting it would be the
6860 next hot zone of people living with HIV. Despite international and
6861 national entities pouring in hundreds of millions of dollars on
6862 HIV-prevention efforts, the reports showed knowledge levels were still
6863 low. People were unaware of whether the virus could be transmitted
6864 through coughing and sneezing, for instance. Supported by an
6865 interdisciplinary team of experts at Stanford, Piya conducted similar
6866 studies, which corroborated the previous research. They found that the
6867 primary cause of the limited understanding was that HIV, and issues
6868 relating to it, were often considered too taboo to discuss
6869 comprehensively. The other major problem was that most of the education
6870 on this topic was being taught through television advertising,
6871 billboards, and other mass-media campaigns, which meant people were only
6872 receiving bits and pieces of information.
6873
6874 In late 2005, Piya and her team used research-based design to create new
6875 educational materials and worked with local partners in India to help
6876 distribute them. As soon as the animated software was posted online,
6877 Piya’s team started receiving requests from individuals and governments
6878 who were interested in bringing this model to more countries. “We
6879 realized fairly quickly that educating large populations about a topic
6880 that was considered taboo would be challenging. We began by identifying
6881 optimal local partners and worked toward creating an effective,
6882 culturally appropriate education,” Piya said.
6883
6884 Very shortly after the initial release, Piya’s team decided to spin the
6885 endeavor into an independent nonprofit out of Stanford University. They
6886 also decided to use Creative Commons licenses on the materials.
6887
6888 Given their educational mission, TeachAIDS had an obvious interest in
6889 seeing the materials as widely shared as possible. But they also needed
6890 to preserve the integrity of the medical information in the content.
6891 They chose the Attribution-NonCommercial-NoDerivs license (CC BY-NC-ND),
6892 which essentially gives the public the right to distribute only verbatim
6893 copies of the content, and for noncommercial purposes. “We wanted
6894 attribution for TeachAIDS, and we couldn’t stand by derivatives without
6895 vetting them,” the cofounder and chair Shuman Ghosemajumder said. “It
6896 was almost a no-brainer to go with a CC license because it was a
6897 plug-and-play solution to this exact problem. It has allowed us to scale
6898 our materials safely and quickly worldwide while preserving our content
6899 and protecting us at the same time.”
6900
6901 Choosing a license that does not allow adaptation of the content was an
6902 outgrowth of the careful precision with which TeachAIDS crafts their
6903 content. The organization invests heavily in research and testing to
6904 determine the best method of conveying the information. “Creating
6905 high-quality content is what matters most to us,” Piya said. “Research
6906 drives everything we do.”
6907
6908 One important finding was that people accept the message best when it
6909 comes from familiar voices they trust and admire. To achieve this,
6910 TeachAIDS researches cultural icons that would best resonate with their
6911 target audiences and recruits them to donate their likenesses and voices
6912 for use in the animated software. The celebrities involved vary for each
6913 localized version of the materials.
6914
6915 Localization is probably the single-most important aspect of the way
6916 TeachAIDS creates its content. While each regional version builds from
6917 the same core scientific materials, they pour a lot of resources into
6918 customizing the content for a particular population. Because they use a
6919 CC license that does not allow the public to adapt the content,
6920 TeachAIDS retains careful control over the localization process. The
6921 content is translated into the local language, but there are also
6922 changes in substance and format to reflect cultural differences. This
6923 process results in minor changes, like choosing different idioms based
6924 on the local language, and significant changes, like creating gendered
6925 versions for places where people are more likely to accept information
6926 from someone of the same gender.
6927
6928 The localization process relies heavily on volunteers. Their volunteer
6929 base is deeply committed to the cause, and the organization has had
6930 better luck controlling the quality of the materials when they tap
6931 volunteers instead of using paid translators. For quality control,
6932 TeachAIDS has three separate volunteer teams translate the materials
6933 from English to the local language and customize the content based on
6934 local customs and norms. Those three versions are then analyzed and
6935 combined into a single master translation. TeachAIDS has additional
6936 teams of volunteers then translate that version back into English to see
6937 how well it lines up with the original materials. They repeat this
6938 process until they reach a translated version that meets their
6939 standards. For the Tibetan version, they went through this cycle eleven
6940 times.
6941
6942 TeachAIDS employs full-time employees, contractors, and volunteers, all
6943 in different capacities and organizational configurations. They are
6944 careful to use people from diverse backgrounds to create the materials,
6945 including teachers, students, and doctors, as well as individuals
6946 experienced in working in the NGO space. This diversity and breadth of
6947 knowledge help ensure their materials resonate with people from all
6948 walks of life. Additionally, TeachAIDS works closely with film writers
6949 and directors to help keep the concepts entertaining and easy to
6950 understand. The inclusive, but highly controlled, creative process is
6951 undertaken entirely by people who are specifically brought on to help
6952 with a particular project, rather than ongoing staff. The final product
6953 they create is designed to require zero training for people to implement
6954 in practice. “In our research, we found we can’t depend on people
6955 passing on the information correctly, even if they have the best of
6956 intentions,” Piya said. “We need materials where you can push play and
6957 they will work.”
6958
6959 Piya’s team was able to produce all of these versions over several years
6960 with a head count that never exceeded eight full-time employees. The
6961 organization is able to reduce costs by relying heavily on volunteers
6962 and in-kind donations. Nevertheless, the nonprofit needed a sustainable
6963 revenue model to subsidize content creation and physical distribution of
6964 the materials. Charging even a low price was simply not an option.
6965 “Educators from various nonprofits around the world were just creating
6966 their own materials using whatever they could find for free online,”
6967 Shuman said. “The only way to persuade them to use our highly effective
6968 model was to make it completely free.”
6969
6970 Like many content creators offering their work for free, they settled on
6971 advertising as a funding model. But they were extremely careful not to
6972 let the advertising compromise their credibility or undermine the heavy
6973 investment they put into creating quality content. Sponsors of the
6974 content have no ability to influence the substance of the content, and
6975 they cannot even create advertising content. Sponsors only get the right
6976 to have their logo appear before and after the educational content. All
6977 of the content remains branded as TeachAIDS.
6978
6979 TeachAIDS is careful not to seek funding to cover the costs of a
6980 specific project. Instead, sponsorships are structured as unrestricted
6981 donations to the nonprofit. This gives the nonprofit more stability, but
6982 even more importantly, it enables them to subsidize projects being
6983 localized for an area with no sponsors. “If we just created versions
6984 based on where we could get sponsorships, we would only have materials
6985 for wealthier countries,” Shuman said.
6986
6987 As of 2016, TeachAIDS has dozens of sponsors. “When we go into a new
6988 country, various companies hear about us and reach out to us,” Piya
6989 said. “We don’t have to do much to find or attract them.” They believe
6990 the sponsorships are easy to sell because they offer so much value to
6991 sponsors. TeachAIDS sponsorships give corporations the chance to reach
6992 new eyeballs with their brand, but at a much lower cost than other
6993 advertising channels. The audience for TeachAIDS content also tends to
6994 skew young, which is often a desirable demographic for brands. Unlike
6995 traditional advertising, the content is not time-sensitive, so an
6996 investment in a sponsorship can benefit a brand for many years to come.
6997
6998 Importantly, the value to corporate sponsors goes beyond commercial
6999 considerations. As a nonprofit with a clearly articulated social
7000 mission, corporate sponsorships are donations to a cause. “This is
7001 something companies can be proud of internally,” Shuman said. Some
7002 companies have even built publicity campaigns around the fact that they
7003 have sponsored these initiatives.
7004
7005 The core mission of TeachAIDS—ensuring global access to life-saving
7006 education—is at the root of everything the organization does. It
7007 underpins the work; it motivates the funders. The CC license on the
7008 materials they create furthers that mission, allowing them to safely and
7009 quickly scale their materials worldwide. “The Creative Commons license
7010 has been a game changer for TeachAIDS,” Piya said.
7011
7012 ## Tribe of Noise
7013
7014 Tribe of Noise is a for-profit online music platform serving the film,
7015 TV, video, gaming, and in-store-media industries. Founded in 2008 in the
7016 Netherlands.
7017
7018 www.tribeofnoise.com
7019
7020 Revenue model: charging a transaction fee
7021
7022 Interview date: January 26, 2016
7023
7024 Interviewee: Hessel van Oorschot, cofounder
7025
7026 Profile written by Paul Stacey
7027
7028 In the early 2000s, Hessel van Oorschot was an entrepreneur running a
7029 business where he coached other midsize entrepreneurs how to create an
7030 online business. He also coauthored a number of workbooks for small- to
7031 medium-size enterprises to use to optimize their business for the Web.
7032 Through this early work, Hessel became familiar with the principles of
7033 open licensing, including the use of open-source software and Creative
7034 Commons.
7035
7036 In 2005, Hessel and Sandra Brandenburg launched a niche video-production
7037 initiative. Almost immediately, they ran into issues around finding and
7038 licensing music tracks. All they could find was standard, cold
7039 stock-music. They thought of looking up websites where you could license
7040 music directly from the musician without going through record labels or
7041 agents. But in 2005, the ability to directly license music from a rights
7042 holder was not readily available.
7043
7044 They hired two lawyers to investigate further, and while they uncovered
7045 five or six examples, Hessel found the business models lacking. The
7046 lawyers expressed interest in being their legal team should they decide
7047 to pursue this as an entrepreneurial opportunity. Hessel says, “When
7048 lawyers are interested in a venture like this, you might have something
7049 special.” So after some more research, in early 2008, Hessel and Sandra
7050 decided to build a platform.
7051
7052 Building a platform posed a real chicken-and-egg problem. The platform
7053 had to build an online community of music-rights holders and, at the
7054 same time, provide the community with information and ideas about how
7055 the new economy works. Community willingness to try new music business
7056 models requires a trust relationship.
7057
7058 In July 2008, Tribe of Noise opened its virtual doors with a couple
7059 hundred musicians willing to use the CC BY-SA license
7060 (Attribution-ShareAlike) for a limited part of their repertoire. The two
7061 entrepreneurs wanted to take the pain away for media makers who wanted
7062 to license music and solve the problems the two had personally
7063 experienced finding this music.
7064
7065 As they were growing the community, Hessel got a phone call from a
7066 company that made in-store music playlists asking if they had enough
7067 music licensed with Creative Commons that they could use. Stores need
7068 quality, good-listening music but not necessarily hits, a bit like a
7069 radio show without the DJ. This opened a new opportunity for Tribe of
7070 Noise. They started their In-store Music Service, using music (licensed
7071 with CC BY-SA) uploaded by the Tribe of Noise community of musicians.1
7072
7073 In most countries, artists, authors, and musicians join a collecting
7074 society that manages the licensing and helps collect the royalties.
7075 Copyright collecting societies in the European Union usually hold
7076 monopolies in their respective national markets. In addition, they
7077 require their members to transfer exclusive administration rights to
7078 them of all of their works. This complicates the picture for Tribe of
7079 Noise, who wants to represent artists, or at least a portion of their
7080 repertoire. Hessel and his legal team reached out to collecting
7081 societies, starting with those in the Netherlands. What would be the
7082 best legal way forward that would respect the wishes of composers and
7083 musicians who’d be interested in trying out new models like the In-store
7084 Music Service? Collecting societies at first were hesitant and said no,
7085 but Tribe of Noise persisted arguing that they primarily work with
7086 unknown artists and provide them exposure in parts of the world where
7087 they don’t get airtime normally and a source of revenue—and this
7088 convinced them that it was OK. However, Hessel says, “We are still
7089 fighting for a good cause every single day.”
7090
7091 Instead of building a large sales force, Tribe of Noise partnered with
7092 big organizations who have lots of clients and can act as a kind of
7093 Tribe of Noise reseller. The largest telecom network in the Netherlands,
7094 for example, sells Tribe’s In-store Music Service subscriptions to their
7095 business clients, which include fashion retailers and fitness centers.
7096 They have a similar deal with the leading trade association representing
7097 hotels and restaurants in the country. Hessel hopes to “copy and paste”
7098 this service into other countries where collecting societies understand
7099 what you can do with Creative Commons. Outside of the Netherlands, early
7100 adoptions have happened in Scandinavia, Belgium, and the U.S.
7101
7102 Tribe of Noise doesn’t pay the musicians up front; they get paid when
7103 their music ends up in Tribe of Noise’s in-store music channels. The
7104 musicians’ share is 42.5 percent. It’s not uncommon in a traditional
7105 model for the artist to get only 5 to 10 percent, so a share of over 40
7106 percent is a significantly better deal. Here’s how they give an example
7107 on their website:
7108
7109 A few of your songs \[licensed with CC BY-SA\], for example five in
7110 total, are selected for a bespoke in-store music channel broadcasting at
7111 a large retailer with 1,000 stores nationwide. In this case the overall
7112 playlist contains 350 songs so the musician’s share is 5/350 = 1.43%.
7113 The license fee agreed with this retailer is US\$12 per month per
7114 play-out. So if 42.5% is shared with the Tribe musicians in this
7115 playlist and your share is 1.43%, you end up with US\$12 \* 1000 stores
7116 \* 0.425 \* 0.0143 = US\$73 per month.2
7117
7118 Tribe of Noise has another model that does not involve Creative Commons.
7119 In a survey with members, most said they liked the exposure using
7120 Creative Commons gets them and the way it lets them reach out to others
7121 to share and remix. However, they had a bit of a mental struggle with
7122 Creative Commons licenses being perpetual. A lot of musicians have the
7123 mind-set that one day one of their songs may become an overnight hit. If
7124 that happened the CC BY-SA license would preclude them getting rich off
7125 the sale of that song.
7126
7127 Hessel’s legal team took this feedback and created a second model and
7128 separate area of the platform called Tribe of Noise Pro. Songs uploaded
7129 to Tribe of Noise Pro aren’t Creative Commons licensed; Tribe of Noise
7130 has instead created a “nonexclusive exploitation” contract, similar to a
7131 Creative Commons license but allowing musicians to opt out whenever they
7132 want. When you opt out, Tribe of Noise agrees to take your music off the
7133 Tribe of Noise platform within one to two months. This lets the musician
7134 reuse their song for a better deal.
7135
7136 Tribe of Noise Pro is primarily geared toward media makers who are
7137 looking for music. If they buy a license from this catalog, they don’t
7138 have to state the name of the creator; they just license the song for a
7139 specific amount. This is a big plus for media makers. And musicians can
7140 pull their repertoire at any time. Hessel sees this as a more direct and
7141 clean deal.
7142
7143 Lots of Tribe of Noise musicians upload songs to both Tribe of Noise Pro
7144 and the community area of Tribe of Noises. There aren’t that many
7145 artists who upload only to Tribe of Noise Pro, which has a smaller
7146 repertoire of music than the community area.
7147
7148 Hessel sees the two as complementary. Both are needed for the model to
7149 work. With a whole generation of musicians interested in the sharing
7150 economy, the community area of Tribe of Noise is where they can build
7151 trust, create exposure, and generate money. And after that, musicians
7152 may become more interested in exploring other models like Tribe of Noise
7153 Pro.
7154
7155 Every musician who joins Tribe of Noise gets their own home page and
7156 free unlimited Web space to upload as much of their own music as they
7157 like. Tribe of Noise is also a social network; fellow musicians and
7158 professionals can vote for, comment on, and like your music. Community
7159 managers interact with and support members, and music supervisors pick
7160 and choose from the uploaded songs for in-store play or to promote them
7161 to media producers. Members really like having people working for the
7162 platform who truly engage with them.
7163
7164 Another way Tribe of Noise creates community and interest is with
7165 contests, which are organized in partnership with Tribe of Noise
7166 clients. The client specifies what they want, and any member can submit
7167 a song. Contests usually involve prizes, exposure, and money. In
7168 addition to building member engagement, contests help members learn how
7169 to work with clients: listening to them, understanding what they want,
7170 and creating a song to meet that need.
7171
7172 Tribe of Noise now has twenty-seven thousand members from 192 countries,
7173 and many are exploring do-it-yourself models for generating revenue.
7174 Some came from music labels and publishers, having gone through the
7175 traditional way of music licensing and now seeing if this new model
7176 makes sense for them. Others are young musicians, who grew up with a DIY
7177 mentality and see little reason to sign with a third party or hand over
7178 some of the control. Still a small but growing group of Tribe members
7179 are pursuing a hybrid model by licensing some of their songs under CC
7180 BY-SA and opting in others with collecting societies like
7181 ASCAP or BMI.
7182
7183 It’s not uncommon for performance-rights organizations, record labels,
7184 or music publishers to sign contracts with musicians based on
7185 exclusivity. Such an arrangement prevents those musicians from uploading
7186 their music to Tribe of Noise. In the United States, you can have a
7187 collecting society handle only some of your tracks, whereas in many
7188 countries in Europe, a collecting society prefers to represent your
7189 entire repertoire (although the European Commission is making some
7190 changes). Tribe of Noise deals with this issue all the time and gives
7191 you a warning whenever you upload a song. If collecting societies are
7192 willing to be open and flexible and do the most they can for their
7193 members, then they can consider organizations like Tribe of Noise as a
7194 nice add-on, generating more exposure and revenue for the musicians they
7195 represent. So far, Tribe of Noise has been able to make all this work
7196 without litigation.
7197
7198 For Hessel the key to Tribe of Noise’s success is trust. The fact that
7199 Creative Commons licenses work the same way all over the world and have
7200 been translated into all languages really helps build that trust. Tribe
7201 of Noise believes in creating a model where they work together with
7202 musicians. They can only do that if they have a live and kicking
7203 community, with people who think that the Tribe of Noise team has their
7204 best interests in mind. Creative Commons makes it possible to create a
7205 new business model for music, a model that’s based on trust.
7206
7207 Web links
7208
7209 1. www.instoremusicservice.com
7210 2. www.tribeofnoise.com/info\_instoremusic.php
7211
7212 ## Wikimedia Foundation
7213
7214 The Wikimedia Foundation is the nonprofit organization that hosts
7215 Wikipedia and its sister projects. Founded in 2003 in the U.S.
7216
7217 wikimediafoundation.org
7218
7219 Revenue model: donations
7220
7221 Interview date: December 18, 2015
7222
7223 Interviewees: Luis Villa, former Chief Officer of Community Engagement,
7224 and Stephen LaPorte, legal counsel
7225
7226 Profile written by Sarah Hinchliff Pearson
7227
7228 Nearly every person with an online presence knows Wikipedia.
7229
7230 In many ways, it is the preeminent open project: The online encyclopedia
7231 is created entirely by volunteers. Anyone in the world can edit the
7232 articles. All of the content is available for free to anyone online. All
7233 of the content is released under a Creative Commons license that enables
7234 people to reuse and adapt it for any purpose.
7235
7236 As of December 2016, there were more than forty-two million articles in
7237 the 295 language editions of the online encyclopedia, according to—what
7238 else?—the Wikipedia article about Wikipedia.
7239
7240 The Wikimedia Foundation is a U.S.-based nonprofit organization that
7241 owns the Wikipedia domain name and hosts the site, along with many other
7242 related sites like Wikidata and Wikimedia Commons. The foundation
7243 employs about two hundred and eighty people, who all work to support the
7244 projects it hosts. But the true heart of Wikipedia and its sister
7245 projects is its community. The numbers of people in the community are
7246 variable, but about seventy-five thousand volunteers edit and improve
7247 Wikipedia articles every month. Volunteers are organized in a variety of
7248 ways across the globe, including formal Wikimedia chapters (mostly
7249 national), groups focused on a particular theme, user groups, and many
7250 thousands who are not connected to a particular organization.
7251
7252 As Wikimedia legal counsel Stephen LaPorte told us, “There is a common
7253 saying that Wikipedia works in practice but not in theory.” While it
7254 undoubtedly has its challenges and flaws, Wikipedia and its sister
7255 projects are a striking testament to the power of human collaboration.
7256
7257 Because of its extraordinary breadth and scope, it does feel a bit like
7258 a unicorn. Indeed, there is nothing else like Wikipedia. Still, much of
7259 what makes the projects successful—community, transparency, a strong
7260 mission, trust—are consistent with what it takes to be successfully Made
7261 with Creative Commons more generally. With Wikipedia, everything just
7262 happens at an unprecedented scale.
7263
7264 The story of Wikipedia has been told many times. For our purposes, it is
7265 enough to know the experiment started in 2001 at a small scale, inspired
7266 by the crazy notion that perhaps a truly open, collaborative project
7267 could create something meaningful. At this point, Wikipedia is so
7268 ubiquitous and ingrained in our digital lives that the fact of its
7269 existence seems less remarkable. But outside of software, Wikipedia is
7270 perhaps the single most stunning example of successful community
7271 cocreation. Every day, seven thousand new articles are created on
7272 Wikipedia, and nearly fifteen thousand edits are made every hour.
7273
7274 The nature of the content the community creates is ideal for
7275 asynchronous cocreation. “An encyclopedia is something where incremental
7276 community improvement really works,” Luis Villa, former Chief Officer of
7277 Community Engagement, told us. The rules and processes that govern
7278 cocreation on Wikipedia and its sister projects are all community-driven
7279 and vary by language edition. There are entire books written on the
7280 intricacies of their systems, but generally speaking, there are very few
7281 exceptions to the rule that anyone can edit any article, even without an
7282 account on their system. The extensive peer-review process includes
7283 elaborate systems to resolve disputes, methods for managing particularly
7284 controversial subject areas, talk pages explaining decisions, and much,
7285 much more. The Wikimedia Foundation’s decision to leave governance of
7286 the projects to the community is very deliberate. “We look at the things
7287 that the community can do well, and we want to let them do those
7288 things,” Stephen told us. Instead, the foundation focuses its time and
7289 resources on what the community cannot do as effectively, like the
7290 software engineering that supports the technical infrastructure of the
7291 sites. In 2015-16, about half of the foundation’s budget went to direct
7292 support for the Wikimedia sites.
7293
7294 Some of that is directed at servers and general IT support, but the
7295 foundation also invests a significant amount on architecture designed to
7296 help the site function as effectively as possible. “There is a
7297 constantly evolving system to keep the balance in place to avoid
7298 Wikipedia becoming the world’s biggest graffiti wall,” Luis said.
7299 Depending on how you measure it, somewhere between 90 to 98 percent of
7300 edits to Wikipedia are positive. Some portion of that success is
7301 attributable to the tools Wikimedia has in place to try to incentivize
7302 good actors. “The secret to having any healthy community is bringing
7303 back the right people,” Luis said. “Vandals tend to get bored and go
7304 away. That is partially our model working, and partially just human
7305 nature.” Most of the time, people want to do the right thing.
7306
7307 Wikipedia not only relies on good behavior within its community and on
7308 its sites, but also by everyone else once the content leaves Wikipedia.
7309 All of the text of Wikipedia is available under an
7310 Attribution-ShareAlike license (CC BY-SA), which means it can be used
7311 for any purpose and modified so long as credit is given and anything new
7312 is shared back with the public under the same license. In theory, that
7313 means anyone can copy the content and start a new Wikipedia. But as
7314 Stephen explained, “Being open has only made Wikipedia bigger and
7315 stronger. The desire to protect is not always what is best for
7316 everyone.”
7317
7318 Of course, the primary reason no one has successfully co-opted Wikipedia
7319 is that copycat efforts do not have the Wikipedia community to sustain
7320 what they do. Wikipedia is not simply a source of up-to-the-minute
7321 content on every given topic—it is also a global patchwork of humans
7322 working together in a million different ways, in a million different
7323 capacities, for a million different reasons. While many have tried to
7324 guess what makes Wikipedia work as well it does, the fact is there is no
7325 single explanation. “In a movement as large as ours, there is an
7326 incredible diversity of motivations,” Stephen said. For example, there
7327 is one editor of the English Wikipedia edition who has corrected a
7328 single grammatical error in articles more than forty-eight thousand
7329 times.1 Only a fraction of Wikipedia users are also editors. But editing
7330 is not the only way to contribute to Wikipedia. “Some donate text, some
7331 donate images, some donate financially,” Stephen told us. “They are all
7332 contributors.”
7333
7334 But the vast majority of us who use Wikipedia are not contributors; we
7335 are passive readers. The Wikimedia Foundation survives primarily on
7336 individual donations, with about \$15 as the average. Because Wikipedia
7337 is one of the ten most popular websites in terms of total page views,
7338 donations from a small portion of that audience can translate into a lot
7339 of money. In the 2015-16 fiscal year, they received more than \$77
7340 million from more than five million donors.
7341
7342 The foundation has a fund-raising team that works year-round to raise
7343 money, but the bulk of their revenue comes in during the December
7344 campaign in Australia, Canada, Ireland, New Zealand, the United Kingdom,
7345 and the United States. They engage in extensive user testing and
7346 research to maximize the reach of their fund-raising campaigns. Their
7347 basic fund-raising message is simple: We provide our readers and the
7348 world immense value, so give back. Every little bit helps. With enough
7349 eyeballs, they are right.
7350
7351 The vision of the Wikimedia Foundation is a world in which every single
7352 human being can freely share in the sum of all knowledge. They work to
7353 realize this vision by empowering people around the globe to create
7354 educational content made freely available under an open license or in
7355 the public domain. Stephen and Luis said the mission, which is rooted in
7356 the same philosophy behind Creative Commons, drives everything the
7357 foundation does.
7358
7359 The philosophy behind the endeavor also enables the foundation to be
7360 financially sustainable. It instills trust in their readership, which is
7361 critical for a revenue strategy that relies on reader donations. It also
7362 instills trust in their community.
7363
7364 Any given edit on Wikipedia could be motivated by nearly an infinite
7365 number of reasons. But the social mission of the project is what binds
7366 the global community together. “Wikipedia is an example of how a mission
7367 can motivate an entire movement,” Stephen told us.
7368
7369 Of course, what results from that movement is one of the Internet’s
7370 great public resources. “The Internet has a lot of businesses and
7371 stores, but it is missing the digital equivalent of parks and open
7372 public spaces,” Stephen said. “Wikipedia has found a way to be that open
7373 public space.”
7374
7375 Web link
7376
7377 1. gimletmedia.com/episode/14-the-art-of-making-and-fixing-mistakes/
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7634
7635 ## Acknowledgments
7636
7637 We extend special thanks to Creative Commons CEO Ryan Merkley, the
7638 Creative Commons Board, and all of our Creative Commons colleagues for
7639 enthusiastically supporting our work. Special gratitude to the William
7640 and Flora Hewlett Foundation for the initial seed funding that got us
7641 started on this project.
7642
7643 Huge appreciation to all the Made with Creative Commons interviewees for
7644 sharing their stories with us. You make the commons come alive. Thanks
7645 for the inspiration.
7646
7647 We interviewed more than the twenty-four organizations profiled in this
7648 book. We extend special thanks to Gooru, OERu, Sage Bionetworks, and
7649 Medium for sharing their stories with us. While not featured as case
7650 studies in this book, you all are equally interesting, and we encourage
7651 our readers to visit your sites and explore your work.
7652
7653 This book was made possible by the generous support of 1,687 Kickstarter
7654 backers listed below. We especially acknowledge our many Kickstarter
7655 co-editors who read early drafts of our work and provided invaluable
7656 feedback. Heartfelt thanks to all of you.
7657
7658 Co-editor Kickstarter backers (alphabetically by first name): Abraham
7659 Taherivand, Alan Graham, Alfredo Louro, Anatoly Volynets, Aurora
7660 Thornton, Austin Tolentino, Ben Sheridan, Benedikt Foit, Benjamin
7661 Costantini, Bernd Nurnberger, Bernhard Seefeld, Bethanye Blount,
7662 Bradford Benn, Bryan Mock, Carmen Garcia Wiedenhoeft, Carolyn Hinchliff,
7663 Casey Milford, Cat Cooper, Chip McIntosh, Chris Thorne, Chris Weber,
7664 Chutika Udomsinn, Claire Wardle, Claudia Cristiani, Cody Allard, Colleen
7665 Cressman, Craig Thomler, Creative Commons Uruguay, Curt McNamara, Dan
7666 Parson, Daniel Dominguez, Daniel Morado, Darius Irvin, Dave Taillefer,
7667 David Lewis, David Mikula, David Varnes, David Wiley, Deborah Nas,
7668 Diderik van Wingerden, Dirk Kiefer, Dom Lane, Domi Enders, Douglas Van
7669 Houweling, Dylan Field, Einar Joergensen, Elad Wieder, Elie Calhoun,
7670 Erika Reid, Evtim Papushev, Fauxton Software, Felix Maximiliano Obes,
7671 Ferdies Food Lab, Gatien de Broucker, Gaurav Kapil, Gavin Romig-Koch,
7672 George Baier IV, George De Bruin, Gianpaolo Rando, Glenn Otis Brown,
7673 Govindarajan Umakanthan, Graham Bird, Graham Freeman, Hamish MacEwan,
7674 Harry Kaczka, Humble Daisy, Ian Capstick, Iris Brest, James Cloos, Jamie
7675 Stevens, Jamil Khatib, Jane Finette, Jason Blasso, Jason E. Barkeloo,
7676 Jay M Williams, Jean-Philippe Turcotte, Jeanette Frey, Jeff De Cagna,
7677 Jérôme Mizeret, Jessica Dickinson Goodman, Jessy Kate Schingler, Jim
7678 O’Flaherty, Jim Pellegrini, Jiří Marek, Jo Allum, Joachim von Goetz,
7679 Johan Adda, John Benfield, John Bevan, Jonas Öberg, Jonathan Lin, JP
7680 Rangaswami, Juan Carlos Belair, Justin Christian, Justin Szlasa, Kate
7681 Chapman, Kate Stewart, Kellie Higginbottom, Kendra Byrne, Kevin Coates,
7682 Kristina Popova, Kristoffer Steen, Kyle Simpson, Laurie Racine, Leonardo
7683 Bueno Postacchini, Leticia Britos Cavagnaro, Livia Leskovec, Louis-David
7684 Benyayer, Maik Schmalstich, Mairi Thomson, Marcia Hofmann, Maria
7685 Liberman, Marino Hernandez, Mario R. Hemsley, MD, Mark Cohen, Mark
7686 Mullen, Mary Ellen Davis, Mathias Bavay, Matt Black, Matt Hall, Max van
7687 Balgooy, Médéric Droz-dit-Busset, Melissa Aho, Menachem Goldstein,
7688 Michael Harries, Michael Lewis, Michael Weiss, Miha Batic, Mike Stop
7689 Continues, Mike Stringer, Mustafa K Calik, MD, Neal Stimler, Niall
7690 McDonagh, Niall Twohig, Nicholas Norfolk, Nick Coghlan, Nicole Hickman,
7691 Nikki Thompson, Norrie Mailer, Omar Kaminski, OpenBuilds, Papp István
7692 Péter, Pat Sticks, Patricia Brennan, Paul and Iris Brest, Paul Elosegui,
7693 Penny Pearson, Peter Mengelers, Playground Inc., Pomax, Rafaela Kunz,
7694 Rajiv Jhangiani, Rayna Stamboliyska, Rob Berkley, Rob Bertholf, Robert
7695 Jones, Robert Thompson, Ronald van den Hoff, Rusi Popov, Ryan Merkley, S
7696 Searle, Salomon Riedo, Samuel A. Rebelsky, Samuel Tait, Sarah McGovern,
7697 Scott Gillespie, Seb Schmoller, Sharon Clapp, Sheona Thomson, Siena
7698 Oristaglio, Simon Law, Solomon Simon, Stefano Guidotti, Subhendu Ghosh,
7699 Susan Chun, Suzie Wiley, Sylvain Carle, Theresa Bernardo, Thomas
7700 Hartman, Thomas Kent, Timothée Planté, Timothy Hinchliff, Traci Long
7701 DeForge, Trevor Hogue, Tumuult, Vickie Goode, Vikas Shah, Virginia
7702 Kopelman, Wayne Mackintosh, William Peter Nash, Winie Evers, Wolfgang
7703 Renninger, Xavier Antoviaque, Yancey Strickler
7704
7705 All other Kickstarter backers (alphabetically by first name): A. Lee,
7706 Aaron C. Rathbun, Aaron Stubbs, Aaron Suggs, Abdul Razak Manaf, Abraham
7707 Taherivand, Adam Croom, Adam Finer, Adam Hansen, Adam Morris, Adam
7708 Procter, Adam Quirk, Adam Rory Porter, Adam Simmons, Adam Tinworth, Adam
7709 Zimmerman, Adrian Ho, Adrian Smith, Adriane Ruzak, Adriano Loconte, Al
7710 Sweigart, Alain Imbaud, Alan Graham, Alan M. Ford, Alan Swithenbank,
7711 Alan Vonlanthen, Albert O’Connor, Alec Foster, Alejandro Suarez Cebrian,
7712 Aleks Degtyarev, Alex Blood, Alex C. Ion, Alex Ross Shaw, Alexander
7713 Bartl, Alexander Brown, Alexander Brunner, Alexander Eliesen, Alexander
7714 Hawson, Alexander Klar, Alexander Neumann, Alexander Plaum, Alexander
7715 Wendland, Alexandre Rafalovitch, Alexey Volkow, Alexi Wheeler, Alexis
7716 Sevault, Alfredo Louro, Ali Sternburg, Alicia Gibb & Lunchbox
7717 Electronics, Alison Link, Alison Pentecost, Alistair Boettiger, Alistair
7718 Walder, Alix Bernier, Allan Callaghan, Allen Riddell, Allison Breland
7719 Crotwell, Allison Jane Smith, Álvaro Justen, Amanda Palmer, Amanda
7720 Wetherhold, Amit Bagree, Amit Tikare, Amos Blanton, Amy Sept, Anatoly
7721 Volynets, Anders Ericsson, Andi Popp, André Bose Do Amaral, Andre
7722 Dickson, André Koot, André Ricardo, Andre van Rooyen, Andre Wallace,
7723 Andrea Bagnacani, Andrea Pepe, Andrea Pigato, Andreas Jagelund, Andres
7724 Gomez Casanova, Andrew A. Farke, Andrew Berhow, Andrew Hearse, Andrew
7725 Matangi, Andrew R McHugh, Andrew Tam, Andrew Turvey, Andrew Walsh,
7726 Andrew Wilson, Andrey Novoseltsev, Andy McGhee, Andy Reeve, Andy Woods,
7727 Angela Brett, Angeliki Kapoglou, Angus Keenan, Anne-Marie Scott, Antero
7728 Garcia, Antoine Authier, Antoine Michard, Anton Kurkin, Anton Porsche,
7729 Antònia Folguera, António Ornelas, Antonis Triantafyllakis, aois21
7730 publishing, April Johnson, Aria F. Chernik, Ariane Allan, Ariel Katz,
7731 Arithmomaniac, Arnaud Tessier, Arnim Sommer, Ashima Bawa, Ashley Elsdon,
7732 Athanassios Diacakis, Aurora Thornton, Aurore Chavet Henry, Austin
7733 Hartzheim, Austin Tolentino, Avner Shanan, Axel Pettersson, Axel
7734 Stieglbauer, Ay Okpokam, Barb Bartkowiak, Barbara Lindsey, Barry Dayton,
7735 Bastian Hougaard, Ben Chad, Ben Doherty, Ben Hansen, Ben Nuttall, Ben
7736 Rosenthal, Ben Sheridan, Benedikt Foit, Benita Tsao, Benjamin
7737 Costantini, Benjamin Daemon, Benjamin Keele, Benjamin Pflanz, Berglind
7738 Ósk Bergsdóttir, Bernardo Miguel Antunes, Bernd Nurnberger, Bernhard
7739 Seefeld, Beth Gis, Beth Tillinghast, Bethanye Blount, Bill Bonwitt, Bill
7740 Browne, Bill Keaggy, Bill Maiden, Bill Rafferty, Bill Scanlon, Bill
7741 Shields, Bill Slankard, BJ Becker, Bjorn Freeman-Benson, Bjørn Otto
7742 Wallevik, BK Bitner, Bo Ilsøe Hansen, Bo Sprotte Kofod, Bob Doran, Bob
7743 Recny, Bob Stuart, Bonnie Chiu, Boris Mindzak, Boriss Lariushin, Borjan
7744 Tchakaloff, Brad Kik, Braden Hassett, Bradford Benn, Bradley Keyes,
7745 Bradley L’Herrou, Brady Forrest, Brandon McGaha, Branka Tokic, Brant
7746 Anderson, Brenda Sullivan, Brendan O’Brien, Brendan Schlagel, Brett
7747 Abbott, Brett Gaylor, Brian Dysart, Brian Lampl, Brian Lipscomb, Brian
7748 S. Weis, Brian Schrader, Brian Walsh, Brian Walsh, Brooke Dukes, Brooke
7749 Schreier Ganz, Bruce Lerner, Bruce Wilson, Bruno Boutot, Bruno Girin,
7750 Bryan Mock, Bryant Durrell, Bryce Barbato, Buzz Technology Limited,
7751 Byung-Geun Jeon, C. Glen Williams, C. L. Couch, Cable Green, Callum
7752 Gare, Cameron Callahan, Cameron Colby Thomson, Cameron Mulder, Camille
7753 Bissuel / Nylnook, Candace Robertson, Carl Morris, Carl Perry, Carl
7754 Rigney, Carles Mateu, Carlos Correa Loyola, Carlos Solis, Carmen Garcia
7755 Wiedenhoeft, Carol Long, Carol marquardsen, Caroline Calomme, Caroline
7756 Mailloux, Carolyn Hinchliff, Carolyn Rude, Carrie Cousins, Carrie
7757 Watkins, Casey Hunt, Casey Milford, Casey Powell Shorthouse, Cat Cooper,
7758 Cecilie Maria, Cedric Howe, Cefn Hoile,
7759 @ShrimpingIt, Celia Muller, Ces Keller, Chad Anderson, Charles Butler,
7760 Charles Carstensen, Charles Chi Thoi Le, Charles Kobbe, Charles S.
7761 Tritt, Charles Stanhope, Charlotte Ong-Wisener, Chealsye Bowley, Chelle
7762 Destefano, Chenpang Chou, Cheryl Corte, Cheryl Todd, Chip Dickerson,
7763 Chip McIntosh, Chris Bannister, Chris Betcher, Chris Coleman, Chris
7764 Conway, Chris Foote (Spike), Chris Hurst, Chris Mitchell, Chris Muscat
7765 Azzopardi, Chris Niewiarowski, Chris Opperwall, Chris Stieha, Chris
7766 Thorne, Chris Weber, Chris Woolfrey, Chris Zabriskie, Christi Reid,
7767 Christian Holzberger, Christian Schubert, Christian Sheehy, Christian
7768 Thibault, Christian Villum, Christian Wachter, Christina Bennett,
7769 Christine Henry, Christine Rico, Christopher Burrows, Christopher Chan,
7770 Christopher Clay, Christopher Harris, Christopher Opiah, Christopher
7771 Swenson, Christos Keramitsis, Chuck Roslof, Chutika Udomsinn, Claire
7772 Wardle, Clare Forrest, Claudia Cristiani, Claudio Gallo, Claudio Ruiz,
7773 Clayton Dewey, Clement Delort, Cliff Church, Clint Lalonde, Clint
7774 O’Connor, Cody Allard, Cody Taylor, Colin Ayer, Colin Campbell, Colin
7775 Dean, Colin Mutchler, Colleen Cressman, Comfy Nomad, Connie Roberts,
7776 Connor Bär, Connor Merkley, Constantin Graf, Corbett Messa, Cory
7777 Chapman, Cosmic Wombat Games, Craig Engler, Craig Heath, Craig Maloney,
7778 Craig Thomler, Creative Commons Uruguay, Crina Kienle, Cristiano
7779 Gozzini, Curt McNamara, D C Petty, D. Moonfire, D. Rohhyn, D. Schulz,
7780 Dacian Herbei, Dagmar M. Meyer, Dan Mcalister, Dan Mohr, Dan Parson,
7781 Dana Freeman, Dana Ospina, Dani Leviss, Daniel Bustamante, Daniel
7782 Demmel, Daniel Dominguez, Daniel Dultz, Daniel Gallant, Daniel Kossmann,
7783 Daniel Kruse, Daniel Morado, Daniel Morgan, Daniel Pimley, Daniel Sabo,
7784 Daniel Sobey, Daniel Stein, Daniel Wildt, Daniele Prati, Danielle Moss,
7785 Danny Mendoza, Dario Taraborelli, Darius Irvin, Darius Whelan, Darla
7786 Anderson, Dasha Brezinova, Dave Ainscough, Dave Bull, Dave Crosby, Dave
7787 Eagle, Dave Moskovitz, Dave Neeteson, Dave Taillefer, Dave Witzel, David
7788 Bailey, David Cheung, David Eriksson, David Gallagher, David H. Bronke,
7789 David Hartley, David Hellam, David Hood, David Hunter, David jlaietta,
7790 David Lewis, David Mason, David Mcconville, David Mikula, David Nelson,
7791 David Orban, David Parry, David Spira, David T. Kindler, David Varnes,
7792 David Wiley, David Wormley, Deborah Nas, Denis Jean, dennis straub,
7793 Dennis Whittle, Denver Gingerich, Derek Slater, Devon Cooke, Diana
7794 Pasek-Atkinson, Diane Johnston Graves, Diane K. Kovacs, Diane Trout,
7795 Diderik van Wingerden, Diego Cuevas, Diego De La Cruz, Dimitrie
7796 Grigorescu, Dina Marie Rodriguez, Dinah Fabela, Dirk Haun, Dirk Kiefer,
7797 Dirk Loop, DJ Fusion - FuseBox Radio Broadcast, Dom jurkewitz, Dom Lane,
7798 Domi Enders, Domingo Gallardo, Dominic de Haas, Dominique Karadjian,
7799 Dongpo Deng, Donnovan Knight, Door de Flines, Doug Fitzpatrick, Doug
7800 Hoover, Douglas Craver, Douglas Van Camp, Douglas Van Houweling, Dr.
7801 Braddlee, Drew Spencer, Duncan
7802 Sample, Durand D’souza, Dylan Field, E C Humphries, Eamon Caddigan,
7803 Earleen Smith, Eden Sarid, Eden Spodek, Eduardo Belinchon, Eduardo
7804 Castro, Edwin Vandam, Einar Joergensen, Ejnar Brendsdal, Elad Wieder,
7805 Elar Haljas, Elena Valhalla, Eli Doran, Elias Bouchi, Elie Calhoun,
7806 Elizabeth Holloway, Ellen Buecher, Ellen Kaye-
7807 Cheveldayoff, Elli Verhulst, Elroy Fernandes, Emery Hurst Mikel, Emily
7808 Catedral, Enrique Mandujano R., Eric Astor, Eric Axelrod, Eric Celeste,
7809 Eric Finkenbiner, Eric Hellman, Eric Steuer, Erica Fletcher, Erik
7810 Hedman, Erik Lindholm Bundgaard, Erika Reid, Erin Hawley, Erin McKean of
7811 Wordnik, Ernest Risner, Erwan Bousse, Erwin Bell, Ethan Celery, Étienne
7812 Gilli, Eugeen Sablin, Evan Tangman, Evonne Okafor, Evtim Papushev,
7813 Fabien Cambi, Fabio Natali, Fauxton Software, Felix Deierlein, Felix
7814 Gebauer, Felix Maximiliano Obes, Felix Schmidt, Felix Zephyr Hsiao,
7815 Ferdies Food Lab, Fernand Deschambault, Filipe Rodrigues, Filippo Toso,
7816 Fiona MacAlister, fiona.mac.uk, Floor Scheffer, Florent Darrault,
7817 Florian Hähnel, Florian Schneider, Floyd Wilde, Foxtrot Games, Francis
7818 Clarke, Francisco Rivas-Portillo, Francois Dechery, Francois Grey,
7819 François Gros, François Pelletier, Fred Benenson, Frédéric Abella,
7820 Frédéric Schütz, Fredrik Ekelund, Fumi Yamazaki, Gabor Sooki-Toth,
7821 Gabriel Staples, Gabriel Véjar Valenzuela, Gal Buki, Gareth Jordan,
7822 Garrett Heath, Gary Anson, Gary Forster, Gatien de Broucker, Gaurav
7823 Kapil, Gauthier de Valensart, Gavin Gray, Gavin Romig-Koch, Geoff Wood,
7824 Geoffrey Lehr, George Baier IV, George De Bruin, George Lawie, George
7825 Strakhov, Gerard Gorman, Geronimo de la Lama, Gianpaolo Rando, Gil
7826 Stendig, Gino Cingolani Trucco, Giovanna Sala, Glen Moffat, Glenn D.
7827 Jones, Glenn Otis Brown, Global Lives Project, Gorm Lai, Govindarajan
7828 Umakanthan, Graham Bird, Graham Freeman, Graham Heath, Graham Jones,
7829 Graham Smith-Gordon, Graham Vowles, Greg Brodsky, Greg Malone, Grégoire
7830 Detrez, Gregory Chevalley, Gregory Flynn, Grit Matthias, Gui Louback,
7831 Guillaume Rischard, Gustavo Vaz de Carvalho Gonçalves, Gustin Johnson,
7832 Gwen Franck, Gwilym Lucas, Haggen So, Håkon T Sønderland, Hamid Larbi,
7833 Hamish MacEwan, Hannes Leo, Hans Bickhofe, Hans de Raad, Hans Vd Horst,
7834 Harold van Ingen, Harold Watson, Harry Chapman, Harry Kaczka, Harry
7835 Torque, Hayden Glass, Hayley Rosenblum, Heather Leson, Helen Crisp,
7836 Helen
7837 Michaud, Helen Qubain, Helle Rekdal Schønemann, Henrique Flach Latorre
7838 Moreno, Henry Finn, Henry Kaiser, Henry Lahore, Henry Steingieser,
7839 Hermann Paar, Hillary Miller, Hironori Kuriaki, Holly Dykes, Holly Lyne,
7840 Hubert Gertis, Hugh Geenen, Humble Daisy, Hüppe Keith, Iain Davidson,
7841 Ian Capstick, Ian Johnson, Ian Upton, Icaro Ferracini, Igor Lesko, Imran
7842 Haider, Inma de la Torre, Iris Brest, Irwin Madriaga, Isaac Sandaljian,
7843 Isaiah Tanenbaum, Ivan F. Villanueva B., J P Cleverdon, Jaakko Tammela
7844 Jr, Jacek Darken Gołębiowski, Jack Hart, Jacky Hood, Jacob Dante
7845 Leffler, Jaime Perla, Jaime Woo, Jake Campbell, Jake Loeterman, Jakes
7846 Rawlinson, James Allenspach, James Chesky, James Cloos, James Docherty,
7847 James Ellars, James K Wood, James Tyler, Jamie Finlay, Jamie Stevens,
7848 Jamil Khatib, Jan E Ellison, Jan Gondol, Jan Sepp, Jan Zuppinger, Jane
7849 Finette, jane Lofton, Jane Mason, Jane Park, Janos Kovacs, Jasmina
7850 Bricic, Jason Blasso, Jason Chu, Jason Cole, Jason E. Barkeloo, Jason
7851 Hibbets, Jason Owen, Jason Sigal, Jay M Williams, Jazzy Bear Brown, JC
7852 Lara, Jean-Baptiste Carré, Jean-Philippe Dufraigne, Jean-Philippe
7853 Turcotte, Jean-Yves Hemlin, Jeanette Frey, Jeff Atwood, Jeff De Cagna,
7854 Jeff Donoghue, Jeff Edwards, Jeff Hilnbrand, Jeff Lowe, Jeff Rasalla,
7855 Jeff Ski Kinsey, Jeff Smith, Jeffrey L Tucker, Jeffrey Meyer, Jen
7856 Garcia, Jens Erat, Jeppe Bager Skjerning, Jeremy Dudet, Jeremy Russell,
7857 Jeremy Sabo, Jeremy Zauder, Jerko Grubisic, Jerome Glacken, Jérôme
7858 Mizeret, Jessica Dickinson Goodman, Jessica Litman, Jessica Mackay,
7859 Jessy Kate Schingler, Jesús Longás Gamarra, Jesus Marin, Jim Matt, Jim
7860 Meloy, Jim O’Flaherty, Jim Pellegrini, Jim Tittsler, Jimmy Alenius, Jiří
7861 Marek, Jo Allum, Joachim Brandon LeBlanc, Joachim Pileborg, Joachim von
7862 Goetz, Joakim Bang Larsen, Joan Rieu, Joanna Penn, João Almeida, Jochen
7863 Muetsch, Jodi Sandfort, Joe Cardillo, Joe Carpita, Joe Moross, Joerg
7864 Fricke, Johan Adda, Johan Meeusen, Johannes Förstner, Johannes
7865 Visintini, John Benfield, John Bevan, John C Patterson, John Crumrine,
7866 John Dimatos, John Feyler, John Huntsman, John Manoogian III, John
7867 Muller, John Ober, John Paul Blodgett, John Pearce, John Shale, John
7868 Sharp, John Simpson, John Sumser, John Weeks, John Wilbanks, John
7869 Worland, Johnny Mayall, Jollean Matsen, Jon Alberdi, Jon Andersen, Jon
7870 Cohrs, Jon Gotlin, Jon Schull, Jon Selmer Friborg, Jon Smith, Jonas
7871 Öberg, Jonas Weitzmann, Jonathan Campbell, Jonathan Deamer, Jonathan
7872 Holst, Jonathan Lin, Jonathan Schmid, Jonathan Yao, Jordon Kalilich,
7873 Jörg Schwarz, Jose Antonio Gallego Vázquez, Joseph Mcarthur, Joseph
7874 Noll, Joseph Sullivan, Joseph Tucker, Josh Bernhard, Josh Tong, Joshua
7875 Tobkin, JP Rangaswami, Juan Carlos Belair, Juan Irming, Juan Pablo
7876 Carbajal, Juan Pablo Marin Diaz, Judith Newman, Judy Tuan, Jukka Hellén,
7877 Julia Benson-Slaughter, Julia Devonshire, Julian Fietkau, Julie Harboe,
7878 Julien Brossoit, Julien Leroy, Juliet Chen, Julio Terra, Julius Mikkelä,
7879 Justin Christian, Justin Grimes, Justin Jones, Justin Szlasa, Justin
7880 Walsh, JustinChung.com, K. J. Przybylski, Kaloyan Raev, Kamil Śliwowski,
7881 Kaniska Padhi, Kara Malenfant, Kara Monroe, Karen Pe, Karl Jahn, Karl
7882 Jonsson, Karl Nelson, Kasia Zygmuntowicz, Kat Lim, Kate Chapman, Kate
7883 Stewart, Kathleen Beck, Kathleen Hanrahan, Kathryn Abuzzahab, Kathryn
7884 Deiss, Kathryn Rose, Kathy Payne, Katie Lynn Daniels, Katie Meek, Katie
7885 Teague, Katrina Hennessy, Katriona Main, Kavan Antani, Keith Adams,
7886 Keith Berndtson, MD, Keith Luebke, Kellie Higginbottom, Ken Friis
7887 Larsen, Ken Haase, Ken Torbeck, Kendel Ratley, Kendra Byrne, Kerry
7888 Hicks, Kevin Brown, Kevin Coates, Kevin Flynn, Kevin Rumon, Kevin
7889 Shannon, Kevin Taylor, Kevin Tostado, Kewhyun Kelly-Yuoh, Kiane l’Azin,
7890 Kianosh Pourian, Kiran Kadekoppa, Kit Walsh, Klaus Mickus, Konrad
7891 Rennert, Kris Kasianovitz, Kristian Lundquist, Kristin Buxton, Kristina
7892 Popova, Kristofer Bratt, Kristoffer Steen, Kumar McMillan, Kurt
7893 Whittemore, Kyle Pinches, Kyle Simpson, L Eaton, Lalo Martins, Lane
7894 Rasberry, Larry Garfield, Larry Singer, Lars Josephsen, Lars Klaeboe,
7895 Laura Anne Brown, Laura Billings, Laura Ferejohn, Lauren Pedersen,
7896 Laurence Gonsalves, Laurent Muchacho, Laurie Racine, Laurie Reynolds,
7897 Lawrence M. Schoen, Leandro Pangilinan, Leigh Verlandson, Lenka
7898 Gondolova, Leonardo Bueno Postacchini, leonardo menegola, Lesley
7899 Mitchell, Leslie Krumholz, Leticia Britos Cavagnaro, Levi Bostian, Leyla
7900 Acaroglu, Liisa Ummelas, Lilly Kashmir Marques, Lior Mazliah, Lisa
7901 Bjerke, Lisa Brewster, Lisa Canning, Lisa Cronin, Lisa Di Valentino,
7902 Lisandro Gaertner, Livia Leskovec, Liynn Worldlaw, Liz Berg, Liz White,
7903 Logan Cox, Loki Carbis, Lora Lynn, Lorna Prescott, Lou Yufan, Louie
7904 Amphlett, Louis-David Benyayer, Louise Denman, Luca Corsato, Luca
7905 Lesinigo, Luca Palli, Luca Pianigiani, Luca S.G. de Marinis, Lucas
7906 Lopez, Lukas Mathis, Luke Chamberlin, Luke Chesser, Luke Woodbury, Lulu
7907 Tang, Lydia Pintscher, M Alexander Jurkat, Maarten Sander, Macie J
7908 Klosowski, Magnus Adamsson, Magnus Killingberg, Mahmoud Abu-Wardeh, Maik
7909 Schmalstich, Maiken Håvarstein, Maira Sutton, Mairi Thomson, Mandy
7910 Wultsch, Manickkavasakam Rajasekar, Marc Bogonovich, Marc Harpster, Marc
7911 Martí, Marc Olivier Bastien, Marc Stober, Marc-André Martin, Marcel de
7912 Leeuwe, Marcel Hill, Marcia Hofmann, Marcin Olender, Marco Massarotto,
7913 Marco Montanari, Marco Morales, Marcos Medionegro, Marcus Bitzl, Marcus
7914 Norrgren, Margaret Gary, Mari Moreshead, Maria Liberman, Marielle Hsu,
7915 Marino Hernandez, Mario Lurig, Mario R. Hemsley, MD, Marissa Demers,
7916 Mark Chandler, Mark Cohen, Mark De Solla Price, Mark Gabby, Mark Gray,
7917 Mark Koudritsky, Mark Kupfer, Mark Lednor, Mark McGuire, Mark Moleda,
7918 Mark Mullen, Mark Murphy, Mark Perot, Mark Reeder, Mark Spickett, Mark
7919 Vincent Adams, Mark Waks, Mark Zuccarell II, Markus Deimann, Markus
7920 Jaritz, Markus Luethi, Marshal Miller, Marshall Warner, Martijn Arets,
7921 Martin Beaudoin, Martin Decky, Martin DeMello, Martin Humpolec, Martin
7922 Mayr, Martin Peck, Martin Sanchez, Martino Loco, Martti Remmelgas,
7923 Martyn Eggleton, Martyn Lewis, Mary Ellen Davis, Mary Heacock, Mary
7924 Hess, Mary Mi, Masahiro Takagi, Mason Du, Massimo V.A. Manzari, Mathias
7925 Bavay, Mathias Nicolajsen Kjærgaard, Matias Kruk, Matija Nalis, Matt
7926 Alcock, Matt Black, Matt Broach, Matt Hall, Matt Haughey, Matt Lee, Matt
7927 Plec, Matt Skoss, Matt Thompson, Matt Vance, Matt Wagstaff, Matteo
7928 Cocco, Matthew Bendert, Matthew Bergholt, Matthew Darlison, Matthew
7929 Epler, Matthew Hawken, Matthew Heimbecker, Matthew Orstad, Matthew
7930 Peterworth, Matthew Sheehy, Matthew Tucker, Adaptive Handy Apps, LLC,
7931 Mattias Axell, Max Green, Max Kossatz, Max lupo, Max Temkin, Max van
7932 Balgooy, Médéric Droz-dit-Busset, Megan Ingle, Megan Wacha, Meghan
7933 Finlayson, Melissa Aho, Melissa Sterry, Melle Funambuline, Menachem
7934 Goldstein, Micah Bridges, Michael Ailberto, Michael Anderson, Michael
7935 Andersson Skane, Michael C. Stewart, Michael Carroll, Michael Cavette,
7936 Michael Crees, Michael David Johas Teener, Michael Dennis Moore, Michael
7937 Freundt Karlsen, Michael Harries, Michael Hawel, Michael Lewis, Michael
7938 May, Michael Murphy, Michael Murvine, Michael Perkins, Michael Sauers,
7939 Michael St.Onge, Michael Stanford, Michael Stanley, Michael Underwood,
7940 Michael Weiss, Michael Wright, Michael-Andreas Kuttner, Michaela Voigt,
7941 Michal Rosenn, Michał Szymański, Michel Gallez, Michell Zappa, Michelle
7942 Heeyeon You, Miha Batic, Mik Ishmael, Mikael Andersson, Mike Chelen,
7943 Mike Habicher, Mike Maloney, Mike Masnick, Mike McDaniel, Mike
7944 Pouraryan, Mike Sheldon, Mike Stop Continues, Mike Stringer, Mike
7945 Wittenstein, Mikkel Ovesen, Mikołaj Podlaszewski, Millie Gonzalez, Mindi
7946 Lovell, Mindy Lin, Mirko “Macro” Fichtner, Mitch Featherston, Mitchell
7947 Adams, Molika Oum, Molly Shaffer Van Houweling, Monica Mora, Morgan
7948 Loomis, Moritz Schubert, Mrs. Paganini, Mushin Schilling, Mustafa K
7949 Calik, MD, Myk Pilgrim, Myra Harmer, Nadine Forget-Dubois, Nagle
7950 Industries, LLC, Nah Wee Yang, Natalie Brown, Natalie Freed, Nathan D
7951 Howell, Nathan Massey, Nathan Miller, Neal Gorenflo, Neal McBurnett,
7952 Neal Stimler, Neil Wilson, Nele Wollert, Neuchee Chang, Niall McDonagh,
7953 Niall Twohig, Nic McPhee, Nicholas Bentley, Nicholas Koran, Nicholas
7954 Norfolk, Nicholas Potter, Nick Bell, Nick Coghlan, Nick Isaacs, Nick M.
7955 Daly, Nick Vance, Nickolay Vedernikov, Nicky Weaver-Weinberg, Nico Prin,
7956 Nicolas Weidinger, Nicole Hickman, Niek Theunissen, Nigel Robertson,
7957 Nikki Thompson, Nikko Marie, Nikola Chernev, Nils Lavesson, Noah
7958 Blumenson-Cook, Noah Fang, Noah Kardos-Fein, Noah Meyerhans, Noel
7959 Hanigan, Noel Hart, Norrie Mailer, O.P. Gobée, Ohad Mayblum, Olivia
7960 Wilson, Olivier De Doncker, Olivier Schulbaum, Olle Ahnve, Omar
7961 Kaminski, Omar Willey, OpenBuilds, Ove Ødegård, Øystein Kjærnet, Pablo
7962 López Soriano, Pablo Vasquez, Pacific Design, Paige Mackay, Papp István
7963 Péter, Paris Marx, Parker Higgins, Pasquale Borriello, Pat Allan, Pat
7964 Hawks, Pat Ludwig, Pat Sticks, Patricia Brennan, Patricia Rosnel,
7965 Patricia Wolf, Patrick Berry, Patrick Beseda, Patrick Hurley, Patrick M.
7966 Lozeau, Patrick McCabe, Patrick Nafarrete, Patrick Tanguay, Patrick von
7967 Hauff, Patrik Kernstock, Patti J Ryan, Paul A Golder, Paul and Iris
7968 Brest, Paul Bailey, Paul Bryan, Paul Bunkham, Paul Elosegui, Paul
7969 Hibbitts, Paul Jacobson, Paul Keller, Paul Rowe, Paul Timpson, Paul
7970 Walker, Pavel Dostál, Peeter Sällström Randsalu, Peggy Frith, Pen-Yuan
7971 Hsing, Penny Pearson, Per Åström, Perry Jetter, Péter Fankhauser, Peter
7972 Hirtle, Peter Humphries, Peter Jenkins, Peter Langmar, Peter le Roux,
7973 Peter Marinari, Peter Mengelers, Peter O’Brien, Peter Pinch, Peter S.
7974 Crosby, Peter Wells, Petr Fristedt, Petr Viktorin, Petronella Jeurissen,
7975 Phil Flickinger, Philip Chung, Philip Pangrac, Philip R. Skaggs Jr.,
7976 Philip Young, Philippa Lorne Channer, Philippe Vandenbroeck, Pierluigi
7977 Luisi, Pierre Suter, Pieter-Jan Pauwels, Playground Inc., Pomax,
7978 Popenoe, Pouhiou Noenaute, Prilutskiy Kirill, Print3Dreams Ltd., Quentin
7979 Coispeau, R. Smith, Race DiLoreto, Rachel Mercer, Rafael Scapin, Rafaela
7980 Kunz, Rain Doggerel, Raine Lourie, Rajiv Jhangiani, Ralph Chapoteau,
7981 Randall Kirby, Randy Brians, Raphaël Alexandre, Raphaël Schröder, Rasmus
7982 Jensen, Rayn Drahps, Rayna Stamboliyska, Rebecca Godar, Rebecca Lendl,
7983 Rebecca Weir, Regina Tschud, Remi Dino, Ric Herrero, Rich McCue, Richard
7984 “TalkToMeGuy” Olson, Richard Best, Richard Blumberg, Richard Fannon,
7985 Richard Heying, Richard Karnesky, Richard Kelly, Richard Littauer,
7986 Richard Sobey, Richard White, Richard Winchell, Rik ToeWater, Rita
7987 Lewis, Rita Wood, Riyadh Al Balushi, Rob Balder, Rob Berkley, Rob
7988 Bertholf, Rob Emanuele, Rob McAuliffe, Rob McKaughan, Rob Tillie, Rob
7989 Utter, Rob Vincent, Robert Gaffney, Robert Jones, Robert Kelly, Robert
7990 Lawlis, Robert McDonald, Robert Orzanna, Robert Paterson Hunter, Robert
7991 R. Daniel Jr., Robert Ryan-Silva, Robert Thompson, Robert Wagoner,
7992 Roberto Selvaggio, Robin DeRosa, Robin Rist Kildal, Rodrigo Castilhos,
7993 Roger Bacon, Roger Saner, Roger So, Roger Solé, Roger Tregear, Roland
7994 Tanglao, Rolf and Mari von Walthausen, Rolf Egstad, Rolf Schaller, Ron
7995 Zuijlen, Ronald Bissell, Ronald van den Hoff, Ronda Snow, Rory Landon
7996 Aronson, Ross Findlay, Ross Pruden, Ross Williams, Rowan Skewes, Roy Ivy
7997 III, Ruben Flores, Rupert Hitzenberger, Rusi Popov, Russ Antonucci, Russ
7998 Spollin, Russell Brand, Rute Correia, Ruth Ann Carpenter, Ruth White,
7999 Ryan Mentock, Ryan Merkley, Ryan Price, Ryan Sasaki, Ryan Singer, Ryan
8000 Voisin, Ryan Weir, S Searle, Salem Bin Kenaid, Salomon Riedo, Sam Hokin,
8001 Sam Twidale, Samantha Levin, Samantha-Jayne Chapman, Samarth Agarwal,
8002 Sami Al-AbdRabbuh, Samuel A. Rebelsky, Samuel Goëta, Samuel Hauser,
8003 Samuel Landete, Samuel Oliveira Cersosimo, Samuel Tait, Sandra
8004 Fauconnier, Sandra Markus, Sandy Bjar, Sandy ONeil, Sang-Phil Ju, Sanjay
8005 Basu, Santiago Garcia, Sara Armstrong, Sara Lucca, Sara Rodriguez Marin,
8006 Sarah Brand, Sarah Cove, Sarah Curran, Sarah Gold, Sarah McGovern, Sarah
8007 Smith, Sarinee Achavanuntakul, Sasha Moss, Sasha VanHoven, Saul Gasca,
8008 Scott Abbott, Scott Akerman, Scott Beattie, Scott Bruinooge, Scott
8009 Conroy, Scott Gillespie, Scott Williams, Sean Anderson, Sean Johnson,
8010 Sean Lim, Sean Wickett, Seb Schmoller, Sebastiaan Bekker, Sebastiaan ter
8011 Burg, Sebastian Makowiecki, Sebastian Meyer, Sebastian Schweizer,
8012 Sebastian Sigloch, Sebastien Huchet, Seokwon Yang, Sergey Chernyshev,
8013 Sergey Storchay, Sergio Cardoso, Seth Drebitko, Seth Gover, Seth Lepore,
8014 Shannon Turner, Sharon Clapp, Shauna Redmond, Shawn Gaston, Shawn
8015 Martin, Shay Knohl, Shelby Hatfield, Sheldon (Vila) Widuch, Sheona
8016 Thomson, Si Jie, Sicco van Sas, Siena Oristaglio, Simon Glover, Simon
8017 John King, Simon Klose, Simon Law, Simon Linder, Simon Moffitt, Solomon
8018 Kahn, Solomon Simon, Soujanna Sarkar, Stanislav Trifonov, Stefan Dumont,
8019 Stefan Jansson, Stefan Langer, Stefan Lindblad, Stefano Guidotti,
8020 Stefano Luzardi, Stephan Meißl, Stéphane Wojewoda, Stephanie Pereira,
8021 Stephen Gates, Stephen Murphey, Stephen Pearce, Stephen Rose, Stephen
8022 Suen, Stephen Walli, Stevan Matheson, Steve Battle, Steve Fisches, Steve
8023 Fitzhugh, Steve Guen-gerich, Steve Ingram, Steve Kroy, Steve Midgley,
8024 Steve Rhine, Steven Kasprzyk, Steven Knudsen, Steven Melvin, Stig-Jørund
8025 B. Ö. Arnesen, Stuart Drewer, Stuart Maxwell, Stuart Reich, Subhendu
8026 Ghosh, Sujal Shah, Sune Bøegh, Susan Chun, Susan R Grossman, Suzie
8027 Wiley, Sven Fielitz, Swan/Starts, Sylvain Carle, Sylvain Chery, Sylvia
8028 Green, Sylvia van Bruggen, Szabolcs Berecz, T. L. Mason, Tanbir Baeg,
8029 Tanya Hart, Tara Tiger Brown, Tara Westover, Tarmo Toikkanen, Tasha
8030 Turner Lennhoff, Tathagat Varma, Ted Timmons, Tej Dhawan, Teresa Gonczy,
8031 Terry Hook, Theis Madsen, Theo M. Scholl, Theresa Bernardo, Thibault
8032 Badenas, Thomas Bacig, Thomas Boehnlein, Thomas Bøvith, Thomas Chang,
8033 Thomas Hartman, Thomas Kent, Thomas Morgan, Thomas Philipp-Edmonds,
8034 Thomas Thrush, Thomas Werkmeister, Tieg Zaharia, Tieu Thuy Nguyen, Tim
8035 Chambers, Tim Cook, Tim Evers, Tim Nichols, Tim Stahmer, Timothée
8036 Planté, Timothy Arfsten, Timothy Hinchliff, Timothy Vollmer, Tina
8037 Coffman, Tisza Gergő, Tobias Schonwetter, Todd Brown, Todd Pousley, Todd
8038 Sattersten, Tom Bamford, Tom Caswell, Tom Goren, Tom Kent, Tom
8039 MacWright, Tom Maillioux, Tom Merkli, Tom Merritt, Tom Myers, Tom
8040 Olijhoek, Tom Rubin, Tommaso De Benetti, Tommy Dahlen, Tony Ciak, Tony
8041 Nwachukwu, Torsten Skomp, Tracey Depellegrin, Tracey Henton, Tracey
8042 James, Traci Long DeForge, Trent Yarwood, Trevor Hogue, Trey Blalock,
8043 Trey Hunner, Tryggvi Björgvinsson, Tumuult, Tushar Roy, Tyler
8044 Occhiogrosso, Udo Blenkhorn, Uri Sivan, Vanja Bobas, Vantharith Oum,
8045 Vaughan jenkins, Veethika Mishra, Vic King, Vickie Goode, Victor DePina,
8046 Victor Grigas, Victoria Klassen, Victorien Elvinger, VIGA Manufacture,
8047 Vikas Shah, Vinayak S.Kaujalgi, Vincent O’Leary, Violette Paquet,
8048 Virginia Gentilini, Virginia Kopelman, Vitor Menezes, Vivian Marthell,
8049 Wayne Mackintosh, Wendy Keenan, Werner Wiethege, Wesley Derbyshire,
8050 Widar Hellwig, Willa Köerner, William Bettridge-Radford, William
8051 Jefferson, William Marshall, William Peter Nash, William Ray, William
8052 Robins, Willow Rosenberg, Winie Evers, Wolfgang Renninger, Xavier
8053 Antoviaque, Xavier Hugonet, Xavier Moisant, Xueqi Li, Yancey Strickler,
8054 Yann Heurtaux, Yasmine Hajjar, Yu-Hsian Sun, Yves Deruisseau, Zach
8055 Chandler, Zak Zebrowski, Zane Amiralis and Joshua de Haan, ZeMarmot Open
8056 Movie
8057