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11 <h1>Free software development - community and technology
</h1>
13 <p>An introduction to free software development, for those
14 interested in participating.
</p>
16 <p><tt><a href=
"http://www.hungry.com/~pere/mypapers/free-sw-devel/free-sw-devel2.html">http://www.hungry.com/~pere/mypapers/free-sw-devel/free-sw-devel2.html
</a></tt></p>
18 <div class=
"presenter">Petter Reinholdtsen
20 <br>IFI/UiO,
2009-
09-
24</div>
26 <li>been involved in free software development since
1992</li>
28 <li>programmer and system administrator
</li>
30 <li>past and current contributor to several projects (linux,
31 glibc, kde, debian-{edu, gis, java, cdd}, mapserver,
32 openstreetmap.org, skolelinux, etc)
</li>
34 <li>debian developer
</li>
36 <li>initiator and current tech coordinator in skolelinux
</li>
38 <li>currently employed at USIT, UiO
</li>
42 <h2>Free Software - user freedom
</h2>
46 <li>freedom to run the program as you wish for any purpose
</li>
47 <li>freedom to study and change the source code as you wish
</li>
48 <li>freedom to make and redistribute copies
</li>
49 <li>freedom to publish modified versions
</li>
53 <p><em>Richard M. Stallmann, FSF
</em></p>
55 <h2>Getting involved and helping out
</h2>
57 <p>So, you found a nice project on
58 <a href=
"http://freshmeat.net/">Freshmeat
</a>, and want to help
63 <li>get used to public review
64 <li>read the project documentation
65 <li>join the relevant mailing list, IRC channels, etc
68 <li>get to know the source
69 <li>understand licensing issues
70 <li>learn to use the bug tracking system (bts)
71 <li>start with the non-coding stuff (translations, documentation)
72 <li>do not take it personally
76 <h2>Reporting bugs
</h2>
78 <p>This software suck. A lot!
</p>
82 <li>test if the bug exist the latest version
84 <li>do not report duplicate bugs, check the bts and mailing
87 <li>document how to reproduce the bug, and include relevant
88 information. get output from valgrind, strace, gdb and
91 <li>include info on possible workarounds, and patches if you
94 <li>add more info if the bug is already reported
96 <li>use the relevant bug reporting tool, such as bug-buddy (Gnome),
97 perlbug (Perl), reportbug (Debian) and sendpr (FreeBSD) or
98 use the projects bug reporting web site (bugzilla, request-tracker,
99 gnats, etc. check the project home page)
101 <li>remember to follow up your bug report.
105 <a href=
"http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=306147">an
108 <h2>Submitting patches
</h2>
110 <p>Fixing the problem is only half the work.
</p>
113 <li>if you can fix the problem you are facing, remember to let
114 the package author know about this.
115 <li>make a patch! (
<tt>diff -u file.orig file.new
>
117 <li>send the patch to the developer list, or possibly into the
118 bts (learn how the developers want it)
120 <li>do not forget to follow up the patch. Accept commend and
121 improve it until it is accepted by the developers.
123 <li>if you don't make sure the patch is accepted by the
124 developers, you will have to fix the same problem every time you
129 <h2>Learn to use the available tools
</h2>
131 <p>There are heaps of useful tools to make the development work
132 easier and safer as well as to increase the quality.
</p>
136 <li>version control systems (cvs, svn, git, bzr, etc)
</li>
137 <li>coding environment (emacs, eclipse, etc)
</li>
138 <li>build tools (gcc, jdk, make, autotools, etc)
</li>
139 <li>debugging tools (gdb, ddd, valgrind, etc)
</li>
140 <li>profiling tools (kcachegrind, kprof, etc)
</li>
141 <li>test suite frameworks (dejagnu, junit, etc)
</li>
144 <h2>Joining a free software project
</h2>
147 <li>start by checking out the bugs in the bts
150 <li>give feedback into the bts on the reported bugs, after trying
153 <li>go through the user documentation, and submit suggestions for
156 <li>be active on the mailing lists, provide answers to the
157 questions (and use references tot he user documentation, to save
160 <li>make sure the code you write is self documenting, follow the
161 code policy and include enough comments to make the purpose of the
162 code easy to understand.
165 <h2>Starting a free software project
</h2>
167 <p>I got this idea for a piece of software...
</p>
171 <li>reuse when possible, prefer to improve existing
174 <li>read other peoples code, download and test other peoples
177 <li>understand software licenses
179 <li>consider sourceforge
183 <p>This software suck. A lot! - Do not take it personally.
</p>
185 <h2>Use the best free development tools available
</h2>
188 <li>compile with lots of warnings
189 <li>use existing libraries, but avoid to many dependencies
191 <li>learn to use debugging utilities (gdb, ddd, dmalloc,
192 valgrind, strace, ltrace, electric fence, fncchk, etc)
193 <li>learn to use profiling tools (kprof, gprof, etc)
194 <li>write automatic self testing
196 <li>do automatic coverage testing to check the quality of the
201 <h2>Running a successful free software project I
</h2>
205 <li>be responsive to comments and suggestions
206 <li>write down where you want the project to go
207 <li>do not accept every change. make sure you like it first
209 <li>let everyone work on the things that interests them, use the
210 carrot, as you have no whip
211 <li>set up and use a bts
215 <h2>Running a successful free software project II
</h2>
219 <li>create web pages for your project, include screen shots, a
220 short summary and who to contact for more info
222 <li>remember to include a README file in the tarball. it should
223 include the home page URL, the download site URL,
224 a short description of the project and where to send bug reports
226 <li>involve the public mailing lists in the decision making
227 <li>automate everything
229 <li>set up system for public review of changes (anonymous CVS,
231 <li>communicate the intention behind the choice of license
234 <h2>As the project grows larger
</h2>
236 <p>Leading by example is your only option.
</p>
240 <li>communicate the project plan to all project members
241 <li>try to reduce friction and avoid hard language
242 <li>keep track of what everyone is working on
249 <li>working on free software is very rewarding and challenging
251 <li>nobody owns you a favour, get used to it
253 <li>do it for your own gain, not to get rewards from others
261 <li>"The Practice of Programming" by Kernighan and Pike.
263 <li>"<a href="http://opensource.mit.edu/online_paper
">Free /
264 Open Source Research Community - online papers</a>,
265 <tt>http://opensource.mit.edu/online_paper</tt></li>
269 <h2>Thank you very much</h2>