X-Git-Url: https://pere.pagekite.me/gitweb/text-madewithcc.git/blobdiff_plain/1baf6ac0a9aaaf5ddfcea4a314f29ea6acc66761..9dbc9d7e53b5bc3b5dbc6ed6835b95e26ae97c20:/public/MadewithCreativeCommonsmostup-to-dateversion.html?ds=sidebyside diff --git a/public/MadewithCreativeCommonsmostup-to-dateversion.html b/public/MadewithCreativeCommonsmostup-to-dateversion.html index 5c8f579..d828253 100644 --- a/public/MadewithCreativeCommonsmostup-to-dateversion.html +++ b/public/MadewithCreativeCommonsmostup-to-dateversion.html @@ -1,4 +1,4 @@ -Made with Creative Commons

Made with Creative Commons

Paul Stacey

Sarah Hinchliff Pearson

+Made with Creative Commons

Made with Creative Commons

Paul Stacey

Sarah Hinchliff Pearson

This book is published under a CC BY-SA license, which means that you can copy, redistribute, remix, transform, and build upon the content for any purpose, even commercially, as long as you give @@ -7,54 +7,54 @@ material, you must distribute your contributions under the same license as the original. License details: http://creativecommons.org/licenses/by-sa/4.0/ -


 

I don’t know a whole lot about nonfiction journalism. . . The +


 

I don’t know a whole lot about nonfiction journalism. . . The way that I think about these things, and in terms of what I can do is. . . essays like this are occasions to watch somebody reasonably bright but also reasonably average pay far closer attention and think at far more length about all sorts of different stuff than - most of us have a chance to in our daily lives.

 
 --\begin{flushright} + most of us have a chance to in our daily lives.

 
 --\begin{flushright} \textit{ David Foster Wallace } - \end{flushright}

Foreword

Three years ago, just after I was hired as CEO of Creative Commons, - I met with Cory Doctorow in the hotel bar of Toronto’s Gladstone - Hotel. As one of CC’s most well-known proponents—one who has also - had a successful career as a writer who shares his work using CC—I + I met with Cory Doctorow in the hotel bar of Toronto’s Gladstone + Hotel. As one of CC’s most well-known proponents—one who has also + had a successful career as a writer who shares his work using CC—I told him I thought CC had a role in defining and advancing open business models. He kindly disagreed, and called the pursuit of - viable business models through CC a red herring. + viable business models through CC “a red herring.”

- He was, in a way, completely correct—those who make things with + He was, in a way, completely correct—those who make things with Creative Commons have ulterior motives, as Paul Stacey explains in - this book: Regardless of legal status, they all have a social + this book: “Regardless of legal status, they all have a social mission. Their primary reason for being is to make the world a better place, not to profit. Money is a means to a social end, not - the end itself. + the end itself.”

In the case study about Cory Doctorow, Sarah Hinchliff Pearson cites - Cory’s words from his book Information Doesn’t Want to Be Free: - Entering the arts because you want to get rich is like buying + Cory’s words from his book Information Doesn’t Want to Be Free: + “Entering the arts because you want to get rich is like buying lottery tickets because you want to get rich. It might work, but it - almost certainly won’t. Though, of course, someone always wins the - lottery. + almost certainly won’t. Though, of course, someone always wins the + lottery.”

- Today, copyright is like a lottery ticket—everyone has one, and - almost nobody wins. What they don’t tell you is that if you choose + Today, copyright is like a lottery ticket—everyone has one, and + almost nobody wins. What they don’t tell you is that if you choose to share your work, the returns can be significant and long-lasting. This book is filled with stories of those who take much greater risks than the two dollars we pay for a lottery ticket, and instead reap the rewards that come from pursuing their passions and living their values.

- So it’s not about the money. Also: it is. Finding the means to + So it’s not about the money. Also: it is. Finding the means to continue to create and share often requires some amount of income. Max Temkin of Cards Against Humanity says it best in their case - study: We don’t make jokes and games to make money—we make - money so we can make more jokes and games. + study: “We don’t make jokes and games to make money—we make + money so we can make more jokes and games.”

- Creative Commons’ focus is on building a vibrant, usable commons, + Creative Commons’ focus is on building a vibrant, usable commons, powered by collaboration and gratitude. Enabling communities of collaboration is at the heart of our strategy. With that in mind, Creative Commons began this book project. Led by Paul and Sarah, the @@ -66,19 +66,19 @@ innovation overpower the inequality and scarcity that today define the worst parts of capitalism. He is driven by the power of human connections between communities of creators. He takes a longer view - than most, and it’s made him a better educator, an insightful + than most, and it’s made him a better educator, an insightful researcher, and also a skilled gardener. He has a calm, cool voice that conveys a passion that inspires his colleagues and community.

- Sarah is the best kind of lawyer—a true advocate who believes in the + Sarah is the best kind of lawyer—a true advocate who believes in the good of people, and the power of collective acts to change the - world. Over the past year I’ve seen Sarah struggle with the + world. Over the past year I’ve seen Sarah struggle with the heartbreak that comes from investing so much into a political - campaign that didn’t end as she’d hoped. Today, she’s more + campaign that didn’t end as she’d hoped. Today, she’s more determined than ever to live with her values right out on her sleeve. I can always count on Sarah to push Creative Commons to - focus on our impact—to make the main thing the main thing. She’s - practical, detail-oriented, and clever. There’s no one on my team + focus on our impact—to make the main thing the main thing. She’s + practical, detail-oriented, and clever. There’s no one on my team that I enjoy debating more.

As coauthors, Paul and Sarah complement each other perfectly. They @@ -88,7 +88,7 @@ goes into building the commons and sharing with the world. They remained open to new ideas, including the possibility that their initial theories would need refinement or might be completely wrong. - That’s courageous, and it has made for a better book that is + That’s courageous, and it has made for a better book that is insightful, honest, and useful.

From the beginning, CC wanted to develop this project with the @@ -100,10 +100,10 @@

For 31 days in August of 2015, Sarah took point to organize and execute a Kickstarter campaign to generate the core funding for the - book. The remainder was provided by CC’s generous donors and + book. The remainder was provided by CC’s generous donors and supporters. In the end, it became one of the most successful book projects on Kickstarter, smashing through two stretch goals and - engaging over 1,600 donors—the majority of them new supporters of + engaging over 1,600 donors—the majority of them new supporters of Creative Commons.

Paul and Sarah worked openly throughout the project, publishing the @@ -128,7 +128,7 @@ the CC licenses have helped so many to share in the ways that they choose with a global audience.

- Sarah writes, Endeavors that are Made with Creative Commons + Sarah writes, “Endeavors that are Made with Creative Commons thrive when community is built around what they do. This may mean a community collaborating together to create something new, or it may simply be a collection of like-minded people who get to know each @@ -136,41 +136,41 @@ extent, simply being Made with Creative Commons automatically brings with it some element of community, by helping connect you to like-minded others who recognize and are drawn to the values - symbolized by using CC. Amanda Palmer, the other musician + symbolized by using CC.” Amanda Palmer, the other musician profiled in the book, would surely add this from her case study: - There is no more satisfying end goal than having someone tell - you that what you do is genuinely of value to them. + “There is no more satisfying end goal than having someone tell + you that what you do is genuinely of value to them.”

This is not a typical business book. For those looking for a recipe or a roadmap, you might be disappointed. But for those looking to pursue a social end, to build something great through collaboration, - or to join a powerful and growing global community, they’re sure to + or to join a powerful and growing global community, they’re sure to be satisfied. Made with Creative Commons offers a world-changing set of clearly articulated values and principles, some essential tools for exploring your own business opportunities, and two dozen doses of pure inspiration.

- In a 1996 Stanford Law Review article The Zones of - Cyberspace, CC founder Lawrence Lessig wrote, - Cyberspace is a place. People live there. They experience all + In a 1996 Stanford Law Review article “The Zones of + Cyberspace”, CC founder Lawrence Lessig wrote, + “Cyberspace is a place. People live there. They experience all the sorts of things that they experience in real space, there. For some, they experience more. They experience this not as isolated individuals, playing some high tech computer game; they experience it in groups, in communities, among strangers, among people they - come to know, and sometimes like. + come to know, and sometimes like.”

- I’m incredibly proud that Creative Commons is able to publish this + I’m incredibly proud that Creative Commons is able to publish this book for the many communities that we have come to know and like. - I’m grateful to Paul and Sarah for their creativity and insights, + I’m grateful to Paul and Sarah for their creativity and insights, and to the global communities that have helped us bring it to you. - As CC board member Johnathan Nightingale often says, It’s all - made of people. + As CC board member Johnathan Nightingale often says, “It’s all + made of people.”

- That’s the true value of things that are Made with Creative Commons. -

 

 
 --\begin{flushright} + That’s the true value of things that are Made with Creative Commons. +

 

 
 --\begin{flushright} \textit{ Ryan Merkley, CEO, Creative Commons} \end{flushright}

Introduction

- This book shows the world how sharing can be good for business—but + This book shows the world how sharing can be good for business—but with a twist.

We began the project intending to explore how creators, @@ -180,14 +180,14 @@ Commons but instead gather fresh ideas and dynamic examples that spark new, innovative models and help others follow suit by building on what already works. At the onset, we framed our investigation in - familiar business terms. We created a blank open business - model canvas, an interactive online tool that would help + familiar business terms. We created a blank “open business + model canvas,” an interactive online tool that would help people design and analyze their business model.

Through the generous funding of Kickstarter backers, we set about this project first by identifying and selecting a diverse group of creators, organizations, and businesses who use Creative Commons in - an integral way—what we call being Made with Creative Commons. We + an integral way—what we call being Made with Creative Commons. We interviewed them and wrote up their stories. We analyzed what we heard and dug deep into the literature.

@@ -202,15 +202,15 @@ and generating revenue not for unlimited growth but to sustain the operation.

- They often didn’t like hearing what they do described as an open + They often didn’t like hearing what they do described as an open business model. Their endeavor was something more than that. Something different. Something that generates not just economic value but social and cultural value. Something that involves human - connection. Being Made with Creative Commons is not business - as usual. + connection. Being Made with Creative Commons is not “business + as usual.”

We had to rethink the way we conceived of this project. And it - didn’t happen overnight. From the fall of 2015 through 2016, we + didn’t happen overnight. From the fall of 2015 through 2016, we documented our thoughts in blog posts on Medium and with regular updates to our Kickstarter backers. We shared drafts of case studies and analysis with our Kickstarter cocreators, who provided @@ -222,7 +222,7 @@ from each other has been one of the great joys of this work, and, we hope, something that has made the final product much richer than it ever could have been if either of us undertook this project alone. - We have preserved our voices throughout, and you’ll be able to sense + We have preserved our voices throughout, and you’ll be able to sense our different but complementary approaches as you read through our different sections.

@@ -233,11 +233,11 @@ Part one, the overview, begins with a big-picture framework written by Paul. He provides some historical context for the digital commons, describing the three ways society has managed resources and - shared wealth—the commons, the market, and the state. He advocates + shared wealth—the commons, the market, and the state. He advocates for thinking beyond business and market terms and eloquently makes the case for sharing and enlarging the digital commons.

- The overview continues with Sarah’s chapter, as she considers what + The overview continues with Sarah’s chapter, as she considers what it means to be successfully Made with Creative Commons. While making money is one piece of the pie, there is also a set of public-minded values and the kind of human connections that make sharing truly @@ -248,8 +248,8 @@

And to end part one, we have a short section that explains the different Creative Commons licenses. We talk about the misconception - that the more restrictive licenses—the ones that are closest to the - all-rights-reserved model of traditional copyright—are the only ways + that the more restrictive licenses—the ones that are closest to the + all-rights-reserved model of traditional copyright—are the only ways to make money.

Part two of the book is made up of the twenty-four stories of the @@ -266,18 +266,18 @@ Commons has irrevocably changed. We hope this book inspires you and your enterprise to use Creative Commons and in so doing contribute to the transformation of our economy and world for the better. -

 

 
 --\begin{flushright} +

 

 
 --\begin{flushright} \textit{ Paul and Sarah } - \end{flushright}

Part I. The Big Picture

Part I. The Big Picture

Chapter 1. The New World of Digital Commons

 

 
 --\begin{flushright} \textit{ Paul Stacey} \end{flushright}

- Jonathan Rowe eloquently describes the commons as the air - and oceans, the web of species, wilderness and flowing water—all + Jonathan Rowe eloquently describes the commons as “the air + and oceans, the web of species, wilderness and flowing water—all are parts of the commons. So are language and knowledge, sidewalks and public squares, the stories of childhood and the processes of democracy. Some parts of the commons are gifts of nature, others the product of human endeavor. Some are new, such as the Internet; - others are as ancient as soil and calligraphy.[1] + others are as ancient as soil and calligraphy.”[1]

In Made with Creative Commons, we focus on our current era of digital commons, a commons of human-produced works. This commons @@ -289,9 +289,9 @@ businesses we profile in our case studies use Creative Commons to share their resources online over the Internet.

- The commons is not just about shared resources, however. It’s also + The commons is not just about shared resources, however. It’s also about the social practices and values that manage them. A resource - is a noun, but to common—to put the resource into the commons—is a + is a noun, but to common—to put the resource into the commons—is a verb.[2] The creators, organizations, and businesses we profile are all engaged with commoning. Their use of Creative Commons involves them in the social practice of commoning, managing @@ -303,7 +303,7 @@

The Commons, the Market, and the State

Historically, there have been three ways to manage resources and share wealth: the commons (managed collectively), the state - (i.e., the government), and the market—with the last two being + (i.e., the government), and the market—with the last two being the dominant forms today.[4]

The organizations and businesses in our case studies are unique @@ -315,7 +315,7 @@ hybrids, blending the norms of the commons with those of the market or state.

- Fig. 1.1 is a depiction of how an enterprise can have varying + Fig. 1.1 is a depiction of how an enterprise can have varying levels of engagement with commons, state, and market.

Some of our case studies are simply commons and market @@ -341,9 +341,9 @@ deliberately contribute to and build the commons. Beyond money, laws and regulations regarding property, copyright, business, and finance can all be designed to foster the commons. -

Figure 1.1. Enterprise engagement with commons, state and +

Figure 1.1. Enterprise engagement with commons, state and market.

Enterprise engagement with commons, state and market.

- It’s helpful to understand how the commons, market, and state + It’s helpful to understand how the commons, market, and state manage resources differently, and not just for those who consider themselves primarily as a commons. For businesses or governmental organizations who want to engage in and use the @@ -352,27 +352,27 @@ commons the same way you do the market or state is not a strategy for success.

The Four Aspects of a Resource

- As part of her Nobel Prize–winning work, Elinor Ostrom developed + As part of her Nobel Prize–winning work, Elinor Ostrom developed a framework for analyzing how natural resources are managed in a commons.[6] Her framework considered things like the biophysical - characteristics of common resources, the community’s actors and + characteristics of common resources, the community’s actors and the interactions that take place between them, rules-in-use, and outcomes. That framework has been simplified and generalized to apply to the commons, the market, and the state for this chapter.

To compare and contrast the ways in which the commons, market, - and state work, let’s consider four aspects of resource + and state work, let’s consider four aspects of resource management: resource characteristics, the people involved and the process they use, the norms and rules they develop to govern use, and finally actual resource use along with outcomes of that - use (see Fig. 1.2). -

Figure 1.2. Four aspects of resource management

Four aspects of resource management

Characteristics

+ use (see Fig. 1.2). +

Figure 1.2. Four aspects of resource management

Four aspects of resource management

Characteristics

Resources have particular characteristics or attributes that affect the way they can be used. Some resources are natural; - others are human produced. And—significantly for today’s - commons—resources can be physical or digital, which affects a - resource’s inherent potential. + others are human produced. And—significantly for today’s + commons—resources can be physical or digital, which affects a + resource’s inherent potential.

Physical resources exist in limited supply. If I have a physical resource and give it to you, I no longer have it. @@ -411,8 +411,8 @@ physical one.

Beyond this idea of physical versus digital, the commons, - market, and state conceive of resources differently (see Fig. 1.3). The market sees resources as private goods—commodities for - sale—from which value is extracted. The state sees resources + market, and state conceive of resources differently (see Fig. 1.3). The market sees resources as private goods—commodities for + sale—from which value is extracted. The state sees resources as public goods that provide value to state citizens. The commons sees resources as common goods, providing a common wealth extending beyond state boundaries, to be passed on in @@ -443,7 +443,7 @@ in the commons by personal choice. No permission from state or market is required. Anyone can participate in the commons and determine for themselves the extent to which they want to be - involved—as a contributor, user, or manager. The people + involved—as a contributor, user, or manager. The people involved include not only those who create and use resources but those affected by outcome of use. Who you are affects your say, actions you can take, and extent of decision making. In @@ -452,7 +452,7 @@ users to give the original creator credit. Knowing the person behind a resource makes the commons less anonymous and more personal. -

Figure 1.3. How the market, commons and state concieve of +

Figure 1.3. How the market, commons and state concieve of resources.

How the market, commons and state concieve of resources.

Norms and rules

The social interactions between people, and the processes used by the state, market, and commons, evolve social norms and @@ -478,9 +478,9 @@ economic efficiency but also to equity and sustainability.[8]

Goals

- The combination of the aspects we’ve discussed so far—the - resource’s inherent characteristics, people and processes, and - norms and rules—shape how resources are used. Use is also + The combination of the aspects we’ve discussed so far—the + resource’s inherent characteristics, people and processes, and + norms and rules—shape how resources are used. Use is also influenced by the different goals the state, market, and commons have.

@@ -525,7 +525,7 @@ Commons around the world are indications of a grassroots move toward the commons. The commons is making a resurgence. To understand the resilience of the commons and its current - renewal, it’s helpful to know something of its history. + renewal, it’s helpful to know something of its history.

For centuries, indigenous people and preindustrialized societies managed resources, including water, food, firewood, irrigation, @@ -533,16 +533,16 @@ commons.[10] There was no market, no global economy. The state in the form of rulers influenced the commons but by no means controlled it. Direct social participation in a commons was the - primary way in which resources were managed and needs met. (Fig. 1.4 illustrates the commons in relation to the state and the + primary way in which resources were managed and needs met. (Fig. 1.4 illustrates the commons in relation to the state and the market.) -

Figure 1.4. In preindustrialized society.

In preindustrialized society.

+

Figure 1.4. In preindustrialized society.

In preindustrialized society.

This is followed by a long history of the state (a monarchy or ruler) taking over the commons for their own purposes. This is - called enclosure of the commons.[11] In olden days, commoners were evicted + called enclosure of the commons.[11] In olden days, “commoners” were evicted from the land, fences and hedges erected, laws passed, and security set up to forbid access.[12] Gradually, resources became the property of the state and the state became the primary means by which resources - were managed. (See Fig. 1.5). + were managed. (See Fig. 1.5).

Holdings of land, water, and game were distributed to ruling family and political appointees. Commoners displaced from the @@ -554,28 +554,28 @@ property laws were revised by governments to support markets, growth, and productivity. Over time ready access to market produced goods resulted in a rising standard of living, improved - health, and education. Fig. 1.6 shows how today the market is the + health, and education. Fig. 1.6 shows how today the market is the primary means by which resources are managed. -

Figure 1.5. The commons is gradually superseded by the state.

The commons is gradually superseded by the state.

+

Figure 1.5. The commons is gradually superseded by the state.

The commons is gradually superseded by the state.

However, the world today is going through turbulent times. The benefits of the market have been offset by unequal distribution and overexploitation.

- Overexploitation was the topic of Garrett Hardin’s influential - essay The Tragedy of the Commons, published in + Overexploitation was the topic of Garrett Hardin’s influential + essay “The Tragedy of the Commons,” published in Science in 1968. Hardin argues that everyone in a commons seeks to maximize personal gain and will continue to do so even when the limits of the commons are reached. The commons is then tragically depleted to the point where it can no longer support - anyone. Hardin’s essay became widely accepted as an economic + anyone. Hardin’s essay became widely accepted as an economic truism and a justification for private property and free markets.

- However, there is one serious flaw with Hardin’s The - Tragedy of the Commons—it’s fiction. Hardin did not + However, there is one serious flaw with Hardin’s “The + Tragedy of the Commons”—it’s fiction. Hardin did not actually study how real commons work. Elinor Ostrom won the 2009 Nobel Prize in economics for her work studying different commons - all around the world. Ostrom’s work shows that natural resource + all around the world. Ostrom’s work shows that natural resource commons can be successfully managed by local communities without any regulation by central authorities or without privatization. Government and privatization are not the only two choices. There @@ -584,7 +584,7 @@ there is a regional locality. The people in the region are the most familiar with the natural resource, have the most direct relationship and history with it, and are therefore best - situated to manage it. Ostrom’s approach to the governance of + situated to manage it. Ostrom’s approach to the governance of natural resources broke with convention; she recognized the importance of the commons as an alternative to the market or state for solving problems of collective action.[13] @@ -596,11 +596,11 @@ managing common resources together forms a community and encourages discourse. This naturally generates norms and rules that help people work collectively and ensure a sustainable - commons. Paradoxically, while Hardin’s essay is called The + commons. Paradoxically, while Hardin’s essay is called The Tragedy of the Commons it might more accurately be titled The Tragedy of the Market.

- Hardin’s story is based on the premise of depletable resources. + Hardin’s story is based on the premise of depletable resources. Economists have focused almost exclusively on scarcity-based markets. Very little is known about how abundance works.[14] The emergence of information technology and the @@ -616,7 +616,7 @@ scarcity. The norm for state funded digital works should be that they are freely and openly available to the public that paid for them. -

Figure 1.6. How the market, the state and the commons look +

Figure 1.6. How the market, the state and the commons look today.

How the market, the state and the commons look today.

The Digital Revolution

In the early days of computing, programmers and developers learned from each other by sharing software. In the 1980s, the @@ -642,9 +642,9 @@ collaboration more appealing to companies, the open-source-software initiative converted these principles into licenses and standards for managing access to and distribution - of software. The benefits of open source—such as reliability, + of software. The benefits of open source—such as reliability, scalability, and quality verified by independent peer - review—became widely recognized and accepted. Customers liked + review—became widely recognized and accepted. Customers liked the way open source gave them control without being locked into a closed, proprietary technology. Free and open-source software also generated a network effect where the value of a product or @@ -656,13 +656,13 @@ businesses and markets did build up around it. Business models based on the licenses and standards of open-source software evolved alongside organizations that managed software code on - principles of abundance rather than scarcity. Eric Raymond’s - essay The Magic Cauldron does a great job of + principles of abundance rather than scarcity. Eric Raymond’s + essay “The Magic Cauldron” does a great job of analyzing the economics and business models associated with open-source software.[17] These models can provide examples of sustainable approaches for those Made with Creative Commons.

- It isn’t just about an abundant availability of digital assets + It isn’t just about an abundant availability of digital assets but also about abundance of participation. The growth of personal computing, information technology, and the Internet made it possible for mass participation in producing creative @@ -672,7 +672,7 @@ abundance, by default these digital works are governed by copyright laws. Under copyright, a digital work is the property of the creator, and by law others are excluded from accessing - and using it without the creator’s permission. + and using it without the creator’s permission.

But people like to share. One of the ways we define ourselves is by sharing valuable and entertaining content. Doing so grows and @@ -698,7 +698,7 @@ understand. It acts as a user-friendly interface to the legal-code layer beneath. The third layer is the machine-readable one, making it easy for the Web to know a work - is Creative Commons–licensed by expressing permissions in a way + is Creative Commons–licensed by expressing permissions in a way that software systems, search engines, and other kinds of technology can understand.[19] Taken together, these three layers ensure creators, users, and even the Web itself understand the norms and rules @@ -747,7 +747,7 @@ Creative Commons to ensure works funded with taxpayer dollars are open and free to the public that paid for them.

The Changing Market

- Today’s market is largely driven by global capitalism. Law and + Today’s market is largely driven by global capitalism. Law and financial systems are structured to support extraction, privatization, and corporate growth. A perception that the market is more efficient than the state has led to continual @@ -771,8 +771,8 @@ commons as a means of enabling that balance. City governments like Bologna, Italy, are collaborating with their citizens to put in place regulations for the care and regeneration of urban - commons.[25] Seoul and Amsterdam call themselves sharing - cities, looking to make sustainable and more efficient + commons.[25] Seoul and Amsterdam call themselves “sharing + cities,” looking to make sustainable and more efficient use of scarce resources. They see sharing as a way to improve the use of public spaces, mobility, social cohesion, and safety.[26] @@ -785,7 +785,7 @@ like a commons and more like a traditional business seeking financial gain. Much of the sharing economy is not about the commons or building an alternative to a corporate-driven market - economy; it’s about extending the deregulated free market into + economy; it’s about extending the deregulated free market into new areas of our lives.[27] While none of the people we interviewed for our case studies would describe themselves as part of the sharing economy, there are in fact some significant parallels. Both the @@ -834,7 +834,7 @@ rules by which the market operates.

For an ordinary corporation, making social benefit a part of its - operations is difficult, as it’s legally required to make + operations is difficult, as it’s legally required to make decisions that financially benefit stockholders. But new forms of business are emerging. There are benefit corporations and social enterprises, which broaden their business goals from @@ -844,26 +844,26 @@ alternatives to the traditional corporation. Collectively, these alternative market entities are changing the rules and norms of the market.[31] -

A book on open business models is how we - described it in this book’s Kickstarter campaign. We used a +

“A book on open business models” is how we + described it in this book’s Kickstarter campaign. We used a handbook called Business Model Generation as our reference for defining just what a business model is. Developed over nine - years using an open process involving 470 + years using an “open process” involving 470 coauthors from forty-five countries, it is useful as a framework for talking about business models.[32]

- It contains a business model canvas, which + It contains a “business model canvas,” which conceives of a business model as having nine building blocks.[33] This blank canvas can serve as a tool for anyone to design their own business model. We remixed this business model canvas into an open business model canvas, adding three more building blocks relevant to hybrid market, commons enterprises: - social good, Creative Commons license, and type of open - environment that the business fits in.[34] This enhanced canvas proved useful when we analyzed + social good, Creative Commons license, and “type of open + environment that the business fits in.”[34] This enhanced canvas proved useful when we analyzed businesses and helped start-ups plan their economic model.

In our case study interviews, many expressed discomfort over - describing themselves as an open business model—the term + describing themselves as an open business model—the term business model suggested primarily being situated in the market. Where you sit on the commons-to-market spectrum affects the extent to which you see yourself as a business in the market. @@ -877,8 +877,8 @@ The creators, businesses, and organizations we profile all engage with the market to generate revenue in some way. The ways in which this is done vary widely. Donations, pay what you can, - memberships, digital for free but physical for a - fee, crowdfunding, matchmaking, value-add services, + memberships, “digital for free but physical for a + fee,” crowdfunding, matchmaking, value-add services, patrons . . . the list goes on and on. (Initial description of how to earn revenue available through reference note. For latest thinking see How to Bring In Money in the next @@ -917,7 +917,7 @@ of others, contributing your own, and mixing yours with others to create new works are all dynamic forms of participation made possible by the commons. Being Made with Creative Commons means - you’re engaging as many users with your resources as possible. + you’re engaging as many users with your resources as possible. Users are also authoring, editing, remixing, curating, localizing, translating, and distributing. The commons makes it possible for people to directly participate in culture, @@ -1030,11 +1030,11 @@ take. Be open and inclusive. Add value. Make visible what you are using from the commons, what you are adding, and what you are monetizing. Maximize abundance. Give attribution. Express - gratitude. Develop trust; don’t exploit. Build relationship and + gratitude. Develop trust; don’t exploit. Build relationship and community. Be transparent. Defend the commons.

The new digital commons is here to stay. Made With Creative - Commons case studies show how it’s possible to be part of this + Commons case studies show how it’s possible to be part of this commons while still functioning within market and state systems. The commons generates benefits neither the market nor state can achieve on their own. Rather than the market or state dominating @@ -1062,9 +1062,9 @@

[5] Ibid., 175.

[6] - Daniel H. Cole, Learning from Lin: Lessons and + Daniel H. Cole, “Learning from Lin: Lessons and Cautions from the Natural Commons for the Knowledge - Commons, in Governing Knowledge Commons, eds. Brett + Commons,” in Governing Knowledge Commons, eds. Brett M. Frischmann, Michael J. Madison, and Katherine J. Strandburg (New York: Oxford University Press, 2014), 53.

[7] @@ -1074,50 +1074,50 @@

[8] Bollier, Think Like a Commoner, 175.

[9] - Joshua Farley and Ida Kubiszewski, The Economics of - Information in a Post-Carbon Economy, in Free + Joshua Farley and Ida Kubiszewski, “The Economics of + Information in a Post-Carbon Economy,” in Free Knowledge: Confronting the Commodification of Human Discovery, eds. Patricia W. Elliott and Daryl H. Hepting - (Regina, SK: University of Regina Press, 2015), 201–4. + (Regina, SK: University of Regina Press, 2015), 201–4.

[10] Rowe, Our Common Wealth, 19; and Heather Menzies, Reclaiming the Commons for the Common Good: A Memoir and Manifesto - (Gabriola Island, BC: New Society, 2014), 42–43. + (Gabriola Island, BC: New Society, 2014), 42–43.

[11] - Bollier, Think Like a Commoner, 55–78. + Bollier, Think Like a Commoner, 55–78.

[12] Fritjof Capra and Ugo Mattei, The Ecology of Law: Toward a Legal System in Tune with Nature and Community (Oakland, CA: - Berrett-Koehler, 2015), 46–57; and Bollier, Think Like a + Berrett-Koehler, 2015), 46–57; and Bollier, Think Like a Commoner, 88.

[13] Brett M. Frischmann, Michael J. Madison, and Katherine J. - Strandburg, Governing Knowledge Commons, in + Strandburg, “Governing Knowledge Commons,” in Frischmann, Madison, and Strandburg Governing Knowledge Commons, 12.

[14] - Farley and Kubiszewski, Economics of - Information, in Elliott and Hepting, Free Knowledge, + Farley and Kubiszewski, “Economics of + Information,” in Elliott and Hepting, Free Knowledge, 203. -

[15] What Is Free Software? GNU Operating - System, the Free Software Foundation’s Licensing and +

[15] “What Is Free Software?” GNU Operating + System, the Free Software Foundation’s Licensing and Compliance Lab, accessed December 30, 2016, http://www.gnu.org/philosophy/free-sw.

[16] - Wikipedia, s.v. Open-source software, last + Wikipedia, s.v. “Open-source software,” last modified November 22, 2016.

[17] - Eric S. Raymond, The Magic Cauldron, in The + Eric S. Raymond, “The Magic Cauldron,” in The Cathedral and the Bazaar: Musings on Linux and Open Source by an Accidental Revolutionary, rev. ed. (Sebastopol, CA: - O’Reilly Media, 2001), + O’Reilly Media, 2001), http://www.catb.org/esr/writings/cathedral-bazaar/.

[18] New York Times Customer Insight Group, The Psychology of Sharing: Why Do People Share Online? (New York: New York Times Customer Insight Group, 2011), http://www.iab.net/media/file/POSWhitePaper.pdf. -

[19] Licensing Considerations, Creative Commons, +

[19] “Licensing Considerations,” Creative Commons, accessed December 30, 2016, http://creativecommons.org/share-your-work/licensing-considerations/.

[20] @@ -1125,7 +1125,7 @@ CA: Creative Commons, 2015), http://stateof.creativecommons.org/2015/.

[21] - Wikipedia, s.v. Open Government Partnership, + Wikipedia, s.v. “Open Government Partnership,” last modified September 24, 2016, http://en.wikipedia.org/wiki/Open_Government_Partnership.

[22] @@ -1134,7 +1134,7 @@ Ibid., 116.

[24] The Swedish International Development Cooperation Agency, - Stockholm Statement accessed February 15, + “Stockholm Statement” accessed February 15, 2017, http://sida.se/globalassets/sida/eng/press/stockholm-statement.pdf

[25] @@ -1149,10 +1149,10 @@ Amsterdam Sharing City, go to http://www.sharenl.nl/amsterdam-sharing-city/.

[27] - Tom Slee, What’s Yours Is Mine: Against the Sharing Economy + Tom Slee, What’s Yours Is Mine: Against the Sharing Economy (New York: OR Books, 2015), 42.

[28] - Chris Anderson, Free: How Today’s Smartest Businesses Profit + Chris Anderson, Free: How Today’s Smartest Businesses Profit by Giving Something for Nothing, Reprint with new preface. (New York: Hyperion, 2010), 78.

[29] @@ -1167,7 +1167,7 @@

[31] Marjorie Kelly, Owning Our Future: The Emerging Ownership Revolution; Journeys to a Generative Economy (San Francisco: - Berrett-Koehler, 2012), 8–9. + Berrett-Koehler, 2012), 8–9.

[32] Alex Osterwalder and Yves Pigneur, Business Model Generation (Hoboken, NJ: John Wiley and Sons, 2010). A preview of the @@ -1177,7 +1177,7 @@ This business model canvas is available to download at http://strategyzer.com/canvas/business-model-canvas.

[34] - We’ve made the Open Business Model Canvas, + We’ve made the “Open Business Model Canvas,” designed by the coauthor Paul Stacey, available online at http://docs.google.com/drawings/d/1QOIDa2qak7wZSSOa4Wv6qVMO77IwkKHN7CYyq0wHivs/edit. You can also find the accompanying Open Business Model @@ -1185,20 +1185,20 @@ http://docs.google.com/drawings/d/1kACK7TkoJgsM18HUWCbX9xuQ0Byna4plSVZXZGTtays/edit.

[35] A more comprehensive list of revenue streams is available in - this post I wrote on Medium on March 6, 2016. What Is + this post I wrote on Medium on March 6, 2016. “What Is an Open Business Model and How Can You Generate - Revenue?, available at + Revenue?”, available at http://medium.com/made-with-creative-commons/what-is-an-open-business-model-and-how-can-you-generate-revenue-5854d2659b15.

[36] Henry Chesbrough, Open Innovation: The New Imperative for Creating and Profiting from Technology (Boston: Harvard - Business Review Press, 2006), 31–44. -

Chapter 2. How to Be Made with Creative Commons

 

 
 --\begin{flushright} + Business Review Press, 2006), 31–44. +

Chapter 2. How to Be Made with Creative Commons

 

 
 --\begin{flushright} \textit{ Sarah Hinchliff Pearson} \end{flushright}

When we began this project in August 2015, we set out to write a book about business models that involve Creative Commons licenses - in some significant way—what we call being Made with Creative + in some significant way—what we call being Made with Creative Commons. With the help of our Kickstarter backers, we chose twenty-four endeavors from all around the world that are Made with Creative Commons. The mix is diverse, from an individual musician @@ -1206,9 +1206,9 @@ Some make their own content and share under Creative Commons licensing. Others are platforms for CC-licensed creative work made by others. Many sit somewhere in between, both using and - contributing creative work that’s shared with the public. Like all - who use the licenses, these endeavors share their work—whether - it’s open data or furniture designs—in a way that enables the + contributing creative work that’s shared with the public. Like all + who use the licenses, these endeavors share their work—whether + it’s open data or furniture designs—in a way that enables the public not only to access it but also to make use of it.

We analyzed the revenue models, customer segments, and value @@ -1224,23 +1224,23 @@ was quite different from the one that was revealing itself in our interviews and research.

- It isn’t that we were wrong to think you can make money while + It isn’t that we were wrong to think you can make money while using Creative Commons licenses. In many instances, CC can help make you more money. Nor were we wrong that there are business models out there that others who want to use CC licensing as part - of their livelihood or business could replicate. What we didn’t + of their livelihood or business could replicate. What we didn’t realize was just how misguided it would be to write a book about being Made with Creative Commons using only a business lens.

According to the seminal handbook Business Model Generation, a - business model describes the rationale of how an + business model “describes the rationale of how an organization creates, delivers, and captures - value.[37] Thinking about sharing in terms of creating and + value.”[37] Thinking about sharing in terms of creating and capturing value always felt inappropriately transactional and out of place, something we heard time and time again in our interviews. And as Cory Doctorow told us in our interview with - him, Business model can mean anything you want it to - mean. + him, “Business model can mean anything you want it to + mean.”

Eventually, we got it. Being Made with Creative Commons is more than a business model. While we will talk about specific revenue @@ -1254,7 +1254,7 @@ up the practical lessons and takeaways. I spent months trying to jam what we learned into the business-model box, convinced there must be some formula for the way things interacted. But there is - no formula. You’ll probably have to discard that way of thinking + no formula. You’ll probably have to discard that way of thinking before you read any further.

In every interview, we started from the same simple questions. @@ -1291,11 +1291,11 @@ Whether the public makes use of the opportunity to copy and adapt your work, sharing with a Creative Commons license is a symbol of how you want to interact with the people who consume your work. - Whenever you create something, all rights reserved - under copyright is automatic, so the copyright symbol (©) on the + Whenever you create something, “all rights reserved” + under copyright is automatic, so the copyright symbol (©) on the work does not necessarily come across as a marker of distrust or excessive protectionism. But using a CC license can be a symbol of - the opposite—of wanting a real human relationship, rather than an + the opposite—of wanting a real human relationship, rather than an impersonal market transaction. It leaves open the possibility of connection.

@@ -1309,15 +1309,15 @@ The driving motivation varies depending on the type of endeavor. For individual creators, it is most often about personal inspiration. In some ways, this is nothing new. As Doctorow has - written, Creators usually start doing what they do for - love.[38] But when you share your creative work under a CC + written, “Creators usually start doing what they do for + love.”[38] But when you share your creative work under a CC license, that dynamic is even more pronounced. Similarly, for technological innovators, it is often less about creating a specific new thing that will make you rich and more about solving a specific problem you have. The creators of Arduino told us that - the key question when creating something is Do you as the + the key question when creating something is “Do you as the creator want to use it? It has to have personal use and - meaning. + meaning.”

Many that are Made with Creative Commons have an express social mission that underpins everything they do. In many cases, sharing @@ -1325,7 +1325,7 @@ using the licenses can be the difference between legitimacy and hypocrisy. Noun Project co-founder Edward Boatman told us they could not have stated their social mission of sharing with a - straight face if they weren’t willing to show the world that it + straight face if they weren’t willing to show the world that it was OK to share their content using a Creative Commons license.

This dynamic is probably one reason why there are so many @@ -1337,7 +1337,7 @@ profit is not paramount, and producing social good and human connection are integral to success.

- Even if profit isn’t the end goal, you have to bring in money to + Even if profit isn’t the end goal, you have to bring in money to be successfully Made with Creative Commons. At a bare minimum, you have to make enough money to keep the lights on.

@@ -1346,19 +1346,19 @@ than there used to be for any creative endeavor. Digital technology has made it easier than ever to create, and easier than ever to distribute. As Doctorow put it in his book Information - Doesn’t Want to Be Free, If analog dollars have turned into + Doesn’t Want to Be Free, “If analog dollars have turned into digital dimes (as the critics of ad-supported media have it), - there is the fact that it’s possible to run a business that gets + there is the fact that it’s possible to run a business that gets the same amount of advertising as its forebears at a fraction of - the price. + the price.”

Some creation costs are the same as they always were. It takes the same amount of time and money to write a peer-reviewed journal - article or paint a painting. Technology can’t change that. But + article or paint a painting. Technology can’t change that. But other costs are dramatically reduced by technology, particularly in production-heavy domains like filmmaking.[39] CC-licensed content and content in the public domain, as well as the work of volunteer collaborators, can also - dramatically reduce costs if they’re being used as resources to + dramatically reduce costs if they’re being used as resources to create something new. And, of course, there is the reality that some content would be created whether or not the creator is paid because it is a labor of love. @@ -1373,31 +1373,31 @@ promotion, and even expenses associated with the various ways money is being made, like touring or custom training.

- It’s important to recognize that the biggest impact of technology + It’s important to recognize that the biggest impact of technology on creative endeavors is that creators can now foot the costs of creation and distribution themselves. People now often have a direct route to their potential public without necessarily needing intermediaries like record labels and book publishers. Doctorow - wrote, If you’re a creator who never got the time of day + wrote, “If you’re a creator who never got the time of day from one of the great imperial powers, this is your time. Where once you had no means of reaching an audience without the assistance of the industry-dominating megacompanies, now you have - hundreds of ways to do it without them.[41] Previously, distribution of creative work involved the + hundreds of ways to do it without them.”[41] Previously, distribution of creative work involved the costs associated with sustaining a monolithic entity, now creators can do the work themselves. That means the financial needs of creative endeavors can be a lot more modest.

Whether for an individual creator or a larger endeavor, it usually - isn’t enough to break even if you want to make what you’re doing a + isn’t enough to break even if you want to make what you’re doing a livelihood. You need to build in some support for the general operation. This extra bit looks different for everyone, but importantly, in nearly all cases for those Made with Creative - Commons, the definition of enough money looks a lot + Commons, the definition of “enough money” looks a lot different than it does in the world of venture capital and stock options. It is more about sustainability and less about unlimited growth and profit. SparkFun founder Nathan Seidle told us, - Business model is a really grandiose word for it. It is - really just about keeping the operation going day to day. + “Business model is a really grandiose word for it. It is + really just about keeping the operation going day to day.”

This book is a testament to the notion that it is possible to make money while using CC licenses and CC-licensed content, but we are @@ -1408,40 +1408,40 @@

There are, however, plenty of ways in which CC licensing can be good for business in fairly predictable ways. The first is how it - helps solve problem zero. + helps solve “problem zero.”

Problem Zero: Getting Discovered

Once you create or collect your content, the next step is - finding users, customers, fans—in other words, your people. As - Amanda Palmer wrote, It has to start with the art. The + finding users, customers, fans—in other words, your people. As + Amanda Palmer wrote, “It has to start with the art. The songs had to touch people initially, and mean something, for - anything to work at all.[42] There isn’t any magic to finding your people, and + anything to work at all.”[42] There isn’t any magic to finding your people, and there is certainly no formula. Your work has to connect with people and offer them some artistic and/or utilitarian value. In some ways, this is easier than ever. Online we are not limited by shelf space, so there is room for every obscure interest, taste, and need imaginable. This is what Chris Anderson dubbed the Long Tail, where consumption becomes less about mainstream - mass hits and more about micromarkets for every - particular niche. As Anderson wrote, We are all + mass “hits” and more about micromarkets for every + particular niche. As Anderson wrote, “We are all different, with different wants and needs, and the Internet now has a place for all of them in the way that physical markets did - not.[43] We are no longer limited to what appeals to the + not.”[43] We are no longer limited to what appeals to the masses.

- While finding your people online is theoretically + While finding “your people” online is theoretically easier than in the analog world, as a practical matter it can still be difficult to actually get noticed. The Internet is a firehose of content, one that only grows larger by the minute. As a content creator, not only are you competing for attention against more content creators than ever before, you are competing against creativity generated outside the market as - well.[44] Anderson wrote, The greatest change of the + well.[44] Anderson wrote, “The greatest change of the past decade has been the shift in time people spend consuming amateur content instead of professional - content.[45] To top it all off, you have to compete against the - rest of their lives, too—friends, family, music + content.”[45] To top it all off, you have to compete against the + rest of their lives, too—“friends, family, music playlists, soccer games, and nights on the - town.[46] Somehow, some way, you have to get noticed by the + town.”[46] Somehow, some way, you have to get noticed by the right people.

When you come to the Internet armed with an all-rights-reserved @@ -1449,20 +1449,20 @@ your work before there is even any demand for it. In many cases, requiring payment for your work is part of the traditional copyright system. Even a tiny cost has a big effect on demand. - It’s called the penny gap—the large difference in demand between + It’s called the penny gap—the large difference in demand between something that is available at the price of one cent versus the - price of zero.[47] That doesn’t mean it is wrong to charge money for + price of zero.[47] That doesn’t mean it is wrong to charge money for your content. It simply means you need to recognize the effect that doing so will have on demand. The same principle applies to restricting access to copy the work. If your problem is how to - get discovered and find your people, prohibiting + get discovered and find “your people,” prohibiting people from copying your work and sharing it with others is counterproductive.

- Of course, it’s not that being discovered by people who like - your work will make you rich—far from it. But as Cory Doctorow - says, Recognition is one of many necessary preconditions - for artistic success.[48] + Of course, it’s not that being discovered by people who like + your work will make you rich—far from it. But as Cory Doctorow + says, “Recognition is one of many necessary preconditions + for artistic success.”[48]

Choosing not to spend time and energy restricting access to your work and policing infringement also builds goodwill. Lumen @@ -1478,25 +1478,25 @@ undermine your social mission. It also may alienate the people who most value your creative work. If people like your work, their natural instinct will be to share it with others. But as - David Bollier wrote, Our natural human impulses to - imitate and share—the essence of culture—have been - criminalized.[49] + David Bollier wrote, “Our natural human impulses to + imitate and share—the essence of culture—have been + criminalized.”[49]

The fact that copying can carry criminal penalties undoubtedly deters copying it, but copying with the click of a button is too easy and convenient to ever fully stop it. Try as the copyright industry might to persuade us otherwise, copying a copyrighted - work just doesn’t feel like stealing a loaf of bread. And, of - course, that’s because it isn’t. Sharing a creative work has no - impact on anyone else’s ability to make use of it. + work just doesn’t feel like stealing a loaf of bread. And, of + course, that’s because it isn’t. Sharing a creative work has no + impact on anyone else’s ability to make use of it.

If you take some amount of copying and sharing your work as a given, you can invest your time and resources elsewhere, rather than wasting them on playing a cat and mouse game with people who want to copy and share your work. Lizzy Jongma from the - Rijksmuseum said, We could spend a lot of money trying to + Rijksmuseum said, “We could spend a lot of money trying to protect works, but people are going to do it anyway. And they - will use bad-quality versions. Instead, they started + will use bad-quality versions.” Instead, they started releasing high-resolution digital copies of their collection into the public domain and making them available for free on their website. For them, sharing was a form of quality control @@ -1511,8 +1511,8 @@ is.[50] When you see information abundance as a feature, not a bug, you start thinking about the ways to use the idling capacity of your content to your advantage. As my friend and - colleague Eric Steuer once said, Using CC licenses shows - you get the Internet. + colleague Eric Steuer once said, “Using CC licenses shows + you get the Internet.”

Cory Doctorow says it costs him nothing when other people make copies of his work, and it opens the possibility that he might @@ -1527,15 +1527,15 @@ There are all kinds of way to leverage the power of sharing and remix to your benefit. Here are a few.

Use CC to grow a larger audience

- Putting a Creative Commons license on your content won’t make + Putting a Creative Commons license on your content won’t make it automatically go viral, but eliminating legal barriers to - copying the work certainly can’t hurt the chances that your + copying the work certainly can’t hurt the chances that your work will be shared. The CC license symbolizes that sharing is welcome. It can act as a little tap on the shoulder to those - who come across the work—a nudge to copy the work if they have + who come across the work—a nudge to copy the work if they have any inkling of doing so. All things being equal, if one piece - of content has a sign that says Share and the other says Don’t - Share (which is what © means), which do you + of content has a sign that says Share and the other says Don’t + Share (which is what “©” means), which do you think people are more likely to share?

The Conversation is an online news site with in-depth articles @@ -1548,12 +1548,12 @@

The idea that more eyeballs equates with more success is a form of the max strategy, adopted by Google and other - technology companies. According to Google’s Eric Schmidt, the - idea is simple: Take whatever it is you are doing and + technology companies. According to Google’s Eric Schmidt, the + idea is simple: “Take whatever it is you are doing and do it at the max in terms of distribution. The other way of saying this is that since marginal cost of distribution is free, you might as well put things - everywhere.[52] This strategy is what often motivates companies to + everywhere.”[52] This strategy is what often motivates companies to make their products and services free (i.e., no cost), but the same logic applies to making content freely shareable. Because CC-licensed content is free (as in cost) and can be freely @@ -1601,7 +1601,7 @@

Attribution can be about more than just receiving credit. It can also be about establishing provenance. People naturally - want to know where content came from—the source of a work is + want to know where content came from—the source of a work is sometimes just as interesting as the work itself. Opendesk is a platform for furniture designers to share their designs. Consumers who like those designs can then get matched with @@ -1625,13 +1625,13 @@ Made with Creative Commons make money by providing a product or service other than the CC-licensed work. Sometimes that other product or service is completely unrelated to the CC - content. Other times it’s a physical copy or live performance + content. Other times it’s a physical copy or live performance of the CC content. In all cases, the CC content can attract people to your other product or service.

- Knowledge Unlatched’s Pinter told us she has seen time and - again how offering CC-licensed content—that is, digitally for - free—actually increases sales of the printed goods because it + Knowledge Unlatched’s Pinter told us she has seen time and + again how offering CC-licensed content—that is, digitally for + free—actually increases sales of the printed goods because it functions as a marketing tool. We see this phenomenon regularly with famous artwork. The Mona Lisa is likely the most recognizable painting on the planet. Its ubiquity has the @@ -1668,7 +1668,7 @@ Four of the six CC licenses enable reusers to take apart, build upon, or otherwise adapt the work. Depending on the context, adaptation can mean wildly different - things—translating, updating, localizing, improving, + things—translating, updating, localizing, improving, transforming. It enables a work to be customized for particular needs, uses, people, and communities, which is another distinct value to offer the public.[57] Adaptation is more game changing in some contexts @@ -1679,9 +1679,9 @@

This is a way to counteract a potential downside of the abundance of free and open content described above. As - Anderson wrote in Free, People often don’t care as much - about things they don’t pay for, and as a result they don’t - think as much about how they consume them.[58] If even the tiny act of volition of paying one + Anderson wrote in Free, “People often don’t care as much + about things they don’t pay for, and as a result they don’t + think as much about how they consume them.”[58] If even the tiny act of volition of paying one penny for something changes our perception of that thing, then surely the act of remixing it enhances our perception exponentially.[59] We know that people will pay more for products @@ -1694,9 +1694,9 @@ aimless consumption that anyone who has absentmindedly scrolled through their social-media feeds for an hour knows all too well. In his book, Cognitive Surplus, Clay Shirky - says, To participate is to act as if your presence + says, “To participate is to act as if your presence matters, as if, when you see something or hear something, your - response is part of the event.[62] Opening the door to your content can get people + response is part of the event.”[62] Opening the door to your content can get people more deeply tied to your work.

Use CC to differentiate yourself

Operating under a traditional copyright regime usually means @@ -1704,14 +1704,14 @@ media. Business strategies that are embedded in the traditional copyright system, like using digital rights management (DRM) and signing exclusivity contracts, can tie - the hands of creators, often at the expense of the creator’s + the hands of creators, often at the expense of the creator’s best interest.[63] Being Made with Creative Commons means you can function without those barriers and, in many cases, use the increased openness as a competitive advantage. David Harris from OpenStax said they specifically pursue strategies they - know that traditional publishers cannot. Don’t go into - a market and play by the incumbent rules, David said. - Change the rules of engagement. + know that traditional publishers cannot. “Don’t go into + a market and play by the incumbent rules,” David said. + “Change the rules of engagement.”

Making Money

Like any moneymaking endeavor, those that are Made with Creative Commons have to generate some type of value for their audience @@ -1733,9 +1733,9 @@ strategy is using grant funding for content creation when research-and-development costs are particularly high, and then finding a different revenue stream (or streams) for ongoing - expenses. As Shirky wrote, The trick is in knowing when + expenses. As Shirky wrote, “The trick is in knowing when markets are an optimal way of organizing interactions and when - they are not.[65] + they are not.”[65]

Our case studies explore in more detail the various revenue-generating mechanisms used by the creators, @@ -1766,20 +1766,20 @@ not.[68] If people can easily find your content for free, getting people to buy it will be difficult, particularly in a context where access to content is more important than owning - it. In Free, Anderson wrote, Copyright protection + it. In Free, Anderson wrote, “Copyright protection schemes, whether coded into either law or software, are simply - holding up a price against the force of gravity. + holding up a price against the force of gravity.”

- Of course, this doesn’t mean that content-driven endeavors + Of course, this doesn’t mean that content-driven endeavors have no future in the traditional marketplace. In Free, Anderson explains how when one product or service becomes free, as information and content largely have in the digital - age, other things become more valuable. Every abundance - creates a new scarcity, he wrote. You just have to + age, other things become more valuable. “Every abundance + creates a new scarcity,” he wrote. You just have to find some way other than the content to provide value to your - audience or customers. As Anderson says, It’s easy to + audience or customers. As Anderson says, “It’s easy to compete with Free: simply offer something better or at least - different from the free version.[69] + different from the free version.”[69]

In light of this reality, in some ways endeavors that are Made with Creative Commons are at a level playing field with all @@ -1798,15 +1798,15 @@ Here are the most common high-level categories.

Providing a custom service to consumers of your work [MARKET-BASED]

- In this age of information abundance, we don’t lack for + In this age of information abundance, we don’t lack for content. The trick is finding content that matches our needs and wants, so customized services are particularly valuable. - As Anderson wrote, Commodity information (everybody + As Anderson wrote, “Commodity information (everybody gets the same version) wants to be free. Customized information (you get something unique and meaningful to you) - wants to be expensive.[70] This can be anything from the artistic and - cultural consulting services provided by Ártica to the - custom-song business of Jonathan Song-A-Day + wants to be expensive.”[70] This can be anything from the artistic and + cultural consulting services provided by Ártica to the + custom-song business of Jonathan “Song-A-Day” Mann.

Charging for the physical copy [MARKET-BASED]

@@ -1814,10 +1814,10 @@ model as giving away the bits and selling the atoms (where bits refers to digital content and atoms refer to a physical object).[71] This is particularly successful in domains where - the digital version of the content isn’t as valuable as the + the digital version of the content isn’t as valuable as the analog version, like book publishing where a significant subset of people still prefer reading something they can hold - in their hands. Or in domains where the content isn’t useful + in their hands. Or in domains where the content isn’t useful until it is in physical form, like furniture designs. In those situations, a significant portion of consumers will pay for the convenience of having someone else put the physical @@ -1860,8 +1860,8 @@ is free increases the size of the audience, which in turn makes the offer more valuable to the paying customers. This is a variation of a traditional business model built on free - called multi-sided platforms.[72] Access to your audience isn’t the only thing - people are willing to pay for—there are other services you can + called multi-sided platforms.[72] Access to your audience isn’t the only thing + people are willing to pay for—there are other services you can provide as well.

Charging advertisers or sponsors [MARKET-BASED]

@@ -1883,7 +1883,7 @@ Obviously, this revenue stream is only available to those who rely on work created, at least in part, by others. The most well-known version of this model is the - author-processing charge of open-access + “author-processing charge” of open-access journals like those published by the Public Library of Science, but there are other variations. The Conversation is primarily funded by a university-membership model, where @@ -1932,22 +1932,22 @@ revenue streams were more about providing value, building a relationship, and then eventually finding some money that flows back out of a sense of reciprocity. While some look like - traditional nonprofit funding models, they aren’t charity. The + traditional nonprofit funding models, they aren’t charity. The endeavor exchange value with people, just not necessarily synchronously or in a way that requires that those values be equal. As David Bollier wrote in Think Like a Commoner, - There is no self-serving calculation of whether the - value given and received is strictly equal. + “There is no self-serving calculation of whether the + value given and received is strictly equal.”

- This should be a familiar dynamic—it is the way you deal with + This should be a familiar dynamic—it is the way you deal with your friends and family. We give without regard for what and - when we will get back. David Bollier wrote, Reciprocal + when we will get back. David Bollier wrote, “Reciprocal social exchange lies at the heart of human identity, community and culture. It is a vital brain function that helps the human - species survive and evolve. + species survive and evolve.”

What is rare is to incorporate this sort of relationship into - an endeavor that also engages with the market.[76] We almost can’t help but think of relationships in + an endeavor that also engages with the market.[76] We almost can’t help but think of relationships in the market as being centered on an even-steven exchange of value.[77]

Memberships and individual donations @@ -1968,10 +1968,10 @@

The pay-what-you-want model [RECIPROCITY-BASED]

In the pay-what-you-want model, the beneficiary of Creative - Commons content is invited to give—at any amount they can and + Commons content is invited to give—at any amount they can and feel is appropriate, based on the public and personal value they feel is generated by the open content. Critically, these - models are not touted as buying something free. + models are not touted as “buying” something free. They are similar to a tip jar. People make financial contributions as an act of gratitude. These models capitalize on the fact that we are naturally inclined to give money for @@ -1982,19 +1982,19 @@ Crowdfunding models are based on recouping the costs of creating and distributing content before the content is created. If the endeavor is Made with Creative Commons, anyone - who wants the work in question could simply wait until it’s + who wants the work in question could simply wait until it’s created and then access it for free. That means, for this model to work, people have to care about more than just receiving the work. They have to want you to succeed. Amanda Palmer credits the success of her crowdfunding on Kickstarter and Patreon to the years she spent building her community and creating a connection with her fans. She wrote in The Art of - Asking, Good art is made, good art is shared, help is + Asking, “Good art is made, good art is shared, help is offered, ears are bent, emotions are exchanged, the compost of real, deep connection is sprayed all over the fields. Then one day, the artist steps up and asks for something. And if the ground has been fertilized enough, the audience says, without - hesitation: of course. + hesitation: of course.”

Other types of crowdfunding rely on a sense of responsibility that a particular community may feel. Knowledge Unlatched @@ -2005,16 +2005,16 @@ to the idea of open access generally.

Making Human Connections

Regardless of how they made money, in our interviews, we - repeatedly heard language like persuading people to - buy and inviting people to pay. We heard + repeatedly heard language like “persuading people to + buy” and “inviting people to pay.” We heard it even in connection with revenue streams that sit squarely - within the market. Cory Doctorow told us, I have to + within the market. Cory Doctorow told us, “I have to convince my readers that the right thing to do is to pay - me. The founders of the for-profit company Lumen + me.” The founders of the for-profit company Lumen Learning showed us the letter they send to those who opt not to pay for the services they provide in connection with their - CC-licensed educational content. It isn’t a cease-and-desist - letter; it’s an invitation to pay because it’s the right thing + CC-licensed educational content. It isn’t a cease-and-desist + letter; it’s an invitation to pay because it’s the right thing to do. This sort of behavior toward what could be considered nonpaying customers is largely unheard of in the traditional marketplace. But it seems to be part of the fabric of being Made @@ -2022,7 +2022,7 @@

Nearly every endeavor we profiled relied, at least in part, on people being invested in what they do. The closer the Creative - Commons content is to being the product, the more + Commons content is to being “the product,” the more pronounced this dynamic has to be. Rather than simply selling a product or service, they are making ideological, personal, and creative connections with the people who value what they do. @@ -2050,12 +2050,12 @@ terms, but also about community, social good, contributing ideas, expressing a value system, working together. These components of sharing are hard to cultivate if you think about - what you do in purely market terms. Decent social behavior isn’t + what you do in purely market terms. Decent social behavior isn’t as intuitive when we are doing something that involves monetary exchange. It takes a conscious effort to foster the context for real sharing, based not strictly on impersonal market exchange, but on connections with the people with whom you - share—connections with you, with your work, with your values, + share—connections with you, with your work, with your values, with each other.

The rest of this section will explore some of the common @@ -2078,24 +2078,24 @@ humanity. For some, this means pouring their lives out on the page. For others, it means showing their creative process, giving a glimpse into how they do what they do. As writer - Austin Kleon wrote, Our work doesn’t speak for itself. + Austin Kleon wrote, “Our work doesn’t speak for itself. Human beings want to know where things came from, how they were made, and who made them. The stories you tell about the work you do have a huge effect on how people feel and what they understand about your work, and how people feel and what they understand about your work affects how they value - it.[79] + it.”[79]

A critical component to doing this effectively is not worrying - about being a brand. That means not being - afraid to be vulnerable. Amanda Palmer says, When - you’re afraid of someone’s judgment, you can’t connect with - them. You’re too preoccupied with the task of impressing - them. Not everyone is suited to live life as an open - book like Palmer, and that’s OK. There are a lot of ways to be + about being a “brand.” That means not being + afraid to be vulnerable. Amanda Palmer says, “When + you’re afraid of someone’s judgment, you can’t connect with + them. You’re too preoccupied with the task of impressing + them.” Not everyone is suited to live life as an open + book like Palmer, and that’s OK. There are a lot of ways to be human. The trick is just avoiding pretense and the temptation - to artificially craft an image. People don’t just want the - glossy version of you. They can’t relate to it, at least not + to artificially craft an image. People don’t just want the + glossy version of you. They can’t relate to it, at least not in a meaningful way.

This advice is probably even more important for businesses and @@ -2104,17 +2104,17 @@ people!). When corporations and organizations make the people behind them more apparent, it reminds people that they are dealing with something other than an anonymous corporate - entity. In business-speak, this is about humanizing - your interactions with the public.[80] But it can’t be a gimmick. You can’t fake being + entity. In business-speak, this is about “humanizing + your interactions” with the public.[80] But it can’t be a gimmick. You can’t fake being human.

Be open and accountable

Transparency helps people understand who you are and why you do what you do, but it also inspires trust. Max Temkin of - Cards Against Humanity told us, One of the most + Cards Against Humanity told us, “One of the most surprising things you can do in capitalism is just be honest - with people. That means sharing the good and the bad. - As Amanda Palmer wrote, You can fix almost anything by - authentically communicating.[81] It isn’t about trying to satisfy everyone or + with people.” That means sharing the good and the bad. + As Amanda Palmer wrote, “You can fix almost anything by + authentically communicating.”[81] It isn’t about trying to satisfy everyone or trying to sugarcoat mistakes or bad news, but instead about explaining your rationale and then being prepared to defend it when people are critical.[82] @@ -2126,7 +2126,7 @@ collaboration.[83] Instead, it can be as simple as asking for input and then giving context and explanation about decisions you make, even if soliciting feedback and inviting discourse is - time-consuming. If you don’t go through the effort to actually + time-consuming. If you don’t go through the effort to actually respond to the input you receive, it can be worse than not inviting input in the first place.[84] But when you get it right, it can guarantee the type of diversity of thought that helps endeavors excel. And @@ -2135,44 +2135,44 @@

Design for the good actors

Traditional economics assumes people make decisions based solely on their own economic self-interest.[85] Any relatively introspective human knows this is a - fiction—we are much more complicated beings with a whole range + fiction—we are much more complicated beings with a whole range of needs, emotions, and motivations. In fact, we are hardwired to work together and ensure fairness.[86] Being Made with Creative Commons requires an assumption that people will largely act on those social motivations, motivations that would be considered - irrational in an economic sense. As Knowledge - Unlatched’s Pinter told us, It is best to ignore people + “irrational” in an economic sense. As Knowledge + Unlatched’s Pinter told us, “It is best to ignore people who try to scare you about free riding. That fear is based on - a very shallow view of what motivates human behavior. + a very shallow view of what motivates human behavior.” There will always be people who will act in purely selfish ways, but endeavors that are Made with Creative Commons design for the good actors.

The assumption that people will largely do the right thing can be a self-fulfilling prophecy. Shirky wrote in Cognitive - Surplus, Systems that assume people will act in ways + Surplus, “Systems that assume people will act in ways that create public goods, and that give them opportunities and rewards for doing so, often let them work together better than - neoclassical economics would predict.[87] When we acknowledge that people are often + neoclassical economics would predict.”[87] When we acknowledge that people are often motivated by something other than financial self-interest, we design our endeavors in ways that encourage and accentuate our social instincts.

- Rather than trying to exert control over people’s behavior, + Rather than trying to exert control over people’s behavior, this mode of operating requires a certain level of trust. We might not realize it, but our daily lives are already built on trust. As Surowiecki wrote in The Wisdom of Crowds, - It’s impossible for a society to rely on law alone to - make sure citizens act honestly and responsibly. And it’s + “It’s impossible for a society to rely on law alone to + make sure citizens act honestly and responsibly. And it’s impossible for any organization to rely on contracts alone to make sure that its managers and workers live up to their - obligation. Instead, we largely trust that - people—mostly strangers—will do what they are supposed to + obligation.” Instead, we largely trust that + people—mostly strangers—will do what they are supposed to do.[88] And most often, they do.

Treat humans like, well, humans

For creators, treating people as humans means not treating - them like fans. As Kleon says, If you want fans, you - have to be a fan first.[89] Even if you happen to be one of the few to reach + them like fans. As Kleon says, “If you want fans, you + have to be a fan first.”[89] Even if you happen to be one of the few to reach celebrity levels of fame, you are better off remembering that the people who follow your work are human, too. Cory Doctorow makes a point to answer every single email someone sends him. @@ -2186,7 +2186,7 @@ one-on-one interaction with users.

When we treat people like humans, they typically return the - gift in kind. It’s called karma. But social relationships are + gift in kind. It’s called karma. But social relationships are fragile. It is all too easy to destroy them if you make the mistake of treating people as anonymous customers or free labor.[91] Platforms that rely on content from contributors @@ -2195,8 +2195,8 @@ value that contributors generate. That does not mean you can solve this problem by simply paying contributors for their time or contributions. As soon as we introduce money into a - relationship—at least when it takes a form of paying monetary - value in exchange for other value—it can dramatically change + relationship—at least when it takes a form of paying monetary + value in exchange for other value—it can dramatically change the dynamic.[92]

State your principles and stick to them

Being Made with Creative Commons makes a statement about who @@ -2208,9 +2208,9 @@ as a way of demonstrating their own commitment to the Creative Commons value system, akin to a political statement. Other times people will identify and feel connected with an - endeavor’s separate social mission. Often both. + endeavor’s separate social mission. Often both.

- The expression of your values doesn’t have to be implicit. In + The expression of your values doesn’t have to be implicit. In fact, many of the people we interviewed talked about how important it is to state your guiding principles up front. Lumen Learning attributes a lot of their success to having @@ -2221,7 +2221,7 @@ resources) community in which they operate.

When your end goal is not about making a profit, people trust - that you aren’t just trying to extract value for your own + that you aren’t just trying to extract value for your own gain. People notice when you have a sense of purpose that transcends your own self-interest.[93] It attracts committed employees, motivates contributors, and builds trust. @@ -2237,30 +2237,30 @@ recognize and are drawn to the values symbolized by using CC.

To be sustainable, though, you have to work to nurture - community. People have to care—about you and each other. One + community. People have to care—about you and each other. One critical piece to this is fostering a sense of belonging. As - Jono Bacon writes in The Art of Community, If there is - no belonging, there is no community. For Amanda Palmer + Jono Bacon writes in The Art of Community, “If there is + no belonging, there is no community.” For Amanda Palmer and her band, that meant creating an accepting and inclusive - environment where people felt a part of their weird - little family.[95] For organizations like Red Hat, that means + environment where people felt a part of their “weird + little family.”[95] For organizations like Red Hat, that means connecting around common beliefs or goals. As the CEO Jim - Whitehurst wrote in The Open Organization, Tapping into + Whitehurst wrote in The Open Organization, “Tapping into passion is especially important in building the kinds of participative communities that drive open - organizations.[96] + organizations.”[96]

Communities that collaborate together take deliberate - planning. Surowiecki wrote, It takes a lot of work to - put the group together. It’s difficult to ensure that people - are working in the group’s interest and not in their own. And - when there’s a lack of trust between the members of the group - (which isn’t surprising given that they don’t really know each + planning. Surowiecki wrote, “It takes a lot of work to + put the group together. It’s difficult to ensure that people + are working in the group’s interest and not in their own. And + when there’s a lack of trust between the members of the group + (which isn’t surprising given that they don’t really know each other), considerable energy is wasted trying to determine each - other’s bona fides.[97] Building true community requires giving people + other’s bona fides.”[97] Building true community requires giving people within the community the power to create or influence the rules that govern the community.[98] If the rules are created and imposed in a top-down - manner, people feel like they don’t have a voice, which in + manner, people feel like they don’t have a voice, which in turn leads to disengagement.

Community takes work, but working together, or even simply @@ -2271,8 +2271,8 @@ should try to extract as much money as possible from resources. This is essentially what defines so much of the so-called sharing economy. In an article on the Harvard - Business Review website called The Sharing Economy - Isn’t about Sharing at All, authors Giana Eckhardt and + Business Review website called “The Sharing Economy + Isn’t about Sharing at All,” authors Giana Eckhardt and Fleura Bardhi explained how the anonymous market-driven trans-actions in most sharing-economy businesses are purely about monetizing access.[99] As Lisa Gansky put it in her book The Mesh, the @@ -2281,10 +2281,10 @@ ownership.[100] That is not sharing.

Sharing requires adding as much or more value to the ecosystem - than you take. You can’t simply treat open content as a free + than you take. You can’t simply treat open content as a free pool of resources from which to extract value. Part of giving back to the ecosystem is contributing content back to the - public under CC licenses. But it doesn’t have to just be about + public under CC licenses. But it doesn’t have to just be about creating content; it can be about adding value in other ways. The social blogging platform Medium provides value to its community by incentivizing good behavior, and the result is an @@ -2321,16 +2321,16 @@ valuable in the aggregate. Those same sorts of small contributions would be less useful for many other types of creative work, and people are inherently less motivated to - contribute when it doesn’t appear that their efforts will make + contribute when it doesn’t appear that their efforts will make much of a difference.[105]

It is easy to romanticize the opportunities for global cocreation made possible by the Internet, and, indeed, the successful examples of it are truly incredible and inspiring. - But in a wide range of circumstances—perhaps more often than - not—community cocreation is not part of the equation, even + But in a wide range of circumstances—perhaps more often than + not—community cocreation is not part of the equation, even within endeavors built on CC content. Shirky wrote, - Sometimes the value of professional work trumps the + “Sometimes the value of professional work trumps the value of amateur sharing or a feeling of belonging.[106] The textbook publisher OpenStax, which distributes all of its material for free under CC licensing, is an example of this dynamic. Rather than tapping the community to help @@ -2339,8 +2339,8 @@ individual creators, where the creative work is the basis for what they do, community cocreation is only rarely a part of the picture. Even musician Amanda Palmer, who is famous for - her openness and involvement with her fans, said,The - only department where I wasn’t open to input was the writing, + her openness and involvement with her fans, said,”The + only department where I wasn’t open to input was the writing, the music itself."[107]

While we tend to immediately think of cocreation and remixing @@ -2348,11 +2348,11 @@ others in your creative process in more informal ways, by sharing half-baked ideas and early drafts, and interacting with the public to incubate ideas and get feedback. So-called - making in public opens the door to letting + “making in public” opens the door to letting people feel more invested in your creative work.[108] And it shows a nonterritorial approach to ideas and information. Stephen Covey (of The 7 Habits of Highly Effective People fame) calls this the abundance - mentality—treating ideas like something plentiful—and it can + mentality—treating ideas like something plentiful—and it can create an environment where collaboration flourishes.[109]

@@ -2371,16 +2371,16 @@ book is available at http://strategyzer.com/books/business-model-generation.

[38] - Cory Doctorow, Information Doesn’t Want to Be Free: Laws for - the Internet Age (San Francisco, CA: McSweeney’s, 2014) 68. + Cory Doctorow, Information Doesn’t Want to Be Free: Laws for + the Internet Age (San Francisco, CA: McSweeney’s, 2014) 68.

[39] Ibid., 55.

[40] - Chris Anderson, Free: How Today’s Smartest Businesses Profit + Chris Anderson, Free: How Today’s Smartest Businesses Profit by Giving Something for Nothing, reprint with new preface (New York: Hyperion, 2010), 224.

[41] - Doctorow, Information Doesn’t Want to Be Free, 44. + Doctorow, Information Doesn’t Want to Be Free, 44.

[42] Amanda Palmer, The Art of Asking: Or How I Learned to Stop Worrying and Let People Help (New York: Grand Central, @@ -2400,13 +2400,13 @@

[47] Anderson, Free, 62.

[48] - Doctorow, Information Doesn’t Want to Be Free, 38. + Doctorow, Information Doesn’t Want to Be Free, 38.

[49] Bollier, Think Like a Commoner, 68.

[50] Anderson, Free, 86.

[51] - Doctorow, Information Doesn’t Want to Be Free, 144. + Doctorow, Information Doesn’t Want to Be Free, 144.

[52] Anderson, Free, 123.

[53] @@ -2415,9 +2415,9 @@ Ibid., 70.

[55] James Surowiecki, The Wisdom of Crowds (New York: Anchor - Books, 2005), 124. Surowiecki says, The measure of + Books, 2005), 124. Surowiecki says, “The measure of success of laws and contracts is how rarely they are - invoked. + invoked.”

[56] Anderson, Free, 44.

[57] @@ -2435,10 +2435,10 @@

[62] Ibid., 21.

[63] - Doctorow, Information Doesn’t Want to Be Free, 43. + Doctorow, Information Doesn’t Want to Be Free, 43.

[64] William Landes Foster, Peter Kim, and Barbara Christiansen, - Ten Nonprofit Funding Models, Stanford Social + “Ten Nonprofit Funding Models,” Stanford Social Innovation Review, Spring 2009, http://ssir.org/articles/entry/ten_nonprofit_funding_models.

[65] @@ -2507,7 +2507,7 @@ Ibid., 36.

[94] Jono Bacon, The Art of Community, 2nd ed. (Sebastopol, CA: - O’Reilly Media, 2012), 36. + O’Reilly Media, 2012), 36.

[95] Palmer, Art of Asking, 98.

[96] @@ -2517,8 +2517,8 @@

[98] Bollier, Think Like a Commoner, 29.

[99] - Giana Eckhardt and Fleura Bardhi, The Sharing - Economy Isn’t about Sharing at All, Harvard + Giana Eckhardt and Fleura Bardhi, “The Sharing + Economy Isn’t about Sharing at All,” Harvard Business Review (website), January 28, 2015, http://hbr.org/2015/01/the-sharing-economy-isnt-about-sharing-at-all.

[100] @@ -2526,8 +2526,8 @@ Sharing, reprint with new epilogue (New York: Portfolio, 2012).

[101] - David Lee, Inside Medium: An Attempt to Bring - Civility to the Internet, BBC News, March 3, 2016, + David Lee, “Inside Medium: An Attempt to Bring + Civility to the Internet,” BBC News, March 3, 2016, http://www.bbc.com/news/technology-35709680.

[102] Anderson, Makers, 148. @@ -2550,10 +2550,10 @@

[110] Whitehurst, foreword to Open Organization.

[111] - Rachel Botsman and Roo Rogers, What’s Mine Is Yours: The + Rachel Botsman and Roo Rogers, What’s Mine Is Yours: The Rise of Collaborative Consumption (New York: Harper Business, 2010), 188. -

Chapter 3. The Creative Commons Licenses

+

Chapter 3. The Creative Commons Licenses

All of the Creative Commons licenses grant a basic set of permissions. At a minimum, a CC- licensed work can be copied and shared in its original form for noncommercial purposes so long as @@ -2583,7 +2583,7 @@ tweak, and build upon your work, even for commercial purposes, as long as they credit you and license their new creations under identical terms. This license is often compared to - copyleft free and open source software licenses. + “copyleft” free and open source software licenses. All new works based on yours will carry the same license, so any derivatives will also allow commercial use.

@@ -2597,7 +2597,7 @@

The Attribution-NonCommercial license (CC BY-NC) lets others remix, tweak, and build upon your work noncommercially. Although - their new works must also acknowledge you, they don’t have to + their new works must also acknowledge you, they don’t have to license their derivative works on the same terms.

@@ -2612,19 +2612,19 @@ The Attribution-NonCommercial-NoDerivs license (CC BY-NC-ND) is the most restrictive of our six main licenses, only allowing others to download your works and share them with others as long - as they credit you, but they can’t change them or use them + as they credit you, but they can’t change them or use them commercially.

In addition to these six licenses, Creative Commons has two - public-domain tools—one for creators and the other for those who + public-domain tools—one for creators and the other for those who manage collections of existing works by authors whose terms of copyright have expired:

CC0 enables authors and copyright owners to dedicate their works - to the worldwide public domain (no rights - reserved). + to the worldwide public domain (“no rights + reserved”).

@@ -2650,7 +2650,7 @@ those ways. It is certainly true that a license that allows others to make commercial use of your work (CC BY, CC BY-SA, and CC BY-ND) forecloses some traditional revenue streams. If you apply - an Attribution (CC BY) license to your book, you can’t force a + an Attribution (CC BY) license to your book, you can’t force a film company to pay you royalties if they turn your book into a feature-length film, or prevent another company from selling physical copies of your work. @@ -2662,7 +2662,7 @@ rights that copyright grants to creators. In some cases, reserving those rights is important to how you bring in revenue. In other cases, creators use a NonCommercial or NoDerivs license because - they can’t give up on the dream of hitting the creative jackpot. + they can’t give up on the dream of hitting the creative jackpot. The music platform Tribe of Noise told us the NonCommercial licenses were popular among their users because people still held out the dream of having a major record label discover their work. @@ -2688,9 +2688,9 @@

For more about the licenses including examples and tips on sharing your work in the digital commons, start with the Creative Commons - page called Share Your Work at + page called “Share Your Work” at http://creativecommons.org/share-your-work/. -

Part II. The Case Studies

+

Part II. The Case Studies

The twenty-four case studies in this section were chosen from hundreds of nominations received from Kickstarter backers, Creative Commons staff, and the global Creative Commons community. We @@ -2705,7 +2705,7 @@ The idea for each case study is to tell the story about the endeavor and the role sharing plays within it, largely the way in which it was told to us by those we interviewed. -

Chapter 4. Arduino

 

+

Chapter 4. Arduino

 

Arduino is a for-profit open-source electronics platform and computer hardware and software company. Founded in 2005 in Italy. @@ -2719,7 +2719,7 @@ 2016

Interviewees: David Cuartielles and Tom Igoe, cofounders -

 
 --\begin{flushright} +

 
 --\begin{flushright} \textit{ Profile written by Paul Stacey } @@ -2727,7 +2727,7 @@ In 2005, at the Interaction Design Institute Ivrea in northern Italy, teachers and students needed an easy way to use electronics and programming to quickly prototype design ideas. As musicians, - artists, and designers, they needed a platform that didn’t require + artists, and designers, they needed a platform that didn’t require engineering expertise. A group of teachers and students, including Massimo Banzi, David Cuartielles, Tom Igoe, Gianluca Martino, and David Mellis, built a platform that combined different open @@ -2737,30 +2737,30 @@ documentation with the Attribution-Share-Alike license (CC BY-SA), and software with the GNU General Public License.

- Arduino boards are able to read inputs—light on a sensor, a finger - on a button, or a Twitter message—and turn it into - outputs—activating a motor, turning on an LED, publishing + Arduino boards are able to read inputs—light on a sensor, a finger + on a button, or a Twitter message—and turn it into + outputs—activating a motor, turning on an LED, publishing something online. You send a set of instructions to the microcontroller on the board by using the Arduino programming language and Arduino software (based on a piece of open-source software called Processing, a programming tool used to make visual art). -

The reasons for making Arduino open source are - complicated, Tom says. Partly it was about supporting +

“The reasons for making Arduino open source are + complicated,” Tom says. Partly it was about supporting flexibility. The open-source nature of Arduino empowers users to modify it and create a lot of different variations, adding on top - of what the founders build. David says this ended up + of what the founders build. David says this “ended up strengthening the platform far beyond what we had even thought of - building. + building.”

For Tom another factor was the impending closure of the Ivrea - design school. He’d seen other organizations close their doors and + design school. He’d seen other organizations close their doors and all their work and research just disappear. Open-sourcing ensured that Arduino would outlive the Ivrea closure. Persistence is one thing Tom really likes about open source. If key people leave, or - a company shuts down, an open-source product lives on. In Tom’s - view, Open sourcing makes it easier to trust a - product. + a company shuts down, an open-source product lives on. In Tom’s + view, “Open sourcing makes it easier to trust a + product.”

With the school closing, David and some of the other Arduino founders started a consulting firm and multidisciplinary design @@ -2770,14 +2770,14 @@ Revenue from Tinker was invested in sustaining and enhancing Arduino.

- For Tom, part of Arduino’s success is because the founders made + For Tom, part of Arduino’s success is because the founders made themselves the first customer of their product. They made products - they themselves personally wanted. It was a matter of I - need this thing, not If we make this, we’ll make a - lot of money. Tom notes that being your own first customer + they themselves personally wanted. It was a matter of “I + need this thing,” not “If we make this, we’ll make a + lot of money.” Tom notes that being your own first customer makes you more confident and convincing at selling your product.

- Arduino’s business model has evolved over time—and Tom says model + Arduino’s business model has evolved over time—and Tom says model is a grandiose term for it. Originally, they just wanted to make a few boards and get them out into the world. They started out with two hundred boards, sold them, and made a little profit. They used @@ -2786,17 +2786,17 @@ generate enough funding to keep the venture going day to day. When they hit the ten thousand mark, they started to think about Arduino as a company. By then it was clear you can open-source the - design but still manufacture the physical product. As long as it’s + design but still manufacture the physical product. As long as it’s a quality product and sold at a reasonable price, people will buy it.

- Arduino now has a worldwide community of makers—students, + Arduino now has a worldwide community of makers—students, hobbyists, artists, programmers, and professionals. Arduino provides a wiki called Playground (a wiki is where all users can edit and add pages, contributing to and benefiting from collective research). People share code, circuit diagrams, tutorials, DIY instructions, and tips and tricks, and show off their projects. In - addition, there’s a multilanguage discussion forum where users can + addition, there’s a multilanguage discussion forum where users can get help using Arduino, discuss topics like robotics, and make suggestions for new Arduino product designs. As of January 2017, 324,928 members had made 2,989,489 posts on 379,044 topics. The @@ -2813,15 +2813,15 @@ For a business, getting to the end of the year and not being in the red is a success. Arduino may have an open-licensing strategy, but they are still a business, and all the things needed to - successfully run one still apply. David says, If you do + successfully run one still apply. David says, “If you do those other things well, sharing things in an open-source way can - only help you. + only help you.”

While openly licensing the designs, documentation, and software - ensures longevity, it does have risks. There’s a possibility that + ensures longevity, it does have risks. There’s a possibility that others will create knockoffs, clones, and copies. The CC BY-SA license means anyone can produce copies of their boards, redesign - them, and even sell boards that copy the design. They don’t have + them, and even sell boards that copy the design. They don’t have to pay a license fee to Arduino or even ask permission. However, if they republish the design of the board, they have to give attribution to Arduino. If they change the design, they must @@ -2849,16 +2849,16 @@ plugged onto a board to give it extra features), and kits.[112]

- Arduino’s focus is on high-quality boards, well-designed support + Arduino’s focus is on high-quality boards, well-designed support materials, and the building of community; this focus is one of the keys to their success. And being open lets you build a real - community. David says Arduino’s community is a big strength and - something that really does matter—in his words, It’s good - business. When they started, the Arduino team had almost + community. David says Arduino’s community is a big strength and + something that really does matter—in his words, “It’s good + business.” When they started, the Arduino team had almost entirely no idea how to build a community. They started by conducting numerous workshops, working directly with people using the platform to make sure the hardware and software worked the way - it was meant to work and solved people’s problems. The community + it was meant to work and solved people’s problems. The community grew organically from there.

A key decision for Arduino was trademarking the name. The founders @@ -2870,7 +2870,7 @@ sell boards using the Arduino name and logo, they have to pay a small fee to Arduino. This allows Arduino to scale up manufacturing and distribution while at the same time ensuring the - Arduino brand isn’t hurt by low-quality copies. + Arduino brand isn’t hurt by low-quality copies.

Current official manufacturers are Smart Projects in Italy, SparkFun in the United States, and Dog Hunter in Taiwan/China. @@ -2878,10 +2878,10 @@ Arduino logo on their boards. Trademarking their brand provided the founders with a way to protect Arduino, build it out further, and fund software and tutorial development. The - trademark-licensing fee for the brand became Arduino’s + trademark-licensing fee for the brand became Arduino’s revenue-generating model.

- How far to open things up wasn’t always something the founders + How far to open things up wasn’t always something the founders perfectly agreed on. David, who was always one to advocate for opening things up more, had some fears about protecting the Arduino name, thinking people would be mad if they policed their @@ -2894,10 +2894,10 @@ there is anything that really needs to be protected and why. There are lots of good reasons to not open up certain elements. This strategy of sharing everything is certainly the complete opposite - of how today’s world operates, where nothing is shared. Tom + of how today’s world operates, where nothing is shared. Tom suggests a business formalize which elements are based on open sharing and which are closed. An Arduino blog post from 2013 - entitled Send In the Clones, by one of the founders + entitled “Send In the Clones,” by one of the founders Massimo Banzi, does a great job of explaining the full complexities of how trademarking their brand has played out, distinguishing between official boards and those that are clones, @@ -2905,23 +2905,23 @@

For David, an exciting aspect of Arduino is the way lots of people can use it to adapt technology in many different ways. Technology - is always making more things possible but doesn’t always focus on + is always making more things possible but doesn’t always focus on making it easy to use and adapt. This is where Arduino steps in. - Arduino’s goal is making things that help other people make - things. + Arduino’s goal is “making things that help other people make + things.”

Arduino has been hugely successful in making technology and electronics reach a larger audience. For Tom, Arduino has been - about the democratization of technology. Tom sees - Arduino’s open-source strategy as helping the world get over the + about “the democratization of technology.” Tom sees + Arduino’s open-source strategy as helping the world get over the idea that technology has to be protected. Tom says, - Technology is a literacy everyone should learn. + “Technology is a literacy everyone should learn.”

- Ultimately, for Arduino, going open has been good business—good + Ultimately, for Arduino, going open has been good business—good for product development, good for distribution, good for pricing, and good for manufacturing. -

Chapter 5. Ártica

 

- Ártica provides online courses and consulting services focused +

Chapter 5. Ártica

 

+ Ártica provides online courses and consulting services focused on how to use digital technology to share knowledge and enable collaboration in arts and culture. Founded in 2011 in Uruguay.

@@ -2931,17 +2931,17 @@

Interview date: March 9, 2016

Interviewees: Mariana Fossatti and Jorge Gemetto, cofounders -

 
 --\begin{flushright} +

 
 --\begin{flushright} \textit{ Profile written by Sarah Hinchliff Pearson } \end{flushright}

- The story of Mariana Fossatti and Jorge Gemetto’s business, - Ártica, is the ultimate example of DIY. Not only are they + The story of Mariana Fossatti and Jorge Gemetto’s business, + Ártica, is the ultimate example of DIY. Not only are they successful entrepreneurs, the niche in which their small business operates is essentially one they built themselves.

- Their dream jobs didn’t exist, so they created them. + Their dream jobs didn’t exist, so they created them.

In 2011, Mariana was a sociologist working for an international organization to develop research and online education about @@ -2949,12 +2949,12 @@ in online education. Both were bloggers and heavy users of social media, and both had a passion for arts and culture. They decided to take their skills in digital technology and online learning and - apply them to a topic area they loved. They launched Ártica, an + apply them to a topic area they loved. They launched Ártica, an online business that provides education and consulting for people and institutions creating artistic and cultural projects on the Internet.

- Ártica feels like a uniquely twenty-first century business. The + Ártica feels like a uniquely twenty-first century business. The small company has a global online presence with no physical offices. Jorge and Mariana live in Uruguay, and the other two full-time employees, who Jorge and Mariana have never actually met @@ -2966,20 +2966,20 @@ directly tap into an audience without relying upon gatekeepers or intermediaries.

- Ártica offers personalized education and consulting services, and + Ártica offers personalized education and consulting services, and helps clients implement projects. All of these services are - customized. They call it an artisan process because + customized. They call it an “artisan” process because of the time and effort it takes to adapt their work for the - particular needs of students and clients. Each student or + particular needs of students and clients. “Each student or client is paying for a specific solution to his or her problems - and questions, Mariana said. Rather than sell access to + and questions,” Mariana said. Rather than sell access to their content, they provide it for free and charge for the personalized services.

When they started, they offered a smaller number of courses - designed to attract large audiences. Over the years, we + designed to attract large audiences. “Over the years, we realized that online communities are more specific than we - thought, Mariana said. Ártica now provides more options + thought,” Mariana said. Ártica now provides more options for classes and has lower enrollment in each course. This means they can provide more attention to individual students and offer classes on more specialized topics. @@ -2991,69 +2991,69 @@ institutions, and some are smaller projects commissioned by individual artists.

- Ártica also seeks out public and private funding for specific + Ártica also seeks out public and private funding for specific projects. Sometimes, even if they are unsuccessful in subsidizing a project like a new course or e-book, they will go ahead because they believe in it. They take the stance that every new project leads them to something new, every new resource they create opens new doors.

- Ártica relies heavily on their free Creative Commons–licensed + Ártica relies heavily on their free Creative Commons–licensed content to attract new students and clients. Everything they - create—online education, blog posts, videos—is published under an - Attribution-ShareAlike license (CC BY-SA). We use a + create—online education, blog posts, videos—is published under an + Attribution-ShareAlike license (CC BY-SA). “We use a ShareAlike license because we want to give the greatest freedom to our students and readers, and we also want that freedom to be - viral, Jorge said. For them, giving others the right to - reuse and remix their content is a fundamental value. How + viral,” Jorge said. For them, giving others the right to + reuse and remix their content is a fundamental value. “How can you offer an online educational service without giving permission to download, make and keep copies, or print the - educational resources? Jorge said. If we want to do - the best for our students—those who trust in us to the point that - they are willing to pay online without face-to-face contact—we - have to offer them a fair and ethical agreement. + educational resources?” Jorge said. “If we want to do + the best for our students—those who trust in us to the point that + they are willing to pay online without face-to-face contact—we + have to offer them a fair and ethical agreement.”

They also believe sharing their ideas and expertise openly helps them build their reputation and visibility. People often share and cite their work. A few years ago, a publisher even picked up one - of their e-books and distributed printed copies. Ártica views + of their e-books and distributed printed copies. Ártica views reuse of their work as a way to open up new opportunities for their business.

This belief that openness creates new opportunities reflects - another belief—in serendipity. When describing their process for + another belief—in serendipity. When describing their process for creating content, they spoke of all of the spontaneous and organic - ways they find inspiration. Sometimes, the collaborative + ways they find inspiration. “Sometimes, the collaborative process starts with a conversation between us, or with friends - from other projects, Jorge said. That can be the + from other projects,” Jorge said. “That can be the first step for a new blog post or another simple piece of content, which can evolve to a more complex product in the future, like a - course or a book. + course or a book.”

Rather than planning their work in advance, they let their - creative process be dynamic. This doesn’t mean that we - don’t need to work hard in order to get good professional results, - but the design process is more flexible, Jorge said. They + creative process be dynamic. “This doesn’t mean that we + don’t need to work hard in order to get good professional results, + but the design process is more flexible,” Jorge said. They share early and often, and they adjust based on what they learn, always exploring and testing new ideas and ways of operating. In many ways, for them, the process is just as important as the final product.

People and relationships are also just as important, sometimes - more. In the educational and cultural business, it is more + more. “In the educational and cultural business, it is more important to pay attention to people and process, rather than - content or specific formats or materials, Mariana said. - Materials and content are fluid. The important thing is the - relationships. + content or specific formats or materials,” Mariana said. + “Materials and content are fluid. The important thing is the + relationships.”

- Ártica believes in the power of the network. They seek to make + Ártica believes in the power of the network. They seek to make connections with people and institutions across the globe so they can learn from them and share their knowledge.

- At the core of everything Ártica does is a set of values. - Good content is not enough, Jorge said. We + At the core of everything Ártica does is a set of values. + “Good content is not enough,” Jorge said. “We also think that it is very important to take a stand for some - things in the cultural sector. Mariana and Jorge are + things in the cultural sector.” Mariana and Jorge are activists. They defend free culture (the movement promoting the freedom to modify and distribute creative work) and work to demonstrate the intersection between free culture and other @@ -3063,27 +3063,27 @@ Ultimately, what drives their work is a mission to democratize art and culture.

- Of course, Ártica also has to make enough money to cover its + Of course, Ártica also has to make enough money to cover its expenses. Human resources are, by far, their biggest expense. They tap a network of collaborators on a case-by-case basis and hire contractors for specific projects. Whenever possible, they draw from artistic and cultural resources in the commons, and they rely on free software. Their operation is small, efficient, and sustainable, and because of that, it is a success. -

There are lots of people offering online courses, - Jorge said. But it is easy to differentiate us. We have an - approach that is very specific and personal. Ártica’s +

“There are lots of people offering online courses,” + Jorge said. “But it is easy to differentiate us. We have an + approach that is very specific and personal.” Ártica’s model is rooted in the personal at every level. For Mariana and Jorge, success means doing what brings them personal meaning and purpose, and doing it sustainably and collaboratively.

In their work with younger artists, Mariana and Jorge try to emphasize that this model of success is just as valuable as the - picture of success we get from the media. If they seek only - the traditional type of success, they will get frustrated, - Mariana said. We try to show them another image of what it - looks like. -

Chapter 6. Blender Institute

 

+ picture of success we get from the media. “If they seek only + the traditional type of success, they will get frustrated,” + Mariana said. “We try to show them another image of what it + looks like.” +

Chapter 6. Blender Institute

 

The Blender Institute is an animation studio that creates 3-D films using Blender software. Founded in 2006 in the Netherlands. @@ -3095,7 +3095,7 @@

Interview date: March 8, 2016

Interviewee: Francesco Siddi, production coordinator -

 
 --\begin{flushright} +

 
 --\begin{flushright} \textit{ Profile written by Sarah Hinchliff Pearson } @@ -3121,18 +3121,18 @@

Rather than just talking about the theoretical benefits of sharing and free culture, Ton is very much about doing and making free - culture. Blender’s production coordinator Francesco Siddi told us, - Ton believes if you don’t make content using your tools, - then you’re not doing anything. + culture. Blender’s production coordinator Francesco Siddi told us, + “Ton believes if you don’t make content using your tools, + then you’re not doing anything.”

- Blender’s history begins in the late 1990s, when Ton created the + Blender’s history begins in the late 1990s, when Ton created the Blender software. Originally, the software was an in-house resource for his animation studio based in the Netherlands. Investors became interested in the software, so he began marketing the software to the public, offering a free version in addition to a paid version. Sales were disappointing, and his investors gave up on the endeavor in the early 2000s. He made a deal with - investors—if he could raise enough money, he could then make the + investors—if he could raise enough money, he could then make the Blender software available under the GNU General Public License.

This was long before Kickstarter and other online crowdfunding @@ -3141,17 +3141,17 @@ software became freely available for anyone to use. Simply applying the General Public License to the software, however, was not enough to create a thriving community around it. Francesco - told us, Software of this complexity relies on people and + told us, “Software of this complexity relies on people and their vision of how people work together. Ton is a fantastic community builder and manager, and he put a lot of work into fostering a community of developers so that the project could - live. + live.”

Like any successful free and open-source software project, Blender developed quickly because the community could make fixes and - improvements. Software should be free and open to - hack, Francesco said. Otherwise, everyone is doing - the same thing in the dark for ten years. Ton set up the + improvements. “Software should be free and open to + hack,” Francesco said. “Otherwise, everyone is doing + the same thing in the dark for ten years.” Ton set up the Blender Foundation to oversee and steward the software development and maintenance.

@@ -3168,15 +3168,15 @@ They had about twenty people working full-time for six to ten months, so the costs were significant. Francesco said that when their crowdfunding campaign succeeded, people were astounded. - The idea that making money was possible by producing - CC-licensed material was mind-blowing to people, he said. - They were like, I have to see it to believe - it. + “The idea that making money was possible by producing + CC-licensed material was mind-blowing to people,” he said. + “They were like, ‘I have to see it to believe + it.’”

The first film, which was released in 2006, was an experiment. It was so successful that Ton decided to set up the Blender Institute, an entity dedicated to hosting open-movie projects. The - Blender Institute’s next project was an even bigger success. The + Blender Institute’s next project was an even bigger success. The film, Big Buck Bunny, went viral, and its animated characters were picked up by marketers.

@@ -3187,37 +3187,37 @@ almost on an industrial scale because of the number of moving parts. This requires a lot of specialized assistance, but the Blender Institute has no problem finding the talent it needs to - help on projects. Blender hardly does any recruiting for - film projects because the talent emerges naturally, - Francesco said. So many people want to work with us, and we - can’t always hire them because of budget constraints. + help on projects. “Blender hardly does any recruiting for + film projects because the talent emerges naturally,” + Francesco said. “So many people want to work with us, and we + can’t always hire them because of budget constraints.”

Blender has had a lot of success raising money from its community over the years. In many ways, the pitch has gotten easier to make. Not only is crowdfunding simply more familiar to the public, but people know and trust Blender to deliver, and Ton has developed a reputation as an effective community leader and visionary for - their work. There is a whole community who sees and - understands the benefit of these projects, Francesco said. + their work. “There is a whole community who sees and + understands the benefit of these projects,” Francesco said.

While these benefits of each open-movie project make a compelling pitch for crowdfunding campaigns, Francesco told us the Blender Institute has found some limitations in the standard crowdfunding model where you propose a specific project and ask for funding. - Once a project is over, everyone goes home, he - said. It is great fun, but then it ends. That is a - problem. + “Once a project is over, everyone goes home,” he + said. “It is great fun, but then it ends. That is a + problem.”

To make their work more sustainable, they needed a way to receive ongoing support rather than on a project-by-project basis. Their solution is Blender Cloud, a subscription-style crowdfunding model akin to the online crowdfunding platform, Patreon. For about ten euros each month, subscribers get access to download everything - the Blender Institute produces—software, art, training, and more. + the Blender Institute produces—software, art, training, and more. All of the assets are available under an Attribution license (CC BY) or placed in the public domain (CC0), but they are initially made available only to subscribers. Blender Cloud enables - subscribers to follow Blender’s movie projects as they develop, + subscribers to follow Blender’s movie projects as they develop, sharing detailed information and content used in the creative process. Blender Cloud also has extensive training materials and libraries of characters and other assets used in various projects. @@ -3225,8 +3225,8 @@ The continuous financial support provided by Blender Cloud subsidizes five to six full-time employees at the Blender Institute. Francesco says their goal is to grow their subscriber - base. This is our freedom, he told us, and - for artists, freedom is everything. + base. “This is our freedom,” he told us, “and + for artists, freedom is everything.”

Blender Cloud is the primary revenue stream of the Blender Institute. The Blender Foundation is funded primarily by @@ -3244,15 +3244,15 @@

Since 2006, he has been making films available along with all of their source material. He says he has hardly ever seen people - stepping into Blender’s shoes and trying to make money off of + stepping into Blender’s shoes and trying to make money off of their content. Ton believes this is because the true value of what - they do is in the creative and production process. Even + they do is in the creative and production process. “Even when you share everything, all your original sources, it still takes a lot of talent, skills, time, and budget to reproduce what - you did, Ton said. + you did,” Ton said.

For Ton and Blender, it all comes back to doing. -

Chapter 7. Cards Against Humanity

 

+

Chapter 7. Cards Against Humanity

 

Cards Against Humanity is a private, for-profit company that makes a popular party game by the same name. Founded in 2011 in the U.S. @@ -3264,15 +3264,15 @@ 2016

Interviewee: Max Temkin, cofounder -

 
 --\begin{flushright} +

 
 --\begin{flushright} \textit{ Profile written by Sarah Hinchliff Pearson } \end{flushright}

If you ask cofounder Max Temkin, there is nothing particularly interesting about the Cards Against Humanity business model. - We make a product. We sell it for money. Then we spend less - money than we make, Max said. + “We make a product. We sell it for money. Then we spend less + money than we make,” Max said.

He is right. Cards Against Humanity is a simple party game, modeled after the game Apples to Apples. To play, one player asks @@ -3280,7 +3280,7 @@ the other players submit their funniest white card in response. The catch is that all of the cards are filled with crude, gruesome, and otherwise awful things. For the right kind of people - (horrible people, according to Cards Against + (“horrible people,” according to Cards Against Humanity advertising), this makes for a hilarious and fun game.

The revenue model is simple. Physical copies of the game are sold @@ -3302,58 +3302,58 @@ same noncommercial terms. The ability to adapt the game is like an entire new game unto itself.

- All together, these factors—the crass tone of the game and + All together, these factors—the crass tone of the game and company, the free download, the openness to fans remixing the - game—give the game a massive cult following. + game—give the game a massive cult following.

Their success is not the result of a grand plan. Instead, Cards Against Humanity was the last in a long line of games and comedy projects that Max Temkin and his friends put together for their own amusement. As Max tells the story, they made the game so they - could play it themselves on New Year’s Eve because they were too + could play it themselves on New Year’s Eve because they were too nerdy to be invited to other parties. The game was a hit, so they decided to put it up online as a free PDF. People started asking if they could pay to have the game printed for them, and eventually they decided to run a Kickstarter to fund the printing. - They set their Kickstarter goal at $4,000—and raised $15,000. The + They set their Kickstarter goal at $4,000—and raised $15,000. The game was officially released in May 2011.

The game caught on quickly, and it has only grown more popular over time. Max says the eight founders never had a meeting where - they decided to make it an ongoing business. It kind of - just happened, he said. + they decided to make it an ongoing business. “It kind of + just happened,” he said.

- But this tale of a happy accident belies marketing + But this tale of a “happy accident” belies marketing genius. Just like the game, the Cards Against Humanity brand is irreverent and memorable. It is hard to forget a company that - calls the FAQ on their website Your dumb questions. + calls the FAQ on their website “Your dumb questions.”

Like most quality satire, however, there is more to the joke than - vulgarity and shock value. The company’s marketing efforts around + vulgarity and shock value. The company’s marketing efforts around Black Friday illustrate this particularly well. For those outside the United States, Black Friday is the term for the day after the Thanksgiving holiday, the biggest shopping day of the year. It is an incredibly important day for Cards Against Humanity, like it is for all U.S. retailers. Max said they struggled with what to do on - Black Friday because they didn’t want to support what he called - the orgy of consumerism the day has become, + Black Friday because they didn’t want to support what he called + the “orgy of consumerism” the day has become, particularly since it follows a day that is about being grateful for what you have. In 2013, after deliberating, they decided to have an Everything Costs $5 More sale. -

We sweated it out the night before Black Friday, wondering - if our fans were going to hate us for it, he said. - But it made us laugh so we went with it. People totally - caught the joke. +

“We sweated it out the night before Black Friday, wondering + if our fans were going to hate us for it,” he said. + “But it made us laugh so we went with it. People totally + caught the joke.”

This sort of bold transparency delights the media, but more - importantly, it engages their fans. One of the most + importantly, it engages their fans. “One of the most surprising things you can do in capitalism is just be honest with - people, Max said. It shocks people that there is - transparency about what you are doing. + people,” Max said. “It shocks people that there is + transparency about what you are doing.”

- Max also likened it to a grand improv scene. If we do + Max also likened it to a grand improv scene. “If we do something a little subversive and unexpected, the public wants to - be a part of the joke. One year they did a Give Cards + be a part of the joke.” One year they did a Give Cards Against Humanity $5 event, where people literally paid them five dollars for no reason. Their fans wanted to make the joke funnier by making it successful. They made $70,000 in a single day. @@ -3361,14 +3361,14 @@ This remarkable trust they have in their customers is what inspired their decision to apply a Creative Commons license to the game. Trusting your customers to reuse and remix your work - requires a leap of faith. Cards Against Humanity obviously isn’t + requires a leap of faith. Cards Against Humanity obviously isn’t afraid of doing the unexpected, but there are lines even they do not want to cross. Before applying the license, Max said they worried that some fans would adapt the game to include all of the jokes they intentionally never made because they crossed that - line. It happened, and the world didn’t end, Max - said. If that is the worst cost of using CC, I’d pay that a - hundred times over because there are so many benefits. + line. “It happened, and the world didn’t end,” Max + said. “If that is the worst cost of using CC, I’d pay that a + hundred times over because there are so many benefits.”

Any successful product inspires its biggest fans to create remixes of it, but unsanctioned adaptations are more likely to fly under @@ -3377,11 +3377,11 @@ and promote their creations openly. Today there are thousands of fan expansions of the game.

- Max said, CC was a no-brainer for us because it gets the + Max said, “CC was a no-brainer for us because it gets the most people involved. Making the game free and available under a CC license led to the unbelievable situation where we are one of the best-marketed games in the world, and we have never spent a - dime on marketing. + dime on marketing.”

Of course, there are limits to what the company allows its customers to do with the game. They chose the @@ -3389,8 +3389,8 @@ people from using the game to make money. It also requires that adaptations of the game be made available under the same licensing terms if they are shared publicly. Cards Against Humanity also - polices its brand. We feel like we’re the only ones who can - use our brand and our game and make money off of it, Max + polices its brand. “We feel like we’re the only ones who can + use our brand and our game and make money off of it,” Max said. About 99.9 percent of the time, they just send an email to those making commercial use of the game, and that is the end of it. There have only been a handful of instances where they had to @@ -3400,13 +3400,13 @@ Humanity business model, the same can be said of the game itself. To be playable, every white card has to work syntactically with enough black cards. The eight creators invest an incredible amount - of work into creating new cards for the game. We have - daylong arguments about commas, Max said. The + of work into creating new cards for the game. “We have + daylong arguments about commas,” Max said. “The slacker tone of the cards gives people the impression that it is easy to write them, but it is actually a lot of work and - quibbling. + quibbling.”

- That means cocreation with their fans really doesn’t work. The + That means cocreation with their fans really doesn’t work. The company has a submission mechanism on their website, and they get thousands of suggestions, but it is very rare that a submitted card is adopted. Instead, the eight initial creators remain the @@ -3419,16 +3419,16 @@ For all of their success, the creators of Cards Against Humanity are only partially motivated by money. Max says they have always been interested in the Walt Disney philosophy of financial - success. We don’t make jokes and games to make money—we - make money so we can make more jokes and games, he said. + success. “We don’t make jokes and games to make money—we + make money so we can make more jokes and games,” he said.

In fact, the company has given more than $4 million to various - charities and causes. Cards is not our life plan, - Max said. We all have other interests and hobbies. We are + charities and causes. “Cards is not our life plan,” + Max said. “We all have other interests and hobbies. We are passionate about other things going on in our lives. A lot of the activism we have done comes out of us taking things from the rest of our lives and channeling some of the excitement from the game - into it. + into it.”

Seeing money as fuel rather than the ultimate goal is what has enabled them to embrace Creative Commons licensing without @@ -3436,12 +3436,12 @@ for the company, but nonetheless, giving up exclusive control of your work necessarily means giving up some opportunities to extract more money from customers. -

It’s not right for everyone to release everything under CC - licensing, Max said. If your only goal is to make a +

“It’s not right for everyone to release everything under CC + licensing,” Max said. “If your only goal is to make a lot of money, then CC is not best strategy. This kind of business model, though, speaks to your values, and who you are and why - you’re making things. -

Chapter 8. The Conversation

 

+ you’re making things.” +

Chapter 8. The Conversation

 

The Conversation is an independent source of news, sourced from the academic and research community and delivered direct to the public over the Internet. Founded in 2011 in Australia. @@ -3454,7 +3454,7 @@ 2016

Interviewee: Andrew Jaspan, founder -

 
 --\begin{flushright} +

 
 --\begin{flushright} \textit{ Profile written by Paul Stacey } @@ -3464,7 +3464,7 @@ and the Age in Melbourne, Australia. He experienced firsthand the decline of newspapers, including the collapse of revenues, layoffs, and the constant pressure to reduce costs. After he left - the Age in 2005, his concern for the future journalism didn’t go + the Age in 2005, his concern for the future journalism didn’t go away. Andrew made a commitment to come up with an alternative model.

@@ -3474,21 +3474,21 @@ still an appetite for journalism with depth and substance but was concerned about the increasing focus on the sensational and sexy.

- While at the Age, he’d become friends with a vice-chancellor of a + While at the Age, he’d become friends with a vice-chancellor of a university in Melbourne who encouraged him to talk to smart people - across campus—an astrophysicist, a Nobel laureate, earth + across campus—an astrophysicist, a Nobel laureate, earth scientists, economists . . . These were the kind of smart people he wished were more involved in informing the world about what is going on and correcting the errors that appear in media. However, they were reluctant to engage with mass media. Often, journalists - didn’t understand what they said, or unilaterally chose what + didn’t understand what they said, or unilaterally chose what aspect of a story to tell, putting out a version that these people felt was wrong or mischaracterized. Newspapers want to attract a mass audience. Scholars want to communicate serious news, - findings, and insights. It’s not a perfect match. Universities are + findings, and insights. It’s not a perfect match. Universities are massive repositories of knowledge, research, wisdom, and expertise. But a lot of that stays behind a wall of their own - making—there are the walled garden and ivory tower metaphors, and + making—there are the walled garden and ivory tower metaphors, and in more literal terms, the paywall. Broadly speaking, universities are part of society but disconnected from it. They are an enormous public resource but not that good at presenting their expertise to @@ -3501,7 +3501,7 @@ everything from story structure to headline, captions, and quotes. The editors could help turn something that is academic into something understandable and readable. And this would be a key - difference from traditional journalism—the subject matter expert + difference from traditional journalism—the subject matter expert would get a chance to check the article and give final approval before it is published. Compare this with reporters just picking and choosing the quotes and writing whatever they want. @@ -3520,9 +3520,9 @@

The Conversation is founded on the belief that underpinning a functioning democracy is access to independent, high-quality, - informative journalism. The Conversation’s aim is for people to + informative journalism. The Conversation’s aim is for people to have a better understanding of current affairs and complex - issues—and hopefully a better quality of public discourse. The + issues—and hopefully a better quality of public discourse. The Conversation sees itself as a source of trusted information dedicated to the public good. Their core mission is simple: to provide readers with a reliable source of evidence-based @@ -3537,48 +3537,48 @@ comes from the university and research community, it still needs to be fully disclosed. The Conversation does not sit behind a paywall. Andrew believes access to information is an issue of - equality—everyone should have access, like access to clean water. + equality—everyone should have access, like access to clean water. The Conversation is committed to an open and free Internet. Everyone should have free access to their content, and be able to share it or republish it.

Creative Commons help with these goals; articles are published - with the Attribution- NoDerivs license (CC BY-ND). They’re freely + with the Attribution- NoDerivs license (CC BY-ND). They’re freely available for others to republish elsewhere as long as attribution is given and the content is not edited. Over five years, more than twenty-two thousand sites have republished their content. The Conversation website gets about 2.9 million unique views per month, but through republication they have thirty-five million - readers. This couldn’t have been done without the Creative Commons - license, and in Andrew’s view, Creative Commons is central to + readers. This couldn’t have been done without the Creative Commons + license, and in Andrew’s view, Creative Commons is central to everything the Conversation does.

When readers come across the Conversation, they seem to like what they find and recommend it to their friends, peers, and networks. Readership has grown primarily through word of mouth. While they - don’t have sales and marketing, they do promote their work through + don’t have sales and marketing, they do promote their work through social media (including Twitter and Facebook), and by being an accredited supplier to Google News.

- It’s usual for the founders of any company to ask themselves what + It’s usual for the founders of any company to ask themselves what kind of company it should be. It quickly became clear to the founders of the Conversation that they wanted to create a public good rather than make money off of information. Most media companies are working to aggregate as many eyeballs as possible - and sell ads. The Conversation founders didn’t want this model. It + and sell ads. The Conversation founders didn’t want this model. It takes no advertising and is a not-for-profit venture.

There are now different editions of the Conversation for Africa, the United Kingdom, France, and the United States, in addition to the one for Australia. All five editions have their own editorial - mastheads, advisory boards, and content. The Conversation’s global + mastheads, advisory boards, and content. The Conversation’s global virtual newsroom has roughly ninety staff working with thirty-five thousand academics from over sixteen hundred universities around the world. The Conversation would like to be working with university scholars from even more parts of the world.

Additionally, each edition has its own set of founding partners, - strategic partners, and funders. They’ve received funding from + strategic partners, and funders. They’ve received funding from foundations, corporates, institutions, and individual donations, but the Conversation is shifting toward paid memberships by universities and research institutions to sustain operations. This @@ -3588,8 +3588,8 @@ When professors from member universities write an article, there is some branding of the university associated with the article. On the Conversation website, paying university members are listed as - members and funders. Early participants may be - designated as founding members, with seats on the + “members and funders.” Early participants may be + designated as “founding members,” with seats on the editorial advisory board.

Academics are not paid for their contributions, but they get free @@ -3610,15 +3610,15 @@

These reach and impact metrics show the benefits of membership. With the Conversation, universities can engage with the public and - show why they’re of value. + show why they’re of value.

- With its tagline, Academic Rigor, Journalistic - Flair, the Conversation represents a new form of + With its tagline, “Academic Rigor, Journalistic + Flair,” the Conversation represents a new form of journalism that contributes to a more informed citizenry and improved democracy around the world. Its open business model and - use of Creative Commons show how it’s possible to generate both a + use of Creative Commons show how it’s possible to generate both a public good and operational revenue at the same time. -

Chapter 9. Cory Doctorow

 

+

Chapter 9. Cory Doctorow

 

Cory Doctorow is a science fiction writer, activist, blogger, and journalist. Based in the U.S.

http://craphound.com and @@ -3628,18 +3628,18 @@ translation rights to books

Interview date: January 12, 2016 -

 
 --\begin{flushright} +

 
 --\begin{flushright} \textit{ Profile written by Sarah Hinchliff Pearson } \end{flushright}

- Cory Doctorow hates the term business model, and he - is adamant that he is not a brand. To me, branding is the + Cory Doctorow hates the term “business model,” and he + is adamant that he is not a brand. “To me, branding is the idea that you can take a thing that has certain qualities, remove - the qualities, and go on selling it, he said. I’m - not out there trying to figure out how to be a brand. I’m doing + the qualities, and go on selling it,” he said. “I’m + not out there trying to figure out how to be a brand. I’m doing this thing that animates me to work crazy insane hours because - it’s the most important thing I know how to do. + it’s the most important thing I know how to do.”

Cory calls himself an entrepreneur. He likes to say his success came from making stuff people happened to like and then getting @@ -3651,7 +3651,7 @@ license. Cory is coeditor of the popular CC-licensed site Boing Boing, where he writes about technology, politics, and intellectual property. He has also written several nonfiction - books, including the most recent Information Doesn’t Want to Be + books, including the most recent Information Doesn’t Want to Be Free, about the ways in which creators can make a living in the Internet age.

@@ -3659,64 +3659,64 @@ takes on paid speaking gigs and is experimenting with pay-what-you-want models for his work.

- While Cory’s extensive body of fiction work has a large following, + While Cory’s extensive body of fiction work has a large following, he is just as well known for his activism. He is an outspoken opponent of restrictive copyright and digital-rights-management (DRM) technology used to lock up content because he thinks both undermine creators and the public interest. He is currently a special adviser at the Electronic Frontier Foundation, where he is involved in a lawsuit challenging the U.S. law that protects DRM. - Cory says his political work doesn’t directly make him money, but + Cory says his political work doesn’t directly make him money, but if he gave it up, he thinks he would lose credibility and, more - importantly, lose the drive that propels him to create. My + importantly, lose the drive that propels him to create. “My political work is a different expression of the same - artistic-political urge, he said. I have this - suspicion that if I gave up the things that didn’t make me money, + artistic-political urge,” he said. “I have this + suspicion that if I gave up the things that didn’t make me money, the genuineness would leach out of what I do, and the quality that - causes people to like what I do would be gone. + causes people to like what I do would be gone.”

Cory has been financially successful, but money is not his primary - motivation. At the start of his book Information Doesn’t Want to + motivation. At the start of his book Information Doesn’t Want to Be Free, he stresses how important it is not to become an artist - if your goal is to get rich. Entering the arts because you + if your goal is to get rich. “Entering the arts because you want to get rich is like buying lottery tickets because you want - to get rich, he wrote. It might work, but it almost - certainly won’t. Though, of course, someone always wins the - lottery. He acknowledges that he is one of the lucky few - to make it, but he says he would be writing no - matter what. I am compelled to write, he wrote. - Long before I wrote to keep myself fed and sheltered, I was - writing to keep myself sane. + to get rich,” he wrote. “It might work, but it almost + certainly won’t. Though, of course, someone always wins the + lottery.” He acknowledges that he is one of the lucky few + to “make it,” but he says he would be writing no + matter what. “I am compelled to write,” he wrote. + “Long before I wrote to keep myself fed and sheltered, I was + writing to keep myself sane.”

Just as money is not his primary motivation to create, money is not his primary motivation to share. For Cory, sharing his work - with Creative Commons is a moral imperative. It felt - morally right, he said of his decision to adopt Creative - Commons licenses. I felt like I wasn’t contributing to the + with Creative Commons is a moral imperative. “It felt + morally right,” he said of his decision to adopt Creative + Commons licenses. “I felt like I wasn’t contributing to the culture of surveillance and censorship that has been created to - try to stop copying. In other words, using CC licenses + try to stop copying.” In other words, using CC licenses symbolizes his worldview.

He also feels like there is a solid commercial basis for licensing - his work with Creative Commons. While he acknowledges he hasn’t + his work with Creative Commons. While he acknowledges he hasn’t been able to do a controlled experiment to compare the commercial benefits of licensing with CC against reserving all rights, he thinks he has sold more books using a CC license than he would have without it. Cory says his goal is to convince people they - should pay him for his work. I started by not calling them - thieves, he said. + should pay him for his work. “I started by not calling them + thieves,” he said.

Cory started using CC licenses soon after they were first created. At the time his first novel came out, he says the science fiction genre was overrun with people scanning and downloading books without permission. When he and his publisher took a closer look at who was doing that sort of thing online, they realized it - looked a lot like book promotion. I knew there was a + looked a lot like book promotion. “I knew there was a relationship between having enthusiastic readers and having a - successful career as a writer, he said. At the + successful career as a writer,” he said. “At the time, it took eighty hours to OCR a book, which is a big effort. I decided to spare them the time and energy, and give them the book - for free in a format destined to spread. + for free in a format destined to spread.”

Cory admits the stakes were pretty low for him when he first adopted Creative Commons licenses. He only had to sell two @@ -3728,23 +3728,23 @@ The bottom line, Cory says, is that no one has found a way to prevent people from copying the stuff they like. Rather than fighting the tide, Cory makes his work intrinsically shareable. - Getting the hell out of the way for people who want to - share their love of you with other people sounds obvious, but it’s - remarkable how many people don’t do it, he said. + “Getting the hell out of the way for people who want to + share their love of you with other people sounds obvious, but it’s + remarkable how many people don’t do it,” he said.

Making his work available under Creative Commons licenses enables - him to view his biggest fans as his ambassadors. Being open + him to view his biggest fans as his ambassadors. “Being open to fan activity makes you part of the conversation about what fans - do with your work and how they interact with it, he said. - Cory’s own website routinely highlights cool things his audience + do with your work and how they interact with it,” he said. + Cory’s own website routinely highlights cool things his audience has done with his work. Unlike corporations like Disney that tend to have a hands-off relationship with their fan activity, he has a - symbiotic relationship with his audience. Engaging with - your audience can’t guarantee you success, he said. - And Disney is an example of being able to remain aloof and + symbiotic relationship with his audience. “Engaging with + your audience can’t guarantee you success,” he said. + “And Disney is an example of being able to remain aloof and still being the most successful company in the creative industry in history. But I figure my likelihood of being Disney is pretty - slim, so I should take all the help I can get. + slim, so I should take all the help I can get.”

His first book was published under the most restrictive Creative Commons license, Attribution-NonCommercial-NoDerivs (CC BY-NC-ND). @@ -3760,37 +3760,37 @@ is more difficult to get people to pay for translations if there are fan translations already available for free.

- In his book Information Doesn’t Want to Be Free, Cory likens his + In his book Information Doesn’t Want to Be Free, Cory likens his philosophy to thinking like a dandelion. Dandelions produce thousands of seeds each spring, and they are blown into the air going in every direction. The strategy is to maximize the number of blind chances the dandelion has for continuing its genetic line. Similarly, he says there are lots of people out there who may want to buy creative work or compensate authors for it in some - other way. The more places your work can find itself, the + other way. “The more places your work can find itself, the greater the likelihood that it will find one of those would-be customers in some unsuspected crack in the metaphorical - pavement, he wrote. The copies that others make of - my work cost me nothing, and present the possibility that I’ll get - something. + pavement,” he wrote. “The copies that others make of + my work cost me nothing, and present the possibility that I’ll get + something.”

Applying a CC license to his work increases the chances it will be - shared more widely around the Web. He avoids DRM—and openly - opposes the practice—for similar reasons. DRM has the effect of + shared more widely around the Web. He avoids DRM—and openly + opposes the practice—for similar reasons. DRM has the effect of tying a work to a particular platform. This digital lock, in turn, strips the authors of control over their own work and hands that - control over to the platform. He calls it Cory’s First Law: - Anytime someone puts a lock on something that belongs to - you and won’t give you the key, that lock isn’t there for your - benefit. + control over to the platform. He calls it Cory’s First Law: + “Anytime someone puts a lock on something that belongs to + you and won’t give you the key, that lock isn’t there for your + benefit.”

Cory operates under the premise that artists benefit when there are more, rather than fewer, places where people can access their work. The Internet has opened up those avenues, but DRM is - designed to limit them. On the one hand, we can credibly - make our work available to a widely dispersed audience, he - said. On the other hand, the intermediaries we historically - sold to are making it harder to go around them. Cory + designed to limit them. “On the one hand, we can credibly + make our work available to a widely dispersed audience,” he + said. “On the other hand, the intermediaries we historically + sold to are making it harder to go around them.” Cory continually looks for ways to reach his audience without relying upon major platforms that will try to take control over his work.

@@ -3801,29 +3801,29 @@ for free, as long as it is easy to do. He was extremely successful using Humble Bundle, a platform that allows people to pay what they want for DRM-free versions of a bundle of a particular - creator’s work. He is planning to try his own pay-what-you-want + creator’s work. He is planning to try his own pay-what-you-want experiment soon.

Fans are particularly willing to pay when they feel personally connected to the artist. Cory works hard to create that personal connection. One way he does this is by personally answering every - single email he gets. If you look at the history of - artists, most die in penury, he said. That reality + single email he gets. “If you look at the history of + artists, most die in penury,” he said. “That reality means that for artists, we have to find ways to support ourselves when public tastes shift, when copyright stops producing. Future-proofing your artistic career in many ways means figuring out how to stay connected to those people who have been touched by - your work. + your work.”

- Cory’s realism about the difficulty of making a living in the arts + Cory’s realism about the difficulty of making a living in the arts does not reflect pessimism about the Internet age. Instead, he says the fact that it is hard to make a living as an artist is - nothing new. What is new, he writes in his book, is how + nothing new. What is new, he writes in his book, “is how many ways there are to make things, and to get them into other - people’s hands and minds. + people’s hands and minds.”

It has never been easier to think like a dandelion. -

Chapter 10. Figshare

 

+

Chapter 10. Figshare

 

Figshare is a for-profit company offering an online repository where researchers can preserve and share the output of their research, including figures, data sets, images, and videos. @@ -3836,23 +3836,23 @@ 2016

Interviewee: Mark Hahnel, founder -

 
 --\begin{flushright} +

 
 --\begin{flushright} \textit{ Profile written by Paul Stacey } \end{flushright}

- Figshare’s mission is to change the face of academic publishing + Figshare’s mission is to change the face of academic publishing through improved dissemination, discoverability, and reusability of scholarly research. Figshare is a repository where users can - make all the output of their research available—from posters and - presentations to data sets and code—in a way that’s easy to + make all the output of their research available—from posters and + presentations to data sets and code—in a way that’s easy to discover, cite, and share. Users can upload any file format, which can then be previewed in a Web browser. Research output is disseminated in a way that the current scholarly-publishing model does not allow.

Figshare founder Mark Hahnel often gets asked: How do you make - money? How do we know you’ll be here in five years? Can you, as a + money? How do we know you’ll be here in five years? Can you, as a for-profit venture, be trusted? Answers have evolved over time.

Mark traces the origins of Figshare back to when he was a graduate @@ -3870,12 +3870,12 @@ working on a solution.

There were two key needs: licenses to make the data citable, and - persistent identifiers— URL links that always point back to the + persistent identifiers— URL links that always point back to the original object ensuring the research is citable for the long term.

Mark chose Digital Object Identifiers (DOIs) to meet the need for - a persistent identifier. In the DOI system, an object’s metadata + a persistent identifier. In the DOI system, an object’s metadata is stored as a series of numbers in the DOI name. Referring to an object by its DOI is more stable than referring to it by its URL, because the location of an object (the web page or URL) can often @@ -3885,7 +3885,7 @@ As for licenses, Mark chose Creative Commons. The open-access and open-science communities were already using and recommending Creative Commons. Based on what was happening in those communities - and Mark’s dialogue with peers, he went with CC0 (in the public + and Mark’s dialogue with peers, he went with CC0 (in the public domain) for data sets and CC BY (Attribution) for figures, videos, and data sets.

@@ -3914,9 +3914,9 @@ storage space, and for private online space designed for a set number of research collaborators, which is ideal for larger teams and geographically dispersed research groups. Figshare sums up its - value proposition to researchers as You retain ownership. + value proposition to researchers as “You retain ownership. You license it. You get credit. We just make sure it - persists. + persists.”

In January 2012, Figshare was launched. (The fig in Figshare stands for figures.) Using investment funds, Mark made significant @@ -3929,12 +3929,12 @@

Figshare diversified its business model to include services for journals. Figshare began hosting large amounts of data for the - journals’ online articles. This additional data improved the + journals’ online articles. This additional data improved the quality of the articles. Outsourcing this service to Figshare freed publishers from having to develop this functionality as part of their own infrastructure. Figshare-hosted data also provides a link back to the article, generating additional click-through and - readership—a benefit to both journal publishers and researchers. + readership—a benefit to both journal publishers and researchers. Figshare now provides research-data infrastructure for a wide variety of publishers including Wiley, Springer Nature, PLOS, and Taylor and Francis, to name a few, and has convinced them to use @@ -3954,7 +3954,7 @@ for Institutions) that securely hosts research data of institutions in the cloud. Services include not just hosting but data metrics, data dissemination, and user-group administration. - Figshare’s workflow, and the services they offer for institutions, + Figshare’s workflow, and the services they offer for institutions, take into account the needs of librarians and administrators, as well as of the researchers.

@@ -3973,7 +3973,7 @@ For Mark this created a conflict. On the one hand, the principles and benefits of open science are at the heart of Figshare, and Mark believes CC BY is the best license for this. On the other - hand, institutions were saying they wouldn’t use Figshare unless + hand, institutions were saying they wouldn’t use Figshare unless it offered a choice in licenses. He initially refused to offer anything beyond CC0 and CC BY, but after seeing an open-source CERN project offer all Creative Commons licenses without any @@ -3991,7 +3991,7 @@ applications. As an example, Mark shared a Figshare data set showing the journal subscriptions that higher-education institutions in the United Kingdom paid to ten major - publishers.[115] Figshare’s API enables that data to be pulled into an + publishers.[115] Figshare’s API enables that data to be pulled into an app developed by a completely different researcher that converts the data into a visually interesting graph, which any viewer can alter by changing any of the variables.[116] @@ -4008,17 +4008,17 @@

Mark says his success is partly about being in the right place at the right time. He also believes that the diversification of - Figshare’s model over time has been key to success. Figshare now + Figshare’s model over time has been key to success. Figshare now offers a comprehensive set of services to researchers, publishers, and institutions.[117] If he had relied solely on revenue from premium subscriptions, he believes Figshare would have struggled. In - Figshare’s early days, their primary users were early-career and + Figshare’s early days, their primary users were early-career and late-career academics. It has only been because funders mandated open licensing that Figshare is now being used by the mainstream.

- Today Figshare has 26 million–plus page views, 7.5 million–plus - downloads, 800,000–plus user uploads, 2 million–plus articles, - 500,000-plus collections, and 5,000–plus projects. Sixty percent + Today Figshare has 26 million–plus page views, 7.5 million–plus + downloads, 800,000–plus user uploads, 2 million–plus articles, + 500,000-plus collections, and 5,000–plus projects. Sixty percent of their traffic comes from Google. A sister company called Altmetric tracks the use of Figshare by others, including Wikipedia and news sources. @@ -4026,16 +4026,16 @@ Figshare uses the revenue it generates from the premium subscribers, journal publishers, and institutions to fund and expand what it can offer to researchers for free. Figshare has - publicly stuck to its principles—keeping the free service free and - requiring the use of CC BY and CC0 from the start—and from Mark’s + publicly stuck to its principles—keeping the free service free and + requiring the use of CC BY and CC0 from the start—and from Mark’s perspective, this is why people trust Figshare. Mark sees new competitors coming forward who are just in it for money. If - Figshare was only in it for the money, they wouldn’t care about - offering a free version. Figshare’s principles and advocacy for + Figshare was only in it for the money, they wouldn’t care about + offering a free version. Figshare’s principles and advocacy for openness are a key differentiator. Going forward, Mark sees Figshare not only as supporting open access to research but also enabling people to collaborate and make new discoveries. -

Chapter 11. Figure.NZ

 

+

Chapter 11. Figure.NZ

 

Figure.NZ is a nonprofit charity that makes an online data platform designed to make data reusable and easy to understand. Founded in 2012 in New Zealand. @@ -4046,7 +4046,7 @@

Interview date: May 3, 2016

Interviewee: Lillian Grace, founder -

 
 --\begin{flushright} +

 
 --\begin{flushright} \textit{ Profile written by Paul Stacey } @@ -4054,12 +4054,12 @@ In the paper Harnessing the Economic and Social Power of Data presented at the New Zealand Data Futures Forum in 2014,[118] Figure.NZ founder Lillian Grace said there are thousands of valuable and relevant data sets freely available to - us right now, but most people don’t use them. She used to think - this meant people didn’t care about being informed, but she’s come + us right now, but most people don’t use them. She used to think + this meant people didn’t care about being informed, but she’s come to see that she was wrong. Almost everyone wants to be informed - about issues that matter—not only to them, but also to their + about issues that matter—not only to them, but also to their families, their communities, their businesses, and their country. - But there’s a big difference between availability and + But there’s a big difference between availability and accessibility of information. Data is spread across thousands of sites and is held within databases and spreadsheets that require both time and skill to engage with. To use data when making a @@ -4074,9 +4074,9 @@ improving economic prosperity, social well-being, environmental quality, and environmental productivity for New Zealand and New Zealanders. While giving talks to community and business groups, - Lillian realized every single issue we addressed would have + Lillian realized “every single issue we addressed would have been easier to deal with if more people understood the basic - facts. But understanding the basic facts sometimes + facts.” But understanding the basic facts sometimes requires data and research that you often have to pay for.

Lillian began to imagine a website that lifted data up to a visual @@ -4085,17 +4085,17 @@ people could contribute their data and visuals via a wiki. However, few people had graphs that could be used and shared, and there were no standards or consistency around the data and the - visuals. Realizing the wiki model wasn’t working, Lillian brought + visuals. Realizing the wiki model wasn’t working, Lillian brought the process of data aggregation, curation, and visual presentation in-house, and invested in the technology to help automate some of it. Wiki New Zealand became Figure.NZ, and efforts were reoriented toward providing services to those wanting to open their data and present it visually.

- Here’s how it works. Figure.NZ sources data from other + Here’s how it works. Figure.NZ sources data from other organizations, including corporations, public repositories, government departments, and academics. Figure.NZ imports and - extracts that data, and then validates and standardizes it—all + extracts that data, and then validates and standardizes it—all with a strong eye on what will be best for users. They then make the data available in a series of standardized forms, both human- and machine-readable, with rich metadata about the sources, the @@ -4113,26 +4113,26 @@ colleague. Lillian spent time looking at what Creative Commons offered and thought it looked good, was clear, and made common sense. It was easy to use and easy for others to understand. Over - time, she’s come to realize just how fortunate and important that - decision turned out to be. New Zealand’s government has an + time, she’s come to realize just how fortunate and important that + decision turned out to be. New Zealand’s government has an open-access and licensing framework called NZGOAL, which provides guidance for agencies when they release copyrighted and noncopyrighted work and material.[119] It aims to standardize the licensing of works with government copyright and how they can be reused, and it does this with Creative Commons licenses. As a result, 98 percent of all government-agency data is Creative Commons licensed, fitting in - nicely with Figure.NZ’s decision. + nicely with Figure.NZ’s decision.

Lillian thinks current ideas of what a business is are relatively - new, only a hundred years old or so. She’s convinced that twenty + new, only a hundred years old or so. She’s convinced that twenty years from now, we will see new and different models for business. Figure.NZ is set up as a nonprofit charity. It is purpose-driven but also strives to pay people well and thinks like a business. Lillian sees the charity-nonprofit status as an essential element for the mission and purpose of Figure.NZ. She believes Wikipedia - would not work if it were for profit, and similarly, Figure.NZ’s + would not work if it were for profit, and similarly, Figure.NZ’s nonprofit status assures people who have data and people who want - to use it that they can rely on Figure.NZ’s motives. People see + to use it that they can rely on Figure.NZ’s motives. People see them as a trusted wrangler and source.

Although Figure.NZ is a social enterprise that openly licenses @@ -4161,13 +4161,13 @@ Figure.NZ has multiple lines of business. They provide commercial services to organizations that want their data publicly available and want to use Figure.NZ as their publishing platform. People who - want to publish open data appreciate Figure.NZ’s ability to do it + want to publish open data appreciate Figure.NZ’s ability to do it faster, more easily, and better than they can. Customers are encouraged to help their users find, use, and make things from the - data they make available on Figure.NZ’s website. Customers control + data they make available on Figure.NZ’s website. Customers control what is released and the license terms (although Figure.NZ encourages Creative Commons licensing). Figure.NZ also serves - customers who want a specific collection of charts created—for + customers who want a specific collection of charts created—for example, for their website or annual report. Charging the organizations that want to make their data available enables Figure.NZ to provide their site free to all users, to truly @@ -4178,16 +4178,16 @@ sometimes makes it difficult for customers and Figure.NZ to figure out what it would cost to import, standardize, and display that data in a useful way. To deal with this, Figure.NZ uses - high-trust contracts, where customers allocate a + “high-trust contracts,” where customers allocate a certain budget to the task that Figure.NZ is then free to draw - from, as long as Figure.NZ frequently reports on what they’ve + from, as long as Figure.NZ frequently reports on what they’ve produced so the customer can determine the value for money. This strategy has helped build trust and transparency about the level of effort associated with doing work that has never been done before.

A second line of business is what Figure.NZ calls partners. ASB - Bank and Statistics New Zealand are partners who back Figure.NZ’s + Bank and Statistics New Zealand are partners who back Figure.NZ’s efforts. As one example, with their support Figure.NZ has been able to create Business Figures, a special way for businesses to find useful data without having to know what questions to @@ -4208,13 +4208,13 @@ developed a deep expertise in taking random styles of data, standardizing it, and making it useful. Lillian realized that Figure.NZ could easily become a warehouse of seventy people doing - data. But for Lillian, growth isn’t always good. In her view, + data. But for Lillian, growth isn’t always good. In her view, bigger often means less effective. Lillian set artificial constraints on growth, forcing the organization to think differently and be more efficient. Rather than in-house growth, they are growing and building external relationships.

- Figure.NZ’s website displays visuals and data associated with a + Figure.NZ’s website displays visuals and data associated with a wide range of categories including crime, economy, education, employment, energy, environment, health, information and communications technology, industry, tourism, and many others. A @@ -4225,14 +4225,14 @@

Figure.NZ believes data and visuals should be useful. They provide their customers with a data collection template and teach them why - it’s important and how to use it. They’ve begun putting more + it’s important and how to use it. They’ve begun putting more emphasis on tracking what users of their website want. They also get requests from social media and through email for them to share - data for a specific topic—for example, can you share data for + data for a specific topic—for example, can you share data for water quality? If they have the data, they respond quickly; if - they don’t, they try and identify the organizations that would + they don’t, they try and identify the organizations that would have that data and forge a relationship so they can be included on - Figure.NZ’s site. Overall, Figure.NZ is seeking to provide a place + Figure.NZ’s site. Overall, Figure.NZ is seeking to provide a place for people to be curious about, access, and interpret data on topics they are interested in.

@@ -4245,47 +4245,47 @@ behalf of others, whether it was on behalf of a country or companies.

- "But now we live in a world where it’s really easy to share + "But now we live in a world where it’s really easy to share information widely and also to communicate widely. In the world we live in now, the best future is the one where everyone can make well-informed decisions.

"The use of numbers and data as a way of making well-informed decisions is one of the areas where there is the biggest gaps. We - don’t really use numbers as a part of our thinking and part of our + don’t really use numbers as a part of our thinking and part of our understanding yet.

"Part of the reason is the way data is spread across hundreds of sites. In addition, for the most part, deep thinking based on - data is constrained to experts because most people don’t have data + data is constrained to experts because most people don’t have data literacy. There once was a time when many citizens in society - couldn’t read or write. However, as a society, we’ve now come to + couldn’t read or write. However, as a society, we’ve now come to believe that reading and writing skills should be something all - citizens have. We haven’t yet adopted a similar belief around + citizens have. We haven’t yet adopted a similar belief around numbers and data literacy. We largely still believe that only a few specially trained people can analyze and think with numbers.

"Figure.NZ may be the first organization to assert that - everyone can use numbers in their thinking, and it’s built a + everyone can use numbers in their thinking, and it’s built a technological platform along with trust and a network of relationships to make that possible. What you can see on Figure.NZ are tens of thousands of graphs, maps, and data.

- Figure.NZ sees this as a new kind of alphabet that can help + “Figure.NZ sees this as a new kind of alphabet that can help people analyze what they see around them. A way to be thoughtful and informed about society. A means of engaging in conversation and shaping decision making that transcends personal experience. The long-term value and impact is almost impossible to measure, but the goal is to help citizens gain understanding and work - together in more informed ways to shape the future. + together in more informed ways to shape the future.”

- Lillian sees Figure.NZ’s model as having global potential. But for + Lillian sees Figure.NZ’s model as having global potential. But for now, their focus is completely on making Figure.NZ work in New - Zealand and to get the network effect— users + Zealand and to get the “network effect”— users dramatically increasing value for themselves and for others through use of their service. Creative Commons is core to making the network effect possible. -

Chapter 12. Knowledge Unlatched

 

+

Chapter 12. Knowledge Unlatched

 

Knowledge Unlatched is a not-for-profit community interest company that brings libraries together to pool funds to publish open-access books. Founded in 2012 in the UK. @@ -4297,12 +4297,12 @@ 2016

Interviewee: Frances Pinter, founder -

 
 --\begin{flushright} +

 
 --\begin{flushright} \textit{ Profile written by Paul Stacey } \end{flushright}

- The serial entrepreneur Dr. Frances Pinter has been at the + The serial entrepreneur Dr. Frances Pinter has been at the forefront of innovation in the publishing industry for nearly forty years. She founded the UK-based Knowledge Unlatched with a mission to enable open access to scholarly books. For Frances, the @@ -4317,7 +4317,7 @@ Open Access award in 2014 and a Curtin University Commercial Innovation Award for Innovation in Education in 2015.

- Dr. Pinter has been in academic publishing most of her career. + Dr. Pinter has been in academic publishing most of her career. About ten years ago, she became acquainted with the Creative Commons founder Lawrence Lessig and got interested in Creative Commons as a tool for both protecting content online and @@ -4341,33 +4341,33 @@ associated with getting the book to print would be lost. Surprisingly, Bloomsbury found that sales of the print versions of these books were 10 to 20 percent higher than normal. Frances - found it intriguing that the Creative Commons–licensed free online + found it intriguing that the Creative Commons–licensed free online book acts as a marketing vehicle for the print format.

Frances began to look at customer interest in the three forms of - the book: 1) the Creative Commons–licensed free online book in PDF + the book: 1) the Creative Commons–licensed free online book in PDF form, 2) the printed book, and 3) a digital version of the book on an aggregator platform with enhanced features. She thought of this - as the ice cream model: the free PDF was vanilla + as the “ice cream model”: the free PDF was vanilla ice cream, the printed book was an ice cream cone, and the enhanced e-book was an ice cream sundae.

- After a while, Frances had an epiphany—what if there was a way to + After a while, Frances had an epiphany—what if there was a way to get libraries to underwrite the costs of making these books up - until they’re ready be printed, in other words, cover the fixed + until they’re ready be printed, in other words, cover the fixed costs of getting to the first digital copy? Then you could either bring down the cost of the printed book, or do a whole bunch of - interesting things with the printed book and e-book—the ice cream + interesting things with the printed book and e-book—the ice cream cone or sundae part of the model.

This idea is similar to the article-processing charge some open-access journals charge researchers to cover publishing costs. Frances began to imagine a coalition of libraries paying for the - prepress costs—a book-processing charge—and + prepress costs—a “book-processing charge”—and providing everyone in the world with an open-access version of the books released under a Creative Commons license.

- This idea really took hold in her mind. She didn’t really have a + This idea really took hold in her mind. She didn’t really have a name for it but began talking about it and making presentations to see if there was interest. The more she talked about it, the more people agreed it had appeal. She offered a bottle of champagne to @@ -4446,7 +4446,7 @@ cost per book was just under fifty dollars. The unlatching process took roughly ten months. It started with a call to publishers for titles, followed by having a library task force select the titles, - getting authors’ permissions, getting the libraries to pledge, + getting authors’ permissions, getting the libraries to pledge, billing the libraries, and finally, unlatching.

The longest part of the whole process is getting libraries to @@ -4474,14 +4474,14 @@

The cost for the publisher to get to a first digital copy of a monograph is $5,000 to $50,000. A good one costs in the $10,000 to - $15,000 range. Monographs typically don’t sell a lot of copies. A + $15,000 range. Monographs typically don’t sell a lot of copies. A publisher who in the past sold three thousand copies now typically sells only three hundred. That makes unlatching monographs a low risk for publishers. For the first round, it took five months to get thirteen publishers. For the second round, it took one month to get twenty-six.

- Authors don’t generally make a lot of royalties from monographs. + Authors don’t generally make a lot of royalties from monographs. Royalties range from zero dollars to 5 to 10 percent of receipts. The value to the author is the awareness it brings to them; when their book is being read, it increases their reputation. Open @@ -4514,7 +4514,7 @@ nonparticipating libraries could be seen as free riders, in the library world, wealthy libraries are used to paying more than poor libraries and accept that part of their money should be spent to - support open access. Free ride is more like + support open access. “Free ride” is more like community responsibility. By the end of March 2016, the round-one books had been downloaded nearly eighty thousand times in 175 countries. @@ -4522,10 +4522,10 @@ For publishers, authors, and librarians, the Knowledge Unlatched model for monographs is a win-win-win.

- In the first round, Knowledge Unlatched’s overheads were covered + In the first round, Knowledge Unlatched’s overheads were covered by grants. In the second round, they aim to demonstrate the model is sustainable. Libraries and publishers will each pay a 7.5 - percent service charge that will go toward Knowledge Unlatched’s + percent service charge that will go toward Knowledge Unlatched’s running costs. With plans to scale up in future rounds, Frances figures they can fully recover costs when they are unlatching two hundred books at a time. Moving forward, Knowledge Unlatched is @@ -4533,7 +4533,7 @@ include unlatching journals and older books.

Frances believes that Knowledge Unlatched is tapping into new ways - of valuing academic content. It’s about considering how many + of valuing academic content. It’s about considering how many people can find, access, and use your content without pay barriers. Knowledge Unlatched taps into the new possibilities and behaviors of the digital world. In the Knowledge Unlatched model, @@ -4541,7 +4541,7 @@ been, but the economics are different. For Frances, Knowledge Unlatched is connected to the past but moving into the future, an evolution rather than a revolution. -

Chapter 13. Lumen Learning

 

+

Chapter 13. Lumen Learning

 

Lumen Learning is a for-profit company helping educational institutions use open educational resources (OER). Founded in 2013 in the U.S. @@ -4553,12 +4553,12 @@ 2015

Interviewees: David Wiley and Kim Thanos, cofounders -

 
 --\begin{flushright} +

 
 --\begin{flushright} \textit{ Profile written by Paul Stacey } \end{flushright}

- Cofounded by open education visionary Dr. David Wiley and + Cofounded by open education visionary Dr. David Wiley and education-technology strategist Kim Thanos, Lumen Learning is dedicated to improving student success, bringing new ideas to pedagogy, and making education more affordable by facilitating @@ -4582,16 +4582,16 @@

David and Kim went back and forth on whether it should be a nonprofit or for- profit. A nonprofit would make it a more - comfortable fit with the education sector but meant they’d be + comfortable fit with the education sector but meant they’d be constantly fund-raising and seeking grants from philanthropies. Also, grants usually require money to be used in certain ways for specific deliverables. If you learn things along the way that change how you think the grant money should be used, there often - isn’t a lot of flexibility to do so. + isn’t a lot of flexibility to do so.

- But as a for-profit, they’d have to convince educational + But as a for-profit, they’d have to convince educational institutions to pay for what Lumen had to offer. On the positive - side, they’d have more control over what to do with the revenue + side, they’d have more control over what to do with the revenue and investment money; they could make decisions to invest the funds or use them differently based on the situation and shifting opportunities. In the end, they chose the for-profit status, with @@ -4607,21 +4607,21 @@ Originally, Lumen did custom contracts for each institution. This was complicated and challenging to manage. However, through that process patterns emerged which allowed them to generalize a set of - approaches and offerings. Today they don’t customize as much as + approaches and offerings. Today they don’t customize as much as they used to, and instead they tend to work with customers who can use their off-the-shelf options. Lumen finds that institutions and faculty are generally very good at seeing the value Lumen brings and are willing to pay for it. Serving disadvantaged learner populations has led Lumen to be very pragmatic; they describe what - they offer in quantitative terms—with facts and figures—and in a + they offer in quantitative terms—with facts and figures—and in a way that is very student-focused. Lumen Learning helps colleges - and universities— + and universities—

  • replace expensive textbooks in high-enrollment courses with OER;

  • - provide enrolled students day one access to Lumen’s fully - customizable OER course materials through the institution’s + provide enrolled students day one access to Lumen’s fully + customizable OER course materials through the institution’s learning-management system;

  • measure improvements in student success with metrics like @@ -4630,7 +4630,7 @@ collaborate with faculty to make ongoing improvements to OER based on student success research.

- Lumen has developed a suite of open, Creative Commons–licensed + Lumen has developed a suite of open, Creative Commons–licensed courseware in more than sixty-five subjects. All courses are freely and publicly available right off their website. They can be copied and used by others as long as they provide attribution to @@ -4639,7 +4639,7 @@

Then there are three types of bundled services that cost money. One option, which Lumen calls Candela courseware, offers - integration with the institution’s learning-management system, + integration with the institution’s learning-management system, technical and pedagogical support, and tracking of effectiveness. Candela courseware costs institutions ten dollars per enrolled student. @@ -4661,7 +4661,7 @@ Lumen generates revenue by charging for their value-added tools and services on top of their free courses, just as solar-power companies provide the tools and services that help people use a - free resource—sunlight. And Lumen’s business model focuses on + free resource—sunlight. And Lumen’s business model focuses on getting the institutions to pay, not the students. With projects they did prior to Lumen, David and Kim learned that students who have access to all course materials from day one have greater @@ -4669,7 +4669,7 @@ access to those who paid. Right from the start, their stance was that they would not put their content behind a paywall. Lumen invests zero dollars in technologies and processes for restricting - access—no digital rights management, no time bombs. While this has + access—no digital rights management, no time bombs. While this has been a challenge from a business-model perspective, from an open-access perspective, it has generated immense goodwill in the community. @@ -4677,10 +4677,10 @@ In most cases, development of their courses is funded by the institution Lumen has a contract with. When creating new courses, Lumen typically works with the faculty who are teaching the new - course. They’re often part of the institution paying Lumen, but + course. They’re often part of the institution paying Lumen, but sometimes Lumen has to expand the team and contract faculty from other institutions. First, the faculty identifies all of the - course’s learning outcomes. Lumen then searches for, aggregates, + course’s learning outcomes. Lumen then searches for, aggregates, and curates the best OER they can find that addresses those learning needs, which the faculty reviews.

@@ -4692,17 +4692,17 @@ their progress are areas where new content is frequently needed. Once a course is created, Lumen puts it on their platform with all the attributions and links to the original sources intact, and any - of Lumen’s new content is given an Attribution (CC BY) license. + of Lumen’s new content is given an Attribution (CC BY) license.

Using only OER made them experience firsthand how complex it could be to mix differently licensed work together. A common strategy with OER is to place the Creative Commons license and attribution - information in the website’s footer, which stays the same for all - pages. This doesn’t quite work, however, when mixing different OER + information in the website’s footer, which stays the same for all + pages. This doesn’t quite work, however, when mixing different OER together.

Remixing OER often results in multiple attributions on every page - of every course—text from one place, images from another, and + of every course—text from one place, images from another, and videos from yet another. Some are licensed as Attribution (CC BY), others as Attribution-ShareAlike (CC BY-SA). If this information is put within the text of the course, faculty members sometimes @@ -4711,15 +4711,15 @@ information as metadata, and getting it to show up at the end of each page.

- Lumen’s commitment to open licensing and helping low-income + Lumen’s commitment to open licensing and helping low-income students has led to strong relationships with institutions, open-education enthusiasts, and grant funders. People in their network generously increase the visibility of Lumen through presentations, word of mouth, and referrals. Sometimes the number - of general inquiries exceed Lumen’s sales capacity. + of general inquiries exceed Lumen’s sales capacity.

To manage demand and ensure the success of projects, their - strategy is to be proactive and focus on what’s going on in higher + strategy is to be proactive and focus on what’s going on in higher education in different regions of the United States, watching out for things happening at the system level in a way that fits with what Lumen offers. A great example is the Virginia community @@ -4727,11 +4727,11 @@ there are nine other U.S. states with similar system-level activity where Lumen is strategically focusing its efforts. Where there are projects that would require a lot of resources on - Lumen’s part, they prioritize the ones that would impact the + Lumen’s part, they prioritize the ones that would impact the largest number of students.

As a business, Lumen is committed to openness. There are two core - nonnegotiables: Lumen’s use of CC BY, the most permissive of the + nonnegotiables: Lumen’s use of CC BY, the most permissive of the Creative Commons licenses, for all the materials it creates; and day-one access for students. Having clear nonnegotiables allows them to then engage with the education community to solve for @@ -4739,7 +4739,7 @@ business models that achieve institution goals, while keeping Lumen healthy.

- Openness also means that Lumen’s OER must necessarily be + Openness also means that Lumen’s OER must necessarily be nonexclusive and nonrivalrous. This represents several big challenges for the business model: Why should you invest in creating something that people will be reluctant to pay for? How @@ -4761,7 +4761,7 @@ estimate of how much their students are saving and encouraging them to switch to a paid model. Lumen explains the advantages of the paid model: a more interactive relationship with Lumen; - integration with the institution’s learning-management system; a + integration with the institution’s learning-management system; a guarantee of support for faculty and students; and future sustainability with funding supporting the evolution and improvement of the OER they are using. @@ -4775,7 +4775,7 @@ balance of all these factors.

Licensing all the content they produce with CC BY is a key part of - giving more value than they take. They’ve also worked hard at + giving more value than they take. They’ve also worked hard at finding the right structure for their value-add and how to package it in a way that is understandable and repeatable.

@@ -4790,17 +4790,17 @@ funded with angel capital. Going forward, their strategy is to replace grant funding with revenue.

- In creating Lumen Learning, David and Kim say they’ve landed on + In creating Lumen Learning, David and Kim say they’ve landed on solutions they never imagined, and there is still a lot of learning taking place. For them, open business models are an emerging field where we are all learning through sharing. Their biggest recommendations for others wanting to pursue the open model are to make your commitment to open resources public, let - people know where you stand, and don’t back away from it. It + people know where you stand, and don’t back away from it. It really is about trust. -

Chapter 14. Jonathan Mann

 

+

Chapter 14. Jonathan Mann

 

Jonathan Mann is a singer and songwriter who is most well known - as the Song A Day guy. Based in the U.S. + as the “Song A Day” guy. Based in the U.S.

http://jonathanmann.net and http://jonathanmann.bandcamp.com

Revenue model: charging for @@ -4809,13 +4809,13 @@ engagements and musical performances)

Interview date: February 22, 2016 -

 
 --\begin{flushright} +

 
 --\begin{flushright} \textit{ Profile written by Sarah Hinchliff Pearson } \end{flushright}

Jonathan Mann thinks of his business model as - hustling—seizing nearly every opportunity he sees + “hustling”—seizing nearly every opportunity he sees to make money. The bulk of his income comes from writing songs under commission for people and companies, but he has a wide variety of income sources. He has supporters on the crowdfunding @@ -4835,14 +4835,14 @@ conference. The song then went viral, and the experience landed him in Time magazine.

- Jonathan’s successful hustling is also about + Jonathan’s successful “hustling” is also about old-fashioned persistence. He is currently in his eighth straight year of writing one song each day. He holds the Guinness World Record for consecutive daily songwriting, and he is widely known - as the song-a-day guy. + as the “song-a-day guy.”

He fell into this role by, naturally, seizing a random opportunity - a friend alerted him to seven years ago—an event called Fun-A-Day, + a friend alerted him to seven years ago—an event called Fun-A-Day, where people are supposed to create a piece of art every day for thirty-one days straight. He was in need of a new project, so he decided to give it a try by writing and posting a song each day. @@ -4854,7 +4854,7 @@ he decided to see if he could continue it for one year. He never stopped. He has written and posted a new song literally every day, seven days a week, since he began the project in 2009. When he - isn’t writing songs that he is hired to write by clients, he + isn’t writing songs that he is hired to write by clients, he writes songs about whatever is on his mind that day. His songs are catchy and mostly lighthearted, but they often contain at least an undercurrent of a deeper theme or meaning. Occasionally, they are @@ -4873,51 +4873,51 @@ there were more people wanting him to write songs for them. Today he earns most of his money this way.

- His website explains his gig as taking any message, from + His website explains his gig as “taking any message, from the super simple to the totally complicated, and conveying that - message through a heartfelt, fun and quirky song. He + message through a heartfelt, fun and quirky song.” He charges $500 to create a produced song and $300 for an acoustic song. He has been hired for product launches, weddings, conferences, and even Kickstarter campaigns like the one that funded the production of this book.

- Jonathan can’t recall when exactly he first learned about Creative + Jonathan can’t recall when exactly he first learned about Creative Commons, but he began applying CC licenses to his songs and videos - as soon as he discovered the option. CC seems like such a - no-brainer, Jonathan said. I don’t understand how + as soon as he discovered the option. “CC seems like such a + no-brainer,” Jonathan said. “I don’t understand how anything else would make sense. It seems like such an obvious thing that you would want your work to be able to be - shared. + shared.”

His songs are essentially marketing for his services, so obviously the further his songs spread, the better. Using CC licenses helps grease the wheels, letting people know that Jonathan allows and encourages them to copy, interact with, and remix his music. - If you let someone cover your song or remix it or use parts - of it, that’s how music is supposed to work, Jonathan - said. That is how music has worked since the beginning of - time. Our me-me, mine-mine culture has undermined that. + “If you let someone cover your song or remix it or use parts + of it, that’s how music is supposed to work,” Jonathan + said. “That is how music has worked since the beginning of + time. Our me-me, mine-mine culture has undermined that.”

There are some people who cover his songs fairly regularly, and he would never shut that down. But he acknowledges there is a lot - more he could do to build community. There is all of this + more he could do to build community. “There is all of this conventional wisdom about how to build an audience online, and I - generally think I don’t do any of that, Jonathan said. + generally think I don’t do any of that,” Jonathan said.

He does have a fan community he cultivates on Bandcamp, but it - isn’t his major focus. I do have a core audience that has - stuck around for a really long time, some even longer than I’ve - been doing song-a-day, he said. There is also a + isn’t his major focus. “I do have a core audience that has + stuck around for a really long time, some even longer than I’ve + been doing song-a-day,” he said. “There is also a transitional aspect that drop in and get what they need and then - move on. Focusing less on community building than other - artists makes sense given Jonathan’s primary income source of + move on.” Focusing less on community building than other + artists makes sense given Jonathan’s primary income source of writing custom songs for clients.

Jonathan recognizes what comes naturally to him and leverages those skills. Through the practice of daily songwriting, he realized he has a gift for distilling complicated subjects into - simple concepts and putting them to music. In his song How - to Choose a Master Password, Jonathan explained the + simple concepts and putting them to music. In his song “How + to Choose a Master Password,” Jonathan explained the process of creating a secure password in a silly, simple song. He was hired to write the song by a client who handed him a long technical blog post from which to draw the information. Like a @@ -4932,12 +4932,12 @@ the core message and develop the chorus. Then he looks for connections or parts he can make rhyme. The entire process really does resemble good journalism, but of course the final product of - his work is a song rather than news. There is something - about being challenged and forced to take information that doesn’t - seem like it should be sung about or doesn’t seem like it lends - itself to a song, he said. I find that creative + his work is a song rather than news. “There is something + about being challenged and forced to take information that doesn’t + seem like it should be sung about or doesn’t seem like it lends + itself to a song,” he said. “I find that creative challenge really satisfying. I enjoy getting lost in that - process. + process.”

Jonathan admits that in an ideal world, he would exclusively write the music he wanted to write, rather than what clients hire him to @@ -4946,29 +4946,29 @@ interesting for himself.

Jonathan uses nearly every tool possible to make money from his - art, but he does have lines he won’t cross. He won’t write songs + art, but he does have lines he won’t cross. He won’t write songs about things he fundamentally does not believe in, and there are - times he has turned down jobs on principle. He also won’t stray - too much from his natural style. My style is silly, so I - can’t really accommodate people who want something super - serious, Jonathan said. I do what I do very easily, - and it’s part of who I am. Jonathan hasn’t gotten into + times he has turned down jobs on principle. He also won’t stray + too much from his natural style. “My style is silly, so I + can’t really accommodate people who want something super + serious,” Jonathan said. “I do what I do very easily, + and it’s part of who I am.” Jonathan hasn’t gotten into writing commercials for the same reasons; he is best at using his own unique style rather than mimicking others.

- Jonathan’s song-a-day commitment exemplifies the power of habit + Jonathan’s song-a-day commitment exemplifies the power of habit and grit. Conventional wisdom about creative productivity, including advice in books like the best-seller The Creative Habit by Twyla Tharp, routinely emphasizes the importance of ritual and action. No amount of planning can replace the value of simple - practice and just doing. Jonathan Mann’s work is a living + practice and just doing. Jonathan Mann’s work is a living embodiment of these principles.

When he speaks about his work, he talks about how much the song-a-day process has changed him. Rather than seeing any given piece of work as precious and getting stuck on trying to make it - perfect, he has become comfortable with just doing. If today’s - song is a bust, tomorrow’s song might be better. + perfect, he has become comfortable with just doing. If today’s + song is a bust, tomorrow’s song might be better.

Jonathan seems to have this mentality about his career more generally. He is constantly experimenting with ways to make a @@ -4976,11 +4976,11 @@ sticks. While he has major accomplishments he is proud of, like being in the Guinness World Records or having his song used by Steve Jobs, he says he never truly feels successful. -

Success feels like it’s over, he said. To a +

“Success feels like it’s over,” he said. “To a certain extent, a creative person is not ever going to feel completely satisfied because then so much of what drives you would - be gone. -

Chapter 15. Noun Project

 

+ be gone.” +

Chapter 15. Noun Project

 

The Noun Project is a for-profit company offering an online platform to display visual icons from a global network of designers. Founded in 2010 in the U.S. @@ -4992,7 +4992,7 @@ 2015

Interviewee: Edward Boatman, cofounder -

 
 --\begin{flushright} +

 
 --\begin{flushright} \textit{ Profile written by Paul Stacey } @@ -5002,7 +5002,7 @@ across borders, languages, and cultures.

The original idea for the Noun Project came to cofounder Edward - Boatman while he was a student in architecture design school. He’d + Boatman while he was a student in architecture design school. He’d always done a lot of sketches and started to draw what used to fascinate him as a child, like trains, sequoias, and bulldozers. He began thinking how great it would be if he had a simple image @@ -5011,7 +5011,7 @@ When Edward went on to work at an architecture firm, he had to make a lot of presentation boards for clients. But finding high-quality sources for symbols and icons was difficult. He - couldn’t find any website that could provide them. Perhaps his + couldn’t find any website that could provide them. Perhaps his idea for creating a library of icons could actually help people in similar situations.

@@ -5025,7 +5025,7 @@ Then Edward got laid off during the recession, which turned out to be a huge catalyst. He decided to give his idea a go, and in 2010 Edward and Sofya launched the Noun Project with a Kickstarter - campaign, back when Kickstarter was in its infancy.[126] They thought it’d be a good way to introduce the + campaign, back when Kickstarter was in its infancy.[126] They thought it’d be a good way to introduce the global web community to their idea. Their goal was to raise $1,500, but in twenty days they got over $14,000. They realized their idea had the potential to be something much bigger. @@ -5033,20 +5033,20 @@ They created a platform where symbols and icons could be uploaded, and Edward began recruiting talented designers to contribute their designs, a process he describes as a relatively easy sell. Lots of - designers have old drawings just gathering digital - dust on their hard drives. It’s easy to convince them to + designers have old drawings just gathering “digital + dust” on their hard drives. It’s easy to convince them to finally share them with the world.

The Noun Project currently has about seven thousand designers from around the world. But not all submissions are accepted. The Noun - Project’s quality-review process means that only the best works + Project’s quality-review process means that only the best works become part of its collection. They make sure to provide encouraging, constructive feedback whenever they reject a piece of work, which maintains and builds the relationship they have with their global community of designers.

- Creative Commons is an integral part of the Noun Project’s - business model; this decision was inspired by Chris Anderson’s + Creative Commons is an integral part of the Noun Project’s + business model; this decision was inspired by Chris Anderson’s book Free: The Future of Radical Price, which introduced Edward to the idea that you could build a business model around free content. @@ -5064,45 +5064,45 @@ having to give credit, they can use CC0 to put the work into the public domain.

- Noun Project’s business model and means of generating revenue have + Noun Project’s business model and means of generating revenue have evolved significantly over time. Their initial plan was to sell T-shirts with the icons on it, which in retrospect Edward says was a horrible idea. They did get a lot of email from people saying they loved the icons but asking if they could pay a fee instead of giving attribution. Ad agencies (among others) wanted to keep marketing and presentation materials clean and free of attribution - statements. For Edward, That’s when our lightbulb went - off. + statements. For Edward, “That’s when our lightbulb went + off.”

- They asked their global network of designers whether they’d be + They asked their global network of designers whether they’d be open to receiving modest remuneration instead of attribution. Designers saw it as a win-win. The idea that you could offer your designs for free and have a global audience and maybe even make some money was pretty exciting for most designers.

The Noun Project first adopted a model whereby using an icon - without giving attribution would cost $1.99 per icon. The model’s + without giving attribution would cost $1.99 per icon. The model’s second iteration added a subscription component, where there would - be a monthly fee to access a certain number of icons—ten, fifty, a - hundred, or five hundred. However, users didn’t like these + be a monthly fee to access a certain number of icons—ten, fifty, a + hundred, or five hundred. However, users didn’t like these hard-count options. They preferred to try out many similar icons to see which worked best before eventually choosing the one they wanted to use. So the Noun Project moved to an unlimited model, whereby users have unlimited access to the whole library for a flat monthly fee. This service is called NounPro and costs $9.99 - per month. Edward says this model is working well—good for + per month. Edward says this model is working well—good for customers, good for creators, and good for the platform.

Customers then began asking for an application-programming interface (API), which would allow Noun Project icons and symbols to be directly accessed from within other applications. Edward knew that the icons and symbols would be valuable in a lot of - different contexts and that they couldn’t possibly know all of + different contexts and that they couldn’t possibly know all of them in advance, so they built an API with a lot of flexibility. Knowing that most API applications would want to use the icons without giving attribution, the API was built with the aim of - charging for its use. You can use what’s called the - Playground API for free to test how it integrates + charging for its use. You can use what’s called the + “Playground API” for free to test how it integrates with your application, but full implementation will require you to purchase the API Pro version.

@@ -5112,12 +5112,12 @@

The revenue from premium purchases (the subscription and API options) is split a little differently. At the end of each month, - the total revenue from subscriptions is divided by Noun Project’s - total number of downloads, resulting in a rate per download—for + the total revenue from subscriptions is divided by Noun Project’s + total number of downloads, resulting in a rate per download—for example, it could be $0.13 per download for that month. For each download, the revenue is split 40 percent to the designer and 60 - percent to the Noun Project. (For API usage, it’s per use instead - of per download.) Noun Project’s share is higher this time as it’s + percent to the Noun Project. (For API usage, it’s per use instead + of per download.) Noun Project’s share is higher this time as it’s providing more service to the user.

The Noun Project tries to be completely transparent about their @@ -5139,7 +5139,7 @@ collections. Lingo is free for personal use. A pro version for $9.99 per month lets you add guests. A team version for $49.95 per month allows up to twenty-five team members to collaborate, and to - view, use, edit, and add new assets to each other’s collections. + view, use, edit, and add new assets to each other’s collections. And if you subscribe to NounPro, you can access Noun Project from within Lingo.

@@ -5149,42 +5149,42 @@ digital designers, advertising and design agencies, educators, and others who need to communicate ideas visually.

- For Edward, creating, sharing, and celebrating the world’s - visual language is the most important aspect of what they - do; it’s their stated mission. It differentiates them from others + For Edward, “creating, sharing, and celebrating the world’s + visual language” is the most important aspect of what they + do; it’s their stated mission. It differentiates them from others who offer graphics, icons, or clip art.

Noun Project creators agree. When surveyed on why they participate in the Noun Project, this is how designers rank their reasons: 1) to support the Noun Project mission, 2) to promote their own - personal brand, and 3) to generate money. It’s striking to see + personal brand, and 3) to generate money. It’s striking to see that money comes third, and mission, first. If you want to engage - a global network of contributors, it’s important to have a mission + a global network of contributors, it’s important to have a mission beyond making money.

- In Edward’s view, Creative Commons is central to their mission of + In Edward’s view, Creative Commons is central to their mission of sharing and social good. Using Creative Commons makes the Noun - Project’s mission genuine and has generated a lot of their initial + Project’s mission genuine and has generated a lot of their initial traction and credibility. CC comes with a built-in community of users and fans.

- Edward told us, Don’t underestimate the power of a + Edward told us, “Don’t underestimate the power of a passionate community around your product or your business. They - are going to go to bat for you when you’re getting ripped in the + are going to go to bat for you when you’re getting ripped in the media. If you go down the road of choosing to work with Creative - Commons, you’re taking the first step to building a great + Commons, you’re taking the first step to building a great community and tapping into a really awesome community that comes with it. But you need to continue to foster that community through - other initiatives and continue to nurture it. + other initiatives and continue to nurture it.”

- The Noun Project nurtures their creators’ second - motivation—promoting a personal brand—by connecting every icon and - symbol to the creator’s name and profile page; each profile + The Noun Project nurtures their creators’ second + motivation—promoting a personal brand—by connecting every icon and + symbol to the creator’s name and profile page; each profile features their full collection. Users can also search the icons by - the creator’s name. + the creator’s name.

The Noun Project also builds community through - Iconathons—hackathons for icons.[128] In partnership with a sponsoring organization, the + Iconathons—hackathons for icons.[128] In partnership with a sponsoring organization, the Noun Project comes up with a theme (e.g., sustainable energy, food bank, guerrilla gardening, human rights) and a list of icons that are needed, which designers are invited to create at the event. @@ -5192,14 +5192,14 @@ CC0 so they can be used by anyone for free.

Providing a free version of their product that satisfies a lot of - their customers’ needs has actually enabled the Noun Project to + their customers’ needs has actually enabled the Noun Project to build the paid version, using a service-oriented model. The Noun - Project’s success lies in creating services and content that are a + Project’s success lies in creating services and content that are a strategic mix of free and paid while staying true to their - mission—creating, sharing, and celebrating the world’s visual + mission—creating, sharing, and celebrating the world’s visual language. Integrating Creative Commons into their model has been key to that goal. -

Chapter 16. Open Data Institute

 

+

Chapter 16. Open Data Institute

 

The Open Data Institute is an independent nonprofit that connects, equips, and inspires people around the world to innovate with data. Founded in 2012 in the UK. @@ -5211,7 +5211,7 @@ 2015

Interviewee: Jeni Tennison, technical director -

 
 --\begin{flushright} +

 
 --\begin{flushright} \textit{ Profile written by Paul Stacey } @@ -5220,9 +5220,9 @@ the London-based Open Data Institute (ODI) offers data-related training, events, consulting services, and research. For ODI, Creative Commons licenses are central to making their own business - model and their customers’ open. CC BY (Attribution), CC BY-SA + model and their customers’ open. CC BY (Attribution), CC BY-SA (Attribution-ShareAlike), and CC0 (placed in the public domain) - all play a critical role in ODI’s mission to help people around + all play a critical role in ODI’s mission to help people around the world innovate with data.

Data underpins planning and decision making across all aspects of @@ -5236,12 +5236,12 @@ can help citizens improve their lives by better understanding what is happening around them.

- The Open Data Institute’s 2012–17 business plan starts out by + The Open Data Institute’s 2012–17 business plan starts out by describing its vision to establish itself as a world-leading center and to research and be innovative with the opportunities - created by the UK government’s open data policy. (The government + created by the UK government’s open data policy. (The government was an early pioneer in open policy and open-data initiatives.) It - goes on to say that the ODI wants to— + goes on to say that the ODI wants to—

  • demonstrate the commercial value of open government data and how open-data policies affect this; @@ -5254,15 +5254,15 @@ show how open data can improve public services.[129]

ODI is very explicit about how it wants to make open business - models, and defining what this means. Jeni Tennison, ODI’s - technical director, puts it this way: There is a whole - ecosystem of open—open-source software, open government, - open-access research—and a whole ecosystem of data. ODI’s work - cuts across both, with an emphasis on where they overlap—with open - data. ODI’s particular focus is to show open data’s + models, and defining what this means. Jeni Tennison, ODI’s + technical director, puts it this way: “There is a whole + ecosystem of open—open-source software, open government, + open-access research—and a whole ecosystem of data. ODI’s work + cuts across both, with an emphasis on where they overlap—with open + data.” ODI’s particular focus is to show open data’s potential for revenue.

- As an independent nonprofit, ODI secured £10 million over five + As an independent nonprofit, ODI secured £10 million over five years from the UK government via Innovate UK, an agency that promotes innovation in science and technology. For this funding, ODI has to secure matching funds from other sources, some of which @@ -5270,14 +5270,14 @@ Network.

Jeni started out as a developer and technical architect for - data.gov.uk, the UK government’s pioneering open-data initiative. + data.gov.uk, the UK government’s pioneering open-data initiative. She helped make data sets from government departments available as open data. She joined ODI in 2012 when it was just starting up, as one of six people. It now has a staff of about sixty.

ODI strives to have half its annual budget come from the core UK government and Omidyar grants, and the other half from - project-based research and commercial work. In Jeni’s view, having + project-based research and commercial work. In Jeni’s view, having this balance of revenue sources establishes some stability, but also keeps them motivated to go out and generate these matching funds in response to market needs. @@ -5287,12 +5287,12 @@

You can join the ODI as an individual or commercial member. Individual membership is pay-what-you-can, with options ranging - from £1 to £100. Members receive a newsletter and related + from £1 to £100. Members receive a newsletter and related communications and a discount on ODI training courses and the annual summit, and they can display an ODI-supporter badge on their website. Commercial membership is divided into two tiers: - small to medium size enterprises and nonprofits at £720 a year, - and corporations and government organizations at £2,200 a year. + small to medium size enterprises and nonprofits at £720 a year, + and corporations and government organizations at £2,200 a year. Commercial members have greater opportunities to connect and collaborate, explore the benefits of open data, and unlock new business opportunities. (All members are listed on their @@ -5305,9 +5305,9 @@ five-day-long public training course, which has subsequently been reduced to three days; now the most popular course is one day long. The fee, in addition to the time commitment, can be a - barrier for participation. Jeni says, Most of the people - who would be able to pay don’t know they need it. Most who know - they need it can’t pay. Public-sector organizations + barrier for participation. Jeni says, “Most of the people + who would be able to pay don’t know they need it. Most who know + they need it can’t pay.” Public-sector organizations sometimes give vouchers to their employees so they can attend as a form of professional development.

@@ -5319,7 +5319,7 @@ high-level executives, management, and technical staff. The training tends to generate high interest and commitment.

- Education about open data is also a part of ODI’s annual summit + Education about open data is also a part of ODI’s annual summit event, where curated presentations and speakers showcase the work of ODI and its members across the entire ecosystem. Tickets to the summit are available to the public, and hundreds of people and @@ -5343,7 +5343,7 @@ their own data too. Big data is a hot topic.

  • Open innovation. Many large-scale enterprises are aware they - don’t innovate very well. One way they can innovate is to open + don’t innovate very well. One way they can innovate is to open up their data. ODI encourages them to do so even if it exposes problems and challenges. The key is to invite other people to help while still maintaining organizational autonomy. @@ -5357,10 +5357,10 @@ During their early years, ODI wanted to focus solely on the United Kingdom. But in their first year, large delegations of government visitors from over fifty countries wanted to learn more about the - UK government’s open-data practices and how ODI saw that + UK government’s open-data practices and how ODI saw that translating into economic value. They were contracted as a service provider to international governments, which prompted a need to - set up international ODI nodes. + set up international ODI “nodes.”

    Nodes are franchises of the ODI at a regional or city level. Hosted by existing (for-profit or not-for-profit) organizations, @@ -5377,7 +5377,7 @@ Europe develop a sustainable business around open data, offering mentoring, advice, training, and even office space.[131]

    - A big part of ODI’s business model revolves around community + A big part of ODI’s business model revolves around community building. Memberships, training, summits, consulting services, nodes, and start-up programs create an ever-growing network of open-data users and leaders. (In fact, ODI even operates something @@ -5388,7 +5388,7 @@ ODI has created an online tool that organizations can use to assess the legal, practical, technical, and social aspects of their open data. If it is of high quality, the organization can - earn ODI’s Open Data Certificate, a globally recognized mark that + earn ODI’s Open Data Certificate, a globally recognized mark that signals that their open data is useful, reliable, accessible, discoverable, and supported.[132]

    @@ -5400,13 +5400,13 @@ Creative Commons 4.0 licenses cover database rights and ODI recommends CC BY, CC BY-SA, and CC0 for data releases. ODI encourages publishers of data to use Creative Commons licenses - rather than creating new open licenses of their + rather than creating new “open licenses” of their own.

    For ODI, open is at the heart of what they do. They also release any software code they produce under open-source-software licenses, and publications and reports under CC BY or CC BY-SA - licenses. ODI’s mission is to connect and equip people around the + licenses. ODI’s mission is to connect and equip people around the world so they can innovate with data. Disseminating stories, research, guidance, and code under an open license is essential for achieving that mission. It also demonstrates that it is @@ -5417,8 +5417,8 @@ them, not for the methodologies they use. Producing open content, data, and source code helps establish credibility and creates leads for the paid services that they offer. According to Jeni, - The biggest lesson we have learned is that it is completely - possible to be open, get customers, and make money. + “The biggest lesson we have learned is that it is completely + possible to be open, get customers, and make money.”

    To serve as evidence of a successful open business model and return on investment, ODI has a public dashboard of key @@ -5428,12 +5428,12 @@ Total amount of cash investments unlocked in direct investments in ODI, competition funding, direct contracts, and partnerships, and income that ODI nodes and ODI start-ups have - generated since joining the ODI program: £44.5 million + generated since joining the ODI program: £44.5 million

  • Total number of active members and nodes across the globe: 1,350

  • - Total sales since ODI began: £7.44 million + Total sales since ODI began: £7.44 million

  • Total number of unique people reached since ODI began, in person and online: 2.2 million @@ -5443,7 +5443,7 @@ Total number of people trained by ODI and its nodes since ODI began: 5,080[133]

  • Chapter 17. OpenDesk

     

    + http://theodi.org/open-data-incubator-for-europe

    Chapter 17. OpenDesk

     

    Opendesk is a for-profit company offering an online platform that connects furniture designers around the world with customers and local makers who bring the designs to life. @@ -5456,7 +5456,7 @@ 2015

    Interviewees: Nick Ierodiaconou and Joni Steiner, cofounders -

     
     --\begin{flushright} +

     
     --\begin{flushright} \textit{ Profile written by Paul Stacey } @@ -5469,16 +5469,16 @@ Cofounders Nick Ierodiaconou and Joni Steiner studied and worked as architects together. They also made goods. Their first client was Mint Digital, who had an interest in open licensing. Nick and - Joni were exploring digital fabrication, and Mint’s interest in + Joni were exploring digital fabrication, and Mint’s interest in open licensing got them to thinking how the open-source world may interact and apply to physical goods. They sought to design something for their client that was also reproducible. As they put - it, they decided to ship the recipe, but not the - goods. They created the design using software, put it + it, they decided to “ship the recipe, but not the + goods.” They created the design using software, put it under an open license, and had it manufactured locally near the client. This was the start of the idea for Opendesk. The idea for - Wikihouse—another open project dedicated to accessible housing for - all—started as discussions around the same table. The two projects + Wikihouse—another open project dedicated to accessible housing for + all—started as discussions around the same table. The two projects ultimately went on separate paths, with Wikihouse becoming a nonprofit foundation and Opendesk a for-profit company.

    @@ -5494,7 +5494,7 @@ intellectual property and licensing options. It was a thorny space, especially for designs. Just what aspect of a design is copyrightable? What is patentable? How can allowing for digital - sharing and distribution be balanced against the designer’s desire + sharing and distribution be balanced against the designer’s desire to still hold ownership? In the end, they decided there was no need to reinvent the wheel and settled on using Creative Commons.

    @@ -5504,21 +5504,21 @@ viable model that benefited designers when their designs were sold. Coming up with a business model was going to be complex.

    - They gave a lot of thought to three angles—the potential for + They gave a lot of thought to three angles—the potential for social sharing, allowing designers to choose their license, and the impact these choices would have on the business model.

    In support of social sharing, Opendesk actively advocates for (but - doesn’t demand) open licensing. And Nick and Joni are agnostic - about which Creative Commons license is used; it’s up to the + doesn’t demand) open licensing. And Nick and Joni are agnostic + about which Creative Commons license is used; it’s up to the designer. They can be proprietary or choose from the full suite of Creative Commons licenses, deciding for themselves how open or closed they want to be.

    For the most part, designers love the idea of sharing content. - They understand that you get positive feedback when you’re - attributed, what Nick and Joni called reputational - glow. And Opendesk does an awesome job profiling the + They understand that you get positive feedback when you’re + attributed, what Nick and Joni called “reputational + glow.” And Opendesk does an awesome job profiling the designers.[134]

    While designers are largely OK with personal sharing, there is a @@ -5527,27 +5527,27 @@ most Opendesk designers choose the Attribution-NonCommercial license (CC BY-NC).

    - Anyone can download a design and make it themselves, provided it’s - for noncommercial use — and there have been many, many downloads. + Anyone can download a design and make it themselves, provided it’s + for noncommercial use — and there have been many, many downloads. Or users can buy the product from Opendesk, or from a registered - maker in Opendesk’s network, for on-demand personal fabrication. + maker in Opendesk’s network, for on-demand personal fabrication. The network of Opendesk makers currently is made up of those who do digital fabrication using a computer-controlled CNC (Computer Numeric Control) machining device that cuts shapes out of wooden sheets according to the specifications in the design file.

    - Makers benefit from being part of Opendesk’s network. Making + Makers benefit from being part of Opendesk’s network. Making furniture for local customers is paid work, and Opendesk generates - business for them. Joni said, Finding a whole network and + business for them. Joni said, “Finding a whole network and community of makers was pretty easy because we built a site where people could write in about their capabilities. Building the community by learning from the maker community is how we have - moved forward. Opendesk now has relationships with + moved forward.” Opendesk now has relationships with hundreds of makers in countries all around the world.[135]

    The makers are a critical part of the Opendesk business model. - Their model builds off the makers’ quotes. Here’s how it’s - expressed on Opendesk’s website: + Their model builds off the makers’ quotes. Here’s how it’s + expressed on Opendesk’s website:

    When customers buy an Opendesk product directly from a registered maker, they pay: @@ -5566,7 +5566,7 @@ a percentage fee to the channel through which the sale is made (at the moment this is Opendesk, but in the future we aim to open this up to third-party sellers who can sell Opendesk - products through their own channels—this covers sales and + products through their own channels—this covers sales and marketing fees for the relevant channel)

  • a local delivery service charge (the delivery is typically @@ -5574,14 +5574,14 @@ third-party delivery partner)

  • charges for any additional services the customer chooses, such - as on-site assembly (additional services are discretionary—in + as on-site assembly (additional services are discretionary—in many cases makers will be happy to quote for assembly on-site and designers may offer bespoke design options)

  • local sales taxes (variable by customer and maker location)[136]

  • - They then go into detail how makers’ quotes are created: + They then go into detail how makers’ quotes are created:

    When a customer wants to buy an Opendesk . . . they are provided with a transparent breakdown of fees including the manufacturing @@ -5607,45 +5607,45 @@

    Opendesk shares revenue with their community of designers. According to Nick and Joni, a typical designer fee is around 2.5 - percent, so Opendesk’s 8 percent is more generous, and providing a + percent, so Opendesk’s 8 percent is more generous, and providing a higher value to the designer.

    The Opendesk website features stories of designers and makers. Denis Fuzii published the design for the Valovi Chair from his - studio in São Paulo. His designs have been downloaded over five + studio in São Paulo. His designs have been downloaded over five thousand times in ninety-five countries. I.J. CNC Services is Ian Jinks, a professional maker based in the United Kingdom. Opendesk now makes up a large proportion of his business.

    To manage resources and remain effective, Opendesk has so far - focused on a very narrow niche—primarily office furniture of a + focused on a very narrow niche—primarily office furniture of a certain simple aesthetic, which uses only one type of material and one manufacturing technique. This allows them to be more strategic and more disruptive in the market, by getting things to market quickly with competitive prices. It also reflects their vision of creating reproducible and functional pieces.

    - On their website, Opendesk describes what they do as open - making: Designers get a global distribution + On their website, Opendesk describes what they do as “open + making”: “Designers get a global distribution channel. Makers get profitable jobs and new customers. You get designer products without the designer price tag, a more social, eco-friendly alternative to mass-production and an affordable way - to buy custom-made products. + to buy custom-made products.”

    Nick and Joni say that customers like the fact that the furniture has a known provenance. People really like that their furniture was designed by a certain international designer but was made by a - maker in their local community; it’s a great story to tell. It + maker in their local community; it’s a great story to tell. It certainly sets apart Opendesk furniture from the usual mass-produced items from a store.

    Nick and Joni are taking a community-based approach to define and - evolve Opendesk and the open making business model. - They’re engaging thought leaders and practitioners to define this + evolve Opendesk and the “open making” business model. + They’re engaging thought leaders and practitioners to define this new movement. They have a separate Open Making site, which includes a manifesto, a field guide, and an invitation to get involved in the Open Making community.[137] People can submit ideas and discuss the principles and - business practices they’d like to see used. + business practices they’d like to see used.

    Nick and Joni talked a lot with us about intellectual property (IP) and commercialization. Many of their designers fear the idea @@ -5685,21 +5685,21 @@ that behavioral economics can replace some of the thorny legal issues. In their business model, Nick and Joni are trying to suspend the focus on IP and build an open business model that - works for all stakeholders—designers, channels, manufacturers, and + works for all stakeholders—designers, channels, manufacturers, and customers. For them, the value Opendesk generates hangs off - open, not IP. + “open,” not IP.

    The mission of Opendesk is about relocalizing manufacturing, which changes the way we think about how goods are made. - Commercialization is integral to their mission, and they’ve begun + Commercialization is integral to their mission, and they’ve begun to focus on success metrics that track how many makers and designers are engaged through Opendesk in revenue-making work.

    - As a global platform for local making, Opendesk’s business model + As a global platform for local making, Opendesk’s business model has been built on honesty, transparency, and inclusivity. As Nick and Joni describe it, they put ideas out there that get traction and then have faith in people. -

    Chapter 18. OpenStax

     

    +

    Chapter 18. OpenStax

     

    OpenStax is a nonprofit that provides free, openly licensed textbooks for high-enrollment introductory college courses and Advanced Placement courses. Founded in 2012 in the U.S. @@ -5712,35 +5712,35 @@ 2015

    Interviewee: David Harris, editor-in-chief -

     
     --\begin{flushright} +

     
     --\begin{flushright} \textit{ Profile written by Paul Stacey } \end{flushright}

    OpenStax is an extension of a program called Connexions, which was - started in 1999 by Dr. Richard Baraniuk, the Victor E. Cameron + started in 1999 by Dr. Richard Baraniuk, the Victor E. Cameron Professor of Electrical and Computer Engineering at Rice University in Houston, Texas. Frustrated by the limitations of - traditional textbooks and courses, Dr. Baraniuk wanted to provide + traditional textbooks and courses, Dr. Baraniuk wanted to provide authors and learners a way to share and freely adapt educational materials such as courses, books, and reports. Today, Connexions - (now called OpenStax CNX) is one of the world’s best libraries of + (now called OpenStax CNX) is one of the world’s best libraries of customizable educational materials, all licensed with Creative - Commons and available to anyone, anywhere, anytime—for free. + Commons and available to anyone, anywhere, anytime—for free.

    In 2008, while in a senior leadership role at WebAssign and looking at ways to reduce the risk that came with relying on publishers, David Harris began investigating open educational resources (OER) and discovered Connexions. A year and a half later, Connexions received a grant to help grow the use of OER so - that it could meet the needs of students who couldn’t afford + that it could meet the needs of students who couldn’t afford textbooks. David came on board to spearhead this effort. Connexions became OpenStax CNX; the program to create open textbooks became OpenStax College, now simply called OpenStax.

    David brought with him a deep understanding of the best practices of publishing along with where publishers have inefficiencies. In - David’s view, peer review and high standards for quality are + David’s view, peer review and high standards for quality are critically important if you want to scale easily. Books have to have logical scope and sequence, they have to exist as a whole and not in pieces, and they have to be easy to find. The working @@ -5767,7 +5767,7 @@ textbooks and to advocate for their use.

    Teachers are invited to try out a single chapter from one of the - textbooks with students. If that goes well, they’re encouraged to + textbooks with students. If that goes well, they’re encouraged to adopt the entire book. They can simply paste a URL into their course syllabus, for free and unlimited access. And with the CC BY license, teachers are free to delete chapters, make changes, and @@ -5780,12 +5780,12 @@ on.

    Institutions can stand out by offering students a lower-cost - education through the use of OpenStax textbooks; there’s even a + education through the use of OpenStax textbooks; there’s even a textbook-savings calculator they can use to see how much students would save. OpenStax keeps a running list of institutions that have adopted their textbooks.[139]

    - Unlike traditional publishers’ monolithic approach of controlling + Unlike traditional publishers’ monolithic approach of controlling intellectual property, distribution, and so many other aspects, OpenStax has adopted a model that embraces open licensing and relies on an extensive network of partners. @@ -5818,18 +5818,18 @@ revisions of their titles, such as Introduction to Sociology 2e, using these funds.

    - In David’s view, this approach lets the market operate at peak - efficiency. OpenStax’s partners don’t have to worry about + In David’s view, this approach lets the market operate at peak + efficiency. OpenStax’s partners don’t have to worry about developing textbook content, freeing them up from those development costs and letting them focus on what they do best. With OpenStax textbooks available at no cost, they can provide - their services at a lower cost—not free, but still saving students + their services at a lower cost—not free, but still saving students money. OpenStax benefits not only by receiving mission-support - fees but through free publicity and marketing. OpenStax doesn’t + fees but through free publicity and marketing. OpenStax doesn’t have a sales force; partners are out there showcasing their materials.

    - OpenStax’s cost of sales to acquire a single student is very, very + OpenStax’s cost of sales to acquire a single student is very, very low and is a fraction of what traditional players in the market face. This year, Tyton Partners is actually evaluating the costs of sales for an OER effort like OpenStax in comparison with @@ -5857,11 +5857,11 @@ policy. This is working well, since the sell-through of their print titles is virtually a hundred percent.

    - David thinks of the OpenStax model as OER 2.0. So + David thinks of the OpenStax model as “OER 2.0.” So what is OER 1.0? Historically in the OER field, many OER initiatives have been locally funded by institutions or government - ministries. In David’s view, this results in content that has high - local value but is infrequently adopted nationally. It’s therefore + ministries. In David’s view, this results in content that has high + local value but is infrequently adopted nationally. It’s therefore difficult to show payback over a time scale that is reasonable.

    OER 2.0 is about OER intended to be used and adopted on a national @@ -5880,10 +5880,10 @@ scope and sequence of existing textbooks. They ask questions like what does the customer need? Where are students having challenges? Then they identify potential authors and put them through a - rigorous evaluation—only one in ten authors make it through. + rigorous evaluation—only one in ten authors make it through. OpenStax selects a team of authors who come together to develop a template for a chapter and collectively write the first draft (or - revise it, in the acquisitions model). (OpenStax doesn’t do books + revise it, in the acquisitions model). (OpenStax doesn’t do books with just a single author as David says it risks the project going longer than scheduled.) The draft is peer-reviewed with no less than three reviewers per chapter. A second draft is generated, @@ -5895,15 +5895,15 @@

    All the people involved in this process are paid. OpenStax does not rely on volunteers. Writers, reviewers, illustrators, and - editors are all paid an up-front fee—OpenStax does not use a + editors are all paid an up-front fee—OpenStax does not use a royalty model. A best-selling author might make more money under the traditional publishing model, but that is only maybe 5 percent - of all authors. From David’s perspective, 95 percent of all + of all authors. From David’s perspective, 95 percent of all authors do better under the OER 2.0 model, as there is no risk to them and they earn all the money up front.

    David thinks of the Attribution license (CC BY) as the - innovation license. It’s core to the mission of + “innovation license.” It’s core to the mission of OpenStax, letting people use their textbooks in innovative ways without having to ask for permission. It frees up the whole market and has been central to OpenStax being able to bring on partners. @@ -5912,9 +5912,9 @@ academic freedom.

    Using CC BY is also a good example of using strategies that - traditional publishers can’t. Traditional publishers rely on + traditional publishers can’t. Traditional publishers rely on copyright to prevent others from making copies and heavily invest - in digital rights management to ensure their books aren’t shared. + in digital rights management to ensure their books aren’t shared. By using CC BY, OpenStax avoids having to deal with digital rights management and its costs. OpenStax books can be copied and shared over and over again. CC BY changes the rules of engagement and @@ -5947,7 +5947,7 @@

    OpenStax has primarily focused on introductory-level college courses where there is high enrollment, but they are starting to - think about verticals—a broad offering for a specific group or + think about verticals—a broad offering for a specific group or need. David thinks it would be terrific if OpenStax could provide access to free textbooks through the entire curriculum of a nursing degree, for example. @@ -5962,7 +5962,7 @@ business model based on Creative Commons, OpenStax is making it possible for every student who wants access to education to get it. -

    Chapter 19. Amanda Palmer

     

    +

    Chapter 19. Amanda Palmer

     

    Amanda Palmer is a musician, artist, and writer. Based in the U.S.

    @@ -5973,29 +5973,29 @@ (performances), selling merchandise

    Interview date: December 15, 2015 -

     
     --\begin{flushright} +

     
     --\begin{flushright} \textit{ Profile written by Sarah Hinchliff Pearson } \end{flushright}

    Since the beginning of her career, Amanda Palmer has been on what - she calls a journey with no roadmap, continually + she calls a “journey with no roadmap,” continually experimenting to find new ways to sustain her creative work.[140]

    In her best-selling book, The Art of Asking, Amanda articulates - exactly what she has been and continues to strive for—the + exactly what she has been and continues to strive for—“the ideal sweet spot . . . in which the artist can share freely and directly feel the reverberations of their artistic gifts to the - community, and make a living doing that. + community, and make a living doing that.”

    While she seems to have successfully found that sweet spot for herself, Amanda is the first to acknowledge there is no silver bullet. She thinks the digital age is both an exciting and - frustrating time for creators. On the one hand, we have - this beautiful shareability, Amanda said. On the - other, you’ve got a bunch of confused artists wondering how to - make money to buy food so we can make more art. + frustrating time for creators. “On the one hand, we have + this beautiful shareability,” Amanda said. “On the + other, you’ve got a bunch of confused artists wondering how to + make money to buy food so we can make more art.”

    Amanda began her artistic career as a street performer. She would dress up in an antique wedding gown, paint her face white, stand @@ -6005,25 +6005,25 @@ few stopped to watch and drop some money into her hat to show their appreciation. Rather than dwelling on the majority of people who ignored her, she felt thankful for those who stopped. - All I needed was . . . some people, she wrote in - her book. Enough people. Enough to make it worth coming + “All I needed was . . . some people,” she wrote in + her book. “Enough people. Enough to make it worth coming back the next day, enough people to help me make rent and put food - on the table. Enough so I could keep making art. + on the table. Enough so I could keep making art.”

    Amanda has come a long way from her street-performing days, but - her career remains dominated by that same sentiment—finding ways - to reach her crowd and feeling gratitude when she + her career remains dominated by that same sentiment—finding ways + to reach “her crowd” and feeling gratitude when she does. With her band the Dresden Dolls, Amanda tried the - traditional path of signing with a record label. It didn’t take + traditional path of signing with a record label. It didn’t take for a variety of reasons, but one of them was that the label had - absolutely no interest in Amanda’s view of success. They wanted + absolutely no interest in Amanda’s view of success. They wanted hits, but making music for the masses was never what Amanda and the Dresden Dolls set out to do.

    After leaving the record label in 2008, she began experimenting with different ways to make a living. She released music directly to the public without involving a middle man, releasing digital - files on a pay what you want basis and selling CDs + files on a “pay what you want” basis and selling CDs and vinyl. She also made money from live performances and merchandise sales. Eventually, in 2012 she decided to try her hand at the sort of crowdfunding we know so well today. Her Kickstarter @@ -6036,9 +6036,9 @@ from her fan base on Patreon, a crowdfunding site that allows artists to get recurring donations from fans. More than eight thousand people have signed up to support her so she can create - music, art, and any other creative thing that she + music, art, and any other creative “thing” that she is inspired to make. The recurring pledges are made on a - per thing basis. All of the content she makes is + “per thing” basis. All of the content she makes is made freely available under an Attribution-NonCommercial-ShareAlike license (CC BY-NC-SA).

    @@ -6049,30 +6049,30 @@ Commons. Amanda says the Dresden Dolls used to get ten emails per week from fans asking if they could use their music for different projects. They said yes to all of the requests, as long as it - wasn’t for a completely for-profit venture. At the time, they used - a short-form agreement written by Amanda herself. I made - everyone sign that contract so at least I wouldn’t be leaving the + wasn’t for a completely for-profit venture. At the time, they used + a short-form agreement written by Amanda herself. “I made + everyone sign that contract so at least I wouldn’t be leaving the band vulnerable to someone later going on and putting our music in - a Camel cigarette ad, Amanda said. Once she discovered + a Camel cigarette ad,” Amanda said. Once she discovered Creative Commons, adopting the licenses was an easy decision because it gave them a more formal, standardized way of doing what they had been doing all along. The NonCommercial licenses were a natural fit.

    Amanda embraces the way her fans share and build upon her music. - In The Art of Asking, she wrote that some of her fans’ unofficial + In The Art of Asking, she wrote that some of her fans’ unofficial videos using her music surpass the official videos in number of views on YouTube. Rather than seeing this sort of thing as - competition, Amanda celebrates it. We got into this because - we wanted to share the joy of music, she said. + competition, Amanda celebrates it. “We got into this because + we wanted to share the joy of music,” she said.

    This is symbolic of how nearly everything she does in her career is motivated by a desire to connect with her fans. At the start of her career, she and the band would throw concerts at house parties. As the gatherings grew, the line between fans and friends - was completely blurred. Not only did most our early fans + was completely blurred. “Not only did most our early fans know where I lived and where we practiced, but most of them had - also been in my kitchen, Amanda wrote in The Art of + also been in my kitchen,” Amanda wrote in The Art of Asking.

    Even though her fan base is now huge and global, she continues to @@ -6083,61 +6083,61 @@ shows. It helps that Amanda has the kind of dynamic, engaging personality that instantly draws people to her, but a big component of her ability to connect with people is her willingness - to listen. Listening fast and caring immediately is a skill - unto itself, Amanda wrote. + to listen. “Listening fast and caring immediately is a skill + unto itself,” Amanda wrote.

    Another part of the connection fans feel with Amanda is how much they know about her life. Rather than trying to craft a public persona or image, she essentially lives her life as an open book. She has written openly about incredibly personal events in her - life, and she isn’t afraid to be vulnerable. Having that kind of - trust in her fans—the trust it takes to be truly honest—begets + life, and she isn’t afraid to be vulnerable. Having that kind of + trust in her fans—the trust it takes to be truly honest—begets trust from her fans in return. When she meets fans for the first time after a show, they can legitimately feel like they know her. -

    With social media, we’re so concerned with the picture +

    “With social media, we’re so concerned with the picture looking palatable and consumable that we forget that being human and showing the flaws and exposing the vulnerability actually - create a deeper connection than just looking fantastic, - Amanda said. Everything in our culture is telling us + create a deeper connection than just looking fantastic,” + Amanda said. “Everything in our culture is telling us otherwise. But my experience has shown me that the risk of making - yourself vulnerable is almost always worth it. + yourself vulnerable is almost always worth it.”

    Not only does she disclose intimate details of her life to them, she sleeps on their couches, listens to their stories, cries with them. In short, she treats her fans like friends in nearly every possible way, even when they are complete strangers. This - mentality—that fans are friends—is completely intertwined with - Amanda’s success as an artist. It is also intertwined with her use + mentality—that fans are friends—is completely intertwined with + Amanda’s success as an artist. It is also intertwined with her use of Creative Commons licenses. Because that is what you do with - your friends—you share. + your friends—you share.

    After years of investing time and energy into building trust with her fans, she has a strong enough relationship with them to ask - for support—through pay-what-you-want donations, Kickstarter, + for support—through pay-what-you-want donations, Kickstarter, Patreon, or even asking them to lend a hand at a concert. As Amanda explains it, crowdfunding (which is really what all of these different things are) is about asking for support from people who know and trust you. People who feel personally invested in your success. -

    When you openly, radically trust people, they not only take - care of you, they become your allies, your family, she +

    “When you openly, radically trust people, they not only take + care of you, they become your allies, your family,” she wrote. There really is a feeling of solidarity within her core fan base. From the beginning, Amanda and her band encouraged people to dress up for their shows. They consciously cultivated a feeling of - belonging to their weird little family. + belonging to their “weird little family.”

    This sort of intimacy with fans is not possible or even desirable - for every creator. I don’t take for granted that I happen + for every creator. “I don’t take for granted that I happen to be the type of person who loves cavorting with - strangers, Amanda said. I recognize that it’s not - necessarily everyone’s idea of a good time. Everyone does it - differently. Replicating what I have done won’t work for others if - it isn’t joyful to them. It’s about finding a way to channel - energy in a way that is joyful to you. + strangers,” Amanda said. “I recognize that it’s not + necessarily everyone’s idea of a good time. Everyone does it + differently. Replicating what I have done won’t work for others if + it isn’t joyful to them. It’s about finding a way to channel + energy in a way that is joyful to you.”

    Yet while Amanda joyfully interacts with her fans and involves them in her work as much as possible, she does keep one job - primarily to herself—writing the music. She loves the creativity + primarily to herself—writing the music. She loves the creativity with which her fans use and adapt her work, but she intentionally does not involve them at the first stage of creating her artistic work. And, of course, the songs and music are what initially draw @@ -6148,23 +6148,23 @@ art and then the bond strengthens with human connection.

    For Amanda, the entire point of being an artist is to establish - and maintain this connection. It sounds so corny, - she said, but my experience in forty years on this planet - has pointed me to an obvious truth—that connection with human + and maintain this connection. “It sounds so corny,” + she said, “but my experience in forty years on this planet + has pointed me to an obvious truth—that connection with human beings feels so much better and more fulfilling than approaching art through a capitalist lens. There is no more satisfying end goal than having someone tell you that what you do is genuinely of - value to them. + value to them.”

    As she explains it, when a fan gives her a ten-dollar bill, usually what they are saying is that the money symbolizes some deeper value the music provided them. For Amanda, art is not just - a product; it’s a relationship. Viewed from this lens, what Amanda + a product; it’s a relationship. Viewed from this lens, what Amanda does today is not that different from what she did as a young street performer. She shares her music and other artistic gifts. She shares herself. And then rather than forcing people to help her, she lets them. -

    Chapter 20. PLOS (Public Library of Science)

     

    +

    Chapter 20. PLOS (Public Library of Science)

     

    PLOS (Public Library of Science) is a nonprofit that publishes a library of academic journals and other scientific literature. Founded in 2000 in the U.S. @@ -6176,15 +6176,15 @@

    Interview date: March 7, 2016

    Interviewee: Louise Page, publisher -

     
     --\begin{flushright} +

     
     --\begin{flushright} \textit{ Profile written by Paul Stacey } \end{flushright}

    The Public Library of Science (PLOS) began in 2000 when three - leading scientists—Harold E. Varmus, Patrick O. Brown, and Michael - Eisen—started an online petition. They were calling for scientists - to stop submitting papers to journals that didn’t make the full + leading scientists—Harold E. Varmus, Patrick O. Brown, and Michael + Eisen—started an online petition. They were calling for scientists + to stop submitting papers to journals that didn’t make the full text of their papers freely available immediately or within six months. Although tens of thousands signed the petition, most did not follow through. In August 2001, Patrick and Michael announced @@ -6207,7 +6207,7 @@ For Louise Page, the current publisher of PLOS, this traditional model results in inequity. Access is restricted to those who can pay. Most research is funded through government-appointed - agencies, that is, with public funds. It’s unjust that the public + agencies, that is, with public funds. It’s unjust that the public who funded the research would be required to pay again to access the results. Not everyone can afford the ever-escalating subscription fees publishers charge, especially when library @@ -6231,7 +6231,7 @@ access the journal, PLOS decided to turn the model on its head and charge a publication fee, known as an article-processing charge. This up-front fee, generally paid by the funder of the research or - the author’s institution, covers the expenses such as editorial + the author’s institution, covers the expenses such as editorial oversight, peer-review management, journal production, online hosting, and support for discovery. Fees are per article and are billed upon acceptance for publishing. There are no additional @@ -6239,7 +6239,7 @@

    Calculating the article-processing charge involves taking all the costs associated with publishing the journal and determining a - cost per article that collectively recovers costs. For PLOS’s + cost per article that collectively recovers costs. For PLOS’s journals in biology, medicine, genetics, computational biology, neglected tropical diseases, and pathogens, the article-processing charge ranges from $2,250 to $2,900. Article-publication charges @@ -6247,7 +6247,7 @@

    PLOS believes that lack of funds should not be a barrier to publication. Since its inception, PLOS has provided fee support - for individuals and institutions to help authors who can’t afford + for individuals and institutions to help authors who can’t afford the article-processing charges.

    Louise identifies marketing as one area of big difference between @@ -6257,7 +6257,7 @@ Restricting access to subscribers means that tools for managing access control are necessary. They spend millions of dollars on access-control systems, staff to manage them, and sales staff. - With PLOS’s open-access publishing, there’s no need for these + With PLOS’s open-access publishing, there’s no need for these massive expenses; the articles are free, open, and accessible to all upon publication. Additionally, traditional publishers tend to spend more on marketing to libraries, who ultimately pay the @@ -6338,12 +6338,12 @@ volume of articles, the more time the approval process inevitably takes.

    - Peer review is another part of the process that could change. It’s + Peer review is another part of the process that could change. It’s possible to redefine what peer review actually is, when to review, and what constitutes the final article for publication. Louise talked about the potential to shift to an open-review process, placing the emphasis on transparency rather than double-blind - reviews. Louise thinks we’re moving into a direction where it’s + reviews. Louise thinks we’re moving into a direction where it’s actually beneficial for an author to know who is reviewing their paper and for the reviewer to know their review will be public. An open-review process can also ensure everyone gets credit; right @@ -6351,7 +6351,7 @@

    Louise says research with negative outcomes is almost as important as positive results. If journals published more research with - negative outcomes, we’d learn from what didn’t work. It could also + negative outcomes, we’d learn from what didn’t work. It could also reduce how much the research wheel gets reinvented around the world.

    @@ -6369,7 +6369,7 @@ based on their research. Other researches may see findings the preprint author has not yet thought of. However, preprints help researchers get their discoveries out early and establish - precedence. A big challenge is that researchers don’t have a lot + precedence. A big challenge is that researchers don’t have a lot of time to comment on preprints.

    What constitutes a journal article could also change. The idea of @@ -6414,7 +6414,7 @@ Ultimately, for PLOS, its authors, and its readers, success is about making research discoverable, available, and reproducible for the advancement of science. -

    Chapter 21. Rijksmuseum

     

    +

    Chapter 21. Rijksmuseum

     

    The Rijksmuseum is a Dutch national museum dedicated to art and history. Founded in 1800 in the Netherlands

    @@ -6426,7 +6426,7 @@ 2015

    Interviewee: Lizzy Jongma, the data manager of the collections information department -

     
     --\begin{flushright} +

     
     --\begin{flushright} \textit{ Profile written by Paul Stacey } @@ -6449,13 +6449,13 @@ By the time Lizzy Jongma joined the Rijksmuseum in 2011 as a data manager, staff were fed up with the situation the museum was in. They also realized that even with the new and larger space, it - still wouldn’t be able to show very much of the whole - collection—eight thousand of over one million works representing + still wouldn’t be able to show very much of the whole + collection—eight thousand of over one million works representing just 1 percent. Staff began exploring ways to express themselves, to have something to show for all of the work they had been doing. The Rijksmuseum is primarily funded by Dutch taxpayers, so was there a way for the museum provide benefit to the public while it - was closed? They began thinking about sharing Rijksmuseum’s + was closed? They began thinking about sharing Rijksmuseum’s collection using information technology. And they put up a card-catalog like database of the entire collection online.

    @@ -6467,7 +6467,7 @@ important pieces in the Rijksmuseum collection? That eventually led to why not put the whole collection online?

    - Then, Lizzy says, Europeana came along. Europeana is Europe’s + Then, Lizzy says, Europeana came along. Europeana is Europe’s digital library, museum, and archive for cultural heritage.[143] As an online portal to museum collections all across Europe, Europeana had become an important online platform. In @@ -6480,14 +6480,14 @@ scary, but at the same time it stimulated even more discussion on whether the Rijksmuseum should follow suit.

    - They realized that they don’t own the collection - and couldn’t realistically monitor and enforce compliance with the + They realized that they don’t “own” the collection + and couldn’t realistically monitor and enforce compliance with the restrictive licensing terms they currently had in place. For - example, many copies and versions of Vermeer’s Milkmaid (part of + example, many copies and versions of Vermeer’s Milkmaid (part of their collection) were already online, many of them of very poor quality. They could spend time and money policing its use, but it - would probably be futile and wouldn’t make people stop using their - images online. They ended up thinking it’s an utter waste of time + would probably be futile and wouldn’t make people stop using their + images online. They ended up thinking it’s an utter waste of time to hunt down people who use the Rijksmuseum collection. And anyway, restricting access meant the people they were frustrating the most were schoolkids. @@ -6517,15 +6517,15 @@

    Releasing these high-quality images for free reduced the number of poor-quality images that were proliferating. The high-quality - image of Vermeer’s Milkmaid, for example, is downloaded two to + image of Vermeer’s Milkmaid, for example, is downloaded two to three thousand times a month. On the Internet, images from a source like the Rijksmuseum are more trusted, and releasing them with a Creative Commons CC0 means they can easily be found in other platforms. For example, Rijksmuseum images are now used in thousands of Wikipedia articles, receiving ten to eleven million - views per month. This extends Rijksmuseum’s reach far beyond the + views per month. This extends Rijksmuseum’s reach far beyond the scope of its website. Sharing these images online creates what - Lizzy calls the Mona Lisa effect, where a work of + Lizzy calls the “Mona Lisa effect,” where a work of art becomes so famous that people want to see it in real life by visiting the actual museum.

    @@ -6537,7 +6537,7 @@ generate revenue generation, including for the Rijksmuseum.

    As museums create a digital presence for themselves and put up - digital representations of their collection online, there’s + digital representations of their collection online, there’s frequently a worry that it will lead to a drop in actual physical visits. For the Rijksmuseum, this has not turned out to be the case. Lizzy told us the Rijksmuseum used to get about one million @@ -6545,13 +6545,13 @@ a year. Making the collection available online has generated publicity and acts as a form of marketing. The Creative Commons mark encourages reuse as well. When the image is found on protest - leaflets, milk cartons, and children’s toys, people also see what - museum the image comes from and this increases the museum’s + leaflets, milk cartons, and children’s toys, people also see what + museum the image comes from and this increases the museum’s visibility.

    - In 2011 the Rijksmuseum received €1 million from the Dutch lottery + In 2011 the Rijksmuseum received €1 million from the Dutch lottery to create a new web presence that would be different from any - other museum’s. In addition to redesigning their main website to + other museum’s. In addition to redesigning their main website to be mobile friendly and responsive to devices like the iPad, the Rijksmuseum also created the Rijksstudio, where users and artists could use and do various things with the Rijksmuseum @@ -6561,7 +6561,7 @@ high-quality digital representations of masterworks from the collection. Users can zoom in to any work and even clip small parts of images they like. Rijksstudio is a bit like Pinterest. - You can like works and compile your personal + You can “like” works and compile your personal favorites, and you can share them with friends or download them free of charge. All the images in the Rijksstudio are copyright and royalty free, and users are encouraged to use them as they @@ -6575,7 +6575,7 @@

    Some contemporary artists who have works in the Rijksmuseum collection contacted them to ask why their works were not included - in the Rijksstudio. The answer was that contemporary artists’ + in the Rijksstudio. The answer was that contemporary artists’ works are still bound by copyright. The Rijksmuseum does encourage contemporary artists to use a Creative Commons license for their works, usually a CC BY-SA license (Attribution-ShareAlike), or a @@ -6588,7 +6588,7 @@ As Lizzy says, even Rembrandt was commercial, making his livelihood from selling his paintings. The Rijksmuseum encourages entrepreneurial commercial use of the images in Rijksstudio. - They’ve even partnered with the DIY marketplace Etsy to inspire + They’ve even partnered with the DIY marketplace Etsy to inspire people to sell their creations. One great example you can find on Etsy is a kimono designed by Angie Johnson, who used an image of an elaborate cabinet along with an oil painting by Jan Asselijn @@ -6599,7 +6599,7 @@ competition invites the public to use Rijksstudio images to make new creative designs. A jury of renowned designers and curators selects ten finalists and three winners. The final award comes - with a prize of €10,000. The second edition in 2015 attracted a + with a prize of €10,000. The second edition in 2015 attracted a staggering 892 top-class entries. Some award winners end up with their work sold through the Rijksmuseum store, such as the 2014 entry featuring makeup based on a specific color scheme of a work @@ -6617,7 +6617,7 @@ for the Rijksmuseum. They were one of the first museums to open up their collection (that is, give free access) with high-quality images. This strategy, along with the many improvements to the - Rijksmuseum’s website, dramatically increased visits to their + Rijksmuseum’s website, dramatically increased visits to their website from thirty-five thousand visits per month to three hundred thousand.

    @@ -6635,26 +6635,26 @@

    For the Rijksmuseum, adopting an open business model was scary. They came up with many worst-case scenarios, imagining all kinds - of awful things people might do with the museum’s works. But Lizzy - says those fears did not come true because ninety-nine - percent of people have respect for great art. Many museums + of awful things people might do with the museum’s works. But Lizzy + says those fears did not come true because “ninety-nine + percent of people have respect for great art.” Many museums think they can make a lot of money by selling things related to - their collection. But in Lizzy’s experience, museums are usually + their collection. But in Lizzy’s experience, museums are usually bad at selling things, and sometimes efforts to generate a small - amount of money block something much bigger—the real value that + amount of money block something much bigger—the real value that the collection has. For Lizzy, clinging to small amounts of revenue is being penny-wise but pound-foolish. For the Rijksmuseum, a key lesson has been to never lose sight of its vision for the collection. Allowing access to and use of their - collection has generated great promotional value—far more than the + collection has generated great promotional value—far more than the previous practice of charging fees for access and use. Lizzy sums - up their experience: Give away; get something in return. - Generosity makes people happy to join you and help out. + up their experience: “Give away; get something in return. + Generosity makes people happy to join you and help out.”

    Chapter 22. Shareable

     

    + http://www.rijksmuseum.nl/en/rijksstudio-award-2015

    Chapter 22. Shareable

     

    Shareable is an online magazine about sharing. Founded in 2009 in the U.S.

    @@ -6665,7 +6665,7 @@ 2016

    Interviewee: Neal Gorenflo, cofounder and executive editor -

     
     --\begin{flushright} +

     
     --\begin{flushright} \textit{ Profile written by Sarah Hinchliff Pearson } @@ -6674,99 +6674,99 @@ publication had helped start a sharing movement four years prior, but over time, they watched one part of the movement stray from its ideals. As giants like Uber and Airbnb gained ground, - attention began to center on the sharing economy we - know now—profit-driven, transactional, and loaded with + attention began to center on the “sharing economy” we + know now—profit-driven, transactional, and loaded with venture-capital money. Leaders of corporate start-ups in this domain invited Shareable to advocate for them. The magazine faced a choice: ride the wave or stand on principle.

    As an organization, Shareable decided to draw a line in the sand. In 2013, the cofounder and executive editor Neal Gorenflo wrote an - opinion piece in the PandoDaily that charted Shareable’s new + opinion piece in the PandoDaily that charted Shareable’s new critical stance on the Silicon Valley version of the sharing economy, while contrasting it with aspects of the real sharing economy like open-source software, participatory budgeting (where citizens decide how a public budget is spent), cooperatives, and - more. He wrote, It’s not so much that collaborative - consumption is dead, it’s more that it risks dying as it gets - absorbed by the Borg. + more. He wrote, “It’s not so much that collaborative + consumption is dead, it’s more that it risks dying as it gets + absorbed by the ‘Borg.’”

    Neal said their public critique of the corporate sharing economy defined what Shareable was and is. He does not think the magazine - would still be around had they chosen differently. We would + would still be around had they chosen differently. “We would have gotten another type of audience, but it would have spelled - the end of us, he said. We are a small, + the end of us,” he said. “We are a small, mission-driven organization. We would never have been able to weather the criticism that Airbnb and Uber are getting - now. + now.”

    Interestingly, impassioned supporters are only a small sliver of - Shareable’s total audience. Most are casual readers who come + Shareable’s total audience. Most are casual readers who come across a Shareable story because it happens to align with a project or interest they have. But choosing principles over the possibility of riding the coattails of the major corporate players - in the sharing space saved Shareable’s credibility. Although they + in the sharing space saved Shareable’s credibility. Although they became detached from the corporate sharing economy, the online - magazine became the voice of the real sharing - economy and continued to grow their audience. + magazine became the voice of the “real sharing + economy” and continued to grow their audience.

    Shareable is a magazine, but the content they publish is a means to furthering their role as a leader and catalyst of a movement. - Shareable became a leader in the movement in 2009. At that + Shareable became a leader in the movement in 2009. “At that time, there was a sharing movement bubbling beneath the surface, - but no one was connecting the dots, Neal said. We - decided to step into that space and take on that role. The + but no one was connecting the dots,” Neal said. “We + decided to step into that space and take on that role.” The small team behind the nonprofit publication truly believed sharing could be central to solving some of the major problems human - beings face—resource inequality, social isolation, and global + beings face—resource inequality, social isolation, and global warming.

    They have worked hard to find ways to tell stories that show - different metrics for success. We wanted to change the - notion of what constitutes the good life, Neal said. While + different metrics for success. “We wanted to change the + notion of what constitutes the good life,” Neal said. While they started out with a very broad focus on sharing generally, today they emphasize stories about the physical commons like - sharing cities (i.e., urban areas managed in a + “sharing cities” (i.e., urban areas managed in a sustainable, cooperative way), as well as digital platforms that are run democratically. They particularly focus on how-to content that help their readers make changes in their own lives and communities.

    - More than half of Shareable’s stories are written by paid + More than half of Shareable’s stories are written by paid journalists that are contracted by the magazine. - Particularly in content areas that are a priority for us, - we really want to go deep and control the quality, Neal + “Particularly in content areas that are a priority for us, + we really want to go deep and control the quality,” Neal said. The rest of the content is either contributed by guest writers, often for free, or written by other publications from their network of content publishers. Shareable is a member of the Post Growth Alliance, which facilitates the sharing of content and audiences among a large and growing group of mostly nonprofits. Each organization gets a chance to present stories to the group, - and the organizations can use and promote each other’s stories. + and the organizations can use and promote each other’s stories. Much of the content created by the network is licensed with Creative Commons.

    - All of Shareable’s original content is published under the + All of Shareable’s original content is published under the Attribution license (CC BY), meaning it can be used for any purpose as long as credit is given to Shareable. Creative Commons - licensing is aligned with Shareable’s vision, mission, and - identity. That alone explains the organization’s embrace of the + licensing is aligned with Shareable’s vision, mission, and + identity. That alone explains the organization’s embrace of the licenses for their content, but Neal also believes CC licensing - helps them increase their reach. By using CC - licensing, he said, we realized we could reach far + helps them increase their reach. “By using CC + licensing,” he said, “we realized we could reach far more people through a formal and informal network of republishers - or affiliates. That has definitely been the case. It’s hard for us + or affiliates. That has definitely been the case. It’s hard for us to measure the reach of other media properties, but most of the outlets who republish our work have much bigger audiences than we - do. + do.”

    In addition to their regular news and commentary online, Shareable has also experimented with book publishing. In 2012, they worked with a traditional publisher to release Share or Die: Voices of the Get Lost Generation in an Age of Crisis. The CC-licensed book was available in print form for purchase or online for free. To - this day, the book—along with their CC-licensed guide Policies for - Shareable Cities—are two of the biggest generators of traffic on + this day, the book—along with their CC-licensed guide Policies for + Shareable Cities—are two of the biggest generators of traffic on their website.

    In 2016, Shareable self-published a book of curated Shareable @@ -6786,21 +6786,21 @@

    For Shareable, success is very much about their impact on the world. This is true for Neal, but also for everyone who works for - Shareable. We attract passionate people, Neal said. + Shareable. “We attract passionate people,” Neal said. At times, that means employees work so hard they burn out. Neal tries to stress to the Shareable team that another part of success is having fun and taking care of yourself while you do something - you love. A central part of human beings is that we long to - be on a great adventure with people we love, he said. - We are a species who look over the horizon and imagine and + you love. “A central part of human beings is that we long to + be on a great adventure with people we love,” he said. + “We are a species who look over the horizon and imagine and create new worlds, but we also seek the comfort of hearth and - home. + home.”

    In 2013, Shareable ran its first crowdfunding campaign to launch their Sharing Cities Network. Neal said at first they were on pace to fail spectacularly. They called in their advisers in a panic - and asked for help. The advice they received was simple—Sit - your ass in a chair and start making calls. That’s exactly + and asked for help. The advice they received was simple—“Sit + your ass in a chair and start making calls.” That’s exactly what they did, and they ended up reaching their $50,000 goal. Neal said the campaign helped them reach new people, but the vast majority of backers were people in their existing base. @@ -6814,10 +6814,10 @@ Shareable began hosting events in 2010. These events were designed to bring the sharing community together. But over time they realized they could reach far more people if they helped their - readers to host their own events. If we wanted to go big on + readers to host their own events. “If we wanted to go big on a conference, there was a huge risk and huge staffing needs, plus only a fraction of our community could travel to the - event, Neal said. Enabling others to create their own + event,” Neal said. Enabling others to create their own events around the globe allowed them to scale up their work more effectively and reach far more people. Shareable has catalyzed three hundred different events reaching over twenty thousand @@ -6832,7 +6832,7 @@ Rather than a one-size-fits-all approach, Shareable puts the tools out there for people take the ideas and adapt them to their own communities. -

    Chapter 23. Siyavula

     

    +

    Chapter 23. Siyavula

     

    Siyavula is a for-profit educational-technology company that creates textbooks and integrated learning experiences. Founded in 2012 in South Africa. @@ -6842,7 +6842,7 @@ custom services, sponsorships

    Interview date: April 5, 2016

    Interviewee: Mark Horner, CEO -

     
     --\begin{flushright} +

     
     --\begin{flushright} \textit{ Profile written by Paul Stacey } @@ -6855,21 +6855,21 @@ 12 in South Africa.

    In terms of creating an open business model that involves Creative - Commons, Siyavula—and its founder, Mark Horner—have been around + Commons, Siyavula—and its founder, Mark Horner—have been around the block a few times. Siyavula has significantly shifted - directions and strategies to survive and prosper. Mark says it’s + directions and strategies to survive and prosper. Mark says it’s been very organic.

    It all started in 2002, when Mark and several other colleagues at the University of Cape Town in South Africa founded the Free High School Science Texts project. Most students in South Africa high - schools didn’t have access to high-quality, comprehensive science + schools didn’t have access to high-quality, comprehensive science and math textbooks, so Mark and his colleagues set out to write them and make them freely available.

    As physicists, Mark and his colleagues were advocates of open-source software. To make the books open and free, they - adopted the Free Software Foundation’s GNU Free Documentation + adopted the Free Software Foundation’s GNU Free Documentation License.[148] They chose LaTeX, a typesetting program used to publish scientific documents, to author the books. Over a period of five years, the Free High School Science Texts project produced @@ -6878,12 +6878,12 @@ In 2007, the Shuttleworth Foundation offered funding support to make the textbooks available for trial use at more schools. Surveys before and after the textbooks were adopted showed there - were no substantial criticisms of the textbooks’ pedagogical + were no substantial criticisms of the textbooks’ pedagogical content. This pleased both the authors and Shuttleworth; Mark remains incredibly proud of this accomplishment.

    But the development of new textbooks froze at this stage. Mark - shifted his focus to rural schools, which didn’t have textbooks at + shifted his focus to rural schools, which didn’t have textbooks at all, and looked into the printing and distribution options. A few sponsors came on board but not enough to meet the need.

    @@ -6892,24 +6892,24 @@ in Cape Town. One result was the Cape Town Open Education Declaration, a statement of principles, strategies, and commitment to help the open-education movement grow.[149] Shuttleworth also invited Mark to run a project - writing open content for all subjects for K–12 in English. That + writing open content for all subjects for K–12 in English. That project became Siyavula.

    They wrote six original textbooks. A small publishing company - offered Shuttleworth the option to buy out the publisher’s - existing K–9 content for every subject in South African schools in + offered Shuttleworth the option to buy out the publisher’s + existing K–9 content for every subject in South African schools in both English and Afrikaans. A deal was struck, and all the acquired content was licensed with Creative Commons, significantly expanding the collection beyond the six original books.

    Mark wanted to build out the remaining curricula collaboratively - through communities of practice—that is, with fellow educators and + through communities of practice—that is, with fellow educators and writers. Although sharing is fundamental to teaching, there can be a few challenges when you create educational resources collectively. One concern is legal. It is standard practice in education to copy diagrams and snippets of text, but of course - this doesn’t always comply with copyright law. Another concern is - transparency. Sharing what you’ve authored means everyone can see + this doesn’t always comply with copyright law. Another concern is + transparency. Sharing what you’ve authored means everyone can see it and opens you up to criticism. To alleviate these concerns, Mark adopted a team-based approach to authoring and insisted the curricula be based entirely on resources with Creative Commons @@ -6919,14 +6919,14 @@ Not only did Mark want the resources to be shareable, he wanted all teachers to be able to remix and edit the content. Mark and his team had to come up with an open editable format and provide - tools for editing. They ended up putting all the books they’d + tools for editing. They ended up putting all the books they’d acquired and authored on a platform called Connexions.[150] Siyavula trained many teachers to use Connexions, but it proved to be too complex and the textbooks were rarely edited.

    Then the Shuttleworth Foundation decided to completely restructure its work as a foundation into a fellowship model (for reasons completely unrelated to Siyavula). As part of that transition in - 2009–10, Mark inherited Siyavula as an independent entity and took + 2009–10, Mark inherited Siyavula as an independent entity and took ownership over it as a Shuttleworth fellow.

    Mark and his team experimented with several different strategies. @@ -6949,15 +6949,15 @@ could drive vast amounts of traffic to their website. In addition to print books, Siyavula could also make the books available on their website, making it possible for learners to access them - using any device—computer, tablet, or mobile phone. + using any device—computer, tablet, or mobile phone.

    Mark and his team began imagining what they could develop beyond what was in the textbooks as a service they charge for. One key - thing you can’t do well in a printed textbook is demonstrate + thing you can’t do well in a printed textbook is demonstrate solutions. Typically, a one-line answer is given at the end of the book but nothing on the process for arriving at that solution. Mark and his team developed practice items and detailed solutions, - giving learners plenty of opportunity to test out what they’ve + giving learners plenty of opportunity to test out what they’ve learned. Furthermore, an algorithm could adapt these practice items to the individual needs of each learner. They called this service Intelligent Practice and embedded links to it in the open @@ -6973,13 +6973,13 @@ Rather than wait, schools who could afford it provided students with a different textbook. The Siyavula books were eventually distributed, but with well-off schools mainly using a different - book, the primary market for Siyavula’s Intelligent Practice + book, the primary market for Siyavula’s Intelligent Practice service inadvertently became low-income learners.

    - Siyavula’s site did see a dramatic increase in traffic. They got + Siyavula’s site did see a dramatic increase in traffic. They got five hundred thousand visitors per month to their math site and the same number to their science site. Two-fifths of the traffic - was reading on a feature phone (a nonsmartphone + was reading on a “feature phone” (a nonsmartphone with no apps). People on basic phones were reading math and science on a two-inch screen at all hours of the day. To Mark, it was quite amazing and spoke to a need they were servicing. @@ -6988,25 +6988,25 @@ using a credit card. This proved problematic, especially for those in the low-income demographic, as credit cards were not prevalent. Mark says Siyavula got a harsh business-model lesson early on. As - he describes it, it’s not just about product, but how you sell it, + he describes it, it’s not just about product, but how you sell it, who the market is, what the price is, and what the barriers to entry are.

    - Mark describes this as the first version of Siyavula’s business + Mark describes this as the first version of Siyavula’s business model: open textbooks serving as marketing material and driving traffic to your site, where you can offer a related service and convert some people into a paid customer.

    - For Mark a key decision for Siyavula’s business was to focus on - how they can add value on top of their basic service. They’ll + For Mark a key decision for Siyavula’s business was to focus on + how they can add value on top of their basic service. They’ll charge only if they are adding unique value. The actual content of - the textbook isn’t unique at all, so Siyavula sees no value in + the textbook isn’t unique at all, so Siyavula sees no value in locking it down and charging for it. Mark contrasts this with traditional publishers who charge over and over again for the same content without adding value.

    - Version two of Siyavula’s business model was a big, ambitious - idea—scale up. They also decided to sell the Intelligent Practice + Version two of Siyavula’s business model was a big, ambitious + idea—scale up. They also decided to sell the Intelligent Practice service to schools directly. Schools can subscribe on a per-student, per-subject basis. A single subscription gives a learner access to a single subject, including practice content @@ -7016,11 +7016,11 @@ schools where both the science and math departments subscribe.

    Teachers get a dashboard that allows them to monitor the progress - of an entire class or view an individual learner’s results. They + of an entire class or view an individual learner’s results. They can see the questions that learners are working on, identify areas of difficulty, and be more strategic in their teaching. Students also have their own personalized dashboard, where they can view - the sections they’ve practiced, how many points they’ve earned, + the sections they’ve practiced, how many points they’ve earned, and how their performance is improving.

    Based on the success of this effort, Siyavula decided to @@ -7033,8 +7033,8 @@ In partnership with, and sponsored by, the Sasol Inzalo Foundation, Siyavula produced a series of natural sciences and technology workbooks for grades 4 to 6 called Thunderbolt Kids - that uses a fun comic-book style.[151] It’s a complete curriculum that also comes with - teacher’s guides and other resources. + that uses a fun comic-book style.[151] It’s a complete curriculum that also comes with + teacher’s guides and other resources.

    Through this experience, Siyavula learned they could get sponsors to help fund openly licensed textbooks. It helped that Siyavula @@ -7046,8 +7046,8 @@ one million students.

    The Siyavula books that are reviewed, approved, and branded by the - government are freely and openly available on Siyavula’s website - under an Attribution-NoDerivs license (CC BY-ND) —NoDerivs means + government are freely and openly available on Siyavula’s website + under an Attribution-NoDerivs license (CC BY-ND) —NoDerivs means that these books cannot be modified. Non-government-branded books are available under an Attribution license (CC BY), allowing others to modify and redistribute the books. @@ -7056,7 +7056,7 @@ hard copies of the books to schoolkids, Siyavula itself received no funding from the government. Siyavula initially tried to convince the government to provide them with five rand per book - (about US35¢). With those funds, Mark says that Siyavula could + (about US35¢). With those funds, Mark says that Siyavula could have run its entire operation, built a community-based model for producing more books, and provide Intelligent Practice for free to every child in the country. But after a lengthy negotiation, the @@ -7075,13 +7075,13 @@ textbooks even more, the South African government changed its textbook policy. To save costs, the government declared there would be only one authorized textbook for each grade and each - subject. There was no guarantee that Siyavula’s would be chosen. + subject. There was no guarantee that Siyavula’s would be chosen. This scared away potential sponsors.

    Rather than producing more textbooks, Siyavula focused on improving its Intelligent Practice technology for its existing - books. Mark calls this version three of Siyavula’s business - model—focusing on the technology that provides the + books. Mark calls this version three of Siyavula’s business + model—focusing on the technology that provides the revenue-generating service and generating more users of this service. Version three got a significant boost in 2014 with an investment by the Omidyar Network (the philanthropic venture @@ -7102,9 +7102,9 @@ nonpersonal data Intelligent Practice collects.

    Siyavula is a for-profit business but one with a social mission. - Their shareholders’ agreement lists lots of requirements around + Their shareholders’ agreement lists lots of requirements around openness for Siyavula, including stipulations that content always - be put under an open license and that they can’t charge for + be put under an open license and that they can’t charge for something that people volunteered to do for them. They believe each individual should have access to the resources and support they need to achieve the education they deserve. Having @@ -7114,7 +7114,7 @@ of Siyavula. In terms of open business models, Mark and Siyavula may have been around the block a few times, but both he and the company are stronger for it. -

    Chapter 24. SparkFun

     

    +

    Chapter 24. SparkFun

     

    SparkFun is an online electronics retailer specializing in open hardware. Founded in 2003 in the U.S.

    @@ -7125,7 +7125,7 @@ 2016

    Interviewee: Nathan Seidle, founder -

     
     --\begin{flushright} +

     
     --\begin{flushright} \textit{ Profile written by Sarah Hinchliff Pearson } @@ -7135,10 +7135,10 @@ market in China, with a huge grin on his face. He was traveling in China when he came across their LilyPad wearable technology being made by someone else. His reaction was glee. -

    Being copied is the greatest earmark of flattery and - success, Nathan said. I thought it was so cool that +

    “Being copied is the greatest earmark of flattery and + success,” Nathan said. “I thought it was so cool that they were selling to a market we were never going to get access to - otherwise. It was evidence of our impact on the world. + otherwise. It was evidence of our impact on the world.”

    This worldview runs through everything SparkFun does. SparkFun is an electronics manufacturer. The company sells its products @@ -7148,43 +7148,43 @@ images, tutorial content, and curricula, so anyone can make their products on their own. Being copied is part of the design.

    - Nathan believes open licensing is good for the world. It - touches on our natural human instinct to share, he said. + Nathan believes open licensing is good for the world. “It + touches on our natural human instinct to share,” he said. But he also strongly believes it makes SparkFun better at what they do. They encourage copying, and their products are copied at a very fast rate, often within ten to twelve weeks of release. This forces the company to compete on something other than product design, or what most commonly consider their intellectual property. -

    We compete on business principles, Nathan said. - Claiming your territory with intellectual property allows +

    “We compete on business principles,” Nathan said. + “Claiming your territory with intellectual property allows you to get comfy and rest on your laurels. It gives you a safety - net. We took away that safety net. + net. We took away that safety net.”

    The result is an intense company-wide focus on product development - and improvement. Our products are so much better than they - were five years ago, Nathan said. We used to just - sell products. Now it’s a product plus a video, a seventeen-page + and improvement. “Our products are so much better than they + were five years ago,” Nathan said. “We used to just + sell products. Now it’s a product plus a video, a seventeen-page hookup guide, and example firmware on three different platforms to get you up and running faster. We have gotten better because we - had to in order to compete. As painful as it is for us, it’s - better for the customers. + had to in order to compete. As painful as it is for us, it’s + better for the customers.”

    SparkFun parts are available on eBay for lower prices. But people come directly to SparkFun because SparkFun makes their lives easier. The example code works; there is a service number to call; they ship replacement parts the day they get a service call. They - invest heavily in service and support. I don’t believe + invest heavily in service and support. “I don’t believe businesses should be competing with IP [intellectual property] - barriers, Nathan said. This is the stuff they - should be competing on. + barriers,” Nathan said. “This is the stuff they + should be competing on.”

    - SparkFun’s company history began in Nathan’s college dorm room. He + SparkFun’s company history began in Nathan’s college dorm room. He spent a lot of time experimenting with and building electronics, - and he realized there was a void in the market. If you - wanted to place an order for something, he said, - you first had to search far and wide to find it, and then - you had to call or fax someone. In 2003, during his third + and he realized there was a void in the market. “If you + wanted to place an order for something,” he said, + “you first had to search far and wide to find it, and then + you had to call or fax someone.” In 2003, during his third year of college, he registered http://sparkfun.com and started reselling products out of his bedroom. After he graduated, he started making @@ -7193,18 +7193,18 @@ Once he started designing his own products, he began putting the software and schematics online to help with technical support. After doing some research on licensing options, he chose Creative - Commons licenses because he was drawn to the human-readable - deeds that explain the licensing terms in simple terms. + Commons licenses because he was drawn to the “human-readable + deeds” that explain the licensing terms in simple terms. SparkFun still uses CC licenses for all of the schematics and firmware for the products they create.

    The company has grown from a solo project to a corporation with 140 employees. In 2015, SparkFun earned $33 million in revenue. Selling components and widgets to hobbyists, professionals, and - artists remains a major part of SparkFun’s business. They sell + artists remains a major part of SparkFun’s business. They sell their own products, but they also partner with Arduino (also profiled in this book) by manufacturing boards for resale using - Arduino’s brand. + Arduino’s brand.

    SparkFun also has an educational department dedicated to creating a hands-on curriculum to teach students about electronics using @@ -7212,17 +7212,17 @@ enabling others to re-create and fix their products on their own, the more recent focus on introducing young people to technology is a natural extension of their core business. -

    We have the burden and opportunity to educate the next - generation of technical citizens, Nathan said. Our +

    “We have the burden and opportunity to educate the next + generation of technical citizens,” Nathan said. “Our goal is to affect the lives of three hundred and fifty thousand - high school students by 2020. + high school students by 2020.”

    - The Creative Commons license underlying all of SparkFun’s products + The Creative Commons license underlying all of SparkFun’s products is central to this mission. The license not only signals a willingness to share, but it also expresses a desire for others to get in and tinker with their products, both to learn and to make their products better. SparkFun uses the Attribution-ShareAlike - license (CC BY-SA), which is a copyleft license + license (CC BY-SA), which is a “copyleft” license that allows people to do anything with the content as long as they provide credit and make any adaptations available under the same licensing terms. @@ -7242,57 +7242,57 @@ technology enthusiasts from around the area to race their own self-created bots against each other, participate in training workshops, and socialize. From a business perspective, Nathan says - it’s a terrible idea. But they don’t hold the event for business - reasons. The reason we do it is because I get to travel and + it’s a terrible idea. But they don’t hold the event for business + reasons. “The reason we do it is because I get to travel and have interactions with our customers all the time, but most of our - employees don’t, he said. This event gives our + employees don’t,” he said. “This event gives our employees the opportunity to get face-to-face contact with our - customers. The event infuses their work with a human + customers.” The event infuses their work with a human element, which makes it more meaningful.

    Nathan has worked hard to imbue a deeper meaning into the work SparkFun does. The company is, of course, focused on being fiscally responsible, but they are ultimately driven by something - other than money. Profit is not the goal; it is the outcome - of a well-executed plan, Nathan said. We focus on - having a bigger impact on the world. Nathan believes they + other than money. “Profit is not the goal; it is the outcome + of a well-executed plan,” Nathan said. “We focus on + having a bigger impact on the world.” Nathan believes they get some of the brightest and most amazing employees because they - aren’t singularly focused on the bottom line. + aren’t singularly focused on the bottom line.

    The company is committed to transparency and shares all of its financials with its employees. They also generally strive to avoid being another soulless corporation. They actively try to reveal the humans behind the company, and they work to ensure people - coming to their site don’t find only unchanging content. + coming to their site don’t find only unchanging content.

    - SparkFun’s customer base is largely made up of industrious + SparkFun’s customer base is largely made up of industrious electronics enthusiasts. They have customers who are regularly - involved in the company’s customer support, independently + involved in the company’s customer support, independently responding to questions in forums and product-comment sections. Customers also bring product ideas to the company. SparkFun regularly sifts through suggestions from customers and tries to - build on them where they can. From the beginning, we have - been listening to the community, Nathan said. - Customers would identify a pain point, and we would design - something to address it. + build on them where they can. “From the beginning, we have + been listening to the community,” Nathan said. + “Customers would identify a pain point, and we would design + something to address it.”

    However, this sort of customer engagement does not always - translate to people actively contributing to SparkFun’s projects. + translate to people actively contributing to SparkFun’s projects. The company has a public repository of software code for each of its devices online. On a particularly active project, there will only be about two dozen people contributing significant improvements. The vast majority of projects are relatively - untouched by the public. There is a theory that if you - open-source it, they will come, Nathan said. That’s - not really true. + untouched by the public. “There is a theory that if you + open-source it, they will come,” Nathan said. “That’s + not really true.”

    Rather than focusing on cocreation with their customers, SparkFun instead focuses on enabling people to copy, tinker, and improve products on their own. They heavily invest in tutorials and other material designed to help people understand how the products work - so they can fix and improve things independently. What + so they can fix and improve things independently. “What gives me joy is when people take open-source layouts and then - build their own circuit boards from our designs, Nathan + build their own circuit boards from our designs,” Nathan said.

    Obviously, opening up the design of their products is a necessary @@ -7306,7 +7306,7 @@ may lose a few dollars when others copy their products. But in the long run, it makes them a more nimble, innovative business. In other words, it makes them the kind of company they set out to be. -

    Chapter 25. TeachAIDS

     

    +

    Chapter 25. TeachAIDS

     

    TeachAIDS is a nonprofit that creates educational materials designed to teach people around the world about HIV and AIDS. Founded in 2005 in the U.S. @@ -7317,7 +7317,7 @@ 2016

    Interviewees: Piya Sorcar, the CEO, and Shuman Ghosemajumder, the chair -

     
     --\begin{flushright} +

     
     --\begin{flushright} \textit{ Profile written by Sarah Hinchliff Pearson } @@ -7361,15 +7361,15 @@ In late 2005, Piya and her team used research-based design to create new educational materials and worked with local partners in India to help distribute them. As soon as the animated software - was posted online, Piya’s team started receiving requests from + was posted online, Piya’s team started receiving requests from individuals and governments who were interested in bringing this - model to more countries. We realized fairly quickly that + model to more countries. “We realized fairly quickly that educating large populations about a topic that was considered taboo would be challenging. We began by identifying optimal local partners and worked toward creating an effective, culturally - appropriate education, Piya said. + appropriate education,” Piya said.

    - Very shortly after the initial release, Piya’s team decided to + Very shortly after the initial release, Piya’s team decided to spin the endeavor into an independent nonprofit out of Stanford University. They also decided to use Creative Commons licenses on the materials. @@ -7380,22 +7380,22 @@ in the content. They chose the Attribution-NonCommercial-NoDerivs license (CC BY-NC-ND), which essentially gives the public the right to distribute only verbatim copies of the content, and for - noncommercial purposes. We wanted attribution for - TeachAIDS, and we couldn’t stand by derivatives without vetting - them, the cofounder and chair Shuman Ghosemajumder said. - It was almost a no-brainer to go with a CC license because + noncommercial purposes. “We wanted attribution for + TeachAIDS, and we couldn’t stand by derivatives without vetting + them,” the cofounder and chair Shuman Ghosemajumder said. + “It was almost a no-brainer to go with a CC license because it was a plug-and-play solution to this exact problem. It has allowed us to scale our materials safely and quickly worldwide while preserving our content and protecting us at the same - time. + time.”

    Choosing a license that does not allow adaptation of the content was an outgrowth of the careful precision with which TeachAIDS crafts their content. The organization invests heavily in research and testing to determine the best method of conveying the - information. Creating high-quality content is what matters - most to us, Piya said. Research drives everything - we do. + information. “Creating high-quality content is what matters + most to us,” Piya said. “Research drives everything + we do.”

    One important finding was that people accept the message best when it comes from familiar voices they trust and admire. To achieve @@ -7447,23 +7447,23 @@ is undertaken entirely by people who are specifically brought on to help with a particular project, rather than ongoing staff. The final product they create is designed to require zero training for - people to implement in practice. In our research, we found - we can’t depend on people passing on the information correctly, - even if they have the best of intentions, Piya said. - We need materials where you can push play and they will - work. + people to implement in practice. “In our research, we found + we can’t depend on people passing on the information correctly, + even if they have the best of intentions,” Piya said. + “We need materials where you can push play and they will + work.”

    - Piya’s team was able to produce all of these versions over several + Piya’s team was able to produce all of these versions over several years with a head count that never exceeded eight full-time employees. The organization is able to reduce costs by relying heavily on volunteers and in-kind donations. Nevertheless, the nonprofit needed a sustainable revenue model to subsidize content creation and physical distribution of the materials. Charging even - a low price was simply not an option. Educators from + a low price was simply not an option. “Educators from various nonprofits around the world were just creating their own - materials using whatever they could find for free online, - Shuman said. The only way to persuade them to use our - highly effective model was to make it completely free. + materials using whatever they could find for free online,” + Shuman said. “The only way to persuade them to use our + highly effective model was to make it completely free.”

    Like many content creators offering their work for free, they settled on advertising as a funding model. But they were extremely @@ -7480,14 +7480,14 @@ unrestricted donations to the nonprofit. This gives the nonprofit more stability, but even more importantly, it enables them to subsidize projects being localized for an area with no sponsors. - If we just created versions based on where we could get + “If we just created versions based on where we could get sponsorships, we would only have materials for wealthier - countries, Shuman said. + countries,” Shuman said.

    - As of 2016, TeachAIDS has dozens of sponsors. When we go + As of 2016, TeachAIDS has dozens of sponsors. “When we go into a new country, various companies hear about us and reach out - to us, Piya said. We don’t have to do much to find - or attract them. They believe the sponsorships are easy to + to us,” Piya said. “We don’t have to do much to find + or attract them.” They believe the sponsorships are easy to sell because they offer so much value to sponsors. TeachAIDS sponsorships give corporations the chance to reach new eyeballs with their brand, but at a much lower cost than other advertising @@ -7500,19 +7500,19 @@ Importantly, the value to corporate sponsors goes beyond commercial considerations. As a nonprofit with a clearly articulated social mission, corporate sponsorships are donations - to a cause. This is something companies can be proud of - internally, Shuman said. Some companies have even built + to a cause. “This is something companies can be proud of + internally,” Shuman said. Some companies have even built publicity campaigns around the fact that they have sponsored these initiatives.

    - The core mission of TeachAIDS—ensuring global access to - life-saving education—is at the root of everything the + The core mission of TeachAIDS—ensuring global access to + life-saving education—is at the root of everything the organization does. It underpins the work; it motivates the funders. The CC license on the materials they create furthers that mission, allowing them to safely and quickly scale their materials - worldwide. The Creative Commons license has been a game - changer for TeachAIDS, Piya said. -

    Chapter 26. Tribe of Noise

     

    + worldwide. “The Creative Commons license has been a game + changer for TeachAIDS,” Piya said. +

    Chapter 26. Tribe of Noise

     

    Tribe of Noise is a for-profit online music platform serving the film, TV, video, gaming, and in-store-media industries. Founded in 2008 in the Netherlands. @@ -7524,7 +7524,7 @@ 2016

    Interviewee: Hessel van Oorschot, cofounder -

     
     --\begin{flushright} +

     
     --\begin{flushright} \textit{ Profile written by Paul Stacey } @@ -7550,8 +7550,8 @@ uncovered five or six examples, Hessel found the business models lacking. The lawyers expressed interest in being their legal team should they decide to pursue this as an entrepreneurial - opportunity. Hessel says, When lawyers are interested in a - venture like this, you might have something special. So + opportunity. Hessel says, “When lawyers are interested in a + venture like this, you might have something special.” So after some more research, in early 2008, Hessel and Sandra decided to build a platform.

    @@ -7588,40 +7588,40 @@ Hessel and his legal team reached out to collecting societies, starting with those in the Netherlands. What would be the best legal way forward that would respect the wishes of composers and - musicians who’d be interested in trying out new models like the + musicians who’d be interested in trying out new models like the In-store Music Service? Collecting societies at first were hesitant and said no, but Tribe of Noise persisted arguing that they primarily work with unknown artists and provide them exposure - in parts of the world where they don’t get airtime normally and a - source of revenue—and this convinced them that it was OK. However, - Hessel says, We are still fighting for a good cause every - single day. + in parts of the world where they don’t get airtime normally and a + source of revenue—and this convinced them that it was OK. However, + Hessel says, “We are still fighting for a good cause every + single day.”

    Instead of building a large sales force, Tribe of Noise partnered with big organizations who have lots of clients and can act as a kind of Tribe of Noise reseller. The largest telecom network in - the Netherlands, for example, sells Tribe’s In-store Music Service + the Netherlands, for example, sells Tribe’s In-store Music Service subscriptions to their business clients, which include fashion retailers and fitness centers. They have a similar deal with the leading trade association representing hotels and restaurants in - the country. Hessel hopes to copy and paste this + the country. Hessel hopes to “copy and paste” this service into other countries where collecting societies understand what you can do with Creative Commons. Outside of the Netherlands, early adoptions have happened in Scandinavia, Belgium, and the U.S.

    - Tribe of Noise doesn’t pay the musicians up front; they get paid - when their music ends up in Tribe of Noise’s in-store music - channels. The musicians’ share is 42.5 percent. It’s not uncommon + Tribe of Noise doesn’t pay the musicians up front; they get paid + when their music ends up in Tribe of Noise’s in-store music + channels. The musicians’ share is 42.5 percent. It’s not uncommon in a traditional model for the artist to get only 5 to 10 percent, so a share of over 40 percent is a significantly better deal. - Here’s how they give an example on their website: + Here’s how they give an example on their website:

    A few of your songs [licensed with CC BY-SA], for example five in total, are selected for a bespoke in-store music channel broadcasting at a large retailer with 1,000 stores nationwide. In this case the overall playlist contains 350 songs so the - musician’s share is 5/350 = 1.43%. The license fee agreed with + musician’s share is 5/350 = 1.43%. The license fee agreed with this retailer is US$12 per month per play-out. So if 42.5% is shared with the Tribe musicians in this playlist and your share is 1.43%, you end up with US$12 * 1000 stores * 0.425 * 0.0143 = @@ -7637,11 +7637,11 @@ license would preclude them getting rich off the sale of that song.

    - Hessel’s legal team took this feedback and created a second model + Hessel’s legal team took this feedback and created a second model and separate area of the platform called Tribe of Noise Pro. Songs - uploaded to Tribe of Noise Pro aren’t Creative Commons licensed; - Tribe of Noise has instead created a nonexclusive - exploitation contract, similar to a Creative Commons + uploaded to Tribe of Noise Pro aren’t Creative Commons licensed; + Tribe of Noise has instead created a “nonexclusive + exploitation” contract, similar to a Creative Commons license but allowing musicians to opt out whenever they want. When you opt out, Tribe of Noise agrees to take your music off the Tribe of Noise platform within one to two months. This lets the @@ -7649,13 +7649,13 @@

    Tribe of Noise Pro is primarily geared toward media makers who are looking for music. If they buy a license from this catalog, they - don’t have to state the name of the creator; they just license the + don’t have to state the name of the creator; they just license the song for a specific amount. This is a big plus for media makers. And musicians can pull their repertoire at any time. Hessel sees this as a more direct and clean deal.

    Lots of Tribe of Noise musicians upload songs to both Tribe of - Noise Pro and the community area of Tribe of Noises. There aren’t + Noise Pro and the community area of Tribe of Noises. There aren’t that many artists who upload only to Tribe of Noise Pro, which has a smaller repertoire of music than the community area.

    @@ -7696,7 +7696,7 @@ model by licensing some of their songs under CC BY-SA and opting in others with collecting societies like ASCAP or BMI.

    - It’s not uncommon for performance-rights organizations, record + It’s not uncommon for performance-rights organizations, record labels, or music publishers to sign contracts with musicians based on exclusivity. Such an arrangement prevents those musicians from uploading their music to Tribe of Noise. In the United States, you @@ -7712,7 +7712,7 @@ far, Tribe of Noise has been able to make all this work without litigation.

    - For Hessel the key to Tribe of Noise’s success is trust. The fact + For Hessel the key to Tribe of Noise’s success is trust. The fact that Creative Commons licenses work the same way all over the world and have been translated into all languages really helps build that trust. Tribe of Noise believes in creating a model @@ -7720,8 +7720,8 @@ they have a live and kicking community, with people who think that the Tribe of Noise team has their best interests in mind. Creative Commons makes it possible to create a new business model for - music, a model that’s based on trust. -

    Chapter 27. Wikimedia Foundation

     

    + music, a model that’s based on trust. +

    Chapter 27. Wikimedia Foundation

     

    The Wikimedia Foundation is the nonprofit organization that hosts Wikipedia and its sister projects. Founded in 2003 in the U.S. @@ -7733,7 +7733,7 @@

    Interviewees: Luis Villa, former Chief Officer of Community Engagement, and Stephen LaPorte, legal counsel -

     
     --\begin{flushright} +

     
     --\begin{flushright} \textit{ Profile written by Sarah Hinchliff Pearson } @@ -7749,7 +7749,7 @@

    As of December 2016, there were more than forty-two million articles in the 295 language editions of the online encyclopedia, - according to—what else?—the Wikipedia article about Wikipedia. + according to—what else?—the Wikipedia article about Wikipedia.

    The Wikimedia Foundation is a U.S.-based nonprofit organization that owns the Wikipedia domain name and hosts the site, along with @@ -7764,16 +7764,16 @@ groups focused on a particular theme, user groups, and many thousands who are not connected to a particular organization.

    - As Wikimedia legal counsel Stephen LaPorte told us, There + As Wikimedia legal counsel Stephen LaPorte told us, “There is a common saying that Wikipedia works in practice but not in - theory. While it undoubtedly has its challenges and flaws, + theory.” While it undoubtedly has its challenges and flaws, Wikipedia and its sister projects are a striking testament to the power of human collaboration.

    Because of its extraordinary breadth and scope, it does feel a bit like a unicorn. Indeed, there is nothing else like Wikipedia. - Still, much of what makes the projects successful—community, - transparency, a strong mission, trust—are consistent with what it + Still, much of what makes the projects successful—community, + transparency, a strong mission, trust—are consistent with what it takes to be successfully Made with Creative Commons more generally. With Wikipedia, everything just happens at an unprecedented scale. @@ -7790,8 +7790,8 @@ thousand edits are made every hour.

    The nature of the content the community creates is ideal for - asynchronous cocreation. An encyclopedia is something where - incremental community improvement really works, Luis + asynchronous cocreation. “An encyclopedia is something where + incremental community improvement really works,” Luis Villa, former Chief Officer of Community Engagement, told us. The rules and processes that govern cocreation on Wikipedia and its sister projects are all community-driven and vary by language @@ -7802,29 +7802,29 @@ process includes elaborate systems to resolve disputes, methods for managing particularly controversial subject areas, talk pages explaining decisions, and much, much more. The Wikimedia - Foundation’s decision to leave governance of the projects to the - community is very deliberate. We look at the things that + Foundation’s decision to leave governance of the projects to the + community is very deliberate. “We look at the things that the community can do well, and we want to let them do those - things, Stephen told us. Instead, the foundation focuses + things,” Stephen told us. Instead, the foundation focuses its time and resources on what the community cannot do as effectively, like the software engineering that supports the technical infrastructure of the sites. In 2015-16, about half of - the foundation’s budget went to direct support for the Wikimedia + the foundation’s budget went to direct support for the Wikimedia sites.

    Some of that is directed at servers and general IT support, but the foundation also invests a significant amount on architecture designed to help the site function as effectively as possible. - There is a constantly evolving system to keep the balance - in place to avoid Wikipedia becoming the world’s biggest graffiti - wall, Luis said. Depending on how you measure it, + “There is a constantly evolving system to keep the balance + in place to avoid Wikipedia becoming the world’s biggest graffiti + wall,” Luis said. Depending on how you measure it, somewhere between 90 to 98 percent of edits to Wikipedia are positive. Some portion of that success is attributable to the tools Wikimedia has in place to try to incentivize good actors. - The secret to having any healthy community is bringing back - the right people, Luis said. Vandals tend to get + “The secret to having any healthy community is bringing back + the right people,” Luis said. “Vandals tend to get bored and go away. That is partially our model working, and - partially just human nature. Most of the time, people want + partially just human nature.” Most of the time, people want to do the right thing.

    Wikipedia not only relies on good behavior within its community @@ -7834,27 +7834,27 @@ be used for any purpose and modified so long as credit is given and anything new is shared back with the public under the same license. In theory, that means anyone can copy the content and - start a new Wikipedia. But as Stephen explained, Being open + start a new Wikipedia. But as Stephen explained, “Being open has only made Wikipedia bigger and stronger. The desire to protect - is not always what is best for everyone. + is not always what is best for everyone.”

    Of course, the primary reason no one has successfully co-opted Wikipedia is that copycat efforts do not have the Wikipedia community to sustain what they do. Wikipedia is not simply a - source of up-to-the-minute content on every given topic—it is also + source of up-to-the-minute content on every given topic—it is also a global patchwork of humans working together in a million different ways, in a million different capacities, for a million different reasons. While many have tried to guess what makes Wikipedia work as well it does, the fact is there is no single - explanation. In a movement as large as ours, there is an - incredible diversity of motivations, Stephen said. For + explanation. “In a movement as large as ours, there is an + incredible diversity of motivations,” Stephen said. For example, there is one editor of the English Wikipedia edition who has corrected a single grammatical error in articles more than forty-eight thousand times.[154] Only a fraction of Wikipedia users are also editors. But editing is not the only way to contribute to Wikipedia. - Some donate text, some donate images, some donate - financially, Stephen told us. They are all - contributors. + “Some donate text, some donate images, some donate + financially,” Stephen told us. “They are all + contributors.”

    But the vast majority of us who use Wikipedia are not contributors; we are passive readers. The Wikimedia Foundation @@ -7890,32 +7890,32 @@

    Any given edit on Wikipedia could be motivated by nearly an infinite number of reasons. But the social mission of the project - is what binds the global community together. Wikipedia is + is what binds the global community together. “Wikipedia is an example of how a mission can motivate an entire - movement, Stephen told us. + movement,” Stephen told us.

    Of course, what results from that movement is one of the - Internet’s great public resources. The Internet has a lot + Internet’s great public resources. “The Internet has a lot of businesses and stores, but it is missing the digital equivalent - of parks and open public spaces, Stephen said. - Wikipedia has found a way to be that open public - space. + of parks and open public spaces,” Stephen said. + “Wikipedia has found a way to be that open public + space.”

    \chapter*{Bibliography}\addcontentsline{toc}{chapter}{Bibliography}

    Alperovitz, Gar. What Then Must We Do? Straight Talk about the Next American Revolution; Democratizing Wealth and Building a Community-Sustaining Economy from the Ground Up. White River Junction, VT: Chelsea Green, 2013.

    - Anderson, Chris. Free: How Today’s Smartest Businesses Profit by + Anderson, Chris. Free: How Today’s Smartest Businesses Profit by Giving Something for Nothing, reprint with new preface. New York: Hyperion, 2010.

    - ———. Makers: The New Industrial Revolution. New York: Signal, 2012. + ———. Makers: The New Industrial Revolution. New York: Signal, 2012.

    Ariely, Dan. Predictably Irrational: The Hidden Forces That Shape - Our Decisions. Rev. ed. New York: Harper Perennial, 2010. + Our Decisions. Rev. ed. New York: Harper Perennial, 2010.

    - Bacon, Jono. The Art of Community. 2nd ed. Sebastopol, CA: O’Reilly + Bacon, Jono. The Art of Community. 2nd ed. Sebastopol, CA: O’Reilly Media, 2012.

    Benkler, Yochai. The Wealth of Networks: How Social Production @@ -7934,13 +7934,13 @@ Collaborative, 2016. http://thenextsystem.org/commoning-as-a-transformative-social-paradigm/.

    - ———. Think Like a Commoner: A Short Introduction to the Life of the + ———. Think Like a Commoner: A Short Introduction to the Life of the Commons. Gabriola Island, BC: New Society, 2014.

    Bollier, David, and Pat Conaty. Democratic Money and Capital for the Commons: Strategies for Transforming Neoliberal Finance through Commons-Based Alternatives. A report on a Commons Strategies Group - Workshop in cooperation with the Heinrich Böll Foundation, Berlin, + Workshop in cooperation with the Heinrich Böll Foundation, Berlin, Germany, 2015. http://bollier.org/democratic-money-and-capital-commons-report-pdf. For more information, see @@ -7949,7 +7949,7 @@ Bollier, David, and Silke Helfrich, eds. The Wealth of the Commons: A World Beyond Market and State. Amherst, MA: Levellers Press, 2012.

    - Botsman, Rachel, and Roo Rogers. What’s Mine Is Yours: The Rise of + Botsman, Rachel, and Roo Rogers. What’s Mine Is Yours: The Rise of Collaborative Consumption. New York: Harper Business, 2010.

    Boyle, James. The Public Domain: Enclosing the Commons of the Mind. @@ -7964,7 +7964,7 @@ Chesbrough, Henry. Open Business Models: How to Thrive in the New Innovation Landscape. Boston: Harvard Business School Press, 2006.

    - ———. Open Innovation: The New Imperative for Creating and Profiting + ———. Open Innovation: The New Imperative for Creating and Profiting from Technology. Boston: Harvard Business Review Press, 2006.

    City of Bologna. Regulation on Collaboration between Citizens and @@ -7973,19 +7973,19 @@ Italy: City of Bologna, 2014). http://www.labgov.it/wp-content/uploads/sites/9/Bologna-Regulation-on-collaboration-between-citizens-and-the-city-for-the-cure-and-regeneration-of-urban-commons1.pdf.

    - Cole, Daniel H. Learning from Lin: Lessons and Cautions from - the Natural Commons for the Knowledge Commons. Chap. 2 in + Cole, Daniel H. “Learning from Lin: Lessons and Cautions from + the Natural Commons for the Knowledge Commons.” Chap. 2 in Frischmann, Madison, and Strandburg, Governing Knowledge Commons.

    Creative Commons. 2015 State of the Commons. Mountain View, CA: Creative Commons, 2015. http://stateof.creativecommons.org/2015/.

    - Doctorow, Cory. Information Doesn’t Want to Be Free: Laws for the - Internet Age. San Francisco: McSweeney’s, 2014. + Doctorow, Cory. Information Doesn’t Want to Be Free: Laws for the + Internet Age. San Francisco: McSweeney’s, 2014.

    - Eckhardt, Giana, and Fleura Bardhi. The Sharing Economy Isn’t - about Sharing at All. Harvard Business Review, January 28, + Eckhardt, Giana, and Fleura Bardhi. “The Sharing Economy Isn’t + about Sharing at All.” Harvard Business Review, January 28, 2015. http://hbr.org/2015/01/the-sharing-economy-isnt-about-sharing-at-all.

    @@ -7998,12 +7998,12 @@ Eyal, Nir. Hooked: How to Build Habit-Forming Products. With Ryan Hoover. New York: Portfolio, 2014.

    - Farley, Joshua, and Ida Kubiszewski. The Economics of - Information in a Post-Carbon Economy. Chap. 11 in Elliott + Farley, Joshua, and Ida Kubiszewski. “The Economics of + Information in a Post-Carbon Economy.” Chap. 11 in Elliott and Hepting, Free Knowledge.

    Foster, William Landes, Peter Kim, and Barbara Christiansen. - Ten Nonprofit Funding Models. Stanford Social + “Ten Nonprofit Funding Models.” Stanford Social Innovation Review, Spring 2009. http://ssir.org/articles/entry/ten_nonprofit_funding_models.

    @@ -8015,7 +8015,7 @@ University Press, 2014.

    Frischmann, Brett M., Michael J. Madison, and Katherine J. - Strandburg. Governing Knowledge Commons. Chap. 1 in + Strandburg. “Governing Knowledge Commons.” Chap. 1 in Frischmann, Madison, and Strandburg, Governing Knowledge Commons.

    Gansky, Lisa. The Mesh: Why the Future of Business Is Sharing. @@ -8037,7 +8037,7 @@ Hyde, Lewis. Common as Air: Revolution, Art, and Ownership. New York: Farrar, Straus and Giroux, 2010.

    - ———. The Gift: Creativity and the Artist in the Modern World. 2nd + ———. The Gift: Creativity and the Artist in the Modern World. 2nd Vintage Books edition. New York: Vintage Books, 2007.

    Kelley, Tom, and David Kelley. Creative Confidence: Unleashing the @@ -8050,14 +8050,14 @@ Kleon, Austin. Show Your Work: 10 Ways to Share Your Creativity and Get Discovered. New York: Workman, 2014.

    - ———. Steal Like an Artist: 10 Things Nobody Told You about Being + ———. Steal Like an Artist: 10 Things Nobody Told You about Being Creative. New York: Workman, 2012.

    Kramer, Bryan. Shareology: How Sharing Is Powering the Human Economy. New York: Morgan James, 2016.

    - Lee, David. Inside Medium: An Attempt to Bring Civility to - the Internet. BBC News, March 3, 2016. + Lee, David. “Inside Medium: An Attempt to Bring Civility to + the Internet.” BBC News, March 3, 2016. http://www.bbc.com/news/technology-35709680

    Lessig, Lawrence. Remix: Making Art and Commerce Thrive in the @@ -8094,17 +8094,17 @@ http://pro.europeana.eu/publication/democratising-the-rijksmuseum (licensed under CC BY-SA).

    - Ramos, José Maria, ed. The City as Commons: A Policy Reader. + Ramos, José Maria, ed. The City as Commons: A Policy Reader. Melbourne, Australia: Commons Transition Coalition, 2016. http://www.academia.edu/27143172/The_City_as_Commons_a_Policy_Reader (licensed under CC BY-NC-ND).

    Raymond, Eric S. The Cathedral and the Bazaar: Musings on Linux and - Open Source by an Accidental Revolutionary. Rev. ed. Sebastopol, CA: - O’Reilly Media, 2001. See esp. The Magic Cauldron. + Open Source by an Accidental Revolutionary. Rev. ed. Sebastopol, CA: + O’Reilly Media, 2001. See esp. “The Magic Cauldron.” http://www.catb.org/esr/writings/cathedral-bazaar/.

    - Ries, Eric. The Lean Startup: How Today’s Entrepreneurs Use + Ries, Eric. The Lean Startup: How Today’s Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses. New York: Crown Business, 2011.

    @@ -8118,13 +8118,13 @@ Rushkoff, Douglas. Throwing Rocks at the Google Bus: How Growth Became the Enemy of Prosperity. New York: Portfolio, 2016.

    - Sandel, Michael J. What Money Can’t Buy: The Moral Limits of + Sandel, Michael J. What Money Can’t Buy: The Moral Limits of Markets. New York: Farrar, Straus and Giroux, 2012.

    Shirky, Clay. Cognitive Surplus: How Technology Makes Consumers into Collaborators. London, England: Penguin Books, 2010.

    - Slee, Tom. What’s Yours Is Mine: Against the Sharing Economy. New + Slee, Tom. What’s Yours Is Mine: Against the Sharing Economy. New York: OR Books, 2015.

    Stephany, Alex. The Business of Sharing: Making in the New Sharing @@ -8213,10 +8213,10 @@ MacEwan, Harry Kaczka, Humble Daisy, Ian Capstick, Iris Brest, James Cloos, Jamie Stevens, Jamil Khatib, Jane Finette, Jason Blasso, Jason E. Barkeloo, Jay M Williams, Jean-Philippe Turcotte, Jeanette - Frey, Jeff De Cagna, Jérôme Mizeret, Jessica Dickinson Goodman, - Jessy Kate Schingler, Jim O’Flaherty, Jim Pellegrini, Jiří Marek, Jo + Frey, Jeff De Cagna, Jérôme Mizeret, Jessica Dickinson Goodman, + Jessy Kate Schingler, Jim O’Flaherty, Jim Pellegrini, Jiří Marek, Jo Allum, Joachim von Goetz, Johan Adda, John Benfield, John Bevan, - Jonas Öberg, Jonathan Lin, JP Rangaswami, Juan Carlos Belair, Justin + Jonas Öberg, Jonathan Lin, JP Rangaswami, Juan Carlos Belair, Justin Christian, Justin Szlasa, Kate Chapman, Kate Stewart, Kellie Higginbottom, Kendra Byrne, Kevin Coates, Kristina Popova, Kristoffer Steen, Kyle Simpson, Laurie Racine, Leonardo Bueno @@ -8224,12 +8224,12 @@ Benyayer, Maik Schmalstich, Mairi Thomson, Marcia Hofmann, Maria Liberman, Marino Hernandez, Mario R. Hemsley, MD, Mark Cohen, Mark Mullen, Mary Ellen Davis, Mathias Bavay, Matt Black, Matt Hall, Max - van Balgooy, Médéric Droz-dit-Busset, Melissa Aho, Menachem + van Balgooy, Médéric Droz-dit-Busset, Melissa Aho, Menachem Goldstein, Michael Harries, Michael Lewis, Michael Weiss, Miha Batic, Mike Stop Continues, Mike Stringer, Mustafa K Calik, MD, Neal Stimler, Niall McDonagh, Niall Twohig, Nicholas Norfolk, Nick Coghlan, Nicole Hickman, Nikki Thompson, Norrie Mailer, Omar - Kaminski, OpenBuilds, Papp István Péter, Pat Sticks, Patricia + Kaminski, OpenBuilds, Papp István Péter, Pat Sticks, Patricia Brennan, Paul and Iris Brest, Paul Elosegui, Penny Pearson, Peter Mengelers, Playground Inc., Pomax, Rafaela Kunz, Rajiv Jhangiani, Rayna Stamboliyska, Rob Berkley, Rob Bertholf, Robert Jones, Robert @@ -8238,7 +8238,7 @@ Scott Gillespie, Seb Schmoller, Sharon Clapp, Sheona Thomson, Siena Oristaglio, Simon Law, Solomon Simon, Stefano Guidotti, Subhendu Ghosh, Susan Chun, Suzie Wiley, Sylvain Carle, Theresa Bernardo, - Thomas Hartman, Thomas Kent, Timothée Planté, Timothy Hinchliff, + Thomas Hartman, Thomas Kent, Timothée Planté, Timothy Hinchliff, Traci Long DeForge, Trevor Hogue, Tumuult, Vickie Goode, Vikas Shah, Virginia Kopelman, Wayne Mackintosh, William Peter Nash, Winie Evers, Wolfgang Renninger, Xavier Antoviaque, Yancey Strickler @@ -8249,7 +8249,7 @@ Morris, Adam Procter, Adam Quirk, Adam Rory Porter, Adam Simmons, Adam Tinworth, Adam Zimmerman, Adrian Ho, Adrian Smith, Adriane Ruzak, Adriano Loconte, Al Sweigart, Alain Imbaud, Alan Graham, Alan - M. Ford, Alan Swithenbank, Alan Vonlanthen, Albert O’Connor, Alec + M. Ford, Alan Swithenbank, Alan Vonlanthen, Albert O’Connor, Alec Foster, Alejandro Suarez Cebrian, Aleks Degtyarev, Alex Blood, Alex C. Ion, Alex Ross Shaw, Alexander Bartl, Alexander Brown, Alexander Brunner, Alexander Eliesen, Alexander Hawson, Alexander Klar, @@ -8258,17 +8258,17 @@ Louro, Ali Sternburg, Alicia Gibb & Lunchbox Electronics, Alison Link, Alison Pentecost, Alistair Boettiger, Alistair Walder, Alix Bernier, Allan Callaghan, Allen Riddell, Allison Breland Crotwell, - Allison Jane Smith, Álvaro Justen, Amanda Palmer, Amanda Wetherhold, + Allison Jane Smith, Álvaro Justen, Amanda Palmer, Amanda Wetherhold, Amit Bagree, Amit Tikare, Amos Blanton, Amy Sept, Anatoly Volynets, - Anders Ericsson, Andi Popp, André Bose Do Amaral, Andre Dickson, - André Koot, André Ricardo, Andre van Rooyen, Andre Wallace, Andrea + Anders Ericsson, Andi Popp, André Bose Do Amaral, Andre Dickson, + André Koot, André Ricardo, Andre van Rooyen, Andre Wallace, Andrea Bagnacani, Andrea Pepe, Andrea Pigato, Andreas Jagelund, Andres Gomez Casanova, Andrew A. Farke, Andrew Berhow, Andrew Hearse, Andrew Matangi, Andrew R McHugh, Andrew Tam, Andrew Turvey, Andrew Walsh, Andrew Wilson, Andrey Novoseltsev, Andy McGhee, Andy Reeve, Andy Woods, Angela Brett, Angeliki Kapoglou, Angus Keenan, Anne-Marie Scott, Antero Garcia, Antoine Authier, Antoine Michard, - Anton Kurkin, Anton Porsche, Antònia Folguera, António Ornelas, + Anton Kurkin, Anton Porsche, Antònia Folguera, António Ornelas, Antonis Triantafyllakis, aois21 publishing, April Johnson, Aria F. Chernik, Ariane Allan, Ariel Katz, Arithmomaniac, Arnaud Tessier, Arnim Sommer, Ashima Bawa, Ashley Elsdon, Athanassios Diacakis, @@ -8278,16 +8278,16 @@ Hougaard, Ben Chad, Ben Doherty, Ben Hansen, Ben Nuttall, Ben Rosenthal, Ben Sheridan, Benedikt Foit, Benita Tsao, Benjamin Costantini, Benjamin Daemon, Benjamin Keele, Benjamin Pflanz, - Berglind Ósk Bergsdóttir, Bernardo Miguel Antunes, Bernd Nurnberger, + Berglind Ósk Bergsdóttir, Bernardo Miguel Antunes, Bernd Nurnberger, Bernhard Seefeld, Beth Gis, Beth Tillinghast, Bethanye Blount, Bill Bonwitt, Bill Browne, Bill Keaggy, Bill Maiden, Bill Rafferty, Bill Scanlon, Bill Shields, Bill Slankard, BJ Becker, Bjorn - Freeman-Benson, Bjørn Otto Wallevik, BK Bitner, Bo Ilsøe Hansen, Bo + Freeman-Benson, Bjørn Otto Wallevik, BK Bitner, Bo Ilsøe Hansen, Bo Sprotte Kofod, Bob Doran, Bob Recny, Bob Stuart, Bonnie Chiu, Boris Mindzak, Boriss Lariushin, Borjan Tchakaloff, Brad Kik, Braden - Hassett, Bradford Benn, Bradley Keyes, Bradley L’Herrou, Brady + Hassett, Bradford Benn, Bradley Keyes, Bradley L’Herrou, Brady Forrest, Brandon McGaha, Branka Tokic, Brant Anderson, Brenda - Sullivan, Brendan O’Brien, Brendan Schlagel, Brett Abbott, Brett + Sullivan, Brendan O’Brien, Brendan Schlagel, Brett Abbott, Brett Gaylor, Brian Dysart, Brian Lampl, Brian Lipscomb, Brian S. Weis, Brian Schrader, Brian Walsh, Brian Walsh, Brooke Dukes, Brooke Schreier Ganz, Bruce Lerner, Bruce Wilson, Bruno Boutot, Bruno @@ -8316,9 +8316,9 @@ Christos Keramitsis, Chuck Roslof, Chutika Udomsinn, Claire Wardle, Clare Forrest, Claudia Cristiani, Claudio Gallo, Claudio Ruiz, Clayton Dewey, Clement Delort, Cliff Church, Clint Lalonde, Clint - O’Connor, Cody Allard, Cody Taylor, Colin Ayer, Colin Campbell, + O’Connor, Cody Allard, Cody Taylor, Colin Ayer, Colin Campbell, Colin Dean, Colin Mutchler, Colleen Cressman, Comfy Nomad, Connie - Roberts, Connor Bär, Connor Merkley, Constantin Graf, Corbett Messa, + Roberts, Connor Bär, Connor Merkley, Constantin Graf, Corbett Messa, Cory Chapman, Cosmic Wombat Games, Craig Engler, Craig Heath, Craig Maloney, Craig Thomler, Creative Commons Uruguay, Crina Kienle, Cristiano Gozzini, Curt McNamara, D C Petty, D. Moonfire, D. Rohhyn, @@ -8344,8 +8344,8 @@ Broadcast, Dom jurkewitz, Dom Lane, Domi Enders, Domingo Gallardo, Dominic de Haas, Dominique Karadjian, Dongpo Deng, Donnovan Knight, Door de Flines, Doug Fitzpatrick, Doug Hoover, Douglas Craver, - Douglas Van Camp, Douglas Van Houweling, Dr. Braddlee, Drew Spencer, - Duncan Sample, Durand D’souza, Dylan Field, E C Humphries, Eamon + Douglas Van Camp, Douglas Van Houweling, Dr. Braddlee, Drew Spencer, + Duncan Sample, Durand D’souza, Dylan Field, E C Humphries, Eamon Caddigan, Earleen Smith, Eden Sarid, Eden Spodek, Eduardo Belinchon, Eduardo Castro, Edwin Vandam, Einar Joergensen, Ejnar Brendsdal, Elad Wieder, Elar Haljas, Elena Valhalla, Eli Doran, Elias Bouchi, @@ -8355,17 +8355,17 @@ Celeste, Eric Finkenbiner, Eric Hellman, Eric Steuer, Erica Fletcher, Erik Hedman, Erik Lindholm Bundgaard, Erika Reid, Erin Hawley, Erin McKean of Wordnik, Ernest Risner, Erwan Bousse, Erwin - Bell, Ethan Celery, Étienne Gilli, Eugeen Sablin, Evan Tangman, + Bell, Ethan Celery, Étienne Gilli, Eugeen Sablin, Evan Tangman, Evonne Okafor, Evtim Papushev, Fabien Cambi, Fabio Natali, Fauxton Software, Felix Deierlein, Felix Gebauer, Felix Maximiliano Obes, Felix Schmidt, Felix Zephyr Hsiao, Ferdies Food Lab, Fernand Deschambault, Filipe Rodrigues, Filippo Toso, Fiona MacAlister, - fiona.mac.uk, Floor Scheffer, Florent Darrault, Florian Hähnel, + fiona.mac.uk, Floor Scheffer, Florent Darrault, Florian Hähnel, Florian Schneider, Floyd Wilde, Foxtrot Games, Francis Clarke, - Francisco Rivas-Portillo, Francois Dechery, Francois Grey, François - Gros, François Pelletier, Fred Benenson, Frédéric Abella, Frédéric - Schütz, Fredrik Ekelund, Fumi Yamazaki, Gabor Sooki-Toth, Gabriel - Staples, Gabriel Véjar Valenzuela, Gal Buki, Gareth Jordan, Garrett + Francisco Rivas-Portillo, Francois Dechery, Francois Grey, François + Gros, François Pelletier, Fred Benenson, Frédéric Abella, Frédéric + Schütz, Fredrik Ekelund, Fumi Yamazaki, Gabor Sooki-Toth, Gabriel + Staples, Gabriel Véjar Valenzuela, Gal Buki, Gareth Jordan, Garrett Heath, Gary Anson, Gary Forster, Gatien de Broucker, Gaurav Kapil, Gauthier de Valensart, Gavin Gray, Gavin Romig-Koch, Geoff Wood, Geoffrey Lehr, George Baier IV, George De Bruin, George Lawie, @@ -8374,21 +8374,21 @@ Moffat, Glenn D. Jones, Glenn Otis Brown, Global Lives Project, Gorm Lai, Govindarajan Umakanthan, Graham Bird, Graham Freeman, Graham Heath, Graham Jones, Graham Smith-Gordon, Graham Vowles, Greg - Brodsky, Greg Malone, Grégoire Detrez, Gregory Chevalley, Gregory + Brodsky, Greg Malone, Grégoire Detrez, Gregory Chevalley, Gregory Flynn, Grit Matthias, Gui Louback, Guillaume Rischard, Gustavo Vaz - de Carvalho Gonçalves, Gustin Johnson, Gwen Franck, Gwilym Lucas, - Haggen So, Håkon T Sønderland, Hamid Larbi, Hamish MacEwan, Hannes + de Carvalho Gonçalves, Gustin Johnson, Gwen Franck, Gwilym Lucas, + Haggen So, HÃ¥kon T Sønderland, Hamid Larbi, Hamish MacEwan, Hannes Leo, Hans Bickhofe, Hans de Raad, Hans Vd Horst, Harold van Ingen, Harold Watson, Harry Chapman, Harry Kaczka, Harry Torque, Hayden Glass, Hayley Rosenblum, Heather Leson, Helen Crisp, Helen Michaud, - Helen Qubain, Helle Rekdal Schønemann, Henrique Flach Latorre + Helen Qubain, Helle Rekdal Schønemann, Henrique Flach Latorre Moreno, Henry Finn, Henry Kaiser, Henry Lahore, Henry Steingieser, Hermann Paar, Hillary Miller, Hironori Kuriaki, Holly Dykes, Holly - Lyne, Hubert Gertis, Hugh Geenen, Humble Daisy, Hüppe Keith, Iain + Lyne, Hubert Gertis, Hugh Geenen, Humble Daisy, Hüppe Keith, Iain Davidson, Ian Capstick, Ian Johnson, Ian Upton, Icaro Ferracini, Igor Lesko, Imran Haider, Inma de la Torre, Iris Brest, Irwin Madriaga, Isaac Sandaljian, Isaiah Tanenbaum, Ivan F. Villanueva B., - J P Cleverdon, Jaakko Tammela Jr, Jacek Darken Gołębiowski, Jack + J P Cleverdon, Jaakko Tammela Jr, Jacek Darken Gołębiowski, Jack Hart, Jacky Hood, Jacob Dante Leffler, Jaime Perla, Jaime Woo, Jake Campbell, Jake Loeterman, Jakes Rawlinson, James Allenspach, James Chesky, James Cloos, James Docherty, James Ellars, James K Wood, @@ -8397,37 +8397,37 @@ Lofton, Jane Mason, Jane Park, Janos Kovacs, Jasmina Bricic, Jason Blasso, Jason Chu, Jason Cole, Jason E. Barkeloo, Jason Hibbets, Jason Owen, Jason Sigal, Jay M Williams, Jazzy Bear Brown, JC Lara, - Jean-Baptiste Carré, Jean-Philippe Dufraigne, Jean-Philippe + Jean-Baptiste Carré, Jean-Philippe Dufraigne, Jean-Philippe Turcotte, Jean-Yves Hemlin, Jeanette Frey, Jeff Atwood, Jeff De Cagna, Jeff Donoghue, Jeff Edwards, Jeff Hilnbrand, Jeff Lowe, Jeff Rasalla, Jeff Ski Kinsey, Jeff Smith, Jeffrey L Tucker, Jeffrey Meyer, Jen Garcia, Jens Erat, Jeppe Bager Skjerning, Jeremy Dudet, Jeremy Russell, Jeremy Sabo, Jeremy Zauder, Jerko Grubisic, Jerome - Glacken, Jérôme Mizeret, Jessica Dickinson Goodman, Jessica Litman, - Jessica Mackay, Jessy Kate Schingler, Jesús Longás Gamarra, Jesus - Marin, Jim Matt, Jim Meloy, Jim O’Flaherty, Jim Pellegrini, Jim - Tittsler, Jimmy Alenius, Jiří Marek, Jo Allum, Joachim Brandon + Glacken, Jérôme Mizeret, Jessica Dickinson Goodman, Jessica Litman, + Jessica Mackay, Jessy Kate Schingler, Jesús Longás Gamarra, Jesus + Marin, Jim Matt, Jim Meloy, Jim O’Flaherty, Jim Pellegrini, Jim + Tittsler, Jimmy Alenius, Jiří Marek, Jo Allum, Joachim Brandon LeBlanc, Joachim Pileborg, Joachim von Goetz, Joakim Bang Larsen, - Joan Rieu, Joanna Penn, João Almeida, Jochen Muetsch, Jodi Sandfort, + Joan Rieu, Joanna Penn, João Almeida, Jochen Muetsch, Jodi Sandfort, Joe Cardillo, Joe Carpita, Joe Moross, Joerg Fricke, Johan Adda, - Johan Meeusen, Johannes Förstner, Johannes Visintini, John Benfield, + Johan Meeusen, Johannes Förstner, Johannes Visintini, John Benfield, John Bevan, John C Patterson, John Crumrine, John Dimatos, John Feyler, John Huntsman, John Manoogian III, John Muller, John Ober, John Paul Blodgett, John Pearce, John Shale, John Sharp, John Simpson, John Sumser, John Weeks, John Wilbanks, John Worland, Johnny Mayall, Jollean Matsen, Jon Alberdi, Jon Andersen, Jon Cohrs, - Jon Gotlin, Jon Schull, Jon Selmer Friborg, Jon Smith, Jonas Öberg, + Jon Gotlin, Jon Schull, Jon Selmer Friborg, Jon Smith, Jonas Öberg, Jonas Weitzmann, Jonathan Campbell, Jonathan Deamer, Jonathan Holst, - Jonathan Lin, Jonathan Schmid, Jonathan Yao, Jordon Kalilich, Jörg - Schwarz, Jose Antonio Gallego Vázquez, Joseph Mcarthur, Joseph Noll, + Jonathan Lin, Jonathan Schmid, Jonathan Yao, Jordon Kalilich, Jörg + Schwarz, Jose Antonio Gallego Vázquez, Joseph Mcarthur, Joseph Noll, Joseph Sullivan, Joseph Tucker, Josh Bernhard, Josh Tong, Joshua Tobkin, JP Rangaswami, Juan Carlos Belair, Juan Irming, Juan Pablo Carbajal, Juan Pablo Marin Diaz, Judith Newman, Judy Tuan, Jukka - Hellén, Julia Benson-Slaughter, Julia Devonshire, Julian Fietkau, + Hellén, Julia Benson-Slaughter, Julia Devonshire, Julian Fietkau, Julie Harboe, Julien Brossoit, Julien Leroy, Juliet Chen, Julio - Terra, Julius Mikkelä, Justin Christian, Justin Grimes, Justin + Terra, Julius Mikkelä, Justin Christian, Justin Grimes, Justin Jones, Justin Szlasa, Justin Walsh, JustinChung.com, K. J. - Przybylski, Kaloyan Raev, Kamil Śliwowski, Kaniska Padhi, Kara + Przybylski, Kaloyan Raev, Kamil Śliwowski, Kaniska Padhi, Kara Malenfant, Kara Monroe, Karen Pe, Karl Jahn, Karl Jonsson, Karl Nelson, Kasia Zygmuntowicz, Kat Lim, Kate Chapman, Kate Stewart, Kathleen Beck, Kathleen Hanrahan, Kathryn Abuzzahab, Kathryn Deiss, @@ -8437,7 +8437,7 @@ Larsen, Ken Haase, Ken Torbeck, Kendel Ratley, Kendra Byrne, Kerry Hicks, Kevin Brown, Kevin Coates, Kevin Flynn, Kevin Rumon, Kevin Shannon, Kevin Taylor, Kevin Tostado, Kewhyun Kelly-Yuoh, Kiane - l’Azin, Kianosh Pourian, Kiran Kadekoppa, Kit Walsh, Klaus Mickus, + l’Azin, Kianosh Pourian, Kiran Kadekoppa, Kit Walsh, Klaus Mickus, Konrad Rennert, Kris Kasianovitz, Kristian Lundquist, Kristin Buxton, Kristina Popova, Kristofer Bratt, Kristoffer Steen, Kumar McMillan, Kurt Whittemore, Kyle Pinches, Kyle Simpson, L Eaton, Lalo @@ -8457,10 +8457,10 @@ Lopez, Lukas Mathis, Luke Chamberlin, Luke Chesser, Luke Woodbury, Lulu Tang, Lydia Pintscher, M Alexander Jurkat, Maarten Sander, Macie J Klosowski, Magnus Adamsson, Magnus Killingberg, Mahmoud - Abu-Wardeh, Maik Schmalstich, Maiken Håvarstein, Maira Sutton, Mairi + Abu-Wardeh, Maik Schmalstich, Maiken HÃ¥varstein, Maira Sutton, Mairi Thomson, Mandy Wultsch, Manickkavasakam Rajasekar, Marc Bogonovich, - Marc Harpster, Marc Martí, Marc Olivier Bastien, Marc Stober, - Marc-André Martin, Marcel de Leeuwe, Marcel Hill, Marcia Hofmann, + Marc Harpster, Marc Martí, Marc Olivier Bastien, Marc Stober, + Marc-André Martin, Marcel de Leeuwe, Marcel Hill, Marcia Hofmann, Marcin Olender, Marco Massarotto, Marco Montanari, Marco Morales, Marcos Medionegro, Marcus Bitzl, Marcus Norrgren, Margaret Gary, Mari Moreshead, Maria Liberman, Marielle Hsu, Marino Hernandez, @@ -8474,14 +8474,14 @@ Humpolec, Martin Mayr, Martin Peck, Martin Sanchez, Martino Loco, Martti Remmelgas, Martyn Eggleton, Martyn Lewis, Mary Ellen Davis, Mary Heacock, Mary Hess, Mary Mi, Masahiro Takagi, Mason Du, Massimo - V.A. Manzari, Mathias Bavay, Mathias Nicolajsen Kjærgaard, Matias + V.A. Manzari, Mathias Bavay, Mathias Nicolajsen Kjærgaard, Matias Kruk, Matija Nalis, Matt Alcock, Matt Black, Matt Broach, Matt Hall, Matt Haughey, Matt Lee, Matt Plec, Matt Skoss, Matt Thompson, Matt Vance, Matt Wagstaff, Matteo Cocco, Matthew Bendert, Matthew Bergholt, Matthew Darlison, Matthew Epler, Matthew Hawken, Matthew Heimbecker, Matthew Orstad, Matthew Peterworth, Matthew Sheehy, Matthew Tucker, Adaptive Handy Apps, LLC, Mattias Axell, Max Green, - Max Kossatz, Max lupo, Max Temkin, Max van Balgooy, Médéric + Max Kossatz, Max lupo, Max Temkin, Max van Balgooy, Médéric Droz-dit-Busset, Megan Ingle, Megan Wacha, Meghan Finlayson, Melissa Aho, Melissa Sterry, Melle Funambuline, Menachem Goldstein, Micah Bridges, Michael Ailberto, Michael Anderson, Michael Andersson @@ -8491,15 +8491,15 @@ Michael May, Michael Murphy, Michael Murvine, Michael Perkins, Michael Sauers, Michael St.Onge, Michael Stanford, Michael Stanley, Michael Underwood, Michael Weiss, Michael Wright, Michael-Andreas - Kuttner, Michaela Voigt, Michal Rosenn, Michał Szymański, Michel + Kuttner, Michaela Voigt, Michal Rosenn, Michał Szymański, Michel Gallez, Michell Zappa, Michelle Heeyeon You, Miha Batic, Mik Ishmael, Mikael Andersson, Mike Chelen, Mike Habicher, Mike Maloney, Mike Masnick, Mike McDaniel, Mike Pouraryan, Mike Sheldon, Mike Stop - Continues, Mike Stringer, Mike Wittenstein, Mikkel Ovesen, Mikołaj + Continues, Mike Stringer, Mike Wittenstein, Mikkel Ovesen, Mikołaj Podlaszewski, Millie Gonzalez, Mindi Lovell, Mindy Lin, Mirko - Macro Fichtner, Mitch Featherston, Mitchell Adams, + “Macro” Fichtner, Mitch Featherston, Mitchell Adams, Molika Oum, Molly Shaffer Van Houweling, Monica Mora, Morgan Loomis, - Moritz Schubert, Mrs. Paganini, Mushin Schilling, Mustafa K Calik, + Moritz Schubert, Mrs. Paganini, Mushin Schilling, Mustafa K Calik, MD, Myk Pilgrim, Myra Harmer, Nadine Forget-Dubois, Nagle Industries, LLC, Nah Wee Yang, Natalie Brown, Natalie Freed, Nathan D Howell, Nathan Massey, Nathan Miller, Neal Gorenflo, Neal @@ -8511,10 +8511,10 @@ Theunissen, Nigel Robertson, Nikki Thompson, Nikko Marie, Nikola Chernev, Nils Lavesson, Noah Blumenson-Cook, Noah Fang, Noah Kardos-Fein, Noah Meyerhans, Noel Hanigan, Noel Hart, Norrie Mailer, - O.P. Gobée, Ohad Mayblum, Olivia Wilson, Olivier De Doncker, Olivier + O.P. Gobée, Ohad Mayblum, Olivia Wilson, Olivier De Doncker, Olivier Schulbaum, Olle Ahnve, Omar Kaminski, Omar Willey, OpenBuilds, Ove - Ødegård, Øystein Kjærnet, Pablo López Soriano, Pablo Vasquez, - Pacific Design, Paige Mackay, Papp István Péter, Paris Marx, Parker + ØdegÃ¥rd, Øystein Kjærnet, Pablo López Soriano, Pablo Vasquez, + Pacific Design, Paige Mackay, Papp István Péter, Paris Marx, Parker Higgins, Pasquale Borriello, Pat Allan, Pat Hawks, Pat Ludwig, Pat Sticks, Patricia Brennan, Patricia Rosnel, Patricia Wolf, Patrick Berry, Patrick Beseda, Patrick Hurley, Patrick M. Lozeau, Patrick @@ -8522,10 +8522,10 @@ Patrik Kernstock, Patti J Ryan, Paul A Golder, Paul and Iris Brest, Paul Bailey, Paul Bryan, Paul Bunkham, Paul Elosegui, Paul Hibbitts, Paul Jacobson, Paul Keller, Paul Rowe, Paul Timpson, Paul Walker, - Pavel Dostál, Peeter Sällström Randsalu, Peggy Frith, Pen-Yuan - Hsing, Penny Pearson, Per Åström, Perry Jetter, Péter Fankhauser, + Pavel Dostál, Peeter Sällström Randsalu, Peggy Frith, Pen-Yuan + Hsing, Penny Pearson, Per Åström, Perry Jetter, Péter Fankhauser, Peter Hirtle, Peter Humphries, Peter Jenkins, Peter Langmar, Peter - le Roux, Peter Marinari, Peter Mengelers, Peter O’Brien, Peter + le Roux, Peter Marinari, Peter Mengelers, Peter O’Brien, Peter Pinch, Peter S. Crosby, Peter Wells, Petr Fristedt, Petr Viktorin, Petronella Jeurissen, Phil Flickinger, Philip Chung, Philip Pangrac, Philip R. Skaggs Jr., Philip Young, Philippa Lorne Channer, Philippe @@ -8534,10 +8534,10 @@ Kirill, Print3Dreams Ltd., Quentin Coispeau, R. Smith, Race DiLoreto, Rachel Mercer, Rafael Scapin, Rafaela Kunz, Rain Doggerel, Raine Lourie, Rajiv Jhangiani, Ralph Chapoteau, Randall Kirby, Randy - Brians, Raphaël Alexandre, Raphaël Schröder, Rasmus Jensen, Rayn + Brians, Raphaël Alexandre, Raphaël Schröder, Rasmus Jensen, Rayn Drahps, Rayna Stamboliyska, Rebecca Godar, Rebecca Lendl, Rebecca Weir, Regina Tschud, Remi Dino, Ric Herrero, Rich McCue, Richard - TalkToMeGuy Olson, Richard Best, Richard Blumberg, + “TalkToMeGuy” Olson, Richard Best, Richard Blumberg, Richard Fannon, Richard Heying, Richard Karnesky, Richard Kelly, Richard Littauer, Richard Sobey, Richard White, Richard Winchell, Rik ToeWater, Rita Lewis, Rita Wood, Riyadh Al Balushi, Rob Balder, @@ -8547,7 +8547,7 @@ Orzanna, Robert Paterson Hunter, Robert R. Daniel Jr., Robert Ryan-Silva, Robert Thompson, Robert Wagoner, Roberto Selvaggio, Robin DeRosa, Robin Rist Kildal, Rodrigo Castilhos, Roger Bacon, - Roger Saner, Roger So, Roger Solé, Roger Tregear, Roland Tanglao, + Roger Saner, Roger So, Roger Solé, Roger Tregear, Roland Tanglao, Rolf and Mari von Walthausen, Rolf Egstad, Rolf Schaller, Ron Zuijlen, Ronald Bissell, Ronald van den Hoff, Ronda Snow, Rory Landon Aronson, Ross Findlay, Ross Pruden, Ross Williams, Rowan @@ -8557,7 +8557,7 @@ Sasaki, Ryan Singer, Ryan Voisin, Ryan Weir, S Searle, Salem Bin Kenaid, Salomon Riedo, Sam Hokin, Sam Twidale, Samantha Levin, Samantha-Jayne Chapman, Samarth Agarwal, Sami Al-AbdRabbuh, Samuel - A. Rebelsky, Samuel Goëta, Samuel Hauser, Samuel Landete, Samuel + A. Rebelsky, Samuel Goëta, Samuel Hauser, Samuel Landete, Samuel Oliveira Cersosimo, Samuel Tait, Sandra Fauconnier, Sandra Markus, Sandy Bjar, Sandy ONeil, Sang-Phil Ju, Sanjay Basu, Santiago Garcia, Sara Armstrong, Sara Lucca, Sara Rodriguez Marin, Sarah Brand, Sarah @@ -8576,38 +8576,38 @@ Simon Linder, Simon Moffitt, Solomon Kahn, Solomon Simon, Soujanna Sarkar, Stanislav Trifonov, Stefan Dumont, Stefan Jansson, Stefan Langer, Stefan Lindblad, Stefano Guidotti, Stefano Luzardi, Stephan - Meißl, Stéphane Wojewoda, Stephanie Pereira, Stephen Gates, Stephen + Meißl, Stéphane Wojewoda, Stephanie Pereira, Stephen Gates, Stephen Murphey, Stephen Pearce, Stephen Rose, Stephen Suen, Stephen Walli, Stevan Matheson, Steve Battle, Steve Fisches, Steve Fitzhugh, Steve Guen-gerich, Steve Ingram, Steve Kroy, Steve Midgley, Steve Rhine, - Steven Kasprzyk, Steven Knudsen, Steven Melvin, Stig-Jørund B. Ö. + Steven Kasprzyk, Steven Knudsen, Steven Melvin, Stig-Jørund B. Ö. Arnesen, Stuart Drewer, Stuart Maxwell, Stuart Reich, Subhendu - Ghosh, Sujal Shah, Sune Bøegh, Susan Chun, Susan R Grossman, Suzie + Ghosh, Sujal Shah, Sune Bøegh, Susan Chun, Susan R Grossman, Suzie Wiley, Sven Fielitz, Swan/Starts, Sylvain Carle, Sylvain Chery, Sylvia Green, Sylvia van Bruggen, Szabolcs Berecz, T. L. Mason, Tanbir Baeg, Tanya Hart, Tara Tiger Brown, Tara Westover, Tarmo Toikkanen, Tasha Turner Lennhoff, Tathagat Varma, Ted Timmons, Tej Dhawan, Teresa Gonczy, Terry Hook, Theis Madsen, Theo M. Scholl, Theresa Bernardo, Thibault Badenas, Thomas Bacig, Thomas Boehnlein, - Thomas Bøvith, Thomas Chang, Thomas Hartman, Thomas Kent, Thomas + Thomas Bøvith, Thomas Chang, Thomas Hartman, Thomas Kent, Thomas Morgan, Thomas Philipp-Edmonds, Thomas Thrush, Thomas Werkmeister, Tieg Zaharia, Tieu Thuy Nguyen, Tim Chambers, Tim Cook, Tim Evers, - Tim Nichols, Tim Stahmer, Timothée Planté, Timothy Arfsten, Timothy - Hinchliff, Timothy Vollmer, Tina Coffman, Tisza Gergő, Tobias + Tim Nichols, Tim Stahmer, Timothée Planté, Timothy Arfsten, Timothy + Hinchliff, Timothy Vollmer, Tina Coffman, Tisza Gergő, Tobias Schonwetter, Todd Brown, Todd Pousley, Todd Sattersten, Tom Bamford, Tom Caswell, Tom Goren, Tom Kent, Tom MacWright, Tom Maillioux, Tom Merkli, Tom Merritt, Tom Myers, Tom Olijhoek, Tom Rubin, Tommaso De Benetti, Tommy Dahlen, Tony Ciak, Tony Nwachukwu, Torsten Skomp, Tracey Depellegrin, Tracey Henton, Tracey James, Traci Long DeForge, Trent Yarwood, Trevor Hogue, Trey Blalock, Trey Hunner, Tryggvi - Björgvinsson, Tumuult, Tushar Roy, Tyler Occhiogrosso, Udo + Björgvinsson, Tumuult, Tushar Roy, Tyler Occhiogrosso, Udo Blenkhorn, Uri Sivan, Vanja Bobas, Vantharith Oum, Vaughan jenkins, Veethika Mishra, Vic King, Vickie Goode, Victor DePina, Victor Grigas, Victoria Klassen, Victorien Elvinger, VIGA Manufacture, - Vikas Shah, Vinayak S.Kaujalgi, Vincent O’Leary, Violette Paquet, + Vikas Shah, Vinayak S.Kaujalgi, Vincent O’Leary, Violette Paquet, Virginia Gentilini, Virginia Kopelman, Vitor Menezes, Vivian Marthell, Wayne Mackintosh, Wendy Keenan, Werner Wiethege, Wesley - Derbyshire, Widar Hellwig, Willa Köerner, William Bettridge-Radford, + Derbyshire, Widar Hellwig, Willa Köerner, William Bettridge-Radford, William Jefferson, William Marshall, William Peter Nash, William Ray, William Robins, Willow Rosenberg, Winie Evers, Wolfgang Renninger, Xavier Antoviaque, Xavier Hugonet, Xavier Moisant, Xueqi